using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class simpleUIButtonInfo : MonoBehaviour { [Header ("Main Settings")] [Space] public string currentName; public int ID; [Space] [Header ("Components")] [Space] public GameObject buttonObject; public Text mainText; public RawImage mainIcon; public void setCurrentName (string newValue) { currentName = newValue; } public string getCurrentName () { return currentName; } }