fileFormatVersion: 2 guid: 13aca05222e30da41aa2356d6de7fa39 ModelImporter: serializedVersion: 21 fileIDToRecycleName: 100000: Character_Chest 100002: Character_Head 100004: Character_Hips 100006: Character_LArm1 100008: Character_LArm2 100010: Character_LArm_index1 100012: Character_LArm_index2 100014: Character_LArm_index3 100016: Character_LArm_middle1 100018: Character_LArm_middle2 100020: Character_LArm_middle3 100022: Character_LArm_pinky1 100024: Character_LArm_pinky2 100026: Character_LArm_pinky3 100028: Character_LArm_ring1 100030: Character_LArm_ring2 100032: Character_LArm_ring3 100034: Character_LArm_thumb1 100036: Character_LArm_thumb2 100038: Character_LArm_thumb3 100040: Character_LArmCollarbone 100042: Character_LArmPalm 100044: Character_LLeg1 100046: Character_LLeg2 100048: Character_LLegAnkle 100050: Character_LLegDigit11 100052: Character_Neck1 100054: Character_Neck2 100056: Character_RArm1 100058: Character_RArm2 100060: Character_RArm_index1 100062: Character_RArm_index2 100064: Character_RArm_index3 100066: Character_RArm_middle1 100068: Character_RArm_middle2 100070: Character_RArm_middle3 100072: Character_RArm_pinky1 100074: Character_RArm_pinky2 100076: Character_RArm_pinky3 100078: Character_RArm_ring1 100080: Character_RArm_ring2 100082: Character_RArm_ring3 100084: Character_RArm_thumb1 100086: Character_RArm_thumb2 100088: Character_RArm_thumb3 100090: Character_RArmCollarbone 100092: Character_RArmPalm 100094: Character_RLeg1 100096: Character_RLeg2 100098: Character_RLegAnkle 100100: Character_RLegDigit11 100102: Character_Spine1 100104: Character_Spine2 100106: Root 100108: //RootNode 400000: Character_Chest 400002: Character_Head 400004: Character_Hips 400006: Character_LArm1 400008: Character_LArm2 400010: Character_LArm_index1 400012: Character_LArm_index2 400014: Character_LArm_index3 400016: Character_LArm_middle1 400018: Character_LArm_middle2 400020: Character_LArm_middle3 400022: Character_LArm_pinky1 400024: Character_LArm_pinky2 400026: Character_LArm_pinky3 400028: Character_LArm_ring1 400030: Character_LArm_ring2 400032: Character_LArm_ring3 400034: Character_LArm_thumb1 400036: Character_LArm_thumb2 400038: Character_LArm_thumb3 400040: Character_LArmCollarbone 400042: Character_LArmPalm 400044: Character_LLeg1 400046: Character_LLeg2 400048: Character_LLegAnkle 400050: Character_LLegDigit11 400052: Character_Neck1 400054: Character_Neck2 400056: Character_RArm1 400058: Character_RArm2 400060: Character_RArm_index1 400062: Character_RArm_index2 400064: Character_RArm_index3 400066: Character_RArm_middle1 400068: Character_RArm_middle2 400070: Character_RArm_middle3 400072: Character_RArm_pinky1 400074: Character_RArm_pinky2 400076: Character_RArm_pinky3 400078: Character_RArm_ring1 400080: Character_RArm_ring2 400082: Character_RArm_ring3 400084: Character_RArm_thumb1 400086: Character_RArm_thumb2 400088: Character_RArm_thumb3 400090: Character_RArmCollarbone 400092: Character_RArmPalm 400094: Character_RLeg1 400096: Character_RLeg2 400098: Character_RLegAnkle 400100: Character_RLegDigit11 400102: Character_Spine1 400104: Character_Spine2 400106: Root 400108: //RootNode 7400000: Runback_Right 9500000: //RootNode 2186277476908879412: ImportLogs materials: importMaterials: 1 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Inbetween bone rotation in copied configuration does not match rotation in animation file:\n\t'Character_Neck2' : rotation error = 23.105303 deg\n" animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Character_LArm1' has scale animation that will be discarded.\n\t'Character_LArm2' has scale animation that will be discarded.\n\t'Character_RArm1' has scale animation that will be discarded.\n\t'Character_RArm2' has scale animation that will be discarded.\n\t'Character_Neck2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Runback_Right takeName: Take 001 firstFrame: 35 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 importAnimation: 1 copyAvatar: 1 humanDescription: serializedVersion: 2 human: - boneName: Character_Hips humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LLeg1 humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RLeg1 humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LLeg2 humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RLeg2 humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LLegAnkle humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RLegAnkle humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_Spine1 humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_Spine2 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_Neck1 humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArmCollarbone humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArmCollarbone humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm1 humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm1 humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm2 humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm2 humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArmPalm humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArmPalm humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LLegDigit11 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RLegDigit11 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_thumb1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_thumb2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_thumb3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_index1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_index2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_index3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_middle1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_middle2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_middle3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_ring1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_ring2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_ring3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_pinky1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_pinky2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_LArm_pinky3 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_thumb1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_thumb2 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_thumb3 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_index1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_index2 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_index3 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_middle1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_middle2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_middle3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_ring1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_ring2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_ring3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_pinky1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_pinky2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_RArm_pinky3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character_Chest humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: Soldier_skmesh_02(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Body parentName: Soldier_skmesh_02(Clone) position: {x: -0, y: 0.91758204, z: 0} rotation: {x: -0.7071068, y: -0.000000061817246, z: -0.000000061817246, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Root parentName: Soldier_skmesh_02(Clone) position: {x: -0, y: 0, z: 0.000000022746205} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} - name: Character_Hips parentName: Root position: {x: 5.0754207e-14, y: 0.0000001844268, z: 0.99238837} rotation: {x: 0.7071068, y: -0.000000029802322, z: -0.7071068, w: 0.000000029802322} scale: {x: 1.0000017, y: 1.0000048, z: 1.0000005} - name: Character_LLeg1 parentName: Character_Hips position: {x: -0.012925083, y: 0.00000003122641, z: 0.10235541} rotation: {x: 0.018795844, y: 0.9911266, z: -0.13020788, w: 0.018993786} scale: {x: 1.0000029, y: 1.000001, z: 1.0000008} - name: Character_LLeg2 parentName: Character_LLeg1 position: {x: -0.43436617, y: -0.0000040221316, z: -0.00000034732696} rotation: {x: -0.012714828, y: 0.04042138, z: 0.081794605, w: 0.99574804} scale: {x: 1.0000023, y: 1.0000031, z: 1.0000013} - name: Character_LLegAnkle parentName: Character_LLeg2 position: {x: -0.43545562, y: -0.000000006055832, z: -0.000000024223327} rotation: {x: -0.11575504, y: -0.060314756, z: -0.4581359, w: 0.8792465} scale: {x: 1, y: 1.000001, z: 0.9999999} - name: Character_LLegDigit11 parentName: Character_LLegAnkle position: {x: -0.19001338, y: 0.000000012111664, z: 0} rotation: {x: 0.00005315244, y: -0.000063061714, z: -0.3846847, w: 0.9230481} scale: {x: 1.0000012, y: 0.99999917, z: 1.0000007} - name: Character_RLeg1 parentName: Character_Hips position: {x: -0.012925083, y: 0.00000003122641, z: -0.10235541} rotation: {x: -0.018877566, y: -0.9911167, z: -0.13019831, w: 0.019486133} scale: {x: 1.0000023, y: 1.0000026, z: 1.0000031} - name: Character_RLeg2 parentName: Character_RLeg1 position: {x: -0.43436617, y: -0.0000040221316, z: -0.00000034732696} rotation: {x: 0.012714828, y: -0.04042138, z: 0.081794605, w: 0.99574804} scale: {x: 1.0000023, y: 1.0000031, z: 1.0000013} - name: Character_RLegAnkle parentName: Character_RLeg2 position: {x: -0.43545535, y: -0.000000036334992, z: -0.0000018167495} rotation: {x: 0.11577706, y: 0.060272288, z: -0.45781362, w: 0.8794144} scale: {x: 1.000001, y: 1.0000015, z: 0.99999994} - name: Character_RLegDigit11 parentName: Character_RLegAnkle position: {x: -0.19001333, y: 0.000000012111664, z: 0} rotation: {x: -0.00009226799, y: 0.00015768409, z: -0.3848891, w: 0.9229629} scale: {x: 1.0000029, y: 0.99999785, z: 1.0000007} - name: Character_Spine1 parentName: Character_Hips position: {x: -0, y: 0, z: 0} rotation: {x: 0.000000029802322, y: -0.00000008940697, z: 0.014546156, w: 0.99989426} scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} - name: Character_Spine2 parentName: Character_Spine1 position: {x: -0.2558866, y: -0.000000003027916, z: -4.5119463e-17} rotation: {x: -0.0000006366634, y: 0.000000069858444, z: 0.034890205, w: 0.9993912} scale: {x: 1.0000042, y: 1.0000051, z: 1.0000038} - name: Character_Chest parentName: Character_Spine2 position: {x: -0.2558867, y: 0.000000012111664, z: 0} rotation: {x: 0.0000005454742, y: -0.000000057645593, z: 0.0013313141, w: 0.99999917} scale: {x: 1.0000019, y: 1.0000013, z: 1.0000005} - 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name: Character_LArm_index2 parentName: Character_LArm_index1 position: {x: -0.033338904, y: 0, z: 0} rotation: {x: -0.0000015712561, y: 0.0000031888455, z: 0.032714058, w: 0.9994648} scale: {x: 1.0000023, y: 1.0000008, z: 0.99999726} - name: Character_LArm_index3 parentName: Character_LArm_index2 position: {x: -0.031449825, y: 0, z: 0.000000048446655} rotation: {x: 0.000000047148525, y: -0.000000091319805, z: 0.15215689, w: 0.98835635} scale: {x: 1.0000024, y: 1.0000004, z: 0.99999684} - name: Character_LArm_middle1 parentName: Character_LArmPalm position: {x: -0.1126359, y: 0.006740674, z: 0.012802125} rotation: {x: -0.004114148, y: 0.045396883, z: 0.051940545, w: 0.9976094} scale: {x: 1.0000014, y: 1.0000005, z: 0.9999971} - name: Character_LArm_middle2 parentName: Character_LArm_middle1 position: {x: -0.034467276, y: -0.00000009689331, z: 0.000000048446655} rotation: {x: -0.0000011608926, y: 0.0000015534448, z: 0.032718264, w: 0.9994647} scale: {x: 1.0000038, y: 1.0000011, z: 0.9999973} - 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