%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1047132793407624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4677465845383250} - component: {fileID: 95847526072760732} - component: {fileID: 114443534576814008} m_Layer: 0 m_Name: Deer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4677465845383250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047132793407624} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4985597715735108} - {fileID: 4214830210855252} - {fileID: 4450630491483098} - {fileID: 4274491856529410} - {fileID: 2605805835892197339} m_Father: {fileID: 4743693838328718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95847526072760732 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047132793407624} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} m_Controller: {fileID: 9100000, guid: 74a2e749259a23d408a7cbc23b744280, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &114443534576814008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047132793407624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c9863965be858744cb7a238ad41d989d, type: 3} m_Name: m_EditorClassIdentifier: sliceEnabled: 1 objectToSlice: {fileID: 1047132793407624} alternatePrefab: {fileID: 1845426942772028, guid: 6619b3a98250e884ab58650bc102d2fd, type: 3} infillMaterial: {fileID: 2100000, guid: 3e712d1b46d3b4b61b90928342616387, type: 2} mainSurfaceToSlice: {fileID: 0} severables: - {fileID: 4630272988334946} - {fileID: 4587287830557760} - {fileID: 4805836469517458} - {fileID: 4298912618729168} - {fileID: 4675122551537962} - {fileID: 4265563271840296} - {fileID: 4714286328994866} - {fileID: 4809790504784132} - {fileID: 4396757791944472} - {fileID: 4400295291396262} - {fileID: 4118812898087546} prefabsPath: Assets/Game Kit Controller/Prefabs/Others/Slice System sliceMaterial: {fileID: 2100000, guid: 3e712d1b46d3b4b61b90928342616387, type: 2} setTagOnSkeletonRigidbodies: 1 tagOnSkeletonRigidbodies: box ignoreUpdateLastObjectSpeed: 0 ignoreDestroyOriginalObject: 0 eventsOnIgnoreDestroyOriginalObject: m_PersistentCalls: m_Calls: [] setCustomIDOnSliceSpieces: 0 showDebugPrint: 0 sliceInitialized: 0 --- !u!1 &1083560907231726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4675122551537962} - component: {fileID: 136002201206010886} - component: {fileID: 54419934498573434} - component: {fileID: 144561029577541844} m_Layer: 0 m_Name: R HorseLink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4675122551537962 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083560907231726} m_LocalRotation: {x: 0.0000000058822507, y: 0.0000000033738472, z: -0.43294248, w: 0.90142155} m_LocalPosition: {x: -0.28059947, y: 0.000000114440915, z: 0.000000009536743} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4928147972499504} m_Father: {fileID: 4957367577049332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136002201206010886 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083560907231726} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.11594398 m_Height: 0.46377593 m_Direction: 0 m_Center: {x: -0.23188797, y: 0, z: 0} --- !u!54 &54419934498573434 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083560907231726} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144561029577541844 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083560907231726} m_ConnectedBody: {fileID: 54104439573307226} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.707606, y: -0.18492346, z: 0.00000006146729} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -80 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1109264342837214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4406264391486200} m_Layer: 0 m_Name: Spine1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4406264391486200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109264342837214} m_LocalRotation: {x: -6.94196e-14, y: -0.00000027329827, z: 0.09853563, w: 0.9951335} m_LocalPosition: {x: -0.3161255, y: -0.0002468109, z: -6.833579e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4265563271840296} - {fileID: 4423076664869626} m_Father: {fileID: 4757073385435878} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1109453818787124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4206305124814166} m_Layer: 0 m_Name: Eye L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4206305124814166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109453818787124} m_LocalRotation: {x: 0.3174925, y: 0.30411944, z: -0.5775948, w: 0.68781835} m_LocalPosition: {x: -0.11633514, y: 0.13068031, z: 0.07750711} m_LocalScale: {x: 1, y: 1, z: 0.999999} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1157298898370524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4209822644827876} m_Layer: 0 m_Name: R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4209822644827876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157298898370524} m_LocalRotation: {x: 0.011086635, y: 0.0015874278, z: -0.0035100162, w: 0.99993116} m_LocalPosition: {x: -0.29972953, y: 0.00000015258789, z: 0.000000076293944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4805120618782028} m_Father: {fileID: 4118812898087546} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170573880972372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4938621723165988} m_Layer: 0 m_Name: Jaw m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4938621723165988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1170573880972372} m_LocalRotation: {x: 1.6415715e-12, y: 0.000001873125, z: -0.6753412, w: 0.73750544} m_LocalPosition: {x: 0.017644806, y: 0.28612176, z: 0.00000049993133} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1172164462189030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4809790504784132} - component: {fileID: 136285765158885980} - component: {fileID: 54962668488658830} - component: {fileID: 144232407666855908} m_Layer: 0 m_Name: L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4809790504784132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172164462189030} m_LocalRotation: {x: 0.0000000010272093, y: -3.4809686e-10, z: 0.0011187779, w: 0.9999994} m_LocalPosition: {x: -0.28421596, y: -0.000000076293944, z: 0.000000095367426} m_LocalScale: {x: 1.000001, y: 1.000001, z: 1.000001} m_Children: - {fileID: 4380398037353972} m_Father: {fileID: 4714286328994866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136285765158885980 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172164462189030} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.07963619 m_Height: 0.39818093 m_Direction: 0 m_Center: {x: -0.19909047, y: 0, z: 0} --- !u!54 &54962668488658830 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172164462189030} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144232407666855908 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172164462189030} m_ConnectedBody: {fileID: 54067340563536948} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.28421628, y: -0.00000019301682, z: 0.00000027706847} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1190994250917596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4380398037353972} m_Layer: 0 m_Name: L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4380398037353972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190994250917596} m_LocalRotation: {x: -0.011086635, y: -0.0015874282, z: -0.0035100165, w: 0.99993116} m_LocalPosition: {x: -0.29972947, y: -0.00000015258789, z: -0.00000015258789} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4366059449460420} m_Father: {fileID: 4809790504784132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1192535007675086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4981332810288498} m_Layer: 0 m_Name: Mouth Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4981332810288498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192535007675086} m_LocalRotation: {x: 0.6066906, y: -0.36321515, z: -0.6066915, w: -0.3632172} m_LocalPosition: {x: -0.027, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4059073142846048} - {fileID: 4159615485484796} - {fileID: 2149425648078426499} m_Father: {fileID: 4396757791944472} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1202784134670756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4423076664869626} m_Layer: 0 m_Name: Back Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4423076664869626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202784134670756} m_LocalRotation: {x: 0.7070733, y: -0.0069399863, z: -0.7070722, w: -0.006943083} m_LocalPosition: {x: -0.07, y: -0.293, z: -0} m_LocalScale: {x: 1, y: 1.0000001, z: 1} m_Children: - {fileID: 4683105326066038} m_Father: {fileID: 4406264391486200} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1223740812908710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4459329570316972} m_Layer: 0 m_Name: Carry Battery m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4459329570316972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223740812908710} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.357, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4641681386575732} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &1237330683222490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4396757791944472} - component: {fileID: 135491312005056366} - component: {fileID: 54126260415475138} - component: {fileID: 144766936315641058} m_Layer: 0 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4396757791944472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237330683222490} m_LocalRotation: {x: 0.0000016791062, y: -0.0000007848734, z: 0.13500282, w: 0.99084526} m_LocalPosition: {x: -0.26752365, y: -0.009545288, z: -0.000000039092264} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4148022668860744} - {fileID: 4581048896940976} - {fileID: 4850951370627798} - {fileID: 4095942181011190} - {fileID: 4497070349245918} - {fileID: 4206305124814166} - {fileID: 4039096321389850} - {fileID: 4938621723165988} - {fileID: 4028941560080412} - {fileID: 4031404842511836} - {fileID: 4981332810288498} - {fileID: 4641681386575732} m_Father: {fileID: 4313352279250324} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &135491312005056366 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237330683222490} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 2 m_Radius: 0.2 m_Center: {x: 0, y: 0.08068535, z: 0} --- !u!54 &54126260415475138 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237330683222490} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144766936315641058 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237330683222490} m_ConnectedBody: {fileID: 54034406829396632} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.71695924, y: -0.3816573, z: -0.000002032786} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: 1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -40 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 25 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 25 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1238893528782188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668624097090020} m_Layer: 0 m_Name: Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668624097090020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1238893528782188} m_LocalRotation: {x: -0.0000016736587, y: -0.0000019181855, z: 0.32593882, w: 0.9453909} m_LocalPosition: {x: -0.34036314, y: -0.037731476, z: -0.0000003197719} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4313352279250324} m_Father: {fileID: 4265563271840296} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1255292122273860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4265563271840296} - component: {fileID: 65910984248576462} - component: {fileID: 54034406829396632} - component: {fileID: 144938105926592970} m_Layer: 0 m_Name: Spine2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4265563271840296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255292122273860} m_LocalRotation: {x: -2.253466e-13, y: -0.000000021588209, z: 0.007783473, w: 0.9999697} m_LocalPosition: {x: -0.31617084, y: -0.00025108337, z: -6.9732775e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4659705413343626} - {fileID: 4668624097090020} - {fileID: 4682749181363336} m_Father: {fileID: 4406264391486200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65910984248576462 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255292122273860} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 0.5935407, y: 0.39705393, z: 0.3892143} m_Center: {x: -0.29677033, y: 0.07595608, z: 0.0000013587588} --- !u!54 &54034406829396632 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255292122273860} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144938105926592970 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1255292122273860} m_ConnectedBody: {fileID: 54020384374349140} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.09852344, y: 0.6849638, z: -0.0000013038516} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: 1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 20 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 10 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1275610477790022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4118812898087546} - component: {fileID: 136892755887320732} - component: {fileID: 54290056271650600} - component: {fileID: 144681654166180146} m_Layer: 0 m_Name: R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4118812898087546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275610477790022} m_LocalRotation: {x: 0.0000000024583626, y: 2.7503646e-12, z: 0.0011187784, w: 0.9999994} m_LocalPosition: {x: -0.2842158, y: 0.00000015258789, z: -0.00000019073485} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4209822644827876} m_Father: {fileID: 4400295291396262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136892755887320732 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275610477790022} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.0796361 m_Height: 0.39818048 m_Direction: 0 m_Center: {x: -0.19909024, y: 0, z: 0} --- !u!54 &54290056271650600 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275610477790022} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144681654166180146 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275610477790022} m_ConnectedBody: {fileID: 54294267466577098} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.284216, y: 0.00000030803494, z: -0.000000202097} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1280184752781772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4189036094669538} m_Layer: 0 m_Name: Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4189036094669538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280184752781772} m_LocalRotation: {x: 0.0000023067146, y: -0.0000012367987, z: 0.9942733, w: 0.10686713} m_LocalPosition: {x: -0.025491867, y: -0.2746744, z: 0.0000010027929} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4630272988334946} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1336587361484342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4366059449460420} m_Layer: 0 m_Name: L Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4366059449460420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336587361484342} m_LocalRotation: {x: -0.00043707725, y: -0.000022970844, z: 0.000010391654, w: 0.99999994} m_LocalPosition: {x: -0.098848, y: 0.055565946, z: -0.00069070817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4380398037353972} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386147875911952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4850951370627798} - component: {fileID: 33969660671547792} - component: {fileID: 23752969089087856} m_Layer: 0 m_Name: Antlers 03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4850951370627798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386147875911952} m_LocalRotation: {x: 0.6874217, y: 0.16568656, z: -0.6874213, w: 0.16568471} m_LocalPosition: {x: -0.18303695, y: 0.0023062134, z: -0.0000004577631} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33969660671547792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386147875911952} m_Mesh: {fileID: 4300002, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} --- !u!23 &23752969089087856 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386147875911952} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc8ab5babd81be047a20ce355df5183d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1399306880816862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4581048896940976} - component: {fileID: 33198002432941506} - component: {fileID: 23513676843033406} m_Layer: 0 m_Name: Antlers 02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4581048896940976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399306880816862} m_LocalRotation: {x: 0.6874217, y: 0.16568656, z: -0.6874213, w: 0.16568471} m_LocalPosition: {x: -0.18303695, y: 0.0023062134, z: -0.0000004577631} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33198002432941506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399306880816862} m_Mesh: {fileID: 4300008, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} --- !u!23 &23513676843033406 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1399306880816862} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc8ab5babd81be047a20ce355df5183d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1414693051946270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4313352279250324} m_Layer: 0 m_Name: Neck1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4313352279250324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1414693051946270} m_LocalRotation: {x: 0.000000026606724, y: -0.0000006502015, z: 0.054402858, w: 0.99851906} m_LocalPosition: {x: -0.24363098, y: -0.000209198, z: -5.785841e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4396757791944472} m_Father: {fileID: 4668624097090020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1427385546050880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4119194569003064} m_Layer: 0 m_Name: Damage Triggers Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4119194569003064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427385546050880} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.047, z: 1.78} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4488409502080314} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1458381975938362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4039096321389850} m_Layer: 0 m_Name: Eye R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4039096321389850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458381975938362} m_LocalRotation: {x: 0.6878192, y: -0.577595, z: 0.3041181, w: 0.31749168} m_LocalPosition: {x: -0.11633407, y: 0.13068123, z: -0.07751044} m_LocalScale: {x: 1.000001, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1469881806150410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4031404842511836} m_Layer: 0 m_Name: R Ear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4031404842511836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469881806150410} m_LocalRotation: {x: 0.88744044, y: -0.07406038, z: 0.450765, w: 0.061444197} m_LocalPosition: {x: -0.14177428, y: -0.028826827, z: -0.112880774} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1505107772989990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4714286328994866} - component: {fileID: 136511261731551348} - component: {fileID: 54067340563536948} - component: {fileID: 144720832994755630} m_Layer: 0 m_Name: L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4714286328994866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505107772989990} m_LocalRotation: {x: 0.7151854, y: -0.0036491174, z: 0.006014943, w: 0.69889945} m_LocalPosition: {x: -0.56462216, y: 0.00000020980835, z: 0.00000022888183} m_LocalScale: {x: 1, y: 0.999999, z: 1} m_Children: - {fileID: 4809790504784132} m_Father: {fileID: 4659705413343626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136511261731551348 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505107772989990} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.07105407 m_Height: 0.28421628 m_Direction: 0 m_Center: {x: -0.14210814, y: 0, z: 0} --- !u!54 &54067340563536948 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505107772989990} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144720832994755630 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505107772989990} m_ConnectedBody: {fileID: 54034406829396632} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.09735647, y: 0.4092163, z: 0.16137202} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -70 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 10 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 50 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1507387303036684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4497070349245918} - component: {fileID: 33859983896797602} - component: {fileID: 23606794574896908} m_Layer: 0 m_Name: Antlers 05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4497070349245918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507387303036684} m_LocalRotation: {x: 0.6874217, y: 0.16568656, z: -0.6874213, w: 0.16568471} m_LocalPosition: {x: -0.18303695, y: 0.0023062134, z: -0.0000004577631} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33859983896797602 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507387303036684} m_Mesh: {fileID: 4300006, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} --- !u!23 &23606794574896908 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507387303036684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc8ab5babd81be047a20ce355df5183d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1508431988599204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4494987881170810} m_Layer: 0 m_Name: L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4494987881170810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508431988599204} m_LocalRotation: {x: 0.009774927, y: 0.0092355665, z: 0.9999096, w: -0.00009028515} m_LocalPosition: {x: 0.07594198, y: 0.10691622, z: -0.004465561} m_LocalScale: {x: 1.000001, y: 1, z: 1.000001} m_Children: [] m_Father: {fileID: 4533357167094322} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1526987313965186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4659705413343626} m_Layer: 0 m_Name: L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4659705413343626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526987313965186} m_LocalRotation: {x: -0.49338332, y: 0.5065302, z: 0.50653166, w: -0.493382} m_LocalPosition: {x: -0.11220261, y: -0.15521118, z: 0.16137022} m_LocalScale: {x: 1.000001, y: 1, z: 1.000001} m_Children: - {fileID: 4714286328994866} m_Father: {fileID: 4265563271840296} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1540151750726154 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4918181190433302} m_Layer: 0 m_Name: R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4918181190433302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540151750726154} m_LocalRotation: {x: -0.00977493, y: -0.009235565, z: 0.9999096, w: -0.00009028515} m_LocalPosition: {x: 0.07594181, y: 0.1069162, z: 0.0044654272} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4928147972499504} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1591266174354290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4587287830557760} - component: {fileID: 136619470381154822} - component: {fileID: 54000520703277716} - component: {fileID: 144605056257247718} m_Layer: 0 m_Name: L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4587287830557760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591266174354290} m_LocalRotation: {x: -0.00475617, y: 0.9998233, z: 0.017055301, w: 0.0063183624} m_LocalPosition: {x: 0.00000015258789, y: 0.00000019073501, z: 0.12927243} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4957079015173206} m_Father: {fileID: 4630272988334946} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136619470381154822 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591266174354290} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.12 m_Height: 0.70760804 m_Direction: 0 m_Center: {x: -0.35380402, y: 0, z: 0} --- !u!54 &54000520703277716 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591266174354290} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144605056257247718 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591266174354290} m_ConnectedBody: {fileID: 54020384374349140} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.000000119209275, y: 0.00000017881393, z: 0.12927243} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 30 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1645359664161474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4957079015173206} m_Layer: 0 m_Name: L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4957079015173206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645359664161474} m_LocalRotation: {x: 0.0000000021272353, y: -0.0000000016874345, z: 0.352053, w: 0.9359801} m_LocalPosition: {x: -0.4965641, y: -0.00000023007392, z: 0.000000038146972} m_LocalScale: {x: 1.000001, y: 1, z: 1} m_Children: - {fileID: 4805836469517458} m_Father: {fileID: 4587287830557760} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1647010135392324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4805120618782028} m_Layer: 0 m_Name: R Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4805120618782028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1647010135392324} m_LocalRotation: {x: 0.00043707725, y: 0.000022970848, z: 0.000010376553, w: 0.99999994} m_LocalPosition: {x: -0.09884798, y: 0.0555661, z: 0.0006906891} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4209822644827876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651507710793522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4028941560080412} m_Layer: 0 m_Name: L Ear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4028941560080412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651507710793522} m_LocalRotation: {x: 0.88744044, y: -0.07405792, z: -0.45076546, w: -0.06144419} m_LocalPosition: {x: -0.14177352, y: -0.028828047, z: 0.1128806} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1702072160881940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4206216593281658} - component: {fileID: 114209688638821160} - component: {fileID: 114084026056193070} - component: {fileID: 114001887903136326} m_Layer: 2 m_Name: Paw Attack Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4206216593281658 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702072160881940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4488409502080314} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114209688638821160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702072160881940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3} m_Name: m_EditorClassIdentifier: powerEnabled: 1 pushObjectsFromCenterPosition: 0 pushObjectsFromPlayerForwardDirection: 0 layer: serializedVersion: 2 m_Bits: 1310721 ignoreTagList: - Player useMessageToPushCharactersFound: 1 messageNameToSend: pushCharacter applyDamageOnFoundObjects: 0 damageToApply: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 forceToApply: 18 forceMode: 1 canApplyForceToVehicles: 1 applyForceToVehiclesMultiplier: 0.2 applyForceToFoundObjectsOnlyOnce: 0 checkRagdollsDetected: 0 ragdollMultiplierForce: 1 useCustomPushCenterDistance: 1 pushCenterDistance: 10 searchForObjectsOnUpdate: 0 checkIfObjectInFrontOfPlayer: 1 useRemoteEventOnObjectsFound: 1 remoteEventNameList: - Break Object callRemoteEventsBeforeApplyingForce: 0 showDebugPrint: 0 useOfPowerPaused: 0 vehiclesRigidbodyFoundList: [] gameObjectsFoundList: [] mainPlayerWeaponSystem: {fileID: 0} playerGameObject: {fileID: 0} centerPosition: {fileID: 4206216593281658} powersManager: {fileID: 0} pushObjectsCenter: {fileID: 4206216593281658} mainCameraTransform: {fileID: 4206216593281658} --- !u!114 &114084026056193070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702072160881940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3} m_Name: m_EditorClassIdentifier: externalCameraShakeEnabled: 1 externalShakeName: Kick Combo shakeUsingDistance: 0 minDistanceToShake: 0 layer: serializedVersion: 2 m_Bits: 0 useShakeListTriggeredByActions: 0 shakeTriggeredByActionList: - actionName: Big Fall shakeName: Medium Fall nameIndex: 8 useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] useShakeEvent: 0 eventAtStart: m_PersistentCalls: m_Calls: [] eventAtEnd: m_PersistentCalls: m_Calls: [] setPlayerManually: 1 currentPlayer: {fileID: 0} mainManagerName: External Shake List Manager showGizmo: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0} nameIndex: 13 nameList: - Big Explosion - Medium Explosion - Little Explosion - Big Bullets - Medium Bullets - Little Bullets - Laser - Big Fall - Medium Fall - Core Activation - Jump Scare - Big Door Opening - Foot Stomp Test - Kick Combo externalShakeManager: {fileID: 0} --- !u!114 &114001887903136326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702072160881940} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 0} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1733798719717834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4928147972499504} m_Layer: 0 m_Name: R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4928147972499504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733798719717834} m_LocalRotation: {x: -0.018920897, y: 0.0075949375, z: 0.7693871, w: 0.63845736} m_LocalPosition: {x: -0.344644, y: 0.00000022888183, z: 0.000000028610229} m_LocalScale: {x: 1, y: 1, z: 1.000001} m_Children: - {fileID: 4918181190433302} m_Father: {fileID: 4675122551537962} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1747036726655888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4159615485484796} m_Layer: 0 m_Name: Carry Explosive Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4159615485484796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747036726655888} m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: -0, z: 0.043} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 4981332810288498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} --- !u!1 &1747570637177366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4095942181011190} - component: {fileID: 33875902439337430} - component: {fileID: 23454237384727946} m_Layer: 0 m_Name: Antlers 04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4095942181011190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747570637177366} m_LocalRotation: {x: 0.6874217, y: 0.16568656, z: -0.6874213, w: 0.16568471} m_LocalPosition: {x: -0.18303695, y: 0.0023062134, z: -0.0000004577631} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33875902439337430 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747570637177366} m_Mesh: {fileID: 4300004, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} --- !u!23 &23454237384727946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747570637177366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc8ab5babd81be047a20ce355df5183d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1773612263311818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4641681386575732} m_Layer: 0 m_Name: Head Mount Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4641681386575732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773612263311818} m_LocalRotation: {x: 0.60669065, y: -0.3632151, z: -0.60669154, w: -0.3632172} m_LocalPosition: {x: -0.408, y: -0.085, z: -0} m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4459329570316972} m_Father: {fileID: 4396757791944472} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1812723166295524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4400295291396262} - component: {fileID: 136511389564125362} - component: {fileID: 54294267466577098} - component: {fileID: 144916148336988594} m_Layer: 0 m_Name: R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4400295291396262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812723166295524} m_LocalRotation: {x: -0.7151854, y: 0.0036491186, z: 0.0060149436, w: 0.69889945} m_LocalPosition: {x: -0.56462216, y: -0.00000015258789, z: -0.00000015258789} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4118812898087546} m_Father: {fileID: 4682749181363336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136511389564125362 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812723166295524} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.071054 m_Height: 0.284216 m_Direction: 0 m_Center: {x: -0.142108, y: 0, z: 0} --- !u!54 &54294267466577098 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812723166295524} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144916148336988594 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812723166295524} m_ConnectedBody: {fileID: 54034406829396632} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.09735661, y: 0.40921736, z: -0.16136937} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -70 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 10 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 50 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1816400878941952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4533357167094322} m_Layer: 0 m_Name: L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4533357167094322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1816400878941952} m_LocalRotation: {x: 0.018920835, y: -0.0075950036, z: 0.7693871, w: 0.63845736} m_LocalPosition: {x: -0.34464392, y: -0.00000027656554, z: -0.000000019073486} m_LocalScale: {x: 1.000001, y: 1.000001, z: 1.000001} m_Children: - {fileID: 4494987881170810} m_Father: {fileID: 4805836469517458} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828412831317388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4682749181363336} m_Layer: 0 m_Name: R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4682749181363336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828412831317388} m_LocalRotation: {x: -0.49338195, y: 0.5065316, z: -0.5065302, w: 0.49338338} m_LocalPosition: {x: -0.11220261, y: -0.15521018, z: -0.1613711} m_LocalScale: {x: 1.000001, y: 1, z: 1.000001} m_Children: - {fileID: 4400295291396262} m_Father: {fileID: 4265563271840296} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828741471566396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4630272988334946} - component: {fileID: 65994916643392562} - component: {fileID: 54020384374349140} m_Layer: 0 m_Name: Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4630272988334946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741471566396} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4587287830557760} - {fileID: 4298912618729168} - {fileID: 4757073385435878} - {fileID: 4189036094669538} m_Father: {fileID: 4985597715735108} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65994916643392562 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741471566396} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 2 m_Size: {x: 0.41692802, y: 0.45173937, z: 0.39833134} m_Center: {x: 0.20846388, y: 0.40127936, z: -0.0000017960328} --- !u!54 &54020384374349140 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741471566396} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &1855015752332264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4683105326066038} m_Layer: 0 m_Name: Carry Box m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4683105326066038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855015752332264} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4423076664869626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1864891821343376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4214830210855252} - component: {fileID: 137772546343460948} m_Layer: 0 m_Name: Deer 003 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4214830210855252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864891821343376} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4677465845383250} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137772546343460948 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1864891821343376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bb7fbfd4ee80788489322fb27868db30, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} m_Bones: - {fileID: 4587287830557760} - {fileID: 4757073385435878} - {fileID: 4957079015173206} - {fileID: 4630272988334946} - {fileID: 4805836469517458} - {fileID: 4533357167094322} - {fileID: 4494987881170810} - {fileID: 4918181190433302} - {fileID: 4957367577049332} - {fileID: 4809790504784132} - {fileID: 4366059449460420} - {fileID: 4380398037353972} - {fileID: 4714286328994866} - {fileID: 4406264391486200} - {fileID: 4265563271840296} - {fileID: 4659705413343626} - {fileID: 4668624097090020} - {fileID: 4189036094669538} - {fileID: 4298912618729168} - {fileID: 4313352279250324} - {fileID: 4396757791944472} - {fileID: 4400295291396262} - {fileID: 4938621723165988} - {fileID: 4206305124814166} - {fileID: 4028941560080412} - {fileID: 4682749181363336} - {fileID: 4985597715735108} - {fileID: 4031404842511836} - {fileID: 4675122551537962} - {fileID: 4928147972499504} - {fileID: 4805120618782028} - {fileID: 4118812898087546} - {fileID: 4209822644827876} - {fileID: 4039096321389850} m_BlendShapeWeights: [] m_RootBone: {fileID: 4985597715735108} m_AABB: m_Center: {x: -0.68718755, y: -0.0035926998, z: -0.28118208} m_Extent: {x: 1.2332933, y: 0.38663965, z: 0.95309246} m_DirtyAABB: 0 --- !u!1 &1869258776299878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4450630491483098} - component: {fileID: 137731095628849040} m_Layer: 0 m_Name: Magic001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4450630491483098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869258776299878} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4677465845383250} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137731095628849040 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869258776299878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300014, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} m_Bones: - {fileID: 4206305124814166} - {fileID: 4396757791944472} - {fileID: 4668624097090020} - {fileID: 4313352279250324} - {fileID: 4265563271840296} - {fileID: 4659705413343626} - {fileID: 4028941560080412} - {fileID: 4682749181363336} - {fileID: 4938621723165988} - {fileID: 4031404842511836} - {fileID: 4714286328994866} - {fileID: 4406264391486200} - {fileID: 4587287830557760} - {fileID: 4630272988334946} - {fileID: 4757073385435878} - {fileID: 4957079015173206} - {fileID: 4189036094669538} - {fileID: 4298912618729168} - {fileID: 4809790504784132} - {fileID: 4380398037353972} - {fileID: 4366059449460420} - {fileID: 4805836469517458} - {fileID: 4957367577049332} - {fileID: 4400295291396262} - {fileID: 4039096321389850} - {fileID: 4118812898087546} - {fileID: 4209822644827876} - {fileID: 4805120618782028} - {fileID: 4675122551537962} m_BlendShapeWeights: [] m_RootBone: {fileID: 4630272988334946} m_AABB: m_Center: {x: 0.21602109, y: 0.6524875, z: -0.00039193034} m_Extent: {x: 0.90296376, y: 1.2035112, z: 0.4227921} m_DirtyAABB: 0 --- !u!1 &1875467529209490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4805836469517458} - component: {fileID: 136178685771393530} - component: {fileID: 54297938766048670} - component: {fileID: 144855990650779974} m_Layer: 0 m_Name: L HorseLink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4805836469517458 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875467529209490} m_LocalRotation: {x: -0.0000000029134783, y: -1.5044604e-10, z: -0.4329425, w: 0.90142155} m_LocalPosition: {x: -0.28059945, y: -0.00000015258789, z: 0.000000038146972} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4533357167094322} m_Father: {fileID: 4957079015173206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136178685771393530 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875467529209490} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.11594398 m_Height: 0.46377593 m_Direction: 0 m_Center: {x: -0.23188797, y: 0, z: 0} --- !u!54 &54297938766048670 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875467529209490} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144855990650779974 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875467529209490} m_ConnectedBody: {fileID: 54000520703277716} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.70760804, y: -0.18492377, z: 0.000000067055225} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -80 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 0 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 0 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1894072431942988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4985597715735108} m_Layer: 0 m_Name: CG m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4985597715735108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1894072431942988} m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 1.2289311, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4630272988334946} m_Father: {fileID: 4677465845383250} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1901823162534360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4274491856529410} - component: {fileID: 137185844950067462} m_Layer: 0 m_Name: Spots m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4274491856529410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901823162534360} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4677465845383250} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137185844950067462 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901823162534360} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1176a9601dad74845be64fa1045ab2c4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} m_Bones: - {fileID: 4587287830557760} - {fileID: 4630272988334946} - {fileID: 4757073385435878} - {fileID: 4406264391486200} - {fileID: 4265563271840296} - {fileID: 4659705413343626} - {fileID: 4668624097090020} - {fileID: 4313352279250324} - {fileID: 4682749181363336} - {fileID: 4298912618729168} - {fileID: 4396757791944472} - {fileID: 4189036094669538} - {fileID: 4957079015173206} - {fileID: 4400295291396262} - {fileID: 4957367577049332} - {fileID: 4714286328994866} m_BlendShapeWeights: [] m_RootBone: {fileID: 4630272988334946} m_AABB: m_Center: {x: -0.07373619, y: 0.59039336, z: 0.0007914454} m_Extent: {x: 0.44271445, y: 0.8482048, z: 0.3408869} m_DirtyAABB: 0 --- !u!1 &1912274351077166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4757073385435878} m_Layer: 0 m_Name: Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4757073385435878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912274351077166} m_LocalRotation: {x: -0.0000018664498, y: 0.000000976745, z: -0.7670794, w: 0.64155215} m_LocalPosition: {x: 0.04932724, y: 0.057670936, z: -0.00000032894397} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4406264391486200} m_Father: {fileID: 4630272988334946} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1915193161561524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4743693838328718} - component: {fileID: 114594144897253322} - component: {fileID: 114877606691807820} - component: {fileID: 114129022225149130} m_Layer: 0 m_Name: Custom Character Controller Deer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4743693838328718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915193161561524} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4677465845383250} - {fileID: 4488409502080314} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114594144897253322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915193161561524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4ee90bcc81c11244bb0121b4c93a4f1b, type: 3} m_Name: m_EditorClassIdentifier: characterControllerEnabled: 1 animatorForwardInputLerpSpeed: 0.1 animatorTurnInputLerpSpeed: 0.1 forwardAmountMultiplier: 2 updateForwardAmountInputValueFromPlayerController: 1 updateTurnAmountInputValueFromPlayerController: 1 updateUsingInputValueFromPlayerController: 1 placeToShootOffset: 0 usePlaceToShootLocalPosition: 1 placeToShootLocalPosition: {x: 0, y: 0.9, z: 0} setCapsuleColliderValues: 1 capsuleColliderCenter: {x: 0, y: 0.68, z: 0} capsuleColliderRadius: 0.4 capsuleColliderHeight: 1.36 capsuleColliderDirection: 1 useExtraColliders: 1 extraCollidersList: - {fileID: 1959529106519659298} setLayerOnExtraCollider: 1 mainAnimator: {fileID: 0} originalAnimatorController: {fileID: 9100000, guid: 74a2e749259a23d408a7cbc23b744280, type: 2} originalAvatar: {fileID: 9000000, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} charactetPositionOffset: {x: 0, y: 0, z: 0} characterRotationOffset: {x: 0, y: 0, z: 0} useRootMotion: 1 noRootWalkMovementSpeed: 1.6 noRootRunMovementSpeed: 6 noRootSprintMovementSpeed: 10 noRootCrouchMovementSpeed: 1.6 noRootCrouchRunMovementSpeed: 4 noRootWalkStrafeMovementSpeed: 1.7 noRootRunStrafeMovementSpeed: 3.4 setNewCameraStates: 1 newCameraStateThirdPerson: Deer View Third Person newCameraStateFirstPerson: Deer View First Person combatTypeID: 6 parentForCombatDamageTriggers: {fileID: 4119194569003064} playerModeName: Combat otherPowersShootZoneParent: {fileID: 2149425648078426499} setAbilityBrainAttackEnabledState: 0 abilityBrainAttackEnabledState: 0 setCustomAbilitiesList: 0 customAbilitiesList: [] setChangeAbilityAfterTimeEnabledState: 0 changeAbilityAfterTimeEnabledState: 0 setAbilityByDefault: 1 abilityByDefaultName: Throw Fire hiddenFromAIAttacks: 0 setAIValues: 1 minRandomTimeBetweenAttacks: 0.82 maxRandomTimeBetweenAttacks: 0.9 minTimeBetweenAttacks: 0 newMinDistanceToEnemyUsingCloseCombat: 2.4 newMinDistanceToCloseCombat: 2.45 raycastPositionOffset: 0.6 customActionCategoryID: 5 characterRadius: 1.45 customRagdollInfoName: Deer Ragdoll healthBarOffset: 0 heightDiffRaycastRadius: 0.6 maxStepHeight: 0.8 characterMeshesList: - {fileID: 1047132793407624} characterGameObject: {fileID: 1047132793407624} characterControllerActive: 0 horizontalInput: 0 verticalInput: 0 playerUsingInput: 0 movementInput: {x: 0, y: 0, z: 0} forwardAmount: 0 turnAmount: 0 onGround: 0 characterTransform: {fileID: 0} extraCollidersInfoInitialized: 0 originalCharacterPivotTransformPosition: {x: 0, y: 0, z: 0} playerControllerTransform: {fileID: 0} canMove: 0 ragdollCurrentlyActive: 0 useEventsOnStateChange: 1 eventOnCharacterControllerActivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114976982972835648} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnCharacterControllerDeactivated: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114976982972835648} m_MethodName: setEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventToSendCharacterObjectOnStart: 0 eventToSendCharacterObjectOnStart: m_PersistentCalls: m_Calls: [] eventToSendCharacterObjectOnEnd: m_PersistentCalls: m_Calls: [] eventOnInstantiateCustomCharacterObject: m_PersistentCalls: m_Calls: [] horizontalAnimatorName: Horizontal verticalAnimatorName: Vertical stateAnimatorName: State groundedStateAnimatorName: Grounded movementAnimatorName: Movement speedMultiplierAnimatorName: SpeedMultiplier jumpState: 2 movementState: 1 fallState: 3 deathState: 10 rotateCharacterModelToSurfaceEnabled: 1 maxCharacterXRotationToSurface: 40 maxCharacterZRotationToSurface: 40 characterRotationToSurfaceSpeed: 10 characterPositionAdjustmentToSurfaceSpeed: 10 characterRotationToSurfaceRaycastDistance: 2.5 minSurfaceRotation: 5 ignoreLocalZAxisRotationEnabled: 0 characterPivotTransform: {fileID: 4677465845383250} surfaceRotationLayermask: serializedVersion: 2 m_Bits: 8388609 currentState: 0 targetPosition: {x: 0, y: 0, z: 0} surfaceFound: 0 --- !u!114 &114877606691807820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915193161561524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 038b77ea6276c554baa56c6bf68b0c95, type: 3} m_Name: m_EditorClassIdentifier: ragdollName: Deer Ragdoll setMassOnRagdoll: 0 totalMass: 20 strength: 0 flipForward: 0 rotationYOffset: 0 pelvis: {fileID: 4630272988334946} leftHips: {fileID: 4587287830557760} leftKnee: {fileID: 4805836469517458} rightHips: {fileID: 4298912618729168} rightKnee: {fileID: 4675122551537962} leftArm: {fileID: 4714286328994866} leftElbow: {fileID: 4809790504784132} rightArm: {fileID: 4400295291396262} rightElbow: {fileID: 4118812898087546} middleSpine: {fileID: 4265563271840296} head: {fileID: 4396757791944472} ignoreEmptyLimbFieldsEnabled: 0 useListToIgnoreOnRagdollActivated: 0 colliderListToIgnoreOnRagdollActivated: [] bones: - name: Pelvis anchor: {fileID: 4630272988334946} joint: {fileID: 0} minLimit: 0 maxLimit: 0 swingLimit: 0 axis: {x: 0, y: 0, z: 0} normalAxis: {x: 0, y: 0, z: 0} radiusScale: 0 density: 2.5 summedMass: 11 - name: Left Hips anchor: {fileID: 4587287830557760} joint: {fileID: 144605056257247718} minLimit: -20 maxLimit: 70 swingLimit: 30 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.3 density: 1.5 summedMass: 2 - name: Right Hips anchor: {fileID: 4298912618729168} joint: {fileID: 144586733055106736} minLimit: -20 maxLimit: 70 swingLimit: 30 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.3 density: 1.5 summedMass: 2 - name: Left Knee anchor: {fileID: 4805836469517458} joint: {fileID: 144855990650779974} minLimit: -80 maxLimit: 0 swingLimit: 0 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.25 density: 1.5 summedMass: 1 - name: Right Knee anchor: {fileID: 4675122551537962} joint: {fileID: 144561029577541844} minLimit: -80 maxLimit: 0 swingLimit: 0 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.25 density: 1.5 summedMass: 1 - name: Middle Spine anchor: {fileID: 4265563271840296} joint: {fileID: 144938105926592970} minLimit: -20 maxLimit: 20 swingLimit: 10 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 1 density: 2.5 summedMass: 6 - name: Left Arm anchor: {fileID: 4714286328994866} joint: {fileID: 144720832994755630} minLimit: -70 maxLimit: 10 swingLimit: 50 axis: {x: -0.0000026226044, y: -0.0000013113022, z: 1} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.25 density: 1 summedMass: 2 - name: Right Arm anchor: {fileID: 4400295291396262} joint: {fileID: 144916148336988594} minLimit: -70 maxLimit: 10 swingLimit: 50 axis: {x: -0.0000026226044, y: -0.0000013113022, z: 1} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 0.25 density: 1 summedMass: 2 - name: Left Elbow anchor: {fileID: 4809790504784132} joint: {fileID: 144232407666855908} minLimit: -90 maxLimit: 0 swingLimit: 0 axis: {x: -1, y: 0, z: -0.000002682209} normalAxis: {x: -0.0000026226044, y: -0.0000013113022, z: 1} radiusScale: 0.2 density: 1 summedMass: 1 - name: Right Elbow anchor: {fileID: 4118812898087546} joint: {fileID: 144681654166180146} minLimit: -90 maxLimit: 0 swingLimit: 0 axis: {x: -1, y: 0, z: -0.000002682209} normalAxis: {x: -0.0000026226044, y: -0.0000013113022, z: 1} radiusScale: 0.2 density: 1 summedMass: 1 - name: Head anchor: {fileID: 4396757791944472} joint: {fileID: 144766936315641058} minLimit: -40 maxLimit: 25 swingLimit: 25 axis: {x: 1.7053026e-12, y: -1, z: -0.0000013113022} normalAxis: {x: -1, y: 0, z: -0.000002682209} radiusScale: 1 density: 1 summedMass: 1 ragdollActivated: 0 eventToSentBonesList: m_PersistentCalls: m_Calls: [] mainRagdollActivator: {fileID: 0} characterBody: {fileID: 1047132793407624} --- !u!114 &114129022225149130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915193161561524} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d5cbc9f5fd7fc50438363f1d074fb40e, type: 3} m_Name: m_EditorClassIdentifier: grabObjectsEnabled: 1 useCustomGrabbedObjectScaleMultiplier: 0 customGrabbedObjectScaleMultiplier: 0 objectPointInfoList: - Name: Mouth objectTransform: {fileID: 4981332810288498} usePointAsDefault: 1 referencePositionInfoList: - Name: Crate referencePosition: {fileID: 4059073142846048} - Name: Explosive Barrel referencePosition: {fileID: 4159615485484796} - Name: Back objectTransform: {fileID: 4423076664869626} usePointAsDefault: 1 referencePositionInfoList: - Name: Regular Cube referencePosition: {fileID: 4683105326066038} - Name: Head objectTransform: {fileID: 4641681386575732} usePointAsDefault: 1 referencePositionInfoList: - Name: Battery referencePosition: {fileID: 4459329570316972} --- !u!1 &1921829098793158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4488409502080314} - component: {fileID: 114976982972835648} m_Layer: 0 m_Name: Damage and Effect Triggers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4488409502080314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921829098793158} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4206216593281658} - {fileID: 4119194569003064} m_Father: {fileID: 4743693838328718} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114976982972835648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921829098793158} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3} m_Name: m_EditorClassIdentifier: followObjectActive: 1 objectToFollow: {fileID: 0} followPosition: 1 followRotation: 1 mainTransform: {fileID: 0} checkIfObjectToFollowNull: 0 objectToFollowLocated: 0 showDebugPrint: 0 --- !u!1 &1950727582954290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4957367577049332} m_Layer: 0 m_Name: R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4957367577049332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950727582954290} m_LocalRotation: {x: 0.0000000024551114, y: -0.0000000025591362, z: 0.35205296, w: 0.9359801} m_LocalPosition: {x: -0.49656227, y: -0.0000002849102, z: 0.000000047683713} m_LocalScale: {x: 1, y: 1, z: 1.000001} m_Children: - {fileID: 4675122551537962} m_Father: {fileID: 4298912618729168} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1967512472438410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4298912618729168} - component: {fileID: 136312907403167960} - component: {fileID: 54104439573307226} - component: {fileID: 144586733055106736} m_Layer: 0 m_Name: R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4298912618729168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967512472438410} m_LocalRotation: {x: -0.0047562034, y: 0.9998232, z: -0.017056638, w: -0.006319843} m_LocalPosition: {x: -0.00000015258789, y: -0.00000011444077, z: -0.12927243} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4957367577049332} m_Father: {fileID: 4630272988334946} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &136312907403167960 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967512472438410} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.12 m_Height: 0.707606 m_Direction: 0 m_Center: {x: -0.353803, y: 0, z: 0} --- !u!54 &54104439573307226 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967512472438410} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!144 &144586733055106736 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967512472438410} m_ConnectedBody: {fileID: 54020384374349140} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.00000011920937, y: -0.00000008940697, z: -0.12927243} serializedVersion: 2 m_SwingAxis: {x: 0, y: 0, z: -1} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 30 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 0 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1974379602372448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4059073142846048} m_Layer: 0 m_Name: Carry Crate m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4059073142846048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974379602372448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4981332810288498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1999882790229796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4148022668860744} - component: {fileID: 33477900144807166} - component: {fileID: 23689540979371978} m_Layer: 0 m_Name: Antlers 01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4148022668860744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999882790229796} m_LocalRotation: {x: 0.6874217, y: 0.16568656, z: -0.6874213, w: 0.16568471} m_LocalPosition: {x: -0.18303695, y: 0.0023062134, z: -0.0000004577631} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4396757791944472} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33477900144807166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999882790229796} m_Mesh: {fileID: 4300000, guid: 2efb3c7f410b9a347abe1202bd798394, type: 3} --- !u!23 &23689540979371978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999882790229796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc8ab5babd81be047a20ce355df5183d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &552798818870885643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2149425648078426499} m_Layer: 0 m_Name: Other Powers Shoot Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2149425648078426499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 552798818870885643} m_LocalRotation: {x: 0.49999988, y: 0.5000001, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0.042999998} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4981332810288498} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7237239816499188233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2605805835892197339} - component: {fileID: 1959529106519659298} - component: {fileID: 5192849256287117924} m_Layer: 0 m_Name: Extra Body Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2605805835892197339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7237239816499188233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.46, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4677465845383250} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &1959529106519659298 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7237239816499188233} m_Material: {fileID: 13400000, guid: cf63880488ec29f43a759ecd9c6c5123, type: 2} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.3 m_Height: 1.5778008 m_Direction: 2 m_Center: {x: 0, y: 0.6, z: 0.50483704} --- !u!114 &5192849256287117924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7237239816499188233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f11dcf12465140941a2a9ff4ad4aa0c6, type: 3} m_Name: m_EditorClassIdentifier: useHealthAmountOnSpot: 0 healhtAmountOnSpot: 0 killCharacterOnEmtpyHealthAmountOnSpot: 0 removeComponentOnEmptyHealth: 0 ignoreUseHealthAmountOnSpot: 0 useCustomCharacterRadius: 0 customCharacterRadius: 0 eventOnEmtpyHealthAmountOnSpot: m_PersistentCalls: m_Calls: [] healthAmountOnSpotEmpty: 0 damageMultiplier: 1 applyForceOnThisObjectIfDetected: 0 character: {fileID: 0} healthManager: {fileID: 0} characterAssigned: 0