using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; [System.Serializable] public class objectStatButtonInfo : MonoBehaviour { public string objectCategoryName; public string objectName; [Space] public GameObject buttonGameObject; public Text statNameText; public RawImage statImage; public Text statValueText; public Text extraStatValueText; public Slider statSlider; public Toggle statToggle; [Space] public bool objectAssigned; }