using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; [System.Serializable] public class craftingObjectButtonInfo : MonoBehaviour { public string objectCategoryName; public string objectName; [Space] public GameObject buttonGameObject; public Text objectNameText; public RawImage objectImage; public Text amountAvailableToCreateText; public RectTransform buttonNotAvailableAmountPanel; public Slider objectSlider; [Space] public bool objectAssigned; }