using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class objectiveMenuIconElement : MonoBehaviour { public GameObject objectiveSlotGameObject; public Text objectiveNameText; public Text objectiveLocationText; public Text objectiveMinLevelText; public GameObject currentObjectiveIcon; public GameObject objectiveCompletePanel; public GameObject selectedObjectiveIcon; public GameObject objectiveCompleteText; public GameObject objectiveAcceptedText; public GameObject getRewardsText; }