%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1002033258153902 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4104467818202962} - component: {fileID: 82411308006641516} m_Layer: 0 m_Name: Plasma Cutter Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4104467818202962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002033258153902} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4672302012278472} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!82 &82411308006641516 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002033258153902} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: b57e8a4e5011e6245ad69ef673d6ec26, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!1 &1005165311216568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4303278508022620} m_Layer: 0 m_Name: Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4303278508022620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005165311216568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.042, z: 0.246} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4381728854485196} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007513957931562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4806696710521056} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4806696710521056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007513957931562} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 4029631898991754} m_Father: {fileID: 4474687742696804} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013457993732480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4123275169267416} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4123275169267416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013457993732480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4714587703015878} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1013541511225140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4894319461298314} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4894319461298314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013541511225140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4038917595638292} m_Father: {fileID: 4156109301603924} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1023009463022970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4078324005524880} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4078324005524880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023009463022970} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.05800056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1028495252344856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4805517130837424} - component: {fileID: 114192514860055134} - component: {fileID: 82294845442231850} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4805517130837424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028495252344856} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4458958158487234} m_Father: {fileID: 4734095304698004} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114192514860055134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028495252344856} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 0} weaponSystem: {fileID: 114978165711566246} IKWeaponManager: {fileID: 114197037135236368} editingAttachments: 0 attachmentInfoGameObject: {fileID: 0} attachmentSlotGameObject: {fileID: 0} weaponAttachmentsMenu: {fileID: 0} attachmentHoverInfoPanelGameObject: {fileID: 0} attachmentHoverInfoText: {fileID: 0} weaponsCamera: {fileID: 0} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 82294845442231850} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Triple Laser attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1836330312388008} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114544953155314516} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114675472125832256} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114651045581565180} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114544953155314516} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114675472125832256} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114651045581565180} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Laser attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1836330312388008} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 8853878482276247867} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 8853878482276247867} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1477733353476248} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114117261561064650} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114117261561064650} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4178680169630846} offsetAttachmentPlaceTransform: {fileID: 4081005137001148} offsetAttachmentPointTransform: {fileID: 4150042260840188} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4336780086576118} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Cannon attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Silencer attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1040709044169284} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setSilencerState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Flashlight attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1477733353476248} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114117261561064650} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114117261561064650} m_MethodName: setFlashlightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4303278508022620} offsetAttachmentPlaceTransform: {fileID: 4060440330817014} offsetAttachmentPointTransform: {fileID: 4824598549226822} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4965206059484807483} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Fire Selector attachmentPlaceEnabled: 1 noAttachmentText: MANUAL attachmentPlaceInfoList: - Name: Automatic Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1208949486807866} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setAutomaticFireMode m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalAutomaticFireMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Burst Fire attachmentEnabled: 0 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1450524091607204} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setBurstModeState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalBurstMode m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Shatter Fire attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1450524091607204} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileSpecialActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileSpecialActionValue m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4280701879504048} offsetAttachmentPlaceTransform: {fileID: 4089856698444616} offsetAttachmentPointTransform: {fileID: 4428790511273748} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 5991625576876506252} objectToReplace: - {fileID: 1170948949741560} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Kinetic Module attachmentPlaceEnabled: 1 noAttachmentText: Disabled attachmentPlaceInfoList: - Name: Grab Objects attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 1 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setCanGrabObjectsCarryingWeaponsState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalCanGrabObjectsCarryingWeaponsState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 7114591374931462889} offsetAttachmentPlaceTransform: {fileID: 9016884696395328468} offsetAttachmentPointTransform: {fileID: 4257445875375857387} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 7207261869737726755} objectToReplace: - {fileID: 1170948949741560} attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Magazine attachmentPlaceEnabled: 0 noAttachmentText: STANDARD attachmentPlaceInfoList: - Name: Extended Magazine attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1424953921080820} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setMagazineSize m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 100 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalMagazineSize m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4126429054258090} offsetAttachmentPlaceTransform: {fileID: 4699472095747678} offsetAttachmentPointTransform: {fileID: 4937175015852772} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1150152867040256663} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 0 noAttachmentText: ANALOGIC attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 1 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1094999176685150} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1094999176685150} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1094999176685150} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4202170990192476} offsetAttachmentPlaceTransform: {fileID: 4167531745551854} offsetAttachmentPointTransform: {fileID: 4035694609650616} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 336288460865856485} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Ammo attachmentPlaceEnabled: 0 noAttachmentText: REGULAR attachmentPlaceInfoList: - Name: Explosive attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setExplosiveAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalExplosiveAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Poison attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Antidote attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setRemoveDamageOverTimeAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalRemoveDamageOverTimeAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Sedative attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setSedateAmmoState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalSedateAmmoState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Push attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setPushCharacterState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalPushCharacterState m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: - Name: Dissolve attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 0} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setNewWeaponProjectile m_Mode: 2 m_Arguments: m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1, type: 3} m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileWithAbilityState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalWeaponProjectile m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114978165711566246} m_MethodName: setOriginalProjectileWithAbilityValue m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4944803786787088} offsetAttachmentPlaceTransform: {fileID: 4464479466610072} offsetAttachmentPointTransform: {fileID: 4297663854242908} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 474131274974709155} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.7 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &82294845442231850 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028495252344856} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1035445866949894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4997809835827720} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4997809835827720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035445866949894} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4224284706742218} - {fileID: 4985093980254898} m_Father: {fileID: 4753751311547720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1038152401498970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4076555701198478} - component: {fileID: 33640966094275142} - component: {fileID: 23182293717943488} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4076555701198478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038152401498970} m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665} m_LocalPosition: {x: 0, y: 0.048, z: 0.2} m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368} m_Children: [] m_Father: {fileID: 4446511418508778} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33640966094275142 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038152401498970} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23182293717943488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038152401498970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1040709044169284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4766460890432962} m_Layer: 0 m_Name: Silencer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4766460890432962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040709044169284} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: 0, y: -0.0065, z: 0.145} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4405539199927540} m_Father: {fileID: 4381728854485196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041453610621200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224811685014480090} - component: {fileID: 222455915142668778} - component: {fileID: 114010466714304598} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224811685014480090 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041453610621200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 224286642079478912} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222455915142668778 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041453610621200} m_CullTransparentMesh: 0 --- !u!114 &114010466714304598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041453610621200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &1050834537016010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4930723400065296} - component: {fileID: 33613668566711646} - component: {fileID: 23526915847865956} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4930723400065296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050834537016010} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33613668566711646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050834537016010} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23526915847865956 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1050834537016010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1053368141173698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4536676908701274} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4536676908701274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053368141173698} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.067553e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4753751311547720} m_Father: {fileID: 4229115987422126} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1057026659945008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4595734864532426} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4595734864532426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057026659945008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4640828802374126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1059056975497806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4396403241129682} - component: {fileID: 33894139218606806} - component: {fileID: 23272105856942486} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4396403241129682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059056975497806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376} m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312} m_Children: [] m_Father: {fileID: 4446511418508778} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33894139218606806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059056975497806} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23272105856942486 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059056975497806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1059290150805096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4651989235287094} - component: {fileID: 33567151961094626} - component: {fileID: 23149609393290482} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4651989235287094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059290150805096} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33567151961094626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059290150805096} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23149609393290482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059290150805096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1061671223068028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367387200211124} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367387200211124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061671223068028} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4371253714992800} - {fileID: 4971420458180702} - {fileID: 4178680169630846} - {fileID: 4081005137001148} - {fileID: 4150042260840188} - {fileID: 4336780086576118} m_Father: {fileID: 4458958158487234} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1065115796584536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4256453455840626} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4256453455840626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065115796584536} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7589522911647462547} - {fileID: 1811371395500240116} - {fileID: 6288203154929583779} - {fileID: 4553293422502687205} - {fileID: 162542566578619438} - {fileID: 6643225224107882616} - {fileID: 6244696576703410790} - {fileID: 7447032260636844269} - {fileID: 3108823049862818518} - {fileID: 1891174672921730259} - {fileID: 1257525624004765597} - {fileID: 4967691293073650277} - {fileID: 1419545942747267594} - {fileID: 7421933283509125639} - {fileID: 6400988117127324659} m_Father: {fileID: 4558760515752274} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1065479640446262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4277935026615410} - component: {fileID: 33317372665007332} - component: {fileID: 23904194672517198} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4277935026615410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065479640446262} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995} m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33317372665007332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065479640446262} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23904194672517198 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1065479640446262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1069679228471540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4742328471792812} m_Layer: 21 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4742328471792812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069679228471540} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4507790892600370100} m_Father: {fileID: 4734095304698004} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1074171893075128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4551675674041444} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4551675674041444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074171893075128} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.037, z: -0.024} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4672302012278472} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1080700076409976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4807446557692362} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4807446557692362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080700076409976} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: -0.0068998635, z: 0.14240016} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4474687742696804} m_Father: {fileID: 4734095304698004} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1092288856814192 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4297663854242908} m_Layer: 0 m_Name: Offset Ammo Type Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4297663854242908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092288856814192} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4179977936953014} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1093176920237476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4714587703015878} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4714587703015878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093176920237476} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4123275169267416} m_Father: {fileID: 4156109301603924} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1093507415659204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4503727555964830} - component: {fileID: 33907456954906770} - component: {fileID: 23420066265552188} m_Layer: 0 m_Name: Cube (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4503727555964830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093507415659204} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718} m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33907456954906770 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093507415659204} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23420066265552188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093507415659204} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1094999176685150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4305866678941366} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4305866678941366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094999176685150} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 3862277317391518911} - {fileID: 4776296351997274} - {fileID: 4006955508504856} - {fileID: 7607398280608189076} - {fileID: 1910349253770001958} - {fileID: 154401132614092281} - {fileID: 4692978906890300} - {fileID: 1139085537078710756} - {fileID: 4984947319296904} - {fileID: 4506068911309548} - {fileID: 3887336145646913028} - {fileID: 4872485538185910} - {fileID: 4523245493585260} - {fileID: 4930723400065296} - {fileID: 4306571853006286} - {fileID: 3076257252433068412} - {fileID: 4301618282628662} - {fileID: 4542835297365978} - {fileID: 4749451132260136} - {fileID: 4108137358371176} - {fileID: 7611819402965033200} - {fileID: 6215869175806525467} - {fileID: 5488379785909503455} - {fileID: 8434936466153172769} - {fileID: 4439219890451864} - {fileID: 4147029693784566} - {fileID: 4752989584963734} - {fileID: 4768238979638374} - {fileID: 4138430476818970} - {fileID: 4503727555964830} - {fileID: 4490993675624348} m_Father: {fileID: 4363922538465644} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1096221657697488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4350715044813294} - component: {fileID: 33868158843239536} - component: {fileID: 23547777476998006} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4350715044813294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096221657697488} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 4371253714992800} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33868158843239536 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096221657697488} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23547777476998006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1096221657697488} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1109566055069104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4204640862309452} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4204640862309452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109566055069104} m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9159008322811428992} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1112061960959064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4031781897829162} - component: {fileID: 33178837089334004} - component: {fileID: 23220080920506050} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4031781897829162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112061960959064} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33178837089334004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112061960959064} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23220080920506050 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1112061960959064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1113654398422948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4143967886112986} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4143967886112986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113654398422948} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1114070467761982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4142556538322152} - component: {fileID: 33846673077503796} - component: {fileID: 23583084056068318} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4142556538322152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114070467761982} m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316} m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928} m_LocalScale: {x: 0.04354516, y: 0.13169976, z: 0.056268033} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33846673077503796 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114070467761982} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23583084056068318 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114070467761982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1119482773803532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4446511418508778} m_Layer: 0 m_Name: extension m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4446511418508778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119482773803532} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7156120866558754369} - {fileID: 4396403241129682} - {fileID: 4963721278454588} - {fileID: 4809647144954584137} - {fileID: 4076555701198478} m_Father: {fileID: 4734095304698004} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1134093941001000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4824259448463492} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4824259448463492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1134093941001000} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -1.7641283e-10, y: 1.561833, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1136449918255762 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4734095304698004} - component: {fileID: 114250010065529174} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4734095304698004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136449918255762} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4435504096734602} - {fileID: 4483221161619022} - {fileID: 4446511418508778} - {fileID: 4169236040002864} - {fileID: 4622908796753254} - {fileID: 4041773663268802} - {fileID: 4296493498306508} - {fileID: 4807446557692362} - {fileID: 224139085084063468} - {fileID: 4090246158892802} - {fileID: 4049282588044390} - {fileID: 4805517130837424} - {fileID: 4422237513091232} - {fileID: 4117430738437568} - {fileID: 4742328471792812} - {fileID: 4994391512892666} - {fileID: 4742908482629414} - {fileID: 4023929868244312} - {fileID: 4156109301603924} m_Father: {fileID: 4672302012278472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114250010065529174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1136449918255762} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1630875602921140} - {fileID: 1395930472158342} - {fileID: 1402488727433312} - {fileID: 1028495252344856} - {fileID: 1573476982236026} - {fileID: 1705784872584044} - {fileID: 1069679228471540} - {fileID: 1399675532682338} - {fileID: 1286894248902480} --- !u!1 &1144974347009690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4039118035119442} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4039118035119442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144974347009690} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4229115987422126} - {fileID: 4500205352692170} - {fileID: 4882017196433106} m_Father: {fileID: 4567465285966554} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1154333537651700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4648618728554736} - component: {fileID: 33894306105998152} - component: {fileID: 23273400187896300} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4648618728554736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154333537651700} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1049, z: -0.0327} m_LocalScale: {x: 0.04546696, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33894306105998152 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154333537651700} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23273400187896300 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154333537651700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1155823609219780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4159669810622332} - component: {fileID: 33562871185208046} - component: {fileID: 23548379584651488} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4159669810622332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155823609219780} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998} m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596} m_Children: [] m_Father: {fileID: 4169236040002864} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33562871185208046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155823609219780} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23548379584651488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155823609219780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1157857898923154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4659244441045042} - component: {fileID: 33481802160182704} - component: {fileID: 23246417348300092} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4659244441045042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157857898923154} m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827} m_LocalPosition: {x: 0, y: -0.001, z: 0.0703} m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.058913264} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33481802160182704 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157857898923154} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23246417348300092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157857898923154} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1170130873493614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4558760515752274} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4558760515752274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170130873493614} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 4361974756416436} - {fileID: 4321128361823682} - {fileID: 4256453455840626} m_Father: {fileID: 4567465285966554} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170948949741560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4153145615501186} m_Layer: 0 m_Name: Fire Mode Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4153145615501186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170948949741560} m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000018998978, w: 1} m_LocalPosition: {x: -0, y: 0.000023327239, z: -0.000018680743} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4689373161046889284} - {fileID: 7026430458966484899} m_Father: {fileID: 4422237513091232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1179664460865322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4100680325473574} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4100680325473574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179664460865322} m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408} m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916} m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &1192516100012512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4342660063188994} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4342660063188994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192516100012512} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4640828802374126} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1196317755919048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4621959887122898} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4621959887122898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1196317755919048} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4089739035730010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1197580984005626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4523245493585260} - component: {fileID: 33386857564756284} - component: {fileID: 23804647346480108} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4523245493585260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197580984005626} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33386857564756284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197580984005626} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23804647346480108 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197580984005626} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1208517538740182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4878925593385702} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4878925593385702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208517538740182} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4431769653515274} m_Father: {fileID: 4156109301603924} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208638389033818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4742908482629414} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4742908482629414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208638389033818} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4734095304698004} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208949486807866 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4880829904935386} m_Layer: 0 m_Name: Fire Mode Selector (Manual) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4880829904935386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208949486807866} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7281379945562474740} - {fileID: 6415782868344815832} m_Father: {fileID: 4732639264847206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1225621910323666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4937175015852772} m_Layer: 0 m_Name: Offset Magazine Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4937175015852772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225621910323666} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688222160340744763} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1226396205283414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4836812092255582} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4836812092255582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226396205283414} m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1229036713332212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4115250562554260} - component: {fileID: 33518024423890096} - component: {fileID: 23717748703773248} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4115250562554260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229036713332212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0247, z: 0.046799965} m_LocalScale: {x: 0.050466504, y: 0.01537352, z: 0.22875066} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33518024423890096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229036713332212} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23717748703773248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229036713332212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1235958631822794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4753751311547720} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4753751311547720 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1235958631822794} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4997809835827720} m_Father: {fileID: 4536676908701274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1249887852451056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4167531745551854} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4167531745551854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249887852451056} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4363922538465644} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1255657237178610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4008278308741826} - component: {fileID: 33386610173686880} - component: {fileID: 23711499937316632} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4008278308741826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255657237178610} m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442, w: 1} m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117} m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454} m_Children: [] m_Father: {fileID: 4971420458180702} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33386610173686880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255657237178610} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23711499937316632 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255657237178610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1263540540498538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368982476321696} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4368982476321696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263540540498538} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1269207647657004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4435504096734602} m_Layer: 0 m_Name: slide m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4435504096734602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269207647657004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4651989235287094} - {fileID: 4504927053581106} - {fileID: 4086510050590340} - {fileID: 4031781897829162} - {fileID: 4464805407797100} - {fileID: 4277935026615410} - {fileID: 4073143039422022} - {fileID: 4692366954374494} - {fileID: 4110087912656432} m_Father: {fileID: 4734095304698004} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1275381399769072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4089739035730010} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4089739035730010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275381399769072} m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107} m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005} m_Children: - {fileID: 4621959887122898} m_Father: {fileID: 4229115987422126} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &1286894248902480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4023929868244312} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4023929868244312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286894248902480} m_LocalRotation: {x: -0.5261319, y: -0.4885239, z: 0.49206144, w: 0.49234664} m_LocalPosition: {x: 5.4200025, y: -0.019999469, z: 0.15000015} m_LocalScale: {x: 1.0000011, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4734095304698004} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1299593701543314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4188046715669686} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4188046715669686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299593701543314} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.506002, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1309103885803984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4202170990192476} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4202170990192476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309103885803984} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4363922538465644} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335609090715630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4539118144644366} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4539118144644366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335609090715630} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4672302012278472} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1342850396068202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4600071437523518} - component: {fileID: 114651045581565180} - component: {fileID: 120599675029579894} m_Layer: 0 m_Name: Laser Beam (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4600071437523518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342850396068202} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0.00000012014061, y: 0.05999985, z: 0.079200104} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114651045581565180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342850396068202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0.2, z: 0} offsetReference: {fileID: 4474687742696804} laserDotActive: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114978165711566246} IkWeaponManager: {fileID: 114197037135236368} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1666031730040154} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &120599675029579894 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342850396068202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1344153853235122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4869479130803914} - component: {fileID: 108562584873546478} m_Layer: 0 m_Name: Point light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4869479130803914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344153853235122} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.094} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4971420458180702} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &108562584873546478 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344153853235122} m_Enabled: 1 serializedVersion: 10 m_Type: 0 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 47.27 m_SpotAngle: 77 m_InnerSpotAngle: 59.514893 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1371961424463790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4247230516756596} - component: {fileID: 33360668683363008} - component: {fileID: 23029687948026164} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4247230516756596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371961424463790} m_LocalRotation: {x: -0.4537572, y: -0.0000000013170887, z: -0, w: 0.89112544} m_LocalPosition: {x: -0.02079276, y: -0.09458919, z: 0.10407929} m_LocalScale: {x: 0.0139999995, y: 0.028600026, z: 0.05142004} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!33 &33360668683363008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371961424463790} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23029687948026164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371961424463790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1379229246873126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4633494305862826} - component: {fileID: 33136803035254638} - component: {fileID: 23841068021960366} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4633494305862826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379229246873126} m_LocalRotation: {x: -0.43523115, y: 0, z: 0, w: 0.9003188} m_LocalPosition: {x: 0, y: 0.0104, z: -0.0452} m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440386} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33136803035254638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379229246873126} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23841068021960366 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379229246873126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1382983215823234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4169236040002864} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4169236040002864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382983215823234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0308, z: -0.0621} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4159669810622332} - {fileID: 4043352086267380} m_Father: {fileID: 4734095304698004} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1395930472158342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4090246158892802} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4090246158892802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395930472158342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4275290874391634} - {fileID: 4217186739479892} m_Father: {fileID: 4734095304698004} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1396583718077408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4060440330817014} m_Layer: 0 m_Name: Offset Cannon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4060440330817014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396583718077408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.12, z: 0.373} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4381728854485196} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1397948030448768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4768238979638374} - component: {fileID: 33899187498832310} - component: {fileID: 23949746848836082} m_Layer: 0 m_Name: Cube (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4768238979638374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397948030448768} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875, w: 1} m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611} m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33899187498832310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397948030448768} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23949746848836082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397948030448768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1399675532682338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4994391512892666} m_Layer: 21 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4994391512892666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399675532682338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4881655064691198417} m_Father: {fileID: 4734095304698004} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1402488727433312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4049282588044390} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4049282588044390 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402488727433312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6684676486407035178} m_Father: {fileID: 4734095304698004} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1414998407774994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4351969931081758} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4351969931081758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414998407774994} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4567465285966554} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1416214329259632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4835922205856006} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4835922205856006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416214329259632} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1444011920671798888} - {fileID: 4676401754016470} m_Father: {fileID: 4229115987422126} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1423666450418876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4542835297365978} - component: {fileID: 33421596461090364} - component: {fileID: 23205235081786036} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4542835297365978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423666450418876} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!33 &33421596461090364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423666450418876} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23205235081786036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423666450418876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1424783814347006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4081005137001148} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4081005137001148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424783814347006} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: -0.248, z: 0.289} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 4367387200211124} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1424953921080820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4215088416010934} m_Layer: 0 m_Name: Extended Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4215088416010934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424953921080820} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3002717408445419275} m_Father: {fileID: 4296493498306508} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1429694936052738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4537030884740910} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4537030884740910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1429694936052738} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 1.7, z: 0.193} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1430939171598456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4229115987422126} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4229115987422126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430939171598456} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4824259448463492} - {fileID: 4520312108449928} - {fileID: 4067295038044646} - {fileID: 4078324005524880} - {fileID: 4188046715669686} - {fileID: 4067921162319576} - {fileID: 4194439789713742} - {fileID: 4894288947950426} - {fileID: 4835922205856006} - {fileID: 4231390318844472} - {fileID: 4105688817772574} - {fileID: 4216368487567100} - {fileID: 4089739035730010} - {fileID: 4836812092255582} - {fileID: 4633190210206748} - {fileID: 4159315081047056} - {fileID: 4021089844165018} - {fileID: 4032320391131454} - {fileID: 4100680325473574} - {fileID: 4536676908701274} - {fileID: 4909599685716876} m_Father: {fileID: 4039118035119442} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1434905924468348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4247360840865456} - component: {fileID: 33200810379037774} - component: {fileID: 23568371942397668} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4247360840865456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434905924468348} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 4371253714992800} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33200810379037774 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434905924468348} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23568371942397668 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434905924468348} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1439334923924150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4193830233509936} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4193830233509936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439334923924150} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4894288947950426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1446762270402650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4909599685716876} m_Layer: 0 m_Name: Magazine In Hand Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4909599685716876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1446762270402650} m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535} m_LocalPosition: {x: -0.0308, y: -0.003, z: 0.1419} m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 23.853, y: -63.713, z: -52.211002} --- !u!1 &1450524091607204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4881655059192558} m_Layer: 0 m_Name: Fire Mode Selector (Burst) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4881655059192558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450524091607204} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8161531399180478037} - {fileID: 244054207030559420} m_Father: {fileID: 4732639264847206} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461124325099474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4336780086576118} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4336780086576118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461124325099474} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0, y: -0.104, z: 0.167} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4367387200211124} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1463343914983218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4633190210206748} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4633190210206748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463343914983218} m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034} m_LocalPosition: {x: 0.13400137, y: 1.558003, z: 0.30399907} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1464445122296628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4483221161619022} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4483221161619022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464445122296628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4115250562554260} - {fileID: 4142556538322152} - {fileID: 4648618728554736} - {fileID: 4633494305862826} - {fileID: 4589560311439874} - {fileID: 4659244441045042} - {fileID: 4080418291162686285} - {fileID: 2386040268996744420} - {fileID: 8062215689490352716} - {fileID: 6419457055802748915} - {fileID: 8865223402331751431} m_Father: {fileID: 4734095304698004} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1477733353476248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4971420458180702} - component: {fileID: 114117261561064650} m_Layer: 0 m_Name: Flashlight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4971420458180702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477733353476248} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3805884288625554543} - {fileID: 4008278308741826} - {fileID: 1986604953444283778} - {fileID: 4869479130803914} - {fileID: 7886400917580658215} m_Father: {fileID: 4367387200211124} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114117261561064650 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1477733353476248} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3} m_Name: m_EditorClassIdentifier: flashlightEnabled: 1 infiniteEnergy: 1 useEnergyRate: 0 amountEnergyUsed: 0 lightRotationSpeed: 10 usedThroughWeaponSystem: 1 useHighIntentity: 0 highIntensityAmount: 0 useSound: 0 turnOnSound: {fileID: 0} turnOnAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 turnOffSound: {fileID: 0} turnOffAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useFlashlightIndicatorPanel: 0 mainSlider: {fileID: 0} flahslightIndicatorPanel: {fileID: 0} isActivated: 0 reloading: 0 usingFlashlight: 0 flashLightInputPausedState: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114978165711566246} mainLight: {fileID: 1344153853235122} mainFlashlight: {fileID: 108562584873546478} mainAudioSource: {fileID: 0} flashlightMeshes: {fileID: 0} --- !u!1 &1481458375093904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4301618282628662} - component: {fileID: 33064630582899202} - component: {fileID: 23222401255170188} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4301618282628662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481458375093904} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!33 &33064630582899202 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481458375093904} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23222401255170188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481458375093904} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1483915243750662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4067295038044646} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4067295038044646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483915243750662} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.138644e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1488857504025948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4708685004684920} - component: {fileID: 114544953155314516} - component: {fileID: 120662699901934476} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4708685004684920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488857504025948} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.0792} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114544953155314516 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488857504025948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114978165711566246} IkWeaponManager: {fileID: 114197037135236368} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1007513957931562} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &120662699901934476 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488857504025948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1494209702418700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4361974756416436} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4361974756416436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494209702418700} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 883751597472644338} - {fileID: 7938251432314100037} - {fileID: 4846520911016968011} - {fileID: 5277086522405999920} - {fileID: 4071775272328316} - {fileID: 4081394989583110} - {fileID: 4220967268108050} - {fileID: 6845856659556645849} - {fileID: 4803952907511436} - {fileID: 4537030884740910} - {fileID: 6531536448592676405} - {fileID: 1994150501594221502} - {fileID: 1671541411655042669} - {fileID: 4143967886112986} - {fileID: 4443223872567668} - {fileID: 6662321456596175197} - {fileID: 4440416953177480062} - {fileID: 4640828802374126} - {fileID: 4368982476321696} m_Father: {fileID: 4558760515752274} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500474859899718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4480685532323706} m_Layer: 0 m_Name: Laser Dot (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4480685532323706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500474859899718} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 4671677065594446352} m_Father: {fileID: 4474687742696804} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500855489103462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4589560311439874} - component: {fileID: 33395130748992898} - component: {fileID: 23142039580598398} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4589560311439874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500855489103462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.024699965, z: 0.030699465} m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.073737405} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33395130748992898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500855489103462} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23142039580598398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500855489103462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1508701907969862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4150042260840188} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4150042260840188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508701907969862} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 4367387200211124} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1514648705523098 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4699472095747678} m_Layer: 0 m_Name: Offset Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4699472095747678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514648705523098} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.132, z: 0.062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688222160340744763} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1516123312380300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4640828802374126} - component: {fileID: 114613096071218842} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4640828802374126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516123312380300} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4595734864532426} - {fileID: 4349836808561436} - {fileID: 4556000498693604} - {fileID: 4410274834390928} - {fileID: 4342660063188994} m_Father: {fileID: 4361974756416436} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114613096071218842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516123312380300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 4595734864532426} - {fileID: 4349836808561436} - {fileID: 4556000498693604} - {fileID: 4410274834390928} - {fileID: 4342660063188994} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1518942628501496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4458958158487234} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4458958158487234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518942628501496} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4367387200211124} - {fileID: 4381728854485196} - {fileID: 688222160340744763} - {fileID: 4363922538465644} - {fileID: 4732639264847206} - {fileID: 4179977936953014} - {fileID: 5948996083563498037} m_Father: {fileID: 4805517130837424} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520240723810140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4847144901019908} - component: {fileID: 114675472125832256} - component: {fileID: 120809309826971482} m_Layer: 0 m_Name: Laser Beam (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4847144901019908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520240723810140} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147, w: 1} m_LocalPosition: {x: 0, y: -0.06, z: 0.0792} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114675472125832256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520240723810140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: -0.2, z: 0} offsetReference: {fileID: 4474687742696804} laserDotActive: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114978165711566246} IkWeaponManager: {fileID: 114197037135236368} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1500474859899718} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &120809309826971482 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520240723810140} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1527229525413842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4464805407797100} - component: {fileID: 33700644563118790} - component: {fileID: 23804638374307828} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4464805407797100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527229525413842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122} m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33700644563118790 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527229525413842} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23804638374307828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527229525413842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1534350435010832 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4275290874391634} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4275290874391634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534350435010832} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4090246158892802} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1538429229596818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4556000498693604} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4556000498693604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538429229596818} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4640828802374126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1544830997043780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4473978955684684} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4473978955684684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544830997043780} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1550383291186538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4749451132260136} - component: {fileID: 33126701045304756} - component: {fileID: 23574469011881832} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4749451132260136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550383291186538} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!33 &33126701045304756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550383291186538} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23574469011881832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550383291186538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1559778175934596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4071775272328316} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4071775272328316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1559778175934596} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568649357751188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4105688817772574} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4105688817772574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568649357751188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1573476982236026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4422237513091232} m_Layer: 0 m_Name: Attachment Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4422237513091232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573476982236026} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4153145615501186} m_Father: {fileID: 4734095304698004} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1583469043431624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4824598549226822} m_Layer: 0 m_Name: Offset Cannon Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4824598549226822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583469043431624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4381728854485196} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586055410251526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4672302012278472} - component: {fileID: 114978165711566246} - component: {fileID: 82948434765267842} - component: {fileID: 111450423601005752} - component: {fileID: 114546033823959278} - component: {fileID: 114529081831987240} - component: {fileID: 114674621615426328} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4672302012278472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.05800056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4734095304698004} - {fileID: 4539118144644366} - {fileID: 4551675674041444} - {fileID: 4059416561499454} - {fileID: 4104467818202962} m_Father: {fileID: 4567465285966554} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114978165711566246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 0} playerCameraGameObject: {fileID: 0} weaponSettings: Name: Plasma Cutter numberKey: 1 useRayCastShoot: 0 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 2 useRaycastShootDelay: 0 raycastShootDelay: 0.3 getDelayWithDistance: 1 delayWithDistanceSpeed: 80 maxDelayWithDistance: 0.3 useFakeProjectileTrails: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 400 clipSize: 10 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Plasma Cutter Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 1 weaponWithAbility: 1 setProjectileMeshRotationToFireRotation: 1 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 3 fireRate: 0.1 projectileDamage: 4 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 0 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 0 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 0 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 10 explosionRadius: 10 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 20 pushCharacters: 1 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 4807446557692362} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 0 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 0 infiniteNumberOfImpacts: 0 numberOfImpacts: 0 canDamageSameObjectMultipleTimes: 0 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 1 damageOverTimeDuration: 5 damageOverTimeAmount: 6 damageOverTimeRate: 0.4 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 2 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 5 pushCharacter: 0 pushCharacterForce: 20 pushCharacterRagdollForce: 0.3 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: -1 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1136449918255762} weaponParent: {fileID: 0} useFireAnimation: 1 animation: gunShoot animationSpeed: 2 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 1 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 4551675674041444} clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 0 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 4909599685716876} magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e, type: 3} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 1.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 2 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3} shellPosition: - {fileID: 4539118144644366} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 108155113456836596} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da, type: 3} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} weaponIConHUD: {fileID: 2800000, guid: 8fa847b383d5fc848827da4302c01968, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 1 regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1, type: 3} useAimCustomReticle: 1 aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 114010466714304598} remainAmmoText: {fileID: 114959013252951308} HUD: {fileID: 1630875602921140} ammoInfoHUD: {fileID: 1988491744910642} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 4275290874391634} HUDTransformInFirstPerson: {fileID: 4217186739479892} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 1 downButtonAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114546033823959278} m_MethodName: firePlasmaCutter m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114734780287760746} m_MethodName: useWeaponAmmo m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114192514860055134} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114192514860055134} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114192514860055134} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114192514860055134} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setCameraPositionMouseWheelEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 1 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114546033823959278} m_MethodName: changeRotorRotation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 1 forwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114546033823959278} m_MethodName: rotateRotorToRight m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBackwardActionEvent: 1 backwardActionEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114546033823959278} m_MethodName: rotateRotorToLeft m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114197037135236368} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114529081831987240} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114197037135236368} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Pistol FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114529081831987240} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114529081831987240} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 1632612038621094, guid: 92db36fa04fbf5a489bea2df7905027d, type: 3} layer: serializedVersion: 2 m_Bits: 4290640891 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 1 weaponParentBone: 2 useMountPointForWeaponParent: 0 mountPointNameForWeaponParent: canMarkTargets: 0 tagListToMarkTargets: - enemy markTargetsLayer: serializedVersion: 2 m_Bits: 1048576 markTargetName: Located Enemy maxDistanceToMarkTargets: 50 canMarkTargetsOnFirstPerson: 1 canMarkTargetsOnThirdPerson: 1 aimOnFirstPersonToMarkTarget: 1 useMarkTargetSound: 1 markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 114197037135236368} weaponsManager: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 0} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 0} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 0} mainCamera: {fileID: 0} mainCameraTransform: {fileID: 0} weaponAnimation: {fileID: 111450423601005752} weaponEffectsSource: {fileID: 82948434765267842} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 4 mainDurabilityInfo: {fileID: 114123551103133000} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 0 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &82948434765267842 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &111450423601005752 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &114546033823959278 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 903868009044f3041913a3269e050ba1, type: 3} m_Name: m_EditorClassIdentifier: mainRotor: {fileID: 4807446557692362} initialRotorRotation: 0 useFixedVerticalHorizontalRotations: 1 angleRotationAmount: 90 rotationSpeed: 10 manualRotationAmount: 5 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] eventOnRotateWeapon: m_PersistentCalls: m_Calls: - m_Target: {fileID: 82411308006641516} m_MethodName: Play m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &114529081831987240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1846397793629944} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114192514860055134} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 0.6 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 1.5 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1846397793629944} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 2.7 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114197037135236368} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 0} useSpeedMultiplier: 1 speedMultiplier: 1.5 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 1 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: placeMagazineInPlayerHand m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1846397793629944} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 --- !u!114 &114674621615426328 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586055410251526} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 4742908482629414} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 114197037135236368} weaponAnimator: {fileID: 0} --- !u!1 &1587162786657808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224492730835283540} - component: {fileID: 222650185180648260} - component: {fileID: 114959013252951308} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224492730835283540 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587162786657808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 224286642079478912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222650185180648260 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587162786657808} m_CullTransparentMesh: 0 --- !u!114 &114959013252951308 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587162786657808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &1589444667722226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4443223872567668} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4443223872567668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589444667722226} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1590137559007160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4306571853006286} - component: {fileID: 33918188788628908} - component: {fileID: 23643631006860204} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4306571853006286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590137559007160} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33918188788628908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590137559007160} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23643631006860204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590137559007160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1591518092891716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4059416561499454} - component: {fileID: 114734780287760746} m_Layer: 0 m_Name: Simple Weapon Using Player's Health As Ammo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4059416561499454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591518092891716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4672302012278472} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114734780287760746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591518092891716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3} m_Name: m_EditorClassIdentifier: mainPlayerStatsSystem: {fileID: 0} statToUseName: Current Health amountToUsePerShoot: 5 --- !u!1 &1592535993602714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4506068911309548} - component: {fileID: 33766804260494898} - component: {fileID: 23029884943013848} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4506068911309548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592535993602714} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33766804260494898 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592535993602714} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23029884943013848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592535993602714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1593456281689220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4041773663268802} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4041773663268802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593456281689220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1441616947829530097} m_Father: {fileID: 4734095304698004} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1608679177336660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4622908796753254} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4622908796753254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608679177336660} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4102846686795896} m_Father: {fileID: 4734095304698004} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609167963724526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4410274834390928} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4410274834390928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609167963724526} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4640828802374126} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &1611086794048460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4490993675624348} - component: {fileID: 33720812081417372} - component: {fileID: 23760079883846296} m_Layer: 0 m_Name: Cube (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4490993675624348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611086794048460} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716} m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33720812081417372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611086794048460} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23760079883846296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1611086794048460} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1617336894119802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4178680169630846} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4178680169630846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1617336894119802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.119} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4367387200211124} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1619136315369780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4413403368219576} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4413403368219576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619136315369780} m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636} m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4156109301603924} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1626655846748286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752989584963734} - component: {fileID: 33820982561909702} - component: {fileID: 23488489465829068} m_Layer: 0 m_Name: Cube (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752989584963734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626655846748286} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122} m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33820982561909702 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626655846748286} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23488489465829068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1626655846748286} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1628358729960756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4081394989583110} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4081394989583110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628358729960756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1630875602921140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224139085084063468} - component: {fileID: 223528436003798800} - component: {fileID: 114641646942615770} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &224139085084063468 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630875602921140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224286642079478912} m_Father: {fileID: 4734095304698004} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223528436003798800 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630875602921140} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &114641646942615770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1630875602921140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!1 &1645361754609774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4102846686795896} - component: {fileID: 33996514860058972} - component: {fileID: 23205919697466062} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4102846686795896 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645361754609774} m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914} m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321} m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816} m_Children: [] m_Father: {fileID: 4622908796753254} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33996514860058972 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645361754609774} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23205919697466062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645361754609774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1649576986465546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4043352086267380} - component: {fileID: 33489093721342504} - component: {fileID: 23181119858469834} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4043352086267380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649576986465546} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574} m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498} m_Children: [] m_Father: {fileID: 4169236040002864} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33489093721342504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649576986465546} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23181119858469834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1649576986465546} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1657840089149660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4428790511273748} m_Layer: 0 m_Name: Offset Fire Selector Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4428790511273748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657840089149660} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4732639264847206} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1658051145009304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4159315081047056} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4159315081047056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658051145009304} m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603} m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1662347156960684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4363922538465644} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4363922538465644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662347156960684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4305866678941366} - {fileID: 4202170990192476} - {fileID: 4167531745551854} - {fileID: 4035694609650616} - {fileID: 336288460865856485} m_Father: {fileID: 4458958158487234} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1666031730040154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4926520062753940} m_Layer: 0 m_Name: Laser Dot (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4926520062753940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666031730040154} m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018719581, w: 1} m_LocalPosition: {x: 0.00000007683355, y: 0.0006005168, z: 0.02839996} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000007} m_Children: - {fileID: 6964476819809591072} m_Father: {fileID: 4474687742696804} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1674108532515882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4500205352692170} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4500205352692170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674108532515882} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6528123648098658309} - {fileID: 6649148866955587943} - {fileID: 5119395655516987830} - {fileID: 5191472243555697113} - {fileID: 1396725614842908663} - {fileID: 2521017067536664885} - {fileID: 3057034857707229336} - {fileID: 2550443272394067648} - {fileID: 4473978955684684} - {fileID: 1825185380902351563} - {fileID: 1567235414448301528} - {fileID: 4313807194303213263} - {fileID: 4685410454269109442} - {fileID: 4928985043403777593} m_Father: {fileID: 4039118035119442} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1675146015408002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4882017196433106} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4882017196433106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675146015408002} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1885790850156051419} - {fileID: 7389514572891442739} - {fileID: 1265239479851116878} - {fileID: 8584571370050455710} - {fileID: 2002646333298975653} - {fileID: 7409296613785600119} - {fileID: 7570432601713938617} - {fileID: 5596517637340837367} - {fileID: 5533257046732853396} - {fileID: 8457931300931076476} - {fileID: 2263056707769938148} - {fileID: 627261043049946490} - {fileID: 6808296081322704526} - {fileID: 579315836009210581} m_Father: {fileID: 4039118035119442} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680610028030954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4464479466610072} m_Layer: 0 m_Name: Offset Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4464479466610072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680610028030954} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4179977936953014} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689858625989162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4217186739479892} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4217186739479892 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689858625989162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4090246158892802} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692859915315420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224359556639573492} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224359556639573492 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692859915315420} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 6827626242412458421} - {fileID: 6724566214535577207} m_Father: {fileID: 7732164925280947852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1697685768478512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4110087912656432} - component: {fileID: 33740229765865586} - component: {fileID: 23977230971918786} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4110087912656432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697685768478512} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: 0.01819995, y: 0.048200075, z: 0.04000081} m_LocalScale: {x: 0.012799998, y: 0.032750007, z: 0.048210014} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33740229765865586 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697685768478512} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23977230971918786 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697685768478512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1698171268567158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4073143039422022} - component: {fileID: 33851977387636038} - component: {fileID: 23217525222990772} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4073143039422022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698171268567158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996} m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33851977387636038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698171268567158} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23217525222990772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698171268567158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1700967323307880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4038917595638292} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4038917595638292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700967323307880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3577469984244252363} m_Father: {fileID: 4894319461298314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1701933872677066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4732639264847206} m_Layer: 0 m_Name: Fire Selector m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4732639264847206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701933872677066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4880829904935386} - {fileID: 4881655059192558} - {fileID: 4280701879504048} - {fileID: 4089856698444616} - {fileID: 4428790511273748} - {fileID: 5991625576876506252} m_Father: {fileID: 4458958158487234} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705784872584044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4117430738437568} - component: {fileID: 108155113456836596} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4117430738437568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705784872584044} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0478, z: 0.1899} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4734095304698004} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &108155113456836596 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705784872584044} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1705929711238338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4067921162319576} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4067921162319576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705929711238338} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 9.9338475e-11, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1707445096952690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4963721278454588} - component: {fileID: 33330552120941360} - component: {fileID: 23383991906987672} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4963721278454588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707445096952690} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879} m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134} m_Children: [] m_Father: {fileID: 4446511418508778} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33330552120941360 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707445096952690} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23383991906987672 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1707445096952690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1722241309595008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4405539199927540} - component: {fileID: 33689495112425714} - component: {fileID: 23506122260865916} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4405539199927540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722241309595008} m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665} m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859} m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915} m_Children: [] m_Father: {fileID: 4766460890432962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33689495112425714 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722241309595008} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23506122260865916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1722241309595008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1728516629202744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4676401754016470} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4676401754016470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728516629202744} m_LocalRotation: {x: 0.08984327, y: -0.062247917, z: 0.57128143, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4835922205856006} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1734812522518870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4035694609650616} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4035694609650616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734812522518870} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4363922538465644} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743547368624524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4431769653515274} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4431769653515274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743547368624524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4878925593385702} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1753740141073304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4156109301603924} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4156109301603924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753740141073304} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9159008322811428992} - {fileID: 4413403368219576} - {fileID: 4714587703015878} - {fileID: 4878925593385702} - {fileID: 4894319461298314} m_Father: {fileID: 4734095304698004} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773729612455634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4869438254536000} - component: {fileID: 33848114123453996} - component: {fileID: 23582263585665798} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4869438254536000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773729612455634} m_LocalRotation: {x: -0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.02079266, y: -0.09458894, z: 0.10407846} m_LocalScale: {x: 0.014002153, y: 0.028604485, z: 0.051418193} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -53.97, y: 0, z: 0} --- !u!33 &33848114123453996 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773729612455634} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23582263585665798 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773729612455634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1782021414743214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4381728854485196} m_Layer: 0 m_Name: Cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4381728854485196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1782021414743214} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4766460890432962} - {fileID: 4303278508022620} - {fileID: 4060440330817014} - {fileID: 4824598549226822} - {fileID: 4965206059484807483} m_Father: {fileID: 4458958158487234} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788220685868110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4520312108449928} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4520312108449928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788220685868110} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.4667227e-10, y: 1.5700022, z: 0.5970022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788514693173396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4126429054258090} m_Layer: 0 m_Name: Magazine Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4126429054258090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788514693173396} m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095, w: 1} m_LocalPosition: {x: -0, y: -0.06, z: -0.03} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 688222160340744763} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1789466780781622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4231390318844472} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4231390318844472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789466780781622} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6683814427103080713} m_Father: {fileID: 4229115987422126} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1791078035467912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4032320391131454} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4032320391131454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791078035467912} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 7246516305455820237} m_Father: {fileID: 4229115987422126} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1795899589156220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4224284706742218} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4224284706742218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1795899589156220} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4997809835827720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1803820054281570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4872485538185910} - component: {fileID: 33774296038196086} - component: {fileID: 23939323464622552} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4872485538185910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803820054281570} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33774296038196086 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803820054281570} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23939323464622552 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1803820054281570} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1805573625663002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4006955508504856} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4006955508504856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805573625663002} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7732164925280947852} m_Father: {fileID: 4305866678941366} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813026320307040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4349836808561436} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4349836808561436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813026320307040} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4640828802374126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1813293621978800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4138430476818970} - component: {fileID: 33749261878286540} - component: {fileID: 23026190798814772} m_Layer: 0 m_Name: Cube (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4138430476818970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813293621978800} m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642} m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45} --- !u!33 &33749261878286540 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813293621978800} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23026190798814772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813293621978800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1826286647739010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4021089844165018} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4021089844165018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826286647739010} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -4.01125e-11, y: 1.3230007, z: 0.10000038} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1836330312388008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4371253714992800} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4371253714992800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836330312388008} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 64411393791354541} - {fileID: 803731214951178780} - {fileID: 7376395634599732542} - {fileID: 4247360840865456} - {fileID: 4350715044813294} m_Father: {fileID: 4367387200211124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1840397043531166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4321128361823682} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4321128361823682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840397043531166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5448197783371124450} - {fileID: 5378777181241334257} - {fileID: 9113209871958408311} - {fileID: 4179170872982465736} - {fileID: 4959450390987936932} - {fileID: 2167928139980048250} - {fileID: 4748962784662766956} - {fileID: 7012603425641470026} - {fileID: 8680191518600901950} - {fileID: 1278789293343720026} - {fileID: 695819320851679489} - {fileID: 7194876586050446489} - {fileID: 773929175166995097} - {fileID: 7570479015872026164} - {fileID: 7970501809063199128} m_Father: {fileID: 4558760515752274} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842378340746818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4504927053581106} - component: {fileID: 33287816066947708} - component: {fileID: 23944758999276152} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4504927053581106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842378340746818} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001} m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33287816066947708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842378340746818} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23944758999276152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842378340746818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1846397793629944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4296493498306508} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4296493498306508 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846397793629944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4215088416010934} m_Father: {fileID: 4734095304698004} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1862092997555956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4985093980254898} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4985093980254898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862092997555956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4997809835827720} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865800001596058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4984947319296904} - component: {fileID: 33517676409506302} - component: {fileID: 23673481476764932} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4984947319296904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865800001596058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33517676409506302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865800001596058} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23673481476764932 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865800001596058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1889945018424096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4439219890451864} - component: {fileID: 33678457965132610} - component: {fileID: 23060138873415388} m_Layer: 0 m_Name: Cube (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4439219890451864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889945018424096} m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658} m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926} m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!33 &33678457965132610 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889945018424096} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23060138873415388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889945018424096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1901084418899830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4147029693784566} - component: {fileID: 33111410782961154} - component: {fileID: 23059868525490296} m_Layer: 0 m_Name: Cube (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4147029693784566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084418899830} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325} m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33111410782961154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084418899830} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23059868525490296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901084418899830} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1903412707821170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4280701879504048} m_Layer: 0 m_Name: Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4280701879504048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903412707821170} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4732639264847206} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1904057246983598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4220967268108050} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4220967268108050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904057246983598} m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1910769736569624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224248425800224092} - component: {fileID: 222505470280180306} - component: {fileID: 114156511175995080} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224248425800224092 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910769736569624} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224286642079478912} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222505470280180306 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910769736569624} m_CullTransparentMesh: 0 --- !u!114 &114156511175995080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910769736569624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1916769308917590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4692978906890300} - component: {fileID: 33455549490727072} - component: {fileID: 23689125484979280} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4692978906890300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916769308917590} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &33455549490727072 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916769308917590} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23689125484979280 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916769308917590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1929863709695934 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4776296351997274} - component: {fileID: 33611404433649800} - component: {fileID: 23808533592615278} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4776296351997274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929863709695934} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &33611404433649800 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929863709695934} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23808533592615278 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929863709695934} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1930557342552004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4194439789713742} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4194439789713742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930557342552004} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &1937186347276476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4029631898991754} - component: {fileID: 23444984751036038} - component: {fileID: 33947023192703444} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4029631898991754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937186347276476} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 4806696710521056} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23444984751036038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937186347276476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33947023192703444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937186347276476} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1938241726377554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4216368487567100} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4216368487567100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938241726377554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4229115987422126} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1939285440887498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4793199887639904} - component: {fileID: 33723061336743098} - component: {fileID: 23168876322069272} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4793199887639904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939285440887498} m_LocalRotation: {x: -0, y: -0.0000000046715485, z: -0.0000000071822486, w: 1} m_LocalPosition: {x: -0.02080059, y: -0.102533534, z: 0.058110878} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33723061336743098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939285440887498} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23168876322069272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939285440887498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1950111982479498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4567465285966554} - component: {fileID: 114197037135236368} - component: {fileID: 114751220974402244} - component: {fileID: 114007618669953952} - component: {fileID: 114123551103133000} m_Layer: 0 m_Name: Plasma Cutter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4567465285966554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950111982479498} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 3.6941256e-13, y: -0.00000011940534, z: 0.0000000029547493} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 4351969931081758} - {fileID: 4039118035119442} - {fileID: 4558760515752274} - {fileID: 4672302012278472} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114197037135236368 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950111982479498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1586055410251526} aimPosition: {fileID: 4520312108449928} walkPosition: {fileID: 4067295038044646} keepPosition: {fileID: 4078324005524880} aimRecoilPosition: {fileID: 4194439789713742} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 4188046715669686} surfaceCollisionRayPosition: {fileID: 4067921162319576} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 4633190210206748} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 4159315081047056} meleeAttackStartMovementSpeed: 12 meleeAttackEndMovementSpeed: 8 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 4021089844165018} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 4089739035730010} attachmentCameraPosition: {fileID: 4621959887122898} leftHandMesh: {fileID: 1109566055069104} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 4836812092255582} leftHandParent: {fileID: 9159008322811428992} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 7246516305455820237} weaponPositionInHandForDeactivateIK: {fileID: 4100680325473574} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 3 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 4067295038044646} handsInfo: - Name: Left Hand handTransform: {fileID: 0} limb: 2 position: {fileID: 4204640862309452} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4105688817772574} wayPoints: - {fileID: 1444011920671798888} - {fileID: 4204640862309452} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 4431769653515274} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4878925593385702} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 - Name: Right Hand handTransform: {fileID: 0} limb: 3 position: {fileID: 4413403368219576} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4216368487567100} wayPoints: - {fileID: 4413403368219576} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 4123275169267416} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4714587703015878} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 4997809835827720} weaponRotationPointHolder: {fileID: 4985093980254898} weaponRotationPointHeadLookTarget: {fileID: 4224284706742218} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 4536676908701274} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 0 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 6528123648098658309} aimRecoilPosition: {fileID: 6649148866955587943} walkPosition: {fileID: 5119395655516987830} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 5191472243555697113} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1396725614842908663} surfaceCollisionRayPosition: {fileID: 2521017067536664885} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 1825185380902351563} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 1567235414448301528} meleeAttackRaycastPosition: {fileID: 4313807194303213263} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 2550443272394067648} attachmentCameraPosition: {fileID: 4473978955684684} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 2322703092794911833} weaponPositionInHandForDeactivateIK: {fileID: 4928985043403777593} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 5119395655516987830} handsInfo: - Name: handTransform: {fileID: 0} limb: 3 position: {fileID: 4413403368219576} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 3057034857707229336} wayPoints: - {fileID: 4413403368219576} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 4123275169267416} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1885790850156051419} aimRecoilPosition: {fileID: 7389514572891442739} walkPosition: {fileID: 1265239479851116878} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 8584571370050455710} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 2002646333298975653} surfaceCollisionRayPosition: {fileID: 7409296613785600119} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 8457931300931076476} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 2263056707769938148} meleeAttackRaycastPosition: {fileID: 627261043049946490} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 5533257046732853396} attachmentCameraPosition: {fileID: 5596517637340837367} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 8994577244905283907} weaponPositionInHandForDeactivateIK: {fileID: 579315836009210581} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 1265239479851116878} handsInfo: - Name: handTransform: {fileID: 0} limb: 2 position: {fileID: 3577469984244252363} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 7570432601713938617} wayPoints: - {fileID: 3577469984244252363} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 4431769653515274} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1586055410251526} aimPosition: {fileID: 883751597472644338} walkPosition: {fileID: 7938251432314100037} keepPosition: {fileID: 4846520911016968011} aimRecoilPosition: {fileID: 5277086522405999920} walkRecoilPosition: {fileID: 4071775272328316} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 6531536448592676405} surfaceCollisionRayPosition: {fileID: 1994150501594221502} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 4368982476321696} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 1671541411655042669} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 4143967886112986} jumpEndPosition: {fileID: 4443223872567668} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 114613096071218842} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 6662321456596175197} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 4440416953177480062} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 10 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 10 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 6845856659556645849} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 0} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 6814791954184348169} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 4803952907511436} sightRecoilPosition: {fileID: 4537030884740910} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 6 endRecoilSpeed: 4 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5} resetWeaponPositionAfterReloadSpeed: 1.5 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 4081394989583110} crouchRecoilPosition: {fileID: 4220967268108050} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 5448197783371124450} walkRecoilPosition: {fileID: 5378777181241334257} keepPosition: {fileID: 9113209871958408311} crouchPosition: {fileID: 7194876586050446489} crouchRecoilPosition: {fileID: 773929175166995097} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 4959450390987936932} surfaceCollisionRayPosition: {fileID: 2167928139980048250} lowerWeaponPosition: {fileID: 7970501809063199128} runPosition: {fileID: 4748962784662766956} jumpStartPosition: {fileID: 7012603425641470026} jumpEndPosition: {fileID: 8680191518600901950} meleeAttackPosition: {fileID: 1278789293343720026} meleeAttackRaycastPosition: {fileID: 695819320851679489} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 4179170872982465736} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 4013047446603740120} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 7589522911647462547} walkRecoilPosition: {fileID: 1811371395500240116} keepPosition: {fileID: 6288203154929583779} crouchPosition: {fileID: 4967691293073650277} crouchRecoilPosition: {fileID: 1419545942747267594} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 162542566578619438} surfaceCollisionRayPosition: {fileID: 6643225224107882616} lowerWeaponPosition: {fileID: 6400988117127324659} runPosition: {fileID: 6244696576703410790} jumpStartPosition: {fileID: 7447032260636844269} jumpEndPosition: {fileID: 3108823049862818518} meleeAttackPosition: {fileID: 1891174672921730259} meleeAttackRaycastPosition: {fileID: 1257525624004765597} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 4553293422502687205} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 2871546828580805063} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -15, y: 15} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.05} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 60 shakeSmooth: 11 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 1, z: 2} firstPersonshotShakeInfo: shotForce: 60 shakeSmooth: 13 shakeDuration: 0.22 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 1, y: 0.5, z: 1} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.1, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 50 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 0.5} weaponPrefabModel: {fileID: 1198123468208576, guid: 578ef904ec84d514bb22c428c21f9e92, type: 3} inventoryWeaponPrefabObject: {fileID: 1998216593573018, guid: 9c98def1479960747a4c57e5115017f4, type: 3} weaponGameObject: {fileID: 1586055410251526} firstPersonArms: {fileID: 0} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 114674621615426328} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 4824259448463492} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.02, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 0} moving: 0 weaponSystemManager: {fileID: 114978165711566246} weaponsManager: {fileID: 0} weaponTransform: {fileID: 4672302012278472} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0} verticalShotCameraNoiseAmountThirdPerson: {x: 0.05, y: 0.05} horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 0} leftHandMountPoint: {fileID: 0} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 114192514860055134} weaponUsesAttachment: 1 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 0 showWeaponWaypointGizmo: 0 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 1 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 36f3ce5be5763194493958bb1f3740ef, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &114751220974402244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950111982479498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 4824259448463492} - {fileID: 4520312108449928} - {fileID: 4067295038044646} - {fileID: 4188046715669686} - {fileID: 4067921162319576} - {fileID: 4194439789713742} - {fileID: 4193830233509936} - {fileID: 4835922205856006} - {fileID: 1444011920671798888} - {fileID: 4676401754016470} - {fileID: 4231390318844472} - {fileID: 6683814427103080713} - {fileID: 4105688817772574} - {fileID: 4216368487567100} - {fileID: 4089739035730010} - {fileID: 4621959887122898} - {fileID: 4836812092255582} - {fileID: 4633190210206748} - {fileID: 4159315081047056} - {fileID: 4021089844165018} - {fileID: 4032320391131454} - {fileID: 7246516305455820237} - {fileID: 4100680325473574} - {fileID: 4536676908701274} - {fileID: 4753751311547720} - {fileID: 4224284706742218} - Name: First Person View objectTransformInfoList: - {fileID: 883751597472644338} - {fileID: 7938251432314100037} - {fileID: 4846520911016968011} - {fileID: 5277086522405999920} - {fileID: 4071775272328316} - {fileID: 4081394989583110} - {fileID: 4220967268108050} - {fileID: 6845856659556645849} - {fileID: 4803952907511436} - {fileID: 4537030884740910} - {fileID: 6531536448592676405} - {fileID: 1994150501594221502} - {fileID: 1671541411655042669} - {fileID: 4143967886112986} - {fileID: 4443223872567668} - {fileID: 6662321456596175197} - {fileID: 4440416953177480062} - {fileID: 4640828802374126} - {fileID: 4595734864532426} - {fileID: 4349836808561436} - {fileID: 4556000498693604} - {fileID: 4410274834390928} - {fileID: 4342660063188994} - {fileID: 4368982476321696} - Name: IK Positions objectTransformInfoList: - {fileID: 9159008322811428992} - {fileID: 4204640862309452} - {fileID: 4413403368219576} - {fileID: 4714587703015878} - {fileID: 4123275169267416} - {fileID: 4878925593385702} - {fileID: 4431769653515274} - {fileID: 4894319461298314} - {fileID: 4038917595638292} - {fileID: 3577469984244252363} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 3 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 4672302012278472} mainWeaponPositionsParentThirdPerson: - {fileID: 4229115987422126} - {fileID: 4500205352692170} - {fileID: 4882017196433106} mainWeaponPositionChildsThirdPerson: - {fileID: 4824259448463492} - {fileID: 4520312108449928} - {fileID: 4067295038044646} - {fileID: 4078324005524880} - {fileID: 4188046715669686} - {fileID: 4067921162319576} - {fileID: 4194439789713742} - {fileID: 4193830233509936} - {fileID: 1444011920671798888} - {fileID: 4676401754016470} - {fileID: 6683814427103080713} - {fileID: 4089739035730010} - {fileID: 4836812092255582} - {fileID: 4633190210206748} - {fileID: 4159315081047056} - {fileID: 4021089844165018} - {fileID: 7246516305455820237} - {fileID: 4536676908701274} - {fileID: 6528123648098658309} - {fileID: 6649148866955587943} - {fileID: 5119395655516987830} - {fileID: 5191472243555697113} - {fileID: 1396725614842908663} - {fileID: 2521017067536664885} - {fileID: 2550443272394067648} - {fileID: 4473978955684684} - {fileID: 1825185380902351563} - {fileID: 1567235414448301528} - {fileID: 4313807194303213263} - {fileID: 2322703092794911833} - {fileID: 1885790850156051419} - {fileID: 7389514572891442739} - {fileID: 1265239479851116878} - {fileID: 8584571370050455710} - {fileID: 2002646333298975653} - {fileID: 7409296613785600119} - {fileID: 5596517637340837367} - {fileID: 5533257046732853396} - {fileID: 8457931300931076476} - {fileID: 2263056707769938148} - {fileID: 627261043049946490} - {fileID: 8994577244905283907} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &114007618669953952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950111982479498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Plasma Cutter relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1950111982479498} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 0} mainIKWeaponSystem: {fileID: 114197037135236368} mainPlayerWeaponSystem: {fileID: 114978165711566246} weaponParent: {fileID: 0} weaponMeshParent: {fileID: 1136449918255762} newWeaponMeshParent: {fileID: 4742908482629414} weaponViewTransform: {fileID: 4023929868244312} replaceArmsModel: 0 armsParent: {fileID: 4351969931081758} currentArmsModel: {fileID: 0} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1464445122296628} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Slide removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1269207647657004} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Rotor removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1963611768307204} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1382983215823234} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1608679177336660} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Magazine removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1846397793629944} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1593456281689220} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4742908482629414} currentWeaponMesh: {fileID: 1028495252344856} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: - {fileID: 1573476982236026} containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114007618669953952} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114007618669953952} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114007618669953952} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114978165711566246} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114007618669953952} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1414998407774994} - {fileID: 1674108532515882} - {fileID: 1675146015408002} - {fileID: 1170130873493614} - {fileID: 1395930472158342} - {fileID: 1402488727433312} - {fileID: 1069679228471540} - {fileID: 1399675532682338} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &114123551103133000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950111982479498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Plasma Cutter maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!1 &1962179368639042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4944803786787088} m_Layer: 0 m_Name: Ammo Type Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4944803786787088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962179368639042} m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991, w: 1} m_LocalPosition: {x: 0, y: -0.01, z: 0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4179977936953014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963059027138948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4108137358371176} - component: {fileID: 33730188795711310} - component: {fileID: 23619773240507334} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4108137358371176 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963059027138948} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!33 &33730188795711310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963059027138948} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23619773240507334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963059027138948} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1963611768307204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4474687742696804} m_Layer: 0 m_Name: Rotor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4474687742696804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963611768307204} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5767133046838999279} - {fileID: 1674837448484865039} - {fileID: 1296355248574907681} - {fileID: 5751840144589895963} - {fileID: 1296876402358325870} - {fileID: 6928655765444196885} - {fileID: 2713189948481361268} - {fileID: 4869438254536000} - {fileID: 3740745662054384842} - {fileID: 5509324781486312413} - {fileID: 4908081648207903932} - {fileID: 3226018475914196771} - {fileID: 8131923777570626785} - {fileID: 6871872908160067179} - {fileID: 813296924164453505} - {fileID: 4247230516756596} - {fileID: 4793199887639904} - {fileID: 4708685004684920} - {fileID: 4847144901019908} - {fileID: 4600071437523518} - {fileID: 4806696710521056} - {fileID: 4480685532323706} - {fileID: 4926520062753940} m_Father: {fileID: 4807446557692362} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1965562234678862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4179977936953014} m_Layer: 0 m_Name: Ammo Type m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4179977936953014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965562234678862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4944803786787088} - {fileID: 4464479466610072} - {fileID: 4297663854242908} - {fileID: 474131274974709155} m_Father: {fileID: 4458958158487234} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969073466982150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4089856698444616} m_Layer: 0 m_Name: Offset Fire Selector Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4089856698444616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969073466982150} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4732639264847206} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1987107011567720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4692366954374494} - component: {fileID: 33388546170176244} - component: {fileID: 23586027074549294} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4692366954374494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987107011567720} m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308} m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008} m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33388546170176244 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987107011567720} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23586027074549294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987107011567720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1988491744910642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224286642079478912} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224286642079478912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988491744910642} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224492730835283540} - {fileID: 224811685014480090} - {fileID: 224248425800224092} m_Father: {fileID: 224139085084063468} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1992494360763020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4086510050590340} - component: {fileID: 33060066987867838} - component: {fileID: 23989787100158772} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4086510050590340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992494360763020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097} m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657} m_Children: [] m_Father: {fileID: 4435504096734602} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33060066987867838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992494360763020} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23989787100158772 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992494360763020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1992619538248238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4803952907511436} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4803952907511436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992619538248238} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1996952598133636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4894288947950426} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4894288947950426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996952598133636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4193830233509936} m_Father: {fileID: 4229115987422126} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6399162200528678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2162911163456003914} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2162911163456003914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6399162200528678} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7570479015872026164} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &108808175877064034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296876402358325870} - component: {fileID: 1527770476770023542} - component: {fileID: 2076315909459860295} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296876402358325870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108808175877064034} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.0208, y: 0.102, z: 0.0581} m_LocalScale: {x: 0.010759356, y: 0.034294393, z: 0.0873956} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1527770476770023542 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108808175877064034} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2076315909459860295 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108808175877064034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &141004075839530262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2683475834863884102} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2683475834863884102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141004075839530262} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7570479015872026164} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &166982494484522579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7409296613785600119} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7409296613785600119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166982494484522579} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &252110979232510176 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1265239479851116878} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1265239479851116878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252110979232510176} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307006227887103671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4671677065594446352} - component: {fileID: 3598301777003078218} - component: {fileID: 2728146925947813285} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4671677065594446352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307006227887103671} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 4480685532323706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &3598301777003078218 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307006227887103671} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2728146925947813285 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307006227887103671} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &331417249030165654 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5509324781486312413} - component: {fileID: 3970145481396288982} - component: {fileID: 3585958622563559128} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5509324781486312413 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331417249030165654} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.037699897, z: 0.06790078} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3970145481396288982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331417249030165654} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3585958622563559128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 331417249030165654} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &341332099812507036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7938251432314100037} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7938251432314100037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 341332099812507036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &438444478556042705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5721020111923832369} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5721020111923832369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 438444478556042705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7421933283509125639} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &485844192774362815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8584571370050455710} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8584571370050455710 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485844192774362815} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &590816414224916785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3740745662054384842} - component: {fileID: 3311767672892472960} - component: {fileID: 1483378470338064656} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3740745662054384842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590816414224916785} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: 0.020800116, y: -0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3311767672892472960 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590816414224916785} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1483378470338064656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590816414224916785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &592015028770511980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5991625576876506252} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5991625576876506252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 592015028770511980} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: -0.053, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4732639264847206} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &657208028253318708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4928985043403777593} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4928985043403777593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 657208028253318708} m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408} m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0} --- !u!1 &669115673720420490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8994577244905283907} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8994577244905283907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669115673720420490} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6808296081322704526} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &675190399217455110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6827626242412458421} - component: {fileID: 6417648281065879128} - component: {fileID: 6667087558109130355} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6827626242412458421 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675190399217455110} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 224359556639573492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6417648281065879128 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675190399217455110} m_CullTransparentMesh: 0 --- !u!114 &6667087558109130355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675190399217455110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &792556600468212449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3057034857707229336} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3057034857707229336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 792556600468212449} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &829941481011849165 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2889571172229473277} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2889571172229473277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829941481011849165} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7421933283509125639} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &896749903175530559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6964476819809591072} - component: {fileID: 2912066040903896272} - component: {fileID: 8982433508509195077} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6964476819809591072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896749903175530559} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 4926520062753940} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &2912066040903896272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896749903175530559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &8982433508509195077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896749903175530559} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &897525019256907747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7421933283509125639} - component: {fileID: 2871546828580805063} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7421933283509125639 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897525019256907747} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5721020111923832369} - {fileID: 7804626615136210264} - {fileID: 2889571172229473277} - {fileID: 968777158919368297} - {fileID: 6243229242800414384} m_Father: {fileID: 4256453455840626} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2871546828580805063 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897525019256907747} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 5721020111923832369} - {fileID: 7804626615136210264} - {fileID: 2889571172229473277} - {fileID: 968777158919368297} - {fileID: 6243229242800414384} selectedIndex: 13 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: -0.03871423, y: 0.035725635, z: 0.019068101} - {x: -0.06084107, y: 0.03572702, z: 0.019222025} - {x: -0.085645646, y: 0.035728574, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &996990367529791412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7447032260636844269} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7447032260636844269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996990367529791412} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1116832956537105116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6215869175806525467} - component: {fileID: 7168667919178383044} - component: {fileID: 896736561857609707} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6215869175806525467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116832956537105116} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805, w: 1} m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026} m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7168667919178383044 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116832956537105116} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &896736561857609707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116832956537105116} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1258184711080054957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1825185380902351563} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1825185380902351563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258184711080054957} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400038, y: 1.5580015, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1277359927438498969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7156120866558754369} - component: {fileID: 3262120573981707973} - component: {fileID: 8380515207567910483} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7156120866558754369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277359927438498969} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414} m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366} m_Children: [] m_Father: {fileID: 4446511418508778} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3262120573981707973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277359927438498969} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8380515207567910483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277359927438498969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1369281881662006949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5948996083563498037} m_Layer: 0 m_Name: Kinetic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5948996083563498037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369281881662006949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7114591374931462889} - {fileID: 9016884696395328468} - {fileID: 7207261869737726755} - {fileID: 4257445875375857387} m_Father: {fileID: 4458958158487234} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1370332796072904872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579315836009210581} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579315836009210581 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370332796072904872} m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462} m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443} m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482590361271894485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891174672921730259} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891174672921730259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482590361271894485} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &1544683226333799272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6288203154929583779} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6288203154929583779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544683226333799272} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1580073596997967666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7607398280608189076} - component: {fileID: 5611777168209211163} - component: {fileID: 7164845845359314566} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7607398280608189076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580073596997967666} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5611777168209211163 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580073596997967666} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7164845845359314566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580073596997967666} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1582318914482457175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7872238572046103881} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7872238572046103881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582318914482457175} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7570479015872026164} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1593155299353107909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4553293422502687205} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4553293422502687205 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593155299353107909} m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674} m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001} --- !u!1 &1632944191718731928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7246516305455820237} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7246516305455820237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632944191718731928} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000434} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4032320391131454} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1637846698821157435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4685410454269109442} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4685410454269109442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1637846698821157435} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 2322703092794911833} m_Father: {fileID: 4500205352692170} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1656612754296019544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5378777181241334257} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5378777181241334257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656612754296019544} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1690739980108966022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689373161046889284} - component: {fileID: 5305046812794153045} - component: {fileID: 7502052685961769503} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689373161046889284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690739980108966022} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 4153145615501186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &5305046812794153045 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690739980108966022} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7502052685961769503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690739980108966022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1694790476890288552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7570432601713938617} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7570432601713938617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694790476890288552} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1760019052085558885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3226018475914196771} - component: {fileID: 5864819268612592594} - component: {fileID: 4409458317083213072} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3226018475914196771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760019052085558885} m_LocalRotation: {x: 0.4537571, y: -0.0000000013170888, z: -0, w: 0.8911254} m_LocalPosition: {x: -0.02080011, y: 0.09429003, z: 0.104100406} m_LocalScale: {x: 0.0139999995, y: 0.028600017, z: 0.05142004} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!33 &5864819268612592594 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760019052085558885} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4409458317083213072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1760019052085558885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1794910152912260167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7281379945562474740} - component: {fileID: 4016078865051969847} - component: {fileID: 2102993629191266025} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7281379945562474740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794910152912260167} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 4880829904935386} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &4016078865051969847 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794910152912260167} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2102993629191266025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794910152912260167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1801869694740698673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2322703092794911833} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2322703092794911833 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801869694740698673} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.0580005} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4685410454269109442} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1851419960169492947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4846520911016968011} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4846520911016968011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851419960169492947} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1867874276993799992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4809647144954584137} - component: {fileID: 8666785651496887366} - component: {fileID: 2094147369569091347} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4809647144954584137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867874276993799992} m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244} m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996} m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443} m_Children: [] m_Father: {fileID: 4446511418508778} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8666785651496887366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867874276993799992} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2094147369569091347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1867874276993799992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1902098805168751726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6683814427103080713} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6683814427103080713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902098805168751726} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300027, y: 1.0470004, z: 0.06200033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4231390318844472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1938670066630748048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 688222160340744763} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &688222160340744763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1938670066630748048} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4126429054258090} - {fileID: 4699472095747678} - {fileID: 4937175015852772} - {fileID: 1150152867040256663} m_Father: {fileID: 4458958158487234} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100644698258932903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5119395655516987830} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5119395655516987830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100644698258932903} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2105499288856060270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8161531399180478037} - component: {fileID: 278671638466075236} - component: {fileID: 2179177717235337418} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8161531399180478037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105499288856060270} m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522} m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587} m_Children: [] m_Father: {fileID: 4881655059192558} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &278671638466075236 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105499288856060270} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2179177717235337418 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105499288856060270} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2141234776198332123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 627261043049946490} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &627261043049946490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141234776198332123} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2157404053265637859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5533257046732853396} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5533257046732853396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2157404053265637859} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &2196395040724526148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910349253770001958} - component: {fileID: 2023685150242437038} - component: {fileID: 1767046411698722785} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1910349253770001958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2196395040724526148} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2023685150242437038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2196395040724526148} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1767046411698722785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2196395040724526148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2306268588979027435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4179170872982465736} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4179170872982465736 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2306268588979027435} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &2315582065881055416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6243229242800414384} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6243229242800414384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2315582065881055416} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7421933283509125639} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2317554773755842996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6400988117127324659} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6400988117127324659 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2317554773755842996} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &2367448522219659550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6415782868344815832} - component: {fileID: 3564924600884861673} - component: {fileID: 8382566657762617764} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6415782868344815832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2367448522219659550} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 4880829904935386} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3564924600884861673 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2367448522219659550} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8382566657762617764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2367448522219659550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2481601110075436924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1986604953444283778} - component: {fileID: 6780962519632903372} - component: {fileID: 2037148626758282766} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1986604953444283778 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2481601110075436924} m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677} m_LocalPosition: {x: -0, y: -0, z: 0.0363} m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952} m_Children: [] m_Father: {fileID: 4971420458180702} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6780962519632903372 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2481601110075436924} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2037148626758282766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2481601110075436924} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2521243709241452871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7389514572891442739} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7389514572891442739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2521243709241452871} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: -0.14400016, y: 1.5650014, z: 0.62700105} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &2599323401092358133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5448197783371124450} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5448197783371124450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2599323401092358133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2633125195530905281 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5277086522405999920} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5277086522405999920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2633125195530905281} m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684} m_LocalPosition: {x: 0, y: 1.696, z: 0.432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0} --- !u!1 &2646178076432406092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6649148866955587943} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6649148866955587943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2646178076432406092} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0.14400013, y: 1.5650016, z: 0.6270011} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!1 &2670003255380207384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6631982503355825586} - component: {fileID: 4533261733109066597} - component: {fileID: 4289741273339289243} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6631982503355825586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2670003255380207384} m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436, w: 1} m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468} m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475} m_Children: [] m_Father: {fileID: 3002717408445419275} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4533261733109066597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2670003255380207384} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4289741273339289243 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2670003255380207384} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2802963033971419210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7732164925280947852} - component: {fileID: 8352765606487089823} - component: {fileID: 7516245700596469071} - component: {fileID: 8120678079250838179} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7732164925280947852 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2802963033971419210} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224359556639573492} m_Father: {fileID: 4006955508504856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &8352765606487089823 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2802963033971419210} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &7516245700596469071 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2802963033971419210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!114 &8120678079250838179 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2802963033971419210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!1 &2898812896263613665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6928655765444196885} - component: {fileID: 8877440679544373472} - component: {fileID: 3899686411201163045} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6928655765444196885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2898812896263613665} m_LocalRotation: {x: 0.45375717, y: 0, z: 0, w: 0.89112544} m_LocalPosition: {x: 0.0208, y: 0.09429, z: 0.1041} m_LocalScale: {x: 0.014002263, y: 0.028604623, z: 0.051418107} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 53.97, y: 0, z: 0} --- !u!33 &8877440679544373472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2898812896263613665} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3899686411201163045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2898812896263613665} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2987295104837779963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3862277317391518911} - component: {fileID: 5104681579158517921} - component: {fileID: 4674640617639942671} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3862277317391518911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2987295104837779963} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5104681579158517921 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2987295104837779963} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4674640617639942671 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2987295104837779963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2991650089437067469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8457931300931076476} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8457931300931076476 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2991650089437067469} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.21000034, y: 1.5580019, z: 0.30400002} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &3035775484567937497 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6531536448592676405} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6531536448592676405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3035775484567937497} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &3045570168823274440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6724566214535577207} - component: {fileID: 1152090683352970483} - component: {fileID: 1476110129036650857} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6724566214535577207 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3045570168823274440} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 224359556639573492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1152090683352970483 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3045570168823274440} m_CullTransparentMesh: 0 --- !u!114 &1476110129036650857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3045570168823274440} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3048741360848362308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 474131274974709155} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &474131274974709155 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3048741360848362308} m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1} m_LocalPosition: {x: -0, y: 0.095, z: 0.196} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008} m_Children: [] m_Father: {fileID: 4179977936953014} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3050993345527160855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7026430458966484899} - component: {fileID: 5267953518519270524} - component: {fileID: 198808730479719224} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7026430458966484899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3050993345527160855} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363} m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747} m_Children: [] m_Father: {fileID: 4153145615501186} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5267953518519270524 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3050993345527160855} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &198808730479719224 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3050993345527160855} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3067677802303261110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8285229955907789655} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8285229955907789655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3067677802303261110} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4507790892600370100} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3146825603256545937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444011920671798888} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1444011920671798888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3146825603256545937} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4835922205856006} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3223481898705252873 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7114591374931462889} m_Layer: 0 m_Name: Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7114591374931462889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3223481898705252873} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5948996083563498037} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3457777732382304340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7804626615136210264} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7804626615136210264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3457777732382304340} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7421933283509125639} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &3488894088626616578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4440416953177480062} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4440416953177480062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3488894088626616578} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3549127776737386345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7194876586050446489} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7194876586050446489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3549127776737386345} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3551927598107808853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695819320851679489} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695819320851679489 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3551927598107808853} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3614414344084595409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5767133046838999279} - component: {fileID: 2326572786503463149} - component: {fileID: 8392901052422380330} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5767133046838999279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3614414344084595409} m_LocalRotation: {x: -0, y: -8.0260093e-10, z: -5.1448773e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0488} m_LocalScale: {x: 0.028574143, y: 0.13278629, z: 0.06505431} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2326572786503463149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3614414344084595409} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8392901052422380330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3614414344084595409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3702638357611857135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3108823049862818518} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3108823049862818518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3702638357611857135} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3725525806967925951 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4965206059484807483} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4965206059484807483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3725525806967925951} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: -0.036, z: 0.292} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4381728854485196} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3742697382798472816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773929175166995097} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &773929175166995097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3742697382798472816} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3869933700722905582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4748962784662766956} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4748962784662766956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3869933700722905582} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &3884560031849488145 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4354563945650420683} m_Layer: 21 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4354563945650420683 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3884560031849488145} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4881655064691198417} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3954967195830008481 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6643225224107882616} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6643225224107882616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3954967195830008481} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3979331160595076107 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1150152867040256663} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1150152867040256663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3979331160595076107} m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638, w: 1} m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 688222160340744763} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4046678755842376634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6814791954184348169} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6814791954184348169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4046678755842376634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.2051, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6684676486407035178} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4088556024182296045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 162542566578619438} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &162542566578619438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4088556024182296045} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &4090901729385487407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4080418291162686285} - component: {fileID: 1007349575943309934} - component: {fileID: 1934048025190440498} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4080418291162686285 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4090901729385487407} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: -0.0075000525, z: 0.11920014} m_LocalScale: {x: 0.03938626, y: 0.085621946, z: 0.078887396} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1007349575943309934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4090901729385487407} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1934048025190440498 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4090901729385487407} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4205852001111546341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5751840144589895963} - component: {fileID: 4902650006921858785} - component: {fileID: 7101497571737284417} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5751840144589895963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4205852001111546341} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.0208, y: 0.05008, z: 0.11018} m_LocalScale: {x: 0.018488424, y: 0.06946886, z: 0.03489734} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4902650006921858785 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4205852001111546341} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7101497571737284417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4205852001111546341} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4273146526456869097 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4507790892600370100} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4507790892600370100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4273146526456869097} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 8285229955907789655} m_Father: {fileID: 4742328471792812} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4315114174472746707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1567235414448301528} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1567235414448301528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4315114174472746707} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &4355622420685969273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1441616947829530097} - component: {fileID: 8354132903070587783} - component: {fileID: 7260819292285875601} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1441616947829530097 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4355622420685969273} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996} m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065} m_Children: [] m_Father: {fileID: 4041773663268802} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8354132903070587783 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4355622420685969273} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7260819292285875601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4355622420685969273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4357749492483305370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9159008322811428992} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9159008322811428992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4357749492483305370} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4204640862309452} m_Father: {fileID: 4156109301603924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4419862984423374905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7376395634599732542} - component: {fileID: 8853878482276247867} - component: {fileID: 5440535083258499918} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7376395634599732542 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4419862984423374905} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4371253714992800} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8853878482276247867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4419862984423374905} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 0} mainRenderer: {fileID: 0} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 0 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114978165711566246} IkWeaponManager: {fileID: 114197037135236368} mainCameraTransform: {fileID: 0} laserDot: {fileID: 0} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &5440535083258499918 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4419862984423374905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &4440911256771321709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5191472243555697113} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5191472243555697113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4440911256771321709} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4443576877948018474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4257445875375857387} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4257445875375857387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4443576877948018474} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006000019, y: 0.10100015, z: 0.2730004} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5948996083563498037} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4529158831731409451 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7611819402965033200} - component: {fileID: 1222154998535455377} - component: {fileID: 691329702833329872} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7611819402965033200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4529158831731409451} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945, w: 1} m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753} m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1222154998535455377 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4529158831731409451} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &691329702833329872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4529158831731409451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4643389411691608482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6808296081322704526} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6808296081322704526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4643389411691608482} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 8994577244905283907} m_Father: {fileID: 4882017196433106} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4655436743368214706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296355248574907681} - component: {fileID: 8466130592492498158} - component: {fileID: 7400601534202665560} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1296355248574907681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4655436743368214706} m_LocalRotation: {x: -0, y: -0.0000000025930182, z: -0.000000003992425, w: 1} m_LocalPosition: {x: 0.020797344, y: -0.03812823, z: 0.06785366} m_LocalScale: {x: 0.014617663, y: 0.034174748, z: 0.090903774} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8466130592492498158 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4655436743368214706} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7400601534202665560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4655436743368214706} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4682031538753475441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2167928139980048250} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2167928139980048250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4682031538753475441} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4685598055331279706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2521017067536664885} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2521017067536664885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4685598055331279706} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4697002803477997318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3805884288625554543} - component: {fileID: 3317890608094718205} - component: {fileID: 7370046164824399387} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3805884288625554543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4697002803477997318} m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.00059} m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363} m_Children: [] m_Father: {fileID: 4971420458180702} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3317890608094718205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4697002803477997318} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7370046164824399387 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4697002803477997318} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4739818943325079138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7589522911647462547} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7589522911647462547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4739818943325079138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4741275457075948626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671541411655042669} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671541411655042669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4741275457075948626} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &4786005778924125249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8062215689490352716} - component: {fileID: 6531099621867667617} - component: {fileID: 4681307679761272816} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8062215689490352716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4786005778924125249} m_LocalRotation: {x: -0, y: -4.6566123e-10, z: -0.0000000018626449, w: 1} m_LocalPosition: {x: 0, y: -0.087899774, z: 0.13460009} m_LocalScale: {x: 0.029550824, y: 0.08562215, z: 0.02712819} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6531099621867667617 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4786005778924125249} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4681307679761272816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4786005778924125249} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4908317528496983121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4908081648207903932} - component: {fileID: 7528610809434744510} - component: {fileID: 4045694150791955585} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4908081648207903932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4908317528496983121} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02080012, y: 0.05008002, z: 0.11018038} m_LocalScale: {x: 0.018489996, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7528610809434744510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4908317528496983121} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4045694150791955585 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4908317528496983121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4913050870975160298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8680191518600901950} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8680191518600901950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4913050870975160298} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4925001619716300325 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7012603425641470026} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7012603425641470026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4925001619716300325} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &4984190648076140780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674837448484865039} - component: {fileID: 4320318577426287913} - component: {fileID: 5360751539309003872} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1674837448484865039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4984190648076140780} m_LocalRotation: {x: -0, y: -0.000000002181428, z: -0.0000000017698378, w: 1} m_LocalPosition: {x: 0.0208, y: 0.0377, z: 0.0679} m_LocalScale: {x: 0.014617868, y: 0.03417454, z: 0.09090354} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4320318577426287913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4984190648076140780} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5360751539309003872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4984190648076140780} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5044632059541445091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 968777158919368297} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &968777158919368297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5044632059541445091} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7421933283509125639} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &5208987042439863476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2713189948481361268} - component: {fileID: 1686224669343107587} - component: {fileID: 573838041967527127} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2713189948481361268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5208987042439863476} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: 0.020800468, y: -0.1025334, z: 0.05811046} m_LocalScale: {x: 0.010759358, y: 0.034294467, z: 0.087395445} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1686224669343107587 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5208987042439863476} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &573838041967527127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5208987042439863476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5247635812532419735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885790850156051419} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885790850156051419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5247635812532419735} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398961, y: 1.5682968, z: 0.6463967} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5313901446317946183 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7570479015872026164} - component: {fileID: 4013047446603740120} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7570479015872026164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5313901446317946183} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7872238572046103881} - {fileID: 2162911163456003914} - {fileID: 5309296366015992154} - {fileID: 757305500163264604} - {fileID: 2683475834863884102} m_Father: {fileID: 4321128361823682} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4013047446603740120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5313901446317946183} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 7872238572046103881} - {fileID: 2162911163456003914} - {fileID: 5309296366015992154} - {fileID: 757305500163264604} - {fileID: 2683475834863884102} selectedIndex: 16 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.0000057261027, y: -0.018870614, z: 0.09361919} - {x: 0.00000047683704, y: -0.0919212, z: 0.112951845} - {x: -0.0000022947784, y: -0.13049196, z: 0.1231595} - {x: 0.0000021457668, y: -0.17405067, z: 0.080627106} - {x: 0.00000055134285, y: -0.1735581, z: 0.06774594} - {x: -0.00001611993, y: -0.16840777, z: -0.066939354} - {x: 0.011016372, y: -0.18889894, z: -0.21310082} - {x: 0.00000055134285, y: -0.17475234, z: -0.04059143} - {x: -0.014000382, y: -0.15677224, z: 0.17866527} - {x: 0.06083058, y: 0.035554405, z: -0.0029046542} - {x: 0.06084107, y: 0.03572702, z: 0.019222025} - {x: 0.06084115, y: 0.035728365, z: 0.019394577} - {x: -0.00000042940272, y: -0.08331195, z: 0.06870869} - {x: 0, y: -0.08885323, z: 0.06173785} - {x: 0.000000566244, y: -0.0961604, z: 0.05254556} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 00000000000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &5337184248316417577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 883751597472644338} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &883751597472644338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5337184248316417577} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5388036163209226240 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4881655064691198417} m_Layer: 21 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4881655064691198417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5388036163209226240} m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801} m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4354563945650420683} m_Father: {fileID: 4994391512892666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774} --- !u!1 &5394988935329158117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3002717408445419275} m_Layer: 0 m_Name: Magazine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3002717408445419275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5394988935329158117} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6447511468153116854} - {fileID: 6631982503355825586} m_Father: {fileID: 4215088416010934} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5421468820438687896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2386040268996744420} - component: {fileID: 3543743364092759821} - component: {fileID: 2407449121882778053} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2386040268996744420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421468820438687896} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000013969838, w: 1} m_LocalPosition: {x: 0, y: -0.006599754, z: 0.15390009} m_LocalScale: {x: 0.049832527, y: 0.02718366, z: 0.018827712} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3543743364092759821 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421468820438687896} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2407449121882778053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421468820438687896} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5505249286841656671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2263056707769938148} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2263056707769938148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5505249286841656671} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &5556179246585702383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803731214951178780} - component: {fileID: 835652994918958971} - component: {fileID: 2116606794983583007} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803731214951178780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5556179246585702383} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 4371253714992800} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &835652994918958971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5556179246585702383} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2116606794983583007 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5556179246585702383} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5597038156458007139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1396725614842908663} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1396725614842908663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5597038156458007139} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000037, y: 1.5060018, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &5769759386939264890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6845856659556645849} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6845856659556645849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5769759386939264890} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &5802821355700048134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8131923777570626785} - component: {fileID: 2906284698587845604} - component: {fileID: 2318923632024975729} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8131923777570626785 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5802821355700048134} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080011, y: 0.10200009, z: 0.058100313} m_LocalScale: {x: 0.010760001, y: 0.03429001, z: 0.08740002} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2906284698587845604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5802821355700048134} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2318923632024975729 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5802821355700048134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5807872889482347790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9113209871958408311} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9113209871958408311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5807872889482347790} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6150747217266623805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6871872908160067179} - component: {fileID: 6598520754338487880} - component: {fileID: 6120289813281748576} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6871872908160067179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6150747217266623805} m_LocalRotation: {x: -0, y: -0.0000000024078026, z: -0.000000005494729, w: 1} m_LocalPosition: {x: -0.02079746, y: -0.03812824, z: 0.06785369} m_LocalScale: {x: 0.01462, y: 0.034170013, z: 0.090900026} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6598520754338487880 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6150747217266623805} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6120289813281748576 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6150747217266623805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6222896211036042688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 154401132614092281} - component: {fileID: 2437495426242288547} - component: {fileID: 6383126702901523276} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &154401132614092281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6222896211036042688} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2437495426242288547 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6222896211036042688} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6383126702901523276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6222896211036042688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6262778827597673992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1257525624004765597} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1257525624004765597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6262778827597673992} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.753, z: 0.086} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6298648773920456835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6447511468153116854} - component: {fileID: 373768934075863651} - component: {fileID: 8616839720451624958} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6447511468153116854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6298648773920456835} m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632} m_LocalPosition: {x: 0, y: -0.09595, z: -0.035} m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948} m_Children: [] m_Father: {fileID: 3002717408445419275} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &373768934075863651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6298648773920456835} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8616839720451624958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6298648773920456835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6407490351816642770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1419545942747267594} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1419545942747267594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6407490351816642770} m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6548229839584909658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5596517637340837367} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5596517637340837367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6548229839584909658} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &6771439523128043703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813296924164453505} - component: {fileID: 5745863479894467316} - component: {fileID: 2215613290973238950} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813296924164453505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6771439523128043703} m_LocalRotation: {x: -0, y: -0.0000000039718455, z: -0.0000000065648638, w: 1} m_LocalPosition: {x: -0.02080023, y: -0.05008016, z: 0.110180676} m_LocalScale: {x: 0.018490002, y: 0.06947001, z: 0.03490001} m_Children: [] m_Father: {fileID: 4474687742696804} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5745863479894467316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6771439523128043703} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2215613290973238950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6771439523128043703} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6887515609514349398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7207261869737726755} m_Layer: 0 m_Name: Offset Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7207261869737726755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6887515609514349398} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.006, y: 0.101, z: 0.273} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5948996083563498037} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6951569810722159237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2550443272394067648} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2550443272394067648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6951569810722159237} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &6959685485875756123 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5488379785909503455} - component: {fileID: 7341396133905312288} - component: {fileID: 3840220252043240562} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5488379785909503455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6959685485875756123} m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658} m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959} m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0} --- !u!33 &7341396133905312288 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6959685485875756123} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3840220252043240562 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6959685485875756123} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7008328730873502868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1278789293343720026} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1278789293343720026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7008328730873502868} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &7103708704385152750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2002646333298975653} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2002646333298975653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7103708704385152750} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22600031, y: 1.5060017, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 4882017196433106} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &7112370301872199303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3887336145646913028} - component: {fileID: 2314280156262827616} - component: {fileID: 4730699691891039832} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3887336145646913028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7112370301872199303} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2314280156262827616 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7112370301872199303} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4730699691891039832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7112370301872199303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7126441357597314393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 336288460865856485} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &336288460865856485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7126441357597314393} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 4363922538465644} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7222340712661655334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4313807194303213263} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4313807194303213263 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7222340712661655334} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7223909729850279458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8434936466153172769} - component: {fileID: 9184698896400401633} - component: {fileID: 5909525520651698720} m_Layer: 0 m_Name: Cube (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8434936466153172769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7223909729850279458} m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503, w: 1} m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908} m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9184698896400401633 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7223909729850279458} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5909525520651698720 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7223909729850279458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7238654543268237641 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9016884696395328468} m_Layer: 0 m_Name: Offset Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9016884696395328468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7238654543268237641} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0.0060540573, y: 0.060577974, z: 0.16273999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5948996083563498037} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7353687351112084111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757305500163264604} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757305500163264604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7353687351112084111} m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7570479015872026164} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0} --- !u!1 &7441091177619949830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6662321456596175197} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6662321456596175197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7441091177619949830} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &7454160671421240707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4959450390987936932} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4959450390987936932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7454160671421240707} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &7535803244307429675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6684676486407035178} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6684676486407035178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7535803244307429675} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6814791954184348169} m_Father: {fileID: 4049282588044390} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7697203135114655132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4967691293073650277} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4967691293073650277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7697203135114655132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8018332237826365382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5309296366015992154} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5309296366015992154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8018332237826365382} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 7570479015872026164} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &8217702254522150465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 64411393791354541} - component: {fileID: 7921458621049953663} - component: {fileID: 5498718934675265046} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &64411393791354541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8217702254522150465} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 4371253714992800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7921458621049953663 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8217702254522150465} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5498718934675265046 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8217702254522150465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8291658295592441695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1811371395500240116} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1811371395500240116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8291658295592441695} m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8359685657391464704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7886400917580658215} - component: {fileID: 2940906565374673387} - component: {fileID: 8589714404501446642} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7886400917580658215 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8359685657391464704} m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -0.0116} m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263} m_Children: [] m_Father: {fileID: 4971420458180702} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2940906565374673387 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8359685657391464704} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8589714404501446642 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8359685657391464704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8656299708199460692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6528123648098658309} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6528123648098658309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8656299708199460692} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682968, z: 0.64639693} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4500205352692170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8772131266299139969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244054207030559420} - component: {fileID: 336596471742868542} - component: {fileID: 3560698580356512269} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244054207030559420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8772131266299139969} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0} m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005} m_Children: [] m_Father: {fileID: 4881655059192558} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &336596471742868542 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8772131266299139969} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3560698580356512269 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8772131266299139969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8808485467779957247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3577469984244252363} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3577469984244252363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8808485467779957247} m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153} m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4038917595638292} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8838650601816510258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7970501809063199128} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7970501809063199128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8838650601816510258} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4321128361823682} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &8907574014283567557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6419457055802748915} - component: {fileID: 4508238348398642570} - component: {fileID: 978864732701972223} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6419457055802748915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8907574014283567557} m_LocalRotation: {x: -0, y: -0.0000000013969838, z: -0.0000000013969838, w: 1} m_LocalPosition: {x: 0, y: -0.13488977, z: 0.07826008} m_LocalScale: {x: 0.025661271, y: 0.018857494, z: 0.1458767} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4508238348398642570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8907574014283567557} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &978864732701972223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8907574014283567557} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8938867409081177853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1994150501594221502} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1994150501594221502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8938867409081177853} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4361974756416436} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9018845547619058430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3076257252433068412} - component: {fileID: 1612471008894918806} - component: {fileID: 9016937269206422421} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3076257252433068412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9018845547619058430} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1612471008894918806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9018845547619058430} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &9016937269206422421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9018845547619058430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &9075343699799319598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6244696576703410790} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6244696576703410790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9075343699799319598} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4256453455840626} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &9124806567620832625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8865223402331751431} - component: {fileID: 1638997937733885747} - component: {fileID: 951427114093153974} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8865223402331751431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9124806567620832625} m_LocalRotation: {x: -0, y: -0.0000000027939675, z: -0.0000000023283062, w: 1} m_LocalPosition: {x: 0, y: -0.13679996, z: -0.027999833} m_LocalScale: {x: 0.031040015, y: 0.03154405, z: 0.1086824} m_Children: [] m_Father: {fileID: 4483221161619022} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1638997937733885747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9124806567620832625} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &951427114093153974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9124806567620832625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &9144463254808372765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1139085537078710756} - component: {fileID: 378172002495430682} - component: {fileID: 4163820330486966763} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1139085537078710756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9144463254808372765} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 4305866678941366} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &378172002495430682 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9144463254808372765} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4163820330486966763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9144463254808372765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0