%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1086393371577228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4656029932656816} - component: {fileID: 65586331815529094} - component: {fileID: 114153912494213388} m_Layer: 2 m_Name: Player Info Panel System (Text Name and Icon) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4656029932656816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086393371577228} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4931500075164644} - {fileID: 4273588603348170} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65586331815529094 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086393371577228} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 4.31, y: 2.9272017, z: 6.52} m_Center: {x: 0, y: -0.07986951, z: 0.5699291} --- !u!114 &114153912494213388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086393371577228} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3} m_Name: m_EditorClassIdentifier: infoPanelEnabled: 1 showPanelInfoOnlyFirstTime: 0 tagsToCheck: - Player layermaskToCheck: serializedVersion: 2 m_Bits: 4096 objectToFollow: {fileID: 4656029932656816} usePanelNameText: 1 panelNameText: Alternative explanation for icon example setImageOnPanel: 1 imageOnPanel: {fileID: 2800000, guid: 4a61a28458b104949b63735e302c936d, type: 3} panelName: Extra Large With Image panelNameExplanation: "There are 4 types so far, but you can add any amount of panel info types: \nLittle, Default, Big, Large and Extra Large" panelOnScreenText: Another test with another text, icon and name to show for the video example :P includedActionNameOnText: explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want to place thekey used for an action. For example, by default, Jump will show 'Space panelOffset: {x: 0, y: 0, z: 0} useFixedPanelPosition: 1 useSeparatedTransformForEveryView: 1 transformForThirdPerson: {fileID: 4931500075164644} transformForFirstPerson: {fileID: 4273588603348170} showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!1 &1202823283389598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4273588603348170} m_Layer: 2 m_Name: Position In First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4273588603348170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202823283389598} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743} m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1} m_Children: [] m_Father: {fileID: 4656029932656816} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1780559234560378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4931500075164644} m_Layer: 2 m_Name: Position In Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4931500075164644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780559234560378} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.02, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4656029932656816} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}