%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1007959534518444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4731710759493654} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4731710759493654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007959534518444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4605799423172358} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1008610312905224 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4601759656892644} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4601759656892644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008610312905224} m_LocalRotation: {x: 0.000000089989, y: -0.000000009778883, z: -0.000000008242747, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8497419326849623704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1014709919056886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4501025657169372} m_Layer: 0 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4501025657169372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014709919056886} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4013468064013668} m_Father: {fileID: 4527334098967856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019514504956610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4788914440338420} m_Layer: 0 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4788914440338420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019514504956610} m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637} m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 4133288319310694} m_Father: {fileID: 4071136703372110} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1019772457158076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4004539968736566} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4004539968736566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019772457158076} m_LocalRotation: {x: 0.28865588, y: -0.00000006024799, z: -0.000000028497189, w: -0.9574329} m_LocalPosition: {x: 0.19, y: 1.656, z: 0.569} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -33.555, y: 0, z: 0} --- !u!1 &1024235153114630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4150622633709772} m_Layer: 0 m_Name: GameObject (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4150622633709772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024235153114630} m_LocalRotation: {x: -0.00000014901158, y: 0.000000037252896, z: 0.70710665, w: -0.7071069} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2474308744924581832} m_Father: {fileID: 4339238408678182} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 270} --- !u!1 &1026978957542266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4205999615387570} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4205999615387570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026978957542266} m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663} m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 4332835365005158} m_Father: {fileID: 4956232666137510} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1042062573280530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4055184649080046} m_Layer: 0 m_Name: GameObject (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4055184649080046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042062573280530} m_LocalRotation: {x: -0.000000089406946, y: 0.000000033527606, z: 0.25881916, w: -0.9659258} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1495992779664009543} m_Father: {fileID: 4339238408678182} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 330} --- !u!1 &1042232560854286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4298539271800968} m_Layer: 0 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4298539271800968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1042232560854286} m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264} m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 4101728640546316} m_Father: {fileID: 4302834723410310} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1055719481506722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224056023539162588} m_Layer: 0 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224056023539162588 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055719481506722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318} m_Children: - {fileID: 7605710273765674661} - {fileID: 8905291268199888746} m_Father: {fileID: 2308351919368752838} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1058134068174782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4985951844244600} m_Layer: 0 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4985951844244600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058134068174782} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4505784030386348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1061076505337268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4626061676452058} m_Layer: 0 m_Name: hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4626061676452058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061076505337268} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0216, z: -0.0322} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8983870882624942273} - {fileID: 3265944463329974883} - {fileID: 8476019516786314060} m_Father: {fileID: 4830632340778138} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1064344655814316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4889541942545524} - component: {fileID: 33942267060754054} - component: {fileID: 23850198405149160} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4889541942545524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064344655814316} m_LocalRotation: {x: 0.26387298, y: -0, z: -0, w: 0.96455747} m_LocalPosition: {x: 0, y: 0.00854, z: -0.01762} m_LocalScale: {x: 0.026852816, y: 0.018203408, z: 0.05162797} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 30.6, y: 0, z: 0} --- !u!33 &33942267060754054 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064344655814316} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23850198405149160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064344655814316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1066527746455118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4654239042774866} m_Layer: 0 m_Name: Left Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4654239042774866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066527746455118} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4198186983540414} m_Father: {fileID: 4704416337078718} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1074027130505870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4294328471404682} - component: {fileID: 33006408901631290} - component: {fileID: 23765054828079542} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4294328471404682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074027130505870} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0077999765, z: 0.037510015} m_LocalScale: {x: 0.018589448, y: 0.015081259, z: 0.07033012} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33006408901631290 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074027130505870} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23765054828079542 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074027130505870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1081930711290346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4339238408678182} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4339238408678182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081930711290346} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.038700715, z: 0.041100282} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4233985983582850} - {fileID: 4378072228468422} - {fileID: 4167487533217604} - {fileID: 1625488399467861786} - {fileID: 1885593710419843426} - {fileID: 7276678607671227230} - {fileID: 8229619169267651929} - {fileID: 1645400359064106929} - {fileID: 4590557821388580} - {fileID: 4026261089167042} - {fileID: 4870555402870022} - {fileID: 4982673838703336} - {fileID: 4135243766163590} - {fileID: 4150622633709772} - {fileID: 4055184649080046} m_Father: {fileID: 4830632340778138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087817602090304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4478641969281512} m_Layer: 0 m_Name: Weapon Rotation Point Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4478641969281512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087817602090304} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4061931632887000} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1088893517901290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4830476392045608} m_Layer: 0 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4830476392045608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088893517901290} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4133288319310694} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1092313789408518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4601222109990014} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4601222109990014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092313789408518} m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844} m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 4956232666137510} m_Father: {fileID: 4266594150805050} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094786237473334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4818291097701762} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4818291097701762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094786237473334} m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132} m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4340982279580624} m_Father: {fileID: 4130454258953086} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1095963795070136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4690184236316688} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4690184236316688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095963795070136} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4656560003175564} - {fileID: 4925933321609480} - {fileID: 4811328661399050} - {fileID: 6696972191818892706} - {fileID: 4459014144612864443} - {fileID: 4239248133599116} - {fileID: 4942577457825668} - {fileID: 4227615471326360} - {fileID: 4798836500260340} - {fileID: 4294328471404682} - {fileID: 4303252838363446} - {fileID: 4791575302829166} - {fileID: 4474526624720750} - {fileID: 4474940722816032} - {fileID: 4018594797361270} - {fileID: 4807150240568384} - {fileID: 4623892538378146} - {fileID: 4625940517711290} - {fileID: 4462204338280820} - {fileID: 4852429015677670} - {fileID: 4089458578459810} m_Father: {fileID: 4830632340778138} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1099065610058754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4278915972377314} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4278915972377314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1099065610058754} m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284} m_LocalPosition: {x: -6.0540967e-10, y: 1.0450006, z: 0.4250012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1101263956792916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4836857185240036} - component: {fileID: 114388677117735184} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4836857185240036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101263956792916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4356582550262338} - {fileID: 4678141523230728} - {fileID: 4273196754784538} - {fileID: 4836772815652574} - {fileID: 4081561262702762} m_Father: {fileID: 4366324167662734} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114388677117735184 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101263956792916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 4356582550262338} - {fileID: 4678141523230728} - {fileID: 4273196754784538} - {fileID: 4836772815652574} - {fileID: 4081561262702762} selectedIndex: 6 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.024279578, y: -0.018870495, z: 0.09361925} - {x: 0.024274329, y: -0.09192108, z: 0.112951905} - {x: 0.024271557, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: -0.037099827, y: -0.083311714, z: 0.06870863} - {x: -0.0370994, y: -0.088852994, z: 0.06173779} - {x: -0.037098832, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1103358928695006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4590576646385598} - component: {fileID: 33962430526386632} - component: {fileID: 23541896693489676} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4590576646385598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103358928695006} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0371, z: 0.1823} m_LocalScale: {x: 0.018319346, y: 0.078702316, z: 0.018319407} m_Children: [] m_Father: {fileID: 4368463819567660} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33962430526386632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103358928695006} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23541896693489676 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103358928695006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1107748149863894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4198186983540414} m_Layer: 0 m_Name: Left Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4198186983540414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107748149863894} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4654239042774866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1108868779502122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4533898420409978} m_Layer: 0 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4533898420409978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108868779502122} m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526} m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 4302834723410310} m_Father: {fileID: 4234278796265026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1111275656913440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4760393443067980} m_Layer: 0 m_Name: Sight Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4760393443067980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1111275656913440} m_LocalRotation: {x: -0.12022357, y: 2.217665e-12, z: -2.7085656e-12, w: 0.99274683} m_LocalPosition: {x: 0.0000015786703, y: 1.7089999, z: 0.19299865} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -13.81, y: 0, z: 0} --- !u!1 &1122004741612564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4678141523230728} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4678141523230728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1122004741612564} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4836857185240036} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &1141770226560412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224510681140233890} m_Layer: 0 m_Name: ammoInfo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224510681140233890 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1141770226560412} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224191989589037566} - {fileID: 224199924344302598} - {fileID: 224159479342507706} m_Father: {fileID: 224470486420085034} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1147286440723944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224199924344302598} - component: {fileID: 222099063039456468} - component: {fileID: 114039278980534890} m_Layer: 0 m_Name: clipSize m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224199924344302598 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147286440723944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187} m_Children: [] m_Father: {fileID: 224510681140233890} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222099063039456468 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147286440723944} m_CullTransparentMesh: 0 --- !u!114 &114039278980534890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1147286440723944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 27 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 10 --- !u!1 &1151027494645042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4339769180836790} m_Layer: 0 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4339769180836790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151027494645042} m_LocalRotation: {x: -0.00000005960461, y: 0.000000007450576, z: 0.00000009685749, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.10000014, y: 0.10000013, z: 0.10000007} m_Children: - {fileID: 4266594150805050} - {fileID: 4067717091076492} m_Father: {fileID: 6057510179992591101} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1156327062040962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368106349320100} - component: {fileID: 33107810853921896} - component: {fileID: 23438569397453504} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4368106349320100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156327062040962} m_LocalRotation: {x: 0.125593, y: 0, z: 0, w: 0.9920819} m_LocalPosition: {x: 0, y: -0.03481, z: -0.03302} m_LocalScale: {x: 0.035553753, y: 0.058226373, z: 0.022227278} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 14.43, y: 0, z: 0} --- !u!33 &33107810853921896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156327062040962} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23438569397453504 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156327062040962} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1160705902775840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4648730812430370} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4648730812430370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160705902775840} m_LocalRotation: {x: 0.3070152, y: -0.5045807, z: 0.6711001, w: 0.44806772} m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855} m_LocalScale: {x: 1.0000012, y: 1.0000015, z: 1.000001} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023} --- !u!1 &1163967974851394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4003689405072498} - component: {fileID: 33598966953884304} - component: {fileID: 23960056224735296} m_Layer: 0 m_Name: Cube (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4003689405072498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163967974851394} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!33 &33598966953884304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163967974851394} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23960056224735296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163967974851394} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1167386411681402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4137840588528704} - component: {fileID: 114875306323932928} - component: {fileID: 82532764188510260} m_Layer: 0 m_Name: Attachments System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4137840588528704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167386411681402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4560777454594020} m_Father: {fileID: 4830632340778138} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114875306323932928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167386411681402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3} m_Name: m_EditorClassIdentifier: weaponsManager: {fileID: 0} weaponSystem: {fileID: 114331126525617504} IKWeaponManager: {fileID: 114064629868725886} editingAttachments: 0 attachmentInfoGameObject: {fileID: 0} attachmentSlotGameObject: {fileID: 0} weaponAttachmentsMenu: {fileID: 0} attachmentHoverInfoPanelGameObject: {fileID: 0} attachmentHoverInfoText: {fileID: 0} weaponsCamera: {fileID: 0} thirdPersonCameraMovementSpeed: 0.8 canChangeAttachmentWithNumberKeys: 1 mainAudioSource: {fileID: 82532764188510260} removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819, type: 3} removeAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSmoothTransitionFreeCamera: 1 useSmoothTransitionLockedCamera: 1 useOffsetPanels: 1 canEditWeaponWithoutAttchments: 1 setPickedAttachments: 1 startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065, type: 3} startEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3} stopEditWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 attachmentInfoList: - Name: Barrel attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Laser attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 1 attachmentGameObject: {fileID: 1808019263836232} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114597334720728414} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114597334720728414} m_MethodName: setLaserEnabledState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 1 attachmentHoverInfo: An useful laser that helps to know where the projectiles will impact. attachmentPlaceTransform: {fileID: 4738022187623380} offsetAttachmentPlaceTransform: {fileID: 4579143012882278} offsetAttachmentPointTransform: {fileID: 4286180262990216} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4287384520726174} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 - Name: Sight attachmentPlaceEnabled: 1 noAttachmentText: attachmentPlaceInfoList: - Name: Red Dot attachmentEnabled: 1 attachmentActive: 0 currentlyActive: 0 attachmentUseHUD: 0 onlyEnabledWhileCarrying: 0 attachmentGameObject: {fileID: 1833616402217706} activateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1833616402217706} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 114331126525617504} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 deactivateEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1833616402217706} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114331126525617504} m_MethodName: setUsingSightState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 attachmentSlotManager: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7, type: 3} selectAttachmentAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useEventOnPress: 0 eventOnPress: m_PersistentCalls: m_Calls: [] useEventOnPressDown: 0 eventOnPressDown: m_PersistentCalls: m_Calls: [] useEventOnPressUp: 0 eventOnPressUp: m_PersistentCalls: m_Calls: [] useEventHandPosition: 0 activateEventHandPosition: m_PersistentCalls: m_Calls: [] deactivateEventHandPosition: m_PersistentCalls: m_Calls: [] useAttachmentHoverInfo: 0 attachmentHoverInfo: attachmentPlaceTransform: {fileID: 4689914655162386} offsetAttachmentPlaceTransform: {fileID: 4947103079713902} offsetAttachmentPointTransform: {fileID: 4140992474735702} dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2087332135736956274} objectToReplace: [] attachmentIconManager: iconRectTransform: {fileID: 0} attachmentNumberText: {fileID: 0} attachmentNameText: {fileID: 0} attachmentContent: {fileID: 0} notAttachmentButton: slotButton: {fileID: 0} attachmentNameText: {fileID: 0} attachmentSelectedIcon: {fileID: 0} attachmentHoverInfoPanelPosition: {fileID: 0} attachmentPointTransform: {fileID: 0} attachmentLineTransform: {fileID: 0} currentAttachmentSelectedIndex: 0 UILinesScaleMultiplier: 0.1 dualWeaponOffsetScale: 0.5 showElementSettings: 0 showGizmo: 0 showDualWeaponsGizmo: 0 disableHUDWhenEditingAttachments: 1 showCurrentAttachmentHoverInfo: 1 showDebugPrint: 0 usingDualWeapon: 0 --- !u!82 &82532764188510260 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167386411681402} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1172701697266620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4239248133599116} - component: {fileID: 33016792649918606} - component: {fileID: 23695648540937812} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4239248133599116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172701697266620} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.03870001, z: 0.041100007} m_LocalScale: {x: 0.010247715, y: 0.042853374, z: 0.010247734} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33016792649918606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172701697266620} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23695648540937812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1172701697266620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1180035989975548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4084399818701034} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4084399818701034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180035989975548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182922095939528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4031113310720108} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4031113310720108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182922095939528} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 4586972105609742529} m_Father: {fileID: 4918385910330142} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1183548244635050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4287384520726174} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4287384520726174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183548244635050} m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1} m_LocalPosition: {x: 0.000000038184226, y: -0.14199989, z: 0.20300019} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999} m_Children: [] m_Father: {fileID: 4876236597120348} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1194209401415506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4378072228468422} - component: {fileID: 33914647852366598} - component: {fileID: 23132695771347126} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4378072228468422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194209401415506} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: -0.028012127} m_LocalScale: {x: 0.045024965, y: 0.0047935876, z: 0.045025174} m_Children: [] m_Father: {fileID: 4339238408678182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33914647852366598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194209401415506} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23132695771347126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194209401415506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1203146948178600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4660983842164316} - component: {fileID: 33729690162487056} - component: {fileID: 23800536735000466} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4660983842164316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203146948178600} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0069847, y: 0.07071402, z: -0.004200011} m_LocalScale: {x: 0.0058877254, y: 0.0040032486, z: 0.0076611172} m_Children: [] m_Father: {fileID: 4784881410151696} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33729690162487056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203146948178600} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23800536735000466 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203146948178600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1203731016647944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4081561262702762} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4081561262702762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203731016647944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4836857185240036} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1208809888492174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4380659668553822} m_Layer: 0 m_Name: ThirdPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4380659668553822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208809888492174} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4757903645809688} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213720550689392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4441297100245708} m_Layer: 0 m_Name: Clip Drop Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4441297100245708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213720550689392} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4241309353271548} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &1215151121810658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4139027321801058} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4139027321801058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215151121810658} m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4952581426878866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1219414359501504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4344620887196606} m_Layer: 0 m_Name: Projectile Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4344620887196606 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219414359501504} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4241309353271548} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1229708836607900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4811328661399050} - component: {fileID: 33849624981472764} - component: {fileID: 23001428934248874} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4811328661399050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229708836607900} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.006600037, z: 0.08685999} m_LocalScale: {x: 0.017907161, y: 0.016977545, z: 0.017907225} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33849624981472764 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229708836607900} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23001428934248874 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1229708836607900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1233920705282066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4253029620406642} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4253029620406642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233920705282066} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 140102865899326425} m_Father: {fileID: 4830632340778138} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1239504823640296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4266594150805050} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4266594150805050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239504823640296} m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032} m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 4456370108643370} - {fileID: 4850604422577806} - {fileID: 4013856938815248} - {fileID: 4372728548966666} - {fileID: 4601222109990014} m_Father: {fileID: 4339769180836790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1243355829320904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4140992474735702} m_Layer: 0 m_Name: Offset Sight Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4140992474735702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243355829320904} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4350145136190567182} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1243892618355732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4071136703372110} m_Layer: 0 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4071136703372110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243892618355732} m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235} m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 4788914440338420} m_Father: {fileID: 4566657491082860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259388055142792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4234278796265026} m_Layer: 0 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4234278796265026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259388055142792} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 4533898420409978} m_Father: {fileID: 4998194305168806} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1264929627538552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4155432895951500} m_Layer: 0 m_Name: Head Look Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4155432895951500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264929627538552} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -1.6149812e-10, y: 1.5618331, z: 0.8043197} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1274167147458306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4940331164116498} m_Layer: 0 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4940331164116498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274167147458306} m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041} m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157} m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994} m_Children: - {fileID: 4998194305168806} - {fileID: 4535315125110122} m_Father: {fileID: 4849825841218032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1276669438022404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4121640998574212} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4121640998574212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276669438022404} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &1282323646470208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4195753790760724} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4195753790760724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282323646470208} m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319, w: 1} m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2308351919368752838} m_Father: {fileID: 4332666112562932} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1287857802720464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4407577432354932} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4407577432354932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287857802720464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2688975843790110333} m_Father: {fileID: 4830632340778138} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1290833317518476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4770267368894550} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4770267368894550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1290833317518476} m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072} m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 4834407297618596} m_Father: {fileID: 4224354542744372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1291496838053944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4551798668196704} - component: {fileID: 33019524469651648} - component: {fileID: 23225136333968106} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4551798668196704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291496838053944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0000000023259, y: -0.10136, z: -0.054116} m_LocalScale: {x: 0.039719637, y: 0.013151668, z: 0.06534733} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33019524469651648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291496838053944} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23225136333968106 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291496838053944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1303831535787872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4625940517711290} - component: {fileID: 33117872521673494} - component: {fileID: 23085252018796852} m_Layer: 0 m_Name: Cube (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4625940517711290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303831535787872} m_LocalRotation: {x: 0.6191625, y: -0, z: -0, w: 0.78526294} m_LocalPosition: {x: 0, y: 0.02140003, z: -0.038200006} m_LocalScale: {x: 0.019928977, y: 0.03628685, z: 0.01463343} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 76.51, y: 0, z: 0} --- !u!33 &33117872521673494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303831535787872} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23085252018796852 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303831535787872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1309888807791982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4286180262990216} m_Layer: 0 m_Name: Offset Barrel Point Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4286180262990216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309888807791982} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: -0.000001717099, y: 0.004708061, z: 0.15034078} m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018} m_Children: [] m_Father: {fileID: 4876236597120348} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1316278778845964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4613824587167964} - component: {fileID: 23493118778625404} - component: {fileID: 33769958993398638} m_Layer: 0 m_Name: Laser Dot Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4613824587167964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316278778845964} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058} m_Children: [] m_Father: {fileID: 4178589862077018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23493118778625404 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316278778845964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33769958993398638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316278778845964} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1318235679779398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4757903645809688} m_Layer: 0 m_Name: HUDPositions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4757903645809688 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318235679779398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4380659668553822} - {fileID: 4623517172267118} m_Father: {fileID: 4830632340778138} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1318993531055550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4372728548966666} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4372728548966666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318993531055550} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 4515716429952204} m_Father: {fileID: 4266594150805050} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1321475349374968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4758614652391422} m_Layer: 0 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4758614652391422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321475349374968} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4067717091076492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1323031694031646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4133288319310694} m_Layer: 0 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4133288319310694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323031694031646} m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634} m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4830476392045608} m_Father: {fileID: 4788914440338420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1325966852223980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4227615471326360} - component: {fileID: 33096565158259436} - component: {fileID: 23662199220701944} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4227615471326360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325966852223980} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.03139997, z: 0.03650999} m_LocalScale: {x: 0.0059056426, y: 0.004390442, z: 0.047624934} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33096565158259436 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325966852223980} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23662199220701944 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325966852223980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1327444691853402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4918385910330142} m_Layer: 0 m_Name: Third Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4918385910330142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1327444691853402} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4155432895951500} - {fileID: 4359861189341134} - {fileID: 4278915972377314} - {fileID: 4017422372541254} - {fileID: 4033391169315292} - {fileID: 4117651058553028} - {fileID: 4201799440261482} - {fileID: 4952581426878866} - {fileID: 4822410534176828} - {fileID: 4782314164582482} - {fileID: 4148539066245076} - {fileID: 4084399818701034} - {fileID: 4126930606597528} - {fileID: 4648730812430370} - {fileID: 4080222917259526} - {fileID: 4004888841887612} - {fileID: 4160249658401424} - {fileID: 4031113310720108} - {fileID: 4412509734564108} - {fileID: 4243265109575806} m_Father: {fileID: 4914921213988828} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1344458753024894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4692569781324946} - component: {fileID: 108001627941733146} m_Layer: 0 m_Name: Muzzle Flash Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4692569781324946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344458753024894} m_LocalRotation: {x: -0.000000029802308, y: -0.0000000018626443, z: -0.0000000013969832, w: 1} m_LocalPosition: {x: -0, y: 0.041, z: 0.269} m_LocalScale: {x: 1.0000004, y: 1.0000023, z: 1.0000021} m_Children: [] m_Father: {fileID: 4830632340778138} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &108001627941733146 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344458753024894} m_Enabled: 0 serializedVersion: 10 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 23.32 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4237680601 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1344731782203258 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4571522555757848} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4571522555757848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344731782203258} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4481738421207104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1354682796295830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4340982279580624} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4340982279580624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354682796295830} m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566} m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 4657596663144536} m_Father: {fileID: 4818291097701762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369770742733690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4947103079713902} m_Layer: 0 m_Name: Offset Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4947103079713902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369770742733690} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0, y: 0.099, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4350145136190567182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374098659701266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4243867872602190} m_Layer: 0 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4243867872602190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374098659701266} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4535315125110122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374496974274480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4061931632887000} m_Layer: 0 m_Name: Weapon Rotation Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4061931632887000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374496974274480} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4478641969281512} - {fileID: 4221045745263260} m_Father: {fileID: 4895140959663800} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1375746694747678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4850604422577806} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4850604422577806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375746694747678} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 4130454258953086} m_Father: {fileID: 4266594150805050} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1377176990884070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4303252838363446} - component: {fileID: 33281340441574786} - component: {fileID: 23913653974714358} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4303252838363446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377176990884070} m_LocalRotation: {x: 0.15272705, y: -0, z: -0, w: 0.98826844} m_LocalPosition: {x: 0, y: -0.023560025, z: 0.06279999} m_LocalScale: {x: 0.0075900303, y: 0.018720724, z: 0.005020541} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 17.57, y: 0, z: 0} --- !u!33 &33281340441574786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377176990884070} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23913653974714358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1377176990884070} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1379998329520150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4862342911075258} m_Layer: 0 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4862342911075258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379998329520150} m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753} m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4449844799155104} m_Father: {fileID: 4067717091076492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382861683600320 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4807150240568384} - component: {fileID: 33470866885818344} - component: {fileID: 23441120370577846} m_Layer: 0 m_Name: Cube (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4807150240568384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382861683600320} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: -0.0096, y: 0.023140024, z: -0.012750007} m_LocalScale: {x: 0.004386001, y: 0.032092333, z: 0.019918045} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!33 &33470866885818344 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382861683600320} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23441120370577846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382861683600320} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1385934882040602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224159479342507706} - component: {fileID: 222912735096082358} - component: {fileID: 114259178420616250} m_Layer: 0 m_Name: Panel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224159479342507706 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385934882040602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224510681140233890} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11} m_SizeDelta: {x: 0.1, y: 0.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222912735096082358 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385934882040602} m_CullTransparentMesh: 0 --- !u!114 &114259178420616250 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385934882040602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1388298026516810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4224354542744372} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4224354542744372 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1388298026516810} m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335} m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 4770267368894550} m_Father: {fileID: 4038969278240206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1395163329769768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4385652568670596} - component: {fileID: 33709578015154314} - component: {fileID: 23329337201935302} m_Layer: 0 m_Name: Cube (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4385652568670596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395163329769768} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365} m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33709578015154314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395163329769768} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23329337201935302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395163329769768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1396450629255840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4449844799155104} m_Layer: 0 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4449844799155104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1396450629255840} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4272464530067500} m_Father: {fileID: 4862342911075258} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1404367191697754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4876236597120348} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4876236597120348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404367191697754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4030477924664016} - {fileID: 4738022187623380} - {fileID: 4579143012882278} - {fileID: 4286180262990216} - {fileID: 4287384520726174} m_Father: {fileID: 4560777454594020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1406004524635222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4540239530618260} m_Layer: 0 m_Name: Sight Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4540239530618260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406004524635222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000001278311, y: 1.704, z: 0.24999785} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408208619484964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4087843240616696} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4087843240616696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408208619484964} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.19000179, y: 1.5249997, z: 0.729998} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1416451641326536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4171781056674870} - component: {fileID: 114064629868725886} - component: {fileID: 114947256705035942} - component: {fileID: 114823894340356152} - component: {fileID: 114778443097987788} m_Layer: 0 m_Name: Revolver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4171781056674870 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416451641326536} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4043550661008296} - {fileID: 4914921213988828} - {fileID: 4166526664271978} - {fileID: 4241309353271548} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114064629868725886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416451641326536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3} m_Name: m_EditorClassIdentifier: thirdPersonWeaponInfo: weapon: {fileID: 1902039239376904} aimPosition: {fileID: 4359861189341134} walkPosition: {fileID: 4278915972377314} keepPosition: {fileID: 4017422372541254} aimRecoilPosition: {fileID: 4201799440261482} walkRecoilPosition: {fileID: 0} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 4033391169315292} surfaceCollisionRayPosition: {fileID: 4117651058553028} hideCursorOnCollision: 0 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 0 lowerWeaponPosition: {fileID: 0} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 4 runPosition: {fileID: 4080222917259526} hideCursorOnRun: 0 useRunSwayInfo: 0 useJumpPositions: 0 jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 10 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 useNewFovOnRun: 0 changeFovSpeed: 0 newFovOnRun: 0 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 4004888841887612} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 4160249658401424} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 4126930606597528} attachmentCameraPosition: {fileID: 4683580390849240} leftHandMesh: {fileID: 1008610312905224} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 4648730812430370} leftHandParent: {fileID: 8497419326849623704} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 2 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 0 sightPosition: {fileID: 0} sightRecoilPosition: {fileID: 0} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 0 newCarrySpeed: 0 useNewAimSpeed: 0 newAimSpeed: 0 deactivateIKIfNotAiming: 1 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: - {fileID: 4586972105609742529} weaponPositionInHandForDeactivateIK: {fileID: 4412509734564108} drawWeaponMovementSpeed: 2 aimMovementSpeed: 10 weaponHasRecoil: 1 recoilSpeed: 7 endRecoilSpeed: 2 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 4278915972377314} handsInfo: - Name: Left Hand handTransform: {fileID: 0} limb: 2 position: {fileID: 4601759656892644} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4148539066245076} wayPoints: - {fileID: 5609442660693205925} - {fileID: 4601759656892644} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 0 elbowInfo: Name: Left Elbow elbow: 2 position: {fileID: 4198186983540414} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4654239042774866} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 2 - Name: Right Hand handTransform: {fileID: 0} limb: 3 position: {fileID: 4773318734341724} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 4084399818701034} wayPoints: - {fileID: 4773318734341724} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: Right Elbow elbow: 3 position: {fileID: 4060025178693186} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 4000895785996212} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useWeaponRotationPoint: 1 weaponRotationPoint: {fileID: 4061931632887000} weaponRotationPointHolder: {fileID: 4221045745263260} weaponRotationPointHeadLookTarget: {fileID: 4478641969281512} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 40 useRotationDownClamp: 1 rotationDownClamp: 50 weaponPivotPoint: {fileID: 4243265109575806} useCrouchPosition: 0 crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} crouchMovementSpeed: 5 useHandle: 0 handleRadius: 0.0327 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 4945076184521756739} aimRecoilPosition: {fileID: 409030051837630868} walkPosition: {fileID: 8006716665347446636} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 8082792254721435301} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 7969888276845325905} surfaceCollisionRayPosition: {fileID: 3772483387345466779} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 6982131879446094909} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 3398503851614851499} meleeAttackRaycastPosition: {fileID: 7959306043742840641} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 7721843222183253805} attachmentCameraPosition: {fileID: 4121640998574212} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 588142328912030495} weaponPositionInHandForDeactivateIK: {fileID: 743369657888885829} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 8006716665347446636} handsInfo: - Name: handTransform: {fileID: 0} limb: 3 position: {fileID: 4773318734341724} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 7532413620791924704} wayPoints: - {fileID: 4773318734341724} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 3 position: {fileID: 4060025178693186} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 leftHandDualWeaponInfo: aimPosition: {fileID: 1330821158091507620} aimRecoilPosition: {fileID: 6402629018584644339} walkPosition: {fileID: 665670784425495611} walkRecoilPosition: {fileID: 0} keepPosition: {fileID: 1521044635089955013} crouchPosition: {fileID: 0} crouchRecoilPosition: {fileID: 0} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 918492098598582304} surfaceCollisionRayPosition: {fileID: 6301911436776532070} lowerWeaponPosition: {fileID: 0} runPosition: {fileID: 5335464690417808020} jumpStartPosition: {fileID: 0} jumpEndPosition: {fileID: 0} meleeAttackPosition: {fileID: 8058978032792356910} meleeAttackRaycastPosition: {fileID: 1927825813815470739} firstPersonHandMesh: {fileID: 0} editAttachmentPosition: {fileID: 8215800523978272895} attachmentCameraPosition: {fileID: 3527382395704310640} deactivateIKIfNotAiming: 1 deactivateIKDrawPath: - {fileID: 3824069017943578151} weaponPositionInHandForDeactivateIK: {fileID: 8259492995761673924} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: - {fileID: 665670784425495611} handsInfo: - Name: handTransform: {fileID: 0} limb: 2 position: {fileID: 3136686823910637058} HandIKWeight: 0 targetValue: 0 IKSpeed: 5 handMovementSpeed: 2 waypointFollower: {fileID: 7687138941895195464} wayPoints: - {fileID: 3136686823910637058} handInPositionToAim: 0 transformFollowByHand: {fileID: 0} usedToDrawWeapon: 1 elbowInfo: Name: elbow: 2 position: {fileID: 4198186983540414} elbowIKWeight: 0 targetValue: 0 elbowOriginalPosition: {fileID: 0} showElbowInfo: 0 handUsedInWeapon: 1 ignoreIKWeight: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 useGrabbingHandID: 1 grabbingHandID: 1 handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 1 useReloadMovement: 0 reloadSpline: {fileID: 0} reloadDuration: 1 reloadLookDirectionSpeed: 11 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 0 drawWeaponActionName: Draw Pistol keepWeaponActionName: Keep Pistol delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29} FBAWalkRecoilRotationOffset: {x: -5, y: 0, z: 0} FBARunPositionOffset: {x: 0.25, y: 1.55, z: 0.14} FBARunRotationOffset: {x: 0, y: -30, z: 0} FBAAimPositionOffset: {x: 0.154, y: 1.524, z: 0.252} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0.154, y: 1.524, z: 0.252} FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0} FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245} FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0} FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225} FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0} FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17} FBAObstacleRotationOffset: {x: 0, y: -60, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 1 FBARandomRecoilWalkPositionMultiplier: 0.4 FBARandomRecoilAimPositionMultiplier: 0.2 useFBARunPosition: 1 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonWeaponInfo: weapon: {fileID: 1902039239376904} aimPosition: {fileID: 6618795065004689154} walkPosition: {fileID: 1627015744663083380} keepPosition: {fileID: 4618694546912268470} aimRecoilPosition: {fileID: 6612312899847419042} walkRecoilPosition: {fileID: 4004539968736566} checkSurfaceCollision: 1 collisionRayDistance: 0.54 collisionMovementSpeed: 10 surfaceCollisionPosition: {fileID: 8899255421887471732} surfaceCollisionRayPosition: {fileID: 6544323744175477035} hideCursorOnCollision: 1 checkSurfaceOnlyOnAiming: 0 avoidShootOnSurfaceDetected: 1 avoidAimingIfSurfaceDetected: 1 lowerWeaponPosition: {fileID: 4155146404570694} useSwayInfo: 1 useRunPosition: 1 runMovementSpeed: 10 runPosition: {fileID: 2831136593581213936} hideCursorOnRun: 1 useRunSwayInfo: 1 useJumpPositions: 1 jumpStartPosition: {fileID: 4009802487859020} jumpEndPosition: {fileID: 4087843240616696} jumpStartMovementSpeed: 3 jumpEndtMovementSpeed: 8 resetJumpMovementSped: 5 delayAtJumpEnd: 0.1 useReloadMovement: 1 reloadSpline: {fileID: 114388677117735184} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 useNewFovOnRun: 1 changeFovSpeed: 80 newFovOnRun: 70 useMeleeAttack: 1 useCustomMeleeAttackLayer: 0 customMeleeAttackLayer: serializedVersion: 2 m_Bits: 0 useCapsuleRaycast: 0 meleeAttackPosition: {fileID: 8109672749384277391} meleeAttackStartMovementSpeed: 15 meleeAttackEndMovementSpeed: 10 meleeAttackEndDelay: 0.15 meleeAttackRaycastPosition: {fileID: 6537828350421319043} meleeAttackRaycastDistance: 1.4 meleeAttackCapsuleDistance: 1.5 meleeAttackRaycastRadius: 0.4 meleeAttackDamageAmount: 12 meleeAttackIgnoreShield: 0 useMeleeAttackShakeInfo: 1 applyMeleeAtackForce: 1 meleeAttackForceAmount: 12 meleeAttackForceMode: 1 meleeAttackApplyForceToVehicles: 1 meleAttackForceToVehicles: 1.5 useMeleeAttackSound: 1 meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c, type: 3} meleeAttackSurfaceAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28, type: 3} meleeAttackAirAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMeleeAttackParticles: 1 meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32, type: 3} canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 useActionSystemForMeleeAttack: 0 meleeAttackActionName: ignoreDamageValueOnLayer: 0 layerToIgnoreDamage: serializedVersion: 2 m_Bits: 0 checkObjectsToUseRemoteEventsOnDamage: 0 layerToUseRemoteEventsOnDamage: serializedVersion: 2 m_Bits: 0 useRemoteEvent: 0 remoteEventNameList: [] useRemoteEventToEnableParryInteraction: 0 remoteEventToEnableParryInteractionNameList: [] showMeleeAttackGizmo: 0 hasAttachments: 1 editAttachmentPosition: {fileID: 918302347256435791} attachmentCameraPosition: {fileID: 0} leftHandMesh: {fileID: 1151027494645042} extraLeftHandMesh: {fileID: 0} leftHandEditPosition: {fileID: 78965054641319767} leftHandParent: {fileID: 0} extraLeftHandMeshParent: {fileID: 0} editAttachmentMovementSpeed: 0.5 editAttachmentHandSpeed: 6 usingSecondPositionForHand: 0 secondPositionForHand: {fileID: 0} useSightPosition: 1 sightPosition: {fileID: 4540239530618260} sightRecoilPosition: {fileID: 4760393443067980} canRunWhileCarrying: 1 canRunWhileAiming: 1 useNewCarrySpeed: 1 newCarrySpeed: 1 useNewAimSpeed: 1 newAimSpeed: 0.5 deactivateIKIfNotAiming: 0 placeWeaponOnWalkPositionBeforeDeactivateIK: 1 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} drawWeaponMovementSpeed: 2 aimMovementSpeed: 15 weaponHasRecoil: 1 recoilSpeed: 11 endRecoilSpeed: 1.5 useExtraRandomRecoil: 1 useExtraRandomRecoilPosition: 1 extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02} useExtraRandomRecoilRotation: 1 extraRandomRecoilRotation: {x: 10, y: 5, z: 10} resetWeaponPositionAfterReloadSpeed: 3 resetWeaponPositionAfterActionSpeed: 5 resumeWeaponIKPositionAfterActionSpeed: 8 useQuickDrawKeepWeapon: 0 useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useWeaponRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} weaponRotationPointHeadLookTarget: {fileID: 0} rotationPointInfo: rotationUpPointAmountMultiplier: 1.5 rotationDownPointAmountMultiplier: 1.5 rotationPointSpeed: 20 useRotationUpClamp: 1 rotationUpClampAmount: 50 useRotationDownClamp: 1 rotationDownClamp: 31 weaponPivotPoint: {fileID: 0} useCrouchPosition: 1 crouchPosition: {fileID: 4048035875174562} crouchRecoilPosition: {fileID: 4113677534253740} crouchMovementSpeed: 7 useHandle: 0 handleRadius: 0.05 handleGizmoColor: {r: 0, g: 1, b: 0, a: 1} usePositionHandle: 1 dualWeaponActive: 0 usedOnRightHand: 0 canBeUsedAsDualWeapon: 1 rightHandDualWeaopnInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 8458297175687719037} walkRecoilPosition: {fileID: 7948391035188616124} keepPosition: {fileID: 192315330613430996} crouchPosition: {fileID: 5174899529107941127} crouchRecoilPosition: {fileID: 6234211651124278079} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 1915432699146006910} surfaceCollisionRayPosition: {fileID: 664734075383825478} lowerWeaponPosition: {fileID: 2574702417853682125} runPosition: {fileID: 1005193103938136001} jumpStartPosition: {fileID: 892271840027188064} jumpEndPosition: {fileID: 5946095735137598266} meleeAttackPosition: {fileID: 5931470358268407558} meleeAttackRaycastPosition: {fileID: 567186133695132650} firstPersonHandMesh: {fileID: 1428121766329156} editAttachmentPosition: {fileID: 2074496471375526699} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 1364543652648559865} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 leftHandDualWeaponInfo: aimPosition: {fileID: 0} aimRecoilPosition: {fileID: 0} walkPosition: {fileID: 3687465524563468682} walkRecoilPosition: {fileID: 3963713014439956007} keepPosition: {fileID: 1722061979964584594} crouchPosition: {fileID: 7505270170579146400} crouchRecoilPosition: {fileID: 5407142044075530589} collisionRayDistance: 0.54 surfaceCollisionPosition: {fileID: 6922286156276715105} surfaceCollisionRayPosition: {fileID: 5996388297163552291} lowerWeaponPosition: {fileID: 3885239994412925173} runPosition: {fileID: 1319041316337950290} jumpStartPosition: {fileID: 745405219908696206} jumpEndPosition: {fileID: 3271696534754397888} meleeAttackPosition: {fileID: 9060963050691632922} meleeAttackRaycastPosition: {fileID: 6403044446172702769} firstPersonHandMesh: {fileID: 1520483335463396} editAttachmentPosition: {fileID: 3932735840076737546} attachmentCameraPosition: {fileID: 0} deactivateIKIfNotAiming: 0 deactivateIKDrawPath: [] weaponPositionInHandForDeactivateIK: {fileID: 0} placeWeaponOnWalkPositionBeforeDeactivateIK: 1 useDualRotationPoint: 0 weaponRotationPoint: {fileID: 0} weaponRotationPointHolder: {fileID: 0} useBezierCurve: 0 spline: {fileID: 0} bezierDuration: 0 lookDirectionSpeed: 0 keepPath: [] handsInfo: [] handsInPosition: 0 useQuickDrawKeepWeapon: 0 placeWeaponOnKeepPositionSideBeforeDraw: 0 useReloadMovement: 1 reloadSpline: {fileID: 4651672791186914899} reloadDuration: 1.5 reloadLookDirectionSpeed: 10 changeOneOrTwoHandWieldSpeed: 5 usingWeaponAsOneHandWield: 0 showSingleWeaponSettings: 0 showDualWeaponSettings: 0 useCustomThirdPersonAimActive: 0 customDefaultThirdPersonAimRightStateName: customDefaultThirdPersonAimLeftStateName: useCustomThirdPersonAimCrouchActive: 0 customDefaultThirdPersonAimRightCrouchStateName: customDefaultThirdPersonAimLeftCrouchStateName: useCustomThirdPersonWithoutAimActive: 0 customDefaultThirdPersonWithoutAimRightStateName: customDefaultThirdPersonWithoutAimLeftStateName: useCustomThirdPersonWithoutAimCrouchActive: 0 customDefaultThirdPersonWithoutAimRightCrouchStateName: customDefaultThirdPersonWithoutAimLeftCrouchStateName: useNewIdleID: 0 newIdleID: 0 useDrawKeepWeaponAnimation: 1 drawWeaponActionName: Draw Pistol 2 keepWeaponActionName: Keep Pistol 2 delayToPlaceWeaponOnHandOnDrawAnimation: 0.3 delayToPlaceWeaponOnKeepAnimation: 0.3 FBAWalkPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRotationOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0} FBARunPositionOffset: {x: 0, y: 0, z: 0} FBARunRotationOffset: {x: 0, y: 0, z: 0} FBAAimPositionOffset: {x: 0, y: 0, z: 0} FBAAimRotationOffset: {x: 0, y: 0, z: 0} FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0} FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0} FBACrouchPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRotationOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0} FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0} FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0} FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0} FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0} FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0} FBAObstaclePositionOffset: {x: 0, y: 0, z: 0} FBAObstacleRotationOffset: {x: 0, y: 0, z: 0} FBAMoveWalkPositionSpeed: 20 overrideFBAValuesForOffset: 0 FBARandomRecoilWalkPositionMultiplier: 1 FBARandomRecoilAimPositionMultiplier: 1 useFBARunPosition: 0 ignoreIKElbowsOnFBA: 0 FBAAimInfoList: [] firstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 3 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.03, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.512 swayRotationPercentageAiming: 0.512 bobPositionPercentageAiming: 0.232 bobRotationPercentageAiming: 0.192 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.3 runFirstPersonSwayInfo: useSway: 1 usePositionSway: 1 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 10 useRotationSway: 1 swayRotationVertical: 20 swayRotationHorizontal: 15 swayRotationSmooth: 3 resetSwayRotationSmooth: 10 useBobPosition: 1 bobPositionSpeed: {x: 5, y: 10, z: 0} bobPositionAmount: {x: 0.01, y: 0.05, z: 0} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 1 bobRotationVertical: 7 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: -0.04, y: 0, z: 0.1} swayPositionRunningMultiplier: 1.5 swayRotationRunningMultiplier: 1.6 bobPositionRunningMultiplier: 1.4 bobRotationRunningMultiplier: 1.3 swayPositionPercentageAiming: 0.5 swayRotationPercentageAiming: 0.5 bobPositionPercentageAiming: 0.2 bobRotationPercentageAiming: 0.2 useSwayPositionClamp: 1 swayPositionHorizontalClamp: {x: -0.1, y: 0.1} swayPositionVerticalClamp: {x: -0.1, y: 0.1} useSwayRotationClamp: 1 swayRotationClampX: {x: -20, y: 20} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: -20, y: 20} minMouseAmountForSway: 0.7 thirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 runThirdPersonSwayInfo: useSway: 0 usePositionSway: 0 swayPositionVertical: 0.02 swayPositionHorizontal: 0.03 swayPositionMaxAmount: 0.03 swayPositionSmooth: 2 resetSwayPositionSmooth: 2 useRotationSway: 0 swayRotationVertical: 20 swayRotationHorizontal: 30 swayRotationSmooth: 3 resetSwayRotationSmooth: 3 useBobPosition: 0 bobPositionSpeed: {x: 5, y: 10, z: 3} bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05} resetSwayValueSpeed: 5 useInputMultiplierForBobPosition: 0 useBobRotation: 0 bobRotationVertical: 15 bobRotationHorizontal: 10 useInputMultiplierForBobRotation: 0 movingExtraPosition: {x: 0, y: 0, z: 0} swayPositionRunningMultiplier: 1 swayRotationRunningMultiplier: 1 bobPositionRunningMultiplier: 1 bobRotationRunningMultiplier: 1 swayPositionPercentageAiming: 0 swayRotationPercentageAiming: 0 bobPositionPercentageAiming: 0 bobRotationPercentageAiming: 0 useSwayPositionClamp: 0 swayPositionHorizontalClamp: {x: 0, y: 0} swayPositionVerticalClamp: {x: 0, y: 0} useSwayRotationClamp: 0 swayRotationClampX: {x: 0, y: 0} swayRotationClampY: {x: 0, y: 0} swayRotationClampZ: {x: 0, y: 0} minMouseAmountForSway: 0.7 useShotShakeInFirstPerson: 1 useShotShakeInThirdPerson: 1 sameValueBothViews: 0 thirdPersonshotShakeInfo: shotForce: 65 shakeSmooth: 14 shakeDuration: 0.14 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 3} firstPersonshotShakeInfo: shotForce: 62 shakeSmooth: 14 shakeDuration: 0.2 shakePosition: {x: 0, y: 0, z: 0.04} shakeRotation: {x: 2, y: 3, z: 2} thirdPersonMeleeAttackShakeInfo: shotForce: 45 shakeSmooth: 270 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: 0, y: 2, z: 1} firstPersonMeleeAttackShakeInfo: shotForce: 55 shakeSmooth: 300 shakeDuration: 0.15 shakePosition: {x: 0, y: 0, z: 0} shakeRotation: {x: -0.5, y: 2, z: 1} weaponPrefabModel: {fileID: 1786084752672996, guid: 57c71305c97516e43a4f3242ff2ef792, type: 3} inventoryWeaponPrefabObject: {fileID: 1563683833251080, guid: de1cf0ad865eaa84f8dfdbb014238afe, type: 3} weaponGameObject: {fileID: 1902039239376904} firstPersonArms: {fileID: 1754932573148630} disableOnlyFirstPersonArmsMesh: 0 firstPersonArmsMesh: {fileID: 0} extraFirstPersonArmsMeshes: [] useWeaponAnimatorFirstPerson: 0 mainWeaponAnimatorSystem: {fileID: 114921409099029242} headLookWhenAiming: 1 headLookSpeed: 1 headLookTarget: {fileID: 4155432895951500} canAimInFirstPerson: 1 currentWeapon: 0 aiming: 0 carrying: 0 extraRotation: 0 aimFovValue: 40 aimFovSpeed: 150 weaponEnabled: 0 useWeaponIdle: 1 timeToActiveWeaponIdle: 5 playerMoving: 0 idlePositionAmount: {x: 0, y: 0.03, z: 0} idleRotationAmount: {x: 5, y: 0, z: 0} idleSpeed: {x: 1, y: 1, z: 0} idleActive: 0 showIdleSettings: 0 useLowerRotationSpeedAimed: 1 verticalRotationSpeedAimedInFirstPerson: 2 horizontalRotationSpeedAimedInFirstPerson: 5 useLowerRotationSpeedAimedThirdPerson: 0 verticalRotationSpeedAimedInThirdPerson: 4 horizontalRotationSpeedAimedInThirdPerson: 4 player: {fileID: 0} moving: 0 weaponSystemManager: {fileID: 114331126525617504} weaponsManager: {fileID: 0} weaponTransform: {fileID: 4241309353271548} relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5, type: 3} relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo layer: serializedVersion: 2 m_Bits: 4282241019 surfaceDetected: 0 useShotCameraNoise: 1 verticalShotCameraNoiseAmountFirstPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountFirstPerson: {x: -0.08, y: 0.08} verticalShotCameraNoiseAmountThirdPerson: {x: 0.3, y: 0.3} horizontalShotCameraNoiseAmountThirdPerson: {x: -0.08, y: 0.08} useShotCameraNoiseDuration: 0 shotCameraNoiseDuration: 0 hideWeaponIfKeptInThirdPerson: 0 canBeDropped: 1 canUnlockCursor: 0 canUnlockCursorOnThirdPerson: 0 disableHUDWhenCursorUnlocked: 0 weaponInRunPosition: 0 playerRunning: 0 weaponConfiguredAsDualWeapon: 0 linkedDualWeaponName: rightHandMountPoint: {fileID: 0} leftHandMountPoint: {fileID: 0} extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06} extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31} mainWeaponAttachmentSystem: {fileID: 114875306323932928} weaponUsesAttachment: 1 jumpingOnProcess: 0 usingWeaponRotationPoint: 0 currentHeadLookTarget: {fileID: 0} usingDualWeapon: 0 disablingDualWeapon: 0 usingRightHandDualWeapon: 0 playerOnJumpStart: 0 playerOnJumpEnd: 0 crouchingActive: 0 reloadingWeapon: 0 actionActive: 0 weaponObjectActive: 1 IKPausedOnHandsActive: 0 showThirdPersonGizmo: 0 showFirstPersonGizmo: 0 showMainWeaponPositionsGizmo: 0 showCollisionDetectionGizmo: 0 showEditAttachmentGizmo: 0 showFBAGizmo: 0 showFBAWalkGizmo: 0 showFBAAimGizmo: 0 showFBACrouchGizmo: 0 showFBAJumpGizmo: 0 showFBARunGizmo: 0 showFBAObstacleGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} showHandsWaypointGizmo: 1 showWeaponWaypointGizmo: 1 showPositionGizmo: 1 showThirdPersonSettings: 0 showFirstPersonSettings: 0 showShotShakeSettings: 0 showSettings: 0 showElementSettings: 0 showSwaySettings: 0 showWalkSwaySettings: 1 showRunSwaySettings: 1 showFullBodyAwarernessSettings: 0 showPrefabSettings: 0 showShotCameraNoiseSettings: 0 weaponAmmoMesh: {fileID: 1636767478942136, guid: 020e8d7e0a437c547853bd4d8a39f0dd, type: 3} weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228, type: 3} inventoryAmmoCategoryName: Ammo ammoAmountPerPickup: 10 inventoryWeaponCategoryName: Weapons weaponName: New Weapon Name useDurability: 0 durabilityAmount: 0 maxDurabilityAmount: 0 setNewAnimatorWeaponID: 1 newAnimatorWeaponID: 2 setNewAnimatorDualWeaponID: 1 newAnimatorDualWeaponID: 0 setUpperBodyBendingMultiplier: 1 horizontalBendingMultiplier: 0 verticalBendingMultiplier: 1 followFullRotationPointDirection: 1 followFullRotationClampX: {x: 80, y: 80} followFullRotationClampY: {x: 40, y: 1} followFullRotationClampZ: {x: 80, y: 80} setNewAnimatorCrouchID: 1 newAnimatorCrouchID: -1 ignoreCrouchWhileWeaponActive: 0 pivotPointRotationActive: 1 useNewMaxAngleDifference: 0 horizontalMaxAngleDifference: 90 verticalMaxAngleDifference: 90 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 usingWeaponAsOneHandWield: 0 parentWeaponOutsidePlayerBodyWhenNotActive: 1 --- !u!114 &114947256705035942 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416451641326536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3} m_Name: m_EditorClassIdentifier: weaponsTransformInfoList: - Name: Third Person View objectTransformInfoList: - {fileID: 4155432895951500} - {fileID: 4359861189341134} - {fileID: 4278915972377314} - {fileID: 4033391169315292} - {fileID: 4117651058553028} - {fileID: 4201799440261482} - {fileID: 4952581426878866} - {fileID: 4139027321801058} - {fileID: 4822410534176828} - {fileID: 5609442660693205925} - {fileID: 4175470388371076} - {fileID: 4782314164582482} - {fileID: 3087754947029574006} - {fileID: 4148539066245076} - {fileID: 4084399818701034} - {fileID: 4126930606597528} - {fileID: 4683580390849240} - {fileID: 4648730812430370} - {fileID: 4080222917259526} - {fileID: 4004888841887612} - {fileID: 4160249658401424} - {fileID: 4031113310720108} - {fileID: 4586972105609742529} - {fileID: 4412509734564108} - {fileID: 4243265109575806} - {fileID: 4895140959663800} - {fileID: 4478641969281512} - Name: First Person View objectTransformInfoList: - {fileID: 6618795065004689154} - {fileID: 1627015744663083380} - {fileID: 4618694546912268470} - {fileID: 6612312899847419042} - {fileID: 4004539968736566} - {fileID: 918302347256435791} - {fileID: 4540239530618260} - {fileID: 4760393443067980} - {fileID: 8899255421887471732} - {fileID: 6544323744175477035} - {fileID: 2831136593581213936} - {fileID: 4009802487859020} - {fileID: 4087843240616696} - {fileID: 8109672749384277391} - {fileID: 6537828350421319043} - {fileID: 4048035875174562} - {fileID: 4113677534253740} - {fileID: 4836857185240036} - {fileID: 4356582550262338} - {fileID: 4678141523230728} - {fileID: 4273196754784538} - {fileID: 4836772815652574} - {fileID: 4081561262702762} - {fileID: 4155146404570694} - Name: IK Positions objectTransformInfoList: - {fileID: 8497419326849623704} - {fileID: 4601759656892644} - {fileID: 4773318734341724} - {fileID: 4000895785996212} - {fileID: 4060025178693186} - {fileID: 4654239042774866} - {fileID: 4198186983540414} - {fileID: 4299802181050850} - {fileID: 4016370857668748} - {fileID: 3136686823910637058} mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419, type: 2} weaponID: 1 newListToAddName: newListToAddParent: {fileID: 0} currentListName: numberOfElements: 0 mainWeaponTransform: {fileID: 4241309353271548} mainWeaponPositionsParentThirdPerson: - {fileID: 4918385910330142} - {fileID: 4686481313624434} - {fileID: 4660249116661842} mainWeaponPositionChildsThirdPerson: - {fileID: 4155432895951500} - {fileID: 4359861189341134} - {fileID: 4278915972377314} - {fileID: 4017422372541254} - {fileID: 4033391169315292} - {fileID: 4117651058553028} - {fileID: 4201799440261482} - {fileID: 4139027321801058} - {fileID: 5609442660693205925} - {fileID: 4175470388371076} - {fileID: 3087754947029574006} - {fileID: 4126930606597528} - {fileID: 4648730812430370} - {fileID: 4080222917259526} - {fileID: 4004888841887612} - {fileID: 4160249658401424} - {fileID: 4586972105609742529} - {fileID: 4243265109575806} - {fileID: 4945076184521756739} - {fileID: 409030051837630868} - {fileID: 8006716665347446636} - {fileID: 8082792254721435301} - {fileID: 7969888276845325905} - {fileID: 3772483387345466779} - {fileID: 7721843222183253805} - {fileID: 4121640998574212} - {fileID: 6982131879446094909} - {fileID: 3398503851614851499} - {fileID: 7959306043742840641} - {fileID: 588142328912030495} - {fileID: 1330821158091507620} - {fileID: 6402629018584644339} - {fileID: 665670784425495611} - {fileID: 1521044635089955013} - {fileID: 918492098598582304} - {fileID: 6301911436776532070} - {fileID: 7687138941895195464} - {fileID: 8215800523978272895} - {fileID: 3527382395704310640} - {fileID: 5335464690417808020} - {fileID: 8058978032792356910} - {fileID: 1927825813815470739} - {fileID: 3824069017943578151} - {fileID: 8259492995761673924} currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1} mainWeaponPositionsParentFirstPerson: [] mainWeaponPositionChildsFirstPerson: [] currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0} --- !u!114 &114823894340356152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416451641326536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3} m_Name: m_EditorClassIdentifier: weaponName: Revolver relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons usableWeaponPrefab: {fileID: 1416451641326536} layerToPlaceWeaponPrefab: serializedVersion: 2 m_Bits: 1 mainPlayerWeaponsManager: {fileID: 0} mainIKWeaponSystem: {fileID: 114064629868725886} mainPlayerWeaponSystem: {fileID: 114331126525617504} weaponParent: {fileID: 0} weaponMeshParent: {fileID: 1862286428945446} newWeaponMeshParent: {fileID: 4248353691762318} weaponViewTransform: {fileID: 4045424747112454} replaceArmsModel: 0 armsParent: {fileID: 4043550661008296} currentArmsModel: {fileID: 1754932573148630} newArmsModel: {fileID: 0} weaponPartInfoList: - Name: Main Body removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1095963795070136} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Grip removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1755678882133500} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cylinder removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1081930711290346} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Hammer removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1061076505337268} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Trigger removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1970289237433924} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Cannon removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1789133994528554} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Sight removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1728921118882212} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 - Name: Attachments removeWeaponPartIfNoNewMesh: 0 weaponMeshParent: {fileID: 4248353691762318} currentWeaponMesh: {fileID: 1167386411681402} newWeaponMesh: {fileID: 0} objectAlwaysUsed: 1 extraWeaponPartMeshesList: [] containsIKTransform: 0 IKPositionsListOnMesh: [] temporalWeaponMeshInstantiated: 0 temporalWeaponMesh: {fileID: 0} temporalNewWeaponMesh: {fileID: 0} useEventOnUseWeaponPartEnabled: 0 eventOnUseWeaponPartEnabled: m_PersistentCalls: m_Calls: [] useEventOnUseWeaponPartDisabled: 0 eventOnUseWeaponPartDisabled: m_PersistentCalls: m_Calls: [] newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0} newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0} expandElement: 0 weaponSettingsInfoList: - Name: Create Inventory Weapon useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114823894340356152} m_MethodName: setCreateWeaponInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Inventory Ammo useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114823894340356152} m_MethodName: setCreateWeaponAmmoInventoryActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Create Usable Weapon Prefab useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114823894340356152} m_MethodName: setCreateUsableWeaponPrefabActiveState m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Automatic Fire Type useBoolState: 1 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114331126525617504} m_MethodName: setAutomaticFireMode m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] expandElement: 0 - Name: Magazine Size useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114331126525617504} m_MethodName: setMagazineSizeFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Damage useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114331126525617504} m_MethodName: setProjectileDamageFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Fire Rate useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 0.1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114331126525617504} m_MethodName: setFireRateFromEditor m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 - Name: Ammo Amount Per Pickup useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: [] useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114823894340356152} m_MethodName: setWeaponAmmoAmountValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 expandElement: 0 weaponPartsNotUsedOnAIList: - {fileID: 1855744869281564} - {fileID: 1780258084752088} - {fileID: 1552257565164342} - {fileID: 1756689308585234} - {fileID: 1758213306886814} - {fileID: 1233920705282066} - {fileID: 1287857802720464} weaponPartsToMoveToNewParentList: [] showGizmo: 0 showGizmoLabel: 0 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoRadius: 0 useHandle: 0 buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon you want to create in the scene window and assign the parts of that object into the editor. createWeaponInventoryActive: 1 createWeaponAmmoInventoryActive: 0 createUsableWeaponPrefabActive: 0 weaponAmmoAmountValue: 10 --- !u!114 &114778443097987788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416451641326536} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3} m_Name: m_EditorClassIdentifier: objectName: Revolver maxDurabilityAmount: 50 durabilityAmount: 50 invulnerabilityActive: 0 regenerationSpeed: 4 activateRegenerationAfterDelay: 0 delayToActivateRegeneration: 0 showDebugPrint: 0 objectIsBroken: 0 regenerationActive: 0 regenerationAfterDelayActive: 0 characterLocated: 0 inventoryObjectIndex: -1 useEventOnEmptyDurability: 0 eventOnEmptyDurability: m_PersistentCalls: m_Calls: [] useEventOnRefilledDurability: 0 eventOnRefilledDurability: m_PersistentCalls: m_Calls: [] useEventOnInvulnerabilityActive: 0 eventOnInvulnerabilityActive: m_PersistentCalls: m_Calls: [] useRemoteEventOnEmptyDurability: 1 remoteEventListOnEmptyDurability: - Activate Fire Weapon Durability Empty Particles mainCharacterGameObject: {fileID: 0} --- !u!1 &1419043202253536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4527334098967856} m_Layer: 0 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4527334098967856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419043202253536} m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545} m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4501025657169372} m_Father: {fileID: 4535315125110122} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1423178422034752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4723070835112708} m_Layer: 0 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4723070835112708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1423178422034752} m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934} m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 4034938645753194} m_Father: {fileID: 4471670342397368} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1424423393690270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4060025178693186} m_Layer: 0 m_Name: Right Elbow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4060025178693186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424423393690270} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4000895785996212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428121766329156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4914255535925820} m_Layer: 0 m_Name: FPS Dual Weapon Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4914255535925820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428121766329156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8580310927539305860} m_Father: {fileID: 4043550661008296} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428603681435160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4135243766163590} m_Layer: 0 m_Name: GameObject (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4135243766163590 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428603681435160} m_LocalRotation: {x: -0.00000002980232, y: -0.000000022118911, z: 0.9659259, w: -0.258819} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5010794660165307744} m_Father: {fileID: 4339238408678182} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 210} --- !u!1 &1438638073926128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4515716429952204} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4515716429952204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438638073926128} m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291} m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 4642897763209050} m_Father: {fileID: 4372728548966666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443035444470710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4221045745263260} m_Layer: 0 m_Name: Weapon Rotation Point Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4221045745263260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443035444470710} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1.395, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4061931632887000} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1458159519561296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4067717091076492} m_Layer: 0 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4067717091076492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1458159519561296} m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678} m_LocalPosition: {x: 0.533, y: 2.509, z: -0.831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4758614652391422} - {fileID: 4862342911075258} m_Father: {fileID: 4339769180836790} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1460192212109586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4822410534176828} m_Layer: 0 m_Name: Left Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4822410534176828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460192212109586} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5609442660693205925} - {fileID: 4175470388371076} m_Father: {fileID: 4918385910330142} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1467449838115872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4148539066245076} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4148539066245076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467449838115872} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1478154842285334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4642897763209050} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4642897763209050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478154842285334} m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319} m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 4481738421207104} m_Father: {fileID: 4515716429952204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1487438253155732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4982627872561510} - component: {fileID: 33750456850923734} - component: {fileID: 23109524293991682} m_Layer: 0 m_Name: Cube (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4982627872561510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487438253155732} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347} m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33750456850923734 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487438253155732} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23109524293991682 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487438253155732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1489359140507734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4789303876119102} - component: {fileID: 33716389645469662} - component: {fileID: 23376395569209702} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4789303876119102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489359140507734} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.04829997, z: 0.2586} m_LocalScale: {x: 0.020592604, y: 0.009016545, z: 0.020592617} m_Children: [] m_Father: {fileID: 4368463819567660} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33716389645469662 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489359140507734} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23376395569209702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1489359140507734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1500628726458210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4590632888802930} - component: {fileID: 33666098599247712} - component: {fileID: 23621033396816896} m_Layer: 0 m_Name: Cube (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4590632888802930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500628726458210} m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201} m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29} --- !u!33 &33666098599247712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500628726458210} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23621033396816896 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500628726458210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1511628942063218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4026261089167042} m_Layer: 0 m_Name: GameObject (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4026261089167042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1511628942063218} m_LocalRotation: {x: 0.00000005960463, y: -0.000000008847563, z: 0.2588191, w: 0.9659259} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6833317120463154819} m_Father: {fileID: 4339238408678182} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!1 &1512565705691188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4982673838703336} m_Layer: 0 m_Name: GameObject (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4982673838703336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512565705691188} m_LocalRotation: {x: -0.000000029802315, y: -0.000000106636406, z: 0.9659258, w: 0.25881907} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3860060958714615868} m_Father: {fileID: 4339238408678182} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 150} --- !u!1 &1519248391713816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4175470388371076} m_Layer: 0 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4175470388371076 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519248391713816} m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439} m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4822410534176828} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1520483335463396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4262048885798986} m_Layer: 0 m_Name: FPS Dual Weapon Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4262048885798986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520483335463396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2820311535068699002} m_Father: {fileID: 4043550661008296} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532809280085864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4086670155690156} m_Layer: 0 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4086670155690156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532809280085864} m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918} m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 4312589500260916} m_Father: {fileID: 4314132842142680} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1534723810130722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4836772815652574} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4836772815652574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534723810130722} m_LocalRotation: {x: -0.28051993, y: 0.1204339, z: 0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4836857185240036} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: 46.47} --- !u!1 &1536958075003534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4243265109575806} m_Layer: 0 m_Name: Weapon Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4243265109575806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536958075003534} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} m_LocalPosition: {x: 9.503765e-11, y: 1.3950013, z: 0.10000026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4895140959663800} m_Father: {fileID: 4918385910330142} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} --- !u!1 &1541449252571484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4356582550262338} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4356582550262338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541449252571484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4836857185240036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1544532680094552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4113677534253740} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4113677534253740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544532680094552} m_LocalRotation: {x: 0.121869, y: -8.641385e-12, z: -8.9010326e-13, w: -0.9925462} m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1547127410011804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4471670342397368} m_Layer: 0 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4471670342397368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547127410011804} m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437} m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 4723070835112708} m_Father: {fileID: 4522181384299046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1552257565164342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4686481313624434} m_Layer: 0 m_Name: Third Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4686481313624434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552257565164342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4945076184521756739} - {fileID: 409030051837630868} - {fileID: 8006716665347446636} - {fileID: 8082792254721435301} - {fileID: 7969888276845325905} - {fileID: 3772483387345466779} - {fileID: 7532413620791924704} - {fileID: 7721843222183253805} - {fileID: 4121640998574212} - {fileID: 6982131879446094909} - {fileID: 3398503851614851499} - {fileID: 7959306043742840641} - {fileID: 7465076152973060072} - {fileID: 743369657888885829} m_Father: {fileID: 4914921213988828} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1557044218425282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4126930606597528} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4126930606597528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557044218425282} m_LocalRotation: {x: -0.06797279, y: -0.31993845, z: -0.57442254, w: 0.7503719} m_LocalPosition: {x: 0.33100173, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000007} m_Children: - {fileID: 4683580390849240} m_Father: {fileID: 4918385910330142} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -28.006, y: -27.090002, z: -67.993004} --- !u!1 &1560110429221006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4942577457825668} - component: {fileID: 33053866645081626} - component: {fileID: 23393113386010866} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4942577457825668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560110429221006} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.029330034, z: 0.090439975} m_LocalScale: {x: 0.014666365, y: 0.030831551, z: 0.030655418} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33053866645081626 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560110429221006} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23393113386010866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560110429221006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1572090199779336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4747007197350806} - component: {fileID: 33332397895006618} - component: {fileID: 23409590354192978} m_Layer: 0 m_Name: Cube (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4747007197350806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572090199779336} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015} m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!33 &33332397895006618 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572090199779336} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23409590354192978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572090199779336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1583773715543298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4013856938815248} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4013856938815248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583773715543298} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 4038969278240206} m_Father: {fileID: 4266594150805050} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586028953486196 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4016370857668748} m_Layer: 0 m_Name: Left Hand Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4016370857668748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586028953486196} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3136686823910637058} m_Father: {fileID: 4299802181050850} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1600436486432072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4952581426878866} m_Layer: 0 m_Name: Keep Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4952581426878866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600436486432072} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4139027321801058} m_Father: {fileID: 4918385910330142} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1613677789489958 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4657596663144536} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4657596663144536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613677789489958} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4340982279580624} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1614149445512848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4045424747112454} m_Layer: 0 m_Name: Weapon View Transform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4045424747112454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614149445512848} m_LocalRotation: {x: -0.5261319, y: -0.48852384, z: 0.4920615, w: 0.49234664} m_LocalPosition: {x: 5.420002, y: -0.019999526, z: 0.15000007} m_LocalScale: {x: 1.0000011, y: 1.0000004, z: 1.0000011} m_Children: [] m_Father: {fileID: 4830632340778138} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005} --- !u!1 &1614160037019528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4117651058553028} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4117651058553028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614160037019528} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.0388249e-10, y: 1.495001, z: 0.10000038} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1618102592205692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4474526624720750} - component: {fileID: 33879502167266840} - component: {fileID: 23333196872839364} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4474526624720750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618102592205692} m_LocalRotation: {x: -0.15272705, y: -0, z: -0, w: 0.98826844} m_LocalPosition: {x: 0, y: -0.023799984, z: 0.0113999825} m_LocalScale: {x: 0.0075900303, y: 0.018720724, z: 0.005020542} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -17.57, y: 0, z: 0} --- !u!33 &33879502167266840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618102592205692} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23333196872839364 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618102592205692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1623691281980760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689914655162386} m_Layer: 0 m_Name: Sight Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689914655162386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623691281980760} m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856, w: 1} m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4350145136190567182} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1624106109994110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4852429015677670} - component: {fileID: 33278288871459606} - component: {fileID: 23498557891889866} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4852429015677670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624106109994110} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: 0.0096, y: 0.023140024, z: -0.012750007} m_LocalScale: {x: 0.004386001, y: 0.032092325, z: 0.019918036} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!33 &33278288871459606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624106109994110} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23498557891889866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624106109994110} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1625364378216664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4314132842142680} m_Layer: 0 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4314132842142680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625364378216664} m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154} m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 4086670155690156} m_Father: {fileID: 4277373518001154} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1628291272783974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4956232666137510} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4956232666137510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1628291272783974} m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801} m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 4205999615387570} m_Father: {fileID: 4601222109990014} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631320701858204 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4927992222164272} m_Layer: 0 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4927992222164272 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631320701858204} m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419} m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 4505784030386348} m_Father: {fileID: 4047767118691438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1638392792887448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4047767118691438} m_Layer: 0 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4047767118691438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638392792887448} m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962} m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 4927992222164272} m_Father: {fileID: 4910797047683862} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1640928709112120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4248353691762318} m_Layer: 0 m_Name: New Weapon Mesh Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4248353691762318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1640928709112120} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4830632340778138} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1643540226212620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000895785996212} m_Layer: 0 m_Name: Right Elbow Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000895785996212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643540226212620} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.217, y: -0.2103304, z: -0.266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4060025178693186} m_Father: {fileID: 4704416337078718} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1648977355044544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4009802487859020} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4009802487859020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648977355044544} m_LocalRotation: {x: -0.07523989, y: 1.3423305e-12, z: -5.552109e-13, w: 0.9971655} m_LocalPosition: {x: 0.19000179, y: 1.7000009, z: 0.729998} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &1650502037430248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4332835365005158} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4332835365005158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1650502037430248} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4205999615387570} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651965109104284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4474940722816032} - component: {fileID: 33752979198681316} - component: {fileID: 23580749379731892} m_Layer: 0 m_Name: Cube (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4474940722816032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651965109104284} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: -0.008029999, y: 0.036680017, z: -0.021370003} m_LocalScale: {x: 0.0054559326, y: 0.058371924, z: 0.014633421} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!33 &33752979198681316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651965109104284} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23580749379731892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651965109104284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1653672926011842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4081797457043668} - component: {fileID: 33776814301947588} - component: {fileID: 23870502131703130} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4081797457043668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653672926011842} m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: -0.0735, z: -0.0355} m_LocalScale: {x: 0.0391415, y: 0.04792563, z: 0.022227263} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0} --- !u!33 &33776814301947588 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653672926011842} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23870502131703130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1653672926011842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1654290795527742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4048035875174562} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4048035875174562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654290795527742} m_LocalRotation: {x: -1.734725e-18, y: 7.275958e-12, z: -6.82121e-13, w: 1} m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680848750038292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4038969278240206} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4038969278240206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680848750038292} m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835} m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 4224354542744372} m_Father: {fileID: 4013856938815248} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1685904575607844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4017422372541254} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4017422372541254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685904575607844} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1687366196079544 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4201799440261482} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4201799440261482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687366196079544} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: 5.560669e-10, y: 1.5620015, z: 0.4899999} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &1689827242762104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4302834723410310} m_Layer: 0 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4302834723410310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689827242762104} m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961} m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 4298539271800968} m_Father: {fileID: 4533898420409978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1703034030926276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4366324167662734} m_Layer: 0 m_Name: First Person View m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4366324167662734 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703034030926276} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: -0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6618795065004689154} - {fileID: 1627015744663083380} - {fileID: 4618694546912268470} - {fileID: 6612312899847419042} - {fileID: 4004539968736566} - {fileID: 918302347256435791} - {fileID: 4540239530618260} - {fileID: 4760393443067980} - {fileID: 8899255421887471732} - {fileID: 6544323744175477035} - {fileID: 2831136593581213936} - {fileID: 4009802487859020} - {fileID: 4087843240616696} - {fileID: 8109672749384277391} - {fileID: 6537828350421319043} - {fileID: 4048035875174562} - {fileID: 4113677534253740} - {fileID: 4836857185240036} - {fileID: 4155146404570694} m_Father: {fileID: 4166526664271978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1706047092722714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4155146404570694} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4155146404570694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706047092722714} m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888} m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393} m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &1706846272173928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4004888841887612} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4004888841887612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706846272173928} m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948142, w: 0.79066026} m_LocalPosition: {x: -0.026000151, y: 1.4880013, z: 0.44200134} m_LocalScale: {x: 1.0000004, y: 1.000011, z: 1.000011} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &1717747378340990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224191989589037566} - component: {fileID: 222792939655926090} - component: {fileID: 114931513166020174} m_Layer: 0 m_Name: remainAmmo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224191989589037566 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717747378340990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197} m_Children: [] m_Father: {fileID: 224510681140233890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294} m_SizeDelta: {x: 50, y: 31} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222792939655926090 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717747378340990} m_CullTransparentMesh: 0 --- !u!114 &114931513166020174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717747378340990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 100 --- !u!1 &1724949327386740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4306319213762774} m_Layer: 0 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4306319213762774 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1724949327386740} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4589260585160548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1725410316567728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4522181384299046} m_Layer: 0 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4522181384299046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1725410316567728} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 4471670342397368} m_Father: {fileID: 4998194305168806} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1726042310462056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4910797047683862} m_Layer: 0 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4910797047683862 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726042310462056} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 4047767118691438} m_Father: {fileID: 4998194305168806} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1726140245357054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4412509734564108} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4412509734564108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726140245357054} m_LocalRotation: {x: 0.20529771, y: 0.3783671, z: 0.21492332, w: 0.87664086} m_LocalPosition: {x: 0.07279282, y: -0.01797295, z: 0.14720432} m_LocalScale: {x: 1.0000168, y: 1.0000298, z: 1.000037} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1728553972521436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4359861189341134} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4359861189341134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728553972521436} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0000000011974717, y: 1.5700014, z: 0.629001} m_LocalScale: {x: 1.0000026, y: 1.0000015, z: 1.0000013} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1728921118882212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4784881410151696} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4784881410151696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1728921118882212} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6749543302619170175} - {fileID: 8465715215146875403} - {fileID: 3892986650608235099} - {fileID: 4660983842164316} m_Father: {fileID: 4830632340778138} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1731714271212214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4870555402870022} m_Layer: 0 m_Name: GameObject (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4870555402870022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1731714271212214} m_LocalRotation: {x: -0.000000029802315, y: -0.00000014482063, z: 0.7071069, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9046358593489931329} m_Father: {fileID: 4339238408678182} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &1732687426418572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4272464530067500} m_Layer: 0 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4272464530067500 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732687426418572} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 4449844799155104} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1737690507506488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4373240611709354} m_Layer: 0 m_Name: Shell Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4373240611709354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737690507506488} m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229} m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4241309353271548} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1741582583910680 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4013468064013668} m_Layer: 0 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4013468064013668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741582583910680} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 4501025657169372} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1741973691406328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4590557821388580} m_Layer: 0 m_Name: GameObject (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4590557821388580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1741973691406328} m_LocalRotation: {x: -0, y: 0.000000009778884, z: 0.49999994, w: -0.8660255} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7128991833620135757} m_Father: {fileID: 4339238408678182} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 300} --- !u!1 &1743205283222722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4362216315227790} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4362216315227790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743205283222722} m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398} m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4605799423172358} m_Father: {fileID: 4909507963741988} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1751239515832628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4273196754784538} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4273196754784538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751239515832628} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4836857185240036} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &1751756577888080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4579143012882278} m_Layer: 0 m_Name: Offset Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4579143012882278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751756577888080} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: -0, y: -0.142, z: 0.203} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: [] m_Father: {fileID: 4876236597120348} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1754932573148630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4589260585160548} m_Layer: 0 m_Name: FPS ARMS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4589260585160548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754932573148630} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0, y: 1.5000001, z: 0.09999871} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4306319213762774} - {fileID: 4464522357149192} m_Father: {fileID: 4043550661008296} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1755425041350892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791575302829166} - component: {fileID: 33872654522895728} - component: {fileID: 23601164903933696} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4791575302829166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755425041350892} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0063000154, z: 0.008899997} m_LocalScale: {x: 0.009487905, y: 0.020061107, z: 0.0050205425} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33872654522895728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755425041350892} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23601164903933696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755425041350892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1755678882133500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4493692820007374} m_Layer: 0 m_Name: grip m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4493692820007374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755678882133500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4689561945981598} - {fileID: 4551798668196704} - {fileID: 4889541942545524} - {fileID: 4350247510056397148} - {fileID: 4087123338890386} - {fileID: 7094132985306550622} - {fileID: 4081797457043668} - {fileID: 4368106349320100} - {fileID: 4246423880649942} m_Father: {fileID: 4830632340778138} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756689308585234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4660249116661842} m_Layer: 0 m_Name: Third Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4660249116661842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756689308585234} m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 1330821158091507620} - {fileID: 6402629018584644339} - {fileID: 665670784425495611} - {fileID: 1521044635089955013} - {fileID: 918492098598582304} - {fileID: 6301911436776532070} - {fileID: 7687138941895195464} - {fileID: 8215800523978272895} - {fileID: 3527382395704310640} - {fileID: 5335464690417808020} - {fileID: 8058978032792356910} - {fileID: 1927825813815470739} - {fileID: 3601968922969308984} - {fileID: 8259492995761673924} m_Father: {fileID: 4914921213988828} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1758213306886814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4849825841218032} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4849825841218032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1758213306886814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4940331164116498} - {fileID: 6057510179992591101} m_Father: {fileID: 4830632340778138} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1764712568747782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4204509212528162} m_Layer: 0 m_Name: First Person Left Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4204509212528162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764712568747782} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 3687465524563468682} - {fileID: 3963713014439956007} - {fileID: 1722061979964584594} - {fileID: 3932735840076737546} - {fileID: 6922286156276715105} - {fileID: 5996388297163552291} - {fileID: 1319041316337950290} - {fileID: 745405219908696206} - {fileID: 3271696534754397888} - {fileID: 9060963050691632922} - {fileID: 6403044446172702769} - {fileID: 7505270170579146400} - {fileID: 5407142044075530589} - {fileID: 4023322661252970610} - {fileID: 3885239994412925173} m_Father: {fileID: 4166526664271978} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1767817975303770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4033391169315292} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4033391169315292 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1767817975303770} m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433} m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &1771130842802798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4167487533217604} - component: {fileID: 33706186817480746} - component: {fileID: 23094803127729052} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4167487533217604 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771130842802798} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: -0.00024722144} m_LocalScale: {x: 0.028072946, y: 0.032075573, z: 0.028073054} m_Children: [] m_Father: {fileID: 4339238408678182} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33706186817480746 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771130842802798} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23094803127729052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771130842802798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1777448206499116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4623517172267118} m_Layer: 0 m_Name: FirstPerson m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4623517172267118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777448206499116} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4757903645809688} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1779832402550604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4481738421207104} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4481738421207104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779832402550604} m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787} m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 4571522555757848} m_Father: {fileID: 4642897763209050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1780258084752088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4166526664271978} m_Layer: 0 m_Name: First Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4166526664271978 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780258084752088} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4366324167662734} - {fileID: 4023764587702358} - {fileID: 4204509212528162} m_Father: {fileID: 4171781056674870} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1789133994528554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368463819567660} m_Layer: 0 m_Name: cannon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4368463819567660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789133994528554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4789303876119102} - {fileID: 8912322704285694460} - {fileID: 4905328016740808217} - {fileID: 4590576646385598} m_Father: {fileID: 4830632340778138} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1790342574388472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4023764587702358} m_Layer: 0 m_Name: First Person Right Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4023764587702358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790342574388472} m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 8458297175687719037} - {fileID: 7948391035188616124} - {fileID: 192315330613430996} - {fileID: 2074496471375526699} - {fileID: 1915432699146006910} - {fileID: 664734075383825478} - {fileID: 1005193103938136001} - {fileID: 892271840027188064} - {fileID: 5946095735137598266} - {fileID: 5931470358268407558} - {fileID: 567186133695132650} - {fileID: 5174899529107941127} - {fileID: 6234211651124278079} - {fileID: 2311855414458697654} - {fileID: 2574702417853682125} m_Father: {fileID: 4166526664271978} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1791715914919324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4087123338890386} - component: {fileID: 33622980162842552} - component: {fileID: 23470928414325958} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4087123338890386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791715914919324} m_LocalRotation: {x: -0.12013691, y: 0, z: 0, w: 0.9927573} m_LocalPosition: {x: 0, y: -0.0076149, z: -0.019595} m_LocalScale: {x: 0.032324746, y: 0.018693125, z: 0.035693537} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -13.8, y: 0, z: 0} --- !u!33 &33622980162842552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791715914919324} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23470928414325958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791715914919324} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1796481751464222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4535315125110122} m_Layer: 0 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4535315125110122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796481751464222} m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012} m_LocalPosition: {x: -0.984, y: 2.171, z: -1.172} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4243867872602190} - {fileID: 4527334098967856} m_Father: {fileID: 4940331164116498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1799501371789366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4605799423172358} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4605799423172358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799501371789366} m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114} m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4731710759493654} m_Father: {fileID: 4362216315227790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1800931584125160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4299802181050850} m_Layer: 0 m_Name: Dual Weapon Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4299802181050850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800931584125160} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4016370857668748} m_Father: {fileID: 4704416337078718} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1804003738339678 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4089458578459810} - component: {fileID: 33507363859162520} - component: {fileID: 23466328558125158} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4089458578459810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804003738339678} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0000000023259, y: 0.061218, z: 0.094315} m_LocalScale: {x: 0.016091984, y: 0.011689892, z: 0.038627353} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33507363859162520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804003738339678} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23466328558125158 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804003738339678} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1805110644245036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4160249658401424} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4160249658401424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805110644245036} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010791473, y: 1.3230009, z: 0.0999974} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808019263836232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4030477924664016} m_Layer: 0 m_Name: Laser m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4030477924664016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808019263836232} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: -0.0063, z: 0.1708} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3123043468017385302} - {fileID: 5573295366904421157} - {fileID: 4195273487702934} - {fileID: 4789144799984634270} - {fileID: 8707891777657068879} - {fileID: 4178589862077018} m_Father: {fileID: 4876236597120348} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1808488746778746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4773318734341724} m_Layer: 0 m_Name: Right Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4773318734341724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808488746778746} m_LocalRotation: {x: -0.15787648, y: 0.18858731, z: -0.6430847, w: 0.7252255} m_LocalPosition: {x: 0.0037, y: -0.0579, z: -0.1255} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4704416337078718} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0.777, y: 28.466002, z: -82.93201} --- !u!1 &1811521638115942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4623892538378146} - component: {fileID: 33595800119823694} - component: {fileID: 23853668635385260} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4623892538378146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811521638115942} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00001000134, y: 0.032829966, z: -0.00040999043} m_LocalScale: {x: 0.024892153, y: 0.059112284, z: 0.01575207} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33595800119823694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811521638115942} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23853668635385260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811521638115942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1814066839308650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4566657491082860} m_Layer: 0 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4566657491082860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814066839308650} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 4071136703372110} m_Father: {fileID: 4998194305168806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1819216838152738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4034938645753194} m_Layer: 0 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4034938645753194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819216838152738} m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281} m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 4112997761330558} m_Father: {fileID: 4723070835112708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823260671829326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4560777454594020} m_Layer: 0 m_Name: Attachment Places m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4560777454594020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823260671829326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4876236597120348} - {fileID: 4350145136190567182} m_Father: {fileID: 4137840588528704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826669051526002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4246423880649942} - component: {fileID: 33464387955743906} - component: {fileID: 23384799557327436} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4246423880649942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826669051526002} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0197, z: -0.0381} m_LocalScale: {x: 0.017124783, y: 0.0179722, z: 0.017124802} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &33464387955743906 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826669051526002} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23384799557327436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826669051526002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1828805439201770 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4782314164582482} m_Layer: 0 m_Name: Right Waypoints m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4782314164582482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828805439201770} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3087754947029574006} m_Father: {fileID: 4918385910330142} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1833302900748838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4834407297618596} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4834407297618596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833302900748838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4770267368894550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1833338925888160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4464522357149192} - component: {fileID: 137374739051246162} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4464522357149192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833338925888160} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4589260585160548} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137374739051246162 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833338925888160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 4527334098967856} - {fileID: 4501025657169372} - {fileID: 4013468064013668} - {fileID: 4535315125110122} - {fileID: 4862342911075258} - {fileID: 4449844799155104} - {fileID: 4272464530067500} - {fileID: 4067717091076492} - {fileID: 4940331164116498} - {fileID: 4998194305168806} - {fileID: 4234278796265026} - {fileID: 4533898420409978} - {fileID: 4302834723410310} - {fileID: 4298539271800968} - {fileID: 4522181384299046} - {fileID: 4471670342397368} - {fileID: 4723070835112708} - {fileID: 4034938645753194} - {fileID: 4910797047683862} - {fileID: 4047767118691438} - {fileID: 4927992222164272} - {fileID: 4505784030386348} - {fileID: 4277373518001154} - {fileID: 4314132842142680} - {fileID: 4086670155690156} - {fileID: 4566657491082860} - {fileID: 4071136703372110} - {fileID: 4788914440338420} - {fileID: 4133288319310694} - {fileID: 4339769180836790} - {fileID: 4266594150805050} - {fileID: 4013856938815248} - {fileID: 4038969278240206} - {fileID: 4224354542744372} - {fileID: 4770267368894550} - {fileID: 4456370108643370} - {fileID: 4909507963741988} - {fileID: 4362216315227790} - {fileID: 4605799423172358} - {fileID: 4372728548966666} - {fileID: 4515716429952204} - {fileID: 4642897763209050} - {fileID: 4481738421207104} - {fileID: 4850604422577806} - {fileID: 4130454258953086} - {fileID: 4818291097701762} - {fileID: 4340982279580624} - {fileID: 4601222109990014} - {fileID: 4956232666137510} - {fileID: 4205999615387570} m_BlendShapeWeights: [] m_RootBone: {fileID: 4339769180836790} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &1833616402217706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4332666112562932} m_Layer: 0 m_Name: Red Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4332666112562932 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833616402217706} m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556, w: 1} m_LocalPosition: {x: -0, y: 0.0933, z: 0.092} m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017} m_Children: - {fileID: 1622562189101088299} - {fileID: 5183394825207923074} - {fileID: 4195753790760724} - {fileID: 232279473543102182} - {fileID: 5681783470644549437} - {fileID: 2268470853621987858} - {fileID: 4001188255109571716} - {fileID: 7943200586611416547} - {fileID: 5524322858676130414} - {fileID: 1836028283020465587} - {fileID: 4367392972824512} - {fileID: 4982627872561510} - {fileID: 4188081701602232} - {fileID: 4385652568670596} - {fileID: 1186053836124262585} - {fileID: 4751060913849236} - {fileID: 4137374296715636} - {fileID: 4003689405072498} - {fileID: 4590632888802930} - {fileID: 4747007197350806} - {fileID: 6346887873085396344} - {fileID: 2873780733909857841} m_Father: {fileID: 4350145136190567182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1840891646348220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4101728640546316} m_Layer: 0 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4101728640546316 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840891646348220} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4298539271800968} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1842090013901728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4018594797361270} - component: {fileID: 33742899698362864} - component: {fileID: 23448085080854084} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4018594797361270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842090013901728} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0, y: 0.06429998, z: 0.0341} m_LocalScale: {x: 0.016091982, y: 0.0055251326, z: 0.08180319} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33742899698362864 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842090013901728} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23448085080854084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842090013901728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1848877688635126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4112997761330558} m_Layer: 0 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4112997761330558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848877688635126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4034938645753194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855744869281564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4043550661008296} m_Layer: 0 m_Name: First Person Arms m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4043550661008296 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855744869281564} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4589260585160548} - {fileID: 4914255535925820} - {fileID: 4262048885798986} m_Father: {fileID: 4171781056674870} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859249164504730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4195273487702934} - component: {fileID: 114597334720728414} - component: {fileID: 120983814359056460} m_Layer: 0 m_Name: Laser Beam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4195273487702934 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859249164504730} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4030477924664016} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114597334720728414 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859249164504730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3} m_Name: m_EditorClassIdentifier: scrollSpeed: 0.09 pulseSpeed: 0.28 noiseSize: 0.19 maxWidth: 0.1 minWidth: 0.2 animateLaserEnabled: 1 lRenderer: {fileID: 120983814359056460} mainRenderer: {fileID: 120983814359056460} aniDir: 0 laserDistance: 0 layer: serializedVersion: 2 m_Bits: 9816065 laserEnabled: 0 laserRotationSpeed: 50 alwaysLookInCameraDirection: 0 useLaserDot: 1 useLaserDotIconOnScreen: 0 sendMessageOnContact: 0 contantFunctions: m_PersistentCalls: m_Calls: [] sameObjectFound: 0 hittingSurface: 0 laserCanBeUsed: 0 hitPointOffset: {x: 0, y: 0, z: 0} offsetReference: {fileID: 0} laserDotActive: 0 weaponsManager: {fileID: 0} weaponManager: {fileID: 114331126525617504} IkWeaponManager: {fileID: 114064629868725886} mainCameraTransform: {fileID: 0} laserDot: {fileID: 1941727097830356} mainLaserDotOnScreenSystem: {fileID: 0} --- !u!120 &120983814359056460 LineRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859249164504730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Positions: - {x: 0, y: 0, z: 0} - {x: 0, y: 0, z: 1} m_Parameters: serializedVersion: 3 widthMultiplier: 0.09 widthCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0.1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 colorGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 shadowBias: 0 generateLightingData: 0 m_UseWorldSpace: 1 m_Loop: 0 --- !u!1 &1862286428945446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4830632340778138} - component: {fileID: 114306928972756726} m_Layer: 0 m_Name: meshParts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4830632340778138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862286428945446} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4339238408678182} - {fileID: 4690184236316688} - {fileID: 4493692820007374} - {fileID: 4626061676452058} - {fileID: 4784881410151696} - {fileID: 4897597108486540} - {fileID: 4368463819567660} - {fileID: 224470486420085034} - {fileID: 4757903645809688} - {fileID: 4849825841218032} - {fileID: 4137840588528704} - {fileID: 4692569781324946} - {fileID: 4253029620406642} - {fileID: 4407577432354932} - {fileID: 4248353691762318} - {fileID: 4045424747112454} - {fileID: 4704416337078718} m_Father: {fileID: 4241309353271548} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114306928972756726 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862286428945446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3} m_Name: m_EditorClassIdentifier: objectListToRemove: - {fileID: 1910753407029906} - {fileID: 1318235679779398} - {fileID: 1758213306886814} - {fileID: 1167386411681402} - {fileID: 1344458753024894} - {fileID: 1233920705282066} - {fileID: 1287857802720464} - {fileID: 1614149445512848} --- !u!1 &1875300519493974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4998194305168806} m_Layer: 0 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4998194305168806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875300519493974} m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266} m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 4566657491082860} - {fileID: 4522181384299046} - {fileID: 4234278796265026} - {fileID: 4910797047683862} - {fileID: 4277373518001154} m_Father: {fileID: 4940331164116498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1878072093184560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4462204338280820} - component: {fileID: 33316095845931532} - component: {fileID: 23729166439584990} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4462204338280820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878072093184560} m_LocalRotation: {x: 0.39610636, y: -0, z: -0, w: 0.9182046} m_LocalPosition: {x: 0.008029999, y: 0.036680017, z: -0.021370003} m_LocalScale: {x: 0.0054559344, y: 0.058371916, z: 0.014633417} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 46.67, y: 0, z: 0} --- !u!33 &33316095845931532 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878072093184560} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23729166439584990 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1878072093184560} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1880254514957688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4312589500260916} m_Layer: 0 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4312589500260916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880254514957688} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4086670155690156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1886430806538498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4683580390849240} m_Layer: 0 m_Name: Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4683580390849240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886430806538498} m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023} m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4126930606597528} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8} --- !u!1 &1886692435633696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4505784030386348} m_Layer: 0 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4505784030386348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886692435633696} m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347} m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4985951844244600} m_Father: {fileID: 4927992222164272} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1887154758713064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4656560003175564} - component: {fileID: 33276467167317614} - component: {fileID: 23516572778711428} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4656560003175564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887154758713064} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.04829997, z: 0.09397999} m_LocalScale: {x: 0.026464107, y: 0.019440148, z: 0.02646417} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33276467167317614 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887154758713064} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23516572778711428 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887154758713064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1887962684035016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4456370108643370} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4456370108643370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887962684035016} m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787} m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4909507963741988} m_Father: {fileID: 4266594150805050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1900779048604856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4798836500260340} - component: {fileID: 33996078966787698} - component: {fileID: 23577768789547552} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4798836500260340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900779048604856} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0063000154, z: 0.06579999} m_LocalScale: {x: 0.009487902, y: 0.020061113, z: 0.005020537} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33996078966787698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900779048604856} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23577768789547552 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900779048604856} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1902039239376904 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4241309353271548} - component: {fileID: 114331126525617504} - component: {fileID: 82930491517780942} - component: {fileID: 111353578693610344} - component: {fileID: 114123379239983704} - component: {fileID: 114921409099029242} m_Layer: 0 m_Name: gunModel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4241309353271548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4830632340778138} - {fileID: 4344620887196606} - {fileID: 4373240611709354} - {fileID: 4441297100245708} m_Father: {fileID: 4171781056674870} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114331126525617504 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3} m_Name: m_EditorClassIdentifier: playerControllerGameObject: {fileID: 0} playerCameraGameObject: {fileID: 0} weaponSettings: Name: Revolver numberKey: 1 useRayCastShoot: 1 useInfiniteRaycastDistance: 1 maxRaycastDistance: 200 checkIfSurfacesCloseToWeapon: 0 minDistanceToCheck: 1 useRaycastShootDelay: 0 raycastShootDelay: 0 getDelayWithDistance: 0 delayWithDistanceSpeed: 0 maxDelayWithDistance: 0 useFakeProjectileTrails: 0 fireWeaponForward: 0 useRaycastCheckingOnRigidbody: 0 customRaycastCheckingRate: 0 customRaycastCheckingDistance: 0.1 weaponUsesAmmo: 1 ammoPerClip: 0 removePreviousAmmoOnClip: 0 infiniteAmmo: 0 useRemainAmmoFromInventory: 0 remainAmmo: 100 clipSize: 6 startWithEmptyClip: 0 useAmmoLimit: 0 ammoLimit: 0 auxRemainAmmo: 0 ammoName: Revolver Ammo ignoreAnyWaitTimeOnReload: 0 shootAProjectile: 1 launchProjectile: 0 projectileWithAbility: 0 weaponWithAbility: 0 setProjectileMeshRotationToFireRotation: 0 ignoreShield: 0 canActivateReactionSystemTemporally: 0 damageReactionID: -1 damageTypeID: -1 damageCanBeBlocked: 1 automatic: 0 useBurst: 0 burstAmount: 0 fireRate: 0.4 projectileDamage: 10 projectileSpeed: 20 projectilesPerShoot: 1 useProjectileSpread: 1 thirdPersonSpreadAmountAiming: 0 thirdPersonSpreadAmountNoAiming: 2 firstPersonSpreadAmountAiming: 0 firstPersonSpreadAmountNoAiming: 1 checkObjectsWithMultipleDamageReceiversEnabled: 0 isImplosive: 0 isExplosive: 0 explosionForce: 0 explosionRadius: 0 useExplosionDelay: 0 explosionDelay: 0 explosionDamage: 0 pushCharacters: 0 canDamageProjectileOwner: 1 applyExplosionForceToVehicles: 1 explosionForceToVehiclesMultiplier: 0.2 searchClosestWeakSpot: 0 projectilePosition: - {fileID: 4344620887196606} checkCrossingSurfacesOnCameraDirection: 1 applyForceAtShoot: 0 forceDirection: {x: 0, y: 0, z: -1} forceAmount: 10 isHommingProjectile: 0 isSeeker: 0 targetOnScreenForSeeker: 1 waitTimeToSearchTarget: 1 impactForceApplied: 10 forceMode: 1 applyImpactForceToVehicles: 1 impactForceToVehiclesMultiplier: 0.1 forceMassMultiplier: 1 killInOneShot: 0 useDisableTimer: 1 noImpactDisableTimer: 5 impactDisableTimer: 0.8 locatedEnemyIconName: Homing Located Enemy tagToLocate: - - - - - activateLaunchParableThirdPerson: 0 activateLaunchParableFirstPerson: 0 useParableSpeed: 0 parableDirectionTransform: {fileID: 0} useMaxDistanceWhenNoSurfaceFound: 0 maxDistanceWhenNoSurfaceFound: 0 checkGravitySystemOnProjectile: 1 checkCircumnavigationValuesOnProjectile: 0 gravityForceForCircumnavigationOnProjectile: 9.8 adhereToSurface: 0 adhereToLimbs: 0 ignoreSetProjectilePositionOnImpact: 0 useGravityOnLaunch: 0 useGraivtyOnImpact: 0 breakThroughObjects: 1 infiniteNumberOfImpacts: 0 numberOfImpacts: 4 canDamageSameObjectMultipleTimes: 1 stopBreakThroughObjectsOnLayer: 0 layerToStopBreahtThroughObjects: serializedVersion: 2 m_Bits: 0 ignoreNewRotationOnProjectileImpact: 0 canBreakThroughArmorSurface: 0 breakThroughArmorSurfacePriorityValue: -1 damageTargetOverTime: 0 damageOverTimeDelay: 0 damageOverTimeDuration: 0 damageOverTimeAmount: 0 damageOverTimeRate: 0 damageOverTimeToDeath: 0 removeDamageOverTimeState: 0 sedateCharacters: 0 sedateDelay: 0 useWeakSpotToReduceDelay: 0 sedateUntilReceiveDamage: 0 sedateDuration: 0 pushCharacter: 0 pushCharacterForce: 0 pushCharacterRagdollForce: 0 useNoise: 1 noiseRadius: 20 noiseExpandSpeed: 50 useNoiseDetection: 1 noiseDetectionLayer: serializedVersion: 2 m_Bits: 1048576 showNoiseDetectionGizmo: 0 noiseID: 0 useNoiseMesh: 1 noiseDecibels: 1 forceNoiseDetection: 0 autoShootOnTag: 0 layerToAutoShoot: serializedVersion: 2 m_Bits: 4294836219 autoShootTagList: - enemy maxDistanceToRaycast: 100 shootAtLayerToo: 0 avoidShootAtTag: 0 layertToAvoidShoot: serializedVersion: 2 m_Bits: 0 avoidShootTagList: [] avoidShootMaxDistanceToRaycast: 0 avoidShootAtLayerToo: 0 useLowerPositionOnAvoidShoot: 0 weaponMesh: {fileID: 1862286428945446} weaponParent: {fileID: 0} useFireAnimation: 1 animation: Revolver Shot animationSpeed: 1 useReloadAnimation: 0 useReloadOnThirdPerson: 1 useReloadOnFirstPerson: 1 reloadAnimationName: reloadAnimationSpeed: 0 playAnimationBackward: 0 dropClipWhenReload: 1 dropClipWhenReloadFirstPerson: 1 dropClipWhenReloadThirdPerson: 1 positionToDropClip: {fileID: 4441297100245708} clipModel: {fileID: 1346289251988812, guid: dd5225981beaf704a965218a7cb33bac, type: 3} autoReloadWhenClipEmpty: 1 delayDropClipWhenReloadThirdPerson: 1 delayDropClipWhenReloadFirstPerson: 0 magazineInHandTransform: {fileID: 0} magazineInHandGameObject: {fileID: 0} scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3} scorchRayCastDistance: 1 reloadTimeThirdPerson: 0 reloadTimeFirstPerson: 1 useReloadDelayThirdPerson: 1 reloadDelayThirdPerson: 2.5 useReloadDelayFirstPerson: 1 reloadDelayFirstPerson: 0.5 usePreReloadDelayThirdPerson: 0 preReloadDelayThirdPerson: 0 usePreReloadDelayFirstPerson: 0 preReloadDelayFirstPerson: 0 shakeUpperBodyWhileShooting: 0 shakeAmount: 0 shakeSpeed: 0 shakeUpperBodyShootingDualWeapons: 1 dualWeaponShakeAmount: 3 dualWeaponShakeSpeed: 10 useShellOnWeaponShootEnabled: 1 shell: {fileID: 0} shellPosition: - {fileID: 4373240611709354} shellEjectionForce: 100 shellDropSoundList: - {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3} - {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3} - {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3} - {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3} - {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3} - {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3} shellDropAudioElements: [] useShellDelay: 0 shellDelayThirdPerson: 0 shellDelayFirsPerson: 0 createShellsOnReload: 0 checkToCreateShellsIfNoRemainAmmo: 0 removeDroppedShellsAfterTime: 1 createShellsOnReloadDelayThirdPerson: 0 createShellsOnReloadDelayFirstPerson: 0 maxAmountOfShellsBeforeRemoveThem: 15 useSoundOnDrawKeepWeapon: 1 drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3} drawWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3} keepWeaponAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useMuzzleFlash: 0 muzzleFlahsLight: {fileID: 108001627941733146} muzzleFlahsDuration: 0.1 reloadSoundEffect: {fileID: 8300000, guid: 95e712e1885c232459b8932294cb12e6, type: 3} reloadAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 cockSound: {fileID: 0} cockSoundAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3} useRandomShootSound: 0 randomShootSoundList: [] shootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3} impactAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 silencerShootEffect: {fileID: 0} silencerShootAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useSoundsPool: 0 maxSoundsPoolAmount: 0 weaponEffectSourcePrefab: {fileID: 0} weaponEffectSourceParent: {fileID: 0} setShootParticlesLayerOnFirstPerson: 0 shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3} projectileParticles: {fileID: 0} impactParticles: {fileID: 0} weaponIcon: {fileID: 2800000, guid: 431f6b1a7a640a44a9cf93bdd0a972da, type: 3} weaponInventorySlotIcon: {fileID: 2800000, guid: 5e9168bb69686b24298c35f8c2bfb9a9, type: 3} weaponIConHUD: {fileID: 2800000, guid: 994273b2cb1ac904f87c5b80b13f285c, type: 3} showWeaponNameInHUD: 1 showWeaponIconInHUD: 1 showWeaponAmmoSliderInHUD: 1 showWeaponAmmoTextInHUD: 1 useReticleThirdPerson: 0 useAimReticleThirdPerson: 1 useReticleFirstPerson: 1 useAimReticleFirstPerson: 1 useCustomReticle: 0 regularCustomReticle: {fileID: 0} useAimCustomReticle: 0 aimCustomReticle: {fileID: 0} useDynamicReticle: 0 dynamicReticleName: sniperSightThirdPersonEnabled: 0 sniperSightFirstPersonEnabled: 0 useCanvasHUD: 1 clipSizeText: {fileID: 114039278980534890} remainAmmoText: {fileID: 114931513166020174} HUD: {fileID: 1910753407029906} ammoInfoHUD: {fileID: 1141770226560412} useHUD: 1 changeHUDPosition: 1 disableHUDInFirstPersonAim: 1 HUDTransformInThirdPerson: {fileID: 4380659668553822} HUDTransformInFirstPerson: {fileID: 4623517172267118} useHUDOnFBA: 0 useHUDDualWeaponThirdPerson: 0 useHUDDualWeaponFirstPerson: 0 changeHUDPositionDualWeapon: 0 HUDRightHandTransformThirdPerson: {fileID: 0} HUDLeftHandTransformThirdPerson: {fileID: 0} HUDRightHandTransformFirstPerson: {fileID: 0} HUDLeftHandTransformFirstPerson: {fileID: 0} useDownButton: 0 downButtonAction: m_PersistentCalls: m_Calls: [] useHoldButton: 0 holdButtonAction: m_PersistentCalls: m_Calls: [] useUpButton: 0 upButtonAction: m_PersistentCalls: m_Calls: [] ignoreUpButtonActionOnFBA: 0 useEventOnFireWeapon: 0 eventOnFireWeapon: m_PersistentCalls: m_Calls: [] useEventOnInputDown: 0 useEventOnInputUp: 0 eventOnInputDown: m_PersistentCalls: m_Calls: [] eventOnInputUp: m_PersistentCalls: m_Calls: [] useStartDrawAction: 0 startDrawAction: m_PersistentCalls: m_Calls: [] useStopDrawAction: 0 stopDrawAction: m_PersistentCalls: m_Calls: [] useStartDrawActionThirdPerson: 0 startDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStopDrawActionThirdPerson: 0 stopDrawActionThirdPerson: m_PersistentCalls: m_Calls: [] useStartDrawActionFirstPerson: 1 startDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114875306323932928} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopDrawActionFirstPerson: 1 stopDrawActionFirstPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114875306323932928} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionThirdPerson: 1 startAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114875306323932928} m_MethodName: checkAttachmentsOnDrawWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStopAimActionThirdPerson: 1 stopAimActionThirdPerson: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114875306323932928} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useStartAimActionFirstPerson: 0 startAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useStopAimActionFirstPerson: 0 stopAimActionFirstPerson: m_PersistentCalls: m_Calls: [] useSecondaryAction: 0 secondaryAction: m_PersistentCalls: m_Calls: [] useSecondaryActionOnDownPress: 0 secondaryActionOnDownPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnUpPress: 0 secondaryActionOnUpPress: m_PersistentCalls: m_Calls: [] useSecondaryActionOnHoldPress: 0 secondaryActionOnHoldPress: m_PersistentCalls: m_Calls: [] useSecondaryActionsOnlyAimingThirdPerson: 0 allowUseSecondaryActionOnFBA: 0 useForwardActionEvent: 0 forwardActionEvent: m_PersistentCalls: m_Calls: [] useBackwardActionEvent: 0 backwardActionEvent: m_PersistentCalls: m_Calls: [] useReloadEvent: 1 useReloadEventThirdPerson: 1 useReloadEventFirstPerson: 1 reloadSingleWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114064629868725886} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Revolver m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114123379239983704} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponThirdPersonEvent: m_PersistentCalls: m_Calls: [] reloadSingleWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114064629868725886} m_MethodName: activateCustomAction m_Mode: 5 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: Reload Revolver FBA m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114123379239983704} m_MethodName: activateActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 reloadDualWeaponFirstPersonEvent: m_PersistentCalls: m_Calls: [] useThirdPersonEventOnReloadOnFBAView: 0 useEventOnCancelReload: 1 eventOnCancelReload: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114123379239983704} m_MethodName: stopCheckActionEventInfoList m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnWeaponActivated: 0 eventOnWeaponActivated: m_PersistentCalls: m_Calls: [] useEventOnWeaponDeactivated: 0 eventOnWeaponDeactivated: m_PersistentCalls: m_Calls: [] allowDamageForProjectileOwner: 0 projectileCanBeDeflected: 1 sliceObjectsDetected: 0 layerToSlice: serializedVersion: 2 m_Bits: 0 useBodyPartsSliceList: 0 bodyPartsSliceList: [] maxDistanceToBodyPart: 0 randomSliceDirection: 0 showSliceGizmo: 0 activateRigidbodiesOnNewObjects: 1 useGeneralProbabilitySliceObjects: 0 generalProbabilitySliceObjects: 0 showInpuEventSettings: 0 showAbilityEventSettings: 0 showDrawAimFunctionSettings: 0 showReloadEventsSettings: 1 showSecondaryActionEventsSettings: 0 showForwardBackwardEventsSettings: 0 showRemoteEventsSettings: 0 outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3} outOfAmmoAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3} layer: serializedVersion: 2 m_Bits: 4294835195 projectilesPoolEnabled: 1 maxAmountOfPoolElementsOnWeapon: 30 reloadingWithAnimationActive: 0 reloading: 0 carryingWeaponInThirdPerson: 0 carryingWeaponInFirstPerson: 0 aimingInThirdPerson: 0 aimingInFirstPerson: 0 impactDecalList: - Default Regular Shoot - Metal Regular Shoot - Flesh Regular Shoot - impactDecalIndex: 0 impactDecalName: Default Regular Shoot mainDecalManagerName: Decal Manager mainNoiseMeshManagerName: Noise Mesh Manager useHumanBodyBonesEnum: 1 weaponParentBone: 2 useMountPointForWeaponParent: 0 mountPointNameForWeaponParent: canMarkTargets: 0 tagListToMarkTargets: [] markTargetsLayer: serializedVersion: 2 m_Bits: 0 markTargetName: maxDistanceToMarkTargets: 0 canMarkTargetsOnFirstPerson: 0 canMarkTargetsOnThirdPerson: 0 aimOnFirstPersonToMarkTarget: 0 useMarkTargetSound: 0 markTargetSound: {fileID: 0} markTargetAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 ignoreTriggerOnRaycastEnabled: 1 IKWeaponManager: {fileID: 114064629868725886} weaponsManager: {fileID: 0} parable: {fileID: 0} playerCollider: {fileID: 0} FBAWeaponColliderAssigned: 1 FBAWeaponCollider: {fileID: 0} headColliderOnFBAAssigned: 1 headColliderOnFBA: {fileID: 0} mainCamera: {fileID: 0} mainCameraTransform: {fileID: 0} weaponAnimation: {fileID: 111353578693610344} weaponEffectsSource: {fileID: 82930491517780942} useEventOnSetDualWeapon: 0 eventOnSetRightWeapon: m_PersistentCalls: m_Calls: [] eventOnSetLeftWeapon: m_PersistentCalls: m_Calls: [] useEventOnSetSingleWeapon: 0 eventOnSetSingleWeapon: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameList: [] useRemoteEventOnObjectsFoundOnExplosion: 0 remoteEventNameOnExplosion: useAbilitiesListToEnableOnWeapon: 0 abilitiesListToEnableOnWeapon: [] useAbilitiesListToDisableOnWeapon: 0 abilitiesListToDisableOnWeapon: [] useObjectDurability: 1 durabilityUsedOnAttack: 1 mainDurabilityInfo: {fileID: 114778443097987788} weaponCrossingSurface: 0 showAllSettings: 0 showHUDSettings: 0 showWeaponSettings: 0 showProjectileSettings: 0 showAmmoSettings: 0 showEventsSettings: 1 showFireTypeSettings: 0 showSoundAndParticlesSettings: 0 showOtherSettings: 0 weaponObjectActive: 1 currentWeapon: 0 weaponUpdateActive: 0 fullBodyAwarenessActive: 0 checkForExtraCollidersOnWeaponOwnerIfDetected: 0 --- !u!82 &82930491517780942 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!111 &111353578693610344 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: abb44a20467b8474e918a77258135638, type: 2} m_WrapMode: 0 m_PlayAutomatically: 0 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &114123379239983704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3} m_Name: m_EditorClassIdentifier: eventInfoEnabled: 1 useDelayEnabled: 1 eventInfoList: - delayToActivate: 0 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114875306323932928} m_MethodName: checkAttachmentsOnKeepWeapon m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114064629868725886} m_MethodName: setReloadingWithAnimationActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 - delayToActivate: 3.3 eventToUse: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114331126525617504} m_MethodName: checkWeaponEventsAfterReload m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 114064629868725886} m_MethodName: setActionActiveState m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useRemoteEvent: 0 remoteEventName: eventTriggered: 0 mainRemoteEventSystem: {fileID: 0} useSpeedMultiplier: 0 speedMultiplier: 0 useAccumulativeDelay: 0 eventInProcess: 0 useEventOnStopCoroutineIfActive: 0 eventOnStopCoroutineIfActive: m_PersistentCalls: m_Calls: [] --- !u!114 &114921409099029242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902039239376904} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3} m_Name: m_EditorClassIdentifier: weaponAnimatorEnabled: 1 idleAnimatorName: Idle walkAnimatorName: Walk runAnimatorName: Run shootAnimatorName: Shoot shootAimAnimatorName: Aim Shoot reloadWithAmmoAnimatorName: Reload With Ammo reloadWithoutAmmoAnimatorName: Reload Without Ammo reloadProjectileCloseAnimatorName: Reload Close drawAnimatorname: Draw holsterAnimatorName: Holster aimInAnimatorName: Aim In aimOutAnimatorName: Aim Out meleeAttackAnimatorName: Melee Attack noAmmoAnimatorName: No Ammo shootLastProjectileAnimatorName: Shoot Last Projectile shootDuration: 0.2 reloadWithAmmoDuration: 3 reloadWithoutAmmoDuration: 3.5 drawDuration: 0.8 holsterDuration: 0.7 useMeleeAttackAnimation: 0 meleeAttackAnimationDuration: 1 meleeAttackStartDuration: 0.4 meleeAttackMiddleDuration: 0.3 meleeAttackEndDuration: 0.3 useMultipleMeleeAttacks: 0 meleeAttackAnimatorNameList: [] useReloadPosition: 0 reloadPosition: {fileID: 0} reloadProjectilesOneByOne: 0 reloadProjectileOpenDuration: 0.5 reloadProjectileCloseDuration: 0.5 useReloadProjectileClose: 0 pauseRegularReloadSound: 0 useIdleAnimation: 1 useWalkAnimation: 1 useRunAnimation: 1 useAimInAnimation: 1 useAimOutAnimation: 1 useAimExtraMovement: 1 useWalkRunExtraMovement: 1 useAnimationForRecoilWithoutAim: 0 useAnimationForRecoilWithAim: 0 checkIfNoAmmoRemain: 0 mainWeaponMeshParent: {fileID: 4248353691762318} weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0} weaponMeshPartInfoList: [] showDebugPrint: 0 idleCurrentlyActive: 0 walkCurrentlyActive: 0 runCurrentlyActive: 0 idleActive: 0 walkActive: 0 runActive: 0 shootActive: 0 reloadActive: 0 drawActive: 0 holsterActive: 0 aimActive: 0 aimInActive: 0 aimOutActive: 0 reloadWithoutAmmoActive: 0 aimingPreviously: 0 weaponInFirstPersonStateActive: 0 meleeAttackActive: 0 meleeAttackCurrentlyActive: 0 noAmmoActive: 0 eventOnReloadProjectileOpen: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileOneByone: m_PersistentCalls: m_Calls: [] eventOnReloadProjectileClose: m_PersistentCalls: m_Calls: [] mainIKWeaponSystem: {fileID: 114064629868725886} weaponAnimator: {fileID: 0} --- !u!1 &1910753407029906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224470486420085034} - component: {fileID: 223099733522467074} - component: {fileID: 114365860196679658} m_Layer: 0 m_Name: HUD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &224470486420085034 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910753407029906} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224510681140233890} m_Father: {fileID: 4830632340778138} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.08395915, y: 0.037158847} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &223099733522467074 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910753407029906} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &114365860196679658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910753407029906} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!1 &1912097797116444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4367392972824512} - component: {fileID: 33019703452830062} - component: {fileID: 23626359471283416} m_Layer: 0 m_Name: Cube (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4367392972824512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912097797116444} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931} m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33019703452830062 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912097797116444} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23626359471283416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912097797116444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1917630609985268 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4738022187623380} m_Layer: 0 m_Name: Barrel Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4738022187623380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917630609985268} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.0047, z: 0.1503} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4876236597120348} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918082275200872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689561945981598} - component: {fileID: 33167282380043120} - component: {fileID: 23078770309236426} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689561945981598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918082275200872} m_LocalRotation: {x: 0.3230917, y: 0, z: 0, w: 0.9463677} m_LocalPosition: {x: 0, y: -0.00006, z: -0.04353} m_LocalScale: {x: 0.029428078, y: 0.033088587, z: 0.030075407} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 37.7, y: 0, z: 0} --- !u!33 &33167282380043120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918082275200872} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23078770309236426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918082275200872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1919011246296074 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4751060913849236} - component: {fileID: 33156619212950014} - component: {fileID: 23130030065435438} m_Layer: 0 m_Name: Cube (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4751060913849236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919011246296074} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627} m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33156619212950014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919011246296074} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23130030065435438 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919011246296074} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1939220811738704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4080222917259526} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4080222917259526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939220811738704} m_LocalRotation: {x: -0.6072598, y: 0.000000027961729, z: -0.00000003491643, w: 0.79450333} m_LocalPosition: {x: 0.13400073, y: 1.558003, z: 0.3039981} m_LocalScale: {x: 1.0000004, y: 1.0000005, z: 1.0000005} m_Children: [] m_Father: {fileID: 4918385910330142} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &1941727097830356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4178589862077018} m_Layer: 0 m_Name: Laser Dot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4178589862077018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941727097830356} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4613824587167964} m_Father: {fileID: 4030477924664016} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1944522614169138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4188081701602232} - component: {fileID: 33299412975425432} - component: {fileID: 23054885592031988} m_Layer: 0 m_Name: Cube (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4188081701602232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944522614169138} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447} m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33299412975425432 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944522614169138} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23054885592031988 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944522614169138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1949890275619286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4130454258953086} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4130454258953086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949890275619286} m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474} m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 4818291097701762} m_Father: {fileID: 4850604422577806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1957258592964498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4233985983582850} - component: {fileID: 33135432393695280} - component: {fileID: 23944438238030986} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4233985983582850 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957258592964498} m_LocalRotation: {x: 0.7071068, y: -7.2759565e-10, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04502497, y: 0.032322474, z: 0.04502516} m_Children: [] m_Father: {fileID: 4339238408678182} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33135432393695280 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957258592964498} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23944438238030986 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957258592964498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1960185396738482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4277373518001154} m_Layer: 0 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4277373518001154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960185396738482} m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712} m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 4314132842142680} m_Father: {fileID: 4998194305168806} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1963988998725214 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4909507963741988} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4909507963741988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1963988998725214} m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618} m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 4362216315227790} m_Father: {fileID: 4456370108643370} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1965001533284442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4704416337078718} m_Layer: 0 m_Name: IK Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4704416337078718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965001533284442} m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8497419326849623704} - {fileID: 4773318734341724} - {fileID: 4000895785996212} - {fileID: 4654239042774866} - {fileID: 4299802181050850} m_Father: {fileID: 4830632340778138} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1970289237433924 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4897597108486540} m_Layer: 0 m_Name: trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4897597108486540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1970289237433924} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0304} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3221917335709259490} - {fileID: 8078043635675628062} - {fileID: 4055013267207581958} m_Father: {fileID: 4830632340778138} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1975610870275198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4914921213988828} m_Layer: 0 m_Name: Third Person Positions m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4914921213988828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975610870275198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4918385910330142} - {fileID: 4686481313624434} - {fileID: 4660249116661842} m_Father: {fileID: 4171781056674870} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1979057362006118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4895140959663800} m_Layer: 0 m_Name: Weapon Second Pivot Point m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4895140959663800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979057362006118} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4061931632887000} m_Father: {fileID: 4243265109575806} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1990940787387484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4925933321609480} - component: {fileID: 33103882396738664} - component: {fileID: 23188291841794310} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4925933321609480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990940787387484} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: 0.093739994} m_LocalScale: {x: 0.021067247, y: 0.018981703, z: 0.02106731} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33103882396738664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990940787387484} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23188291841794310 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990940787387484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1992867866116964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4137374296715636} - component: {fileID: 33718910981442896} - component: {fileID: 23127138695318590} m_Layer: 0 m_Name: Cube (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4137374296715636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992867866116964} m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024} m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627} m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29} --- !u!33 &33718910981442896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992867866116964} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23127138695318590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992867866116964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4698245460645498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1054625757340382072} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1054625757340382072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4698245460645498} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 383471745726506404} m_Father: {fileID: 8906111962703101852} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &16443130046456828 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7483667948023190384} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7483667948023190384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16443130046456828} m_LocalRotation: {x: -0.28051993, y: -0.1204339, z: -0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4023322661252970610} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: -46.47} --- !u!1 &29411029811183009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6280681712704114366} m_Layer: 0 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6280681712704114366 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29411029811183009} m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235} m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 7172220141752748617} m_Father: {fileID: 7437135121800099950} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &164313933921437178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7172220141752748617} m_Layer: 0 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7172220141752748617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164313933921437178} m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637} m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 2886772055319960041} m_Father: {fileID: 6280681712704114366} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181903132661114000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4002074049357156960} m_Layer: 0 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4002074049357156960 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181903132661114000} m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934} m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 2527895767165028574} m_Father: {fileID: 5711048512683760343} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &303370901323652386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5174899529107941127} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5174899529107941127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303370901323652386} m_LocalRotation: {x: -1.04083425e-17, y: 6.8212103e-12, z: -1.8189894e-12, w: 1} m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &304351172040299954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1005193103938136001} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1005193103938136001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304351172040299954} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &304786448514641474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3340666878334992805} - component: {fileID: 6230509212039061740} - component: {fileID: 7783619720448558057} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3340666878334992805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304786448514641474} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 3377585455646181027} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6230509212039061740 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304786448514641474} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7783619720448558057 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304786448514641474} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &323595261961988565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7465076152973060072} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7465076152973060072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 323595261961988565} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 588142328912030495} m_Father: {fileID: 4686481313624434} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &384038729770358656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4147021369832331938} m_Layer: 0 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4147021369832331938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384038729770358656} m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712} m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 4562040865348376830} m_Father: {fileID: 4494490225390405353} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &384879509622803974 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1186053836124262585} - component: {fileID: 3290739992270074331} - component: {fileID: 4758302997981301629} m_Layer: 0 m_Name: Cylinder (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1186053836124262585 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384879509622803974} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094} m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3290739992270074331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384879509622803974} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4758302997981301629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 384879509622803974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &425599140200336793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7969888276845325905} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7969888276845325905 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 425599140200336793} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: 0.22000034, y: 1.5060018, z: 0.2590009} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &490411654403937829 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9220943934084883708} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9220943934084883708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490411654403937829} m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398} m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 8757056632940744852} m_Father: {fileID: 390553241706024033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &517699602099718694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1967205679004152025} m_Layer: 0 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1967205679004152025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 517699602099718694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3631946420264280582} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520132363769527638 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8133787716974286877} - component: {fileID: 4914206487815754014} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8133787716974286877 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520132363769527638} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 2820311535068699002} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4914206487815754014 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 520132363769527638} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 1403297700542364055} - {fileID: 58579332815958939} - {fileID: 320573683794223983} - {fileID: 3789713148560847995} - {fileID: 204182324953965446} - {fileID: 950422031966967486} - {fileID: 3228687207180359593} - {fileID: 2467061797037566144} - {fileID: 5585552570082153827} - {fileID: 4494490225390405353} - {fileID: 3717764748276234380} - {fileID: 8637866753304720740} - {fileID: 6835328605174030540} - {fileID: 3631946420264280582} - {fileID: 6079017338524107067} - {fileID: 5711048512683760343} - {fileID: 4002074049357156960} - {fileID: 2527895767165028574} - {fileID: 9089173388921611951} - {fileID: 9216033951196254465} - {fileID: 6383725887885142229} - {fileID: 6516880510622386832} - {fileID: 4147021369832331938} - {fileID: 4562040865348376830} - {fileID: 505631603537954165} - {fileID: 766945506730399852} - {fileID: 6266719820210475763} - {fileID: 8910361178781380549} - {fileID: 4719612231888563836} - {fileID: 6992969686659225656} - {fileID: 7612819387264699377} - {fileID: 3736766689906762228} - {fileID: 4401368819048231880} - {fileID: 275813167584593628} - {fileID: 1023459380523163230} - {fileID: 2473905307728041341} - {fileID: 264125190208573379} - {fileID: 1639691068893228058} - {fileID: 3049446209704055879} - {fileID: 3102062981833617588} - {fileID: 5082950743783869936} - {fileID: 5177397186152345161} - {fileID: 2747684526386093039} - {fileID: 1612888160072607755} - {fileID: 8636819627413669040} - {fileID: 302765799965859670} - {fileID: 1087873356423604503} - {fileID: 374413226433827951} - {fileID: 730778166310927193} - {fileID: 5738247419165485886} m_BlendShapeWeights: [] m_RootBone: {fileID: 6992969686659225656} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &527775891136217419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8636819627413669040} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8636819627413669040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527775891136217419} m_LocalRotation: {x: 0.61252415, y: -0.020607859, z: -0.004917151, w: 0.7901679} m_LocalPosition: {x: -0.000007744182, y: 0.76330024, z: 0.000027358541} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 302765799965859670} m_Father: {fileID: 1612888160072607755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 75.41901, y: -8.818001, z: -7.5360003} --- !u!1 &550418637806202122 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6749543302619170175} - component: {fileID: 1752519207804229074} - component: {fileID: 3429980003634332754} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6749543302619170175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550418637806202122} m_LocalRotation: {x: -0.10192455, y: -0, z: -0, w: 0.99479216} m_LocalPosition: {x: 0, y: 0.064739995, z: 0.23508} m_LocalScale: {x: 0.010578658, y: 0.009047741, z: 0.040916074} m_Children: [] m_Father: {fileID: 4784881410151696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.7, y: 0, z: 0} --- !u!33 &1752519207804229074 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550418637806202122} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3429980003634332754 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 550418637806202122} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &661460368947635564 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8906111962703101852} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8906111962703101852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 661460368947635564} m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032} m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 7974567427056398852} - {fileID: 2467295332802871090} - {fileID: 1054625757340382072} - {fileID: 2032521235519209005} - {fileID: 695467610931366715} m_Father: {fileID: 5997552760819350137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &667628318065766625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8229619169267651929} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8229619169267651929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667628318065766625} m_LocalRotation: {x: -4.6566118e-10, y: -0.00000013227688, z: 1, w: -0.0000000013969835} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1591009054350078600} m_Father: {fileID: 4339238408678182} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!1 &687590326625543631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5946095735137598266} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5946095735137598266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687590326625543631} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &724771311949827466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6074298161039820255} m_Layer: 0 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6074298161039820255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724771311949827466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2467061797037566144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &769122747639846049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3527382395704310640} m_Layer: 0 m_Name: Edit Attachment Camera Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3527382395704310640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769122747639846049} m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715} m_LocalPosition: {x: -0.012982355, y: 1.9316145, z: 0.25054657} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0} --- !u!1 &783706281702417476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9068459176902061365} m_Layer: 0 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9068459176902061365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 783706281702417476} m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264} m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 5290933401211662008} m_Father: {fileID: 8719152546875151891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795498304377650773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 53844602838433707} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &53844602838433707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795498304377650773} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5017245938609591649} m_Father: {fileID: 7276678607671227230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &802774459110539507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8109672749384277391} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8109672749384277391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802774459110539507} m_LocalRotation: {x: -0.578687, y: -0.19291703, z: 0.13362059, w: 0.78105694} m_LocalPosition: {x: 0.049000803, y: 1.7110001, z: 0.62199956} m_LocalScale: {x: 1.0000006, y: 1.0000015, z: 1.0000019} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -58.476, y: -60.709003, z: 55.715004} --- !u!1 &815251747825224248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1722061979964584594} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1722061979964584594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815251747825224248} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.2050019, y: 0.9280006, z: -0.041999705} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &821614761014325610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 950422031966967486} m_Layer: 0 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &950422031966967486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 821614761014325610} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 3228687207180359593} m_Father: {fileID: 204182324953965446} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &830099498847395882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4849010127839879990} m_Layer: 0 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4849010127839879990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830099498847395882} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6516880510622386832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &840607599383617472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2057221783095825810} m_Layer: 0 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2057221783095825810 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840607599383617472} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 8971618511860810824} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &869534185187041631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9046358593489931329} - component: {fileID: 1041577608578621145} - component: {fileID: 2342861274406663359} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9046358593489931329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869534185187041631} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 4870555402870022} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1041577608578621145 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869534185187041631} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2342861274406663359 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869534185187041631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1025008601938705663 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6402629018584644339} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6402629018584644339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025008601938705663} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: -0.14400013, y: 1.6050018, z: 0.5190003} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &1061507135621430961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 792241412950252764} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &792241412950252764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061507135621430961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6969731237579999540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1064219132782673701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4055013267207581958} - component: {fileID: 3415643690589735240} - component: {fileID: 8269485934451404219} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4055013267207581958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064219132782673701} m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0049, z: -0.0002} m_LocalScale: {x: 0.019997712, y: 0.0015413028, z: 0.019997727} m_Children: [] m_Father: {fileID: 4897597108486540} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &3415643690589735240 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064219132782673701} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8269485934451404219 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064219132782673701} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1073789013670029207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3631946420264280582} m_Layer: 0 m_Name: f_pinky.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3631946420264280582 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073789013670029207} m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264} m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241} m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998} m_Children: - {fileID: 1967205679004152025} m_Father: {fileID: 6835328605174030540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1086419401408252478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2346597322519024969} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2346597322519024969 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086419401408252478} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2733959035678883513} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1087017404741641644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9089173388921611951} m_Layer: 0 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9089173388921611951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1087017404741641644} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 9216033951196254465} m_Father: {fileID: 4494490225390405353} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1105188742736824131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2311855414458697654} - component: {fileID: 1364543652648559865} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2311855414458697654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105188742736824131} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 5063397400060571462} - {fileID: 2256785698903752465} - {fileID: 5645980228432842167} - {fileID: 5636440753679742597} - {fileID: 4410321088616610580} m_Father: {fileID: 4023764587702358} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1364543652648559865 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105188742736824131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 5063397400060571462} - {fileID: 2256785698903752465} - {fileID: 5645980228432842167} - {fileID: 5636440753679742597} - {fileID: 4410321088616610580} selectedIndex: 6 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: 0.024279578, y: -0.018870495, z: 0.09361925} - {x: 0.024274329, y: -0.09192108, z: 0.112951905} - {x: 0.024271557, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: -0.037099827, y: -0.083311714, z: 0.06870863} - {x: -0.0370994, y: -0.088852994, z: 0.06173779} - {x: -0.037098832, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &1124160262478826979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5010794660165307744} - component: {fileID: 3478323889437714648} - component: {fileID: 714414263904321388} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5010794660165307744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124160262478826979} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 4135243766163590} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3478323889437714648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124160262478826979} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &714414263904321388 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124160262478826979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1126785327553298728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1023459380523163230} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1023459380523163230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126785327553298728} m_LocalRotation: {x: 0.12969187, y: -0.20198868, z: 0.15701178, w: 0.95798117} m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 497375067771425873} m_Father: {fileID: 275813167584593628} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 18.175001, y: -21.374, z: 15.158001} --- !u!1 &1220837377144058852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7021136144538457412} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7021136144538457412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220837377144058852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023322661252970610} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1236069238260586103 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6723005626817088543} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6723005626817088543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1236069238260586103} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: 0.016, y: -0.0608, z: -0.1667} m_LocalScale: {x: 0.086221695, y: 0.086221725, z: 0.086221725} m_Children: - {fileID: 5997552760819350137} - {fileID: 2342136662901658277} m_Father: {fileID: 140102865899326425} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259061943726528486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7437135121800099950} m_Layer: 0 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7437135121800099950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259061943726528486} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 6280681712704114366} m_Father: {fileID: 8983333310894311266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1343416777078523472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5770124770694029318} m_Layer: 0 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5770124770694029318 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343416777078523472} m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437} m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 5410747725883996503} m_Father: {fileID: 8883807307504305384} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1359529627909079004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6618795065004689154} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6618795065004689154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359529627909079004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 1.73, z: 0.477} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1390964773333031550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5290933401211662008} m_Layer: 0 m_Name: f_pinky.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5290933401211662008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390964773333031550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9068459176902061365} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408350042042525479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1639691068893228058} m_Layer: 0 m_Name: f_index.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1639691068893228058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408350042042525479} m_LocalRotation: {x: 0.21194254, y: 0.14997992, z: 0.034595694, w: 0.96508527} m_LocalPosition: {x: -0.000016607346, y: 0.2988422, z: 0.00004711748} m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 3049446209704055879} m_Father: {fileID: 264125190208573379} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 23.497002, y: 19.369001, z: 8.1710005} --- !u!1 &1427356294499944639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4001188255109571716} - component: {fileID: 3857415871742619378} - component: {fileID: 5600241530723054199} m_Layer: 0 m_Name: Cylinder (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4001188255109571716 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427356294499944639} m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612} m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &3857415871742619378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427356294499944639} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5600241530723054199 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427356294499944639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1473169388942896565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264125190208573379} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &264125190208573379 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473169388942896565} m_LocalRotation: {x: 0.14073437, y: 0.018340785, z: 0.14607254, w: 0.9790405} m_LocalPosition: {x: -0.000005304814, y: 0.8171853, z: 0.00009317698} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 1639691068893228058} m_Father: {fileID: 2473905307728041341} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 15.677001, y: 4.589, z: 17.604} --- !u!1 &1484830442927919019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2712014587298549494} m_Layer: 0 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2712014587298549494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484830442927919019} m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962} m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 519979643931100309} m_Father: {fileID: 3798220344862333127} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1532913250177325736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 664734075383825478} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &664734075383825478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532913250177325736} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: 0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1566767280117896058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8259492995761673924} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8259492995761673924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566767280117896058} m_LocalRotation: {x: 0.13691853, y: -0.4010745, z: -0.052746255, w: 0.9042182} m_LocalPosition: {x: -0.06286234, y: 0.0013386906, z: 0.22606307} m_LocalScale: {x: 1.0000113, y: 1.0000182, z: 1.0000232} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1572986585051648589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7959306043742840641} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7959306043742840641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572986585051648589} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1578029810363433310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5711048512683760343} m_Layer: 0 m_Name: f_middle.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5711048512683760343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578029810363433310} m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437} m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} m_Children: - {fileID: 4002074049357156960} m_Father: {fileID: 6079017338524107067} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1585322525841289078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232279473543102182} - component: {fileID: 4801564533383530749} - component: {fileID: 1172288166874681472} m_Layer: 0 m_Name: Cube (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232279473543102182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585322525841289078} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988} m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4801564533383530749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585322525841289078} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1172288166874681472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585322525841289078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1600636301252062367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9147537850734994425} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9147537850734994425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600636301252062367} m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4023322661252970610} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4} --- !u!1 &1623321041858134366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7532413620791924704} m_Layer: 0 m_Name: Right Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7532413620791924704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623321041858134366} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1661422271952827774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2308351919368752838} - component: {fileID: 5299397396820881872} - component: {fileID: 433043144935240330} - component: {fileID: 4196791854444487826} m_Layer: 0 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2308351919368752838 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661422271952827774} m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224056023539162588} m_Father: {fileID: 4195753790760724} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &5299397396820881872 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661422271952827774} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &433043144935240330 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661422271952827774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!114 &4196791854444487826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661422271952827774} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!1 &1670769704453796472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7276678607671227230} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7276678607671227230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1670769704453796472} m_LocalRotation: {x: 0.000000044703473, y: 0.0000000069849175, z: 0.86602545, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 53844602838433707} m_Father: {fileID: 4339238408678182} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} --- !u!1 &1698152036049440096 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5183394825207923074} - component: {fileID: 7561834124109313569} - component: {fileID: 7986980183462623649} m_Layer: 0 m_Name: Cylinder (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5183394825207923074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698152036049440096} m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018} m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &7561834124109313569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698152036049440096} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7986980183462623649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698152036049440096} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1778698920458609066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320573683794223983} m_Layer: 0 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &320573683794223983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1778698920458609066} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 58579332815958939} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969912576547878758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3601968922969308984} m_Layer: 0 m_Name: Deactivate IK Draw Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3601968922969308984 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969912576547878758} m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 3824069017943578151} m_Father: {fileID: 4660249116661842} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2072153865257024311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8883807307504305384} m_Layer: 0 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8883807307504305384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072153865257024311} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 5770124770694029318} m_Father: {fileID: 8983333310894311266} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2091513167755754649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3772483387345466779} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3772483387345466779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091513167755754649} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2101976867003681126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5648040658379829616} m_Layer: 0 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5648040658379829616 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101976867003681126} m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154} m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 145504841226662944} m_Father: {fileID: 1231613004931878599} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2104626691080189509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6301911436776532070} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6301911436776532070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2104626691080189509} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.22300036, y: 1.4950011, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2127500075220276404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3398503851614851499} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3398503851614851499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127500075220276404} m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603} m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388} --- !u!1 &2206446872823443009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6234211651124278079} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6234211651124278079 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2206446872823443009} m_LocalRotation: {x: 0.121869, y: -8.328577e-12, z: 2.937107e-13, w: -0.9925462} m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2277888459766876432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145504841226662944} m_Layer: 0 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145504841226662944 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2277888459766876432} m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918} m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 2670725935709071520} m_Father: {fileID: 5648040658379829616} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2305427108839842535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5524322858676130414} - component: {fileID: 310380314963417204} - component: {fileID: 2030480051263746640} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5524322858676130414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2305427108839842535} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384} m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &310380314963417204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2305427108839842535} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2030480051263746640 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2305427108839842535} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2380561480906416380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5431798011508163082} m_Layer: 0 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5431798011508163082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2380561480906416380} m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753} m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 8971618511860810824} m_Father: {fileID: 8643668763693756093} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2447269109660749903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2256785698903752465} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2256785698903752465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2447269109660749903} m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2311855414458697654} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84} --- !u!1 &2457210673669934636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6516880510622386832} m_Layer: 0 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6516880510622386832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2457210673669934636} m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347} m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4849010127839879990} m_Father: {fileID: 6383725887885142229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2488044250611104153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1591009054350078600} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1591009054350078600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2488044250611104153} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5306897796913413091} m_Father: {fileID: 8229619169267651929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2549471514029021887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1087873356423604503} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1087873356423604503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2549471514029021887} m_LocalRotation: {x: 0.38431227, y: -0.2585644, z: 0.13112974, w: 0.8765007} m_LocalPosition: {x: -0.00002438203, y: 0.29630938, z: 0.0000034719715} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 5857441114962506119} m_Father: {fileID: 302765799965859670} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 47.86, y: -31.691002, z: 2.6590002} --- !u!1 &2593360059906341417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4764251019647360898} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4764251019647360898 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2593360059906341417} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6098418060401596531} m_Father: {fileID: 1645400359064106929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2630374382125000235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6537828350421319043} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6537828350421319043 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2630374382125000235} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2661533438518017057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 275813167584593628} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &275813167584593628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2661533438518017057} m_LocalRotation: {x: 0.46511096, y: 0.12839472, z: -0.09091955, w: 0.8711603} m_LocalPosition: {x: -0.00005860255, y: 0.25517926, z: 0.0001151562} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 1023459380523163230} m_Father: {fileID: 4401368819048231880} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 56.483, y: 14.594001, z: -4.0480003} --- !u!1 &2673612178551893738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7170619177573114689} m_Layer: 0 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7170619177573114689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2673612178551893738} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3789713148560847995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2681303858373659669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6110505097071668434} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6110505097071668434 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2681303858373659669} m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663} m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 2440036192297802280} m_Father: {fileID: 6797334623228375153} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2761684919597246812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6098418060401596531} - component: {fileID: 8912866024090825998} - component: {fileID: 7753398967832843656} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6098418060401596531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761684919597246812} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 4764251019647360898} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8912866024090825998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761684919597246812} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7753398967832843656 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761684919597246812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2786889840996931267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5681783470644549437} - component: {fileID: 6682103408340745919} - component: {fileID: 375636689559483824} m_Layer: 0 m_Name: Cube (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5681783470644549437 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2786889840996931267} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898} m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6682103408340745919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2786889840996931267} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &375636689559483824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2786889840996931267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2807643474927404279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6323834106722264540} m_Layer: 0 m_Name: f_ring.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6323834106722264540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2807643474927404279} m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347} m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886} m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 4053104614296504114} m_Father: {fileID: 519979643931100309} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2818958070991960086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7687138941895195464} m_Layer: 0 m_Name: Left Waypoint Follower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7687138941895195464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2818958070991960086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.1577759e-11, y: -0.0000015793269, z: 0.100000456} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2837195788127302514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8637866753304720740} m_Layer: 0 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8637866753304720740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2837195788127302514} m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526} m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 6835328605174030540} m_Father: {fileID: 3717764748276234380} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2906369945884662426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8905291268199888746} - component: {fileID: 7070781970368276265} - component: {fileID: 1788379486617872317} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8905291268199888746 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2906369945884662426} m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0028895682} m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971} m_Children: [] m_Father: {fileID: 224056023539162588} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.004951477, y: -0.002709031} m_SizeDelta: {x: 105, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7070781970368276265 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2906369945884662426} m_CullTransparentMesh: 0 --- !u!114 &1788379486617872317 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2906369945884662426} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.109} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &2938975774066566721 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1495992779664009543} - component: {fileID: 2949911158408535712} - component: {fileID: 4146261097424837351} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1495992779664009543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2938975774066566721} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.013097764} m_Children: [] m_Father: {fileID: 4055184649080046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2949911158408535712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2938975774066566721} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4146261097424837351 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2938975774066566721} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2957396907513278722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8983333310894311266} m_Layer: 0 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8983333310894311266 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2957396907513278722} m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266} m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 7437135121800099950} - {fileID: 8883807307504305384} - {fileID: 3095422820677050196} - {fileID: 3798220344862333127} - {fileID: 1231613004931878599} m_Father: {fileID: 4343869335163010358} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2976787951197874306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6057510179992591101} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6057510179992591101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2976787951197874306} m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254} m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4339769180836790} - {fileID: 78965054641319767} m_Father: {fileID: 4849825841218032} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2994676340654657749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4494490225390405353} m_Layer: 0 m_Name: hand.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4494490225390405353 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2994676340654657749} m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266} m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004} m_Children: - {fileID: 766945506730399852} - {fileID: 6079017338524107067} - {fileID: 3717764748276234380} - {fileID: 9089173388921611951} - {fileID: 4147021369832331938} m_Father: {fileID: 5585552570082153827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3111339231035578331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3687465524563468682} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3687465524563468682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3111339231035578331} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3122043523451833909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3798220344862333127} m_Layer: 0 m_Name: palm_ring.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3798220344862333127 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3122043523451833909} m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636} m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 2712014587298549494} m_Father: {fileID: 8983333310894311266} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3158037785807574698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4586972105609742529} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4586972105609742529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3158037785807574698} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4031113310720108} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3173883790858434591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4529076545274416520} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4529076545274416520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3173883790858434591} m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319} m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 2733959035678883513} m_Father: {fileID: 4792567059504885298} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3176570016616561469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7948391035188616124} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7948391035188616124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3176570016616561469} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &3204177950099300105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2670725935709071520} m_Layer: 0 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2670725935709071520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3204177950099300105} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 145504841226662944} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3205493068971465550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991852172376078394} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991852172376078394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3205493068971465550} m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 4023322661252970610} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84} --- !u!1 &3224226756899111687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 892271840027188064} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &892271840027188064 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3224226756899111687} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &3238062044249405252 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4618694546912268470} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4618694546912268470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3238062044249405252} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3251825476660234637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2873780733909857841} - component: {fileID: 6085813645062239782} - component: {fileID: 657984499377135873} m_Layer: 0 m_Name: Cylinder (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2873780733909857841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3251825476660234637} m_LocalRotation: {x: 0.00000006068421, y: 0.0000000934406, z: 0.70710677, w: 0.7071068} m_LocalPosition: {x: 0.01760172, y: -0.024799768, z: 0.0611983} m_LocalScale: {x: 0.0062300107, y: 0.0019200015, z: 0.006229991} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &6085813645062239782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3251825476660234637} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &657984499377135873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3251825476660234637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3284028922663879748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6835328605174030540} m_Layer: 0 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6835328605174030540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3284028922663879748} m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961} m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 3631946420264280582} m_Father: {fileID: 8637866753304720740} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3299364704355585627 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2820311535068699002} m_Layer: 0 m_Name: FPS ARMS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2820311535068699002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3299364704355585627} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0, y: 1.5000001, z: 0.09999871} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 378286836501808907} - {fileID: 8133787716974286877} m_Father: {fileID: 4262048885798986} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3342543018057361649 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1231613004931878599} m_Layer: 0 m_Name: thumb.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1231613004931878599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3342543018057361649} m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712} m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908} m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946} m_Children: - {fileID: 5648040658379829616} m_Father: {fileID: 8983333310894311266} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3359291226220881920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9060963050691632922} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9060963050691632922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3359291226220881920} m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657} m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34} --- !u!1 &3365560474517237490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3860060958714615868} - component: {fileID: 526359447720606020} - component: {fileID: 4116562534166270192} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3860060958714615868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3365560474517237490} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.013097764} m_Children: [] m_Father: {fileID: 4982673838703336} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &526359447720606020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3365560474517237490} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4116562534166270192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3365560474517237490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3376766106418495102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3221917335709259490} - component: {fileID: 6449016048037662834} - component: {fileID: 9142231907958332100} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3221917335709259490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3376766106418495102} m_LocalRotation: {x: 0.14435618, y: -0, z: -0, w: 0.98952585} m_LocalPosition: {x: 0, y: -0.008749984, z: -0.0032100081} m_LocalScale: {x: 0.005239334, y: 0.024362842, z: 0.004886164} m_Children: [] m_Father: {fileID: 4897597108486540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 16.6, y: 0, z: 0} --- !u!33 &6449016048037662834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3376766106418495102} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &9142231907958332100 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3376766106418495102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3386267781387477269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1330821158091507620} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1330821158091507620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3386267781387477269} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: -0.14398962, y: 1.5682968, z: 0.6463968} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3425722915356623537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7352305136057257378} m_Layer: 0 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7352305136057257378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3425722915356623537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4719612231888563836} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3435919827907304222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3885239994412925173} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3885239994412925173 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3435919827907304222} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &3494958848488782533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8757056632940744852} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8757056632940744852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3494958848488782533} m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114} m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 6253873871153348251} m_Father: {fileID: 9220943934084883708} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3520317483004497040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3892986650608235099} - component: {fileID: 9050173936056393233} - component: {fileID: 3887707210198089811} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3892986650608235099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3520317483004497040} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: -0.006984601, y: 0.07071402, z: -0.004200011} m_LocalScale: {x: 0.0058877314, y: 0.0040032496, z: 0.0076611172} m_Children: [] m_Father: {fileID: 4784881410151696} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9050173936056393233 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3520317483004497040} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3887707210198089811 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3520317483004497040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3565561501900789201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6266719820210475763} m_Layer: 0 m_Name: f_index.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6266719820210475763 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3565561501900789201} m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235} m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755} m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994} m_Children: - {fileID: 8910361178781380549} m_Father: {fileID: 766945506730399852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3577881551323212132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1645400359064106929} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1645400359064106929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3577881551323212132} m_LocalRotation: {x: -0.000000029802322, y: -0.00000013876706, z: 0.8660253, w: -0.5000002} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4764251019647360898} m_Father: {fileID: 4339238408678182} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 240} --- !u!1 &3612678289284401483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1836028283020465587} - component: {fileID: 4898159682822816034} - component: {fileID: 7309395747159498084} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1836028283020465587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3612678289284401483} m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1} m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384} m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4898159682822816034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3612678289284401483} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7309395747159498084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3612678289284401483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3617113669876229594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5573295366904421157} - component: {fileID: 3076693219819056343} - component: {fileID: 4425275383617681976} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5573295366904421157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3617113669876229594} m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017} m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826} m_Children: [] m_Father: {fileID: 4030477924664016} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3076693219819056343 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3617113669876229594} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4425275383617681976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3617113669876229594} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3621733366734847539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2412744893184866922} m_Layer: 0 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2412744893184866922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3621733366734847539} m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545} m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 410524558377282463} m_Father: {fileID: 7161391842477269652} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3642720796785061004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7161391842477269652} m_Layer: 0 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7161391842477269652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3642720796785061004} m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012} m_LocalPosition: {x: -0.984, y: 2.171, z: -1.172} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2800553544681713297} - {fileID: 2412744893184866922} m_Father: {fileID: 4343869335163010358} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3684461431898771239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5996388297163552291} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5996388297163552291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3684461431898771239} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.169, y: 1.495, z: -0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3684560964036780234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1915432699146006910} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1915432699146006910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3684560964036780234} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &3684692336368876087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4459014144612864443} - component: {fileID: 8958241549011735494} - component: {fileID: 7917351874806471643} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4459014144612864443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3684692336368876087} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: 0.004499996} m_LocalScale: {x: 0.039004855, y: 0.0030062601, z: 0.039004937} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8958241549011735494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3684692336368876087} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7917351874806471643 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3684692336368876087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3706822329353231036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1488127685892276663} m_Layer: 0 m_Name: f_middle.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1488127685892276663 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3706822329353231036} m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474} m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645} m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001} m_Children: - {fileID: 2083571232516176876} m_Father: {fileID: 2467295332802871090} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3745030148816474305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5793783691508614779} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5793783691508614779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3745030148816474305} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5738247419165485886} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3782367414073925503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2886772055319960041} m_Layer: 0 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2886772055319960041 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3782367414073925503} m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634} m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 2742097010463241738} m_Father: {fileID: 7172220141752748617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3785893554903799071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7094132985306550622} - component: {fileID: 5145982798356697672} - component: {fileID: 6177463261574080275} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7094132985306550622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3785893554903799071} m_LocalRotation: {x: 0.032806266, y: 0, z: 0, w: 0.99946177} m_LocalPosition: {x: 0, y: -0.0723, z: -0.0635} m_LocalScale: {x: 0.036694173, y: 0.047925625, z: 0.04352996} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 3.76, y: 0, z: 0} --- !u!33 &5145982798356697672 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3785893554903799071} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6177463261574080275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3785893554903799071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3793017603403118833 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3685780777624214917} m_Layer: 0 m_Name: f_middle.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3685780777624214917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3793017603403118833} m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566} m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 3126851206166827846} m_Father: {fileID: 2083571232516176876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3840265402981391019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8640942017081138504} - component: {fileID: 8291963432099716292} m_Layer: 21 m_Name: caucasian_male_1:Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8640942017081138504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3840265402981391019} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 8580310927539305860} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8291963432099716292 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3840265402981391019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3} m_Bones: - {fileID: 2412744893184866922} - {fileID: 410524558377282463} - {fileID: 4347990366510896181} - {fileID: 7161391842477269652} - {fileID: 5431798011508163082} - {fileID: 8971618511860810824} - {fileID: 2057221783095825810} - {fileID: 8643668763693756093} - {fileID: 4343869335163010358} - {fileID: 8983333310894311266} - {fileID: 3095422820677050196} - {fileID: 2806855753046454938} - {fileID: 8719152546875151891} - {fileID: 9068459176902061365} - {fileID: 8883807307504305384} - {fileID: 5770124770694029318} - {fileID: 5410747725883996503} - {fileID: 3257963847214699499} - {fileID: 3798220344862333127} - {fileID: 2712014587298549494} - {fileID: 519979643931100309} - {fileID: 6323834106722264540} - {fileID: 1231613004931878599} - {fileID: 5648040658379829616} - {fileID: 145504841226662944} - {fileID: 7437135121800099950} - {fileID: 6280681712704114366} - {fileID: 7172220141752748617} - {fileID: 2886772055319960041} - {fileID: 5997552760819350137} - {fileID: 8906111962703101852} - {fileID: 1054625757340382072} - {fileID: 383471745726506404} - {fileID: 248631613208478893} - {fileID: 6969731237579999540} - {fileID: 7974567427056398852} - {fileID: 390553241706024033} - {fileID: 9220943934084883708} - {fileID: 8757056632940744852} - {fileID: 2032521235519209005} - {fileID: 4792567059504885298} - {fileID: 4529076545274416520} - {fileID: 2733959035678883513} - {fileID: 2467295332802871090} - {fileID: 1488127685892276663} - {fileID: 2083571232516176876} - {fileID: 3685780777624214917} - {fileID: 695467610931366715} - {fileID: 6797334623228375153} - {fileID: 6110505097071668434} m_BlendShapeWeights: [] m_RootBone: {fileID: 5997552760819350137} m_AABB: m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283} m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087} m_DirtyAABB: 0 --- !u!1 &3872308554551530067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2268470853621987858} - component: {fileID: 3005842126480750738} - component: {fileID: 4694554736870649141} m_Layer: 0 m_Name: Cube (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2268470853621987858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3872308554551530067} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988} m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3005842126480750738 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3872308554551530067} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4694554736870649141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3872308554551530067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3876633650050990216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8078043635675628062} - component: {fileID: 8763666523347262014} - component: {fileID: 4713759178273314110} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8078043635675628062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3876633650050990216} m_LocalRotation: {x: -0.38992772, y: -0, z: -0, w: 0.9208455} m_LocalPosition: {x: 0, y: -0.022017, z: -0.001798} m_LocalScale: {x: 0.0043232385, y: 0.011818458, z: 0.0048861546} m_Children: [] m_Father: {fileID: 4897597108486540} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -45.9, y: 0, z: 0} --- !u!33 &8763666523347262014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3876633650050990216} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4713759178273314110 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3876633650050990216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3895692333503929507 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5306897796913413091} - component: {fileID: 7551274265460480401} - component: {fileID: 4938821778245357548} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5306897796913413091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3895692333503929507} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 1591009054350078600} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7551274265460480401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3895692333503929507} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4938821778245357548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3895692333503929507} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3982875183261745363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8006716665347446636} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8006716665347446636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3982875183261745363} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4015774051923351393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7721843222183253805} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7721843222183253805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4015774051923351393} m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106} m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003} --- !u!1 &4045944796810759971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 519979643931100309} m_Layer: 0 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &519979643931100309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4045944796810759971} m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419} m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 6323834106722264540} m_Father: {fileID: 2712014587298549494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4098938017663076927 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8082792254721435301} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8082792254721435301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4098938017663076927} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.2050002, y: 0.9280007, z: 0.058000565} m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4105919606558416248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6922286156276715105} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6922286156276715105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4105919606558416248} m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125} m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0} --- !u!1 &4144048688489742826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6969731237579999540} m_Layer: 0 m_Name: f_pinky.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6969731237579999540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4144048688489742826} m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072} m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1} m_Children: - {fileID: 792241412950252764} m_Father: {fileID: 248631613208478893} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4273683044904581009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 192315330613430996} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &192315330613430996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4273683044904581009} m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4312922931677384331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6696972191818892706} - component: {fileID: 1952663697633408183} - component: {fileID: 5834224533621489188} m_Layer: 0 m_Name: Cylinder (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6696972191818892706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4312922931677384331} m_LocalRotation: {x: 0.7071068, y: 2.5284592e-11, z: -0.0000000013168456, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.037100017, z: -0.0027000124} m_LocalScale: {x: 0.030217454, y: 0.010210341, z: 0.030217532} m_Children: [] m_Father: {fileID: 4690184236316688} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1952663697633408183 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4312922931677384331} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5834224533621489188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4312922931677384331} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4313494698368069203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665670784425495611} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &665670784425495611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4313494698368069203} m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628} m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052} m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4354126067622507179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58579332815958939} m_Layer: 0 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &58579332815958939 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4354126067622507179} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 320573683794223983} m_Father: {fileID: 1403297700542364055} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4377650959428084814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8910361178781380549} m_Layer: 0 m_Name: f_index.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8910361178781380549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4377650959428084814} m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637} m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} m_Children: - {fileID: 4719612231888563836} m_Father: {fileID: 6266719820210475763} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4431065236375597446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3932735840076737546} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3932735840076737546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4431065236375597446} m_LocalRotation: {x: -0.14104775, y: 0.47212178, z: 0.21599346, w: 0.8429434} m_LocalPosition: {x: -0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: 14.918} --- !u!1 &4446318497665062953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8643668763693756093} m_Layer: 0 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8643668763693756093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4446318497665062953} m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678} m_LocalPosition: {x: 0.533, y: 2.509, z: -0.831} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3010438790280419170} - {fileID: 5431798011508163082} m_Father: {fileID: 5997552760819350137} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4457869329788904953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6797334623228375153} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6797334623228375153 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4457869329788904953} m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801} m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 6110505097071668434} m_Father: {fileID: 695467610931366715} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4462031739236607323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2342136662901658277} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2342136662901658277 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4462031739236607323} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6723005626817088543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4482920434494222428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3049446209704055879} m_Layer: 0 m_Name: f_index.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3049446209704055879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4482920434494222428} m_LocalRotation: {x: 0.25844967, y: -0.049946275, z: 0.027524553, w: 0.96434003} m_LocalPosition: {x: 0.0000036363494, y: 0.2682373, z: -0.000008463861} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 2484310292689048424} m_Father: {fileID: 1639691068893228058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 30.081001, y: -5.4440002, z: 1.8060001} --- !u!1 &4529278163836999464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3736766689906762228} m_Layer: 0 m_Name: palm_pinky.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3736766689906762228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4529278163836999464} m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513} m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695} m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964} m_Children: - {fileID: 4401368819048231880} m_Father: {fileID: 7612819387264699377} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4622853321315214442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7505270170579146400} m_Layer: 0 m_Name: Crouch Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7505270170579146400 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4622853321315214442} m_LocalRotation: {x: -1.5612513e-17, y: 6.366463e-12, z: -2.2737368e-12, w: 1} m_LocalPosition: {x: -0.1900005, y: 1.615, z: 0.647} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4637010990075505640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8707891777657068879} - component: {fileID: 8816462073358528003} - component: {fileID: 8643263063513695074} m_Layer: 0 m_Name: Cylinder (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8707891777657068879 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4637010990075505640} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095} m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976} m_Children: [] m_Father: {fileID: 4030477924664016} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8816462073358528003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4637010990075505640} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8643263063513695074 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4637010990075505640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4649630114839929000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7943200586611416547} - component: {fileID: 3907525162342534241} - component: {fileID: 1553626493516192391} m_Layer: 0 m_Name: Cube (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7943200586611416547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4649630114839929000} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266} m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3907525162342534241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4649630114839929000} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1553626493516192391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4649630114839929000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4683993936136282937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2284666715318372827} - component: {fileID: 1940616434277902674} - component: {fileID: 4847030669950184980} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2284666715318372827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4683993936136282937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 6267187033834777764} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1940616434277902674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4683993936136282937} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4847030669950184980 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4683993936136282937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4689892822535795282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1002326016936018024} m_Layer: 0 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1002326016936018024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689892822535795282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2527895767165028574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4718201673355665689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8983870882624942273} - component: {fileID: 641369305945013648} - component: {fileID: 5115653636694380614} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8983870882624942273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718201673355665689} m_LocalRotation: {x: 0.49969754, y: -0, z: -0, w: 0.8662} m_LocalPosition: {x: 0, y: 0.028229997, z: 0.014500003} m_LocalScale: {x: 0.009478981, y: 0.022894617, z: 0.009049606} m_Children: [] m_Father: {fileID: 4626061676452058} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 59.96, y: 0, z: 0} --- !u!33 &641369305945013648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718201673355665689} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5115653636694380614 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4718201673355665689} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4750630063848203374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2484310292689048424} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2484310292689048424 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4750630063848203374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3049446209704055879} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4778666460415271220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 766945506730399852} m_Layer: 0 m_Name: palm_index.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &766945506730399852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4778666460415271220} m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787} m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934} m_Children: - {fileID: 6266719820210475763} m_Father: {fileID: 4494490225390405353} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4785564779300805085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2733959035678883513} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2733959035678883513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4785564779300805085} m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787} m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 2346597322519024969} m_Father: {fileID: 4529076545274416520} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4864842835670015523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2816538486246369922} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2816538486246369922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4864842835670015523} m_LocalRotation: {x: -0.5406381, y: 0.029191874, z: 0.33031595, w: 0.77314276} m_LocalPosition: {x: -0.0291, y: -0.0316, z: -0.1353} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6992969686659225656} - {fileID: 7197925234525884695} m_Father: {fileID: 2688975843790110333} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -58.789, y: -37.023003, z: 67.631004} --- !u!1 &4874581378822005547 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3717764748276234380} m_Layer: 0 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3717764748276234380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4874581378822005547} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 8637866753304720740} m_Father: {fileID: 4494490225390405353} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4935998213641101056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497375067771425873} m_Layer: 0 m_Name: f_pinky.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497375067771425873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4935998213641101056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.21659681, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1023459380523163230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4958662409269903521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 745405219908696206} m_Layer: 0 m_Name: Jump Start Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &745405219908696206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4958662409269903521} m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655} m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0} --- !u!1 &4963452254959403605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 505631603537954165} m_Layer: 0 m_Name: thumb.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &505631603537954165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4963452254959403605} m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918} m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152} m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994} m_Children: - {fileID: 2316262647891742983} m_Father: {fileID: 4562040865348376830} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4967887018381249859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8476019516786314060} - component: {fileID: 8663414202242278017} - component: {fileID: 116122067278921459} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8476019516786314060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4967887018381249859} m_LocalRotation: {x: 0.29153705, y: -0, z: -0, w: 0.95655954} m_LocalPosition: {x: 0, y: 0.01129, z: -0.00239} m_LocalScale: {x: 0.008179413, y: 0.030372325, z: 0.009049618} m_Children: [] m_Father: {fileID: 4626061676452058} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 33.9, y: 0, z: 0} --- !u!33 &8663414202242278017 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4967887018381249859} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &116122067278921459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4967887018381249859} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5163766266772820299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2440036192297802280} m_Layer: 0 m_Name: thumb.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2440036192297802280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5163766266772820299} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6110505097071668434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5177998077297743462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4023322661252970610} - component: {fileID: 4651672791186914899} m_Layer: 0 m_Name: Reload Bezier Curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4023322661252970610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5177998077297743462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 7021136144538457412} - {fileID: 1991852172376078394} - {fileID: 9147537850734994425} - {fileID: 7483667948023190384} - {fileID: 591620103553033404} m_Father: {fileID: 4204509212528162} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4651672791186914899 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5177998077297743462} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3} m_Name: m_EditorClassIdentifier: splinePointList: [] lookDirectionList: - {fileID: 7021136144538457412} - {fileID: 1991852172376078394} - {fileID: 9147537850734994425} - {fileID: 7483667948023190384} - {fileID: 591620103553033404} selectedIndex: 12 directionScale: 0 newPointOffset: 0.2 newPointBezierOffset: 0.2 handleSize: 0.07 pickSize: 0.21 showGizmo: 1 showLookDirectionGizmo: 0 lookDirectionGizmoRadius: 0.05 lookDirectionArrowLength: 1 points: - {x: 0, y: 0, z: 0} - {x: -0.0000013560053, y: -0.006967067, z: 0.049328934} - {x: -0.024269084, y: -0.018870495, z: 0.09361925} - {x: -0.02427433, y: -0.09192108, z: 0.112951905} - {x: -0.0242771, y: -0.13049184, z: 0.12315956} - {x: 0.0000020563598, y: -0.120397076, z: 0.080627225} - {x: 0.00000046193588, y: -0.1199045, z: 0.06774606} - {x: -0.000016209337, y: -0.11475417, z: -0.066939235} - {x: 0.011016297, y: -0.12126233, z: -0.21310082} - {x: 0.00000047683704, y: -0.10711573, z: -0.04059143} - {x: -0.014000457, y: -0.08913563, z: 0.17866527} - {x: 0.03709897, y: -0.083311714, z: 0.06870863} - {x: 0.0370994, y: -0.088852994, z: 0.06173779} - {x: 0.037099965, y: -0.09616016, z: 0.0525455} - {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248} - {x: 0, y: 0, z: 0} modes: 000000000000000000000000000000000000000000000000 loop: 0 --- !u!1 &5201500400296682428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4347990366510896181} m_Layer: 0 m_Name: upper_arm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4347990366510896181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5201500400296682428} m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106} m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103} m_LocalScale: {x: 1, y: 0.9999999, z: 1} m_Children: [] m_Father: {fileID: 410524558377282463} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5202806623908274462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4905328016740808217} - component: {fileID: 1184315210712828330} - component: {fileID: 1234281414542330859} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4905328016740808217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5202806623908274462} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0483, z: 0.1823} m_LocalScale: {x: 0.02273271, y: 0.08401078, z: 0.022732759} m_Children: [] m_Father: {fileID: 4368463819567660} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1184315210712828330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5202806623908274462} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &1234281414542330859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5202806623908274462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5264288576798875842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6267187033834777764} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6267187033834777764 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5264288576798875842} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2284666715318372827} m_Father: {fileID: 1625488399467861786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5267850312880672010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4719612231888563836} m_Layer: 0 m_Name: f_index.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4719612231888563836 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5267850312880672010} m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634} m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 7352305136057257378} m_Father: {fileID: 8910361178781380549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5283606896069838316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2831136593581213936} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2831136593581213936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5283606896069838316} m_LocalRotation: {x: -0.48932543, y: -1.0103313e-10, z: 7.2335984e-11, w: 0.8721013} m_LocalPosition: {x: 0.18999897, y: 1.6400003, z: 0.6420005} m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &5318270237549185652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5082950743783869936} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5082950743783869936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5318270237549185652} m_LocalRotation: {x: 0.53132534, y: 0.02127553, z: -0.059927195, w: 0.8447778} m_LocalPosition: {x: -0.000022239985, y: 0.683378, z: -0.000012025242} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 5177397186152345161} m_Father: {fileID: 3102062981833617588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 64.191, y: -3.653, z: -10.407001} --- !u!1 &5374005472624097747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4343869335163010358} m_Layer: 0 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4343869335163010358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5374005472624097747} m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041} m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157} m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994} m_Children: - {fileID: 8983333310894311266} - {fileID: 7161391842477269652} m_Father: {fileID: 140102865899326425} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5438857230622314556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083571232516176876} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083571232516176876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5438857230622314556} m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132} m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 3685780777624214917} m_Father: {fileID: 1488127685892276663} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5466404962579945915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5997552760819350137} m_Layer: 0 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5997552760819350137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5466404962579945915} m_LocalRotation: {x: -0.00000005960461, y: 0.000000007450576, z: 0.00000009685749, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.10000014, y: 0.10000013, z: 0.10000007} m_Children: - {fileID: 8906111962703101852} - {fileID: 8643668763693756093} m_Father: {fileID: 6723005626817088543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5514009486779976487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8245531043467199521} m_Layer: 0 m_Name: f_middle.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8245531043467199521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5514009486779976487} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3257963847214699499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5545179612636427299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2032521235519209005} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2032521235519209005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5545179612636427299} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 4792567059504885298} m_Father: {fileID: 8906111962703101852} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5546657119398141651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3789713148560847995} m_Layer: 0 m_Name: forearm.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3789713148560847995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5546657119398141651} m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012} m_LocalPosition: {x: -0.984, y: 2.171, z: -1.172} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7170619177573114689} - {fileID: 1403297700542364055} m_Father: {fileID: 5585552570082153827} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5552901919636645548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3265944463329974883} - component: {fileID: 4297820803891257118} - component: {fileID: 3380436653408731717} m_Layer: 0 m_Name: Cube (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3265944463329974883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5552901919636645548} m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871} m_LocalPosition: {x: 0, y: 0.034000006, z: 0.0012000054} m_LocalScale: {x: 0.0081678685, y: 0.030281615, z: 0.0070157405} m_Children: [] m_Father: {fileID: 4626061676452058} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4297820803891257118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5552901919636645548} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3380436653408731717 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5552901919636645548} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5569711261991140706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9216033951196254465} m_Layer: 0 m_Name: f_ring.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9216033951196254465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5569711261991140706} m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962} m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 6383725887885142229} m_Father: {fileID: 9089173388921611951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5580097782561357314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6346887873085396344} - component: {fileID: 9090890387217352397} - component: {fileID: 4833627277056554473} m_Layer: 0 m_Name: Cylinder (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6346887873085396344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5580097782561357314} m_LocalRotation: {x: 0.000000030881925, y: -0.000000025768657, z: 0.70710677, w: 0.7071068} m_LocalPosition: {x: 0.01760172, y: -0.02480982, z: -0.0060180905} m_LocalScale: {x: 0.0062300107, y: 0.0019200015, z: 0.006229991} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &9090890387217352397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5580097782561357314} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4833627277056554473 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5580097782561357314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5600194578119585284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8580310927539305860} m_Layer: 0 m_Name: FPS ARMS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8580310927539305860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5600194578119585284} m_LocalRotation: {x: 1.2143081e-17, y: 1.364242e-12, z: 2.046363e-12, w: 1} m_LocalPosition: {x: -0, y: 1.5000001, z: 0.09999871} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4497760173526029976} - {fileID: 8640942017081138504} m_Father: {fileID: 4914255535925820} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5602785704380719225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 743369657888885829} m_Layer: 0 m_Name: Weapon Position In Hand For Deactivate IK m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &743369657888885829 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5602785704380719225} m_LocalRotation: {x: 0.20529771, y: 0.3783671, z: 0.21492332, w: 0.87664086} m_LocalPosition: {x: 0.07279282, y: -0.01797295, z: 0.14720432} m_LocalScale: {x: 1.0000168, y: 1.0000298, z: 1.000037} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5630844304092717387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3087754947029574006} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3087754947029574006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5630844304092717387} m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684} m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.062000334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4782314164582482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5640877067787166802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8458297175687719037} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8458297175687719037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5640877067787166802} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5652178501917857891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3228687207180359593} m_Layer: 0 m_Name: upper_arm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3228687207180359593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5652178501917857891} m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106} m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: [] m_Father: {fileID: 950422031966967486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5701762500109587595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5645980228432842167} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5645980228432842167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5701762500109587595} m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2311855414458697654} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4} --- !u!1 &5725815631791243093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8058978032792356910} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8058978032792356910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5725815631791243093} m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163} m_LocalPosition: {x: -0.20700034, y: 1.4880009, z: 0.4420004} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388} --- !u!1 &5750799165560674926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1600190522801794567} m_Layer: 0 m_Name: f_ring.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1600190522801794567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750799165560674926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2747684526386093039} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5757187781825173472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3963713014439956007} m_Layer: 0 m_Name: Walk Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3963713014439956007 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5757187781825173472} m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975} m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0} --- !u!1 &5799516154930001307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7197925234525884695} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7197925234525884695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5799516154930001307} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2816538486246369922} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5813457031913805000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627015744663083380} m_Layer: 0 m_Name: Walk Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627015744663083380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5813457031913805000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5903726594561813064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6079017338524107067} m_Layer: 0 m_Name: palm_middle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6079017338524107067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5903726594561813064} m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286} m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607} m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994} m_Children: - {fileID: 5711048512683760343} m_Father: {fileID: 4494490225390405353} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5917861440610096239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7128991833620135757} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7128991833620135757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5917861440610096239} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7727108700864549521} m_Father: {fileID: 4590557821388580} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6015140182024418892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5017245938609591649} - component: {fileID: 4787436769768404596} - component: {fileID: 5577546672572058229} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5017245938609591649 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6015140182024418892} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 53844602838433707} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4787436769768404596 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6015140182024418892} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5577546672572058229 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6015140182024418892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6095791692418246726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 567186133695132650} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &567186133695132650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6095791692418246726} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6137991807303906058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7605710273765674661} - component: {fileID: 6728422475425907474} - component: {fileID: 3805444970856131219} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7605710273765674661 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6137991807303906058} m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969} m_Children: [] m_Father: {fileID: 224056023539162588} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 8, y: 8} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6728422475425907474 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6137991807303906058} m_CullTransparentMesh: 0 --- !u!114 &3805444970856131219 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6137991807303906058} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6190850112278495241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7612819387264699377} m_Layer: 0 m_Name: hand.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7612819387264699377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6190850112278495241} m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032} m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322} m_LocalScale: {x: 1.0000002, y: 1, z: 1} m_Children: - {fileID: 2473905307728041341} - {fileID: 1612888160072607755} - {fileID: 3736766689906762228} - {fileID: 3102062981833617588} - {fileID: 374413226433827951} m_Father: {fileID: 6992969686659225656} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6253789267771843732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3010438790280419170} m_Layer: 0 m_Name: forearm.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3010438790280419170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6253789267771843732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8643668763693756093} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6257443623468728925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 410524558377282463} m_Layer: 0 m_Name: deltoid.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &410524558377282463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6257443623468728925} m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128} m_LocalPosition: {x: -0, y: 1.1378384, z: 0} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 4347990366510896181} m_Father: {fileID: 2412744893184866922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6269505264255959027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8912322704285694460} - component: {fileID: 7588197500379287249} - component: {fileID: 2579790402180422447} m_Layer: 0 m_Name: Cube (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8912322704285694460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6269505264255959027} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0.0000000023259, y: 0.059698, z: 0.18802} m_LocalScale: {x: 0.016091986, y: 0.014730356, z: 0.1487856} m_Children: [] m_Father: {fileID: 4368463819567660} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7588197500379287249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6269505264255959027} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2579790402180422447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6269505264255959027} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6278678428045232804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4789144799984634270} - component: {fileID: 1251973771148480871} - component: {fileID: 630630929325648194} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4789144799984634270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6278678428045232804} m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665} m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536} m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996} m_Children: [] m_Father: {fileID: 4030477924664016} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1251973771148480871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6278678428045232804} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &630630929325648194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6278678428045232804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6292777301133386957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612888160072607755} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1612888160072607755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6292777301133386957} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 8636819627413669040} m_Father: {fileID: 7612819387264699377} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6370386669029882698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1885593710419843426} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1885593710419843426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6370386669029882698} m_LocalRotation: {x: 0.00000014901161, y: -0.000000035390258, z: 0.5000002, w: 0.8660253} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3377585455646181027} m_Father: {fileID: 4339238408678182} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!1 &6562714675582244439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6383725887885142229} m_Layer: 0 m_Name: f_ring.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6383725887885142229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6562714675582244439} m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419} m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655} m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999} m_Children: - {fileID: 6516880510622386832} m_Father: {fileID: 9216033951196254465} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6660946720305665546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 374413226433827951} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &374413226433827951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6660946720305665546} m_LocalRotation: {x: 0.34475636, y: -0.72353166, z: -0.42351186, w: 0.4222355} m_LocalPosition: {x: 0.2697274, y: 0.42989033, z: -0.011949241} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 730778166310927193} m_Father: {fileID: 7612819387264699377} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -18.766, y: -107.49901, z: -64.772} --- !u!1 &6690363422013638887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7974567427056398852} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7974567427056398852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6690363422013638887} m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787} m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 390553241706024033} m_Father: {fileID: 8906111962703101852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6727729031503649535 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8971618511860810824} m_Layer: 0 m_Name: deltoid.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8971618511860810824 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6727729031503649535} m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127} m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 2057221783095825810} m_Father: {fileID: 5431798011508163082} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6737233650920940545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3377585455646181027} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3377585455646181027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6737233650920940545} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.014700033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3340666878334992805} m_Father: {fileID: 1885593710419843426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6785860858336201019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5738247419165485886} m_Layer: 0 m_Name: thumb.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5738247419165485886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6785860858336201019} m_LocalRotation: {x: 0.38878927, y: 0.0014074441, z: 0.13865522, w: 0.91083246} m_LocalPosition: {x: 0.00002723933, y: 0.42564633, z: 0.00005091728} m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001} m_Children: - {fileID: 5793783691508614779} m_Father: {fileID: 730778166310927193} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 45.061, y: 8.990001, z: 21.047} --- !u!1 &6839113089271699312 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 78965054641319767} m_Layer: 0 m_Name: Edit Attachment Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &78965054641319767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6839113089271699312} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.388, y: -0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6057510179992591101} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6889000931954038566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730778166310927193} m_Layer: 0 m_Name: thumb.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730778166310927193 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6889000931954038566} m_LocalRotation: {x: 0.20178923, y: -0.42790577, z: 0.3105926, w: 0.8244453} m_LocalPosition: {x: 0.0000218153, y: 0.3543642, z: 0.0000396371} m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976} m_Children: - {fileID: 5738247419165485886} m_Father: {fileID: 374413226433827951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 36.765003, y: -46.409, z: 25.070002} --- !u!1 &6921719210669362708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2688975843790110333} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2688975843790110333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6921719210669362708} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5585552570082153827} - {fileID: 2816538486246369922} m_Father: {fileID: 4407577432354932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6943774774412458025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 383471745726506404} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &383471745726506404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6943774774412458025} m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835} m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 248631613208478893} m_Father: {fileID: 1054625757340382072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6999359901108259714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2742097010463241738} m_Layer: 0 m_Name: f_index.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2742097010463241738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6999359901108259714} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2886772055319960041} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7008772768081571179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3257963847214699499} m_Layer: 0 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3257963847214699499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7008772768081571179} m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281} m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 8245531043467199521} m_Father: {fileID: 5410747725883996503} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7028635572651494335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5407142044075530589} m_Layer: 0 m_Name: Crouch Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5407142044075530589 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7028635572651494335} m_LocalRotation: {x: 0.121869, y: -7.932639e-12, z: 8.0048804e-13, w: -0.9925462} m_LocalPosition: {x: -0.1900005, y: 1.6090002, z: 0.49000025} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7044539544379433743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6612312899847419042} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6612312899847419042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7044539544379433743} m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953} m_LocalPosition: {x: -0, y: 1.627, z: 0.357} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7050716581363434672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1622562189101088299} - component: {fileID: 8341444735715156806} - component: {fileID: 7211968365058346315} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1622562189101088299 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7050716581363434672} m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705, w: 1} m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988} m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518} m_Children: [] m_Father: {fileID: 4332666112562932} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8341444735715156806 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7050716581363434672} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7211968365058346315 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7050716581363434672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7127276207591152945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8215800523978272895} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8215800523978272895 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7127276207591152945} m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116} m_LocalPosition: {x: -0.3310006, y: 1.4900001, z: 0.52800184} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953} --- !u!1 &7132672173588884160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5931470358268407558} m_Layer: 0 m_Name: Melee Attack Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5931470358268407558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7132672173588884160} m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072} m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004} --- !u!1 &7136111603106587869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 378286836501808907} m_Layer: 0 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &378286836501808907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7136111603106587869} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 2820311535068699002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7139024556812821901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5609442660693205925} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5609442660693205925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7139024556812821901} m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083} m_LocalPosition: {x: -0.23800036, y: 0.9690001, z: 0.09200102} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4822410534176828} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7194905881426033813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3271696534754397888} m_Layer: 0 m_Name: Jump End Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3271696534754397888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7194905881426033813} m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1} m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7194979700376896295 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8497419326849623704} m_Layer: 0 m_Name: Left Hand Parent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8497419326849623704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7194979700376896295} m_LocalRotation: {x: 0.00829104, y: -0.046187505, z: 0.98318297, w: 0.17649157} m_LocalPosition: {x: 0.02, y: -0.117, z: -0.142} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4601759656892644} m_Father: {fileID: 4704416337078718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 5.379, y: 0, z: 159.64601} --- !u!1 &7209843173595112421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8719152546875151891} m_Layer: 0 m_Name: f_pinky.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8719152546875151891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7209843173595112421} m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961} m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521} m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995} m_Children: - {fileID: 9068459176902061365} m_Father: {fileID: 2806855753046454938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7221387783246022288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2467295332802871090} m_Layer: 0 m_Name: palm_middle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2467295332802871090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7221387783246022288} m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286} m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218} m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997} m_Children: - {fileID: 1488127685892276663} m_Father: {fileID: 8906111962703101852} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7271987824030602441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4410321088616610580} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4410321088616610580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7271987824030602441} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2311855414458697654} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7288413709077144350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5857441114962506119} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5857441114962506119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7288413709077144350} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1087873356423604503} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7357205010437174699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302765799965859670} m_Layer: 0 m_Name: f_middle.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &302765799965859670 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7357205010437174699} m_LocalRotation: {x: 0.5289031, y: 0.2523909, z: 0.25344893, w: 0.7696259} m_LocalPosition: {x: -0.000062577914, y: 0.3779004, z: 0.00007516145} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 1087873356423604503} m_Father: {fileID: 8636819627413669040} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 43.328003, y: 64.504005, z: 64.598} --- !u!1 &7369502437910434738 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5410747725883996503} m_Layer: 0 m_Name: f_middle.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5410747725883996503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7369502437910434738} m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934} m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1} m_Children: - {fileID: 3257963847214699499} m_Father: {fileID: 5770124770694029318} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7470302214196479000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4350247510056397148} - component: {fileID: 7503140681554679210} - component: {fileID: 737231384809246363} m_Layer: 0 m_Name: Cube (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4350247510056397148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7470302214196479000} m_LocalRotation: {x: 0.22410065, y: 0, z: 0, w: 0.97456604} m_LocalPosition: {x: 0, y: -0.0344, z: -0.0544} m_LocalScale: {x: 0.03400692, y: 0.047925632, z: 0.043529972} m_Children: [] m_Father: {fileID: 4493692820007374} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 25.9, y: 0, z: 0} --- !u!33 &7503140681554679210 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7470302214196479000} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &737231384809246363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7470302214196479000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7515109309162358857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248631613208478893} m_Layer: 0 m_Name: f_pinky.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248631613208478893 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7515109309162358857} m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335} m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709} m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 6969731237579999540} m_Father: {fileID: 383471745726506404} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7555442210467597168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7727108700864549521} - component: {fileID: 6749140818481000798} - component: {fileID: 7652713570911168959} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7727108700864549521 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7555442210467597168} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.015054884, y: 0.03232238, z: 0.015054881} m_Children: [] m_Father: {fileID: 7128991833620135757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6749140818481000798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7555442210467597168} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &7652713570911168959 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7555442210467597168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7559724570451286203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6253873871153348251} m_Layer: 0 m_Name: f_index.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6253873871153348251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7559724570451286203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.27489406, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8757056632940744852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7590979032975489058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 591620103553033404} m_Layer: 0 m_Name: GameObject (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &591620103553033404 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7590979032975489058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023322661252970610} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7591058348158684773 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204182324953965446} m_Layer: 0 m_Name: clavicle.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204182324953965446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7591058348158684773} m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753} m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 950422031966967486} m_Father: {fileID: 2467061797037566144} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7606652770663283583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6544323744175477035} m_Layer: 0 m_Name: Surface Collision Ray Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6544323744175477035 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7606652770663283583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7648405342985452033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3123043468017385302} - component: {fileID: 2300434325604999642} - component: {fileID: 2824034974416587367} m_Layer: 0 m_Name: Cube (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3123043468017385302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648405342985452033} m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465, w: 1} m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182} m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983} m_Children: [] m_Father: {fileID: 4030477924664016} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2300434325604999642 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648405342985452033} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2824034974416587367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648405342985452033} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7674568195509266640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3136686823910637058} m_Layer: 0 m_Name: Left Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3136686823910637058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7674568195509266640} m_LocalRotation: {x: -0.0064951745, y: -0.006442141, z: 0.5144157, w: 0.85749215} m_LocalPosition: {x: -0.04705011, y: -0.038738362, z: -0.12700458} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4016370857668748} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -0.38900003, y: 0.068, z: 30.555002} --- !u!1 &7813383397195775461 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1521044635089955013} m_Layer: 0 m_Name: Keep Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1521044635089955013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7813383397195775461} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.20500128, y: 0.92800057, z: 0.05800056} m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7866248345078007178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5177397186152345161} m_Layer: 0 m_Name: f_ring.02.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5177397186152345161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7866248345078007178} m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319} m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034} m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} m_Children: - {fileID: 2747684526386093039} m_Father: {fileID: 5082950743783869936} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7873910841016221277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 695467610931366715} m_Layer: 0 m_Name: thumb.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &695467610931366715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7873910841016221277} m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844} m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009} m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976} m_Children: - {fileID: 6797334623228375153} m_Father: {fileID: 8906111962703101852} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7906441480350511215 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5585552570082153827} m_Layer: 0 m_Name: hand.R.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5585552570082153827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7906441480350511215} m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041} m_LocalPosition: {x: 0.0013, y: -0.0337, z: -0.0514} m_LocalScale: {x: 0.009845842, y: 0.009845841, z: 0.00984584} m_Children: - {fileID: 4494490225390405353} - {fileID: 3789713148560847995} m_Father: {fileID: 2688975843790110333} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7917964128070241464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6403044446172702769} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6403044446172702769 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7917964128070241464} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000014062301, y: 1.7530007, z: 0.085999966} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7936777298234563715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3824069017943578151} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3824069017943578151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7936777298234563715} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.05800062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3601968922969308984} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7941252875563167099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4562040865348376830} m_Layer: 0 m_Name: thumb.02.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4562040865348376830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7941252875563167099} m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154} m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836} m_LocalScale: {x: 0.9999997, y: 1, z: 1} m_Children: - {fileID: 505631603537954165} m_Father: {fileID: 4147021369832331938} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7957683356869042331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4792567059504885298} m_Layer: 0 m_Name: f_ring.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4792567059504885298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7957683356869042331} m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291} m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045} m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} m_Children: - {fileID: 4529076545274416520} m_Father: {fileID: 2032521235519209005} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7960376708677940966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2467061797037566144} m_Layer: 0 m_Name: forearm.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2467061797037566144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7960376708677940966} m_LocalRotation: {x: -0.37334895, y: -0.27739522, z: -0.87227994, w: -0.15096419} m_LocalPosition: {x: 0.222, y: 2.159, z: -1.578} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6074298161039820255} - {fileID: 204182324953965446} m_Father: {fileID: 6992969686659225656} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -21.79, y: 52.340004, z: 149.556} --- !u!1 &7967811759497735510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1319041316337950290} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1319041316337950290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7967811759497735510} m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137} m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976} m_Children: [] m_Father: {fileID: 4204509212528162} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0} --- !u!1 &7972027846934715589 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5636440753679742597} m_Layer: 0 m_Name: GameObject (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5636440753679742597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7972027846934715589} m_LocalRotation: {x: -0.28051993, y: 0.1204339, z: 0.3756708, w: 0.87502897} m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864} m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002} m_Children: [] m_Father: {fileID: 2311855414458697654} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -35.55, y: 0, z: 46.47} --- !u!1 &8015322128610926247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927825813815470739} m_Layer: 0 m_Name: Melee Attack Raycast Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927825813815470739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8015322128610926247} m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1} m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8031104917839130949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2527895767165028574} m_Layer: 0 m_Name: f_middle.03.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2527895767165028574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8031104917839130949} m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281} m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} m_Children: - {fileID: 1002326016936018024} m_Father: {fileID: 4002074049357156960} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8062051105584613479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3102062981833617588} m_Layer: 0 m_Name: palm_ring.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3102062981833617588 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8062051105584613479} m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961} m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502} m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997} m_Children: - {fileID: 5082950743783869936} m_Father: {fileID: 7612819387264699377} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8088134011354780106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4497760173526029976} m_Layer: 0 m_Name: caucasian_male_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4497760173526029976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8088134011354780106} m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068} m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 8580310927539305860} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8134552005706112730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4350145136190567182} m_Layer: 0 m_Name: Sight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4350145136190567182 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8134552005706112730} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4332666112562932} - {fileID: 4689914655162386} - {fileID: 4947103079713902} - {fileID: 4140992474735702} - {fileID: 2087332135736956274} m_Father: {fileID: 4560777454594020} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8248524566351904621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2473905307728041341} m_Layer: 0 m_Name: palm_index.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2473905307728041341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248524566351904621} m_LocalRotation: {x: -0.07090806, y: -0.19160499, z: -0.14353202, w: 0.9683275} m_LocalPosition: {x: 0.113909386, y: 0.35365558, z: -0.004409164} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976} m_Children: - {fileID: 264125190208573379} m_Father: {fileID: 7612819387264699377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -11.089001, y: -20.94, z: -14.807001} --- !u!1 &8272862130611483571 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4945076184521756739} m_Layer: 0 m_Name: Aim Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4945076184521756739 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8272862130611483571} m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1} m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8291898163032315076 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403297700542364055} m_Layer: 0 m_Name: clavicle.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1403297700542364055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8291898163032315076} m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545} m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 58579332815958939} m_Father: {fileID: 3789713148560847995} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8344575923472768734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918492098598582304} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918492098598582304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8344575923472768734} m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433} m_LocalPosition: {x: -0.22000031, y: 1.506002, z: 0.25899994} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001} --- !u!1 &8351492045363915973 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5335464690417808020} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5335464690417808020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8351492045363915973} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: -0.20400038, y: 1.5580016, z: 0.30400097} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 4660249116661842} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &8352232204531355856 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 140102865899326425} m_Layer: 0 m_Name: handsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &140102865899326425 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8352232204531355856} m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4343869335163010358} - {fileID: 6723005626817088543} m_Father: {fileID: 4253029620406642} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8367050123264114077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2747684526386093039} m_Layer: 0 m_Name: f_ring.03.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2747684526386093039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8367050123264114077} m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787} m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} m_Children: - {fileID: 1600190522801794567} m_Father: {fileID: 5177397186152345161} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8369410514726432352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2806855753046454938} m_Layer: 0 m_Name: f_pinky.01.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2806855753046454938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8369410514726432352} m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526} m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275} m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} m_Children: - {fileID: 8719152546875151891} m_Father: {fileID: 3095422820677050196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8376369634646495409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8899255421887471732} m_Layer: 0 m_Name: Surface Collision Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8899255421887471732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8376369634646495409} m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867} m_LocalPosition: {x: 0.06399895, y: 1.6570008, z: 0.39300072} m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001} --- !u!1 &8394427802150262717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2074496471375526699} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2074496471375526699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8394427802150262717} m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418} m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &8504877399603989307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588142328912030495} m_Layer: 0 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588142328912030495 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8504877399603989307} m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137} m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7465076152973060072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8534031154771854086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2574702417853682125} m_Layer: 0 m_Name: Lower Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2574702417853682125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8534031154771854086} m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245} m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4023764587702358} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0} --- !u!1 &8652540182603046996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6992969686659225656} m_Layer: 0 m_Name: hand.L.control m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6992969686659225656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8652540182603046996} m_LocalRotation: {x: -0.00000005960461, y: 0.000000007450576, z: 0.00000009685749, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.10000014, y: 0.10000013, z: 0.10000007} m_Children: - {fileID: 7612819387264699377} - {fileID: 2467061797037566144} m_Father: {fileID: 2816538486246369922} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8816941897981270907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5063397400060571462} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5063397400060571462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8816941897981270907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2311855414458697654} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8817010215898690247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6833317120463154819} - component: {fileID: 7676724220006011933} - component: {fileID: 3763229454832968818} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6833317120463154819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8817010215898690247} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 4026261089167042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7676724220006011933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8817010215898690247} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &3763229454832968818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8817010215898690247} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8842152405424523349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2800553544681713297} m_Layer: 0 m_Name: forearm.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2800553544681713297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8842152405424523349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 2.6716955, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7161391842477269652} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8845463762215758644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3126851206166827846} m_Layer: 0 m_Name: f_middle.03.L_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3126851206166827846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8845463762215758644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2925626, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3685780777624214917} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8918085732632315413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 918302347256435791} m_Layer: 0 m_Name: Edit Attachment Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &918302347256435791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8918085732632315413} m_LocalRotation: {x: -0.14105016, y: -0.47212407, z: -0.21599294, w: 0.84294176} m_LocalPosition: {x: 0.14999993, y: 1.7700007, z: 0.5599984} m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002} m_Children: [] m_Father: {fileID: 4366324167662734} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001} --- !u!1 &8945337846908680452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2087332135736956274} m_Layer: 0 m_Name: Offset Dual Weapon Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2087332135736956274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8945337846908680452} m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329, w: 1} m_LocalPosition: {x: 0.0000004490721, y: 0.099000104, z: 0.011} m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005} m_Children: [] m_Father: {fileID: 4350145136190567182} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8992558882431837990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 390553241706024033} m_Layer: 0 m_Name: f_index.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &390553241706024033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8992558882431837990} m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618} m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705} m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} m_Children: - {fileID: 9220943934084883708} m_Father: {fileID: 7974567427056398852} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9029418859908585918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4053104614296504114} m_Layer: 0 m_Name: f_ring.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4053104614296504114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9029418859908585918} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2901953, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6323834106722264540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9047233118437105177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6982131879446094909} m_Layer: 0 m_Name: Run Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6982131879446094909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9047233118437105177} m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333} m_LocalPosition: {x: 0.20400035, y: 1.5580021, z: 0.3040011} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0} --- !u!1 &9064271366361596865 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2474308744924581832} - component: {fileID: 479638006121491302} - component: {fileID: 4175038245287366352} m_Layer: 0 m_Name: Cylinder (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2474308744924581832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9064271366361596865} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0, y: 0.0147, z: -0.00916} m_LocalScale: {x: 0.013097749, y: 0.036082905, z: 0.0130977575} m_Children: [] m_Father: {fileID: 4150622633709772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &479638006121491302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9064271366361596865} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4175038245287366352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9064271366361596865} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &9075879086872510256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2316262647891742983} m_Layer: 0 m_Name: thumb.03.R_end m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2316262647891742983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9075879086872510256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0.2759581, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 505631603537954165} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9087653946174114249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8465715215146875403} - component: {fileID: 1753979593065794855} - component: {fileID: 903719571758233873} m_Layer: 0 m_Name: Cube (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8465715215146875403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9087653946174114249} m_LocalRotation: {x: -0.000000059604616, y: 1.1719709e-10, z: 0.0000000024722464, w: 1} m_LocalPosition: {x: 0, y: 0.065949984, z: -0.004200011} m_LocalScale: {x: 0.019857032, y: 0.0055251336, z: 0.0076611163} m_Children: [] m_Father: {fileID: 4784881410151696} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1753979593065794855 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9087653946174114249} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &903719571758233873 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9087653946174114249} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &9162128657891666184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3095422820677050196} m_Layer: 0 m_Name: palm_pinky.R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3095422820677050196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9162128657891666184} m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304} m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413} m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995} m_Children: - {fileID: 2806855753046454938} m_Father: {fileID: 8983333310894311266} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9189718514924904898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4401368819048231880} m_Layer: 0 m_Name: f_pinky.01.L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4401368819048231880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9189718514924904898} m_LocalRotation: {x: 0.27146482, y: -0.024450669, z: -0.09203329, w: 0.95772594} m_LocalPosition: {x: -0.000003039838, y: 0.5842857, z: 0.000051513332} m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} m_Children: - {fileID: 275813167584593628} m_Father: {fileID: 3736766689906762228} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 31.029001, y: -6.4860005, z: -12.780001} --- !u!1 &9191512159544067765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409030051837630868} m_Layer: 0 m_Name: Aim Recoil Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &409030051837630868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9191512159544067765} m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947} m_LocalPosition: {x: 0.14400016, y: 1.6050017, z: 0.5190002} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 4686481313624434} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0} --- !u!1 &9214174662792089031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625488399467861786} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1625488399467861786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9214174662792089031} m_LocalRotation: {x: 0.00000011920926, y: -9.3132235e-10, z: 9.3132235e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6267187033834777764} m_Father: {fileID: 4339238408678182} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}