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dialogInfoIDToActivate: 6 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: activateRemoteTriggerSystem: 0 remoteTriggerName: dialogLineButton: {fileID: 0} disableLineAfterSelect: 0 lineDisabled: 0 useStatToShowLine: 0 statName: statIsAmount: 0 minStateValue: 0 boolStateValue: 0 answerNotAvailable: 0 extraDialogLineContent: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] - Name: Player ID: 1 dialogLineContent: Get out of my view! dialogInfoIDToActivate: 7 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: activateRemoteTriggerSystem: 0 remoteTriggerName: dialogLineButton: {fileID: 0} disableLineAfterSelect: 0 lineDisabled: 0 useStatToShowLine: 0 statName: statIsAmount: 0 minStateValue: 0 boolStateValue: 0 answerNotAvailable: 0 extraDialogLineContent: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] - Name: Player ID: 2 dialogLineContent: Nice wheater, don't you think? 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I won't attack you, unless you hurt me. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: - Name: ID: 0 dialogLineContent: Tell me what you want. dialogInfoIDToActivate: 1 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: activateRemoteTriggerSystem: 0 remoteTriggerName: dialogLineButton: {fileID: 0} disableLineAfterSelect: 0 lineDisabled: 0 useStatToShowLine: 0 statName: statIsAmount: 0 minStateValue: 0 boolStateValue: 0 answerNotAvailable: 0 extraDialogLineContent: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] - Name: ID: 0 dialogLineContent: Good to know, bye. dialogInfoIDToActivate: 9 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: activateRemoteTriggerSystem: 0 remoteTriggerName: dialogLineButton: {fileID: 0} disableLineAfterSelect: 0 lineDisabled: 0 useStatToShowLine: 0 statName: statIsAmount: 0 minStateValue: 0 boolStateValue: 0 answerNotAvailable: 0 extraDialogLineContent: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 0 isEndOfDialog: 0 changeToDialogInfoID: 0 dialogInfoIDToActivate: 0 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 1 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 7 dialogOwnerName: Jonny dialogContent: Ok, that hurted me. Now is my turn to hurt you. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114116633062524308} m_MethodName: removeDeviceFromListExternalCall m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 65341255600247550} m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 1 activateRemoteTriggerSystem: 1 remoteTriggerName: Add Player as enemy useNexLineButton: 0 isEndOfDialog: 1 changeToDialogInfoID: 0 dialogInfoIDToActivate: 0 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 2 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 8 dialogOwnerName: Jonny dialogContent: That is a strange question, but yeah, lovely. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 1 isEndOfDialog: 0 changeToDialogInfoID: 1 dialogInfoIDToActivate: 5 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 3 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 9 dialogOwnerName: Jonny dialogContent: Bye. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 0 isEndOfDialog: 1 changeToDialogInfoID: 0 dialogInfoIDToActivate: 0 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 4 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 10 dialogOwnerName: Jonny dialogContent: What? showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 1 isEndOfDialog: 0 changeToDialogInfoID: 1 dialogInfoIDToActivate: 5 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 5 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 11 dialogOwnerName: Jonny dialogContent: Cold as hell. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 1 isEndOfDialog: 0 changeToDialogInfoID: 1 dialogInfoIDToActivate: 5 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 6 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue - Name: ID: 12 dialogOwnerName: Jonny dialogContent: I don't believe on watches, don't ask me that again. showPreviousDialogLineOnOptions: 0 dialogLineInfoList: [] eventOnDialog: m_PersistentCalls: m_Calls: [] useEventToSendPlayer: 0 eventToSendPlayer: m_PersistentCalls: m_Calls: [] activateWhenDialogClosed: 0 activateRemoteTriggerSystem: 0 remoteTriggerName: useNexLineButton: 1 isEndOfDialog: 0 changeToDialogInfoID: 1 dialogInfoIDToActivate: 5 useRandomDialogInfoID: 0 useRandomDialogRange: 0 randomDialogRange: {x: 0, y: 0} randomDialogIDList: checkConditionForNextLine: 0 dialogInfoIDToActivateOnConditionTrue: 0 dialogInfoIDToActivateOnConditionFalse: 0 eventToCheckConditionForNextLine: m_PersistentCalls: m_Calls: [] useEventToSendPlayerToCondition: 0 eventToSendPlayerToCondition: m_PersistentCalls: m_Calls: [] disableDialogAfterSelect: 0 dialogInfoIDToJump: 0 dialogInfoDisabled: 0 setNextCompleteDialogID: 0 setNewCompleteDialogID: 0 newCompleteDialogID: 0 delayToShowNextDialogLine: 5 delayToShowThisDialogLine: 0 useDialogLineSound: 0 dialogLineSound: {fileID: 0} dialogLineAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useAnimations: 1 animationName: Dialog 2 Example 2 Line 7 delayToPlayAnimation: 0 useDelayToDisableAnimation: 0 delayToDisableAnimation: 0 animationUsedOnPlayer: 0 enableAnimatorLayer: 1 animatorLayerToEnableName: Dialogue currentDialogIndex: 0 dialogOwner: {fileID: 0} showDialogOnwerName: 1 dialogActive: 0 dialogInProcess: 0 playingExternalDialog: 0 useEventsOnStartEndDialog: 0 eventOnStartDialog: m_PersistentCalls: m_Calls: [] eventOnEndDialog: m_PersistentCalls: m_Calls: [] pauseAIOnDialogStart: 0 resumeAIOnDialogEnd: 0 interruptWanderAroundStateIfActiveOnDialogStart: 0 disableWanderAroundStateOnDialogEnd: 0 useAnimations: 1 mainAnimator: {fileID: 0} mainPlayerController: {fileID: 0} playerAnimationsOnDialogEnabled: 1 dialogueActiveAnimatorName: Dialogue Active newCharacterToAddDialog: {fileID: 0} useDialogContentTemplate: 0 mainDialogContentTemplate: {fileID: 0} --- !u!114 &114426900674958684 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821872288940230} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 0} followPosition: 1 followRotation: 1 mainTransform: {fileID: 4404764247020322} checkIfObjectToFollowNull: 1 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1973477640699800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - 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