%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1014341412524458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4405173583100286} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4405173583100286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014341412524458} m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1} m_LocalPosition: {x: 0.23700082, y: 1.1300001, z: 0.34400105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1018454113547212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4933885808137586} - component: {fileID: 33864034340207334} - component: {fileID: 23449347265180190} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4933885808137586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018454113547212} m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -0.1018, y: 0.009, z: 0.187} m_LocalScale: {x: 0.029690154, y: 0.06790084, z: 0.029690158} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} --- !u!33 &33864034340207334 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018454113547212} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23449347265180190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018454113547212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1028136617471490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4226011819545286} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4226011819545286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028136617471490} m_LocalRotation: {x: -0.13400152, y: -0.02877809, z: -0.014945908, w: 0.99045044} m_LocalPosition: {x: 0.298, y: 1.307, z: 0.202} m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -15.444001, y: -3.1520002, z: -1.302} --- !u!1 &1029971017920468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4250957270267540} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4250957270267540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029971017920468} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4461717124165032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1035155979955852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4019649539370186} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4019649539370186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035155979955852} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 4535889605301538} m_Father: {fileID: 4697843624029524} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1036824735307600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4158336405674360} - component: {fileID: 33684506708702452} - component: {fileID: 23061258231675918} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4158336405674360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036824735307600} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0, y: 0.062703684, z: 0.32400027} m_LocalScale: {x: 0.012300219, y: 0.0049715526, z: 0.1521201} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33684506708702452 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036824735307600} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23061258231675918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036824735307600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1037164968401824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4102773722411636} - component: {fileID: 33192637574507814} - component: {fileID: 23820602160750808} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4102773722411636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037164968401824} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: 0.0062} m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33192637574507814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037164968401824} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23820602160750808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037164968401824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1039189703073470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4147690189191606} m_Layer: 0 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4147690189191606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039189703073470} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 4004233142650818} m_Father: {fileID: 4112235190457498} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1049138180322302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4742366494244510} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4742366494244510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049138180322302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8195810504174738466} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1055080761993470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4996635551624538} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4996635551624538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055080761993470} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4100905578905624} - {fileID: 4463494005370922} - {fileID: 4500498360149266} - {fileID: 4102773722411636} - {fileID: 4585796724950392} - {fileID: 4494163865918444} - {fileID: 4527883763957134} - {fileID: 4910657653485468} - {fileID: 4381824238387772} - {fileID: 4064732821903832} - {fileID: 4066428047876840} - {fileID: 4089074439583808} - {fileID: 4813841238939894} - {fileID: 4998126915673204} - {fileID: 4793178714008076} - {fileID: 4299068823649802} - {fileID: 4566762372111014} - {fileID: 4659229612968996} - {fileID: 8564778881965699989} - {fileID: 4003465397689490} - {fileID: 4583922411408288} - {fileID: 4092567495187106} - {fileID: 4320959502908440} - {fileID: 4536264104739032} - {fileID: 4003204915837498} - {fileID: 4044971683872590} - {fileID: 4106213328959170} - {fileID: 4877398188631662} - {fileID: 4001372379508508} - {fileID: 1840024283977914575} m_Father: {fileID: 4598562159639914} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1060044295466210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4611954024871538} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4611954024871538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1060044295466210} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5454205503570343258} - {fileID: 304946144108069490} m_Father: {fileID: 4582182556687656} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1066508004053136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4932287622682150} m_Layer: 0 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4932287622682150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066508004053136} m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4697843624029524} - {fileID: 4861598577765500} m_Father: {fileID: 344452353975073314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63} --- !u!1 &1075790342032182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4217969323529970} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4217969323529970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075790342032182} m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471} m_LocalPosition: {x: 0.11919517, y: 1.218796, z: 0.24701016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002} --- !u!1 &1084940183276828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4335655995934002} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4335655995934002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084940183276828} m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385, w: 1} m_LocalPosition: {x: 0.000000074051655, y: 0.14599988, z: 0.11120152} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 4582182556687656} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1101584803118780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4453299847711208} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4453299847711208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101584803118780} m_LocalRotation: {x: 0.52036583, y: -0.0016678415, z: -0.013281531, w: 0.8538385} m_LocalPosition: {x: -0.0004311595, y: 0.33374384, z: 0.00016513467} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4304995600354542} m_Father: {fileID: 4781282030154538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 62.694004, y: -2.0830002, z: -3.051} --- !u!1 &1113585369410422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4449418293578070} m_Layer: 0 m_Name: Push Objects Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4449418293578070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113585369410422} m_LocalRotation: {x: 0.00000008638303, y: 0.000000119209275, z: 0.0000000021064286, w: 1} m_LocalPosition: {x: 0, y: -0, z: 4.02} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1127456043464448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4066784219553276} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4066784219553276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127456043464448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1138465548223852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4983791384961470} m_Layer: 0 m_Name: Center (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4983791384961470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1138465548223852} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000007, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 1022658989050804621} m_Father: {fileID: 4350432933487214} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &1139100584128152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4102571274628946} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4102571274628946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139100584128152} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.02599829, y: 1.4880004, z: 0.44200146} m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1147101628605526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4415836629833160} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4415836629833160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147101628605526} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1155864334117040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4468491165263204} m_Layer: 0 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4468491165263204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155864334117040} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4735254394068378} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1159791970878386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4199173273053478} m_Layer: 0 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4199173273053478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159791970878386} m_LocalRotation: {x: 0.29937088, y: 0.45893627, z: 0.14752817, w: 0.8234016} m_LocalPosition: {x: -0.0032408535, y: 0.35293433, z: -0.0016124025} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 4124895732300440} m_Father: {fileID: 4102903278616692} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1167001304145200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4234287163529612} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4234287163529612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167001304145200} m_LocalRotation: {x: 0.5800527, y: 0.00020856778, z: -0.0078009395, w: 0.81454164} m_LocalPosition: {x: -0.00000011920929, y: 0.25512552, z: 0} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 4461717124165032} m_Father: {fileID: 4105806137278794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 70.901, y: -1.5250001, z: -2.184} --- !u!1 &1167990774357508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4441007371472922} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4441007371472922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167990774357508} m_LocalRotation: {x: 0.37177035, y: 0.00561989, z: -0.0062622214, w: 0.9282867} m_LocalPosition: {x: -0.00025447842, y: 0.268135, z: 0.00025260448} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4208411047947794} m_Father: {fileID: 4343090183954384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1172841366916602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4004233142650818} m_Layer: 0 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4004233142650818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172841366916602} m_LocalRotation: {x: 0.3378822, y: -0.06209289, z: -0.09771418, w: 0.9340408} m_LocalPosition: {x: -0.00004903879, y: 0.6789869, z: -0.000047020614} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 4229759467951836} m_Father: {fileID: 4147690189191606} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1178872430362232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4906004850833702} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4906004850833702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178872430362232} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 4781282030154538} m_Father: {fileID: 4697843624029524} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1181660841716692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791837563233084} - component: {fileID: 33584748250206104} - component: {fileID: 23522098631510528} m_Layer: 0 m_Name: Cylinder (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4791837563233084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181660841716692} m_LocalRotation: {x: 0.49999997, y: -0.50000006, z: 0.50000006, w: 0.50000006} m_LocalPosition: {x: -0.05030003, y: 0.009000119, z: 0.18699981} m_LocalScale: {x: 0.04234739, y: 0.014640897, z: 0.042347357} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} --- !u!33 &33584748250206104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181660841716692} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23522098631510528 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181660841716692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1185902040110188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4915709547423550} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4915709547423550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185902040110188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4670067086709638} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1189358112185458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4033655268343916} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4033655268343916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189358112185458} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170055, y: 1.4796798, z: 0.53189486} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 4071086908260742} m_Father: {fileID: 4367681770591908} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1193514476900018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4597248451572236} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4597248451572236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193514476900018} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7840727724512900588} - {fileID: 8771824043328194352} - {fileID: 8294613422471634146} m_Father: {fileID: 4367681770591908} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1211197388489176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224507388860254776} m_Layer: 0 m_Name: Fill Area m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224507388860254776 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211197388489176} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224125037573191064} m_Father: {fileID: 224444932250477892} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1212192388666436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4251249737686002} m_Layer: 0 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4251249737686002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212192388666436} m_LocalRotation: {x: 0.01368706, y: 0.006849891, z: -0.012085335, w: 0.9998098} m_LocalPosition: {x: -0.00000035762787, y: 0.16856414, z: 0.00000029802322} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 4498921690867686} m_Father: {fileID: 4733802169765330} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1216715127954850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4249963971547692} - component: {fileID: 82774859154066698} m_Layer: 0 m_Name: Object Found Audio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4249963971547692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216715127954850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &82774859154066698 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216715127954850} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1227128869847386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4248140162741162} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4248140162741162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227128869847386} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.054, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1228772290479072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4593827169821678} m_Layer: 0 m_Name: Center m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4593827169821678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228772290479072} m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066} m_LocalPosition: {x: 0, y: -0, z: 0.08950046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2265068512668098223} m_Father: {fileID: 4350432933487214} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &1228973558908080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4598562159639914} - component: {fileID: 114555656982407668} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4598562159639914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228973558908080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4076342283137640} - {fileID: 4996635551624538} - {fileID: 4928328283385884} - {fileID: 4800113615515644} - {fileID: 224191407435777752} - {fileID: 224601656268197580} - {fileID: 4670067086709638} - {fileID: 4114737409453350} - {fileID: 4314753331685492} - {fileID: 4820183244431778} - {fileID: 4266298061369454} - {fileID: 4885753812789006} - {fileID: 4447708966205512} - {fileID: 4029571858371316} m_Father: {fileID: 4471508982345356} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114555656982407668 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228973558908080} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1770805168065764} - {fileID: 1722263649890122} - {fileID: 1242266306802186} - {fileID: 1984252607236648} - {fileID: 1751589065701306} - {fileID: 1502473616386850} - {fileID: 1922017998301342} - {fileID: 1931376890604118} - {fileID: 1869258744926148} --- !u!1 &1233494491231088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4494163865918444} - component: {fileID: 33634518746787566} - component: {fileID: 23734587750036136} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4494163865918444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233494491231088} m_LocalRotation: {x: 0.29487422, y: 0, z: 0, w: 0.9555361} m_LocalPosition: {x: -0, y: -0.07363, z: -0.08928} m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1435579} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 34.3, y: 0, z: 0} --- !u!33 &33634518746787566 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233494491231088} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23734587750036136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233494491231088} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1237466447841810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4429781935024368} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4429781935024368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237466447841810} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -1.5590135e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1242266306802186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4670067086709638} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4670067086709638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242266306802186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4258983953992116} - {fileID: 4915709547423550} m_Father: {fileID: 4598562159639914} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1246706917519992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124895732300440} m_Layer: 0 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4124895732300440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246706917519992} m_LocalRotation: {x: 0.39239168, y: -0.007867117, z: 0.0067493455, w: 0.91973984} m_LocalPosition: {x: -0.00048577785, y: 0.42529145, z: -0.0004875213} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 4593968252466340} m_Father: {fileID: 4199173273053478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1249909716064816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224382781511225678} - component: {fileID: 222672882290155168} - component: {fileID: 114065831484785720} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224382781511225678 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249909716064816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189} m_Children: [] m_Father: {fileID: 224785037044904182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222672882290155168 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249909716064816} m_CullTransparentMesh: 0 --- !u!114 &114065831484785720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249909716064816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 --- !u!1 &1251510723477784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4663124360700866} m_Layer: 0 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4663124360700866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251510723477784} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4236716292955372} m_Father: {fileID: 4861598577765500} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1252119538895450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4096942825035206} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4096942825035206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252119538895450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8922994817127185932} - {fileID: 7780249014665517100} m_Father: {fileID: 4759911951901172} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1254288905788516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4461717124165032} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4461717124165032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254288905788516} m_LocalRotation: {x: 0.013686959, y: -0.006849872, z: 0.0120853605, w: 0.9998098} m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 4250957270267540} m_Father: {fileID: 4234287163529612} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259918935199020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4684894499904096} m_Layer: 0 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4684894499904096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259918935199020} m_LocalRotation: {x: 0.24302176, y: -0.013082914, z: -0.075095095, w: 0.9670212} m_LocalPosition: {x: -0.00022915838, y: 0.76234674, z: -0.000013485551} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 4283677934345540} m_Father: {fileID: 4376536762173100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1262585524847256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4029884070966696} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4029884070966696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262585524847256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3666028516836690629} m_Father: {fileID: 4367681770591908} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1278426540288978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668444823326956} - component: {fileID: 33836963868397416} - component: {fileID: 23844737734179400} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668444823326956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278426540288978} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.05169954, y: 0.009405762, z: 0.30058047} m_LocalScale: {x: 0.00799519, y: 0.023458479, z: 0.19895567} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33836963868397416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278426540288978} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23844737734179400 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1278426540288978} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1285225208247558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224080719145806962} - component: {fileID: 222610140822390950} - component: {fileID: 114526634327509204} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224080719145806962 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225208247558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224785037044904182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222610140822390950 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225208247558} m_CullTransparentMesh: 0 --- !u!114 &114526634327509204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285225208247558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1288098545727668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4535889605301538} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4535889605301538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1288098545727668} m_LocalRotation: {x: 0.48966894, y: 0.069018744, z: 0.102810144, w: 0.8630706} m_LocalPosition: {x: -0.00086549943, y: 0.7627085, z: 0.00026690215} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 4272459342592414} m_Father: {fileID: 4019649539370186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1289597656170252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368187946769080} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4368187946769080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289597656170252} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1364474807850447746} m_Father: {fileID: 4759911951901172} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1299797432591888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4759648454064202} - component: {fileID: 114543095779289610} - component: {fileID: 114059775097175242} - component: {fileID: 114123919181462876} - component: {fileID: 114897343343654998} m_Layer: 0 m_Name: Gravity Gun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4759648454064202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299797432591888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4759911951901172} - {fileID: 4390559718661634} - {fileID: 4410463186763952} - {fileID: 4471508982345356} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114543095779289610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299797432591888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1663485877268944} aimPosition: {fileID: 4087650016154508} walkPosition: {fileID: 4152288277433680} keepPosition: {fileID: 4057419531888336} aimRecoilPosition: {fileID: 4226011819545286} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 4415836629833160} surfaceCollisionRayPosition: {fileID: 4067913666762920} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 4102571274628946} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 4160528014215018} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 4033655268343916} attachmentCameraPosition: {fileID: 4071086908260742} leftHandMesh: {fileID: 1049138180322302} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 4499677711507834} leftHandParent: {fileID: 8195810504174738466} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 5362842772746083445} - {fileID: 8367531279269160223} weaponPositionInHandForDeactivateIK: {fileID: 4463522086707678} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 1 spline: {fileID: 114363323240698490} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 7840727724512900588} - {fileID: 8771824043328194352} - {fileID: 8294613422471634146} - {fileID: 4152288277433680} handsInfo: - Name: Left Hand handTransform: {fileID: 0} limb: 2 position: {fileID: 4742366494244510} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4066784219553276} wayPoints: - {fileID: 3666028516836690629} - {fileID: 4742366494244510} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 4611516454253354} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4906475834481936} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 4 - Name: Right Hand handTransform: {fileID: 0} limb: 3 position: {fileID: 4841857167368352} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4425767652745278} wayPoints: - {fileID: 4841857167368352} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 4059055240267574} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4847612694183226} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 4640228543314390} weaponRotationPointHolder: {fileID: 4317694196042724} weaponRotationPointHeadLookTarget: {fileID: 4125993263040512} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 30 useRotationDownClamp: 1 rotationDownClamp: 5 weaponPivotPoint: {fileID: 4915429564960558} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.037 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 799221279659761124} aimRecoilPosition: {fileID: 93985053938596248} walkPosition: {fileID: 9101144323193986210} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 5578062590851250204} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 4266269244969455524} surfaceCollisionRayPosition: {fileID: 9214188729207920292} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 7893966612324865134} meleeAttackRaycastPosition: {fileID: 6147911640317338224} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 8762769238745595671} attachmentCameraPosition: {fileID: 4129868141754372} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 8349795941969637794} - {fileID: 2505451049089013679} weaponPositionInHandForDeactivateIK: {fileID: 518630680961801597} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 1 spline: {fileID: 6129290898625497566} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 854106933945281284} - {fileID: 8302273281034900838} - {fileID: 1456885787704124514} - {fileID: 9101144323193986210} handsInfo: - Name: handTransform: {fileID: 0} limb: 3 position: {fileID: 4841857167368352} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 344745107690363986} wayPoints: - {fileID: 4841857167368352} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 2483289518073038087} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 4557858003938787860} aimRecoilPosition: {fileID: 4078337469501648567} walkPosition: {fileID: 2542120981285029209} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 3220290333119768893} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2622889476112094756} surfaceCollisionRayPosition: {fileID: 3922765483528200752} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 4550595902062384892} meleeAttackRaycastPosition: {fileID: 2446493706838532836} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 4367058378475698766} attachmentCameraPosition: {fileID: 8694067958854012502} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 4637949631530089104} - {fileID: 1291289276587600342} weaponPositionInHandForDeactivateIK: {fileID: 4726863686571653190} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 5956178008331802235} weaponRotationPointHolder: {fileID: 9208954750637468033} useBezierCurve: 1 spline: {fileID: 3227896175703910388} bezierDuration: 0.5 lookDirectionSpeed: 11 keepPath: - {fileID: 5771974573337425410} - {fileID: 6004835243008308376} - {fileID: 8128430335207629735} - {fileID: 2542120981285029209} handsInfo: - Name: handTransform: {fileID: 0} limb: 2 position: {fileID: 2515164194571391472} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 6198232069957648104} wayPoints: - {fileID: 2515164194571391472} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 7018426041537301914} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1663485877268944} aimPosition: {fileID: 2864571000962801750} walkPosition: {fileID: 3434819997899226213} keepPosition: {fileID: 2794152127556014567} aimRecoilPosition: {fileID: 2635386722781287646} walkRecoilPosition: {fileID: 4296495158786514} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 2922464329691527712} surfaceCollisionRayPosition: {fileID: 5398440374544018924} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 4433820963179114} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 4541812005639262} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 4078184633961588} jumpEndPosition: {fileID: 4005995132169926} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 6875302306852671689} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 1870437164663967135} meleeAttackRaycastDistance: 1.5 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 1898002074565519204} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 1066508004053136} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 7203452605184562076} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 5 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 4239305358465204} crouchRecoilPosition: {fileID: 4068129457746384} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0728 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 1095432785804736220} walkRecoilPosition: {fileID: 620190516820578276} keepPosition: {fileID: 2659879759139747546} crouchPosition: {fileID: 4664784753436083782} crouchRecoilPosition: {fileID: 1610110594365600501} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 6615037746714645081} surfaceCollisionRayPosition: {fileID: 9124012181593783788} lowerWeaponPosition: {fileID: 661458853537189443} runPosition: {fileID: 7385460995638372379} jumpStartPosition: {fileID: 6208519834236103371} jumpEndPosition: {fileID: 2775577240380602530} meleeAttackPosition: {fileID: 3984794320883082609} meleeAttackRaycastPosition: {fileID: 4050865191435303799} firstPersonHandMesh: {fileID: 1252119538895450} editAttachmentPosition: {fileID: 6525594062095293652} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 9001210040945736485} walkRecoilPosition: {fileID: 1389374469779106599} keepPosition: {fileID: 2737760525322230330} crouchPosition: {fileID: 7821753144701160573} crouchRecoilPosition: {fileID: 5253007293686367688} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 3841605135891664209} surfaceCollisionRayPosition: {fileID: 5521543139543823355} lowerWeaponPosition: {fileID: 3690877913536686462} runPosition: {fileID: 5889243952032850700} jumpStartPosition: {fileID: 2033316135844387721} jumpEndPosition: {fileID: 7131818025606962736} meleeAttackPosition: {fileID: 9147292713076003314} meleeAttackRaycastPosition: {fileID: 5889127771381963973} firstPersonHandMesh: {fileID: 1289597656170252} editAttachmentPosition: {fileID: 9034662329547255513} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 5 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.504 swayRotationPercentageAiming: 0.504 bobPositionPercentageAiming: 0.4 bobRotationPercentageAiming: 0.4 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 5 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 5 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 1.2 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0.1, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 0 useShotShakeInThirdPerson: 0 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0.6, y: 0.3, z: 2.3} firstPersonshotShakeInfo: shotForce: 50 shakeSmooth: 10 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.6, z: 2.7} thirdPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 1658102398726566, guid: 566804b976f60bd4eb6e51fcf92aaa57, type: 3} inventoryWeaponPrefabObject: {fileID: 1437419087039372, guid: c6a834d59e37a07428b193610b380b57, type: 3} weaponGameObject: {fileID: 1663485877268944} firstPersonArms: {fileID: 1409676635861666} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 114646027572860326} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 4429781935024368} canAimInFirstPerson: 0 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 0} moving: 0 weaponSystemManager: {fileID: 114105229210530934} weaponsManager: {fileID: 0} weaponTransform: {fileID: 4471508982345356} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 0 verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 0} leftHandMountPoint: {fileID: 0} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 114248467583472366} weaponUsesAttachment: 1 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 0} weaponAmmoIconTexture: {fileID: 0} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &114059775097175242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299797432591888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 4429781935024368} - {fileID: 4087650016154508} - {fileID: 4152288277433680} - {fileID: 4226011819545286} - {fileID: 4415836629833160} - {fileID: 4067913666762920} - {fileID: 4208518828098728} - {fileID: 4318592001874942} - {fileID: 4122211940064120} - {fileID: 4319285323364272} - {fileID: 4062438096578214} - {fileID: 4405173583100286} - {fileID: 4217969323529970} - {fileID: 4029884070966696} - {fileID: 3666028516836690629} - {fileID: 4066784219553276} - {fileID: 4425767652745278} - {fileID: 4597248451572236} - {fileID: 7840727724512900588} - {fileID: 8771824043328194352} - {fileID: 8294613422471634146} - {fileID: 4033655268343916} - {fileID: 4071086908260742} - {fileID: 4499677711507834} - {fileID: 4102571274628946} - {fileID: 4160528014215018} - {fileID: 4150678870491654} - {fileID: 5362842772746083445} - {fileID: 8367531279269160223} - {fileID: 4463522086707678} - {fileID: 4915429564960558} - {fileID: 4110773672664270} - {fileID: 4125993263040512} - Name: First Person View objectTransformInfoList: - {fileID: 7715483763217638168} - {fileID: 8894971041067424797} - {fileID: 474268653805175080} - {fileID: 4435714344833352} - {fileID: 3602372174594721086} - {fileID: 2864571000962801750} - {fileID: 3434819997899226213} - {fileID: 2794152127556014567} - {fileID: 2635386722781287646} - {fileID: 4296495158786514} - {fileID: 1898002074565519204} - {fileID: 2922464329691527712} - {fileID: 5398440374544018924} - {fileID: 4541812005639262} - {fileID: 4078184633961588} - {fileID: 4005995132169926} - {fileID: 6875302306852671689} - {fileID: 1870437164663967135} - {fileID: 4239305358465204} - {fileID: 4068129457746384} - {fileID: 4433820963179114} - Name: IK Positions objectTransformInfoList: - {fileID: 8195810504174738466} - {fileID: 4742366494244510} - {fileID: 4841857167368352} - {fileID: 4847612694183226} - {fileID: 4059055240267574} - {fileID: 4906475834481936} - {fileID: 4611516454253354} - {fileID: 4869334062584002} - {fileID: 4741218520036866} - {fileID: 2515164194571391472} - {fileID: 4921479686966558} - {fileID: 2483289518073038087} - {fileID: 7018426041537301914} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 9 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 4471508982345356} mainWeaponPositionsParentThirdPerson: - {fileID: 4367681770591908} - {fileID: 4860577105147432} - {fileID: 4384299106772140} mainWeaponPositionChildsThirdPerson: - {fileID: 4429781935024368} - {fileID: 4087650016154508} - {fileID: 4152288277433680} - {fileID: 4057419531888336} - {fileID: 4226011819545286} - {fileID: 4415836629833160} - {fileID: 4067913666762920} - {fileID: 4208518828098728} - {fileID: 4318592001874942} - {fileID: 4122211940064120} - {fileID: 4319285323364272} - {fileID: 4062438096578214} - {fileID: 4405173583100286} - {fileID: 4217969323529970} - {fileID: 3666028516836690629} - {fileID: 7840727724512900588} - {fileID: 8771824043328194352} - {fileID: 8294613422471634146} - {fileID: 4033655268343916} - {fileID: 4499677711507834} - {fileID: 4102571274628946} - {fileID: 4160528014215018} - {fileID: 5362842772746083445} - {fileID: 8367531279269160223} - {fileID: 4915429564960558} - {fileID: 799221279659761124} - {fileID: 93985053938596248} - {fileID: 9101144323193986210} - {fileID: 5578062590851250204} - {fileID: 4266269244969455524} - {fileID: 9214188729207920292} - {fileID: 7350514154236663731} - {fileID: 4393971431189230047} - {fileID: 2929442536831304132} - {fileID: 4723000023093165931} - {fileID: 1740572256442969910} - {fileID: 8865654957985117502} - {fileID: 1980106918347623764} - {fileID: 854106933945281284} - {fileID: 8302273281034900838} - {fileID: 1456885787704124514} - {fileID: 4129868141754372} - {fileID: 8762769238745595671} - {fileID: 7893966612324865134} - {fileID: 6147911640317338224} - {fileID: 8349795941969637794} - {fileID: 2505451049089013679} - {fileID: 4557858003938787860} - {fileID: 4078337469501648567} - {fileID: 2542120981285029209} - {fileID: 3220290333119768893} - {fileID: 2622889476112094756} - {fileID: 3922765483528200752} - {fileID: 5897753640036370013} - {fileID: 7309592799826645361} - {fileID: 2205041218794403502} - {fileID: 3852257236306483021} - {fileID: 4284840023710409936} - {fileID: 7689080059357340721} - {fileID: 80930180824039596} - {fileID: 5771974573337425410} - {fileID: 6004835243008308376} - {fileID: 8128430335207629735} - {fileID: 8694067958854012502} - {fileID: 4367058378475698766} - {fileID: 4550595902062384892} - {fileID: 2446493706838532836} - {fileID: 4637949631530089104} - {fileID: 1291289276587600342} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &114123919181462876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299797432591888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Gravity Gun relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1299797432591888} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 0} mainIKWeaponSystem: {fileID: 114543095779289610} mainPlayerWeaponSystem: {fileID: 114105229210530934} weaponParent: {fileID: 0} weaponMeshParent: {fileID: 1228973558908080} newWeaponMeshParent: {fileID: 4447708966205512} weaponViewTransform: {fileID: 4029571858371316} replaceArmsModel: 0 armsParent: {fileID: 4759911951901172} currentArmsModel: {fileID: 1409676635861666} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4447708966205512} currentWeaponMesh: {fileID: 1055080761993470} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4447708966205512} currentWeaponMesh: {fileID: 1306076104438418} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4447708966205512} currentWeaponMesh: {fileID: 1323749585605276} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4447708966205512} currentWeaponMesh: {fileID: 1969049190226512} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4447708966205512} currentWeaponMesh: {fileID: 1984252607236648} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114123919181462876} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114123919181462876} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114123919181462876} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1811497611117980} - {fileID: 1841921822972546} - {fileID: 1418830397391120} - {fileID: 1882633962406970} - {fileID: 1751589065701306} - {fileID: 1922017998301342} - {fileID: 1931376890604118} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &114897343343654998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299797432591888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Gravity Gun maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!1 &1303771559784586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4089074439583808} - component: {fileID: 33119001138829494} - component: {fileID: 23107865581934872} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4089074439583808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303771559784586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.1018, z: 0.0326} m_LocalScale: {x: 0.057179015, y: 0.03942034, z: 0.13530454} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33119001138829494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303771559784586} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23107865581934872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303771559784586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1306076104438418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4800113615515644} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4800113615515644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306076104438418} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0086, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6534742495975629458} - {fileID: 6783385803209463344} - {fileID: 5845477408952487058} - {fileID: 4359467253430779224} - {fileID: 7652627436341256718} - {fileID: 1566551921307475630} m_Father: {fileID: 4598562159639914} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1306414902896338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4092696547912974} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4092696547912974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306414902896338} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4582182556687656} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1323749585605276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4928328283385884} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4928328283385884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323749585605276} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5984886074978514084} m_Father: {fileID: 4598562159639914} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1324831989951938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4998126915673204} - component: {fileID: 33384077536815002} - component: {fileID: 23790861547090216} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4998126915673204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324831989951938} m_LocalRotation: {x: -0.38107026, y: 0, z: 0, w: 0.92454606} m_LocalPosition: {x: -0, y: 0.00938, z: 0.08387} m_LocalScale: {x: 0.06050051, y: 0.045062345, z: 0.027810792} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -44.8, y: 0, z: 0} --- !u!33 &33384077536815002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324831989951938} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23790861547090216 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1324831989951938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1338136992551220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4236716292955372} m_Layer: 0 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4236716292955372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338136992551220} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4178336137452130} m_Father: {fileID: 4663124360700866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340912432138586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4112042044454528} m_Layer: 0 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4112042044454528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340912432138586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4377734275302912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344104948061558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4872979025524722} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4872979025524722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344104948061558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4582182556687656} m_Father: {fileID: 4114737409453350} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1347904817454344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4148463109813792} m_Layer: 0 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4148463109813792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347904817454344} m_LocalRotation: {x: 0.26685768, y: -0.00223021, z: -0.026162963, w: 0.96337825} m_LocalPosition: {x: 0.000016714446, y: 0.2810409, z: 0.0002917722} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4522172223421108} m_Father: {fileID: 4229759467951836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1355286962745646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4078184633961588} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4078184633961588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355286962745646} m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0} --- !u!1 &1361497817786868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4447708966205512} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4447708966205512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361497817786868} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4598562159639914} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364953986635136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224125037573191064} - component: {fileID: 222555688059565680} - component: {fileID: 114475353229007504} m_Layer: 0 m_Name: Fill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224125037573191064 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364953986635136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224507388860254776} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222555688059565680 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364953986635136} m_CullTransparentMesh: 0 --- !u!114 &114475353229007504 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364953986635136} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 1, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1365087951331916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4395036169160716} m_Layer: 0 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4395036169160716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365087951331916} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 4456837940436390} m_Father: {fileID: 4112235190457498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365184093382272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367681770591908} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367681770591908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365184093382272} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4429781935024368} - {fileID: 4087650016154508} - {fileID: 4152288277433680} - {fileID: 4057419531888336} - {fileID: 4226011819545286} - {fileID: 4415836629833160} - {fileID: 4067913666762920} - {fileID: 4208518828098728} - {fileID: 4029884070966696} - {fileID: 4066784219553276} - {fileID: 4425767652745278} - {fileID: 4597248451572236} - {fileID: 4033655268343916} - {fileID: 4499677711507834} - {fileID: 4102571274628946} - {fileID: 4160528014215018} - {fileID: 4150678870491654} - {fileID: 4463522086707678} - {fileID: 4915429564960558} m_Father: {fileID: 4390559718661634} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1365514647665758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4793178714008076} - component: {fileID: 33102869233251732} - component: {fileID: 23963466022430794} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4793178714008076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365514647665758} m_LocalRotation: {x: 0.3965071, y: 0, z: 0, w: 0.9180317} m_LocalPosition: {x: 0, y: -0.0265, z: 0.3121} m_LocalScale: {x: 0.036164064, y: 0.052189827, z: 0.043448087} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 46.72, y: 0, z: 0} --- !u!33 &33102869233251732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365514647665758} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23963466022430794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365514647665758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1378802966663404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4176908660334372} m_Layer: 0 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4176908660334372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378802966663404} m_LocalRotation: {x: 0.42314094, y: -0.028351828, z: 0.057249684, w: 0.90380883} m_LocalPosition: {x: 0.00012315996, y: 0.57445025, z: -0.00012279302} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 4733802169765330} m_Father: {fileID: 4328777746988598} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1379718573858904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4906113540171606} - component: {fileID: 33602757466400266} - component: {fileID: 23691519903506590} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4906113540171606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379718573858904} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: -0, z: 0.08150199} m_LocalScale: {x: 0.09334476, y: 0.007664447, z: 0.09334615} m_Children: [] m_Father: {fileID: 4350432933487214} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33602757466400266 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379718573858904} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23691519903506590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379718573858904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1386630709430206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4198364448371906} m_Layer: 0 m_Name: Center (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4198364448371906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386630709430206} m_LocalRotation: {x: 0.000000019452186, y: -0.000000114442024, z: -0.4999999, w: 0.86602545} m_LocalPosition: {x: 0, y: -0, z: 0.08949855} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7575389609503361626} m_Father: {fileID: 4350432933487214} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60} --- !u!1 &1393329819349182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4283677934345540} m_Layer: 0 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4283677934345540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393329819349182} m_LocalRotation: {x: 0.5649129, y: 0.00023023823, z: 0.0065335487, w: 0.8251247} m_LocalPosition: {x: -0.00005516247, y: 0.37733477, z: 0.00027413666} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 4377734275302912} m_Father: {fileID: 4684894499904096} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1396179879190142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4119848641776902} m_Layer: 0 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4119848641776902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396179879190142} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4900819237787700} m_Father: {fileID: 4060491532339246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1399241202120200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4582182556687656} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4582182556687656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399241202120200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4281488003791100} - {fileID: 4611954024871538} - {fileID: 4462598454292932} - {fileID: 4202708999068786} - {fileID: 4092696547912974} - {fileID: 4335655995934002} m_Father: {fileID: 4872979025524722} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1399781511966562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4818081525343176} m_Layer: 0 m_Name: shellPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4818081525343176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399781511966562} m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857} m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409676635861666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4146564511855334} m_Layer: 0 m_Name: FPS ARMS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4146564511855334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409676635861666} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 1.5000011, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4885064477167380} - {fileID: 4281558900667134} m_Father: {fileID: 4759911951901172} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1410348258014490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4044971683872590} - component: {fileID: 33298736788942336} - component: {fileID: 23961153046281808} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4044971683872590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410348258014490} m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246, w: 1} m_LocalPosition: {x: 0.051702, y: 0.009403903, z: 0.16710016} m_LocalScale: {x: 0.007995181, y: 0.026725749, z: 0.05004146} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33298736788942336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410348258014490} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23961153046281808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410348258014490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1412973296548776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4064732821903832} - component: {fileID: 33228320424525172} - component: {fileID: 23957073005091126} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4064732821903832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412973296548776} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.02077, z: -0.1523} m_LocalScale: {x: 0.051289037, y: 0.12540294, z: 0.035280127} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33228320424525172 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412973296548776} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23957073005091126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412973296548776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3a271468a47c8304096f01713ac35621, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1416501592475462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4068129457746384} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4068129457746384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416501592475462} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.5559999, z: 0.4789999} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1418830397391120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4384299106772140} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4384299106772140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418830397391120} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000059508085, z: 0.000000037056047} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 4557858003938787860} - {fileID: 4078337469501648567} - {fileID: 2542120981285029209} - {fileID: 3220290333119768893} - {fileID: 2622889476112094756} - {fileID: 3922765483528200752} - {fileID: 6198232069957648104} - {fileID: 5897753640036370013} - {fileID: 4057511923095043933} - {fileID: 8694067958854012502} - {fileID: 4367058378475698766} - {fileID: 4550595902062384892} - {fileID: 2446493706838532836} - {fileID: 9124896980456290695} - {fileID: 4726863686571653190} - {fileID: 6184027048464337122} m_Father: {fileID: 4390559718661634} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1419358982442228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4229759467951836} m_Layer: 0 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4229759467951836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419358982442228} m_LocalRotation: {x: 0.5552739, y: 0.0022166139, z: 0.013200734, w: 0.83155984} m_LocalPosition: {x: 0.00003913883, y: 0.33324784, z: 0.0002758652} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 4148463109813792} m_Father: {fileID: 4004233142650818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1429036294584296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4620619445511342} m_Layer: 0 m_Name: Center (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4620619445511342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429036294584296} m_LocalRotation: {x: 0, y: 0, z: -0.5, w: 0.8660254} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012} m_Children: - {fileID: 7763219100477890394} m_Father: {fileID: 4350432933487214} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60} --- !u!1 &1429231509495416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4328777746988598} m_Layer: 0 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4328777746988598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429231509495416} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 4176908660334372} m_Father: {fileID: 4112235190457498} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1430412865966242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4376536762173100} m_Layer: 0 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4376536762173100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430412865966242} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 4684894499904096} m_Father: {fileID: 4112235190457498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1431044777673782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4057419531888336} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4057419531888336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431044777673782} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000033, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434280813992892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4435714344833352} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4435714344833352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434280813992892} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3602372174594721086} m_Father: {fileID: 4794219864173204} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443555197001378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367139760684708} m_Layer: 0 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367139760684708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443555197001378} m_LocalRotation: {x: 0.2693809, y: -0.13786232, z: -0.89620894, w: 0.32440343} m_LocalPosition: {x: -1.3550615, y: 2.0078096, z: -1.1271244} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4595976426032794} - {fileID: 4060491532339246} m_Father: {fileID: 4020769834680800} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1448299723862618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4527883763957134} - component: {fileID: 33287589424411898} - component: {fileID: 23194584676481194} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4527883763957134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448299723862618} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.00395, z: -0.12763} m_LocalScale: {x: 0.04539571, y: 0.087021105, z: 0.026746063} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33287589424411898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448299723862618} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23194584676481194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448299723862618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1468254923471654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4343090183954384} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4343090183954384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468254923471654} m_LocalRotation: {x: 0.22501466, y: -0.003768615, z: 0.002004441, w: 0.97434604} m_LocalPosition: {x: -0.00030490756, y: 0.29861942, z: 0.00019683689} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4441007371472922} m_Father: {fileID: 4987711656297218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1477063272217216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224444932250477892} - component: {fileID: 114287718420021050} m_Layer: 0 m_Name: Slider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224444932250477892 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477063272217216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00038669875, y: 0.00038669896, z: 0.00038669896} m_Children: - {fileID: 224855843840324628} - {fileID: 224507388860254776} m_Father: {fileID: 224601656268197580} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &114287718420021050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477063272217216} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 0} m_FillRect: {fileID: 224125037573191064} m_HandleRect: {fileID: 0} m_Direction: 0 m_MinValue: 0 m_MaxValue: 3000 m_WholeNumbers: 0 m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] --- !u!1 &1481641250107086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4428130921686982} - component: {fileID: 33410549755375484} - component: {fileID: 23091148859653286} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4428130921686982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481641250107086} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: -0, z: 0.08950141} m_LocalScale: {x: 0.0782155, y: 0.009793852, z: 0.078216776} m_Children: [] m_Father: {fileID: 4350432933487214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33410549755375484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481641250107086} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23091148859653286 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481641250107086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1482350939848406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4152288277433680} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4152288277433680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482350939848406} m_LocalRotation: {x: 0.2340387, y: -0.40140966, z: 0.08827811, w: 0.8810807} m_LocalPosition: {x: -0.000000054756246, y: 1.1460005, z: 0.27900028} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 28.900002, y: -49.532, z: -2.1160002} --- !u!1 &1491869419599228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4296495158786514} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4296495158786514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491869419599228} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1497113706803870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4583922411408288} - component: {fileID: 33924813609000184} - component: {fileID: 23096912385921204} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4583922411408288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497113706803870} m_LocalRotation: {x: 0, y: 0, z: 0.53043723, w: 0.84772426} m_LocalPosition: {x: -0.03366, y: 0.03654, z: 0.1676} m_LocalScale: {x: 0.048866075, y: 0.024465019, z: 0.034663178} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!33 &33924813609000184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497113706803870} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23096912385921204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497113706803870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1498205826037670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4659229612968996} - component: {fileID: 33292449106243250} - component: {fileID: 23820388792087776} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4659229612968996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498205826037670} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0.04266, z: 0.09708} m_LocalScale: {x: 0.049186636, y: 0.020799445, z: 0.3091061} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33292449106243250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498205826037670} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23820388792087776 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498205826037670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1502473616386850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4820183244431778} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4820183244431778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502473616386850} m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8195810504174738466} - {fileID: 4841857167368352} - {fileID: 4847612694183226} - {fileID: 4906475834481936} - {fileID: 4869334062584002} m_Father: {fileID: 4598562159639914} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1516181567354768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4987711656297218} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4987711656297218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516181567354768} m_LocalRotation: {x: 0.62771004, y: 0.2018873, z: 0.040900614, w: 0.7506989} m_LocalPosition: {x: -0.0007819347, y: 0.8161733, z: 0.00072070956} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4343090183954384} m_Father: {fileID: 4373432709883804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 67.809006, y: 69.796005, z: 56.473003} --- !u!1 &1550660411224020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4066428047876840} - component: {fileID: 33624631898246886} - component: {fileID: 23307891696676180} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4066428047876840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550660411224020} m_LocalRotation: {x: 0.5976252, y: 0, z: 0, w: 0.80177563} m_LocalPosition: {x: -0.0001, y: 0.01112, z: -0.14202} m_LocalScale: {x: 0.04792051, y: 0.026316315, z: 0.07935357} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 73.4, y: 0, z: 0} --- !u!33 &33624631898246886 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550660411224020} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23307891696676180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550660411224020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1560301803195876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4001372379508508} - component: {fileID: 33256325543171776} - component: {fileID: 23721126248873372} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4001372379508508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560301803195876} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: 0.0566, z: 0.217} m_LocalScale: {x: 0.06796669, y: 0.012082718, z: 0.050017573} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33256325543171776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560301803195876} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23721126248873372 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560301803195876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1564257792387404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4463494005370922} - component: {fileID: 33376505696282612} - component: {fileID: 23247169529296328} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4463494005370922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564257792387404} m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213} m_LocalPosition: {x: -0, y: -0.03824, z: -0.0244} m_LocalScale: {x: 0.042035367, y: 0.13031146, z: 0.056268085} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33376505696282612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564257792387404} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23247169529296328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564257792387404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1567749369490414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4005995132169926} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4005995132169926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1567749369490414} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573041981313344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4102903278616692} m_Layer: 0 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4102903278616692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573041981313344} m_LocalRotation: {x: 0.1556599, y: 0.5349027, z: 0.44762808, w: 0.6994842} m_LocalPosition: {x: -0.26985502, y: 0.4298663, z: -0.012059532} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 4199173273053478} m_Father: {fileID: 4112235190457498} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577483935288786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224785037044904182} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224785037044904182 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577483935288786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224382781511225678} - {fileID: 224080719145806962} - {fileID: 224393849015620350} m_Father: {fileID: 224191407435777752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1577920628181482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4999825190992378} - component: {fileID: 33619335782058466} - component: {fileID: 23288760666801202} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4999825190992378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577920628181482} m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.102350704, y: 0.08169381, z: 0.10235215} m_Children: [] m_Father: {fileID: 4350432933487214} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33619335782058466 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577920628181482} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23288760666801202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577920628181482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1ffadee7713528e46b5b4b871aa131f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1605751341989324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4350432933487214} m_Layer: 0 m_Name: Rotor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4350432933487214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605751341989324} m_LocalRotation: {x: 0.00000014960231, y: 0.0000001490116, z: -0.000000018967866, w: 1} m_LocalPosition: {x: 0, y: 0.009416223, z: 0.3290018} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4428130921686982} - {fileID: 4906113540171606} - {fileID: 4999825190992378} - {fileID: 4593827169821678} - {fileID: 4867499218746664} - {fileID: 4198364448371906} - {fileID: 4592232713604630} - {fileID: 4620619445511342} - {fileID: 4983791384961470} m_Father: {fileID: 4076342283137640} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609397067841224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4381824238387772} - component: {fileID: 33988804223551954} - component: {fileID: 23633730296990716} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4381824238387772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609397067841224} m_LocalRotation: {x: -0.51951903, y: 0, z: 0, w: 0.8544589} m_LocalPosition: {x: 0, y: 0.04976, z: -0.11033} m_LocalScale: {x: 0.047391627, y: 0.07709313, z: 0.042874303} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!33 &33988804223551954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609397067841224} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23633730296990716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609397067841224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1609672819261890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4208518828098728} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4208518828098728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609672819261890} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1263986e-10, y: -0.0000016987324, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4318592001874942} - {fileID: 4122211940064120} - {fileID: 4319285323364272} - {fileID: 4062438096578214} - {fileID: 4405173583100286} - {fileID: 4217969323529970} m_Father: {fileID: 4367681770591908} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1612644710172642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4092567495187106} - component: {fileID: 33501869515878620} - component: {fileID: 23925718269698462} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4092567495187106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612644710172642} m_LocalRotation: {x: -0, y: 0.000000029802312, z: 0.53043723, w: 0.8477242} m_LocalPosition: {x: -0.0243, y: 0.0257, z: 0.17311} m_LocalScale: {x: 0.048866227, y: 0.024465056, z: 0.15523562} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07} --- !u!33 &33501869515878620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612644710172642} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23925718269698462 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612644710172642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1618108328899706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4150678870491654} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4150678870491654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618108328899706} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 5362842772746083445} - {fileID: 8367531279269160223} m_Father: {fileID: 4367681770591908} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1622017209959608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4847155825845046} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4847155825845046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622017209959608} m_LocalRotation: {x: 0.16084148, y: 0.009267811, z: -0.004677648, w: 0.98692566} m_LocalPosition: {x: 0.00097313337, y: 0.42507988, z: 0.00006258953} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 4797092966881832} m_Father: {fileID: 4695722671417204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1627057834146978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4125993263040512} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4125993263040512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627057834146978} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4640228543314390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1627301891842588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4607810127155558} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4607810127155558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627301891842588} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4304995600354542} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1634984542864208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224855843840324628} - component: {fileID: 222096420702056172} - component: {fileID: 114746494112223604} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224855843840324628 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634984542864208} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224444932250477892} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.25} m_AnchorMax: {x: 1, y: 0.75} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222096420702056172 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634984542864208} m_CullTransparentMesh: 0 --- !u!114 &114746494112223604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634984542864208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1636213066503468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4915429564960558} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4915429564960558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636213066503468} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4110773672664270} m_Father: {fileID: 4367681770591908} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1640253071125200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4797092966881832} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4797092966881832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640253071125200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4847155825845046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640890891208394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4062438096578214} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4062438096578214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640890891208394} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500115} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1643437589165510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4590280851801962} m_Layer: 0 m_Name: Grab Zone Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4590280851801962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643437589165510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.507} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1645096338358980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4003204915837498} - component: {fileID: 33525222669469456} - component: {fileID: 23479470472671240} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4003204915837498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645096338358980} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.03366183, y: 0.036542647, z: 0.16760014} m_LocalScale: {x: 0.04886616, y: 0.02446506, z: 0.03466328} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!33 &33525222669469456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645096338358980} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23479470472671240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645096338358980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1645797028030892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4425767652745278} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4425767652745278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645797028030892} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647100542327416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4202708999068786} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4202708999068786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647100542327416} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.146, z: 0.1112} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4582182556687656} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1649270668638310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4930412285906848} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4930412285906848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649270668638310} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4036068805308816} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1650283612213976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4272459342592414} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4272459342592414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650283612213976} m_LocalRotation: {x: 0.6145189, y: -0.044391494, z: 0.07609849, w: 0.7839675} m_LocalPosition: {x: -0.000993894, y: 0.37791392, z: 0.00045397878} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4036068805308816} m_Father: {fileID: 4535889605301538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 75.997, y: 5.6740003, z: 15.523001} --- !u!1 &1652848141069386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4841857167368352} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4841857167368352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652848141069386} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4820183244431778} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1655948713280216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4373432709883804} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4373432709883804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655948713280216} m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787} m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4987711656297218} m_Father: {fileID: 4697843624029524} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1663485877268944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4471508982345356} - component: {fileID: 114105229210530934} - component: {fileID: 82339522846939456} - component: {fileID: 111683199039436966} - component: {fileID: 114489958751075998} - component: {fileID: 114349836476161716} - component: {fileID: 114317129919609218} - component: {fileID: 114721480907401654} - component: {fileID: 114646027572860326} - component: {fileID: 3892429632744755970} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4471508982345356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4598562159639914} - {fileID: 4248140162741162} - {fileID: 4818081525343176} - {fileID: 4590280851801962} - {fileID: 4449418293578070} - {fileID: 4249963971547692} - {fileID: 4095542687305582} m_Father: {fileID: 4759648454064202} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114105229210530934 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 0} playerCameraGameObject: {fileID: 0} weaponSettings: Name: Gravity Gun numberKey: 4 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 1 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 0 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 200 clipSize: 40 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 0 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.2 projectileDamage: 0 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 8 useExplosionDelay: 1 explosionDelay: 3 explosionDamage: 10 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: [] checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0.1 impactForceApplied: 15 forceMode: 1 applyImpactForceToVehicles: 0 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 0 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - enemy - friend activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 1 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1228973558908080} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 10 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 0} clipModel: {fileID: 0} autoReloadWhenClipEmpty: 0 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 1 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 0 reloadDelayThirdPerson: 0 useReloadDelayFirstPerson: 0 reloadDelayFirstPerson: 0 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 1 shakeAmount: 10 shakeSpeed: 20 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 7 dualWeaponShakeSpeed: 18 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 4818081525343176} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 0} muzzleFlahsDuration: 0 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3} weaponIcon: {fileID: 2800000, guid: 9d0c4b53513620b47943a0b38291c8a1, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8, type: 3} weaponIConHUD: {fileID: 2800000, guid: 14a307d6afa61644897c2bdb8de87e47, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: e5f5b305b7ef2fb41bac309a655ce723, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 45e5164faf36ea14f92ed2bce86f637e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 0 clipSizeText: {fileID: 114065831484785720} remainAmmoText: {fileID: 114620452560319596} HUD: {fileID: 1770805168065764} ammoInfoHUD: {fileID: 1577483935288786} useHUD: 0 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 4258983953992116} HUDTransformInFirstPerson: {fileID: 4915709547423550} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputGrabObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 1 holdButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputHoldToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useUpButton: 1 upButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 ignoreUpButtonActionOnFBA: 1 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setWeaponActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputSetRotateObjectState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: activateSecondaryFunctionPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: activateSecondaryFunctionPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 1 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: activateSecondaryFunctionPress m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 0 useReloadEventThirdPerson: 0 useReloadEventFirstPerson: 0 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 1 useEventOnCancelReload: 0 eventOnCancelReload: m_PersistentCalls: m_Calls: [] useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 0 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - Stone Shoot - Sand Shoot - Wood Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 0 mountPointNameForWeaponParent: canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 114543095779289610} weaponsManager: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 0} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 0} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 0} mainCamera: {fileID: 0} mainCameraTransform: {fileID: 0} weaponAnimation: {fileID: 111683199039436966} weaponEffectsSource: {fileID: 82339522846939456} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 114897343343654998} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &82339522846939456 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &111683199039436966 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: ae6a522c8034a5641b30008f6fb1720a, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &114489958751075998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3} m_Name: m_EditorClassIdentifier: animationName: Gravity Gun Object Detection forwardSpeed: 1 backwardSpeed: 1 resetAnimationOnEnable: 0 resetAnimationOnDisable: 0 playAnimation: 0 playingAnimation: 0 mainAnimationLocated: 0 playingAnimationForward: 0 mainAnimation: {fileID: 111683199039436966} useEventOnPlayAnimationForward: 0 eventOnPlayAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationForward: 0 eventOnEndOfAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnPlayAnimationBackward: 0 eventOnPlayAnimationBackward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationBackward: 0 eventOnEndOfAnimationBackward: m_PersistentCalls: m_Calls: [] --- !u!114 &114349836476161716 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c0aa790bce1c533499283fa87d92dd8c, type: 3} m_Name: m_EditorClassIdentifier: holdDistance: 3 maxDistanceHeld: 4 maxDistanceGrab: 150 holdSpeed: 10 rotationSpeed: 10 currentGrabMode: 0 grabbedObjectTag: Untagged grabbedObjectLayer: Ignore Raycast layer: serializedVersion: 2 m_Bits: 1310721 gravityObjectsLayer: serializedVersion: 2 m_Bits: 512 layerForCustomGravityObject: gravityObjects changeGravityObjectsEnabled: 1 ableToGrabTags: - box - friend - enemy rotorRotationSpeed: 200 rotorRotationSpeedOnThrowCharge: 500 minTimeToIncreaseThrowForce: 300 increaseThrowForceSpeed: 1500 extraThorwForce: 10 maxThrowForce: 3500 powerForceMode: 0 useThrowObjectsLayer: 1 throwObjectsLayerToCheck: serializedVersion: 2 m_Bits: 1 throwPower: 5000 realisticForceMode: 0 grabInFixedPosition: 0 rotateToCameraInFixedPosition: 0 rotateToCameraInFreePosition: 0 closestHoldDistanceInFixedPosition: 6 useRemoteEventOnObjectsFound: 1 remoteEventNameListOnGrabObject: - Grab Character remoteEventNameListOnDropObject: - Drop Character useForceWhenObjectDropped: 0 useForceWhenObjectDroppedOnFirstPerson: 0 useForceWhenObjectDroppedOnThirdPerson: 0 forceWhenObjectDroppedOnFirstPerson: 0 forceWhenObjectDroppedOnThirdPerson: 0 alphaTransparency: 0.5 enableTransparency: 0 pickableShader: {fileID: 30, guid: 0000000000000000f000000000000000, type: 3} launchedObjectsCanMakeNoise: 0 minObjectSpeedToActivateNoise: 0 showDebugPrint: 0 canUseWeapon: 1 objectIsVehicle: 0 objectFocus: 0 grabbed: 0 currentMaxDistanceHeld: 0 currentDistanceToGrabbedObject: 0 chargingThrowObject: 0 objectHeld: {fileID: 0} currentObjectToGrabFound: {fileID: 0} weaponActive: 0 useEventOnObjectFound: 1 eventOnObjectFound: m_PersistentCalls: m_Calls: - m_Target: {fileID: 82774859154066698} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnObjectLost: m_PersistentCalls: m_Calls: - m_Target: {fileID: 82701484325146404} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnObjectGrabbedDropped: 1 eventOnObjectGrabbed: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114543095779289610} m_MethodName: setWeaponHasRecoilState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnObjectDropped: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114543095779289610} m_MethodName: setWeaponHasRecoilState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useEventOnLaunchObjects: 1 eventOnLaunchObjects: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114543095779289610} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114105229210530934} m_MethodName: checkWeaponCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnChangeGravityGunActiveState: 1 eventOnGravityGunActive: m_PersistentCalls: m_Calls: [] eventOnGravityGunDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114721480907401654} m_MethodName: dropObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableExpel m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3892429632744755970} m_MethodName: enableOrDisableVacuum m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114317129919609218} m_MethodName: activatePower m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114721480907401654} m_MethodName: inputGrabObjects m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114721480907401654} m_MethodName: inputHoldToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114349836476161716} m_MethodName: rotateRotor m_Mode: 4 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 1000 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 secondaryFunctionEventPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114721480907401654} m_MethodName: inputReleaseToLaunchObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114105229210530934} m_MethodName: checkWeaponCameraShake m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: setUseShotShakeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 playerControllerManager: {fileID: 0} playerCameraManager: {fileID: 0} mainPlayerWeaponSystem: {fileID: 114105229210530934} mainCameraTransform: {fileID: 0} animationSystem: {fileID: 114489958751075998} powerSlider: {fileID: 114287718420021050} useRotor: 1 rotor: {fileID: 4350432933487214} grabZoneTransform: {fileID: 4590280851801962} highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c, type: 2} --- !u!114 &114317129919609218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 pushObjectsFromCenterPosition: 1 pushObjectsFromPlayerForwardDirection: 0 layer: serializedVersion: 2 m_Bits: 1314817 ignoreTagList: [] useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 35 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.5 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 0 useRemoteEventOnObjectsFound: 0 remoteEventNameList: - Explode Character - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 114105229210530934} playerGameObject: {fileID: 0} centerPosition: {fileID: 0} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 4449418293578070} mainCameraTransform: {fileID: 0} --- !u!114 &114721480907401654 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7c4ed1378b9b48f4baad80588ea81c88, type: 3} m_Name: m_EditorClassIdentifier: attractionEnabled: 0 attractionApplyForce: 0 attractionActive: 0 attractionRadius: 20 layerToSearch: serializedVersion: 2 m_Bits: 1 attractionVelocity: 10 attractionForce: 1000 forceMode: 0 maxThrowForce: 3500 increaseThrowForceSpeed: 1500 tagToLocate: - box layerToDamage: serializedVersion: 2 m_Bits: 1 useRemoteEventOnObjectsFound: 0 remoteEventNameListOnGrabObject: [] remoteEventNameListOnDropObject: [] carryingObjects: 0 eventsOnActivateAttraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnDeactivateAttraction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114543095779289610} m_MethodName: startRecoilFromExternalFunction m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 powerSlider: {fileID: 114287718420021050} mainCameraTransform: {fileID: 0} attractionPosition: {fileID: 4449418293578070} playerCollider: {fileID: 0} playerGameObject: {fileID: 0} mainPlayerWeaponSystem: {fileID: 114105229210530934} --- !u!114 &114646027572860326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 4447708966205512} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 114543095779289610} weaponAnimator: {fileID: 0} --- !u!114 &3892429632744755970 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663485877268944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fbd2c141967e2f242ac26019a57a7652, type: 3} m_Name: m_EditorClassIdentifier: vacuumEnabled: 0 layerToDetect: serializedVersion: 2 m_Bits: 1 ignoreObjectsTag: 0 tagsToIgnore: [] layerToSetOnObjectsFound: Ignore Raycast maxDistanceGrab: 200 storeObjectsOnInventory: 1 minDistanceToStoreObjects: 6 vacuumSpeed: 10 holdDistance: 3 destroyAllObjectsOnReachPosition: 1 expelEnabled: 0 expelTransformPosition: {fileID: 4248140162741162} expelRate: 0.5 expelForce: 20 expelObjectsOneByOne: 0 ignoreInventoryObjectListToExpel: 1 ignoreInventoryObjectListToExpelList: - Gravity Gun ignoreInventoryObjectCategoryListToExpel: 0 ignoreInventoryObjectCategoryListToExpelList: - Weapons useRotor: 1 rotor: {fileID: 4350432933487214} rotorRotationSpeed: 10 expelActive: 0 vacuumActive: 0 rigidbodyList: [] rigidbodyInfoList: [] useRemoteEvents: 1 removeEventNameList: - Break Object mainInventoryManager: {fileID: 0} playerControllerManager: {fileID: 0} playerCameraManager: {fileID: 0} mainPlayerWeaponSystem: {fileID: 114105229210530934} mainCameraTransform: {fileID: 0} --- !u!1 &1672673822672360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4733802169765330} m_Layer: 0 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4733802169765330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1672673822672360} m_LocalRotation: {x: 0.47905853, y: -0.0011345936, z: 0.007720813, w: 0.8777483} m_LocalPosition: {x: 0.000045401248, y: 0.25484368, z: 0.00027158856} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 4251249737686002} m_Father: {fileID: 4176908660334372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1676725372493242 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4060491532339246} m_Layer: 0 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4060491532339246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676725372493242} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4119848641776902} m_Father: {fileID: 4367139760684708} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1683481122153246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4317694196042724} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4317694196042724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1683481122153246} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4640228543314390} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1688699544462632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4377734275302912} m_Layer: 0 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4377734275302912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688699544462632} m_LocalRotation: {x: 0.40781698, y: -0.0009234189, z: -0.01308328, w: 0.9129695} m_LocalPosition: {x: -0.000052171992, y: 0.2962741, z: 0.00052441657} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 4112042044454528} m_Father: {fileID: 4283677934345540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1695439998025100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4071086908260742} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4071086908260742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695439998025100} m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462} m_LocalPosition: {x: -0.47, y: -0.033, z: 0.195} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4033655268343916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26} --- !u!1 &1719140322338498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4232899221868556} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4232899221868556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719140322338498} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 4105806137278794} m_Father: {fileID: 4697843624029524} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1722263649890122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224601656268197580} - component: {fileID: 223043884720671002} - component: {fileID: 114381581871292040} m_Layer: 0 m_Name: Weapon Info HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224601656268197580 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722263649890122} m_LocalRotation: {x: 0.42617399, y: 0, z: 0, w: 0.9046413} m_LocalPosition: {x: 0, y: 0, z: -0.094} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: - {fileID: 224444932250477892} m_Father: {fileID: 4598562159639914} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 50.45, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.086} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223043884720671002 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722263649890122} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &114381581871292040 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722263649890122} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!1 &1726547783536934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4906475834481936} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4906475834481936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726547783536934} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.497, y: -0.375, z: 0.289} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4611516454253354} m_Father: {fileID: 4820183244431778} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1727649895768992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4129868141754372} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4129868141754372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727649895768992} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1730570047787946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4500498360149266} - component: {fileID: 33478702699092900} - component: {fileID: 23518683441435584} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4500498360149266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730570047787946} m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489} m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456} m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33478702699092900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730570047787946} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23518683441435584 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730570047787946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1730883295421150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4741218520036866} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4741218520036866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730883295421150} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2515164194571391472} m_Father: {fileID: 4869334062584002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1731568526624030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4456837940436390} m_Layer: 0 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4456837940436390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731568526624030} m_LocalRotation: {x: 0.1074654, y: 0.0141076725, z: -0.06117861, w: 0.99222445} m_LocalPosition: {x: -0.000111129135, y: 0.81694007, z: -0.00005684048} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 4070080587654958} m_Father: {fileID: 4395036169160716} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1739624575207770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4593968252466340} m_Layer: 0 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4593968252466340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739624575207770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4124895732300440} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744376240303752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4877398188631662} - component: {fileID: 33700276001206366} - component: {fileID: 23741732432056582} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4877398188631662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744376240303752} m_LocalRotation: {x: 0, y: 0, z: 0.5772877, w: 0.81654084} m_LocalPosition: {x: -0.01930316, y: 0.031371128, z: 0.017874017} m_LocalScale: {x: 0.037291154, y: 0.024465175, z: 0.15523699} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.52} --- !u!33 &33700276001206366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744376240303752} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23741732432056582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744376240303752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1747654662032898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4281488003791100} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4281488003791100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747654662032898} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4689319366046046} - {fileID: 2071273605297999026} m_Father: {fileID: 4582182556687656} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749632095075046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4144078451866076} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4144078451866076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749632095075046} m_LocalRotation: {x: 0.15554364, y: -0.5350845, z: -0.44766852, w: 0.6993452} m_LocalPosition: {x: 0.2698543, y: 0.4298663, z: -0.01206018} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 4695722671417204} m_Father: {fileID: 4697843624029524} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749900897372586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4900819237787700} m_Layer: 0 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4900819237787700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749900897372586} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 4119848641776902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1751589065701306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4314753331685492} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4314753331685492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751589065701306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 344452353975073314} - {fileID: 4020769834680800} m_Father: {fileID: 4598562159639914} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1755044729254702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689319366046046} - component: {fileID: 33651987937618722} - component: {fileID: 23809878635577710} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689319366046046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755044729254702} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 4281488003791100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &33651987937618722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755044729254702} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23809878635577710 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755044729254702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1756563497160888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4239305358465204} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4239305358465204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756563497160888} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.561, z: 0.529} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756699851830420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4122211940064120} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4122211940064120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756699851830420} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767116590506630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4592232713604630} m_Layer: 0 m_Name: Center (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4592232713604630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767116590506630} m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066} m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028} m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012} m_Children: - {fileID: 5192848620352410936} m_Father: {fileID: 4350432933487214} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &1767128935204848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4697843624029524} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4697843624029524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767128935204848} m_LocalRotation: {x: 0.85726225, y: -0.22206612, z: 0.43425182, w: 0.16496526} m_LocalPosition: {x: 0.003238098, y: 0.0012950056, z: -0.0013216302} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 4373432709883804} - {fileID: 4019649539370186} - {fileID: 4232899221868556} - {fileID: 4906004850833702} - {fileID: 4144078451866076} m_Father: {fileID: 4932287622682150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 28.405, y: 130.25801, z: 195.66199} --- !u!1 &1770805168065764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224191407435777752} - component: {fileID: 223885731718406178} - component: {fileID: 114087771905943704} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &224191407435777752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770805168065764} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224785037044904182} m_Father: {fileID: 4598562159639914} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223885731718406178 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770805168065764} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &114087771905943704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770805168065764} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!1 &1781051677802230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4433820963179114} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4433820963179114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781051677802230} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1783644319994516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4595976426032794} m_Layer: 0 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4595976426032794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1783644319994516} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367139760684708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1786857005106310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4059055240267574} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4059055240267574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1786857005106310} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4847612694183226} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1787328259568868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4640228543314390} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4640228543314390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1787328259568868} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4125993263040512} - {fileID: 4317694196042724} m_Father: {fileID: 4110773672664270} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1790202104770604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4869334062584002} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4869334062584002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790202104770604} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4741218520036866} - {fileID: 4921479686966558} m_Father: {fileID: 4820183244431778} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1796501729777776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4320959502908440} - component: {fileID: 33537902143731804} - component: {fileID: 23764911111618818} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4320959502908440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796501729777776} m_LocalRotation: {x: -0.51951915, y: -0, z: 0.00000005960463, w: 0.85445887} m_LocalPosition: {x: -0, y: 0.04985, z: -0.04183} m_LocalScale: {x: 0.04739172, y: 0.04858569, z: 0.025716199} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0} --- !u!33 &33537902143731804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796501729777776} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23764911111618818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796501729777776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1796667553231122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4100905578905624} - component: {fileID: 33909091697279928} - component: {fileID: 23818747234793790} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4100905578905624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796667553231122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0219, z: 0.06659} m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.36218628} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33909091697279928 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796667553231122} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23818747234793790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796667553231122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1797987376218268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4781282030154538} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4781282030154538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797987376218268} m_LocalRotation: {x: 0.5829147, y: 0.0420613, z: 0.096392, w: 0.80569845} m_LocalPosition: {x: -0.00069612055, y: 0.68299764, z: 0.00020126253} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 4453299847711208} m_Father: {fileID: 4906004850833702} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.622, y: 29.619001, z: 34.100002} --- !u!1 &1802859980954254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4847612694183226} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4847612694183226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802859980954254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4059055240267574} m_Father: {fileID: 4820183244431778} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1803363405178456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4112235190457498} m_Layer: 0 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4112235190457498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803363405178456} m_LocalRotation: {x: 0.8802088, y: 0.045908656, z: -0.41069898, w: 0.23334782} m_LocalPosition: {x: -0.00008022427, y: 0.00015678284, z: -0.00003553353} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 4395036169160716} - {fileID: 4376536762173100} - {fileID: 4328777746988598} - {fileID: 4147690189191606} - {fileID: 4102903278616692} m_Father: {fileID: 4020769834680800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1804513929605870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4304995600354542} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4304995600354542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804513929605870} m_LocalRotation: {x: 0.16832736, y: -0.00042004912, z: 0.026254088, w: 0.9853814} m_LocalPosition: {x: -0.00040676713, y: 0.28107825, z: 0.00008703768} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 4607810127155558} m_Father: {fileID: 4453299847711208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808162069938878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4813841238939894} - component: {fileID: 33658676519381056} - component: {fileID: 23162791980613736} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4813841238939894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808162069938878} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.08168, z: 0.0721} m_LocalScale: {x: 0.036163896, y: 0.028338907, z: 0.04848048} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33658676519381056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808162069938878} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23162791980613736 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808162069938878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1810812348807824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4735254394068378} m_Layer: 0 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4735254394068378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810812348807824} m_LocalRotation: {x: 0.27009016, y: -0.18793884, z: 0.14098145, w: 0.93373156} m_LocalPosition: {x: -0.00032077648, y: 0.26716036, z: 0.00036504865} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4468491165263204} m_Father: {fileID: 4070080587654958} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1811119716251456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4463522086707678} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4463522086707678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811119716251456} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1811497611117980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4759911951901172} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4759911951901172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811497611117980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4146564511855334} - {fileID: 4096942825035206} - {fileID: 4368187946769080} m_Father: {fileID: 4759648454064202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812819975529534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4642725618808526} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4642725618808526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812819975529534} m_LocalRotation: {x: 0.00000024586916, y: 0.00000027753413, z: -0.000000022351742, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 5584809582922968851} m_Father: {fileID: 4885753812789006} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812919969381998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4258983953992116} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4258983953992116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812919969381998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4670067086709638} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813805808391838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4498921690867686} m_Layer: 0 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4498921690867686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813805808391838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4251249737686002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1817866555878920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4867499218746664} m_Layer: 0 m_Name: Center (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4867499218746664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817866555878920} m_LocalRotation: {x: -0.00000029802322, y: 0.000000254971, z: 1, w: -0.0000000400414} m_LocalPosition: {x: 0, y: -0, z: 0.0894995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4161934009009419993} m_Father: {fileID: 4350432933487214} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &1824484176598248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4208411047947794} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4208411047947794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824484176598248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4441007371472922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826318654536918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4921479686966558} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4921479686966558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826318654536918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2483289518073038087} - {fileID: 7018426041537301914} m_Father: {fileID: 4869334062584002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1827246732716778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4105806137278794} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4105806137278794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827246732716778} m_LocalRotation: {x: 0.4280142, y: 0.114252456, z: -0.106990255, w: 0.89011425} m_LocalPosition: {x: -0.00055791624, y: 0.58412963, z: 0.0003131479} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 4234287163529612} m_Father: {fileID: 4232899221868556} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 51.851, y: 10.428, z: -8.628} --- !u!1 &1828906410291346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4020769834680800} m_Layer: 0 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4020769834680800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828906410291346} m_LocalRotation: {x: -0.6233726, y: 0.015979737, z: -0.39015836, w: 0.67744213} m_LocalPosition: {x: 0.0304, y: -0.073, z: -0.124} m_LocalScale: {x: 0.09999999, y: 0.100000024, z: 0.099999994} m_Children: - {fileID: 4112235190457498} - {fileID: 4367139760684708} m_Father: {fileID: 4314753331685492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1829117762146714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4851572883138724} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4851572883138724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1829117762146714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9001210040945736485} - {fileID: 1389374469779106599} - {fileID: 2737760525322230330} - {fileID: 9034662329547255513} - {fileID: 3841605135891664209} - {fileID: 5521543139543823355} - {fileID: 5889243952032850700} - {fileID: 2033316135844387721} - {fileID: 7131818025606962736} - {fileID: 9147292713076003314} - {fileID: 5889127771381963973} - {fileID: 3690877913536686462} - {fileID: 7821753144701160573} - {fileID: 5253007293686367688} m_Father: {fileID: 4410463186763952} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1841665075265716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4110773672664270} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4110773672664270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841665075265716} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4640228543314390} m_Father: {fileID: 4915429564960558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1841921822972546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4860577105147432} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4860577105147432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841921822972546} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 799221279659761124} - {fileID: 93985053938596248} - {fileID: 9101144323193986210} - {fileID: 5578062590851250204} - {fileID: 4266269244969455524} - {fileID: 9214188729207920292} - {fileID: 344745107690363986} - {fileID: 7350514154236663731} - {fileID: 6794632789027297781} - {fileID: 4129868141754372} - {fileID: 8762769238745595671} - {fileID: 7893966612324865134} - {fileID: 6147911640317338224} - {fileID: 7455983092058246819} - {fileID: 518630680961801597} m_Father: {fileID: 4390559718661634} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1844601778739556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4003465397689490} - component: {fileID: 33855528664645958} - component: {fileID: 23374448039013398} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4003465397689490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844601778739556} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.03208, z: 0.1676} m_LocalScale: {x: 0.067966565, y: 0.06356002, z: 0.036628935} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33855528664645958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844601778739556} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23374448039013398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1844601778739556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1845068929652390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4522172223421108} m_Layer: 0 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4522172223421108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845068929652390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4148463109813792} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1852066865858594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4794219864173204} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4794219864173204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852066865858594} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7715483763217638168} - {fileID: 4435714344833352} - {fileID: 2864571000962801750} - {fileID: 3434819997899226213} - {fileID: 2794152127556014567} - {fileID: 2635386722781287646} - {fileID: 4296495158786514} - {fileID: 1898002074565519204} - {fileID: 2922464329691527712} - {fileID: 5398440374544018924} - {fileID: 4541812005639262} - {fileID: 4078184633961588} - {fileID: 4005995132169926} - {fileID: 6875302306852671689} - {fileID: 1870437164663967135} - {fileID: 4239305358465204} - {fileID: 4068129457746384} - {fileID: 4433820963179114} m_Father: {fileID: 4410463186763952} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1853916223325254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4585796724950392} - component: {fileID: 33977819450570492} - component: {fileID: 23153697129246000} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4585796724950392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853916223325254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.05235, z: -0.09015} m_LocalScale: {x: 0.049186528, y: 0.040175084, z: 0.06534492} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33977819450570492 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853916223325254} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23153697129246000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853916223325254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1869258744926148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4029571858371316} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4029571858371316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869258744926148} m_LocalRotation: {x: -0.000000051405845, y: 0.018506434, z: -0.00000017782516, w: 0.99982876} m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.427077} m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000013} m_Children: [] m_Father: {fileID: 4598562159639914} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1876916569198316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4095542687305582} - component: {fileID: 82701484325146404} m_Layer: 0 m_Name: Object Lost Audio m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4095542687305582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876916569198316} m_LocalRotation: {x: 0.00000008638076, y: 0.000000119209275, z: 0.0000000021064215, w: 1} m_LocalPosition: {x: 5.400125e-13, y: 0, z: 0.00000026822093} m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 4471508982345356} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &82701484325146404 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876916569198316} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: a835da3b9b76b534982f70b5e25a7c6c, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1882633962406970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4410463186763952} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4410463186763952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1882633962406970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4794219864173204} - {fileID: 4632426618939464} - {fileID: 4851572883138724} m_Father: {fileID: 4759648454064202} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1883109660224384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4318592001874942} - component: {fileID: 114363323240698490} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4318592001874942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883109660224384} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300006, z: -0.07099934} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114363323240698490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883109660224384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 4122211940064120} - {fileID: 4319285323364272} - {fileID: 4062438096578214} - {fileID: 4405173583100286} - {fileID: 4217969323529970} selectedIndex: 0 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.053606547, y: -0.0011438455, z: -0.18573487} - {x: 0.1378096, y: -0.019160748, z: -0.20041001} - {x: 0.20057523, y: -0.03259069, z: -0.21134898} - {x: 0.2638031, y: -0.080063984, z: -0.19182038} - {x: 0.29270965, y: -0.029343605, z: -0.16778696} - {x: 0.32194433, y: 0.02195251, z: -0.14348072} - {x: 0.35524178, y: 0.023712635, z: -0.097370684} - {x: 0.35745472, y: 0.06415868, z: -0.039431155} - {x: 0.359562, y: 0.102673836, z: 0.015742354} - {x: 0.34573102, y: 0.08732928, z: 0.05509603} - {x: 0.3195431, y: 0.072029725, z: 0.100835264} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1884035881213188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4299068823649802} - component: {fileID: 33776082517442388} - component: {fileID: 23213533776962546} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4299068823649802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884035881213188} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 9.075962e-10, y: -0.027600901, z: 0.2715} m_LocalScale: {x: 0.062185273, y: 0.06552561, z: 0.076357484} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33776082517442388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884035881213188} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23213533776962546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884035881213188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1885534107095892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4566762372111014} - component: {fileID: 33582841869784044} - component: {fileID: 23866617367774530} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4566762372111014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885534107095892} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: 0, y: -0.08, z: 0.18798} m_LocalScale: {x: 0.054599687, y: 0.06460215, z: 0.19499405} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33582841869784044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885534107095892} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23866617367774530 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885534107095892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0aa92196c371fe24d8f62400906c31cb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1890736327126074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4070080587654958} m_Layer: 0 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4070080587654958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890736327126074} m_LocalRotation: {x: 0.15638636, y: 0.0038995754, z: -0.001736293, w: 0.9876868} m_LocalPosition: {x: -0.00011471636, y: 0.29844356, z: 0.000013194978} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 4735254394068378} m_Father: {fileID: 4456837940436390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1911074933773354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224393849015620350} - component: {fileID: 222482385220482010} - component: {fileID: 114620452560319596} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224393849015620350 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911074933773354} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412} m_Children: [] m_Father: {fileID: 224785037044904182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222482385220482010 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911074933773354} m_CullTransparentMesh: 0 --- !u!114 &114620452560319596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911074933773354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 200 --- !u!1 &1912955497194746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4499677711507834} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4499677711507834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912955497194746} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1919181917360024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4178336137452130} m_Layer: 0 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4178336137452130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919181917360024} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 4236716292955372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1922017998301342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4266298061369454} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4266298061369454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922017998301342} m_LocalRotation: {x: 0.00000025497044, y: 0.00000020861623, z: -0.00000012433556, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2474659034822728394} - {fileID: 5156377165201547003} m_Father: {fileID: 4598562159639914} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1925585463812470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4632426618939464} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4632426618939464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925585463812470} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.0000001293684, y: -0.00000011681105, z: 0.000000032645787} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 1095432785804736220} - {fileID: 620190516820578276} - {fileID: 2659879759139747546} - {fileID: 6525594062095293652} - {fileID: 6615037746714645081} - {fileID: 9124012181593783788} - {fileID: 7385460995638372379} - {fileID: 6208519834236103371} - {fileID: 2775577240380602530} - {fileID: 3984794320883082609} - {fileID: 4050865191435303799} - {fileID: 661458853537189443} - {fileID: 4664784753436083782} - {fileID: 1610110594365600501} m_Father: {fileID: 4410463186763952} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1928602788592276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4106213328959170} - component: {fileID: 33547366934529596} - component: {fileID: 23672655312239878} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4106213328959170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928602788592276} m_LocalRotation: {x: 0, y: 0, z: -0.5772877, w: 0.81654084} m_LocalPosition: {x: 0.019305, y: 0.031368, z: 0.017874} m_LocalScale: {x: 0.037291046, y: 0.02446513, z: 0.1552365} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -70.52} --- !u!33 &33547366934529596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928602788592276} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23672655312239878 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928602788592276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1931376890604118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4885753812789006} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4885753812789006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1931376890604118} m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3738428770363399772} - {fileID: 4642725618808526} m_Father: {fileID: 4598562159639914} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939048360082644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4160528014215018} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4160528014215018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939048360082644} m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.00000108304, y: 1.3230004, z: 0.09999752} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943304410617496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4611516454253354} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4611516454253354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943304410617496} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4906475834481936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945873552341702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4281558900667134} - component: {fileID: 137389424930538080} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4281558900667134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945873552341702} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4146564511855334} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137389424930538080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945873552341702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 4060491532339246} - {fileID: 4119848641776902} - {fileID: 4900819237787700} - {fileID: 4367139760684708} - {fileID: 4663124360700866} - {fileID: 4236716292955372} - {fileID: 4178336137452130} - {fileID: 4861598577765500} - {fileID: 4020769834680800} - {fileID: 4112235190457498} - {fileID: 4328777746988598} - {fileID: 4176908660334372} - {fileID: 4733802169765330} - {fileID: 4251249737686002} - {fileID: 4376536762173100} - {fileID: 4684894499904096} - {fileID: 4283677934345540} - {fileID: 4377734275302912} - {fileID: 4147690189191606} - {fileID: 4004233142650818} - {fileID: 4229759467951836} - {fileID: 4148463109813792} - {fileID: 4102903278616692} - {fileID: 4199173273053478} - {fileID: 4124895732300440} - {fileID: 4395036169160716} - {fileID: 4456837940436390} - {fileID: 4070080587654958} - {fileID: 4735254394068378} - {fileID: 4932287622682150} - {fileID: 4697843624029524} - {fileID: 4232899221868556} - {fileID: 4105806137278794} - {fileID: 4234287163529612} - {fileID: 4461717124165032} - {fileID: 4373432709883804} - {fileID: 4987711656297218} - {fileID: 4343090183954384} - {fileID: 4441007371472922} - {fileID: 4906004850833702} - {fileID: 4781282030154538} - {fileID: 4453299847711208} - {fileID: 4304995600354542} - {fileID: 4019649539370186} - {fileID: 4535889605301538} - {fileID: 4272459342592414} - {fileID: 4036068805308816} - {fileID: 4144078451866076} - {fileID: 4695722671417204} - {fileID: 4847155825845046} m_BlendShapeWeights: [] m_RootBone: {fileID: 4932287622682150} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &1946301019358036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4695722671417204} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4695722671417204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946301019358036} m_LocalRotation: {x: 0.1911873, y: -0.45277724, z: 0.020039044, w: 0.87065417} m_LocalPosition: {x: 0.0009729713, y: 0.3536144, z: 0.0011266023} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 4847155825845046} m_Father: {fileID: 4144078451866076} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 20.552, y: -56.495003, z: -8.490001} --- !u!1 &1949614111251640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4036068805308816} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4036068805308816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949614111251640} m_LocalRotation: {x: 0.17058085, y: -0.002324894, z: 0.012907778, w: 0.98525643} m_LocalPosition: {x: -0.00023884315, y: 0.29630965, z: 0.00006978214} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 4930412285906848} m_Father: {fileID: 4272459342592414} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1953339498434990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4390559718661634} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4390559718661634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953339498434990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4367681770591908} - {fileID: 4860577105147432} - {fileID: 4384299106772140} m_Father: {fileID: 4759648454064202} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1959487489700184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4861598577765500} m_Layer: 0 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4861598577765500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959487489700184} m_LocalRotation: {x: -0.34609786, y: 0.071085356, z: -0.89194185, w: -0.28213996} m_LocalPosition: {x: 1.527, y: 2.261, z: -0.204} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4713581200963206} - {fileID: 4663124360700866} m_Father: {fileID: 4932287622682150} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 18.79, y: 37.574, z: 151.337} --- !u!1 &1962508549250088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4067913666762920} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4067913666762920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962508549250088} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1964887405190838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4319285323364272} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4319285323364272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1964887405190838} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999922} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4208518828098728} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &1969049190226512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4076342283137640} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4076342283137640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969049190226512} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4158336405674360} - {fileID: 4668444823326956} - {fileID: 495291584774614020} - {fileID: 4141491008080418} - {fileID: 4933885808137586} - {fileID: 4791837563233084} - {fileID: 4350432933487214} m_Father: {fileID: 4598562159639914} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1974583040012928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4141491008080418} - component: {fileID: 33049080783240690} - component: {fileID: 23445952368867570} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4141491008080418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974583040012928} m_LocalRotation: {x: 0.00000002980231, y: 0.00000002980231, z: 0.25881907, w: 0.9659259} m_LocalPosition: {x: -0.043671828, y: -0.015166506, z: 0.3321903} m_LocalScale: {x: 0.007995188, y: 0.0342665, z: 0.12763155} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!33 &33049080783240690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974583040012928} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23445952368867570 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974583040012928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1975551747955990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4536264104739032} - component: {fileID: 33965368936314592} - component: {fileID: 23272246921486102} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4536264104739032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975551747955990} m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243} m_LocalPosition: {x: 0.02430204, y: 0.02570332, z: 0.17311013} m_LocalScale: {x: 0.048866317, y: 0.024465097, z: 0.15523599} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07} --- !u!33 &33965368936314592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975551747955990} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23272246921486102 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975551747955990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1978586846079274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4541812005639262} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4541812005639262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1978586846079274} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1979681852514336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4462598454292932} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4462598454292932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979681852514336} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4582182556687656} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1983375625476152 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4910657653485468} - component: {fileID: 33364299126949320} - component: {fileID: 23357390229919638} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4910657653485468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983375625476152} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.0337, z: 0.0905} m_LocalScale: {x: 0.031048011, y: 0.12177272, z: 0.017378872} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33364299126949320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983375625476152} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23357390229919638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1983375625476152} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1984252607236648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4114737409453350} - component: {fileID: 114248467583472366} - component: {fileID: 82519695362469284} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4114737409453350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984252607236648} m_LocalRotation: {x: 0.00000014960116, y: 0.0000001490116, z: -0.000000018967858, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4872979025524722} m_Father: {fileID: 4598562159639914} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114248467583472366 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984252607236648} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 0} weaponSystem: {fileID: 114105229210530934} IKWeaponManager: {fileID: 114543095779289610} editingAttachments: 0 attachmentInfoGameObject: {fileID: 0} attachmentSlotGameObject: {fileID: 0} weaponAttachmentsMenu: {fileID: 0} attachmentHoverInfoPanelGameObject: {fileID: 0} attachmentHoverInfoText: {fileID: 0} weaponsCamera: {fileID: 0} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 82519695362469284} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Secondary Action Selector attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Push Objects attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1747654662032898} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114317129919609218} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114317129919609218} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Push objects in front of the weapon with a big force. - Name: Attract Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1060044295466210} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114721480907401654} m_MethodName: setAttractionEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114721480907401654} m_MethodName: setAttractionEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Attract objects found in frong of the weapon. - Name: Explode Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1060044295466210} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114317129919609218} m_MethodName: setUseRemoteEventOnObjectsFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114317129919609218} m_MethodName: setPowerEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114317129919609218} m_MethodName: setUseMessageToPushCharactersFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114317129919609218} m_MethodName: setUseRemoteEventOnObjectsFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114317129919609218} m_MethodName: setUseOfPowerPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114317129919609218} m_MethodName: setUseMessageToPushCharactersFoundState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Explode Objects located in front of the weapon. - Name: Vacuum Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1060044295466210} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3892429632744755970} m_MethodName: setVacuumEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3892429632744755970} m_MethodName: setVacuumEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Vacuum pickups and other objects. - Name: Expel Objects attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1060044295466210} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3892429632744755970} m_MethodName: setExpelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 3892429632744755970} m_MethodName: setExpelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114349836476161716} m_MethodName: setCanUseWeaponState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: Expel inventory objects from player's inventory. attachmentPlaceTransform: {fileID: 4462598454292932} offsetAttachmentPlaceTransform: {fileID: 4202708999068786} offsetAttachmentPointTransform: {fileID: 4092696547912974} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4335655995934002} objectToReplace: - {fileID: 0} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &82519695362469284 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984252607236648} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1986888748633564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4087650016154508} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4087650016154508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986888748633564} m_LocalRotation: {x: 0.0011654191, y: -0.030534845, z: -0.010917031, w: 0.99947345} m_LocalPosition: {x: 0.295, y: 1.307, z: 0.248} m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044} m_Children: [] m_Father: {fileID: 4367681770591908} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.095000006, y: -3.5010002, z: -1.2550001} --- !u!1 &1991632346571260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4885064477167380} m_Layer: 0 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4885064477167380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991632346571260} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4146564511855334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1992554147124198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4713581200963206} m_Layer: 0 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4713581200963206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992554147124198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4861598577765500} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &26304422885201377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3278127847288958165} m_Layer: 21 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3278127847288958165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 26304422885201377} m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787} m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 7552053103687835201} m_Father: {fileID: 3978254122392317383} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &103989454247385802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3602372174594721086} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3602372174594721086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103989454247385802} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4435714344833352} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107329620935477310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2701381009950290520} m_Layer: 21 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2701381009950290520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107329620935477310} m_LocalRotation: {x: 0.0000000894069, y: -0.000000067055176, z: -0.00000005215403, w: 1} m_LocalPosition: {x: 0.000044308377, y: 0.0000144457135, z: 0.00001601975} m_LocalScale: {x: 0.10000018, y: 0.10000016, z: 0.1000001} m_Children: - {fileID: 3978254122392317383} - {fileID: 4852776599795890528} m_Father: {fileID: 2474659034822728394} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &127086572773798358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8295694170053171246} m_Layer: 21 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8295694170053171246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127086572773798358} m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634} m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 8525554265955266979} m_Father: {fileID: 855187409639046132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &127367491694289898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3454196885337705616} m_Layer: 21 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3454196885337705616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127367491694289898} m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114} m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 1118433611220762653} m_Father: {fileID: 7749218099736943339} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &131122824898963984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2775577240380602530} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2775577240380602530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131122824898963984} m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947} m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &136906550452450788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80930180824039596} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80930180824039596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136906550452450788} m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628} m_LocalPosition: {x: -0.18600023, y: 1.5160016, z: 0.23800087} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564} --- !u!1 &169827408794201814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 255837267064006985} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &255837267064006985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169827408794201814} m_LocalRotation: {x: 0.12219638, y: -0.0029531892, z: 0.012778726, w: 0.99241936} m_LocalPosition: {x: -0.00000011920929, y: 0.29622626, z: -0.0000005066395} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 4102757452683114527} m_Father: {fileID: 8557539406904814576} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 14.041, y: -0.162, z: 1.4560001} --- !u!1 &210740844768704957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3198610070077854657} m_Layer: 21 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3198610070077854657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 210740844768704957} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 7116536036001067027} m_Father: {fileID: 8923329553609056436} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &212474529680460255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344745107690363986} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344745107690363986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 212474529680460255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &261018497420892471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8030289043898224343} m_Layer: 0 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8030289043898224343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 261018497420892471} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 3428335234786636520} m_Father: {fileID: 7442550413745690225} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &325090222812193724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6004835243008308376} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6004835243008308376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325090222812193724} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: -0.30600035, y: 0.95500046, z: -0.0039997473} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4057511923095043933} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &416523524755194611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5578062590851250204} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5578062590851250204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 416523524755194611} m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623} m_LocalPosition: {x: 0.19999999, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &426728372648291818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8181298386882677162} m_Layer: 0 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8181298386882677162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426728372648291818} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4394630220049342891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &442910609366414323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8737221214159530752} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8737221214159530752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442910609366414323} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 6185357642997177296} m_Father: {fileID: 6520648384429827205} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &518045572129949331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3434819997899226213} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3434819997899226213 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 518045572129949331} m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &521149129089096378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 95899214021702787} m_Layer: 21 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &95899214021702787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521149129089096378} m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934} m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 628348742766120674} m_Father: {fileID: 6637997634766993554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &534605498518635053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2505451049089013679} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2505451049089013679 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534605498518635053} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470009, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7455983092058246819} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &551304857198197048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7131818025606962736} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7131818025606962736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551304857198197048} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.1500005, y: 1.5619999, z: 0.59999996} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &551923173525448251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2483289518073038087} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2483289518073038087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 551923173525448251} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4921479686966558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &586581499581051315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1046070333709924056} m_Layer: 21 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1046070333709924056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 586581499581051315} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 4000456012799235691} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &599772164485129803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7821753144701160573} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7821753144701160573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599772164485129803} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.1500004, y: 1.5610001, z: 0.529} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &658000708734104553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2922464329691527712} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2922464329691527712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 658000708734104553} m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867} m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &665593442484549306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5192848620352410936} - component: {fileID: 4676689159134016899} - component: {fileID: 6549643338323561947} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5192848620352410936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665593442484549306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 4592232713604630} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4676689159134016899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665593442484549306} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6549643338323561947 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665593442484549306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &703102613216630021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6615037746714645081} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6615037746714645081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703102613216630021} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &804216980966948028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6147911640317338224} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6147911640317338224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804216980966948028} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791416, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &822984819421975283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3983195009756035253} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3983195009756035253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 822984819421975283} m_LocalRotation: {x: 0.07062517, y: -0.019649377, z: 0.09740463, w: 0.99254143} m_LocalPosition: {x: 0.0018747898, y: 0.8302277, z: 0.03522166} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 8467811040696967955} m_Father: {fileID: 5208630408122781250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 8.281, y: -1.462, z: 11.104} --- !u!1 &923590376093073057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5454205503570343258} - component: {fileID: 151302106225484962} - component: {fileID: 395752038380251953} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5454205503570343258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923590376093073057} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 4611954024871538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &151302106225484962 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923590376093073057} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &395752038380251953 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 923590376093073057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &993295039302371632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8931789860513452638} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8931789860513452638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993295039302371632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2474659034822728394} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1005647279044707105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3841605135891664209} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3841605135891664209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005647279044707105} m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433} --- !u!1 &1075494528538274722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7116536036001067027} m_Layer: 21 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7116536036001067027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075494528538274722} m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526} m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 3026926234935618724} m_Father: {fileID: 3198610070077854657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1078039562430907410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3220290333119768893} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3220290333119768893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078039562430907410} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000115, y: 1.1300013, z: -0.0709993} m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &1081118004129023637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9034836595326569136} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9034836595326569136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081118004129023637} m_LocalRotation: {x: 0.058743663, y: -0.25778407, z: 0.28325334, w: 0.9218807} m_LocalPosition: {x: 0.0040248483, y: 0.373563, z: 0.020815484} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 8219109497771398706} m_Father: {fileID: 7496864231759336730} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 14.735001, y: -27.197, z: 30.577002} --- !u!1 &1126040711577487454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022658989050804621} - component: {fileID: 2526788142785900265} - component: {fileID: 3345606541015210237} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022658989050804621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126040711577487454} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 4983791384961470} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2526788142785900265 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126040711577487454} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3345606541015210237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126040711577487454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1222251226695113944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8497631533639326085} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8497631533639326085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222251226695113944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3558594907174682930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1412908129711421858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6731145688049275763} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6731145688049275763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1412908129711421858} m_LocalRotation: {x: 0.35360548, y: 0.0021874604, z: -0.007490839, w: 0.93536216} m_LocalPosition: {x: 0.00053184945, y: 0.26669097, z: -0.004172312} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 2469850111022758759} m_Father: {fileID: 1202969510727288503} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 41.417004, y: -0.09200001, z: -0.95300007} --- !u!1 &1424830141279234514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3852257236306483021} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3852257236306483021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424830141279234514} m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841} m_LocalPosition: {x: -0.34900025, y: 1.1120002, z: -0.034999013} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0} --- !u!1 &1483631322444563902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1095432785804736220} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1095432785804736220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483631322444563902} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &1489096642105191193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1840024283977914575} - component: {fileID: 2799214770598549537} - component: {fileID: 1366578201296217043} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1840024283977914575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489096642105191193} m_LocalRotation: {x: 0.0000002549698, y: 0.00000017881392, z: -0.00000016648193, w: 1} m_LocalPosition: {x: 0, y: -0.00607, z: 0.188} m_LocalScale: {x: 0.0645194, y: 0.02526861, z: 0.19499029} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2799214770598549537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489096642105191193} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1366578201296217043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489096642105191193} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1501295902653848304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224475758033222029} m_Layer: 0 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224475758033222029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1501295902653848304} m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266} m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 1845226455550534848} - {fileID: 4922695771294407641} - {fileID: 4098168520424202331} - {fileID: 628407943298775950} - {fileID: 5843909585053357354} m_Father: {fileID: 5584809582922968851} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1533816630119416528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7455983092058246819} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7455983092058246819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533816630119416528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8349795941969637794} - {fileID: 2505451049089013679} m_Father: {fileID: 4860577105147432} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543112237828869327 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9101144323193986210} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9101144323193986210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543112237828869327} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1605613812057658189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8762769238745595671} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8762769238745595671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605613812057658189} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &1611083408169845955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7488129241917743928} m_Layer: 21 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7488129241917743928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611083408169845955} m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474} m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 5799355274103220977} m_Father: {fileID: 8326701684527918676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1741785818912651464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4359467253430779224} - component: {fileID: 7089542328228013587} - component: {fileID: 4440149599383811295} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4359467253430779224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741785818912651464} m_LocalRotation: {x: 0.70710695, y: 0.0000002384185, z: 0.0000002384185, w: 0.70710665} m_LocalPosition: {x: 0.00003, y: 0.05456, z: -0.01186} m_LocalScale: {x: 0.04294227, y: 0.11253248, z: 0.033502966} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7089542328228013587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741785818912651464} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4440149599383811295 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741785818912651464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1818771583323850610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8694067958854012502} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8694067958854012502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818771583323850610} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316148, z: 0.25054643} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1843596639184295065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403819344177430743} m_Layer: 21 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1403819344177430743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1843596639184295065} m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347} m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 6889934696008992262} m_Father: {fileID: 3526338882868593187} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855184497073113469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5116328344647768209} m_Layer: 21 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5116328344647768209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855184497073113469} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 6155162535864641307} m_Father: {fileID: 8923329553609056436} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1921114915594821416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8294613422471634146} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8294613422471634146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921114915594821416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4597248451572236} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1972223980487318643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5915256832474565522} m_Layer: 0 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5915256832474565522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972223980487318643} m_LocalRotation: {x: -0.035519242, y: 0.56027716, z: -0.052105993, w: 0.8259013} m_LocalPosition: {x: 0.018566206, y: 0.3255877, z: -0.05087082} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 5017898377959076096} m_Father: {fileID: 5843909585053357354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2002331442687638750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4393682764058219829} m_Layer: 0 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4393682764058219829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2002331442687638750} m_LocalRotation: {x: 0.022952553, y: -0.33920303, z: 0.56355405, w: 0.75287545} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 2511820643971228930} m_Father: {fileID: 8783701241692974660} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2080332242061559723 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 304946144108069490} - component: {fileID: 7566723378211902982} - component: {fileID: 2343471893576992117} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &304946144108069490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080332242061559723} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 4611954024871538} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7566723378211902982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080332242061559723} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2343471893576992117 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080332242061559723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2093348795318014914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2864571000962801750} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2864571000962801750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093348795318014914} m_LocalRotation: {x: -0.0636615, y: 0, z: 0, w: 0.9979716} m_LocalPosition: {x: 0.000011697403, y: 1.67, z: 0.2} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -7.3, y: 0, z: 0} --- !u!1 &2100693415967948120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1898002074565519204} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1898002074565519204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100693415967948120} m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683} m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982} m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0} --- !u!1 &2156664088489432419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3318325507802949072} m_Layer: 0 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3318325507802949072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2156664088489432419} m_LocalRotation: {x: 0.5834377, y: 0.05590999, z: -0.07024093, w: 0.8071808} m_LocalPosition: {x: -0.055477798, y: 0.36473358, z: -0.029844165} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 2931214414458891226} m_Father: {fileID: 7607483438332803033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2170503379347373044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6184027048464337122} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6184027048464337122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2170503379347373044} m_LocalRotation: {x: -5.229593e-12, y: -1, z: 0.000000029827408, w: 6.975821e-10} m_LocalPosition: {x: -0.10200056, y: 1.5040044, z: -0.033998527} m_LocalScale: {x: 1.0000033, y: 1.0000005, z: 1.0000033} m_Children: - {fileID: 2957091055419144126} m_Father: {fileID: 4384299106772140} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &2180204673553953492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7018426041537301914} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7018426041537301914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2180204673553953492} m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4921479686966558} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2193737952052127804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9214188729207920292} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9214188729207920292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2193737952052127804} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2206461758323193113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1202969510727288503} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1202969510727288503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2206461758323193113} m_LocalRotation: {x: 0.47494155, y: 0.11946489, z: -0.06126715, w: 0.86971545} m_LocalPosition: {x: 0.0015955921, y: 0.59669346, z: 0.03055074} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 6731145688049275763} m_Father: {fileID: 4271958597147533123} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 57.221004, y: 16.041, z: 0.731} --- !u!1 &2279088865287059175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7715483763217638168} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7715483763217638168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2279088865287059175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8894971041067424797} - {fileID: 474268653805175080} m_Father: {fileID: 4794219864173204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2312053630268066816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9008453924900236745} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9008453924900236745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2312053630268066816} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 4371318930199605649} m_Father: {fileID: 6520648384429827205} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2342423216565712762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8922994817127185932} m_Layer: 21 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8922994817127185932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2342423216565712762} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4096942825035206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2398609597540367796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367058378475698766} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367058378475698766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2398609597540367796} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300022, y: 1.3320007, z: 0.5600003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &2432833339484027618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2511820643971228930} m_Layer: 0 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2511820643971228930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2432833339484027618} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4000023374320852503} m_Father: {fileID: 4393682764058219829} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2487489005710038631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 292892110932546517} m_Layer: 0 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &292892110932546517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2487489005710038631} m_LocalRotation: {x: 0.27125406, y: -0.0550564, z: -0.10184482, w: 0.9555196} m_LocalPosition: {x: -0.010612782, y: 0.6797607, z: -0.008189067} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 4597422220416964529} m_Father: {fileID: 628407943298775950} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2509905497769630236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2622889476112094756} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2622889476112094756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2509905497769630236} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300035, y: 1.5040015, z: 0.26900014} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &2523341029298492851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 855187409639046132} m_Layer: 21 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &855187409639046132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2523341029298492851} m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637} m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 8295694170053171246} m_Father: {fileID: 6155162535864641307} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2537023840138737859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6185357642997177296} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6185357642997177296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537023840138737859} m_LocalRotation: {x: 0.49950665, y: 0.056977138, z: 0.059734527, w: 0.862368} m_LocalPosition: {x: -0.0088027865, y: 0.69573253, z: 0.031509608} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 3098246064231605877} m_Father: {fileID: 8737221214159530752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2572018618105910892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8326701684527918676} m_Layer: 21 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8326701684527918676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2572018618105910892} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 7488129241917743928} m_Father: {fileID: 3978254122392317383} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2580297504796646221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7831200063665997842} m_Layer: 21 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7831200063665997842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2580297504796646221} m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712} m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 2627678454545673125} m_Father: {fileID: 8923329553609056436} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2582975374292485655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2474659034822728394} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2474659034822728394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2582975374292485655} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 2701381009950290520} - {fileID: 8931789860513452638} m_Father: {fileID: 4266298061369454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2600718599864118500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3738428770363399772} m_Layer: 0 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3738428770363399772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2600718599864118500} m_LocalRotation: {x: -0.4889248, y: -0.4051763, z: 0.7714826, w: 0.03999159} m_LocalPosition: {x: -0.016, y: -0.0448, z: -0.0814} m_LocalScale: {x: 0.10000011, y: 0.1000001, z: 0.10000004} m_Children: - {fileID: 6520648384429827205} - {fileID: 4394630220049342891} m_Father: {fileID: 4885753812789006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 35.878002, y: -76.179, z: 145.58801} --- !u!1 &2677234401703658757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2737760525322230330} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2737760525322230330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2677234401703658757} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2679253832950490078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8710624183240736683} m_Layer: 0 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8710624183240736683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2679253832950490078} m_LocalRotation: {x: 0.20048195, y: -0.09389687, z: -0.0065827337, w: 0.9751652} m_LocalPosition: {x: -0.010713568, y: 0.3016593, z: -0.017326571} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 1127683612523536637} m_Father: {fileID: 9020335486733027348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2696206690923119535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4057511923095043933} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4057511923095043933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2696206690923119535} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5771974573337425410} - {fileID: 6004835243008308376} - {fileID: 8128430335207629735} m_Father: {fileID: 4384299106772140} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2698668768157101507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4161934009009419993} - component: {fileID: 1158004619135084324} - component: {fileID: 8927015083005868080} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4161934009009419993 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2698668768157101507} m_LocalRotation: {x: -0.098860815, y: 0.00000014901595, z: -0.00000014529054, w: 0.99510133} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 4867499218746664} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.347, y: 0, z: 0} --- !u!33 &1158004619135084324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2698668768157101507} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8927015083005868080 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2698668768157101507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2780988490204632810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8302273281034900838} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8302273281034900838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2780988490204632810} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6794632789027297781} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2788015442993317506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033316135844387721} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033316135844387721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2788015442993317506} m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703} m_LocalPosition: {x: -0.1500005, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0} --- !u!1 &2791497956706433411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3132397291719978278} m_Layer: 21 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3132397291719978278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2791497956706433411} m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012} m_LocalPosition: {x: -1.028, y: 2.287, z: -1.241} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 237874180065751132} - {fileID: 1166301159206717040} m_Father: {fileID: 5156377165201547003} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2808333901932111188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3978254122392317383} m_Layer: 21 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3978254122392317383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2808333901932111188} m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032} m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 3278127847288958165} - {fileID: 8326701684527918676} - {fileID: 493073220252575100} - {fileID: 2282688209563719448} - {fileID: 2765670960563508761} m_Father: {fileID: 2701381009950290520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2838858145249044408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8783701241692974660} m_Layer: 0 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8783701241692974660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2838858145249044408} m_LocalRotation: {x: 0.269381, y: -0.13786225, z: -0.8962089, w: 0.3244034} m_LocalPosition: {x: -1.3550639, y: 2.0078096, z: -1.1271243} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8249093834658270566} - {fileID: 4393682764058219829} m_Father: {fileID: 5584809582922968851} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2849103913125521656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7203452605184562076} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7203452605184562076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2849103913125521656} m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116, w: 1} m_LocalPosition: {x: -0, y: -0, z: -3.12} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 344452353975073314} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63} --- !u!1 &2870778717131310915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 371555994779902980} m_Layer: 21 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &371555994779902980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2870778717131310915} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4789330891404896171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2900466802530402385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8894971041067424797} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8894971041067424797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2900466802530402385} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7715483763217638168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2932422650972993373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3428335234786636520} m_Layer: 0 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3428335234786636520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2932422650972993373} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 8030289043898224343} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2935884615071850594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5889243952032850700} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5889243952032850700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2935884615071850594} m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433} --- !u!1 &3082388113331628800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8771824043328194352} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8771824043328194352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3082388113331628800} m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533} m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4597248451572236} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3168293192049481086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7186189423991410297} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7186189423991410297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3168293192049481086} m_LocalRotation: {x: 0.25085545, y: 0.0017963419, z: 0.026195949, w: 0.9676684} m_LocalPosition: {x: -0.004170421, y: 0.28850612, z: -0.014744133} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 4963884912430420836} m_Father: {fileID: 3098246064231605877} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3262021370946535002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4050865191435303799} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4050865191435303799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262021370946535002} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3343057074198078282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8285980121191664787} m_Layer: 0 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8285980121191664787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3343057074198078282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3139102699805590234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3350677655362171065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3666028516836690629} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3666028516836690629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3350677655362171065} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4029884070966696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3455536676441931089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7575389609503361626} - component: {fileID: 4512398239531810301} - component: {fileID: 7503006633437769539} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7575389609503361626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3455536676441931089} m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 4198364448371906} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0} --- !u!33 &4512398239531810301 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3455536676441931089} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7503006633437769539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3455536676441931089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3491941423689587074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5253007293686367688} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5253007293686367688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3491941423689587074} m_LocalRotation: {x: -0.043577887, y: 0.043577887, z: 0.0019026523, w: 0.99809736} m_LocalPosition: {x: -0.1680001, y: 1.5559999, z: 0.479} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: 5, z: 0} --- !u!1 &3530215004846850321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3026926234935618724} m_Layer: 21 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3026926234935618724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3530215004846850321} m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961} m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 881922344799447644} m_Father: {fileID: 7116536036001067027} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3624964405890066741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7442550413745690225} m_Layer: 0 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7442550413745690225 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3624964405890066741} m_LocalRotation: {x: -0.022952486, y: -0.33920282, z: 0.56355435, w: -0.75287527} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 8030289043898224343} m_Father: {fileID: 4394630220049342891} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3640732797181236260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4922695771294407641} m_Layer: 0 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4922695771294407641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3640732797181236260} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 7607483438332803033} m_Father: {fileID: 1224475758033222029} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3668489453781219080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9124896980456290695} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9124896980456290695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3668489453781219080} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4637949631530089104} - {fileID: 1291289276587600342} m_Father: {fileID: 4384299106772140} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3702734370506758512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6208519834236103371} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6208519834236103371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3702734370506758512} m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703} m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0} --- !u!1 &3779352779451651046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2265068512668098223} - component: {fileID: 1907983208030335700} - component: {fileID: 1052106464180360795} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2265068512668098223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3779352779451651046} m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722} m_LocalPosition: {x: -0, y: 0.0456, z: 0} m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516} m_Children: [] m_Father: {fileID: 4593827169821678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0} --- !u!33 &1907983208030335700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3779352779451651046} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1052106464180360795 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3779352779451651046} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3788036370660931209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8865654957985117502} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8865654957985117502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3788036370660931209} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: 0.23700033, y: 1.2840002, z: 0.30100074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3798727574355499265 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9098495830446269998} m_Layer: 21 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9098495830446269998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3798727574355499265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5945876584389345759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3844461808349830844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6637997634766993554} m_Layer: 21 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6637997634766993554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3844461808349830844} m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437} m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 95899214021702787} m_Father: {fileID: 2352394060504761649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3897472775824942082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8525554265955266979} m_Layer: 21 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8525554265955266979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3897472775824942082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8295694170053171246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3902682608810219393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3098246064231605877} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3098246064231605877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3902682608810219393} m_LocalRotation: {x: 0.59492856, y: -0.0028537568, z: -0.013077966, w: 0.8036671} m_LocalPosition: {x: -0.0075248405, y: 0.36736324, z: 0.005663112} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 7186189423991410297} m_Father: {fileID: 6185357642997177296} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3912128299215561485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2659879759139747546} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2659879759139747546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3912128299215561485} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3929734993861770911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740572256442969910} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740572256442969910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3929734993861770911} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3945658281661560057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456885787704124514} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1456885787704124514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3945658281661560057} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6794632789027297781} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3963116929127823011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4271958597147533123} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4271958597147533123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3963116929127823011} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 1202969510727288503} m_Father: {fileID: 6520648384429827205} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4044794949028089849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2931214414458891226} m_Layer: 0 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2931214414458891226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4044794949028089849} m_LocalRotation: {x: 0.27804586, y: -0.024317343, z: -0.02038902, w: 0.9600435} m_LocalPosition: {x: -0.02277907, y: 0.28381294, z: -0.0023142397} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 4154883945843355003} m_Father: {fileID: 3318325507802949072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4073150174001967565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7780249014665517100} - component: {fileID: 5969343147840615737} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7780249014665517100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4073150174001967565} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4096942825035206} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5969343147840615737 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4073150174001967565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 1166301159206717040} - {fileID: 8152764174288609408} - {fileID: 1312265419821153364} - {fileID: 3132397291719978278} - {fileID: 870995517792714042} - {fileID: 4000456012799235691} - {fileID: 1046070333709924056} - {fileID: 4852776599795890528} - {fileID: 5156377165201547003} - {fileID: 8923329553609056436} - {fileID: 3198610070077854657} - {fileID: 7116536036001067027} - {fileID: 3026926234935618724} - {fileID: 881922344799447644} - {fileID: 2352394060504761649} - {fileID: 6637997634766993554} - {fileID: 95899214021702787} - {fileID: 628348742766120674} - {fileID: 2748047186451777896} - {fileID: 784784404343105148} - {fileID: 3526338882868593187} - {fileID: 1403819344177430743} - {fileID: 7831200063665997842} - {fileID: 2627678454545673125} - {fileID: 6102798120897761022} - {fileID: 5116328344647768209} - {fileID: 6155162535864641307} - {fileID: 855187409639046132} - {fileID: 8295694170053171246} - {fileID: 2701381009950290520} - {fileID: 3978254122392317383} - {fileID: 493073220252575100} - {fileID: 6556525656204601662} - {fileID: 9146776677525282967} - {fileID: 5945876584389345759} - {fileID: 3278127847288958165} - {fileID: 7552053103687835201} - {fileID: 7749218099736943339} - {fileID: 3454196885337705616} - {fileID: 2282688209563719448} - {fileID: 3482103619725166478} - {fileID: 7122068918728142417} - {fileID: 4789330891404896171} - {fileID: 8326701684527918676} - {fileID: 7488129241917743928} - {fileID: 5799355274103220977} - {fileID: 677435897718025699} - {fileID: 2765670960563508761} - {fileID: 6701427974657303579} - {fileID: 8661172600086227254} m_BlendShapeWeights: [] m_RootBone: {fileID: 2701381009950290520} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &4105978925605903610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6794632789027297781} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6794632789027297781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4105978925605903610} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 854106933945281284} - {fileID: 8302273281034900838} - {fileID: 1456885787704124514} m_Father: {fileID: 4860577105147432} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4112087206735103416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8557539406904814576} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8557539406904814576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4112087206735103416} m_LocalRotation: {x: 0.6363123, y: 0.04958982, z: 0.06257116, w: 0.76728904} m_LocalPosition: {x: -0.014704348, y: 0.4235832, z: 0.0014395118} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 255837267064006985} m_Father: {fileID: 4371318930199605649} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 75.993004, y: 40.045002, z: 41.105003} --- !u!1 &4131566580883577938 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8349795941969637794} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8349795941969637794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4131566580883577938} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001402} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7455983092058246819} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4153526443983779507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4371318930199605649} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4371318930199605649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4153526443983779507} m_LocalRotation: {x: 0.45949793, y: 0.006979911, z: 0.1389619, w: 0.87721294} m_LocalPosition: {x: -0.007235366, y: 0.7711226, z: 0.017463818} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 8557539406904814576} m_Father: {fileID: 9008453924900236745} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 53.535004, y: 13.620001, z: 24.897001} --- !u!1 &4165519999060857688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8128430335207629735} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8128430335207629735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4165519999060857688} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2370003, y: 1.1300001, z: 0.34400085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4057511923095043933} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4171489822091383657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8923329553609056436} m_Layer: 21 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8923329553609056436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4171489822091383657} m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266} m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 5116328344647768209} - {fileID: 2352394060504761649} - {fileID: 3198610070077854657} - {fileID: 2748047186451777896} - {fileID: 7831200063665997842} m_Father: {fileID: 5156377165201547003} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4203713719725407194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 620190516820578276} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &620190516820578276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4203713719725407194} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4234555933349374640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 518630680961801597} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &518630680961801597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4234555933349374640} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4240674512866388784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8367531279269160223} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8367531279269160223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4240674512866388784} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000695} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4150678870491654} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &4278583123199873873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7325786786767612007} m_Layer: 21 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7325786786767612007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4278583123199873873} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 881922344799447644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4301416745024181906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118433611220762653} m_Layer: 21 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118433611220762653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4301416745024181906} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3454196885337705616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4308991776502122039 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2542120981285029209} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2542120981285029209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4308991776502122039} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600021, y: 1.5160018, z: 0.23800084} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &4339203183769446390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2627678454545673125} m_Layer: 21 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2627678454545673125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4339203183769446390} m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154} m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 6102798120897761022} m_Father: {fileID: 7831200063665997842} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4398391613110147463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4723000023093165931} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4723000023093165931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4398391613110147463} m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255} m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999937} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0} --- !u!1 &4403384319001961759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4597422220416964529} m_Layer: 0 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4597422220416964529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4403384319001961759} m_LocalRotation: {x: 0.46421653, y: 0.00080761715, z: 0.013361477, w: 0.88562065} m_LocalPosition: {x: -0.039044123, y: 0.31421036, z: -0.0178639} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 3139102699805590234} m_Father: {fileID: 292892110932546517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4419883517762488888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2352394060504761649} m_Layer: 21 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2352394060504761649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4419883517762488888} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 6637997634766993554} m_Father: {fileID: 8923329553609056436} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4467941296983307734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8467811040696967955} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8467811040696967955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4467941296983307734} m_LocalRotation: {x: 0.22037052, y: 0.0089278035, z: -0.0039757174, w: 0.9753673} m_LocalPosition: {x: -0.00027713552, y: 0.31833208, z: 0.0031748042} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 3558594907174682930} m_Father: {fileID: 3983195009756035253} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 25.465002, y: 0.994, z: -0.24200001} --- !u!1 &4517013146378515714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6783385803209463344} - component: {fileID: 8496679472485985900} - component: {fileID: 4209972985018392244} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6783385803209463344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4517013146378515714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.016000478, y: 0.084700964, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.015167576, z: 0.013995659} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8496679472485985900 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4517013146378515714} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4209972985018392244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4517013146378515714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4553328015812628500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6525594062095293652} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6525594062095293652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4553328015812628500} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &4574180533225999313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6534742495975629458} - component: {fileID: 1932881413788010031} - component: {fileID: 8623644805479229783} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6534742495975629458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4574180533225999313} m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677} m_LocalPosition: {x: 0.00003, y: 0.07738, z: 0.05747} m_LocalScale: {x: 0.042942096, y: 0.25062335, z: 0.012132389} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1932881413788010031 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4574180533225999313} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8623644805479229783 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4574180533225999313} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4617128208782483025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5017898377959076096} m_Layer: 0 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5017898377959076096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4617128208782483025} m_LocalRotation: {x: 0.40564552, y: -0.0077685877, z: 0.0068622963, w: 0.9139718} m_LocalPosition: {x: 0.020788144, y: 0.41679665, z: 0.00013357401} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 6593899672391818449} m_Father: {fileID: 5915256832474565522} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4665270598008833766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8661172600086227254} m_Layer: 21 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8661172600086227254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4665270598008833766} m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663} m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 2186576632457242872} m_Father: {fileID: 6701427974657303579} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4778903022574215244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7552053103687835201} m_Layer: 21 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7552053103687835201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4778903022574215244} m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618} m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 7749218099736943339} m_Father: {fileID: 3278127847288958165} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4849637056683068020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6520648384429827205} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6520648384429827205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4849637056683068020} m_LocalRotation: {x: 0.90303475, y: -0.3388257, z: -0.25344777, w: -0.07409264} m_LocalPosition: {x: 0.218, y: 0.261, z: 0.108} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 5208630408122781250} - {fileID: 9008453924900236745} - {fileID: 4271958597147533123} - {fileID: 8737221214159530752} - {fileID: 7496864231759336730} m_Father: {fileID: 3738428770363399772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 197.792, y: 25.340988, z: 37.10199} --- !u!1 &4905488767267040626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8219109497771398706} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8219109497771398706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4905488767267040626} m_LocalRotation: {x: 0.45646036, y: -0.040763605, z: 0.0010832368, w: 0.88880885} m_LocalPosition: {x: 0.00000011920929, y: 0.4256245, z: 0.00000017881393} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 6937285507303059413} m_Father: {fileID: 9034836595326569136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 54.243004, y: -7.0260005, z: -3.4620001} --- !u!1 &4933584939034741749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7385460995638372379} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7385460995638372379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4933584939034741749} m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001} --- !u!1 &5005033473496758509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7350514154236663731} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7350514154236663731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5005033473496758509} m_LocalRotation: {x: -2.0816683e-17, y: 5.9117156e-12, z: -2.9558578e-12, w: 1} m_LocalPosition: {x: -0.0000010832216, y: -0.000001937151, z: 0.10000047} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 4393971431189230047} - {fileID: 2929442536831304132} - {fileID: 4723000023093165931} - {fileID: 1740572256442969910} - {fileID: 8865654957985117502} - {fileID: 1980106918347623764} m_Father: {fileID: 4860577105147432} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5010172077897916645 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7496864231759336730} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7496864231759336730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5010172077897916645} m_LocalRotation: {x: 0.40604588, y: -0.6274409, z: -0.42881164, w: 0.5075088} m_LocalPosition: {x: 0.2698543, y: 0.4298663, z: -0.01206018} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 9034836595326569136} m_Father: {fileID: 6520648384429827205} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -7.2360005, y: -96.78001, z: -72.246} --- !u!1 &5038705476819422401 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3558594907174682930} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3558594907174682930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5038705476819422401} m_LocalRotation: {x: 0.54177195, y: -0.024973992, z: -0.081989534, w: 0.83614427} m_LocalPosition: {x: -0.0009279824, y: 0.2790239, z: -0.015392877} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 8497631533639326085} m_Father: {fileID: 8467811040696967955} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 64.409004, y: -17.6, z: -22.339} --- !u!1 &5072070590102056936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4664784753436083782} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4664784753436083782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072070590102056936} m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: 0.15000056, y: 1.5610005, z: 0.5289999} m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0} --- !u!1 &5084350039182757762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4637949631530089104} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4637949631530089104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5084350039182757762} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490003, y: 1.1120008, z: 0.0030003416} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9124896980456290695} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &5184165749196088113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3690877913536686462} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3690877913536686462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5184165749196088113} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.2700005, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &5253680175032026189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 784784404343105148} m_Layer: 21 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &784784404343105148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5253680175032026189} m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962} m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 3526338882868593187} m_Father: {fileID: 2748047186451777896} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5294824407311800955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2870576998840015049} m_Layer: 0 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2870576998840015049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5294824407311800955} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 1364474807850447746} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5347860880551436794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5208630408122781250} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5208630408122781250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5347860880551436794} m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787} m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 3983195009756035253} m_Father: {fileID: 6520648384429827205} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5465251435916583348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 854106933945281284} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &854106933945281284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5465251435916583348} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6794632789027297781} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5510270889418179134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6198232069957648104} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6198232069957648104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5510270889418179134} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5528399749963738311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 881922344799447644} m_Layer: 21 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &881922344799447644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5528399749963738311} m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264} m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 7325786786767612007} m_Father: {fileID: 3026926234935618724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5552362342858959558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6889934696008992262} m_Layer: 21 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6889934696008992262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5552362342858959558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1403819344177430743} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5575123228663221907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8915102390332395330} m_Layer: 21 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8915102390332395330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5575123228663221907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 677435897718025699} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5642588502698663859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1566551921307475630} - component: {fileID: 2110734950511161692} - component: {fileID: 7307504452349559608} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1566551921307475630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5642588502698663859} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0.016, y: 0.0847, z: 0.172} m_LocalScale: {x: 0.0077702007, y: 0.0151675865, z: 0.013995702} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2110734950511161692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5642588502698663859} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7307504452349559608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5642588502698663859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5645857594622348423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1291289276587600342} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1291289276587600342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5645857594622348423} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500069} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9124896980456290695} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &5663292556554049055 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8249093834658270566} m_Layer: 0 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8249093834658270566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5663292556554049055} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8783701241692974660} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5669189458334230607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6155162535864641307} m_Layer: 21 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6155162535864641307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5669189458334230607} m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235} m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 855187409639046132} m_Father: {fileID: 5116328344647768209} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5686031710080648199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8370410427573323677} m_Layer: 0 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8370410427573323677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5686031710080648199} m_LocalRotation: {x: 0.31390855, y: -0.0025007937, z: 0.007392428, w: 0.9494212} m_LocalPosition: {x: -0.024399424, y: 0.23876643, z: -0.020346053} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 2030418837140919323} m_Father: {fileID: 8875869505822235404} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5703692988656297800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1312265419821153364} m_Layer: 21 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1312265419821153364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5703692988656297800} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 8152764174288609408} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5719132724247422315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4550595902062384892} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4550595902062384892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5719132724247422315} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.1180002, y: 1.4610007, z: 0.46500024} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &5782534909179946860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5362842772746083445} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5362842772746083445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5782534909179946860} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.003000109} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4150678870491654} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5813265523171933423 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495291584774614020} - component: {fileID: 5498939349644550677} - component: {fileID: 5429021361063271499} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &495291584774614020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5813265523171933423} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.05170172, y: 0.009403438, z: 0.3005802} m_LocalScale: {x: 0.007995179, y: 0.023458475, z: 0.19895513} m_Children: [] m_Father: {fileID: 4076342283137640} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5498939349644550677 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5813265523171933423} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5429021361063271499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5813265523171933423} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5839290217941369600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 237874180065751132} m_Layer: 21 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &237874180065751132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5839290217941369600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3132397291719978278} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5857299628847718117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9001210040945736485} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9001210040945736485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5857299628847718117} m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &5937525156207875968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 870995517792714042} m_Layer: 21 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &870995517792714042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5937525156207875968} m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753} m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4000456012799235691} m_Father: {fileID: 4852776599795890528} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5968836248078788690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1459619419669879857} - component: {fileID: 433200766141318631} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1459619419669879857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5968836248078788690} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 1364474807850447746} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &433200766141318631 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5968836248078788690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 4393682764058219829} - {fileID: 2511820643971228930} - {fileID: 4000023374320852503} - {fileID: 8783701241692974660} - {fileID: 7442550413745690225} - {fileID: 8030289043898224343} - {fileID: 3428335234786636520} - {fileID: 4394630220049342891} - {fileID: 5584809582922968851} - {fileID: 1224475758033222029} - {fileID: 4098168520424202331} - {fileID: 8875869505822235404} - {fileID: 8370410427573323677} - {fileID: 2030418837140919323} - {fileID: 4922695771294407641} - {fileID: 7607483438332803033} - {fileID: 3318325507802949072} - {fileID: 2931214414458891226} - {fileID: 628407943298775950} - {fileID: 292892110932546517} - {fileID: 4597422220416964529} - {fileID: 3139102699805590234} - {fileID: 5843909585053357354} - {fileID: 5915256832474565522} - {fileID: 5017898377959076096} - {fileID: 1845226455550534848} - {fileID: 9020335486733027348} - {fileID: 8710624183240736683} - {fileID: 1127683612523536637} - {fileID: 3738428770363399772} - {fileID: 6520648384429827205} - {fileID: 4271958597147533123} - {fileID: 1202969510727288503} - {fileID: 6731145688049275763} - {fileID: 2469850111022758759} - {fileID: 5208630408122781250} - {fileID: 3983195009756035253} - {fileID: 8467811040696967955} - {fileID: 3558594907174682930} - {fileID: 8737221214159530752} - {fileID: 6185357642997177296} - {fileID: 3098246064231605877} - {fileID: 7186189423991410297} - {fileID: 9008453924900236745} - {fileID: 4371318930199605649} - {fileID: 8557539406904814576} - {fileID: 255837267064006985} - {fileID: 7496864231759336730} - {fileID: 9034836595326569136} - {fileID: 8219109497771398706} m_BlendShapeWeights: [] m_RootBone: {fileID: 3738428770363399772} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &5970890726370514106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4078337469501648567} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4078337469501648567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5970890726370514106} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: -0.18200013, y: 1.5180016, z: 0.2890006} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &5973002839376926143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5897753640036370013} m_Layer: 0 m_Name: Spline Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5897753640036370013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5973002839376926143} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.23049e-12, y: -0.0000016996983, z: 0.10000046} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7309592799826645361} - {fileID: 2205041218794403502} - {fileID: 3852257236306483021} - {fileID: 4284840023710409936} - {fileID: 7689080059357340721} - {fileID: 80930180824039596} m_Father: {fileID: 4384299106772140} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6003495554912382224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2515164194571391472} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2515164194571391472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6003495554912382224} m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966} m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4741218520036866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82} --- !u!1 &6069527099829032280 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5945876584389345759} m_Layer: 21 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5945876584389345759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6069527099829032280} m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072} m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 9098495830446269998} m_Father: {fileID: 9146776677525282967} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6218849713046555813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5984886074978514084} - component: {fileID: 3523376574703826382} - component: {fileID: 2215528272150743006} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5984886074978514084 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6218849713046555813} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197} m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947} m_Children: [] m_Father: {fileID: 4928328283385884} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3523376574703826382 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6218849713046555813} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2215528272150743006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6218849713046555813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6327629272763216489 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6556525656204601662} m_Layer: 21 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6556525656204601662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6327629272763216489} m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835} m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 9146776677525282967} m_Father: {fileID: 493073220252575100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6332892057166863601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4102757452683114527} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4102757452683114527 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6332892057166863601} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 255837267064006985} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6347151731390394270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5584809582922968851} m_Layer: 0 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5584809582922968851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6347151731390394270} m_LocalRotation: {x: -0.5678888, y: 0.0053028874, z: -0.34480324, w: 0.74738544} m_LocalPosition: {x: 0.0323, y: -0.048, z: -0.1302} m_LocalScale: {x: 0.1, y: 0.10000004, z: 0.10000001} m_Children: - {fileID: 1224475758033222029} - {fileID: 8783701241692974660} m_Father: {fileID: 4642725618808526} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6353701556444289289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1845226455550534848} m_Layer: 0 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1845226455550534848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6353701556444289289} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 9020335486733027348} m_Father: {fileID: 1224475758033222029} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6358009638521236945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3139102699805590234} m_Layer: 0 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3139102699805590234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6358009638521236945} m_LocalRotation: {x: 0.3088573, y: -0.053142488, z: -0.062411394, w: 0.9475695} m_LocalPosition: {x: -0.008881928, y: 0.27561718, z: 0.0011260211} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 8285980121191664787} m_Father: {fileID: 4597422220416964529} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6372872281753026539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7893966612324865134} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7893966612324865134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6372872281753026539} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &6387256832277889703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7749218099736943339} m_Layer: 21 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7749218099736943339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6387256832277889703} m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398} m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 3454196885337705616} m_Father: {fileID: 7552053103687835201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6394198005247940770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5956178008331802235} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5956178008331802235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6394198005247940770} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9208954750637468033} m_Father: {fileID: 2957091055419144126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6431479180677975592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4393971431189230047} - component: {fileID: 6129290898625497566} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4393971431189230047 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6431479180677975592} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6129290898625497566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6431479180677975592} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2929442536831304132} - {fileID: 4723000023093165931} - {fileID: 1740572256442969910} - {fileID: 8865654957985117502} - {fileID: 1980106918347623764} selectedIndex: 15 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.00071804423, y: -0.018376712, z: -0.02653025} - {x: 0.00938933, y: -0.018377513, z: -0.117895} - {x: 0.019638883, y: -0.018376613, z: -0.14030358} - {x: 0.03587751, y: -0.018375188, z: -0.17580608} - {x: 0.052478075, y: -0.00090223923, z: -0.17906865} - {x: 0.13780981, y: -0.019160658, z: -0.17516352} - {x: 0.20057566, y: -0.032590657, z: -0.1722911} - {x: 0.26380375, y: -0.020997114, z: -0.09988159} - {x: 0.2927103, y: 0.029723272, z: -0.07584816} - {x: 0.32194498, y: 0.0810194, z: -0.051541924} - {x: 0.3362573, y: 0.12917297, z: -0.052283145} - {x: 0.33547315, y: 0.19553447, z: -0.027925164} - {x: 0.3345268, y: 0.27562165, z: 0.0014708303} - {x: 0.31938067, y: 0.3277613, z: -0.00797236} - {x: 0.29319233, y: 0.38503265, z: 0.01038304} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &6433061345211211189 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9034662329547255513} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9034662329547255513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6433061345211211189} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &6515470792266159397 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7122068918728142417} m_Layer: 21 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7122068918728142417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6515470792266159397} m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319} m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4789330891404896171} m_Father: {fileID: 3482103619725166478} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6526266866280334116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5889127771381963973} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5889127771381963973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6526266866280334116} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6529547603586940824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9124012181593783788} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9124012181593783788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6529547603586940824} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6535175842332126551 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3482103619725166478} m_Layer: 21 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3482103619725166478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6535175842332126551} m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291} m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 7122068918728142417} m_Father: {fileID: 2282688209563719448} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6555017043323908974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512108612384557119} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5512108612384557119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6555017043323908974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2469850111022758759} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6573064033889463609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4098168520424202331} m_Layer: 0 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4098168520424202331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6573064033889463609} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 8875869505822235404} m_Father: {fileID: 1224475758033222029} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6599891750921208012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9208954750637468033} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9208954750637468033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6599891750921208012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5956178008331802235} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6640852665720434689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5771974573337425410} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5771974573337425410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6640852665720434689} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.3490004, y: 1.1120005, z: 0.06300064} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4057511923095043933} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &6702070329769333663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2469850111022758759} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2469850111022758759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6702070329769333663} m_LocalRotation: {x: 0.2204941, y: -0.004198003, z: 0.013242094, w: 0.9752894} m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 5512108612384557119} m_Father: {fileID: 6731145688049275763} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 25.480001, y: -0.149, z: 1.5220001} --- !u!1 &6725570208559584828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7763219100477890394} - component: {fileID: 1156197313461420639} - component: {fileID: 2837329880184297991} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7763219100477890394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6725570208559584828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028} m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516} m_Children: [] m_Father: {fileID: 4620619445511342} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1156197313461420639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6725570208559584828} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2837329880184297991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6725570208559584828} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6782856509529484962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2205041218794403502} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2205041218794403502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6782856509529484962} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.20000032, y: 1.1300006, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0} --- !u!1 &6783313245964546791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2446493706838532836} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2446493706838532836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6783313245964546791} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790843, y: 1.3230008, z: 0.09999748} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6809421000574028365 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 344452353975073314} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &344452353975073314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6809421000574028365} m_LocalRotation: {x: -0.76445836, y: 0.44556844, z: -0.22567269, w: 0.40760767} m_LocalPosition: {x: -0.1365, y: -0.045, z: 0.114} m_LocalScale: {x: 0.09999996, y: 0.09999998, z: 0.09999998} m_Children: - {fileID: 4932287622682150} - {fileID: 7203452605184562076} m_Father: {fileID: 4314753331685492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63} --- !u!1 &6822283895761824310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7652627436341256718} - component: {fileID: 1684570972106098015} - component: {fileID: 4707423720830774744} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7652627436341256718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6822283895761824310} m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958} m_LocalPosition: {x: 0, y: 0.060037, z: -0.080888} m_LocalScale: {x: 0.0417139, y: 0.029086087, z: 0.045016915} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0} --- !u!33 &1684570972106098015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6822283895761824310} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4707423720830774744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6822283895761824310} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6833584393598712238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6084804037832937631} m_Layer: 21 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6084804037832937631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6833584393598712238} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4852776599795890528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6839340001404558353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 93985053938596248} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &93985053938596248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6839340001404558353} m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542} m_LocalPosition: {x: 0.18200019, y: 1.5180016, z: 0.28900063} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004} --- !u!1 &6866440447384484535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5521543139543823355} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5521543139543823355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6866440447384484535} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6869698670552414651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4557858003938787860} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4557858003938787860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6869698670552414651} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449994} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6918179997769557548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6102798120897761022} m_Layer: 21 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6102798120897761022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6918179997769557548} m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918} m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 5908656684700932236} m_Father: {fileID: 2627678454545673125} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6995520586459236043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9147292713076003314} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9147292713076003314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6995520586459236043} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &7051873001813267662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1364474807850447746} m_Layer: 0 m_Name: FPS ARMS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1364474807850447746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7051873001813267662} m_LocalRotation: {x: -1.0408344e-17, y: 6.8212103e-12, z: -2.046363e-12, w: 1} m_LocalPosition: {x: -0, y: 1.5000012, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2870576998840015049} - {fileID: 1459619419669879857} m_Father: {fileID: 4368187946769080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7054095455490460247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628407943298775950} m_Layer: 0 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628407943298775950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7054095455490460247} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 292892110932546517} m_Father: {fileID: 1224475758033222029} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7069433359264606101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5843909585053357354} m_Layer: 0 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5843909585053357354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7069433359264606101} m_LocalRotation: {x: 0.34590608, y: 0.63911706, z: 0.27932224, w: 0.6275806} m_LocalPosition: {x: -0.2924897, y: 0.43041807, z: -0.025860175} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 5915256832474565522} m_Father: {fileID: 1224475758033222029} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7139934779813670695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5799355274103220977} m_Layer: 21 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5799355274103220977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7139934779813670695} m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132} m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 677435897718025699} m_Father: {fileID: 7488129241917743928} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7249199625273161510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389374469779106599} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1389374469779106599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7249199625273161510} m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466} m_LocalPosition: {x: -0.168, y: 1.645, z: 0.55} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4851572883138724} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7276587681108880995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127683612523536637} m_Layer: 0 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1127683612523536637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7276587681108880995} m_LocalRotation: {x: 0.20805082, y: -0.006605243, z: 0.0052123144, w: 0.9780818} m_LocalPosition: {x: -0.0119068865, y: 0.268065, z: -0.0123457} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 7324388134727076146} m_Father: {fileID: 8710624183240736683} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7279968057267430516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 661458853537189443} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &661458853537189443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7279968057267430516} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.27000046, y: 1.5950005, z: 0.30999994} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &7288709272136323898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4266269244969455524} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4266269244969455524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7288709272136323898} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &7392073960564110264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628348742766120674} m_Layer: 21 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628348742766120674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7392073960564110264} m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281} m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 3278949954872718480} m_Father: {fileID: 95899214021702787} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7414628428806311246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000456012799235691} m_Layer: 21 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000456012799235691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7414628428806311246} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1046070333709924056} m_Father: {fileID: 870995517792714042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7419933591836395967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5908656684700932236} m_Layer: 21 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5908656684700932236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7419933591836395967} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6102798120897761022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7503164601921446132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2635386722781287646} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2635386722781287646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7503164601921446132} m_LocalRotation: {x: -0.09732239, y: 0, z: 0, w: 0.9952529} m_LocalPosition: {x: 0, y: 1.6851, z: 0.1244} m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -11.17, y: 0, z: 0} --- !u!1 &7665332090562203193 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474268653805175080} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474268653805175080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665332090562203193} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7715483763217638168} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7670355413864120408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2748047186451777896} m_Layer: 21 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2748047186451777896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7670355413864120408} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 784784404343105148} m_Father: {fileID: 8923329553609056436} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7683946153499274524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9020335486733027348} m_Layer: 0 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9020335486733027348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7683946153499274524} m_LocalRotation: {x: 0.035693694, y: 0.023292208, z: -0.03188721, w: 0.9985823} m_LocalPosition: {x: -0.005115295, y: 0.81897885, z: -0.0066616163} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 8710624183240736683} m_Father: {fileID: 1845226455550534848} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7705669283038166887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4963884912430420836} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4963884912430420836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7705669283038166887} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7186189423991410297} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7733289010441988618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7840727724512900588} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7840727724512900588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7733289010441988618} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4597248451572236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7779750077047023238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7689080059357340721} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7689080059357340721 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7779750077047023238} m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1} m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100054} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7791189810054937108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6875302306852671689} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6875302306852671689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7791189810054937108} m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205} m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036} m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &7812011007977356776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3984794320883082609} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3984794320883082609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7812011007977356776} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &7914840197106309811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 677435897718025699} m_Layer: 21 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &677435897718025699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7914840197106309811} m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566} m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 8915102390332395330} m_Father: {fileID: 5799355274103220977} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7976851078095045897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7324388134727076146} m_Layer: 0 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7324388134727076146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7976851078095045897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1127683612523536637} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8034597751507614182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166301159206717040} m_Layer: 21 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1166301159206717040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8034597751507614182} m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545} m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 8152764174288609408} m_Father: {fileID: 3132397291719978278} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8054042455735902042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7309592799826645361} - component: {fileID: 3227896175703910388} m_Layer: 0 m_Name: Keep Spline Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7309592799826645361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8054042455735902042} m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623} m_LocalPosition: {x: -0.2000001, y: 1.1300005, z: -0.070999265} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3227896175703910388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8054042455735902042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 2205041218794403502} - {fileID: 3852257236306483021} - {fileID: 4284840023710409936} - {fileID: 7689080059357340721} - {fileID: 80930180824039596} selectedIndex: 14 directionScale: 0 newPointOffset: 0.1 newPointBezierOffset: 0.1 handleSize: 0.04 pickSize: 0.06 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0.00385535, y: -0.018376827, z: 0.0010394864} - {x: -0.0135878455, y: -0.03751265, z: 0.059636198} - {x: -0.003981691, y: -0.018377658, z: 0.11884185} - {x: 0.011847274, y: -0.018376445, z: 0.1377268} - {x: 0.028086023, y: -0.018375201, z: 0.15710065} - {x: 0.052478157, y: -0.029935926, z: 0.17125884} - {x: 0.13780981, y: -0.019160658, z: 0.1751635} - {x: 0.20148887, y: -0.011119575, z: 0.17807736} - {x: 0.26380384, y: -0.020997267, z: 0.11583093} - {x: 0.2927103, y: 0.029723272, z: 0.07584816} - {x: 0.31879422, y: 0.075491235, z: 0.039769493} - {x: 0.33625755, y: 0.12917292, z: 0.030311942} - {x: 0.33547315, y: 0.19553447, z: 0.02792516} - {x: 0.3344654, y: 0.28079033, z: 0.024858817} - {x: 0.33266178, y: 0.30342567, z: 0.00439772} - {x: 0.2931924, y: 0.385033, z: -0.021878839} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &8057679958945685324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2071273605297999026} - component: {fileID: 5678960502455425367} - component: {fileID: 8908563268120742733} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2071273605297999026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057679958945685324} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 4281488003791100} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5678960502455425367 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057679958945685324} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8908563268120742733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8057679958945685324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8068736656359349842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8195810504174738466} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8195810504174738466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8068736656359349842} m_LocalRotation: {x: 0.13604903, y: -0.21998866, z: -0.0731747, w: -0.96319324} m_LocalPosition: {x: -0.183, y: 0.011, z: 0.117} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4742366494244510} m_Father: {fileID: 4820183244431778} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -17.114, y: 24.998001, z: 4.868} --- !u!1 &8074005496726368297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7607483438332803033} m_Layer: 0 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7607483438332803033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8074005496726368297} m_LocalRotation: {x: 0.13363026, y: -0.0227336, z: -0.07486544, w: 0.9879379} m_LocalPosition: {x: -0.008378659, y: 0.7639138, z: -0.0044818595} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 3318325507802949072} m_Father: {fileID: 4922695771294407641} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8095169074508860041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3526338882868593187} m_Layer: 21 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3526338882868593187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8095169074508860041} m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419} m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 1403819344177430743} m_Father: {fileID: 784784404343105148} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8203987892884849816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3922765483528200752} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3922765483528200752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203987892884849816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.4950008, z: 0.100000225} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8288695888398958274 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8875869505822235404} m_Layer: 0 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8875869505822235404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8288695888398958274} m_LocalRotation: {x: 0.23498392, y: -0.00011040631, z: -0.002199809, w: 0.97199684} m_LocalPosition: {x: -0.010991342, y: 0.5731404, z: -0.011759989} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 8370410427573323677} m_Father: {fileID: 4098168520424202331} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8369716674786939886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5398440374544018924} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5398440374544018924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8369716674786939886} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8375851029682284281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2765670960563508761} m_Layer: 21 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2765670960563508761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8375851029682284281} m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844} m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 6701427974657303579} m_Father: {fileID: 3978254122392317383} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8396775017548033315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2186576632457242872} m_Layer: 21 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2186576632457242872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8396775017548033315} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8661172600086227254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8445029594333070364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4852776599795890528} m_Layer: 21 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4852776599795890528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8445029594333070364} m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678} m_LocalPosition: {x: 0.534, y: 2.505, z: -0.88} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6084804037832937631} - {fileID: 870995517792714042} m_Father: {fileID: 2701381009950290520} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8495546311635401802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4394630220049342891} m_Layer: 0 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4394630220049342891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8495546311635401802} m_LocalRotation: {x: 0.6912081, y: -0.22857434, z: 0.65182513, w: 0.21238919} m_LocalPosition: {x: 1.953, y: 2.531, z: 0.085} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8181298386882677162} - {fileID: 7442550413745690225} m_Father: {fileID: 3738428770363399772} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8519042756748794250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2794152127556014567} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2794152127556014567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8519042756748794250} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8536168667815831347 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2282688209563719448} m_Layer: 21 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2282688209563719448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8536168667815831347} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 3482103619725166478} m_Father: {fileID: 3978254122392317383} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8542486466595410000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2957091055419144126} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2957091055419144126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8542486466595410000} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5956178008331802235} m_Father: {fileID: 6184027048464337122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &8605895077222015396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4726863686571653190} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4726863686571653190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8605895077222015396} m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246} m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 4384299106772140} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831} --- !u!1 &8639868616849940156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030418837140919323} m_Layer: 0 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2030418837140919323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8639868616849940156} m_LocalRotation: {x: 0.32861984, y: 0.0026842246, z: -0.013629639, w: 0.94436014} m_LocalPosition: {x: -0.0054950994, y: 0.16283378, z: -0.0015645921} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 4143231282676434654} m_Father: {fileID: 8370410427573323677} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8689784975608360814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4789330891404896171} m_Layer: 21 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4789330891404896171 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8689784975608360814} m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787} m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 371555994779902980} m_Father: {fileID: 7122068918728142417} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8719920445938484060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870437164663967135} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1870437164663967135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8719920445938484060} m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: [] m_Father: {fileID: 4794219864173204} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8735022731900068605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4154883945843355003} m_Layer: 0 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4154883945843355003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8735022731900068605} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2931214414458891226} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8765193672442371734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2929442536831304132} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2929442536831304132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8765193672442371734} m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062} m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.070999235} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8784619028033290025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5845477408952487058} - component: {fileID: 2852353673983663521} - component: {fileID: 8958358392371848186} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5845477408952487058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8784619028033290025} m_LocalRotation: {x: 0.7071069, y: 0.00000017881388, z: 0.0000002384185, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.05456, z: 0.15013} m_LocalScale: {x: 0.042942192, y: 0.06530344, z: 0.033502888} m_Children: [] m_Father: {fileID: 4800113615515644} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2852353673983663521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8784619028033290025} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8958358392371848186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8784619028033290025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8793175636163538252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4284840023710409936} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4284840023710409936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8793175636163538252} m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326} m_LocalPosition: {x: -0.32100043, y: 1.0930004, z: 0.21500099} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5897753640036370013} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8835470635619676903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6937285507303059413} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6937285507303059413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8835470635619676903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8219109497771398706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8910018891724521226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6593899672391818449} m_Layer: 0 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6593899672391818449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8910018891724521226} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5017898377959076096} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8976474698235884986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493073220252575100} m_Layer: 21 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493073220252575100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8976474698235884986} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 6556525656204601662} m_Father: {fileID: 3978254122392317383} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8999571844665791730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610110594365600501} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610110594365600501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8999571844665791730} m_LocalRotation: {x: -0.043577887, y: -0.043577887, z: -0.0019026523, w: 0.99809736} m_LocalPosition: {x: 0.1680002, y: 1.5560002, z: 0.47899997} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4632426618939464} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -5, y: -5, z: 0} --- !u!1 &9029185746877171359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8152764174288609408} m_Layer: 21 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8152764174288609408 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9029185746877171359} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 1312265419821153364} m_Father: {fileID: 1166301159206717040} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9041207303182509070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4143231282676434654} m_Layer: 0 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4143231282676434654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9041207303182509070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2030418837140919323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9057032556239675230 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1980106918347623764} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1980106918347623764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9057032556239675230} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 7350514154236663731} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &9088124620104382008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3278949954872718480} m_Layer: 21 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3278949954872718480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9088124620104382008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 628348742766120674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9088376661922164216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6701427974657303579} m_Layer: 21 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6701427974657303579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9088376661922164216} m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801} m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 8661172600086227254} m_Father: {fileID: 2765670960563508761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9111208912712637900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5156377165201547003} m_Layer: 21 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5156377165201547003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9111208912712637900} m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041} m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157} m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994} m_Children: - {fileID: 8923329553609056436} - {fileID: 3132397291719978278} m_Father: {fileID: 4266298061369454} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9140885031782022081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 799221279659761124} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &799221279659761124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9140885031782022081} m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216} m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449997} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: [] m_Father: {fileID: 4860577105147432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9169477321827621873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9146776677525282967} m_Layer: 21 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9146776677525282967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9169477321827621873} m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335} m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 5945876584389345759} m_Father: {fileID: 6556525656204601662} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9211567195956007357 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000023374320852503} m_Layer: 0 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000023374320852503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9211567195956007357} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 2511820643971228930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9221256996167814673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8564778881965699989} - component: {fileID: 7778356929721964163} - component: {fileID: 1379754214851518287} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8564778881965699989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9221256996167814673} m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221, w: 1} m_LocalPosition: {x: -0.0517, y: 0.0094, z: 0.1671} m_LocalScale: {x: 0.007995181, y: 0.026725728, z: 0.05004132} m_Children: [] m_Father: {fileID: 4996635551624538} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7778356929721964163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9221256996167814673} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1379754214851518287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9221256996167814673} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0