#if GAME_KIT_CONTROLLER_USE_MAKINOM using GamingIsLove.Makinom; using UnityEngine; namespace GameKitController.Integrations.Makinom { public class PauseGameHandlerMakinom : MonoBehaviour { public void PauseGame() { Maki.Game.PauseGame(true, true, false); } public void ResumeGame() { Maki.Game.PauseGame(false, true, false); } } } #endif