%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1051992471215600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4062518531631332} - component: {fileID: 33722902300435244} - component: {fileID: 23112128698415064} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4062518531631332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051992471215600} m_LocalRotation: {x: -0.17364825, y: -0, z: -0, w: 0.9848078} m_LocalPosition: {x: -0.0010001026, y: -0.13941155, z: 1.1865411} m_LocalScale: {x: 0.08689091, y: 0.087448224, z: 0.6225594} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -20, y: 0, z: 0} --- !u!33 &33722902300435244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051992471215600} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23112128698415064 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051992471215600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1097406879298050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4052553783523108} m_Layer: 0 m_Name: Arrow Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4052553783523108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097406879298050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4552388976919678} m_Father: {fileID: 4908050766877724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1326858288665340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4253483922784678} - component: {fileID: 33589873050663650} - component: {fileID: 23320688579756320} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4253483922784678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326858288665340} m_LocalRotation: {x: 0.15119223, y: -0.000000008594716, z: -0.000000022927782, w: 0.98850447} m_LocalPosition: {x: -0.0010024868, y: 0.13953221, z: -0.7765528} m_LocalScale: {x: 0.035808425, y: 0.059132174, z: 0.8280483} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 17.392, y: 0, z: 0} --- !u!33 &33589873050663650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326858288665340} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23320688579756320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326858288665340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1386751544460530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4091019428991982} - component: {fileID: 33151929879461642} - component: {fileID: 23728786775404898} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4091019428991982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386751544460530} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: 1.2860943} m_LocalScale: {x: 0.0899411, y: 0.17186645, z: 0.17186646} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33151929879461642 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386751544460530} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23728786775404898 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386751544460530} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1524357066397426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4977681393873072} - component: {fileID: 33386543963561412} - component: {fileID: 23005411257263566} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4977681393873072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524357066397426} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: -0.025316425} m_LocalScale: {x: 0.09072478, y: 1.015449, z: 0.09072497} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33386543963561412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524357066397426} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23005411257263566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524357066397426} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5111fac6665f34d40a8a71744ab24b41, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1549512378679418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4906441224950720} - component: {fileID: 33645571417263044} - component: {fileID: 23559647861731188} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4906441224950720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549512378679418} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: 1.4675463} m_LocalScale: {x: 0.07320694, y: 0.06312856, z: 0.06312855} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33645571417263044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549512378679418} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23559647861731188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549512378679418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1612940911742986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4256073009815310} - component: {fileID: 33091126829234226} - component: {fileID: 23616055861758784} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4256073009815310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612940911742986} m_LocalRotation: {x: -0.27676952, y: -0, z: -0, w: 0.9609363} m_LocalPosition: {x: -0.0010001026, y: -0.119631395, z: -1.0155112} m_LocalScale: {x: 0.051679473, y: 0.17637266, z: 0.45277363} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -32.135, y: 0, z: 0} --- !u!33 &33091126829234226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612940911742986} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23616055861758784 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612940911742986} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1661207023087162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4552388976919678} m_Layer: 0 m_Name: Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4552388976919678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661207023087162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.3598} m_LocalScale: {x: 0.1970382, y: 0.19703816, z: 0.32411423} m_Children: - {fileID: 4977681393873072} - {fileID: 4855301496198846} - {fileID: 4191776816996274} - {fileID: 4656487995989890} - {fileID: 4304323196780964} - {fileID: 4256073009815310} - {fileID: 4062518531631332} - {fileID: 4763660358591566} - {fileID: 4321156980325344} - {fileID: 4906441224950720} - {fileID: 4091019428991982} - {fileID: 4253483922784678} - {fileID: 4741223091624700} - {fileID: 4922455047344746} - {fileID: 4578093956433102} - {fileID: 4948955829044950} m_Father: {fileID: 4052553783523108} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696428973470808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4922455047344746} - component: {fileID: 33740274043429584} - component: {fileID: 23564980429333496} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4922455047344746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696428973470808} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.001, y: -0.006, z: -0.635} m_LocalScale: {x: 0.055800408, y: 0.14320292, z: 0.1432029} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33740274043429584 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696428973470808} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23564980429333496 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696428973470808} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1710239335063074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4855301496198846} - component: {fileID: 33313522181702682} - component: {fileID: 23441379329398806} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4855301496198846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710239335063074} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: -0.994726} m_LocalScale: {x: 0.10913817, y: 0.056907732, z: 0.1091384} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33313522181702682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710239335063074} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23441379329398806 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1710239335063074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3eb079016c4106b41bc3f19de570f770, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1782374587702820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4321156980325344} - component: {fileID: 33688705625722502} - component: {fileID: 23642820426756488} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4321156980325344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782374587702820} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: 1.171576} m_LocalScale: {x: 0.10101405, y: 0.22613443, z: 0.22613448} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33688705625722502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782374587702820} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23642820426756488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782374587702820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1878026540298460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4578093956433102} - component: {fileID: 33708383968639702} - component: {fileID: 23188105256209868} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4578093956433102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878026540298460} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: -0.7280973} m_LocalScale: {x: 0.07654348, y: 0.19643754, z: 0.19643751} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33708383968639702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878026540298460} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23188105256209868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878026540298460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1901999619943792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4191776816996274} - component: {fileID: 33350074533331960} - component: {fileID: 23109706317002594} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4191776816996274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901999619943792} m_LocalRotation: {x: 0.7045723, y: -0, z: -0, w: 0.7096323} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: 0.98292106} m_LocalScale: {x: 0.1006622, y: 0.028609246, z: 0.100662656} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -0.41, y: 0, z: 0} --- !u!33 &33350074533331960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901999619943792} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23109706317002594 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901999619943792} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1909792403746996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4827191479664324} - component: {fileID: 114097683700306486} m_Layer: 2 m_Name: Create Arrow Pickup m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4827191479664324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909792403746996} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4908050766877724} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114097683700306486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909792403746996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 1461341102083554, guid: 99577ec6c99e477478153839cf72e084, type: 3} spawnPosition: {fileID: 4827191479664324} radiusToSpawn: 0 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 0 checkGKC_PoolingElementOnSpawnedObject: 0 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 0 layerToSpawnObject: serializedVersion: 2 m_Bits: 0 useInfiniteRaycastDistance: 0 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 0 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] storeSpawnedObjects: 1 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &1926926270218780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4741223091624700} - component: {fileID: 33361490921755934} - component: {fileID: 23999776310572382} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4741223091624700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926926270218780} m_LocalRotation: {x: -0.1511918, y: -0, z: -0, w: 0.9885045} m_LocalPosition: {x: -0.0010024868, y: -0.15153156, z: -0.7765528} m_LocalScale: {x: 0.035808425, y: 0.059142467, z: 0.82804936} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.392, y: 0, z: 0} --- !u!33 &33361490921755934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926926270218780} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23999776310572382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1926926270218780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1935268145503594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4656487995989890} - component: {fileID: 33346547740824820} - component: {fileID: 23875247193992720} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4656487995989890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935268145503594} m_LocalRotation: {x: 0.17364816, y: -0, z: -0, w: 0.9848078} m_LocalPosition: {x: -0.0010001026, y: 0.1286732, z: 1.1838517} m_LocalScale: {x: 0.0868934, y: 0.08745505, z: 0.6164896} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 20, y: 0, z: 0} --- !u!33 &33346547740824820 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935268145503594} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23875247193992720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935268145503594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1960473835998250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4948955829044950} - component: {fileID: 33703873139976002} - component: {fileID: 23535043739874984} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4948955829044950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960473835998250} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: -0.8851215} m_LocalScale: {x: 0.08411589, y: 0.26411408, z: 0.26411408} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33703873139976002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960473835998250} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23535043739874984 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960473835998250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1971135569850194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4304323196780964} - component: {fileID: 33998625948811106} - component: {fileID: 23625268902938450} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4304323196780964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971135569850194} m_LocalRotation: {x: 0.2767726, y: -0, z: -0, w: 0.9609355} m_LocalPosition: {x: -0.0010001026, y: 0.10763205, z: -1.0155112} m_LocalScale: {x: 0.05167426, y: 0.17637847, z: 0.4527712} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 32.135002, y: 0, z: 0} --- !u!33 &33998625948811106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971135569850194} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23625268902938450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971135569850194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1971692412316748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4908050766877724} - component: {fileID: 54367180092801376} - component: {fileID: 135560313950971072} - component: {fileID: 96729181180846824} - component: {fileID: 82175139657801352} - component: {fileID: 114182233676896606} - component: {fileID: 114912996963683104} - component: {fileID: 114727651375948754} m_Layer: 2 m_Name: Slow Down Arrow Projectile m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4908050766877724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4052553783523108} - {fileID: 4827191479664324} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &54367180092801376 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!135 &135560313950971072 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.15 m_Center: {x: 0, y: 0, z: 0.77} --- !u!96 &96729181180846824 TrailRenderer: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2657df6125e4fcf42817aefba80049c8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Time: 0.5 m_Parameters: serializedVersion: 3 widthMultiplier: 1 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 0.2784314, g: 0.20784314, b: 0.20784314, a: 1} key1: {r: 0.4862745, g: 0.41568628, b: 0.41568628, a: 1} key2: {r: 0.41960785, g: 0.35686275, b: 0.35686275, a: 1} key3: {r: 0.3529412, g: 0.24313726, b: 0.24313726, a: 1} key4: {r: 0.39607844, g: 0.24705882, b: 0.24705882, a: 0.8235294} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 16384 ctime2: 32768 ctime3: 49151 ctime4: 65535 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 16384 atime2: 32768 atime3: 49151 atime4: 65535 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 5 m_NumAlphaKeys: 5 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_MinVertexDistance: 0.1 m_Autodestruct: 0 m_Emitting: 1 --- !u!82 &82175139657801352 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &114182233676896606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e76cc7e3fc942aa4a9eb5a14bf1b3e4f, type: 3} m_Name: m_EditorClassIdentifier: setContinuousSpeculativeIngame: 0 abilityFunctionNameAtStart: abilityFunctionName: useCustomValues: 0 currentProjectileInfo: isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 useRayCastShoot: 0 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 projectileDamage: 0 projectileSpeed: 0 impactForceApplied: 0 forceMode: 0 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0 forceMassMultiplier: 1 projectileWithAbility: 0 impactSoundEffect: {fileID: 0} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 scorch: {fileID: 0} owner: {fileID: 0} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} isExplosive: 0 isImplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 0 applyExplosionForceToVehicles: 0 explosionForceToVehiclesMultiplier: 0 searchClosestWeakSpot: 0 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 0 impactDisableTimer: 0 useCustomIgnoreTags: 0 customTagsToIgnoreList: [] targetToDamageLayer: serializedVersion: 2 m_Bits: 0 targetForScorchLayer: serializedVersion: 2 m_Bits: 0 scorchRayCastDistance: 0 impactDecalIndex: 0 launchProjectile: 0 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 forwardDirection: {x: 0, y: 0, z: 0} ignoreNewRotationOnProjectileImpact: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 setProjectileMeshRotationToFireRotation: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 projectilesPoolEnabled: 0 maxAmountOfPoolElementsOnWeapon: 0 allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 armorSurfaceLayer: Armor Surface disableProjectileMeshOnImpact: 1 objectToDamage: {fileID: 0} projectileUsed: 0 projectilePaused: 0 projectileLocalRotation: {x: 0, y: 0, z: 0} useLayerMaskImpact: 0 layerMaskImpact: serializedVersion: 2 m_Bits: 0 useEventOnImpact: 1 eventOnImpact: m_PersistentCalls: m_Calls: [] sendObjectDetectedOnImpactEvent: 1 objectDetectedOnImpactEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114912996963683104} m_MethodName: checkObjectDetected m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114727651375948754} m_MethodName: checkObjectDetected m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useLayerMaskCollision: 0 layerMaskCollision: serializedVersion: 2 m_Bits: 0 useEventOnCollision: 0 eventOnCollision: m_PersistentCalls: m_Calls: [] useEventOnExplosion: 0 evenOnExplosion: m_PersistentCalls: m_Calls: [] mainTrailRenderer: {fileID: 96729181180846824} mainCollider: {fileID: 135560313950971072} secondaryBulletMeshCollider: {fileID: 0} mainMapObjectInformation: {fileID: 0} audioClipBipManager: {fileID: 0} mainRigidbody: {fileID: 54367180092801376} bulletMesh: {fileID: 1097406879298050} secondaryBulletMesh: {fileID: 0} mainProjectileImpactSystem: {fileID: 114752289594170170, guid: cc73b1ee04a634142b367d07d32d7af5, type: 3} fakeProjectileTrail: {fileID: 0} projectileInitialized: 0 useEventOnAdhereToSurface: 0 eventOnAdhereToSurface: m_PersistentCalls: m_Calls: [] useEventOnProjectileFiredExternally: 0 eventOnProjectileFiredExternally: m_PersistentCalls: m_Calls: [] --- !u!114 &114912996963683104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a1bf914b954ba094399cc9e2f60e1293, type: 3} m_Name: m_EditorClassIdentifier: rotateArrowWithGravity: 1 gravityForceRotationSpeed: 25 extraRotationAmount: 0.2 movingObjectsTag: moving useGravityOnArrow: 0 gravityForceDownAmount: 1 adjustToSurfaceSpeed: 0.1 offsetOnCharacterBodyParent: 0.15 attachProjectileToSurfaceOffset: 0.5 useEventOnArrowImpact: 0 eventOnArrowImpact: m_PersistentCalls: m_Calls: [] eventToDropArrowPickupOnBounce: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114097683700306486} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 showDebugPrint: 0 mainProjectileSystem: {fileID: 114182233676896606} mainRigidbody: {fileID: 54367180092801376} mainSpawnObject: {fileID: 114097683700306486} --- !u!114 &114727651375948754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971692412316748} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b8a68a0c76df7ba4c9c46c2e0259fa2c, type: 3} m_Name: m_EditorClassIdentifier: affectStateEnabled: 1 characterStateAffectedName: Character Slow Down Velocity stateDuration: 7 stateAmount: 0.1 --- !u!1 &1995633068895260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4763660358591566} - component: {fileID: 33792250079478168} - component: {fileID: 23007316643563286} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4763660358591566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995633068895260} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.0010001026, y: -0.005999908, z: 1.0723348} m_LocalScale: {x: 0.115396716, y: 0.29227486, z: 0.2922749} m_Children: [] m_Father: {fileID: 4552388976919678} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33792250079478168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995633068895260} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23007316643563286 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995633068895260} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0