%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1071721778167032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4104228543104164} - component: {fileID: 33439271330596290} - component: {fileID: 65900402271641840} - component: {fileID: 23975816776380844} - component: {fileID: 54172214333716478} - component: {fileID: 114717215188107514} - component: {fileID: 114629580963658584} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4104228543104164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.092380986, z: 1} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33439271330596290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65900402271641840 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23975816776380844 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54172214333716478 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114717215188107514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!114 &114629580963658584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1071721778167032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62b07e78566b1a3448770560282b75de, type: 3} m_Name: m_EditorClassIdentifier: remoteEventsEnabled: 1 activateRemoteEventsOnStart: 0 remoteEventsOnStartList: [] eventInfoList: - Name: Break Object eventEnabled: 1 disableEventAfterActivation: 0 useRegularEvent: 1 eventToActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114107317864210268} m_MethodName: killCharacter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useAmountOnEvent: 0 eventToActiveAmount: m_PersistentCalls: m_Calls: [] useBoolOnEvent: 0 eventToActiveBool: m_PersistentCalls: m_Calls: [] useGameObjectOnEvent: 0 eventToActiveGameObject: m_PersistentCalls: m_Calls: [] useTransformOnEvent: 0 eventToActiveTransform: m_PersistentCalls: m_Calls: [] pauseVisibleOnEditor: 0 showDebugPrint: 0 objectSearchResultList: [] objectSearcherName: searchObjectsActive: 0 --- !u!1 &1110003442440450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4587267647814628} - component: {fileID: 33788587659231460} - component: {fileID: 23940516589645874} - component: {fileID: 54941072821712122} - component: {fileID: 114817804305630500} - component: {fileID: 65188325964150666} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4587267647814628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.49700022, y: 0.821, z: -0.49699974} m_LocalScale: {x: 0.080019996, y: 0.94202995, z: 0.080019996} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33788587659231460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23940516589645874 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54941072821712122 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114817804305630500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!65 &65188325964150666 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110003442440450} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.0000001, y: 2, z: 1.0000002} m_Center: {x: 0.000000059604645, y: 0, z: 0.00000086426735} --- !u!1 &1221042784124994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4165142956228448} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4165142956228448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221042784124994} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.497, y: -0.028, z: -0.501} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137586466063448} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1338830695715062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4064004668182852} m_Layer: 0 m_Name: Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4064004668182852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338830695715062} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4104228543104164} - {fileID: 4124327674380116} - {fileID: 4711247695350810} - {fileID: 4587267647814628} - {fileID: 4823109663678504} - {fileID: 4385490171773912} - {fileID: 4410879330502918} m_Father: {fileID: 4564193327691862} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364731393819302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4564193327691862} - component: {fileID: 114107317864210268} - component: {fileID: 114350832819889194} m_Layer: 0 m_Name: Furniture with Melee Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4564193327691862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364731393819302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4137586466063448} - {fileID: 4466450420158480} - {fileID: 4064004668182852} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114107317864210268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364731393819302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 healthAmount: 100 maxHealthAmount: 100 generalDamageMultiplerEnabled: 1 generalDamageMultiplerActive: 0 generalDamageMultiplier: 1 regenerateHealth: 0 constantRegenerate: 0 regenerateSpeed: 0 regenerateTime: 0 regenerateAmount: 0 invincible: 0 useEventOnDamageReceivedWithTemporalInvincibility: 0 maxDelayBetweenDamageReceivedAndInvincibilityStateActive: 0 eventOnDamageReceivedWithTemporalInvincibility: m_PersistentCalls: m_Calls: [] sendAttackerOnEventDamageReceivedWithTemporalInvincibility: 0 eventToSendAttackerOnDamageReceivedWithTemporalInvincibility: m_PersistentCalls: m_Calls: [] useEventsOnInvincibleStateChange: 0 eventOnInvicibleOn: m_PersistentCalls: m_Calls: [] eventOnInvicibleOff: m_PersistentCalls: m_Calls: [] dead: 0 damagePrefab: {fileID: 0} placeToShoot: {fileID: 0} placeToShootActive: 1 scorchMarkPrefab: {fileID: 0} useEventOnDamageEnabled: 1 eventOnDamage: m_PersistentCalls: m_Calls: [] useEventOnDamageWithAmount: 0 eventOnDamageWithAmount: m_PersistentCalls: m_Calls: [] useEventOnDamageWithAttacker: 0 eventOnDamageWithAttacker: m_PersistentCalls: m_Calls: [] useExtraDamageFunctions: 0 delayInDamageFunctions: 0 extraDamageFunctionList: [] useEventOnDamageShield: 0 eventOnDamageShield: m_PersistentCalls: m_Calls: [] useEventOnDamageShieldWithAttacker: 0 eventOnDamageShieldWithAttacker: m_PersistentCalls: m_Calls: [] deadFuncionCall: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114350832819889194} m_MethodName: addExplosiveForce m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 4466450420158480} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114833965591813942} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1110003442440450} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 extraDeadFunctionCall: m_PersistentCalls: m_Calls: [] resurrectFunctionCall: m_PersistentCalls: m_Calls: [] useExtraDeadFunctions: 0 delayInExtraDeadFunctions: 0 useEventWithAttackerOnDeath: 0 eventWithAttackerOnDeath: m_PersistentCalls: m_Calls: [] useShield: 0 mainShieldSystem: {fileID: 0} playerStatsManager: {fileID: 0} healthStatName: Current Health maxHealthStatName: Max Health setHealthBarAsNotVisibleAtStart: 0 settings: useHealthSlider: 1 enemyHealthSlider: {fileID: 0} sliderOffset: {x: 0, y: 1, z: 0} useRaycastToCheckVisible: 0 layer: serializedVersion: 2 m_Bits: 0 enemyName: allyName: enemySliderColor: {r: 1, g: 0, b: 0, a: 1} allySliderColor: {r: 0, g: 1, b: 0, a: 1} nameTextColor: {r: 0, g: 0, b: 0, a: 1} removeHealthBarSliderOnDeath: 1 healthBarSliderActiveOnStart: 0 advancedSettings: notHuman: 0 useWeakSpots: 0 weakSpots: [] useHealthAmountOnSpotEnabled: 1 haveRagdoll: 0 allowPushCharacterOnExplosions: 1 activateRagdollOnDamageReceived: 1 minDamageToEnableRagdoll: 0 ragdollCanReceiveDamageOnImpact: 0 ragdollEvent: m_PersistentCalls: m_Calls: [] showGizmo: 0 labelTextSize: 5 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} alphaColor: 0 gizmoRadius: 0 showWeakSpotsInScannerMode: 0 weakSpotMesh: {fileID: 0} weakSpotMeshAlphaValue: 0 healthSlider: {fileID: 0} healthSliderText: {fileID: 0} useCircleHealthSlider: 0 circleHealthSlider: {fileID: 0} hideHealthSliderWhenNotDamageReceived: 0 timeToHideHealthSliderAfterDamage: 0 mainHealthSliderParent: {fileID: 0} hiddenHealthSliderParent: {fileID: 0} mainHealthSliderTransform: {fileID: 0} useHealthSlideInfoOnScreen: 0 enemyTag: enemy friendTag: friend canBeSedated: 1 awakeOnDamageIfSedated: 0 sedateActive: 0 sedateUntilReceiveDamageState: 0 useEventOnSedate: 0 sedateStartEvent: m_PersistentCalls: m_Calls: [] sedateEndEvent: m_PersistentCalls: m_Calls: [] showSettings: 0 showAdvancedSettings: 0 showDamageDeadSettings: 1 resurrectAfterDelayEnabled: 0 resurrectDelay: 0 eventToResurrectAfterDelay: m_PersistentCalls: m_Calls: [] showDamageReceivedDebugInfo: 0 customDamageReceiverList: [] useEventOnHealthValueList: 0 eventOnHealthValueList: [] useDamageTypeCheck: 0 damageTypeInfoList: [] checkOnlyDamageTypesOnDamageReceived: 0 blockDamageActive: 0 blockDamageProtectionAmount: 0 useEventsOnDamageBlocked: 0 eventOnDamageBlocked: m_PersistentCalls: m_Calls: [] useDamageHitReaction: 0 mainDamageHitReactionSystem: {fileID: 0} debugDamageSourceTransform: {fileID: 0} eventToSendCurrentHealthAmount: m_PersistentCalls: m_Calls: [] objectIsCharacter: 1 sendInfoToCharacterCustomizationOnDamageEnabled: 0 mainInventoryCharacterCustomizationSystem: {fileID: 0} mainDecalManagerName: Decal Manager impactDecalList: [] impactDecalIndex: 0 impactDecalName: useImpactSurface: 0 checkDamageReceiverOnChildrenTransform: 0 mainDamageReceiver: {fileID: 0} ragdollManager: {fileID: 0} damageInScreenManager: {fileID: 0} healthAmountToTakeOnEditor: 0 healthAmountToGiveOnEditor: 0 mainManagerName: Health Bar Manager currentID: 0 currentSedateDuration: 0 receiveDamageEvenDead: 0 damageTypeExplanation: 'Damage Resistance as 0 means the damage received doesn''t change, and value between 0 and 1 will decrease damage received, being 1 equal to total resistance, receiving 0 damage. Between -10 and 0, it will be weakness, adding to the basedamage, the damage resistance value multiplied for the damage value, with a maximum of damage equal to damage + damagex10.' receiveDamageFromCollisionsEnabled: 0 minTimeToReceiveDamageOnImpact: 0 minVelocityToReceiveDamageOnImpact: 0 receiveDamageOnImpactMultiplier: 0 addDamageReceiversToCustomTransformList: 0 customTransformListDamageReceiver: [] --- !u!114 &114350832819889194 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364731393819302} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 212700bf45418874a8e71cff30477549, type: 3} m_Name: m_EditorClassIdentifier: forceMode: 1 forceAmount: 6 explosionRadius: 0 explosioUpwardAmount: 0 checkToAddRigidbodyIfNotFound: 0 unparentRigidbody: 0 rigidbodyList: - {fileID: 1071721778167032} - {fileID: 1752507793863436} - {fileID: 1743434286678736} - {fileID: 1110003442440450} - {fileID: 1586839977959840} - {fileID: 1617366487767886} - {fileID: 1570944363815712} --- !u!1 &1536543698830020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4466450420158480} m_Layer: 0 m_Name: Explosion Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4466450420158480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536543698830020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.916, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4564193327691862} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1570944363815712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4410879330502918} - component: {fileID: 33597117640145384} - component: {fileID: 23072803662340716} - component: {fileID: 54289205639578042} - component: {fileID: 114704264180335618} - component: {fileID: 65675540851803078} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4410879330502918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.49699974, y: 0.821, z: 0.49699974} m_LocalScale: {x: 0.080019996, y: 0.94202995, z: 0.080019996} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33597117640145384 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23072803662340716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54289205639578042 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114704264180335618 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!65 &65675540851803078 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570944363815712} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.0000001, y: 2, z: 1.0000002} m_Center: {x: 0.000000059604645, y: 0, z: 0.0000018179417} --- !u!1 &1586839977959840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4823109663678504} - component: {fileID: 33798407436838202} - component: {fileID: 23397565564224974} - component: {fileID: 54875692394565970} - component: {fileID: 114893347643222700} - component: {fileID: 65865027299931304} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4823109663678504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.49699974, y: 0.821, z: -0.49699974} m_LocalScale: {x: 0.080019996, y: 0.94202995, z: 0.080019996} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33798407436838202 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23397565564224974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54875692394565970 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114893347643222700 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!65 &65865027299931304 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586839977959840} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.0000001, y: 2, z: 1.0000002} m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!1 &1617366487767886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4385490171773912} - component: {fileID: 33473703160013598} - component: {fileID: 23709906746610248} - component: {fileID: 54608841893516992} - component: {fileID: 114255569976938648} - component: {fileID: 65107639487103342} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4385490171773912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.49699974, y: 0.821, z: 0.49699974} m_LocalScale: {x: 0.080019996, y: 0.94202995, z: 0.080019996} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33473703160013598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23709906746610248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54608841893516992 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114255569976938648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!65 &65107639487103342 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617366487767886} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.0000001, y: 2, z: 1.0000002} m_Center: {x: 0.000000059604645, y: 0, z: 0.0000018179417} --- !u!1 &1625936141890768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4137586466063448} - component: {fileID: 114833965591813942} m_Layer: 0 m_Name: Spawn Melee Weapon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4137586466063448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625936141890768} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4165142956228448} m_Father: {fileID: 4564193327691862} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114833965591813942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625936141890768} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1423497683640448, guid: 32021f468a3b42943a5b22122ce14804, type: 3} spawnPosition: {fileID: 4165142956228448} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &1743434286678736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4711247695350810} - component: {fileID: 33408847239371474} - component: {fileID: 65678446974001932} - component: {fileID: 23366296505940620} - component: {fileID: 54858922037596370} - component: {fileID: 114931476038063688} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4711247695350810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.677, z: 0} m_LocalScale: {x: 1, y: 0.092379995, z: 1} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33408847239371474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65678446974001932 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23366296505940620 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54858922037596370 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114931476038063688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743434286678736} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1 --- !u!1 &1752507793863436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124327674380116} - component: {fileID: 33013660399651954} - component: {fileID: 65671059415683232} - component: {fileID: 23642069335768212} - component: {fileID: 54203311564854542} - component: {fileID: 114912676842164298} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4124327674380116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.824, z: 0} m_LocalScale: {x: 1, y: 0.092379995, z: 1} m_Children: [] m_Father: {fileID: 4064004668182852} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33013660399651954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65671059415683232 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23642069335768212 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b4e329bc6a5d8604086719186ec5d599, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54203311564854542 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114912676842164298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752507793863436} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 character: {fileID: 1364731393819302} healthManager: {fileID: 114107317864210268} characterAssigned: 1