using UnityEngine; using System.Collections; #if UNITY_EDITOR using UnityEditor; [CustomEditor (typeof(GKCUIManager))] public class GKCUIManagerEditor : Editor { SerializedProperty managerEnabled; SerializedProperty UIElementInfoList; SerializedProperty objectSearcherName; SerializedProperty objectSearchResultList; SerializedProperty searchObjectsActive; GKCUIManager manager; SerializedProperty currentArrayElement; bool expanded; GUIStyle buttonStyle = new GUIStyle (); void OnEnable () { managerEnabled = serializedObject.FindProperty ("managerEnabled"); UIElementInfoList = serializedObject.FindProperty ("UIElementInfoList"); objectSearcherName = serializedObject.FindProperty ("objectSearcherName"); objectSearchResultList = serializedObject.FindProperty ("objectSearchResultList"); searchObjectsActive = serializedObject.FindProperty ("searchObjectsActive"); manager = (GKCUIManager)target; } public override void OnInspectorGUI () { GUILayout.BeginVertical (GUILayout.Height (30)); buttonStyle = new GUIStyle (GUI.skin.button); buttonStyle.fontStyle = FontStyle.Bold; buttonStyle.fontSize = 12; EditorGUILayout.Space (); GUILayout.BeginVertical ("Main Settings", "window"); EditorGUILayout.PropertyField (managerEnabled); GUILayout.EndVertical (); EditorGUILayout.Space (); GUILayout.BeginVertical ("UI Info List", "window"); showUIElementInfoList (UIElementInfoList); GUILayout.EndVertical (); EditorGUILayout.Space (); GUILayout.BeginVertical ("UI Object Searcher", "window"); EditorGUILayout.PropertyField (objectSearcherName, new GUIContent ("Name To Search")); EditorGUILayout.Space (); if (GUILayout.Button ("Search Objects By Name")) { manager.showObjectsBySearchName (); if (objectSearchResultList.arraySize > 0) { objectSearchResultList.isExpanded = true; } } if (searchObjectsActive.boolValue) { if (GUILayout.Button ("Clear Results")) { manager.clearObjectsSearcResultList (); } EditorGUILayout.Space (); GUILayout.BeginVertical ("UI Object To Search Result List", "window"); showObjectSearchResultList (objectSearchResultList); GUILayout.EndVertical (); } GUILayout.EndVertical (); EditorGUILayout.Space (); GUILayout.EndVertical (); if (GUI.changed) { serializedObject.ApplyModifiedProperties (); } } void showUIElementInfoList (SerializedProperty list) { EditorGUILayout.Space (); if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) { list.isExpanded = !list.isExpanded; } EditorGUILayout.Space (); if (list.isExpanded) { EditorGUILayout.Space (); GUILayout.Label ("Number of Elements: " + list.arraySize); EditorGUILayout.Space (); GUILayout.BeginHorizontal (); if (GUILayout.Button ("Add Object")) { list.arraySize++; } if (GUILayout.Button ("Clear")) { list.arraySize = 0; } GUILayout.EndHorizontal (); EditorGUILayout.Space (); GUILayout.BeginHorizontal (); if (GUILayout.Button ("Expand All")) { for (int i = 0; i < list.arraySize; i++) { list.GetArrayElementAtIndex (i).isExpanded = true; } } if (GUILayout.Button ("Collapse All")) { for (int i = 0; i < list.arraySize; i++) { list.GetArrayElementAtIndex (i).isExpanded = false; } } GUILayout.EndHorizontal (); EditorGUILayout.Space (); GUILayout.BeginHorizontal (); if (GUILayout.Button ("Enable All")) { manager.enableAllUIElement (); } if (GUILayout.Button ("Disable All")) { manager.disableAllUIElement (); } GUILayout.EndHorizontal (); EditorGUILayout.Space (); for (int i = 0; i < list.arraySize; i++) { expanded = false; GUILayout.BeginHorizontal (); GUILayout.BeginHorizontal ("box"); EditorGUILayout.Space (); if (i < list.arraySize && i >= 0) { EditorGUILayout.BeginVertical (); currentArrayElement = list.GetArrayElementAtIndex (i); string elementName = currentArrayElement.FindPropertyRelative ("Name").stringValue; if (currentArrayElement.FindPropertyRelative ("elementActive").boolValue) { elementName += " - Active"; } else { elementName += " - Inactive"; } EditorGUILayout.PropertyField (currentArrayElement, new GUIContent (elementName), false); if (currentArrayElement.isExpanded) { expanded = true; showUIElementInfoListElement (currentArrayElement); } EditorGUILayout.Space (); GUILayout.EndVertical (); } GUILayout.EndHorizontal (); if (expanded) { GUILayout.BeginVertical (); } else { GUILayout.BeginHorizontal (); } if (GUILayout.Button ("x")) { list.DeleteArrayElementAtIndex (i); } if (GUILayout.Button ("v")) { if (i >= 0) { list.MoveArrayElement (i, i + 1); } } if (GUILayout.Button ("^")) { if (i < list.arraySize) { list.MoveArrayElement (i, i - 1); } } if (GUILayout.Button ("o", buttonStyle)) { if (!Application.isPlaying) { manager.selectObjectByIndex (i); return; } } if (GUILayout.Button ("+", buttonStyle)) { if (!Application.isPlaying) { manager.enableUIElement (list.GetArrayElementAtIndex (i).FindPropertyRelative ("Name").stringValue); return; } } if (GUILayout.Button ("-", buttonStyle)) { if (!Application.isPlaying) { manager.disableUIElement (list.GetArrayElementAtIndex (i).FindPropertyRelative ("Name").stringValue); return; } } if (expanded) { GUILayout.EndVertical (); } else { GUILayout.EndHorizontal (); } GUILayout.EndHorizontal (); } } } void showUIElementInfoListElement (SerializedProperty list) { GUILayout.BeginVertical ("box"); GUILayout.BeginVertical ("Main Settings", "window"); EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name")); EditorGUILayout.Space (); EditorGUILayout.PropertyField (list.FindPropertyRelative ("useMoreNameTagsToSearch")); if (list.FindPropertyRelative ("useMoreNameTagsToSearch").boolValue) { showSimpleList (list.FindPropertyRelative ("moreNameTagsToSearchList")); } EditorGUILayout.Space (); EditorGUILayout.PropertyField (list.FindPropertyRelative ("UIGameObject")); EditorGUILayout.Space (); EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToEnableUIGameObject")); EditorGUILayout.Space (); EditorGUILayout.PropertyField (list.FindPropertyRelative ("envetToDisableUIGameObject")); GUILayout.EndVertical (); GUILayout.EndVertical (); } void showObjectSearchResultList (SerializedProperty list) { EditorGUILayout.Space (); GUILayout.Label ("Number of Results: " + list.arraySize); EditorGUILayout.Space (); for (int i = 0; i < list.arraySize; i++) { expanded = false; GUILayout.BeginHorizontal (); GUILayout.BeginHorizontal ("box"); EditorGUILayout.Space (); if (i < list.arraySize && i >= 0) { EditorGUILayout.BeginVertical (); GUILayout.Label (list.GetArrayElementAtIndex (i).stringValue, EditorStyles.boldLabel, GUILayout.MaxWidth (200)); EditorGUILayout.Space (); GUILayout.EndVertical (); } GUILayout.EndHorizontal (); if (expanded) { GUILayout.BeginVertical (); } else { GUILayout.BeginHorizontal (); } if (GUILayout.Button ("o", buttonStyle)) { if (!Application.isPlaying) { manager.selectObjectByName (list.GetArrayElementAtIndex (i).stringValue); return; } } if (GUILayout.Button ("+", buttonStyle)) { if (!Application.isPlaying) { manager.enableUIElement (list.GetArrayElementAtIndex (i).stringValue); return; } } if (GUILayout.Button ("-", buttonStyle)) { if (!Application.isPlaying) { manager.disableUIElement (list.GetArrayElementAtIndex (i).stringValue); return; } } if (expanded) { GUILayout.EndVertical (); } else { GUILayout.EndHorizontal (); } GUILayout.EndHorizontal (); } } void showSimpleList (SerializedProperty list) { EditorGUILayout.Space (); if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) { list.isExpanded = !list.isExpanded; } EditorGUILayout.Space (); if (list.isExpanded) { EditorGUILayout.Space (); GUILayout.Label ("Number Of Transforms: \t" + list.arraySize); EditorGUILayout.Space (); GUILayout.BeginHorizontal (); if (GUILayout.Button ("Add")) { list.arraySize++; } if (GUILayout.Button ("Clear")) { list.arraySize = 0; } GUILayout.EndHorizontal (); EditorGUILayout.Space (); for (int i = 0; i < list.arraySize; i++) { GUILayout.BeginHorizontal (); if (i < list.arraySize && i >= 0) { EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false); } GUILayout.BeginHorizontal (); if (GUILayout.Button ("x")) { list.DeleteArrayElementAtIndex (i); return; } GUILayout.EndHorizontal (); GUILayout.EndHorizontal (); } } } } #endif