%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &135352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404998} - component: {fileID: 3348746} - component: {fileID: 2339200} m_Layer: 0 m_Name: gravityArrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135352} m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 61.201424, y: 61.201397, z: 98.415855} m_Children: [] m_Father: {fileID: 412096} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3348746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135352} m_Mesh: {fileID: 4300000, guid: b9553490148202d4dbb7bba88d0b7e75, type: 3} --- !u!23 &2339200 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3ae122f666059b34e8102fc6c98e8102, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &138060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412096} - component: {fileID: 11125382} - component: {fileID: 13500806} - component: {fileID: 11454898} m_Layer: 2 m_Name: gravityArrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138060} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 404998} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!111 &11125382 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138060} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2} m_Animations: - {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!135 &13500806 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138060} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 1.818182 m_Center: {x: 0, y: -0.44, z: 0} --- !u!114 &11454898 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138060} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3} m_Name: m_EditorClassIdentifier: useWithPlayer: 1 useWithNPC: 0 useWithVehicles: 1 useWithAnyRigidbody: 1 rotateVehicleToGravityDirection: 0 useCenterPointOnVehicle: 0 playerTag: Player friendTag: friend enemyTag: enemy checkOnlyForArtificialGravitySystem: 0 setCustomGravityForce: 0 customGravityForce: 0 setCustomGravityForceOnCharactersEnabled: 0 typeOfTrigger: 0 setGravityMode: 1 setRegularGravity: 0 setZeroGravity: 0 disableZeroGravity: 0 movePlayerToGravityPosition: 0 raycastPositionToGetGravityPosition: {fileID: 0} layermaskToGetGravityPosition: serializedVersion: 2 m_Bits: 0 teleportSpeed: 0 rotationSpeed: 0 useCustomGravityDirection: 0 customGravityDirection: {x: 0, y: 0, z: 0} useCenterPoint: 0 centerPoint: {fileID: 0} useCenterPointForRigidbodies: 0 useInverseDirectionToCenterPoint: 0 useCenterPointList: 0 useCenterIfPointListTooClose: 1 centerPointList: [] useCenterPointListForRigidbodies: 0 changeGravityDirectionActive: 0 rotateToSurfaceSmoothly: 1 setCircumnavigateSurfaceState: 0 circumnavigateSurfaceState: 0 setCheckSurfaceInFrontState: 0 checkSurfaceInFrontState: 0 setCheckSurfaceBelowLedgeState: 0 checkSurfaceBelowLedgeState: 0 preservePlayerVelocity: 1 storeSetGravityManager: 1 setTargetParent: 0 targetParent: {fileID: 0} setRigidbodiesParent: 0 useAnimation: 1 animationName: arrowAnim mainAnimation: {fileID: 0} dropObjectIfGabbed: 1 dropObjectOnlyIfNotGrabbedPhysically: 0 artificialObjectGravityList: [] vehicleGameObjectList: [] useInitialObjectsOnGravityList: 0 initialObjectsOnGravityList: [] showDebugPrint: 0