%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1255273511916209262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255273511916209263} - component: {fileID: 1255273511916209170} - component: {fileID: 1255273511916209169} - component: {fileID: 1255273511916209168} m_Layer: 0 m_Name: Cube (1) m_TagString: sphere m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255273511916209263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273511916209262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2.64, z: -5.03} m_LocalScale: {x: 5.1304, y: 5.1304, z: 5.1304} m_Children: [] m_Father: {fileID: 1259343881059312260} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1255273511916209170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273511916209262} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1255273511916209169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273511916209262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1255273511916209168 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273511916209262} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1255273512093546308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1255273512093546309} - component: {fileID: 1255273512093546312} - component: {fileID: 1255273512093546311} - component: {fileID: 1255273512093546310} m_Layer: 0 m_Name: Cube m_TagString: sphere m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1255273512093546309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273512093546308} m_LocalRotation: {x: -0, y: -0, z: -0.36071566, w: 0.93267584} m_LocalPosition: {x: 0, y: 5.65, z: 0} m_LocalScale: {x: 5.1304, y: 5.1304, z: 5.1304} m_Children: [] m_Father: {fileID: 1259343881059312260} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -42.288002} --- !u!33 &1255273512093546312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273512093546308} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1255273512093546311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273512093546308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1255273512093546310 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255273512093546308} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1255711722795436846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259558294220156882} - component: {fileID: 1192101652074160678} - component: {fileID: 1224304041778453390} m_Layer: 2 m_Name: Gravity Trigger Off m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259558294220156882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255711722795436846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 2963459668092723785} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1192101652074160678 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255711722795436846} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2.5 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1224304041778453390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255711722795436846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3} m_Name: m_EditorClassIdentifier: useWithPlayer: 1 useWithNPC: 0 useWithVehicles: 0 useWithAnyRigidbody: 0 rotateVehicleToGravityDirection: 0 useCenterPointOnVehicle: 0 playerTag: Player friendTag: friend enemyTag: enemy checkOnlyForArtificialGravitySystem: 0 setCustomGravityForce: 0 customGravityForce: 0 setCustomGravityForceOnCharactersEnabled: 0 typeOfTrigger: 1 setGravityMode: 1 setRegularGravity: 1 setZeroGravity: 0 disableZeroGravity: 0 movePlayerToGravityPosition: 0 raycastPositionToGetGravityPosition: {fileID: 0} layermaskToGetGravityPosition: serializedVersion: 2 m_Bits: 0 teleportSpeed: 0 rotationSpeed: 0 useCustomGravityDirection: 0 customGravityDirection: {x: 0, y: 0, z: 0} useCenterPoint: 0 centerPoint: {fileID: 0} useCenterPointForRigidbodies: 0 useInverseDirectionToCenterPoint: 0 useCenterPointOnCharacters: 0 useCenterPointList: 0 useCenterIfPointListTooClose: 1 centerPointList: [] useCenterPointListForRigidbodies: 0 changeGravityDirectionActive: 0 rotateToSurfaceSmoothly: 1 setCircumnavigateSurfaceState: 0 circumnavigateSurfaceState: 0 setCheckSurfaceInFrontState: 0 checkSurfaceInFrontState: 0 setCheckSurfaceBelowLedgeState: 0 checkSurfaceBelowLedgeState: 0 preservePlayerVelocity: 1 storeSetGravityManager: 1 setTargetParent: 0 targetParent: {fileID: 0} setRigidbodiesParent: 0 useAnimation: 0 animationName: mainAnimation: {fileID: 0} dropObjectIfGabbed: 1 dropObjectOnlyIfNotGrabbedPhysically: 0 artificialObjectGravityList: [] vehicleGameObjectList: [] useInitialObjectsOnGravityList: 0 initialObjectsOnGravityList: [] showDebugPrint: 0 --- !u!1 &1256058069479796348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259343881059312260} m_Layer: 0 m_Name: Sphere To Circumnavigate Center Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259343881059312260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256058069479796348} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2963459668092723785} - {fileID: 1255273512093546309} - {fileID: 1255273511916209263} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1256102707141412402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259767460551296122} - component: {fileID: 1192108686560481260} - component: {fileID: 1224264202221731708} m_Layer: 2 m_Name: Gravity Trigger On m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259767460551296122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256102707141412402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1259320554293997852} m_Father: {fileID: 2963459668092723785} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1192108686560481260 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256102707141412402} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 2 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &1224264202221731708 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256102707141412402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3} m_Name: m_EditorClassIdentifier: useWithPlayer: 1 useWithNPC: 0 useWithVehicles: 0 useWithAnyRigidbody: 1 rotateVehicleToGravityDirection: 0 useCenterPointOnVehicle: 0 playerTag: Player friendTag: friend enemyTag: enemy checkOnlyForArtificialGravitySystem: 0 setCustomGravityForce: 0 customGravityForce: 0 setCustomGravityForceOnCharactersEnabled: 0 typeOfTrigger: 0 setGravityMode: 1 setRegularGravity: 0 setZeroGravity: 0 disableZeroGravity: 0 movePlayerToGravityPosition: 0 raycastPositionToGetGravityPosition: {fileID: 0} layermaskToGetGravityPosition: serializedVersion: 2 m_Bits: 0 teleportSpeed: 0 rotationSpeed: 0 useCustomGravityDirection: 0 customGravityDirection: {x: 0, y: 0, z: 0} useCenterPoint: 1 centerPoint: {fileID: 1259320554293997852} useCenterPointForRigidbodies: 1 useInverseDirectionToCenterPoint: 0 useCenterPointOnCharacters: 1 useCenterPointList: 0 useCenterIfPointListTooClose: 1 centerPointList: [] useCenterPointListForRigidbodies: 0 changeGravityDirectionActive: 1 rotateToSurfaceSmoothly: 1 setCircumnavigateSurfaceState: 0 circumnavigateSurfaceState: 0 setCheckSurfaceInFrontState: 0 checkSurfaceInFrontState: 0 setCheckSurfaceBelowLedgeState: 0 checkSurfaceBelowLedgeState: 0 preservePlayerVelocity: 0 storeSetGravityManager: 1 setTargetParent: 0 targetParent: {fileID: 0} setRigidbodiesParent: 0 useAnimation: 0 animationName: mainAnimation: {fileID: 0} dropObjectIfGabbed: 1 dropObjectOnlyIfNotGrabbedPhysically: 0 artificialObjectGravityList: [] vehicleGameObjectList: [] useInitialObjectsOnGravityList: 0 initialObjectsOnGravityList: [] showDebugPrint: 0 --- !u!1 &1256156115124514814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1259320554293997852} m_Layer: 2 m_Name: Center Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1259320554293997852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256156115124514814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1259767460551296122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2969049058537909937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2963459668092723785} - component: {fileID: 2982496838851032567} - component: {fileID: 2974551968915266059} - component: {fileID: 3014232851575570761} m_Layer: 0 m_Name: Planet m_TagString: sphere m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2963459668092723785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2969049058537909937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 5.26006, y: 5.26006, z: 5.26006} m_Children: - {fileID: 1259767460551296122} - {fileID: 1259558294220156882} m_Father: {fileID: 1259343881059312260} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2982496838851032567 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2969049058537909937} m_Enabled: 1 m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2974551968915266059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2969049058537909937} m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2} --- !u!64 &3014232851575570761 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2969049058537909937} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}