fileFormatVersion: 2 guid: 7a571e18b998b154190a06f1dd7da67b ModelImporter: serializedVersion: 15 fileIDToRecycleName: 100000: Armature 100002: foot_L 100004: foot_R 100006: forearm_L 100008: forearm_R 100010: hand_L 100012: hand_R 100014: head 100016: hips 100018: //RootNode 100020: neck 100022: neck_000 100024: ribs 100026: shin_L 100028: shin_R 100030: shoulder_L 100032: shoulder_R 100034: spine 100036: thigh_L 100038: thigh_R 100040: toe_L 100042: toe_R 100044: upper_arm_L 100046: upper_arm_R 400000: Armature 400002: foot_L 400004: foot_R 400006: forearm_L 400008: forearm_R 400010: hand_L 400012: hand_R 400014: head 400016: hips 400018: //RootNode 400020: neck 400022: neck_000 400024: ribs 400026: shin_L 400028: shin_R 400030: shoulder_L 400032: shoulder_R 400034: spine 400036: thigh_L 400038: thigh_R 400040: toe_L 400042: toe_R 400044: upper_arm_L 400046: upper_arm_R 7400000: Rise 7400002: Crouched 7400004: Standing 9500000: //RootNode materials: importMaterials: 1 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 optimizeGameObjects: 0 animationCompression: 1 animationRotationError: .5 animationPositionError: .5 animationScaleError: .5 animationWrapMode: 0 extraExposedTransformPaths: [] clipAnimations: - serializedVersion: 16 name: Rise takeName: mixamo.com firstFrame: 10 lastFrame: 76 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 0 keepOriginalPositionXZ: 0 heightFromFeet: 1 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 0 maskSource: {instanceID: 0} - serializedVersion: 16 name: Crouched takeName: mixamo.com firstFrame: 0 lastFrame: 10 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 0 maskSource: {instanceID: 0} - serializedVersion: 16 name: Standing takeName: mixamo.com firstFrame: 65 lastFrame: 76 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 0 maskSource: {instanceID: 0} isReadable: 1 meshes: lODScreenPercentages: [] globalScale: .00999999978 meshCompression: 0 addColliders: 0 importBlendShapes: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 tangentSpace: normalSmoothAngle: 60 splitTangentsAcrossUV: 1 normalImportMode: 0 tangentImportMode: 1 importAnimation: 1 copyAvatar: 1 humanDescription: human: [] skeleton: [] armTwist: .5 foreArmTwist: .5 upperLegTwist: .5 legTwist: .5 armStretch: .0500000007 legStretch: .0500000007 feetSpacing: 0 rootMotionBoneName: Armature lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: b9355d8f5f5d8c6409897381301de0ea, type: 3} animationType: 2 userData: AssetOrigin: serializedVersion: 1 productId: 40995 packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D + 2.5D packageVersion: 3.77h assetPath: Assets/Game Kit Controller/Integrations/LimbHacker-master/Example/Checkerperson/mesh@Rise.fbx uploadId: 889948