%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1005034003581204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4873146525696502} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4873146525696502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005034003581204} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4746868748195982} m_Father: {fileID: 4111562170956314} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1009714913564552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4890437980600372} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4890437980600372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1009714913564552} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010832227, y: -0.000001937151, z: 0.10000047} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 7558286696645839021} - {fileID: 7928374598821147773} - {fileID: 2859751066096217573} - {fileID: 8704303365902083506} - {fileID: 6751224530004405697} - {fileID: 644819938360329835} m_Father: {fileID: 4376563333700676} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1011148626827816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4393273308310192} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4393273308310192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1011148626827816} m_LocalRotation: {x: 0.37177035, y: 0.00561989, z: -0.0062622214, w: 0.9282867} m_LocalPosition: {x: -0.00025447842, y: 0.268135, z: 0.00025260448} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4223470343448410} m_Father: {fileID: 4715323543807456} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019441632331568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4321751649038396} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4321751649038396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019441632331568} m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105} m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486} m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007} m_Children: - {fileID: 4318551756435052} m_Father: {fileID: 4376563333700676} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1020247966063548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4411786671508726} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4411786671508726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020247966063548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 761501610061586002} m_Father: {fileID: 4983451946879484} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1021701814687364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4031305866795550} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4031305866795550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1021701814687364} m_LocalRotation: {x: 0.48413685, y: 0.058953203, z: 0.06963064, w: 0.87022275} m_LocalPosition: {x: -0.0008729473, y: 0.6828817, z: 0.00024983287} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 4672554178773942} m_Father: {fileID: 4771286192056500} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1031117913679160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4860585146078788} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4860585146078788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031117913679160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4261007447207852} m_Father: {fileID: 4476368611933796} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1032323371611978 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4850900172943922} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4850900172943922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1032323371611978} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4983451946879484} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1042143406695438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000447548925956} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000447548925956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042143406695438} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1044419633885254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4018951379977610} - component: {fileID: 82387762425283216} m_Layer: 0 m_Name: Hook Active Audio Source m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4018951379977610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044419633885254} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4928396797902144} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &82387762425283216 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044419633885254} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: f5f30747a5212314e9ffb56d3230e284, type: 3} m_PlayOnAwake: 0 m_Volume: 0.587 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1045932203511404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4081714140694682} - component: {fileID: 33040687300974046} - component: {fileID: 23881634382080664} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4081714140694682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045932203511404} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.06919943} m_LocalScale: {x: 0.052717794, y: 0.015214936, z: 0.03937015} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33040687300974046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045932203511404} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23881634382080664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045932203511404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1048899706598724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4298811331216734} - component: {fileID: 120672353739741704} m_Layer: 0 m_Name: Grappling Hook Effect Origin Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4298811331216734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048899706598724} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4214547532499732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &120672353739741704 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1048899706598724} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.05 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1054412532241166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4746868748195982} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4746868748195982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054412532241166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4873146525696502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1056820294224828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4321485142208398} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4321485142208398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056820294224828} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4087093539340378} - {fileID: 4093512591900136} m_Father: {fileID: 4111562170956314} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1063365594470094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4177433636741016} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4177433636741016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063365594470094} m_LocalRotation: {x: -0.29610926, y: 0.012200941, z: -0.008450723, w: 0.9550388} m_LocalPosition: {x: 0.273, y: 1.495, z: 0.16} m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -34.429, y: 1.9670001, z: -1.623} --- !u!1 &1082561156254208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4206215340917626} m_Layer: 0 m_Name: Weapon Mesh Position On Reloading m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4206215340917626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082561156254208} m_LocalRotation: {x: -0.29381558, y: -0.043771148, z: -0.09688368, w: 0.9499316} m_LocalPosition: {x: -0.0000000027536944, y: -0.00000011940534, z: 0.000000002954792} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: -34.52, y: -1.8240001, z: -11.080001} --- !u!1 &1086698443675336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4226657341773264} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4226657341773264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086698443675336} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4983451946879484} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088162744504012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4025902187978830} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4025902187978830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088162744504012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4259655393488912} - {fileID: 4778534102115398} m_Father: {fileID: 4983451946879484} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1089436317730668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4972156849533090} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4972156849533090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089436317730668} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6107625749345291375} - {fileID: 6322673586322287244} - {fileID: 3479643313633774055} - {fileID: 2184413169906057576} - {fileID: 4071436936915621099} - {fileID: 8223186550636255229} - {fileID: 5531572013077806954} - {fileID: 7269445216342817973} - {fileID: 1374817882880279471} - {fileID: 4164008333968036} - {fileID: 1288247014109830717} - {fileID: 4846541774933120755} - {fileID: 5304460852076032388} - {fileID: 328227644589109577} - {fileID: 1887619661652370420} m_Father: {fileID: 4340225543371502} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1090750209897850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4672554178773942} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4672554178773942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090750209897850} m_LocalRotation: {x: 0.27977407, y: 0.0018522666, z: -0.013256976, w: 0.95997256} m_LocalPosition: {x: -0.0004311595, y: 0.33374384, z: 0.00016513467} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4352349359256062} m_Father: {fileID: 4031305866795550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094817236607526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4042542550100630} - component: {fileID: 33055058752097474} - component: {fileID: 23296508364425564} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4042542550100630 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094817236607526} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: 0, y: -0.1786, z: 0.53} m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602} m_Children: [] m_Father: {fileID: 5266652443628325190} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33055058752097474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094817236607526} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23296508364425564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094817236607526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1097123219063154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4099540574974788} - component: {fileID: 33035239218573896} - component: {fileID: 23244906318265932} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4099540574974788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097123219063154} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.022100002, y: 0.034799606, z: 0.24330148} m_LocalScale: {x: 0.044537336, y: 0.30466542, z: 0.04453752} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33035239218573896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097123219063154} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23244906318265932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097123219063154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1100957909369854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224987149053906170} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224987149053906170 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100957909369854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00000094924457} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224587356142570026} - {fileID: 224409249236565416} - {fileID: 224098598039236638} m_Father: {fileID: 224257156183946242} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000003427267, y: 0.00000081956387} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1105061514580266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4260024339279648} - component: {fileID: 33350337403103958} - component: {fileID: 23457848037452932} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4260024339279648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105061514580266} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0242, z: 0.044} m_LocalScale: {x: 0.008543884, y: 0.009922957, z: 0.08615784} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33350337403103958 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105061514580266} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23457848037452932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105061514580266} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1119036907315046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4589187831922792} - component: {fileID: 114822539373141426} m_Layer: 0 m_Name: Grappling Hook Effect First Person Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4589187831922792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119036907315046} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.005, z: 0.501} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4928396797902144} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114822539373141426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119036907315046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 4589187831922792} resetChildLocalPosition: 1 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 4298811331216734} --- !u!1 &1128682127293736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4273983492362198} m_Layer: 0 m_Name: Other Sounds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4273983492362198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128682127293736} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4826926098099914} m_Father: {fileID: 4270941355515516} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1135829403910672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4087075359876946} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4087075359876946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135829403910672} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.14600016, y: 1.5550017, z: -0.14500058} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1136351671471042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4495198855226684} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4495198855226684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136351671471042} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4352349359256062} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1151611571761844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224587356142570026} - component: {fileID: 222686566041808686} - component: {fileID: 114565224834119556} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224587356142570026 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151611571761844} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441187, z: 0.0018441188} m_Children: [] m_Father: {fileID: 224987149053906170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222686566041808686 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151611571761844} m_CullTransparentMesh: 0 --- !u!114 &114565224834119556 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151611571761844} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 2 --- !u!1 &1152029585357544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4875818656826232} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4875818656826232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1152029585357544} m_LocalRotation: {x: 0.36498022, y: 0.054062102, z: 0.11140397, w: 0.92274374} m_LocalPosition: {x: -0.0010739032, y: 0.76253265, z: 0.00033899397} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 4348408871122904} m_Father: {fileID: 4909913643675496} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1153474389065682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4176168293730474} - component: {fileID: 33877335095078552} - component: {fileID: 23386192938686694} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4176168293730474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153474389065682} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.02220001, y: 0.034799643, z: -0.04949966} m_LocalScale: {x: 0.050388977, y: 0.053581048, z: 0.050389208} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33877335095078552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153474389065682} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23386192938686694 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153474389065682} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1156069058708270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4968880660082094} m_Layer: 0 m_Name: shellPosition2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4968880660082094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156069058708270} m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183} m_LocalPosition: {x: 0.0317, y: 0.0536, z: -0.0912} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1159802597335708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4880840073391294} m_Layer: 0 m_Name: Grappling Hook Tip Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4880840073391294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159802597335708} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4928396797902144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1169529395895020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4073687419499080} - component: {fileID: 33331223253762030} - component: {fileID: 23066567136759062} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4073687419499080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169529395895020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0001, y: 0.0131, z: 0.1082} m_LocalScale: {x: 0.010272383, y: 0.01428955, z: 0.03173113} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33331223253762030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169529395895020} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23066567136759062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169529395895020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1170669998919896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4928396797902144} - component: {fileID: 114912938169460362} m_Layer: 0 m_Name: Grappling Hook System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4928396797902144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170669998919896} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4880840073391294} - {fileID: 4052556765145802} - {fileID: 4018951379977610} - {fileID: 4214547532499732} - {fileID: 4589187831922792} m_Father: {fileID: 4781918378448634} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114912938169460362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170669998919896} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 12e8b09b03a5ec14faa0cfc3861a18fd, type: 3} m_Name: m_EditorClassIdentifier: grapplingHookEnabled: 1 maxRaycastDistance: 500 layerToCheckSurfaces: serializedVersion: 2 m_Bits: 1310721 minDistanceToAttract: 2 applySpeedOnHookStop: 1 extraSpeedOnHookStopMultiplier: 1 rotatePlayerTowardTargetDirection: 0 rotatePlayerSpeed: 10 minAngleDifferenceToRotatePlayer: 5 extraForceOnHookStopMultiplier: 4 maxForceToApplyOnHookStop: 40 useSwingForcesActive: 0 gravityForceDown: 9.8 gravityForceDownMultiplier2_5d: 0.8 hookPullForceOnGround: 300 hookPullForceOnAir: 300 hookManualExtendForce: 130 hookManualPullForce: 130 hookPullForceMultiplier2_5d: 0.2 hookPullForceMode: 0 swingDamper: 6 swingDamper2_5d: 2 airControlPrecisionRegularSpeed: 3 airControlPrecisionIncreasedSpeed: 7 durationAutoPullOnThrowHookOnGround: 0.5 durationAutoPullOnThrowHookOnAir: 0.5 useMaxSwingLength: 0 maxSwingLength: 0 raycastDistanceToCheckBelowPlayer: 5 jumpOnSwingEnabled: 1 jumpOnSwingForceAmount: {x: 0, y: 0, z: 0} jumpOnSwingForceAmount2_5d: {x: 0, y: 5, z: 0} checkIfTooCloseToGroundToStopSwing: 0 minDistanceToStopSwingOnGroundDetected: 0 onlyCheckIfCloseToGroundWhenAutomaticPullNotActive: 0 swingForceMode: 1 maxSwingSpeedClamp: 40 manualPullEnabled: 1 manualExtendEnabled: 1 chainNextSwingIfInputHold: 0 minTimeToKeepSwingBeforeNext: 1 minWaitTimeToThrowNextSwing: 0.5 stopSwingHoldChainIfNotSurfaceLocated: 1 getClosestSurfaceIfNotFoundOnMainRaycast: 0 swingClosestSurfaceAngleSearchRange: {x: -40, y: 40} probabilityToUseJumpOnSwingEnd: 30 attractObjectsEnabled: 1 regularAttractionForce: 20 increasedAttractionForce: 40 minDistanceToStopAttractObject: 5 addUpForceForAttraction: 1 upForceForAttraction: 10 addUpForceForAttractionDuration: 1 regularMovementSpeed: 30 increasedMovementSpeed: 60 inputMovementMultiplier: 20 airControlAmount: 20 useVerticalMovementOnHook: 0 ignoreBackWardsMovementOnHook: 0 addVerticalFallingSpeed: 0 verticalFallingSpeed: 0 checkIfObjectStuck: 1 timeToStopHookIfStuck: 2 minDistanceToCheckStuck: 1 checkExternalControllerStatesToIgnore: 0 otherExternalControllerInfoList: [] avoidListOfExternalControllerStates: 0 externalControllerToAvoidList: [] customActionCategoryID: -1 regularActionCategoryID: -1 changeCameraStateOnThirdPerson: 1 cameraStateNameOnGrapplingHookActivate: Aerial View Using Weapons cameraStateNameOnGrapplingHookDeactivate: Third Person Right Side keepCameraStateActiveWhileOnAir: 1 changeFovOnHookActive: 1 changeFovSpeed: 120 regulaFov: 70 increaseSpeedFov: 80 useCameraShake: 1 regularCameraShakeName: Grappling Hook Regular Shake increaseCamaraShakeName: Grappling Hook Increase Shake setAnimatorState: 1 hookStartActionName: Start Swing hookEndActionName: Moving To Surface hookStartActionID: 140 hookEndActionID: 141 actionActiveAnimatorName: Action Active actionIDAnimatorName: Action ID minDistancePercentageToUseHookEndAction: 0.6 useSwingJumpOnAir: 0 swingJumpOnAirID: 39475 swingMovingPassCenterID: 92783 swingMovingForwardID: 92782 useAnimationToThrowHook: 0 useAnimationToThrowHookOnlyOnGround: 0 throwHookAnimationName: throwHookAnimationDuration: 0 throwAnimationInProcess: 0 checkIfSurfaceDetectedBeforeAnimation: 0 showDebugPrint: 0 grapplingHookActive: 0 grapplingHookUpdateActive: 0 currentForceToApply: {x: 0, y: 0, z: 0} movementDirection: {x: 0, y: 0, z: 0} currentDistance: 0 currentMovementSpeed: 0 currentGrapplingHookTarget: {fileID: 0} angleToTargetDirection: 0 attractingObjectActive: 0 checkingToRemoveHookActive: 0 manualExtendActive: 0 manualPullActive: 0 automaticPullActive: 0 currentMinDistanceToStopAttractObject: 0 attractPlayerActive: 0 ignoreApplySpeedOnHookStopOnPlayer: 0 resetPlayerSpeedOnHookStop: 0 isCameraTypeFree: 0 isPlayerMovingOn3dWorld: 0 useCustomForceAttractionValues: 0 customMinDistanceToStopAttractObject: 0 customAddUpForceForAttraction: 0 customUpForceForAttraction: 0 customAddUpForceForAttractionDuration: 0 showGizmo: 0 swingGravityForces: {x: 0, y: 0, z: 0} swingHoldInputActive: 0 angleWithCenter: 0 swingPassCenterChecked: 0 swingMovementDirection: {x: 0, y: 0, z: 0} useEventsOnGrapplingHook: 1 eventOnGrapplingHookActivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 82387762425283216} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: changeCameraRotationState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnGrapplingHookDeactivate: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114564569064782936} m_MethodName: deactivateGrapplingHookEffect m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: changeCameraRotationState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 0} m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventWithDirectionOnHookActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114564569064782936} m_MethodName: activateGrapplingHookEffect m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventsOnChangeCameraView: 1 eventOnSetFirstPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1048899706598724} m_MethodName: set_layer m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114822539373141426} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventOnSetThirdPersonView: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114855818927117280} m_MethodName: setObjectsParent m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 eventToSendNewGrapplingHookTipTransform: m_PersistentCalls: m_Calls: [] grapplingHookTipTransform: {fileID: 4880840073391294} playerControllerTransform: {fileID: 0} mainPlayerController: {fileID: 0} mainGravitySystem: {fileID: 0} mainCameraTransform: {fileID: 0} mainRigidbody: {fileID: 0} mainPlayerCamera: {fileID: 0} mainRemoteEventSystem: {fileID: 0} mainAnimator: {fileID: 0} mainSwingRigidbody: {fileID: 0} mainSwingCollider: {fileID: 0} swingJoint: {fileID: 0} --- !u!1 &1171356275450592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4027810585711182} - component: {fileID: 33926073296623282} - component: {fileID: 23511337992469972} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4027810585711182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171356275450592} m_LocalRotation: {x: 0.7601226, y: 0, z: 0, w: 0.64977974} m_LocalPosition: {x: 0, y: 0.0023, z: 0.0862} m_LocalScale: {x: 0.010980742, y: 0.024857892, z: 0.05396747} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33926073296623282 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171356275450592} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23511337992469972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171356275450592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1172765133810796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224409249236565416} - component: {fileID: 222563307198651716} - component: {fileID: 114155884166070262} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224409249236565416 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172765133810796} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224987149053906170} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.2479167e-16, y: 2.2026828e-13} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222563307198651716 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172765133810796} m_CullTransparentMesh: 0 --- !u!114 &114155884166070262 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172765133810796} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1176105931731018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4119413531732284} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4119413531732284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176105931731018} m_LocalRotation: {x: -0.08544921, y: -0.47442085, z: -0.5023993, w: 0.7177871} m_LocalPosition: {x: 0.26992485, y: 0.42977992, z: -0.01208954} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 4750555663157650} m_Father: {fileID: 4669381632054534} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1177311837372354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4065601335771904} - component: {fileID: 114712356832808504} - component: {fileID: 114425468650631748} - component: {fileID: 114373139157488112} - component: {fileID: 114758380164820824} m_Layer: 0 m_Name: Double Shotgun m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4065601335771904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177311837372354} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4875044899907410} - {fileID: 4340225543371502} - {fileID: 4747130572170094} - {fileID: 4270941355515516} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114712356832808504 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177311837372354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1681096647548826} aimPosition: {fileID: 4053382735626596} walkPosition: {fileID: 4123170046673304} keepPosition: {fileID: 4087075359876946} aimRecoilPosition: {fileID: 4177433636741016} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 4033997556529896} surfaceCollisionRayPosition: {fileID: 4374094728895814} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 0 runMovementSpeed: 10 runPosition: {fileID: 0} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 4000399591677600} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 4367680139828656} meleeAttackRaycastDistance: 1.5 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 4321751649038396} attachmentCameraPosition: {fileID: 4318551756435052} leftHandMesh: {fileID: 1879943330095260} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 4177937074970278} leftHandParent: {fileID: 4514682651720428} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 7558286696645839021} - {fileID: 7928374598821147773} - {fileID: 2859751066096217573} - {fileID: 8704303365902083506} - {fileID: 6751224530004405697} - {fileID: 644819938360329835} weaponPositionInHandForDeactivateIK: {fileID: 4090025036390960} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 10 endRecoilSpeed: 1 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.1, z: 0.1} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 30, y: 10, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 1 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 7696629540971321257} - {fileID: 3346270617385271261} - {fileID: 1418670903761947031} - {fileID: 6167205625099624067} - {fileID: 4123170046673304} handsInfo: - Name: Left Hand handTransform: {fileID: 0} limb: 2 position: {fileID: 4979230322635042} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4070898909148448} wayPoints: - {fileID: 4310743469631968881} - {fileID: 4979230322635042} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 4467496037979700} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4062915363060538} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 0} limb: 3 position: {fileID: 4037609164370650} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4000447548925956} wayPoints: - {fileID: 4068744585192022} - {fileID: 4130368362531178} - {fileID: 4085343019143106} - {fileID: 4125889707640308} - {fileID: 4064734869448988} - {fileID: 4633947528063414} - {fileID: 4037609164370650} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 4746868748195982} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4873146525696502} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 4690018740095246} weaponRotationPointHolder: {fileID: 4682681295270602} weaponRotationPointHeadLookTarget: {fileID: 4275018077833546} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 4283295784084028} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 6107625749345291375} aimRecoilPosition: {fileID: 6322673586322287244} walkPosition: {fileID: 3479643313633774055} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 2184413169906057576} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 4071436936915621099} surfaceCollisionRayPosition: {fileID: 8223186550636255229} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 4846541774933120755} meleeAttackRaycastPosition: {fileID: 5304460852076032388} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 1288247014109830717} attachmentCameraPosition: {fileID: 4164008333968036} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 3793998300811393726} - {fileID: 4791497846989970076} weaponPositionInHandForDeactivateIK: {fileID: 1887619661652370420} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 5178935252515809654} - {fileID: 7470424010321537748} - {fileID: 1890849062245444013} - {fileID: 4238592380519092198} - {fileID: 3479643313633774055} handsInfo: - Name: handTransform: {fileID: 0} limb: 3 position: {fileID: 4037609164370650} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 1374817882880279471} wayPoints: - {fileID: 8035012645994819099} - {fileID: 3001507238891780087} - {fileID: 6000473835282720121} - {fileID: 982012889619580389} - {fileID: 8853149299873302706} - {fileID: 1215732462892669770} - {fileID: 4037609164370650} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 9061701882451287723} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 5745486761032958276} aimRecoilPosition: {fileID: 7392222984062566484} walkPosition: {fileID: 6795229378882678563} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 4588808220101638306} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 3856262966921364806} surfaceCollisionRayPosition: {fileID: 8826042490211676509} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 0} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1299349253821174617} meleeAttackRaycastPosition: {fileID: 8577982237550996486} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 3488403394718567248} attachmentCameraPosition: {fileID: 1480540617638303986} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: - {fileID: 5094228769270053747} - {fileID: 8292079157130788413} weaponPositionInHandForDeactivateIK: {fileID: 4148571202201971742} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 1 weaponRotationPoint: {fileID: 4059264766270517817} weaponRotationPointHolder: {fileID: 2813415054152695095} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 6655336517011116927} - {fileID: 8144344321916852918} - {fileID: 8023551206923473272} - {fileID: 7614521788612097061} - {fileID: 6795229378882678563} handsInfo: - Name: handTransform: {fileID: 0} limb: 2 position: {fileID: 6538173486163070986} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 379642110684697424} wayPoints: - {fileID: 8503896973134723984} - {fileID: 5592639592975209548} - {fileID: 4061192913345843907} - {fileID: 2620295531341017253} - {fileID: 5071912502865315645} - {fileID: 328043388043121082} - {fileID: 6538173486163070986} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 1094007820832849689} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 3 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Rifle 2 keepWeaponActionName: Keep Rifle 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23} FBAWalkRecoilRotationOffset: {x: -10, y: 0, z: 0} FBARunPositionOffset: {x: 0.22, y: 1.55, z: 0.14} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: -5, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1681096647548826} aimPosition: {fileID: 3126538696804070934} walkPosition: {fileID: 7654635377516795206} keepPosition: {fileID: 1913557972080265252} aimRecoilPosition: {fileID: 7420187733813907133} walkRecoilPosition: {fileID: 4170380221386402} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 4627400632424978017} surfaceCollisionRayPosition: {fileID: 6828875438127998816} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 4033733711154312} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 4083509050757948} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 4097921629597116} jumpEndPosition: {fileID: 4082576559218902} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 114747902820884728} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 2603638616948912388} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 8693180179830656465} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 6915813374058471291} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 1196840061203470} leftHandEditPosition: {fileID: 5904799612739747181} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 4984985391296400} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 1 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 10 endRecoilSpeed: 1 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.03, y: 0.05, z: 0.05} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 20, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 4287069073682076} crouchRecoilPosition: {fileID: 4455228857088374} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0 handleGizmoColor: {r: 0, g: 0, b: 0, a: 0} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 2010544897664781830} walkRecoilPosition: {fileID: 3882290886406712057} keepPosition: {fileID: 7060274132412308174} crouchPosition: {fileID: 1870027400438372499} crouchRecoilPosition: {fileID: 7091001780351612050} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 6471993751826374383} surfaceCollisionRayPosition: {fileID: 3146303008506434966} lowerWeaponPosition: {fileID: 2846643365275367064} runPosition: {fileID: 8466667099122087810} jumpStartPosition: {fileID: 559371068991142619} jumpEndPosition: {fileID: 2141228787578569587} meleeAttackPosition: {fileID: 5433199577210123710} meleeAttackRaycastPosition: {fileID: 3591459024487398389} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 7995637967767689124} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 6624987159776392233} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 4144199706092407701} walkRecoilPosition: {fileID: 998678528746688729} keepPosition: {fileID: 5276963388962278552} crouchPosition: {fileID: 1953542375331001997} crouchRecoilPosition: {fileID: 1313574829367541517} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 6912161714423284677} surfaceCollisionRayPosition: {fileID: 7821227209684528522} lowerWeaponPosition: {fileID: 9001400217617636333} runPosition: {fileID: 1495793118773661957} jumpStartPosition: {fileID: 8776565005130767130} jumpEndPosition: {fileID: 6742597637775682864} meleeAttackPosition: {fileID: 6164386226033673072} meleeAttackRaycastPosition: {fileID: 5119131830724985621} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 3378092813005921931} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 8029161957990946933} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Rifle 3 keepWeaponActionName: Keep Rifle 1 delayToPlaceWeaponOnHandOnDrawAnimation: 0.5 delayToPlaceWeaponOnKeepAnimation: 1 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.01} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 6 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.02} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.488 bobPositionPercentageAiming: 0.264 bobRotationPercentageAiming: 0.288 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -15, y: 15} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -3, y: 3} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.03} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.2 bobRotationRunningMultiplier: 0.12 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.11, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 10} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.5 bobPositionRunningMultiplier: 1.5 bobRotationRunningMultiplier: 1.5 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.5 bobRotationPercentageAiming: 0.5 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 72 shakeSmooth: 14 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 1, y: 4, z: 10} firstPersonshotShakeInfo: shotForce: 65 shakeSmooth: 13 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.1} shakeRotation: {x: 0, y: 4, z: 10} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} weaponPrefabModel: {fileID: 139260, guid: c1fa2bb0b1665e944bdf1d16898e678b, type: 3} inventoryWeaponPrefabObject: {fileID: 1085498934211630, guid: 143a657cfffeaee4593b51d460d411aa, type: 3} weaponGameObject: {fileID: 1681096647548826} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 114178514013486886} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 4846207027274972} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 0} moving: 0 weaponSystemManager: {fileID: 114999813054614298} weaponsManager: {fileID: 0} weaponTransform: {fileID: 4270941355515516} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.05, y: 0.05} verticalShotCameraNoiseAmountThirdPerson: {x: 0.5, y: 0.5} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.05, y: 0.05} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0.3 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 0} leftHandMountPoint: {fileID: 0} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7} mainWeaponAttachmentSystem: {fileID: 114458593632442388} weaponUsesAttachment: 1 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 0 showRunSwaySettings: 0 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 4787a098ad3162c4381f7bb7abe62d8f, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 1 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 0 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &114425468650631748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177311837372354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 4846207027274972} - {fileID: 4053382735626596} - {fileID: 4123170046673304} - {fileID: 4177433636741016} - {fileID: 4033997556529896} - {fileID: 4374094728895814} - {fileID: 4070898909148448} - {fileID: 4033301333713860} - {fileID: 4068744585192022} - {fileID: 4130368362531178} - {fileID: 4085343019143106} - {fileID: 4125889707640308} - {fileID: 4064734869448988} - {fileID: 4633947528063414} - {fileID: 4465103715290514} - {fileID: 4310743469631968881} - {fileID: 2892188308739885722} - {fileID: 3924584510367276767} - {fileID: 4723099774461870} - {fileID: 7696629540971321257} - {fileID: 3346270617385271261} - {fileID: 1418670903761947031} - {fileID: 6167205625099624067} - {fileID: 4000447548925956} - {fileID: 4321751649038396} - {fileID: 4318551756435052} - {fileID: 4177937074970278} - {fileID: 4000399591677600} - {fileID: 4367680139828656} - {fileID: 4890437980600372} - {fileID: 7558286696645839021} - {fileID: 7928374598821147773} - {fileID: 2859751066096217573} - {fileID: 8704303365902083506} - {fileID: 6751224530004405697} - {fileID: 644819938360329835} - {fileID: 4090025036390960} - {fileID: 4283295784084028} - {fileID: 4719206219406020} - {fileID: 4275018077833546} - Name: First Person View objectTransformInfoList: - {fileID: 4354342089444983280} - {fileID: 5184791124265853953} - {fileID: 7088664037395941572} - {fileID: 6525594306868192911} - {fileID: 2558787892964129321} - {fileID: 3126538696804070934} - {fileID: 7654635377516795206} - {fileID: 1913557972080265252} - {fileID: 7420187733813907133} - {fileID: 4170380221386402} - {fileID: 6915813374058471291} - {fileID: 4627400632424978017} - {fileID: 6828875438127998816} - {fileID: 4083509050757948} - {fileID: 4097921629597116} - {fileID: 4082576559218902} - {fileID: 2603638616948912388} - {fileID: 8693180179830656465} - {fileID: 4287069073682076} - {fileID: 4455228857088374} - {fileID: 4668207156723274} - {fileID: 4828896090567882} - {fileID: 4006354288685128} - {fileID: 4893965799875764} - {fileID: 4927557159274916} - {fileID: 4697767244836318} - {fileID: 4033733711154312} - Name: IK Positions objectTransformInfoList: - {fileID: 4037609164370650} - {fileID: 4873146525696502} - {fileID: 4746868748195982} - {fileID: 4062915363060538} - {fileID: 4467496037979700} - {fileID: 4321485142208398} - {fileID: 4087093539340378} - {fileID: 6538173486163070986} - {fileID: 4093512591900136} - {fileID: 9061701882451287723} - {fileID: 1094007820832849689} - {fileID: 4514682651720428} - {fileID: 4979230322635042} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 10 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 4270941355515516} mainWeaponPositionsParentThirdPerson: - {fileID: 4376563333700676} - {fileID: 4972156849533090} - {fileID: 4024413973295966} mainWeaponPositionChildsThirdPerson: - {fileID: 4846207027274972} - {fileID: 4053382735626596} - {fileID: 4123170046673304} - {fileID: 4087075359876946} - {fileID: 4177433636741016} - {fileID: 4033997556529896} - {fileID: 4374094728895814} - {fileID: 4068744585192022} - {fileID: 4130368362531178} - {fileID: 4085343019143106} - {fileID: 4125889707640308} - {fileID: 4064734869448988} - {fileID: 4633947528063414} - {fileID: 4310743469631968881} - {fileID: 2892188308739885722} - {fileID: 3924584510367276767} - {fileID: 7696629540971321257} - {fileID: 3346270617385271261} - {fileID: 1418670903761947031} - {fileID: 6167205625099624067} - {fileID: 4321751649038396} - {fileID: 4177937074970278} - {fileID: 4000399591677600} - {fileID: 4367680139828656} - {fileID: 4890437980600372} - {fileID: 7558286696645839021} - {fileID: 7928374598821147773} - {fileID: 2859751066096217573} - {fileID: 8704303365902083506} - {fileID: 6751224530004405697} - {fileID: 644819938360329835} - {fileID: 4283295784084028} - {fileID: 6107625749345291375} - {fileID: 6322673586322287244} - {fileID: 3479643313633774055} - {fileID: 2184413169906057576} - {fileID: 4071436936915621099} - {fileID: 8223186550636255229} - {fileID: 8035012645994819099} - {fileID: 3001507238891780087} - {fileID: 6000473835282720121} - {fileID: 982012889619580389} - {fileID: 8853149299873302706} - {fileID: 1215732462892669770} - {fileID: 5178935252515809654} - {fileID: 7470424010321537748} - {fileID: 1890849062245444013} - {fileID: 4238592380519092198} - {fileID: 4164008333968036} - {fileID: 1288247014109830717} - {fileID: 4846541774933120755} - {fileID: 5304460852076032388} - {fileID: 3793998300811393726} - {fileID: 4791497846989970076} - {fileID: 1887619661652370420} - {fileID: 5745486761032958276} - {fileID: 7392222984062566484} - {fileID: 6795229378882678563} - {fileID: 4588808220101638306} - {fileID: 3856262966921364806} - {fileID: 8826042490211676509} - {fileID: 6655336517011116927} - {fileID: 8144344321916852918} - {fileID: 8023551206923473272} - {fileID: 7614521788612097061} - {fileID: 8503896973134723984} - {fileID: 5592639592975209548} - {fileID: 4061192913345843907} - {fileID: 2620295531341017253} - {fileID: 5071912502865315645} - {fileID: 328043388043121082} - {fileID: 1480540617638303986} - {fileID: 3488403394718567248} - {fileID: 1299349253821174617} - {fileID: 8577982237550996486} - {fileID: 5094228769270053747} - {fileID: 8292079157130788413} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &114373139157488112 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177311837372354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Double Shotgun relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1177311837372354} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 0} mainIKWeaponSystem: {fileID: 114712356832808504} mainPlayerWeaponSystem: {fileID: 114999813054614298} weaponParent: {fileID: 0} weaponMeshParent: {fileID: 1976553459525802} newWeaponMeshParent: {fileID: 4850900172943922} weaponViewTransform: {fileID: 4140705255942326} replaceArmsModel: 0 armsParent: {fileID: 4875044899907410} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4850900172943922} currentWeaponMesh: {fileID: 1518222776175788} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4850900172943922} currentWeaponMesh: {fileID: 1020247966063548} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 1 IKPositionsListOnMesh: - {fileID: 4514682651720428} - {fileID: 4000822508504650} - {fileID: 4968880660082094} - {fileID: 4781918378448634} temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4850900172943922} currentWeaponMesh: {fileID: 1472535475035518} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4850900172943922} currentWeaponMesh: {fileID: 1564026748191686} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114373139157488112} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114373139157488112} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114373139157488112} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114999813054614298} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114999813054614298} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114999813054614298} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114999813054614298} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114373139157488112} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1381602133348992} - {fileID: 1089436317730668} - {fileID: 1939381974678170} - {fileID: 1706055697460038} - {fileID: 1723799313450506} - {fileID: 1086698443675336} - {fileID: 1433388725325748} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &114758380164820824 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177311837372354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Double Shotgun maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!1 &1179017470401736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4283295784084028} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4283295784084028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179017470401736} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.03399861} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4719206219406020} m_Father: {fileID: 4376563333700676} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1192345372932290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4085343019143106} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4085343019143106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192345372932290} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: 0.2520004, y: 1.6590016, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &1192685841829462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4682681295270602} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4682681295270602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192685841829462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4690018740095246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1192909907874480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4853933524208306} - component: {fileID: 33832587362248272} - component: {fileID: 23527717050186406} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4853933524208306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192909907874480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.008000023, y: 0.08360044, z: 0.06759951} m_LocalScale: {x: 0.008600889, y: 0.018389152, z: 0.02565255} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33832587362248272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192909907874480} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23527717050186406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192909907874480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1196840061203470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4669381632054534} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4669381632054534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196840061203470} m_LocalRotation: {x: 0.38883144, y: 0.7082313, z: 0.52130914, w: -0.27469167} m_LocalPosition: {x: -0.07709944, y: -0.030501593, z: 0.016797766} m_LocalScale: {x: 0.099999964, y: 0.099999994, z: 0.099999964} m_Children: - {fileID: 4689364712348918} - {fileID: 4909913643675496} - {fileID: 4175125541007088} - {fileID: 4771286192056500} - {fileID: 4119413531732284} m_Father: {fileID: 4984985391296400} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1198351110020832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4750555663157650} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4750555663157650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198351110020832} m_LocalRotation: {x: 0.06315064, y: -0.37390906, z: 0.04755027, w: 0.9240904} m_LocalPosition: {x: 0.0015014485, y: 0.3533296, z: 0.0013360009} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 4303364048808174} m_Father: {fileID: 4119413531732284} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208679803331014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4137837437446592} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4137837437446592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208679803331014} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4354342089444983280} - {fileID: 6525594306868192911} - {fileID: 3126538696804070934} - {fileID: 7654635377516795206} - {fileID: 1913557972080265252} - {fileID: 7420187733813907133} - {fileID: 4170380221386402} - {fileID: 6915813374058471291} - {fileID: 4627400632424978017} - {fileID: 6828875438127998816} - {fileID: 4083509050757948} - {fileID: 4097921629597116} - {fileID: 4082576559218902} - {fileID: 2603638616948912388} - {fileID: 8693180179830656465} - {fileID: 4287069073682076} - {fileID: 4455228857088374} - {fileID: 4668207156723274} - {fileID: 4033733711154312} m_Father: {fileID: 4747130572170094} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1217445812320954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4455228857088374} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4455228857088374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217445812320954} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.502, z: 0.4352998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &1221210932395236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4140705255942326} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4140705255942326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221210932395236} m_LocalRotation: {x: -0.50916713, y: -0.49066174, z: 0.4906616, w: 0.5091672} m_LocalPosition: {x: 5.7730756, y: 0.18520856, z: 0.6160367} m_LocalScale: {x: 1.000001, y: 1.0000002, z: 1.0000013} m_Children: [] m_Father: {fileID: 4983451946879484} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1229067492313724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4800415319648090} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4800415319648090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229067492313724} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4144199706092407701} - {fileID: 998678528746688729} - {fileID: 5276963388962278552} - {fileID: 3378092813005921931} - {fileID: 6912161714423284677} - {fileID: 7821227209684528522} - {fileID: 1495793118773661957} - {fileID: 8776565005130767130} - {fileID: 6742597637775682864} - {fileID: 6164386226033673072} - {fileID: 5119131830724985621} - {fileID: 9001400217617636333} - {fileID: 1953542375331001997} - {fileID: 1313574829367541517} - {fileID: 9023865837657546326} m_Father: {fileID: 4747130572170094} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1230835585594004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4318551756435052} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4318551756435052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230835585594004} m_LocalRotation: {x: 0.12552476, y: 0.70385593, z: 0.05870462, w: 0.6966952} m_LocalPosition: {x: -0.39794752, y: 0.12035511, z: 0.3994797} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321751649038396} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 5.294, y: 91.286, z: 15.047001} --- !u!1 &1235410386482350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4037609164370650} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4037609164370650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235410386482350} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0531, y: -0.0458, z: -0.164} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4111562170956314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1237061268002120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4090025036390960} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4090025036390960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237061268002120} m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074} m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485} m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1241190839984480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4161572559914468} - component: {fileID: 33452548827197688} - component: {fileID: 23979164052400978} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4161572559914468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241190839984480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0296, z: 0.13} m_LocalScale: {x: 0.06510337, y: 0.028197208, z: 0.09202419} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33452548827197688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241190839984480} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23979164052400978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241190839984480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1255243567963948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4422054981250974} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4422054981250974 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255243567963948} m_LocalRotation: {x: 0.35408393, y: 0.0021835493, z: -0.007491935, w: 0.93518114} m_LocalPosition: {x: -0.00066011027, y: 0.25521645, z: 0.00023559108} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 4132347381915868} m_Father: {fileID: 4640341450990718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1265064399844186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4052556765145802} - component: {fileID: 114564569064782936} m_Layer: 0 m_Name: Grappling Hook Effect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4052556765145802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265064399844186} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4928396797902144} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114564569064782936 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265064399844186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a55238d07af02149ac7ad442bf3acca, type: 3} m_Name: m_EditorClassIdentifier: Speed: 2 SpiralSpeed: 4 DistanceSpeed: 2 Gravity: 0.5 Segments: 100 layerMask: serializedVersion: 2 m_Bits: 1 Magnitude: {x: 2, y: 2} Frequency: 1 HorizontalOffset: 0.25 Strength: 0.5 Scale: 1 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.5509727 outSlope: -2.5509727 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.24862131 value: -0.5047606 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.6992813 value: 0.49873662 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.9963827 value: -0.00088545843 inSlope: -2.4265995 outSlope: -2.4265995 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 1 m_PostInfinity: 1 m_RotationOrder: 0 MagnitudeOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 4.9870033 outSlope: 4.9870033 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.15642372 value: 0.7286927 inSlope: 4.577833 outSlope: 4.577833 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.5049521 value: -0.0028322935 inSlope: -8.8639555 outSlope: -8.8639555 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.79342633 value: -0.023265168 inSlope: 4.4673076 outSlope: 4.4673076 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.991272 value: -0.013442993 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 MagnitudeOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 11.185779 outSlope: 11.185779 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.2675449 value: 1.0042365 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.99783325 value: -0.010696411 inSlope: -0.089065954 outSlope: -0.089065954 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverDistance: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: -2.14729 outSlope: -2.14729 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.50358677 value: -0.9982245 inSlope: -0.02042856 outSlope: -0.02042856 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: -0.0031356812 inSlope: 2.6418808 outSlope: 2.6418808 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 GravityOverTime: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.500881 value: 0.9990984 inSlope: 3.125669 outSlope: -20.750956 tangentMode: 1 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.7513724 value: 0.00243077 inSlope: 9.83551 outSlope: 9.83551 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.89151335 value: -0.004947109 inSlope: -2.932807 outSlope: -2.932807 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.0916976 value: 0.05497193 inSlope: -0.0025566055 outSlope: -0.0025566055 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.2153248 value: -0.08850235 inSlope: 0.006267801 outSlope: 0.006267801 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1.3283386 value: 0.09001541 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 showGizmo: 0 grapplingHookEffectActive: 0 fixedUpdateActive: 0 lineRenderer: {fileID: 120672353739741704} mainCameraTransform: {fileID: 0} lineRendererOriginPositionTransform: {fileID: 4298811331216734} lineRendererTargetPositionTransform: {fileID: 4880840073391294} playerControllerTransform: {fileID: 0} --- !u!1 &1270086633765866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4287069073682076} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4287069073682076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270086633765866} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.572, z: 0.525} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1271929657172642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4650911434506664} - component: {fileID: 33414908478768418} - component: {fileID: 23646097347635738} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4650911434506664 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271929657172642} m_LocalRotation: {x: -0.123341694, y: 0, z: 0, w: 0.9923643} m_LocalPosition: {x: 0, y: 0.0806, z: 0.0428} m_LocalScale: {x: 0.030601745, y: 0.014603052, z: 0.031317152} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33414908478768418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271929657172642} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23646097347635738 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271929657172642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1284791009548406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224257156183946242} - component: {fileID: 223187071667954210} - component: {fileID: 114744805591133178} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &224257156183946242 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284791009548406} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224987149053906170} m_Father: {fileID: 4983451946879484} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395912, y: 0.03715876} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223187071667954210 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284791009548406} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &114744805591133178 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284791009548406} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!1 &1289909450957582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4698381691029412} m_Layer: 0 m_Name: Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4698381691029412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289909450957582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4613742260493716} - {fileID: 8221065184947982454} - {fileID: 493931567543602254} m_Father: {fileID: 4781918378448634} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1290052006570626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4723099774461870} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4723099774461870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290052006570626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7696629540971321257} - {fileID: 3346270617385271261} - {fileID: 1418670903761947031} - {fileID: 6167205625099624067} m_Father: {fileID: 4376563333700676} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292383919576590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4690018740095246} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4690018740095246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292383919576590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4275018077833546} - {fileID: 4682681295270602} m_Father: {fileID: 4719206219406020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302676787041246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4264239363342804} - component: {fileID: 33825328102292182} - component: {fileID: 23961935864143614} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4264239363342804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302676787041246} m_LocalRotation: {x: -0.00000002986053, y: 0.00000001990702, z: 0.7071069, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.02382168, y: 0.030595934, z: 0.023821823} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33825328102292182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302676787041246} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23961935864143614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302676787041246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1306660920016382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4269455463160852} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4269455463160852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1306660920016382} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 4261007447207852} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325236359056904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4289905228512972} - component: {fileID: 33041263662110464} - component: {fileID: 23521805984427030} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4289905228512972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325236359056904} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.004, z: -0.0066} m_LocalScale: {x: 0.009675279, y: 0.04292312, z: 0.030778049} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33041263662110464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325236359056904} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23521805984427030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325236359056904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1328033379741616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4927557159274916} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4927557159274916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328033379741616} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4668207156723274} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &1332576878592582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4347075019684980} - component: {fileID: 114760619117370412} m_Layer: 0 m_Name: Reload Animation m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4347075019684980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332576878592582} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4270941355515516} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114760619117370412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332576878592582} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3} m_Name: m_EditorClassIdentifier: animationName: Reload Double Shotgun (Forward) forwardSpeed: 2 backwardSpeed: 2 resetAnimationOnEnable: 0 resetAnimationOnDisable: 0 playAnimation: 0 playingAnimation: 0 mainAnimationLocated: 0 playingAnimationForward: 0 mainAnimation: {fileID: 111757371237218044} useEventOnPlayAnimationForward: 0 eventOnPlayAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationForward: 0 eventOnEndOfAnimationForward: m_PersistentCalls: m_Calls: [] useEventOnPlayAnimationBackward: 0 eventOnPlayAnimationBackward: m_PersistentCalls: m_Calls: [] useEventOnEndOfAnimationBackward: 0 eventOnEndOfAnimationBackward: m_PersistentCalls: m_Calls: [] --- !u!1 &1345615229369894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4177937074970278} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4177937074970278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1345615229369894} m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787} m_LocalPosition: {x: -0.31800225, y: 0.987, z: 0.15900046} m_LocalScale: {x: 1.0000015, y: 1.0000014, z: 1.0000008} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1347633560528308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4111562170956314} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4111562170956314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1347633560528308} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4037609164370650} - {fileID: 4873146525696502} - {fileID: 4062915363060538} - {fileID: 4321485142208398} m_Father: {fileID: 4983451946879484} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1348723676734038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4715323543807456} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4715323543807456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348723676734038} m_LocalRotation: {x: 0.22501466, y: -0.003768615, z: 0.002004441, w: 0.97434604} m_LocalPosition: {x: -0.00030490756, y: 0.29861942, z: 0.00019683689} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4393273308310192} m_Father: {fileID: 4374065264235054} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1350836467628256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4833681435095154} - component: {fileID: 33596920521725092} - component: {fileID: 23047739774029098} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4833681435095154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350836467628256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0666, z: -0.1127} m_LocalScale: {x: 0.0053020366, y: 0.011811873, z: 0.018689906} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33596920521725092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350836467628256} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23047739774029098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350836467628256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1361372845430088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4084294053606434} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4084294053606434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361372845430088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4118500999040360} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1381602133348992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4875044899907410} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4875044899907410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381602133348992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4065601335771904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1391266394304932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4087093539340378} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4087093539340378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391266394304932} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6538173486163070986} m_Father: {fileID: 4321485142208398} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1394079914992932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4930249722576524} - component: {fileID: 108893627859180130} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4930249722576524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394079914992932} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.067, z: 0.739} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4983451946879484} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &108893627859180130 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394079914992932} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1402954367419980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4033301333713860} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4033301333713860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402954367419980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4068744585192022} - {fileID: 4130368362531178} - {fileID: 4085343019143106} - {fileID: 4125889707640308} - {fileID: 4064734869448988} - {fileID: 4633947528063414} m_Father: {fileID: 4376563333700676} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1420496757946710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4237729298685198} - component: {fileID: 33222025935147800} - component: {fileID: 23876098138394880} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4237729298685198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420496757946710} m_LocalRotation: {x: -0.13052624, y: 8.5436215e-12, z: -7.2759567e-12, w: 0.9914449} m_LocalPosition: {x: -0, y: 0.0698, z: -0.0348} m_LocalScale: {x: 0.004763344, y: 0.0041231746, z: 0.008908435} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33222025935147800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420496757946710} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23876098138394880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420496757946710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1424783321114398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4465103715290514} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4465103715290514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424783321114398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4310743469631968881} - {fileID: 2892188308739885722} - {fileID: 3924584510367276767} m_Father: {fileID: 4376563333700676} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1426108612213636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4984985391296400} m_Layer: 0 m_Name: rotationPoint m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4984985391296400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426108612213636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0292, z: 0.1897} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4833681435095154} - {fileID: 4666310974107942} - {fileID: 3329858489582228636} - {fileID: 4258235028063988} - {fileID: 4935970850728844} - {fileID: 6742145356664691868} - {fileID: 4901064366974726} - {fileID: 4176168293730474} - {fileID: 4099540574974788} - {fileID: 4866404868197884} - {fileID: 617224846560338634} - {fileID: 4264239363342804} - {fileID: 4492571555324104} - {fileID: 4604261800849670} - {fileID: 8552622266747418697} - {fileID: 648239205938713768} - {fileID: 3240899827905396046} - {fileID: 4000822508504650} - {fileID: 4968880660082094} - {fileID: 4514682651720428} - {fileID: 4669381632054534} - {fileID: 4781918378448634} - {fileID: 1053041426864186322} m_Father: {fileID: 4488816562166858} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 76.11, y: 0, z: 0} --- !u!1 &1426244831595348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4503436411415526} - component: {fileID: 33950506096294764} - component: {fileID: 23183038998430192} m_Layer: 0 m_Name: Cylinder (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4503436411415526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426244831595348} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.02030003, y: 0.06400061, z: 0.07810126} m_LocalScale: {x: 0.055279855, y: 0.0023231292, z: 0.041283563} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33950506096294764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426244831595348} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23183038998430192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426244831595348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1429561022721404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4223470343448410} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4223470343448410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429561022721404} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4393273308310192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1430143582626620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4901064366974726} - component: {fileID: 33648347908041186} - component: {fileID: 23106187562984094} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4901064366974726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430143582626620} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.022100002, y: 0.034799606, z: 0.24330065} m_LocalScale: {x: 0.044537336, y: 0.3046653, z: 0.0445375} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33648347908041186 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430143582626620} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23106187562984094 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430143582626620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1431102505327602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4514682651720428} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4514682651720428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1431102505327602} m_LocalRotation: {x: 0.6902849, y: 0.026971877, z: 0.72291577, w: -0.013118625} m_LocalPosition: {x: -0.110800534, y: -0.062400952, z: 0.17589888} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4979230322635042} m_Father: {fileID: 4984985391296400} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1433388725325748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4179005023934612} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4179005023934612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433388725325748} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4983451946879484} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443701148356320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224098598039236638} - component: {fileID: 222665530795325520} - component: {fileID: 114935258420294412} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224098598039236638 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443701148356320} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441186, y: 0.0018441201, z: 0.0018441199} m_Children: [] m_Father: {fileID: 224987149053906170} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222665530795325520 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443701148356320} m_CullTransparentMesh: 0 --- !u!114 &114935258420294412 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443701148356320} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 30 --- !u!1 &1452657595949508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4254984012710416} m_Layer: 0 m_Name: projectilePosition2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4254984012710416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452657595949508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.02249989, y: 0.0650013, z: 0.7759995} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4270941355515516} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1452851097746644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4866404868197884} - component: {fileID: 33974425560133130} - component: {fileID: 23820903666382732} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4866404868197884 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452851097746644} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022199988, y: 0.034799643, z: -0.049500853} m_LocalScale: {x: 0.05038897, y: 0.053581074, z: 0.05038923} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33974425560133130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452851097746644} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23820903666382732 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452851097746644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1458484718283858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4633947528063414} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4633947528063414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458484718283858} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: -0.06620009, y: 1.6590022, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1462339152100318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4700306852415198} - component: {fileID: 33326539402589396} - component: {fileID: 23714592451407660} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4700306852415198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462339152100318} m_LocalRotation: {x: -0.13052621, y: 0, z: 0, w: 0.9914449} m_LocalPosition: {x: -0, y: 0.0684, z: -0.0043} m_LocalScale: {x: 0.008478212, y: 0.015509352, z: 0.07378776} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33326539402589396 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462339152100318} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23714592451407660 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462339152100318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1467169994519828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4781918378448634} m_Layer: 0 m_Name: Grappling Hook m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4781918378448634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467169994519828} m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1} m_LocalPosition: {x: 0, y: -0.029199762, z: -0.18969989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4928396797902144} - {fileID: 4698381691029412} m_Father: {fileID: 4984985391296400} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1467518017782606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4125889707640308} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4125889707640308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467518017782606} m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427} m_LocalPosition: {x: 0.15800013, y: 1.7150022, z: -0.10099995} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0} --- !u!1 &1472535475035518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4488816562166858} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4488816562166858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472535475035518} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4984985391296400} m_Father: {fileID: 4983451946879484} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1486120652678838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4275018077833546} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4275018077833546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486120652678838} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4690018740095246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1489400308688694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4703351755326154} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4703351755326154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489400308688694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4132347381915868} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1493714643478682 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4846207027274972} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4846207027274972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493714643478682} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503095791191694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4778534102115398} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4778534102115398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503095791191694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4025902187978830} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1508987612392850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4062915363060538} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4062915363060538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508987612392850} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4467496037979700} m_Father: {fileID: 4111562170956314} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1518222776175788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4345362357339792} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4345362357339792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518222776175788} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4094279291332576} - {fileID: 4627396085839834} - {fileID: 4304781592546234} - {fileID: 4161572559914468} - {fileID: 4331898158737116} - {fileID: 4260024339279648} - {fileID: 4027810585711182} - {fileID: 4289905228512972} - {fileID: 4700306852415198} - {fileID: 3703171510641082516} - {fileID: 6434568043956461318} - {fileID: 4650911434506664} - {fileID: 4237729298685198} - {fileID: 4853933524208306} - {fileID: 4138557702939788} - {fileID: 6241678249219739346} - {fileID: 4073687419499080} - {fileID: 4986831484907094} - {fileID: 4736662127449024} - {fileID: 4426354456499268} - {fileID: 4437010467439288} - {fileID: 4725850449524008} - {fileID: 4081714140694682} - {fileID: 4199043476947868} - {fileID: 4107782990871692} - {fileID: 4503436411415526} - {fileID: 1489767763472098536} - {fileID: 5552558155632631855} - {fileID: 4230991960693792} m_Father: {fileID: 4983451946879484} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1535355141127284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4303364048808174} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4303364048808174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535355141127284} m_LocalRotation: {x: 0.07566848, y: 0.031771265, z: -0.017184857, w: 0.9964786} m_LocalPosition: {x: 0.0016407631, y: 0.42462152, z: -0.00031565782} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 4341583909823710} m_Father: {fileID: 4750555663157650} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1539645137691946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4064734869448988} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4064734869448988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539645137691946} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: 0.0027000029, y: 1.6590023, z: -0.1625005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &1540763648219112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000822508504650} m_Layer: 0 m_Name: shellPosition1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000822508504650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540763648219112} m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183} m_LocalPosition: {x: -0.0317, y: 0.0536, z: -0.0912} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1556143720705438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4426354456499268} - component: {fileID: 33175010303193420} - component: {fileID: 23884399176090866} m_Layer: 0 m_Name: Cylinder (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4426354456499268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556143720705438} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.020300046, y: 0.06400061, z: 0.06919776} m_LocalScale: {x: 0.052717783, y: 0.015214939, z: 0.039370157} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33175010303193420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556143720705438} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23884399176090866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556143720705438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1559314432469764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4097921629597116} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4097921629597116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559314432469764} m_LocalRotation: {x: -0.034766782, y: -0.08710269, z: -0.0030417007, w: 0.9955878} m_LocalPosition: {x: 0.15000051, y: 1.64, z: 0.6} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -4, y: -10, z: 0} --- !u!1 &1564026748191686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4476368611933796} - component: {fileID: 114458593632442388} - component: {fileID: 82535510783043690} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4476368611933796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564026748191686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4860585146078788} m_Father: {fileID: 4983451946879484} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114458593632442388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564026748191686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 0} weaponSystem: {fileID: 114999813054614298} IKWeaponManager: {fileID: 114712356832808504} editingAttachments: 0 attachmentInfoGameObject: {fileID: 0} attachmentSlotGameObject: {fileID: 0} weaponAttachmentsMenu: {fileID: 0} attachmentHoverInfoPanelGameObject: {fileID: 0} attachmentHoverInfoText: {fileID: 0} weaponsCamera: {fileID: 0} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 82535510783043690} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Grappling Hook attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1467169994519828} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114912938169460362} m_MethodName: setGrapplingHookEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114912938169460362} m_MethodName: setGrapplingHookEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 1 eventOnPressDown: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114912938169460362} m_MethodName: inputThrowGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnPressUp: 1 eventOnPressUp: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114912938169460362} m_MethodName: inputRemoveGrapplingHook m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: A grappling hook that can be used to move toward surfaces, enemies, etc... attachmentPlaceTransform: {fileID: 4822513029822562} offsetAttachmentPlaceTransform: {fileID: 4894941870450700} offsetAttachmentPointTransform: {fileID: 4269455463160852} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4172933298213468} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &82535510783043690 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564026748191686} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1570943111134352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4083509050757948} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4083509050757948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570943111134352} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.12300007, y: 1.6220019, z: 0.40200174} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1574047499711384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4627396085839834} - component: {fileID: 33379004933690234} - component: {fileID: 23074786866996890} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4627396085839834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574047499711384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0001, y: 0.0583, z: 0.0693} m_LocalScale: {x: 0.049186576, y: 0.052935425, z: 0.032916166} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33379004933690234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574047499711384} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23074786866996890 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1574047499711384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1582975696188300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4259655393488912} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4259655393488912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582975696188300} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4025902187978830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1589279068374264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4123170046673304} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4123170046673304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589279068374264} m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974} m_LocalPosition: {x: 0.1405604, y: 1.2397976, z: 0.24677646} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1591330841692196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4374094728895814} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4374094728895814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591330841692196} m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854} m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005} --- !u!1 &1595961352941492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4376563333700676} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4376563333700676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595961352941492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4846207027274972} - {fileID: 4053382735626596} - {fileID: 4123170046673304} - {fileID: 4087075359876946} - {fileID: 4177433636741016} - {fileID: 4033997556529896} - {fileID: 4374094728895814} - {fileID: 4070898909148448} - {fileID: 4033301333713860} - {fileID: 4465103715290514} - {fileID: 4723099774461870} - {fileID: 4000447548925956} - {fileID: 4321751649038396} - {fileID: 4177937074970278} - {fileID: 4000399591677600} - {fileID: 4367680139828656} - {fileID: 4890437980600372} - {fileID: 4090025036390960} - {fileID: 4283295784084028} - {fileID: 4206215340917626} m_Father: {fileID: 4340225543371502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1605373283833996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4467496037979700} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4467496037979700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605373283833996} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4062915363060538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609278533693262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4613742260493716} - component: {fileID: 33850793288759908} - component: {fileID: 23744601745658374} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4613742260493716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609278533693262} m_LocalRotation: {x: 0.00000035762787, y: 0.00000017881354, z: -0.00000024867114, w: 1} m_LocalPosition: {x: 0, y: 0.03700176, z: 0.62871} m_LocalScale: {x: 0.022470588, y: 0.024555748, z: 0.073814996} m_Children: [] m_Father: {fileID: 4698381691029412} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33850793288759908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609278533693262} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23744601745658374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609278533693262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1612537821520988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4666310974107942} - component: {fileID: 33741972906025572} - component: {fileID: 23527238957666314} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4666310974107942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612537821520988} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.064199515, z: -0.085999146} m_LocalScale: {x: 0.009728544, y: 0.008358157, z: 0.09740939} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33741972906025572 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612537821520988} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23527238957666314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612537821520988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1617023323576450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4725850449524008} - component: {fileID: 33877559203507568} - component: {fileID: 23860739950344512} m_Layer: 0 m_Name: Cylinder (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4725850449524008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617023323576450} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022100002, y: 0.06399965, z: 0.08220051} m_LocalScale: {x: 0.050388984, y: 0.0041455226, z: 0.050389264} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33877559203507568 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617023323576450} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23860739950344512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617023323576450} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1622085118478092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4258235028063988} - component: {fileID: 33248725748855238} - component: {fileID: 23795211402581314} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4258235028063988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622085118478092} m_LocalRotation: {x: 0.022687325, y: 1.7462298e-10, z: 2.0008883e-11, w: 0.9997427} m_LocalPosition: {x: -0.00030000508, y: 0.051199958, z: 0.10209927} m_LocalScale: {x: 0.021555448, y: 0.01838915, z: 0.1966775} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33248725748855238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622085118478092} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23795211402581314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622085118478092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1657791223813438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4986831484907094} - component: {fileID: 33615941042538286} - component: {fileID: 23467107205647564} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4986831484907094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657791223813438} m_LocalRotation: {x: -0.12992054, y: 0, z: 1.4551915e-11, w: 0.99152446} m_LocalPosition: {x: -0, y: 0.07690001, z: 0.021600593} m_LocalScale: {x: 0.026010234, y: 0.007389146, z: 0.026010422} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33615941042538286 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657791223813438} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23467107205647564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657791223813438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1660673238094094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4304781592546234} - component: {fileID: 33346564798119552} - component: {fileID: 23696532023197220} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4304781592546234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660673238094094} m_LocalRotation: {x: 0.61221737, y: -1.3147594e-11, z: -4.36155e-11, w: 0.7906895} m_LocalPosition: {x: -0, y: 0.046499986, z: 0.0119000655} m_LocalScale: {x: 0.04727377, y: 0.09883032, z: 0.05345974} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33346564798119552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660673238094094} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23696532023197220 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660673238094094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1660821216769910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4130368362531178} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4130368362531178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660821216769910} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.24600038, y: 1.4000007, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1661277308813500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4340225543371502} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4340225543371502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661277308813500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4376563333700676} - {fileID: 4972156849533090} - {fileID: 4024413973295966} m_Father: {fileID: 4065601335771904} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1671778021537860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4975080743650906} m_Layer: 0 m_Name: projectilePosition1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4975080743650906 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671778021537860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0225, y: 0.065, z: 0.776} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4270941355515516} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1673246106874888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4822513029822562} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4822513029822562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673246106874888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4261007447207852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680746278754510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4640341450990718} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4640341450990718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680746278754510} m_LocalRotation: {x: 0.61763644, y: 0.10986585, z: -0.06645272, w: 0.77591157} m_LocalPosition: {x: -0.00076357834, y: 0.5840549, z: 0.00039183348} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 4422054981250974} m_Father: {fileID: 4175125541007088} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1681096647548826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4270941355515516} - component: {fileID: 114999813054614298} - component: {fileID: 82156141407779002} - component: {fileID: 111757371237218044} - component: {fileID: 114987433991044642} - component: {fileID: 114178514013486886} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4270941355515516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.14600018, y: 1.5550023, z: -0.14499867} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4983451946879484} - {fileID: 4975080743650906} - {fileID: 4254984012710416} - {fileID: 4273983492362198} - {fileID: 4347075019684980} m_Father: {fileID: 4065601335771904} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114999813054614298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 0} playerCameraGameObject: {fileID: 0} weaponSettings: Name: Double Shotgun numberKey: 5 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 1 raycastShootDelay: 0 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 1 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 30 clipSize: 2 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Double Shotgun Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 1 projectileDamage: 4 projectileSpeed: 40 projectilesPerShoot: 6 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 3 thirdPersonSpreadAmountNoAiming: 3 firstPersonSpreadAmountAiming: 3 firstPersonSpreadAmountNoAiming: 3 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 4975080743650906} - {fileID: 4254984012710416} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: 0} forceAmount: 0 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 0 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: [] activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 2 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 0 noiseRadius: 0 noiseExpandSpeed: 0 useNoiseDetection: 0 noiseDetectionLayer: serializedVersion: 2 m_Bits: 0 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 0 autoShootTagList: [] maxDistanceToRaycast: 0 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1976553459525802} weaponParent: {fileID: 0} useFireAnimation: 0 animation: animationSpeed: 1.5 useReloadAnimation: 1 useReloadOnThirdPerson: 0 useReloadOnFirstPerson: 1 reloadAnimationName: shotgun reloadAnimationSpeed: 2 playAnimationBackward: 1 dropClipWhenReload: 0 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 1053041426864186322} clipModel: {fileID: 2359882670876900249, guid: db4ebc3ca63d2ee4e9da175c18a33d26, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 2 delayDropClipWhenReloadFirstPerson: 2 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 2 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 2.6 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 1 preReloadDelayThirdPerson: 0.3 usePreReloadDelayFirstPerson: 1 preReloadDelayFirstPerson: 0.5 shakeUpperBodyWhileShooting: 1 shakeAmount: 15 shakeSpeed: 15 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 10 dualWeaponShakeSpeed: 15 useShellOnWeaponShootEnabled: 1 shell: {fileID: 161284, guid: ea0e49d76f7097849bc1ee2cfd1855c2, type: 3} shellPosition: - {fileID: 4000822508504650} - {fileID: 4968880660082094} shellEjectionForce: 150 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 1 shellDelayThirdPerson: 1.5 shellDelayFirsPerson: 1.5 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 1 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 108893627859180130} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 2cc9744a0c6793049ae0a71d2b6ce2ca, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 87b6a0116e24133449659358780920f8, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 0d29a0b7e80052740b48089361fd6803, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 185167f5519f0614f8674e5196bcb94a, type: 3} weaponIConHUD: {fileID: 2800000, guid: 775e9065b7a858e4ebbcdf56afc46c6f, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 114565224834119556} remainAmmoText: {fileID: 114935258420294412} HUD: {fileID: 1284791009548406} ammoInfoHUD: {fileID: 1100957909369854} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 0 HUDTransformInThirdPerson: {fileID: 4259655393488912} HUDTransformInFirstPerson: {fileID: 4778534102115398} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: useEventOnPressDown m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 1 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114458593632442388} m_MethodName: useEventOnPressUp m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 1 allowUseSecondaryActionOnFBA: 1 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Double Barrel Shotgun m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114987433991044642} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Double Barrel Shotgun FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114987433991044642} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114987433991044642} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1767942179640134, guid: f6d19789bdee1fc4c98db4af8380e8e7, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: [] impactDecalIndex: 0 impactDecalName: mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 0 weaponParentBone: 0 useMountPointForWeaponParent: 0 mountPointNameForWeaponParent: canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 114712356832808504} weaponsManager: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 0} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 0} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 0} mainCamera: {fileID: 0} mainCameraTransform: {fileID: 0} weaponAnimation: {fileID: 111757371237218044} weaponEffectsSource: {fileID: 82156141407779002} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 114758380164820824} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &82156141407779002 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &111757371237218044 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 6684327f558eef541b19b873ba4117d5, type: 2} - {fileID: 7400000, guid: 00f743070a8c5f24e90258dc73db337b, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &114987433991044642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114712356832808504} m_MethodName: setWeaponMeshPositionRotation m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 4206215340917626} m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.49 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114760619117370412} m_MethodName: playForwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 82052295917787084} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114760619117370412} m_MethodName: playBackwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.9 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: setWeaponSwayPausedState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114712356832808504} m_MethodName: checkIfResetWeaponSway m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 5.1 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114712356832808504} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 0} useSpeedMultiplier: 1 speedMultiplier: 1.3 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114760619117370412} m_MethodName: playBackwardAnimation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &114178514013486886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681096647548826} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 4850900172943922} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 114712356832808504} weaponAnimator: {fileID: 0} --- !u!1 &1690839373694842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4261007447207852} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4261007447207852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690839373694842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4822513029822562} - {fileID: 4894941870450700} - {fileID: 4269455463160852} - {fileID: 4172933298213468} m_Father: {fileID: 4860585146078788} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1691852215698944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4138557702939788} - component: {fileID: 33385324975954076} - component: {fileID: 23931162162466888} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4138557702939788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691852215698944} m_LocalRotation: {x: 0.00000007171156, y: -0.18833308, z: 0.000000023885573, w: 0.9821053} m_LocalPosition: {x: -0.016, y: 0.0377, z: 0.0081} m_LocalScale: {x: 0.022438738, y: 0.04018934, z: 0.03317345} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33385324975954076 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691852215698944} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23931162162466888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691852215698944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1704744580330868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4199043476947868} - component: {fileID: 33473938634825304} - component: {fileID: 23947881077722566} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4199043476947868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704744580330868} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.022300005, y: 0.06399965, z: 0.082201704} m_LocalScale: {x: 0.05038899, y: 0.0041455207, z: 0.050389238} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33473938634825304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704744580330868} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23947881077722566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704744580330868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1706055697460038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4747130572170094} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4747130572170094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706055697460038} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4137837437446592} - {fileID: 4648821036810136} - {fileID: 4800415319648090} m_Father: {fileID: 4065601335771904} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1714598735696952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4230991960693792} - component: {fileID: 33201013429168298} - component: {fileID: 23282657193490114} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4230991960693792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714598735696952} m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101} m_LocalPosition: {x: 0, y: 0.011499883, z: 0.14409839} m_LocalScale: {x: 0.010272386, y: 0.014289549, z: 0.05320088} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33201013429168298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714598735696952} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23282657193490114 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714598735696952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1723799313450506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4218531318743858} m_Layer: 0 m_Name: handMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4218531318743858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723799313450506} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2757518982592726834} - {fileID: 5904799612739747181} m_Father: {fileID: 4983451946879484} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1729211912736454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4771286192056500} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4771286192056500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729211912736454} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 4031305866795550} m_Father: {fileID: 4669381632054534} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1730524926945854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4093512591900136} m_Layer: 0 m_Name: Elbow Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4093512591900136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730524926945854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9061701882451287723} - {fileID: 1094007820832849689} m_Father: {fileID: 4321485142208398} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1730594108714708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4736662127449024} - component: {fileID: 33916638615992050} - component: {fileID: 23810198167064862} m_Layer: 0 m_Name: Cylinder (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4736662127449024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730594108714708} m_LocalRotation: {x: 0.69423276, y: 0.13431656, z: -0.13431656, w: 0.69423264} m_LocalPosition: {x: -0.018900022, y: 0.06399965, z: 0.05850159} m_LocalScale: {x: 0.046949796, y: 0.013550235, z: 0.035062566} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33916638615992050 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730594108714708} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23810198167064862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730594108714708} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1736815370841504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4341583909823710} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4341583909823710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1736815370841504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4303364048808174} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1737115597682812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4164008333968036} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4164008333968036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737115597682812} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1750494843720178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4006354288685128} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4006354288685128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750494843720178} m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4668207156723274} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5} --- !u!1 &1760131188918722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4070898909148448} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4070898909148448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760131188918722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1798271952387126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000399591677600} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000399591677600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798271952387126} m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602} m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146} m_LocalScale: {x: 1.0000005, y: 1.0000107, z: 1.0000107} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1798937254209582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4175125541007088} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4175125541007088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1798937254209582} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 4640341450990718} m_Father: {fileID: 4669381632054534} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806399189203182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4118500999040360} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4118500999040360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806399189203182} m_LocalRotation: {x: 0.17058085, y: -0.002324894, z: 0.012907778, w: 0.98525643} m_LocalPosition: {x: -0.00023884315, y: 0.29630965, z: 0.00006978214} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 4084294053606434} m_Father: {fileID: 4348408871122904} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808829329778774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4648821036810136} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4648821036810136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808829329778774} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2010544897664781830} - {fileID: 3882290886406712057} - {fileID: 7060274132412308174} - {fileID: 7995637967767689124} - {fileID: 6471993751826374383} - {fileID: 3146303008506434966} - {fileID: 8466667099122087810} - {fileID: 559371068991142619} - {fileID: 2141228787578569587} - {fileID: 5433199577210123710} - {fileID: 3591459024487398389} - {fileID: 2846643365275367064} - {fileID: 1870027400438372499} - {fileID: 7091001780351612050} - {fileID: 7538241029493669475} m_Father: {fileID: 4747130572170094} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1818821985786268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4068744585192022} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4068744585192022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1818821985786268} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4033301333713860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1839749679653364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668207156723274} - component: {fileID: 114747902820884728} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668207156723274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839749679653364} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4828896090567882} - {fileID: 4006354288685128} - {fileID: 4893965799875764} - {fileID: 4927557159274916} - {fileID: 4697767244836318} m_Father: {fileID: 4137837437446592} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114747902820884728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1839749679653364} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 4828896090567882} - {fileID: 4006354288685128} - {fileID: 4893965799875764} - {fileID: 4927557159274916} - {fileID: 4697767244836318} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1849474684087910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367680139828656} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367680139828656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849474684087910} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010831087, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1851247397879116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4094279291332576} - component: {fileID: 33839348916263462} - component: {fileID: 23963736487314338} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4094279291332576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851247397879116} m_LocalRotation: {x: 0.35836798, y: 5.4772173e-11, z: 1.8031411e-12, w: 0.9335804} m_LocalPosition: {x: 0, y: 0.0212, z: -0.0513} m_LocalScale: {x: 0.04668417, y: 0.0693317, z: 0.039031643} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33839348916263462 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851247397879116} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23963736487314338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851247397879116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1859626603442922 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4348408871122904} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4348408871122904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859626603442922} m_LocalRotation: {x: 0.40728453, y: 0.00094894035, z: -0.006468476, w: 0.9132779} m_LocalPosition: {x: -0.000993894, y: 0.37791392, z: 0.00045397878} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4118500999040360} m_Father: {fileID: 4875818656826232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1866397671862630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4132347381915868} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4132347381915868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866397671862630} m_LocalRotation: {x: 0.013686959, y: -0.006849872, z: 0.0120853605, w: 0.9998098} m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 4703351755326154} m_Father: {fileID: 4422054981250974} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1870151707718124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4604261800849670} - component: {fileID: 33681598746091670} - component: {fileID: 23281612581252270} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4604261800849670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870151707718124} m_LocalRotation: {x: 0.7071069, y: -2.3283064e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: 0.023000032, y: 0.034800544, z: 0.27429757} m_LocalScale: {x: 0.046623826, y: 0.031438265, z: 0.046624113} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33681598746091670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870151707718124} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23281612581252270 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870151707718124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1870686504849584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4894941870450700} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4894941870450700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870686504849584} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: 0.08, z: 0.337} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 4261007447207852} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1879943330095260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4979230322635042} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4979230322635042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879943330095260} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4514682651720428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1880898512530294 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4170380221386402} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4170380221386402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880898512530294} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &1884244789529746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4033997556529896} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4033997556529896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1884244789529746} m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656} m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234} m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002} --- !u!1 &1888895162462944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4909913643675496} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4909913643675496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1888895162462944} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 4875818656826232} m_Father: {fileID: 4669381632054534} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1900653738162906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4437010467439288} - component: {fileID: 33742424656103552} - component: {fileID: 23394688069421610} m_Layer: 0 m_Name: Cylinder (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4437010467439288 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900653738162906} m_LocalRotation: {x: 0.69423276, y: -0.13431653, z: 0.13431656, w: 0.69423264} m_LocalPosition: {x: 0.018900022, y: 0.06400061, z: 0.058498967} m_LocalScale: {x: 0.046949796, y: 0.013550231, z: 0.035062555} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33742424656103552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900653738162906} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23394688069421610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900653738162906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1911044554129522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4492571555324104} - component: {fileID: 33371489676964756} - component: {fileID: 23742121805326536} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4492571555324104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911044554129522} m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.022999987, y: 0.03479959, z: 0.27430114} m_LocalScale: {x: 0.04662383, y: 0.03143825, z: 0.04662409} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33371489676964756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911044554129522} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23742121805326536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911044554129522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1919671895558108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4719206219406020} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4719206219406020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919671895558108} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4690018740095246} m_Father: {fileID: 4283295784084028} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1927843393343884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4214547532499732} - component: {fileID: 114855818927117280} m_Layer: 0 m_Name: Grappling Hook Effect Third Person Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4214547532499732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927843393343884} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.011300266, z: 0.7276997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4298811331216734} m_Father: {fileID: 4928396797902144} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114855818927117280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927843393343884} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3} m_Name: m_EditorClassIdentifier: parentTransform: {fileID: 4214547532499732} resetChildLocalPosition: 1 setParentOnStart: 0 setNullParent: 0 childList: - {fileID: 4298811331216734} --- !u!1 &1929190597996690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4033733711154312} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4033733711154312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929190597996690} m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867} m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1933989464233624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4352349359256062} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4352349359256062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933989464233624} m_LocalRotation: {x: 0.16832736, y: -0.00042004912, z: 0.026254088, w: 0.9853814} m_LocalPosition: {x: -0.00040676713, y: 0.28107825, z: 0.00008703768} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 4495198855226684} m_Father: {fileID: 4672554178773942} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1938092008699278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4935970850728844} - component: {fileID: 33718696862313590} - component: {fileID: 23972959535926830} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4935970850728844 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938092008699278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0010000169, y: 0.034999877, z: 0.25929818} m_LocalScale: {x: 0.028936997, y: 0.04295685, z: 0.55548376} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33718696862313590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938092008699278} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23972959535926830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938092008699278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1939381974678170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4024413973295966} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4024413973295966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939381974678170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5745486761032958276} - {fileID: 7392222984062566484} - {fileID: 6795229378882678563} - {fileID: 4588808220101638306} - {fileID: 3856262966921364806} - {fileID: 8826042490211676509} - {fileID: 379642110684697424} - {fileID: 4110550732810794750} - {fileID: 5282893216452615536} - {fileID: 1480540617638303986} - {fileID: 3488403394718567248} - {fileID: 1299349253821174617} - {fileID: 8577982237550996486} - {fileID: 1764600493573072793} - {fileID: 4148571202201971742} - {fileID: 1559860321234156292} m_Father: {fileID: 4340225543371502} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1951131312330876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4053382735626596} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4053382735626596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951131312330876} m_LocalRotation: {x: -0.049824376, y: 0.009721926, z: -0.011214351, w: 0.9986477} m_LocalPosition: {x: 0.275, y: 1.456, z: 0.293} m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201} m_Children: [] m_Father: {fileID: 4376563333700676} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -7.497, y: -1.8570001, z: -1.0250001} --- !u!1 &1960355720527384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4374065264235054} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4374065264235054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960355720527384} m_LocalRotation: {x: 0.29468608, y: 0.17111814, z: 0.11467278, w: 0.93312854} m_LocalPosition: {x: -0.00085505843, y: 0.8160346, z: 0.0007830113} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4715323543807456} m_Father: {fileID: 4689364712348918} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1961739557091730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4172933298213468} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4172933298213468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1961739557091730} m_LocalRotation: {x: 0.00000010745636, y: 0.0000001490116, z: -0.00000006111403, w: 1} m_LocalPosition: {x: 0.0000008046627, y: 0.08000016, z: 0.33699837} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 4261007447207852} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963041383833162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689364712348918} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689364712348918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963041383833162} m_LocalRotation: {x: -0.13412945, y: -0.18315619, z: -0.10278242, w: 0.9684518} m_LocalPosition: {x: 0.11374815, y: 0.35351047, z: -0.0043699406} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4374065264235054} m_Father: {fileID: 4669381632054534} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1967581707854564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4697767244836318} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4697767244836318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967581707854564} m_LocalRotation: {x: 0, y: 0.004363274, z: 0, w: 0.9999905} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4668207156723274} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0.5, z: 0} --- !u!1 &1969677638769220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4107782990871692} - component: {fileID: 33086759471720908} - component: {fileID: 23467546973358066} m_Layer: 0 m_Name: Cylinder (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4107782990871692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969677638769220} m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677} m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.078099} m_LocalScale: {x: 0.055279866, y: 0.0023231285, z: 0.041283548} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33086759471720908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969677638769220} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23467546973358066 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969677638769220} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1972198634473596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4893965799875764} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4893965799875764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972198634473596} m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4668207156723274} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9} --- !u!1 &1973149866535118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4826926098099914} - component: {fileID: 82052295917787084} m_Layer: 0 m_Name: Shotgun Shell Load m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4826926098099914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973149866535118} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4273983492362198} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &82052295917787084 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973149866535118} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: 566feb0d77cc2d642b2cd170b3a3b367, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1976553459525802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4983451946879484} - component: {fileID: 114887299550895506} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4983451946879484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976553459525802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4345362357339792} - {fileID: 4411786671508726} - {fileID: 4488816562166858} - {fileID: 224257156183946242} - {fileID: 4025902187978830} - {fileID: 4218531318743858} - {fileID: 4930249722576524} - {fileID: 4111562170956314} - {fileID: 4226657341773264} - {fileID: 4179005023934612} - {fileID: 4476368611933796} - {fileID: 4850900172943922} - {fileID: 4140705255942326} m_Father: {fileID: 4270941355515516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114887299550895506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976553459525802} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1284791009548406} - {fileID: 1088162744504012} - {fileID: 1723799313450506} - {fileID: 1394079914992932} - {fileID: 1347633560528308} - {fileID: 1086698443675336} - {fileID: 1433388725325748} - {fileID: 1564026748191686} - {fileID: 1221210932395236} --- !u!1 &1979341541494250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4082576559218902} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4082576559218902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979341541494250} m_LocalRotation: {x: -1.3642417e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947} m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986331233943726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4331898158737116} - component: {fileID: 33955905451922084} - component: {fileID: 23705797691293798} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4331898158737116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986331233943726} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: -0, y: -0.0375, z: -0.0472} m_LocalScale: {x: 0.049375765, y: 0.1263156, z: 0.04918781} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33955905451922084 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986331233943726} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23705797691293798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986331233943726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1986676050625066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4828896090567882} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4828896090567882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986676050625066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668207156723274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &111297047689405533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2010544897664781830} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2010544897664781830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111297047689405533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &229511885434778091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8035012645994819099} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8035012645994819099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229511885434778091} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &310619348925124898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8853149299873302706} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8853149299873302706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310619348925124898} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: 0.0027000029, y: 1.6590018, z: -0.16249943} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &315976211061193521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6120968123821000656} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6120968123821000656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 315976211061193521} m_LocalRotation: {x: -0.09968399, y: 0.010037652, z: 0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 9023865837657546326} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: 11.5} --- !u!1 &344057662701540473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7558286696645839021} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7558286696645839021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344057662701540473} m_LocalRotation: {x: 0.665047, y: -0.23875421, z: -0.25465178, w: 0.66019803} m_LocalPosition: {x: -0.046000045, y: 1.586002, z: -0.19199964} m_LocalScale: {x: 1.0000145, y: 1.00002, z: 1.0000219} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 49.159004, y: -89.87601, z: -91.25001} --- !u!1 &361253726339413461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8704303365902083506} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8704303365902083506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 361253726339413461} m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958} m_LocalPosition: {x: 0.20900036, y: 1.6550016, z: 0.28700057} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0} --- !u!1 &371890116989261911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3591459024487398389} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3591459024487398389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 371890116989261911} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &413044509585876567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6471993751826374383} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6471993751826374383 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413044509585876567} m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295} m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001} --- !u!1 &469075095130887930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2603638616948912388} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2603638616948912388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 469075095130887930} m_LocalRotation: {x: -0.25519615, y: -0.4843178, z: 0.3831862, w: 0.74396205} m_LocalPosition: {x: 0.10000127, y: 1.7280006, z: 0.77300036} m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823} --- !u!1 &481977769236805428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1953542375331001997} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1953542375331001997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481977769236805428} m_LocalRotation: {x: 7.432575e-13, y: 0.043619055, z: 0.0000000012244076, w: -0.99904823} m_LocalPosition: {x: -0.1199998, y: 1.5720001, z: 0.525} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &571886530539027988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4063252475608131018} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4063252475608131018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 571886530539027988} m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4059264766270517817} m_Father: {fileID: 1559860321234156292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &606284564991538136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8221065184947982454} - component: {fileID: 5705270003827608409} - component: {fileID: 9201527069918412798} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8221065184947982454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606284564991538136} m_LocalRotation: {x: 0.70710707, y: -0.000000090474146, z: 0.000000004045649, w: 0.7071065} m_LocalPosition: {x: 0.002, y: 0.013001591, z: 0.62804} m_LocalScale: {x: 0.043809213, y: 0.06937165, z: 0.043809146} m_Children: [] m_Father: {fileID: 4698381691029412} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5705270003827608409 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606284564991538136} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &9201527069918412798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606284564991538136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &642316420885721299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761501610061586002} - component: {fileID: 4903984309119880773} - component: {fileID: 2923859648688128213} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761501610061586002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642316420885721299} m_LocalRotation: {x: -0.14521968, y: 0, z: 0, w: 0.98939943} m_LocalPosition: {x: 0, y: 0.0066, z: 0.0178} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 4411786671508726} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4903984309119880773 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642316420885721299} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2923859648688128213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642316420885721299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &682707920796359865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1288247014109830717} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1288247014109830717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 682707920796359865} m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402} m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68} --- !u!1 &761013728878131229 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6274461239398974759} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6274461239398974759 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761013728878131229} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9023865837657546326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &900514655375283987 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7821227209684528522} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7821227209684528522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900514655375283987} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &955194667008748022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053041426864186322} m_Layer: 0 m_Name: Shells Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053041426864186322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955194667008748022} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.044, z: -0.072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &960501048884101687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 982012889619580389} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &982012889619580389 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 960501048884101687} m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427} m_LocalPosition: {x: 0.15800014, y: 1.7150023, z: -0.10099995} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0} --- !u!1 &965689641482681594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5531572013077806954} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5531572013077806954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965689641482681594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 8035012645994819099} - {fileID: 3001507238891780087} - {fileID: 6000473835282720121} - {fileID: 982012889619580389} - {fileID: 8853149299873302706} - {fileID: 1215732462892669770} m_Father: {fileID: 4972156849533090} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &979030068855595024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5184791124265853953} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5184791124265853953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979030068855595024} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: -0.268, y: 0.889, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4354342089444983280} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1052420801655641236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8577982237550996486} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8577982237550996486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1052420801655641236} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1090472259131134734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6434568043956461318} - component: {fileID: 5887097045131650825} - component: {fileID: 9028233315440769053} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6434568043956461318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090472259131134734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.008, y: 0.0836, z: 0.0676} m_LocalScale: {x: 0.00860089, y: 0.01838915, z: 0.025652554} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5887097045131650825 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090472259131134734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &9028233315440769053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090472259131134734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1182665871209582245 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7088664037395941572} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7088664037395941572 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182665871209582245} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4354342089444983280} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259659625819079916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759997709239856984} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759997709239856984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259659625819079916} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 9023865837657546326} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292106608092243637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8503896973134723984} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8503896973134723984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292106608092243637} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.21300036, y: 1.1189998, z: 0.25100034} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1299418027809110030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6107625749345291375} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6107625749345291375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299418027809110030} m_LocalRotation: {x: 0.049687155, y: -0.0018357892, z: -0.03687599, w: -0.9980822} m_LocalPosition: {x: 0.18200019, y: 1.5460017, z: 0.5590002} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1308751205730744269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6164386226033673072} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6164386226033673072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308751205730744269} m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864} m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426} --- !u!1 &1332715201511098873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495793118773661957} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495793118773661957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332715201511098873} m_LocalRotation: {x: -0.37950978, y: -0.0017744773, z: -0.019059794, w: 0.9249897} m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: 0.9, z: -2.73} --- !u!1 &1336700660912610812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6742597637775682864} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6742597637775682864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336700660912610812} m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0} --- !u!1 &1389119137207436650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8693180179830656465} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8693180179830656465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389119137207436650} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1393805858228378315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5304460852076032388} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5304460852076032388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1393805858228378315} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1621885086800854253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5178935252515809654} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5178935252515809654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621885086800854253} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.07400008, y: 1.6630019, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7269445216342817973} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1707413987580818792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5094228769270053747} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5094228769270053747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707413987580818792} m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876} m_LocalPosition: {x: -0.34900036, y: 1.1120008, z: 0.0030002564} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1764600493573072793} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0} --- !u!1 &1821668183346988079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5552558155632631855} - component: {fileID: 7683817855285555431} - component: {fileID: 5701063808056758663} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5552558155632631855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821668183346988079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.028000344, z: 0.17690097} m_LocalScale: {x: 0.0529461, y: 0.02927436, z: 0.055087697} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7683817855285555431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821668183346988079} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5701063808056758663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821668183346988079} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1856013812286877860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6795229378882678563} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6795229378882678563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856013812286877860} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: -0.18600023, y: 1.5160017, z: 0.23799992} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &1860588748963646211 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094007820832849689} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094007820832849689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860588748963646211} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4093512591900136} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1863162416022002967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4588808220101638306} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4588808220101638306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1863162416022002967} m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067} m_LocalPosition: {x: 0.14600028, y: 1.5550017, z: -0.14499962} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1896242037100029593 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6582378088920425729} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6582378088920425729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896242037100029593} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7538241029493669475} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2091289996708404807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2141228787578569587} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2141228787578569587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091289996708404807} m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &2103431477093190764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8490944343610852361} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8490944343610852361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103431477093190764} m_LocalRotation: {x: -0.038019937, y: 0.14238925, z: -0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 9023865837657546326} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 16.95, z: -29.9} --- !u!1 &2114866148586022707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3126538696804070934} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3126538696804070934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114866148586022707} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.69, z: 0.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2119944675271352809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6000473835282720121} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6000473835282720121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2119944675271352809} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: 0.2520004, y: 1.6590015, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &2166395652331589835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5276963388962278552} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5276963388962278552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2166395652331589835} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050008, y: 0.9280005, z: -0.041999698} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2167305283728255056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2813415054152695095} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2813415054152695095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2167305283728255056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4059264766270517817} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2181686158979341342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913557972080265252} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913557972080265252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181686158979341342} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2293554988279608977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2846643365275367064} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2846643365275367064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2293554988279608977} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &2355689984429509704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8552622266747418697} - component: {fileID: 7184952090588163177} - component: {fileID: 2440879671267482210} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8552622266747418697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2355689984429509704} m_LocalRotation: {x: 0.36146188, y: -5.820766e-11, z: -2.910383e-11, w: 0.9323869} m_LocalPosition: {x: 0, y: 0.012999555, z: 0.36709958} m_LocalScale: {x: 0.036307935, y: 0.029274354, z: 0.024817238} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7184952090588163177 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2355689984429509704} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2440879671267482210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2355689984429509704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2454115406364464286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8023551206923473272} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8023551206923473272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2454115406364464286} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: -0.20900041, y: 1.6550016, z: 0.11299991} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4110550732810794750} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &2461021431678863850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3488403394718567248} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3488403394718567248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2461021431678863850} m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534} m_LocalPosition: {x: -0.32300025, y: 1.3320003, z: 0.5600005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04} --- !u!1 &2490758739745829905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1215732462892669770} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1215732462892669770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2490758739745829905} m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814} m_LocalPosition: {x: -0.0662001, y: 1.659002, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7} --- !u!1 &2496444833062031616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648239205938713768} - component: {fileID: 351621555049216509} - component: {fileID: 903872889579562679} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648239205938713768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2496444833062031616} m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101} m_LocalPosition: {x: -0, y: -0.0146, z: 0.0101} m_LocalScale: {x: 0.010272386, y: 0.014289548, z: 0.05467363} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &351621555049216509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2496444833062031616} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &903872889579562679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2496444833062031616} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2538752522881035736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6751224530004405697} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6751224530004405697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2538752522881035736} m_LocalRotation: {x: -0.03838783, y: 0, z: 0, w: 0.9992629} m_LocalPosition: {x: 0.2090003, y: 1.380001, z: 0.26600072} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -4.4, y: 0, z: 0} --- !u!1 &2545509998668886930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313574829367541517} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313574829367541517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2545509998668886930} m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145} m_LocalPosition: {x: -0.1202001, y: 1.5020001, z: 0.43529987} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0} --- !u!1 &2574477370678016359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7392222984062566484} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7392222984062566484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2574477370678016359} m_LocalRotation: {x: -0.5638769, y: -0.004441941, z: -0.028321702, w: 0.82536113} m_LocalPosition: {x: -0.10000016, y: 1.6590018, z: 0.35100007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -68.6, y: 3.867, z: -6.569} --- !u!1 &2604649416911774305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3346270617385271261} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3346270617385271261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2604649416911774305} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.114001274} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4723099774461870} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &2647281903278425702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3240899827905396046} - component: {fileID: 4529486729378447781} - component: {fileID: 8935703847923510029} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3240899827905396046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2647281903278425702} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.04207, z: -0.10731} m_LocalScale: {x: 0.010006867, y: 0.03854535, z: 0.007917815} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4529486729378447781 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2647281903278425702} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8935703847923510029 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2647281903278425702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2649278570467085065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6525594306868192911} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6525594306868192911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2649278570467085065} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2558787892964129321} m_Father: {fileID: 4137837437446592} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2695156762342314638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1559860321234156292} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1559860321234156292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2695156762342314638} m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10} m_LocalPosition: {x: -0.10200162, y: 1.5040035, z: -0.03399849} m_LocalScale: {x: 1.0000032, y: 1.0000004, z: 1.0000033} m_Children: - {fileID: 4063252475608131018} m_Father: {fileID: 4024413973295966} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &2755655971072747600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8826042490211676509} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8826042490211676509 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2755655971072747600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2857687507562627675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1418670903761947031} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1418670903761947031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2857687507562627675} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4723099774461870} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &2892261851415446425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3146303008506434966} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3146303008506434966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2892261851415446425} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2990485633914520287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6742145356664691868} - component: {fileID: 3103416296156186538} - component: {fileID: 1769270002487648896} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6742145356664691868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2990485633914520287} m_LocalRotation: {x: -0.011344408, y: 0, z: 9.094947e-12, w: 0.9999357} m_LocalPosition: {x: 0, y: 0.0047998894, z: 0.20429954} m_LocalScale: {x: 0.03979817, y: 0.029274352, z: 0.32364392} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3103416296156186538 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2990485633914520287} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1769270002487648896 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2990485633914520287} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3085567978922437042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8466667099122087810} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8466667099122087810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3085567978922437042} m_LocalRotation: {x: -0.37950978, y: 0.0017744773, z: 0.019059794, w: 0.9249897} m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -44.6, y: -0.9, z: 2.73} --- !u!1 &3158990935169183753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3087116583990415067} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3087116583990415067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3158990935169183753} m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7538241029493669475} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5} --- !u!1 &3213020033587224710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6241678249219739346} - component: {fileID: 2598078769510679799} - component: {fileID: 738080558604848912} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6241678249219739346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3213020033587224710} m_LocalRotation: {x: 0, y: 0.1883336, z: 0, w: 0.98210514} m_LocalPosition: {x: 0.01600003, y: 0.037700456, z: 0.0080996575} m_LocalScale: {x: 0.02243874, y: 0.04018934, z: 0.03317345} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2598078769510679799 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3213020033587224710} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &738080558604848912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3213020033587224710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3273854594081682359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4310743469631968881} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4310743469631968881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3273854594081682359} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4465103715290514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3353630025252985131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 774571292898841097} - component: {fileID: 6008291111615113000} - component: {fileID: 3646956642815932670} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &774571292898841097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3353630025252985131} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: -0, y: -0.1785, z: 0.53} m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602} m_Children: [] m_Father: {fileID: 3454218169341876061} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6008291111615113000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3353630025252985131} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3646956642815932670 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3353630025252985131} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3397685100617946191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1299349253821174617} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1299349253821174617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3397685100617946191} m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592} m_LocalPosition: {x: -0.11800021, y: 1.4610007, z: 0.46500027} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077} --- !u!1 &3484232912432157615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5592639592975209548} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5592639592975209548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3484232912432157615} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: -0.24600035, y: 1.4000008, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3510999867273238180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6915813374058471291} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6915813374058471291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3510999867273238180} m_LocalRotation: {x: -0.08035546, y: -0.59126925, z: -0.036735237, w: 0.8016198} m_LocalPosition: {x: 0.242, y: 1.735, z: 0.685} m_LocalScale: {x: 1.0000108, y: 1.0000132, z: 1.0000174} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.92, y: -73.007, z: 2.102} --- !u!1 &3542198114402893791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9001400217617636333} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9001400217617636333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3542198114402893791} m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754} m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433} --- !u!1 &3558166122828134941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4110550732810794750} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4110550732810794750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3558166122828134941} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 6655336517011116927} - {fileID: 8144344321916852918} - {fileID: 8023551206923473272} - {fileID: 7614521788612097061} m_Father: {fileID: 4024413973295966} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3578611673396376788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7614521788612097061} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7614521788612097061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3578611673396376788} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.20900036, y: 1.450001, z: 0.29499996} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4110550732810794750} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3624651901740620247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4238592380519092198} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4238592380519092198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3624651901740620247} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.20900033, y: 1.4500009, z: 0.29499996} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 7269445216342817973} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3659068001560576459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6912161714423284677} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6912161714423284677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3659068001560576459} m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879} m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433} --- !u!1 &3780704589429383631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2558787892964129321} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2558787892964129321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780704589429383631} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6525594306868192911} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3834827470718184735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8223186550636255229} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8223186550636255229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3834827470718184735} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3919825577187835505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7928374598821147773} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7928374598821147773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3919825577187835505} m_LocalRotation: {x: 0.77503127, y: -0.17595519, z: -0.135094, w: 0.59170604} m_LocalPosition: {x: 0.0750001, y: 1.708002, z: -0.25399992} m_LocalScale: {x: 1.0000035, y: 1.0000032, z: 1.0000038} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 60.417004, y: -122.226006, z: -118.801} --- !u!1 &3986348988213340342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791497846989970076} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4791497846989970076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3986348988213340342} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328227644589109577} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &4047647425741885975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7696629540971321257} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7696629540971321257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4047647425741885975} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: -0.07400008, y: 1.663002, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4723099774461870} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4069854152176163115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4846541774933120755} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4846541774933120755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4069854152176163115} m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602} m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001} --- !u!1 &4131933110376601080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1890849062245444013} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1890849062245444013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4131933110376601080} m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943} m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7269445216342817973} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0} --- !u!1 &4178517653639533767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4627400632424978017} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4627400632424978017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4178517653639533767} m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886} m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905} m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &4219306820215183442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9023865837657546326} - component: {fileID: 8029161957990946933} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9023865837657546326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4219306820215183442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 6274461239398974759} - {fileID: 6120968123821000656} - {fileID: 8490944343610852361} - {fileID: 3412178732880698964} - {fileID: 759997709239856984} m_Father: {fileID: 4800415319648090} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8029161957990946933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4219306820215183442} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 6274461239398974759} - {fileID: 6120968123821000656} - {fileID: 8490944343610852361} - {fileID: 3412178732880698964} - {fileID: 759997709239856984} selectedIndex: 12 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: -0.060840707, y: -0.07100502, z: -0.0029053912} - {x: -0.06084117, y: -0.07100307, z: 0.019221963} - {x: -0.06084151, y: -0.07100164, z: 0.035514537} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &4266856037486160149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6322673586322287244} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6322673586322287244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4266856037486160149} m_LocalRotation: {x: -0.5638769, y: 0.0044418853, z: 0.028321624, w: 0.82536113} m_LocalPosition: {x: 0.100000165, y: 1.6590021, z: 0.35100007} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -68.6, y: -3.867, z: 6.5690002} --- !u!1 &4292246915571451634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3479643313633774055} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3479643313633774055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4292246915571451634} m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568} m_LocalPosition: {x: 0.18600015, y: 1.5170013, z: 0.29900086} m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564} --- !u!1 &4334819985022244766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1489767763472098536} - component: {fileID: 4448955491286045308} - component: {fileID: 7945050975618377344} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1489767763472098536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4334819985022244766} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0377, z: 0.0526} m_LocalScale: {x: 0.06510337, y: 0.044489734, z: 0.06648902} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4448955491286045308 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4334819985022244766} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7945050975618377344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4334819985022244766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4403828143758426228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3793998300811393726} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3793998300811393726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4403828143758426228} m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787} m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001372} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 328227644589109577} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4412591133792701331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 644819938360329835} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &644819938360329835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4412591133792701331} m_LocalRotation: {x: 0.23115358, y: 0, z: 0, w: 0.9729173} m_LocalPosition: {x: 0.18700019, y: 1.1050006, z: 0.34300056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 26.73, y: 0, z: 0} --- !u!1 &4492031405674919227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3856262966921364806} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3856262966921364806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4492031405674919227} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: -0.22300036, y: 1.5040019, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &4543675626230838385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379642110684697424} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379642110684697424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4543675626230838385} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4637658210527308982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1870027400438372499} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1870027400438372499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4637658210527308982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.11999979, y: 1.5720001, z: 0.525} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4708408418403820449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328227644589109577} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328227644589109577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4708408418403820449} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 3793998300811393726} - {fileID: 4791497846989970076} m_Father: {fileID: 4972156849533090} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4738593437134375348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1480540617638303986} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1480540617638303986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4738593437134375348} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &4756793262797681766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3329858489582228636} - component: {fileID: 4157252966760898840} - component: {fileID: 816735003726065450} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3329858489582228636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4756793262797681766} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.05579955, z: -0.045601636} m_LocalScale: {x: 0.028937045, y: 0.018389149, z: 0.12821613} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4157252966760898840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4756793262797681766} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &816735003726065450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4756793262797681766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4849439781329923311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5266652443628325190} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5266652443628325190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4849439781329923311} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.313, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4042542550100630} m_Father: {fileID: 493931567543602254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4878212804316154255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4059264766270517817} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4059264766270517817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4878212804316154255} m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2813415054152695095} m_Father: {fileID: 4063252475608131018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4896105324040200604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2620295531341017253} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2620295531341017253 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4896105324040200604} m_LocalRotation: {x: -0.5083981, y: 0.3649919, z: 0.2513212, w: 0.73834276} m_LocalPosition: {x: -0.15800014, y: 1.7150018, z: -0.10100008} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -69.1, y: 52.61, z: 0} --- !u!1 &4935817015936519394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6167205625099624067} m_Layer: 0 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6167205625099624067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4935817015936519394} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.20900033, y: 1.4500008, z: 0.29500008} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4723099774461870} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4961179172857037734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3882290886406712057} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3882290886406712057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4961179172857037734} m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256} m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0} --- !u!1 &4979960795226092255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5904799612739747181} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5904799612739747181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4979960795226092255} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.345, y: 0, z: -0.262} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4218531318743858} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4981903420219495605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2757518982592726834} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2757518982592726834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4981903420219495605} m_LocalRotation: {x: -0.5603238, y: 0.21923167, z: 0.5916182, w: 0.5366217} m_LocalPosition: {x: -0.07710056, y: -0.0013014972, z: 0.20649873} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4218531318743858} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5155688273576906106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1764600493573072793} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764600493573072793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5155688273576906106} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 5094228769270053747} - {fileID: 8292079157130788413} m_Father: {fileID: 4024413973295966} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5421223146680949535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4071436936915621099} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4071436936915621099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421223146680949535} m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624} m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0} --- !u!1 &5472316178481550184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4061192913345843907} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4061192913345843907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5472316178481550184} m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794} m_LocalPosition: {x: -0.25200033, y: 1.659002, z: 0.1970005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0} --- !u!1 &5641016623679636555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7470424010321537748} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7470424010321537748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5641016623679636555} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.11400032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7269445216342817973} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &5854137716680025603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4144199706092407701} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4144199706092407701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5854137716680025603} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5910281313498824999 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5495342039100828770} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5495342039100828770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5910281313498824999} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7538241029493669475} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &6020104837879154640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5745486761032958276} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5745486761032958276 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6020104837879154640} m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821} m_LocalPosition: {x: -0.18200013, y: 1.5460017, z: 0.5590001} m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232} --- !u!1 &6111842763041088119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8753332280749530423} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8753332280749530423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6111842763041088119} m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7538241029493669475} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9} --- !u!1 &6190361837160286611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2184413169906057576} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2184413169906057576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6190361837160286611} m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067} m_LocalPosition: {x: -0.14600022, y: 1.5550017, z: -0.14500058} m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6191467000044261344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7538241029493669475} - component: {fileID: 6624987159776392233} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7538241029493669475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6191467000044261344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} m_Children: - {fileID: 6582378088920425729} - {fileID: 3087116583990415067} - {fileID: 8753332280749530423} - {fileID: 5495342039100828770} - {fileID: 1389010475773820061} m_Father: {fileID: 4648821036810136} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6624987159776392233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6191467000044261344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 6582378088920425729} - {fileID: 3087116583990415067} - {fileID: 8753332280749530423} - {fileID: 5495342039100828770} - {fileID: 1389010475773820061} selectedIndex: 9 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000055901296, y: 0.012475938, z: 0.07978572} - {x: 0.00000034086406, y: -0.06057465, z: 0.099118374} - {x: -0.000002430752, y: -0.09914541, z: 0.10932603} - {x: 0.000001889653, y: -0.09694183, z: 0.08062737} - {x: 0.00000029522926, y: -0.096449256, z: 0.0677462} - {x: -0.000016376043, y: -0.09129892, z: -0.06693909} - {x: 0.011016357, y: -0.10767105, z: -0.19534758} - {x: 0.0000005364418, y: -0.093524456, z: -0.022838164} - {x: -0.014000394, y: -0.07554436, z: 0.19641854} - {x: 0.060830683, y: -0.07117569, z: -0.0029047157} - {x: 0.060841173, y: -0.07100307, z: 0.019221963} - {x: 0.060841255, y: -0.07100172, z: 0.019394515} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &6277926880107935377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3703171510641082516} - component: {fileID: 5208403789293666561} - component: {fileID: 4226197332024430773} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3703171510641082516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6277926880107935377} m_LocalRotation: {x: 0.059480604, y: 0, z: 0, w: 0.99822944} m_LocalPosition: {x: 0, y: -0.0454, z: -0.0707} m_LocalScale: {x: 0.04868904, y: 0.102667466, z: 0.049187858} m_Children: [] m_Father: {fileID: 4345362357339792} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5208403789293666561 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6277926880107935377} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4226197332024430773 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6277926880107935377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6315958145274182028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5282893216452615536} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5282893216452615536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6315958145274182028} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 8503896973134723984} - {fileID: 5592639592975209548} - {fileID: 4061192913345843907} - {fileID: 2620295531341017253} - {fileID: 5071912502865315645} - {fileID: 328043388043121082} m_Father: {fileID: 4024413973295966} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6346453774487061464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7911208772966239161} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7911208772966239161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6346453774487061464} m_LocalRotation: {x: 0, y: 0.86602545, z: 0, w: 0.49999994} m_LocalPosition: {x: -0.000005154567, y: 1.3129934, z: 0.0000016036325} m_LocalScale: {x: 0.999986, y: 0.9999407, z: 0.99998593} m_Children: - {fileID: 2148082628289614663} m_Father: {fileID: 493931567543602254} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 120, z: 0} --- !u!1 &6486160009424094251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3001507238891780087} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3001507238891780087 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6486160009424094251} m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223} m_LocalPosition: {x: 0.2460004, y: 1.4000007, z: 0.2720003} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5531572013077806954} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6502372626729686772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3412178732880698964} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3412178732880698964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6502372626729686772} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 9023865837657546326} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &6586472198213057725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4148571202201971742} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4148571202201971742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6586472198213057725} m_LocalRotation: {x: 0.2052999, y: -0.3783664, z: -0.21492442, w: 0.8766404} m_LocalPosition: {x: -0.038494594, y: -0.008543186, z: 0.11818267} m_LocalScale: {x: 1.0000114, y: 1.0000165, z: 1.0000162} m_Children: [] m_Father: {fileID: 4024413973295966} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6655377057914399290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8292079157130788413} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8292079157130788413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6655377057914399290} m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806} m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.115000665} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1764600493573072793} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0} --- !u!1 &6661780463120577298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6538173486163070986} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6538173486163070986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6661780463120577298} m_LocalRotation: {x: 0, y: 0, z: 0.6593525, w: 0.75183403} m_LocalPosition: {x: -0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4087093539340378} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82.50101} --- !u!1 &6672126322578428182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6655336517011116927} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6655336517011116927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6672126322578428182} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.07400008, y: 1.6630015, z: -0.13200009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4110550732810794750} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6747797940662992444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9061701882451287723} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9061701882451287723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6747797940662992444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4093512591900136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6761166970064060558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 617224846560338634} - component: {fileID: 3711008760770220416} - component: {fileID: 7969500223216411985} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &617224846560338634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6761166970064060558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0012, z: 0.0205} m_LocalScale: {x: 0.04315443, y: 0.029274356, z: 0.063540995} m_Children: [] m_Father: {fileID: 4984985391296400} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3711008760770220416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6761166970064060558} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7969500223216411985 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6761166970064060558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6840053760476244103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 998678528746688729} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &998678528746688729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6840053760476244103} m_LocalRotation: {x: -0.24625692, y: 0.042273525, z: 0.010751814, w: 0.96822256} m_LocalPosition: {x: -0.1202, y: 1.55, z: 0.5103} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -28.54, y: 5, z: 0} --- !u!1 &6925374209701456018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8144344321916852918} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8144344321916852918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6925374209701456018} m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948} m_LocalPosition: {x: -0.12700018, y: 1.669002, z: -0.11400033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4110550732810794750} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0} --- !u!1 &6965630099948210005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6828875438127998816} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6828875438127998816 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6965630099948210005} m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1} m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7026218324039739666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7995637967767689124} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7995637967767689124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7026218324039739666} m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736} m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0} --- !u!1 &7046361761868713256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5433199577210123710} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5433199577210123710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7046361761868713256} m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864} m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619} m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426} --- !u!1 &7119998816169177540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1887619661652370420} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1887619661652370420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7119998816169177540} m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394} m_LocalPosition: {x: 0.03817005, y: -0.006264806, z: 0.2195065} m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7172362077147075949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5119131830724985621} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5119131830724985621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7172362077147075949} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.609, z: 0.384} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7413797944416853626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7060274132412308174} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7060274132412308174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7413797944416853626} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500082, y: 0.9280005, z: -0.041999698} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7483275116676724379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7420187733813907133} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7420187733813907133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7483275116676724379} m_LocalRotation: {x: 0.22495088, y: 0, z: 0, w: -0.9743701} m_LocalPosition: {x: 0, y: 1.6977, z: 0.2125} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7580390195648751604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7091001780351612050} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7091001780351612050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7580390195648751604} m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145} m_LocalPosition: {x: 0.12020006, y: 1.5020001, z: 0.43529987} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0} --- !u!1 &7824941387279454929 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4354342089444983280} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4354342089444983280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7824941387279454929} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5184791124265853953} - {fileID: 7088664037395941572} m_Father: {fileID: 4137837437446592} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8011223783272929258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493931567543602254} - component: {fileID: 5281431257167457531} - component: {fileID: 6194485305653339868} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493931567543602254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8011223783272929258} m_LocalRotation: {x: 0.70710707, y: -0.00000009047366, z: 0.0000000040454893, w: 0.7071065} m_LocalPosition: {x: 0.002, y: 0.0130016655, z: 0.6693} m_LocalScale: {x: 0.023230335, y: 0.059313502, z: 0.023230324} m_Children: - {fileID: 5266652443628325190} - {fileID: 3454218169341876061} - {fileID: 7911208772966239161} m_Father: {fileID: 4698381691029412} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5281431257167457531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8011223783272929258} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6194485305653339868 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8011223783272929258} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8075822479961228829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5071912502865315645} m_Layer: 0 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5071912502865315645 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8075822479961228829} m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482} m_LocalPosition: {x: -0.0027000033, y: 1.6590022, z: -0.16250062} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7} --- !u!1 &8091550177674573156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3924584510367276767} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3924584510367276767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8091550177674573156} m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384} m_LocalPosition: {x: -0.18600018, y: 1.2920003, z: 0.43300068} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4465103715290514} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8167205138571799033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1389010475773820061} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1389010475773820061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8167205138571799033} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7538241029493669475} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8167792726032103941 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2148082628289614663} - component: {fileID: 5198361107708914545} - component: {fileID: 5058241630920925596} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2148082628289614663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8167792726032103941} m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067} m_LocalPosition: {x: 0, y: -0.1785, z: 0.53} m_LocalScale: {x: 0.45807245, y: 0.48745623, z: 0.9086602} m_Children: [] m_Father: {fileID: 7911208772966239161} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5198361107708914545 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8167792726032103941} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5058241630920925596 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8167792726032103941} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8168547439520925054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 559371068991142619} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &559371068991142619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8168547439520925054} m_LocalRotation: {x: -0.08266457, y: 0.058668647, z: 0.0048749875, w: 0.9948371} m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 4648821036810136} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: 6.75, z: 0} --- !u!1 &8175138190506330115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328043388043121082} m_Layer: 0 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328043388043121082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8175138190506330115} m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482} m_LocalPosition: {x: 0.06620007, y: 1.6590023, z: -0.18449986} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 5282893216452615536} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7} --- !u!1 &8752288312453919412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3378092813005921931} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3378092813005921931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8752288312453919412} m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736} m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0} --- !u!1 &8785298298332635716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8776565005130767130} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8776565005130767130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8785298298332635716} m_LocalRotation: {x: -0.082675, y: -0.05649808, z: -0.004694627, w: 0.99496275} m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 4800415319648090} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -9.5, y: -6.5, z: 0} --- !u!1 &8975170960012245762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2892188308739885722} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2892188308739885722 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8975170960012245762} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4465103715290514} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8997288275137956713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1374817882880279471} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1374817882880279471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8997288275137956713} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4972156849533090} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9010080306142990465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7269445216342817973} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7269445216342817973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9010080306142990465} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 5178935252515809654} - {fileID: 7470424010321537748} - {fileID: 1890849062245444013} - {fileID: 4238592380519092198} m_Father: {fileID: 4972156849533090} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9093450716844565118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2859751066096217573} m_Layer: 0 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2859751066096217573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9093450716844565118} m_LocalRotation: {x: 0.65672076, y: 0.5697485, z: -0.18854313, w: -0.45667937} m_LocalPosition: {x: 0.18699996, y: 1.7290032, z: -0.12299833} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4890437980600372} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -22.642, y: -123.67801, z: 85.878006} --- !u!1 &9119865778999196421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7654635377516795206} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7654635377516795206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9119865778999196421} m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823} m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4137837437446592} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9213295362042011217 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3454218169341876061} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3454218169341876061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9213295362042011217} m_LocalRotation: {x: 0, y: -0.86602545, z: 0, w: 0.49999994} m_LocalPosition: {x: -0.0000025887564, y: 1.3129953, z: -0.000003207265} m_LocalScale: {x: 0.9999859, y: 0.9999407, z: 0.9999858} m_Children: - {fileID: 774571292898841097} m_Father: {fileID: 493931567543602254} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -120, z: 0}