Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Scene Interaction/Swim System/Swim Zone Trigger With Buoyancy.prefab
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

248 lines
6.9 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1318576187877786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4429335736600770}
- component: {fileID: 65735384378628714}
- component: {fileID: 114493628831766748}
- component: {fileID: 23096143842408270}
- component: {fileID: 33088164700287840}
- component: {fileID: 114829332279624662}
- component: {fileID: 114097437561070244}
- component: {fileID: 114712448802483338}
m_Layer: 2
m_Name: Swim Zone Trigger With Buoyancy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4429335736600770
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4867747701778658}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65735384378628714
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 200, y: 15.23, z: 200}
m_Center: {x: 100, y: -7.615, z: 100}
--- !u!114 &114493628831766748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cdd0d41c1e184df4fa7cbe214312faf6, type: 3}
m_Name:
m_EditorClassIdentifier:
tagToCheck: Player
swimZoneActive: 1
updateSurfaceTransformDynamically: 1
checkVehiclesOnEnteringWater: 1
disableVehiclesInteractionOnEnterWater: 0
ejectPassengersOnVehicleOnEnterWater: 0
explodeVehiclesAfterXTime: 0
timeToExplodeVehiclesAfterXTime: 8
setVehicleGravityForce: 1
newVehicleGravityForce: 5
reduceVehicleSpeedOnEnterWater: 1
reducedVehicleSpeedMultiplier: 0.5
vehicleLayerToCheck:
serializedVersion: 2
m_Bits: 262144
checkVehiclesOnExitingWater: 1
useRemoteEvents: 1
useRemoteEventOnSwimStart: 1
remoteEventNameListOnSwimStart:
- Deactivate Fire
useRemoteEventOnSwimEnd: 0
remoteEventNameListOnSwimEnd: []
vehicleDetectedList: []
showGizmo: 0
gizmoColor: {r: 1, g: 0, b: 0, a: 1}
gizmoRadius: 0.1
swimZoneTransform: {fileID: 4867747701778658}
mainWaterSurfaceSystem: {fileID: 114829332279624662}
mainTrigger: {fileID: 0}
--- !u!23 &23096143842408270
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 01f6c48b42eb32f458764e0b797fd68d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33088164700287840
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Mesh: {fileID: 0}
--- !u!114 &114829332279624662
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ef62fa15ac390d4488541838f936956e, type: 3}
m_Name:
m_EditorClassIdentifier:
waterHeight: 15.23
density: 1
rows: 200
columns: 200
quadSegmentSize: 1
useCustomGravityForce: 1
gravityForce: {x: 0, y: -9.8, z: 0}
objectLayermask:
serializedVersion: 2
m_Bits: 0
checkObjectByTag: 1
tagListToCheck:
- box
checkForFloatingObjectSocketEnabled: 1
showDebugPrint: 0
showGizmo: 0
objectsOnWaterList: []
--- !u!114 &114097437561070244
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: afcec5aaca573294e986610aa411d1e5, type: 3}
m_Name:
m_EditorClassIdentifier:
wavesEnabled: 1
speed: 2
height: 0.2
noiseWalk: 0.5
noiseStrength: 0.1
--- !u!114 &114712448802483338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318576187877786}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00ac975299a9ab24f898dc814c9263bb, type: 3}
m_Name:
m_EditorClassIdentifier:
updateFXOnEditorEnabled: 0
updateFXInGameEnabled: 0
waterMode: 2
disablePixelLights: 1
textureSize: 256
clipPlaneOffset: 0.07
reflectLayers:
serializedVersion: 2
m_Bits: 4294967295
refractLayers:
serializedVersion: 2
m_Bits: 4294967295
_ReflectionTexName: _ReflectionTex
_RefractionTexName: _RefractionTex
WaveSpeedName: WaveSpeed
_WaveScaleName: _WaveScale
_WaveOffsetName: _WaveOffset
_WaveScale4Name: _WaveScale4
--- !u!1 &1345533052597238
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4867747701778658}
m_Layer: 2
m_Name: Swim Zone Surface Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4867747701778658
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345533052597238}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.4975198, z: 0}
m_LocalScale: {x: 0.024501564, y: 0.026271572, z: 0.018261172}
m_Children: []
m_Father: {fileID: 4429335736600770}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}