%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1140746052065624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4743048251295262} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4743048251295262 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140746052065624} m_LocalRotation: {x: -0.9822161, y: 0.01730655, z: -0.032153696, w: -0.18416893} m_LocalPosition: {x: 0.020999908, y: 0.41799998, z: -0.1619997} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4413522642075548} - {fileID: 4656266574366382} - {fileID: 4274546611525628} - {fileID: 4215520900471212} m_Father: {fileID: 4697393459209910} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -201.278, y: -3.493988, z: 1.3619843} --- !u!1 &1142060235006734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4946982714074776} - component: {fileID: 33037591775557562} - component: {fileID: 23589838171885796} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4946982714074776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142060235006734} m_LocalRotation: {x: 0.122235, y: 0.29338193, z: 0.31003532, w: 0.8960266} m_LocalPosition: {x: -0.15, y: -0.518, z: 0.335} m_LocalScale: {x: 0.27813557, y: 1.0128591, z: 0.27813557} m_Children: [] m_Father: {fileID: 4697393459209910} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 2.128, y: 37.011, z: 38.885002} --- !u!33 &33037591775557562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142060235006734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23589838171885796 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142060235006734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1422836235592296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4388229058749150} m_Layer: 0 m_Name: Red Resin Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4388229058749150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422836235592296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4697393459209910} m_Father: {fileID: 4048014010613910} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500597830782480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4048014010613910} - component: {fileID: 54351128458316300} - component: {fileID: 114851967650744720} - component: {fileID: 114608118613034280} - component: {fileID: 114690605674337050} - component: {fileID: 65064894864148374} - component: {fileID: 114046392672014276} m_Layer: 0 m_Name: Red Resin (inventory) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4048014010613910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4782391729216424} - {fileID: 4388229058749150} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &54351128458316300 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114851967650744720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2931b7a580d5044082b16e57d353cd2, type: 3} m_Name: m_EditorClassIdentifier: amount: 1 useAmountPerUnit: 0 amountPerUnit: 0 useDurability: 0 maxDurabilityAmount: 0 durabilityAmount: 0 pickUpSound: {fileID: 8300000, guid: f160e8697729222499ed27c488eb838a, type: 3} pickUpSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 staticPickUp: 0 moveToPlayerOnTrigger: 1 pickUpOption: 1 canBeExamined: 0 usableByAnything: 0 usableByPlayer: 1 usableByVehicles: 0 usableByCharacters: 0 showPickupInfoOnTaken: 1 usePickupIconOnTaken: 0 pickupIcon: {fileID: 0} takeWithTrigger: 1 usePickupIconOnScreen: 1 pickupIconGeneralName: Melee Weapon Consumable (Inventory) pickupIconName: useEventOnTaken: 1 eventOnTaken: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114046392672014276} m_MethodName: setElementActiveStateToMainElementOnSceneManager m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnRemainingAmount: 0 eventOnRemainingAmount: m_PersistentCalls: m_Calls: [] sendPickupFinder: 0 sendPickupFinderEvent: m_PersistentCalls: m_Calls: [] useRemoteEvent: 0 remoteEventList: [] player: {fileID: 0} vehicle: {fileID: 0} npc: {fileID: 0} finder: {fileID: 0} finderIsPlayer: 0 finderIsVehicle: 0 finderIsCharacter: 0 playerTag: Player friendTag: friend enemyTag: enemy amountTaken: 0 ignoreExamineObjectBeforeStoreEnabled: 0 mainPickupType: {fileID: 114608118613034280} inventoryObjectManager: {fileID: 114448150546268204} deviceStringActionManager: {fileID: 114048493323676132} mainSphereCollider: {fileID: 135087000271851266} mainCollider: {fileID: 65064894864148374} mainRigidbody: {fileID: 54351128458316300} weaponsManager: {fileID: 0} vehicleHUD: {fileID: 0} playerInventoryManager: {fileID: 0} mainPickupManagerName: Pickup Manager showDebugPrint: 0 inventoryAmountPicked: 0 examiningObject: 0 --- !u!114 &114608118613034280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fdf2a586c842bbb4fbb5700958b83c3d, type: 3} m_Name: m_EditorClassIdentifier: storePickupOnInventory: 1 useInventoryObjectWhenPicked: 0 useCustomPickupMessage: 1 objectTakenAsPickupMessage: objectTakenAsInventoryMessage: explanation: "Use -AMOUNT- in the position of the text \n to replace the amount picked if you need it" useAbilitiesListToEnableOnTakePickup: 0 abilitiesListToEnableOnTakePickup: [] activateAbilityOnTakePickup: 0 abilityNameToActiveOnTakePickup: abilityIsTemporallyActivated: 0 getCraftingRecipes: 0 craftingRecipesList: [] showDebugPrint: 0 mainPickupObject: {fileID: 114851967650744720} weaponConsumableName: Red Resin --- !u!114 &114690605674337050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3cde2fa7682b56c4eb47641a06770d09, type: 3} m_Name: m_EditorClassIdentifier: mainInventoryObject: {fileID: 114448150546268204} useOnlyAmountNeeded: 0 closeInventoryOnObjectUsed: 0 checkConditionsToUseObjectEnabled: 0 playerOnGroundToUseObject: 0 actionSystemNotPlayingAnimations: 0 useCustomMessageOnConditionFailed: 0 customMessageOnConditionFailed: useRemoteEvent: 1 remoteEventList: - Use Red Resin On Melee Weapon useRemoteEventOnUseObject: 0 remoteEventListOnUseObject: [] useRemoteEventOnEquipObject: 0 remoteEventListOnEquipObject: [] useRemoteEventOnUnequipObject: 0 remoteEventListOnUnquipObject: [] useAbilitiesListToEnableOnEquipInventoryObject: 0 abilitiesListToEnableOnEquipInventoryObject: [] useAbilitiesListToEnableOnUseInventoryObject: 0 abilitiesListToEnableOnUseInventoryObject: [] activateAbilityOnUseInventoryObject: 0 abilityNameToActiveOnUseInventoryObject: abilityIsTemporallyActivated: 0 checkIfAbilityIsNotActiveOrOnCoolDown: 0 increaseStatsValues: 0 statsToIncreaseInfoList: [] getCraftingRecipes: 0 craftingRecipesList: [] showDebugPrint: 0 mainMeleeWeaponConsumablePickup: {fileID: 114608118613034280} --- !u!65 &65064894864148374 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.32546738, y: 0.67, z: 0.36226463} m_Center: {x: -0.0077336878, y: 0, z: 0.03884411} --- !u!114 &114046392672014276 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500597830782480} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 703bee9dfca61354fa8809e52e0ce318, type: 3} m_Name: m_EditorClassIdentifier: saveElementEnabled: 0 elementScene: 0 elementID: 0 elementActiveState: 1 savePositionValues: 1 saveRotationValues: 1 useCustomTransform: 0 customTransform: {fileID: 0} elementPrefabID: -1 useStats: 0 loadStatsDelay: 0 statInfoList: [] useEventOnObjectActive: 0 eventOnObjectActive: m_PersistentCalls: m_Calls: [] useEventOnObjectInactive: 1 eventOnObjectInactive: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114851967650744720} m_MethodName: removePickupIconAndDisableObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useDelayForEvent: 0 delayForEvent: 0 useEventObjectObjectActiveWithoutDelay: 0 eventObjectObjectActiveWithoutDelay: m_PersistentCalls: m_Calls: [] useEventObjectObjectInactiveWithoutDelay: 0 eventObjectObjectInactiveWithoutDelay: m_PersistentCalls: m_Calls: [] showDebugPrint: 0 useElementPrefabID: 0 objectOriginallyOnScene: 0 --- !u!1 &1507248897264110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4782391729216424} - component: {fileID: 114048493323676132} - component: {fileID: 114448150546268204} - component: {fileID: 135087000271851266} - component: {fileID: 114732220195877002} - component: {fileID: 114039543300862966} m_Layer: 2 m_Name: trigger m_TagString: inventory m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4782391729216424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4048014010613910} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114048493323676132 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Red Resin deviceAction: Take useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: reloadDeviceActionOnPress: 0 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 0 transformForStringAction: {fileID: 0} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 0 actionOffset: 0.5 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &114448150546268204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b46a5536ebaad7a4b94ddccdce973ccd, type: 3} m_Name: m_EditorClassIdentifier: inventoryObjectInfo: Name: Red Resin inventoryGameObject: {fileID: 1677779384138176, guid: 80703f2a426b59c479d6ebd2947ca03f, type: 3} objectInfo: Combined with a melee weapon, it sets fire damage on that melee weapon. icon: {fileID: 2800000, guid: 0c48874f7f86cb548a377c96af71e0f1, type: 3} amount: 0 amountPerUnit: 0 infiniteAmount: 0 storeTotalAmountPerUnit: 0 showAmountPerUnitInAmountText: 0 canBeUsed: 1 canBeEquiped: 0 canBeDropped: 1 canBeCombined: 0 canBeExamined: 1 canBeDiscarded: 1 hideSlotOnMenu: 0 useNewBehaviorOnUse: 1 newBehaviorOnUseMessage: newBehaviorOnUnableToUseMessage: useNewBehaviorOnCombine: 0 newBehaviorOnCombineMessage: useOneUnitOnNewBehaviourCombine: 1 useSoundOnUseObject: 0 soundOnUseObject: {fileID: 0} onUseObjectAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 isEquipped: 0 quickAccessSlotIndex: -1 useDurability: 0 durabilityAmount: 100 maxDurabilityAmount: 100 objectIsBroken: 0 sellMultiplierIfObjectIsBroken: 1 isWeapon: 0 isMeleeWeapon: 0 isMeleeShield: 0 isArmorClothAccessory: 0 projectilesInMagazine: -1 mainWeaponObjectInfo: {fileID: 0} objectToCombine: {fileID: 0} combinedObject: {fileID: 0} combinedObjectMessage: canBeSold: 1 vendorPrice: 4000 infiniteVendorAmountAvailable: 0 categoryName: Melee Weapons Consumables categoryIndex: 8 elementIndex: 1 sellPrice: 1300 useMinLevelToBuy: 0 minLevelToBuy: 0 weight: 0.2 spawnObject: 0 useCustomObjectToDrop: 0 customObjectToDrop: {fileID: 0} dropObjectOffset: {x: 0, y: 0, z: 0} cantBeStoredOnInventory: 0 canBeHeld: 0 canBePlaceOnQuickAccessSlot: 1 canBeSetOnQuickSlots: 0 setMaximumAmountPerSlot: 0 maximumAmountPerSlot: 0 button: {fileID: 0} menuIconElement: {fileID: 0} inventoryObjectPrefab: {fileID: 0} currentVendorObjectSlotPanelInfo: Name: categoryName: button: {fileID: 0} objectNameText: {fileID: 0} objectAmountAvailableText: {fileID: 0} objectPriceText: {fileID: 0} pressedIcon: {fileID: 0} objectLevelText: {fileID: 0} emptyInventoryPrefab: {fileID: 0} mainObjectOnInventory: {fileID: 114690605674337050} useZoomRange: 1 maxZoom: 10 minZoom: 50 initialZoom: 30 meshPositionOffset: {x: 0, y: 0, z: 0} meshRotationOffset: {x: 0, y: 0, z: 0} --- !u!135 &135087000271851266 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 1.45 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114732220195877002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a170ed1b6a27bc4c8b4ad3190efcfff, type: 3} m_Name: m_EditorClassIdentifier: functionName: pickObjectByButton objectToActive: {fileID: 1500597830782480} --- !u!114 &114039543300862966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507248897264110} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor useCustomOutlineValues: 0 customOutlineWidth: 0.05 customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} useCustomShader: 0 customShader: {fileID: 0} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 meshParent: {fileID: 1500597830782480} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 0 meshesToIgnore: [] useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] --- !u!1 &1655302759095838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4697393459209910} m_Layer: 0 m_Name: Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4697393459209910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655302759095838} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.2733109, y: 0.2733109, z: 0.2733109} m_Children: - {fileID: 4743048251295262} - {fileID: 4751927990725116} - {fileID: 4946982714074776} - {fileID: 4603620743087468} - {fileID: 4992058068841970} m_Father: {fileID: 4388229058749150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &1656076601573940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4751927990725116} - component: {fileID: 33350399631524692} - component: {fileID: 23200036511886168} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4751927990725116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656076601573940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.52699995, z: 0.10599995} m_LocalScale: {x: 0.6287689, y: 0.6287689, z: 0.6287689} m_Children: [] m_Father: {fileID: 4697393459209910} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33350399631524692 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656076601573940} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23200036511886168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1656076601573940} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1664954219994726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4992058068841970} - component: {fileID: 33601775125086220} - component: {fileID: 23911084156828946} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4992058068841970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664954219994726} m_LocalRotation: {x: 0.13046415, y: 0.31758678, z: -0.007476252, w: 0.9391815} m_LocalPosition: {x: 0.1399, y: -0.464, z: 0.1874} m_LocalScale: {x: 0.2151396, y: 1.289839, z: 0.2151397} m_Children: [] m_Father: {fileID: 4697393459209910} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 14.466001, y: 37.884003, z: 4.076} --- !u!33 &33601775125086220 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664954219994726} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23911084156828946 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1664954219994726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1740530202071580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4274546611525628} - component: {fileID: 33066805487767684} - component: {fileID: 23650461279048664} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4274546611525628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740530202071580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.6290002, z: 0} m_LocalScale: {x: 0.08001632, y: 0.18925376, z: 0.08001637} m_Children: [] m_Father: {fileID: 4743048251295262} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33066805487767684 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740530202071580} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23650461279048664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740530202071580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1746932742951264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4603620743087468} - component: {fileID: 33460392404457074} - component: {fileID: 23143371600024244} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4603620743087468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746932742951264} m_LocalRotation: {x: -0.031145118, y: 0.3162979, z: -0.15087357, w: 0.93606776} m_LocalPosition: {x: 0.119, y: -0.402, z: -0.158} m_LocalScale: {x: 0.21514408, y: 1.5611881, z: 0.21514411} m_Children: [] m_Father: {fileID: 4697393459209910} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 2.128, y: 37.011, z: -17.6} --- !u!33 &33460392404457074 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746932742951264} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23143371600024244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1746932742951264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1815049392497410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4215520900471212} - component: {fileID: 33303235559799066} - component: {fileID: 23410933530225764} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4215520900471212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815049392497410} m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956} m_LocalPosition: {x: 0, y: 0.8006005, z: 0} m_LocalScale: {x: 0.040959306, y: 0.10028082, z: 0.10028082} m_Children: [] m_Father: {fileID: 4743048251295262} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} --- !u!33 &33303235559799066 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815049392497410} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23410933530225764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815049392497410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1906777192524538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4413522642075548} - component: {fileID: 33935755402930446} - component: {fileID: 23782739086724870} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4413522642075548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906777192524538} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.17739987, z: 0} m_LocalScale: {x: 0.043688282, y: 1.2457803, z: 0.13980134} m_Children: [] m_Father: {fileID: 4743048251295262} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33935755402930446 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906777192524538} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23782739086724870 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906777192524538} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1919564844598264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4656266574366382} - component: {fileID: 33077720556974828} - component: {fileID: 23898811054940604} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4656266574366382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919564844598264} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.43700027, z: 0} m_LocalScale: {x: 0.08913186, y: 0.034034576, z: 0.25732034} m_Children: [] m_Father: {fileID: 4743048251295262} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33077720556974828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919564844598264} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23898811054940604 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919564844598264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0