Files
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

24341 lines
721 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1002234432757500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4576249366728994}
- component: {fileID: 33581841453855378}
- component: {fileID: 23219987468927528}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4576249366728994
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1002234432757500}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0034399973, y: 0.0462, z: 0.03999996}
m_LocalScale: {x: 0.030473575, y: 0.028711563, z: 0.048206065}
m_Children: []
m_Father: {fileID: 4591462343888166}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33581841453855378
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1002234432757500}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23219987468927528
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1002234432757500}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1003479619702172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4886768434207526}
- component: {fileID: 33379401502023808}
- component: {fileID: 23268513000343170}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4886768434207526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1003479619702172}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347}
m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33379401502023808
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1003479619702172}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23268513000343170
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1003479619702172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1007448733634648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4062323470547376}
m_Layer: 0
m_Name: ThirdPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4062323470547376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1007448733634648}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4448093675942886}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1009747873005366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4007591320100864}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4007591320100864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009747873005366}
m_LocalRotation: {x: -1.0339758e-25, y: 4.5474735e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: 1.5000005, z: 0.09999871}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5427928759847705060}
- {fileID: 2311733158335514256}
m_Father: {fileID: 4901631162176170}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1012615547713680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4657008766914262}
- component: {fileID: 33640025792943628}
- component: {fileID: 23180442890302816}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4657008766914262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012615547713680}
m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024}
m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627}
m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29}
--- !u!33 &33640025792943628
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012615547713680}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23180442890302816
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012615547713680}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1019470397863620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4159856106384164}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4159856106384164
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1019470397863620}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.615, z: 0.647}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1020243363524054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4178827254047126}
- component: {fileID: 114615866925676394}
- component: {fileID: 82585993930476418}
m_Layer: 0
m_Name: Attachments System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4178827254047126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020243363524054}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4134387438324272}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114615866925676394
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020243363524054}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsManager: {fileID: 0}
weaponSystem: {fileID: 114478797815030256}
IKWeaponManager: {fileID: 114759405847358898}
editingAttachments: 0
attachmentInfoGameObject: {fileID: 0}
attachmentSlotGameObject: {fileID: 0}
weaponAttachmentsMenu: {fileID: 0}
attachmentHoverInfoPanelGameObject: {fileID: 0}
attachmentHoverInfoText: {fileID: 0}
weaponsCamera: {fileID: 0}
thirdPersonCameraMovementSpeed: 0.8
canChangeAttachmentWithNumberKeys: 1
mainAudioSource: {fileID: 82585993930476418}
removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819,
type: 3}
removeAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSmoothTransitionFreeCamera: 1
useSmoothTransitionLockedCamera: 1
useOffsetPanels: 1
canEditWeaponWithoutAttchments: 1
setPickedAttachments: 1
startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065,
type: 3}
startEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3}
stopEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
attachmentInfoList:
- Name: Barrel
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Laser
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 1
attachmentGameObject: {fileID: 1922649149157394}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114483808423603174}
m_MethodName: setLaserEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114483808423603174}
m_MethodName: setLaserEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: An useful laser that helps to know where the projectiles
will impact.
- Name: Flashlight
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 1
attachmentGameObject: {fileID: 1360551314142070}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114181900633791048}
m_MethodName: setFlashlightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114181900633791048}
m_MethodName: setFlashlightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: A very needed object when you are in a dark place.
attachmentPlaceTransform: {fileID: 4179732782378744}
offsetAttachmentPlaceTransform: {fileID: 4275136356398042}
offsetAttachmentPointTransform: {fileID: 4681906037333262}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4035640795418958}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Cannon
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Silencer
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1237891399378096}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setSilencerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setSilencerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It removes any sound from shooting the weapon where is
attached.
attachmentPlaceTransform: {fileID: 4036119285815470}
offsetAttachmentPlaceTransform: {fileID: 4780467563314710}
offsetAttachmentPointTransform: {fileID: 4650515817879522}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 826418290015149227}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Magazine
attachmentPlaceEnabled: 1
noAttachmentText: STANDARD
attachmentPlaceInfoList:
- Name: Extended Magazine
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1447099350085546}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setMagazineSize
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 100
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalMagazineSize
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles.
attachmentPlaceTransform: {fileID: 4919217922616020}
offsetAttachmentPlaceTransform: {fileID: 4757686695625840}
offsetAttachmentPointTransform: {fileID: 4470903680563896}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4545601223786713468}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Sight
attachmentPlaceEnabled: 1
noAttachmentText: ANALOGIC
attachmentPlaceInfoList:
- Name: Red Dot
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1044948075183760}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1044948075183760}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setUsingSightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setUsingSightFullBodyAwareness
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114759405847358898}
m_MethodName: setNewFBAAimInfo
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: FBA Sight 1
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1044948075183760}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setUsingSightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setUsingSightFullBodyAwareness
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114759405847358898}
m_MethodName: setRegularFBAAimInfo
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: A simple yet useful red dot sight.
attachmentPlaceTransform: {fileID: 4611948984954678}
offsetAttachmentPlaceTransform: {fileID: 4660549013348706}
offsetAttachmentPointTransform: {fileID: 4392508160441340}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4473866806083014977}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Fire Selector
attachmentPlaceEnabled: 1
noAttachmentText: MANUAL
attachmentPlaceInfoList:
- Name: Automatic Fire
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1591297379080730}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setAutomaticFireMode
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalAutomaticFireMode
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It sets the weapon into automatic shoot mode, firing the
weapon while you hold the fire button.
- Name: Burst Fire
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1810061910009178}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setBurstModeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalBurstMode
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It sets the weapon into burst shoot mode, firing 3 projectiles
in every trigger press.
- Name: Slice Fire
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1810061910009178}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setSliceObjectsDetectedState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalSliceObjectsDetected
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It sets the weapon projectiles to slice objects on impact.
attachmentPlaceTransform: {fileID: 4127695563173388}
offsetAttachmentPlaceTransform: {fileID: 4459025411307742}
offsetAttachmentPointTransform: {fileID: 4673256422738408}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 6785265265918201869}
objectToReplace:
- {fileID: 1275907373695610}
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Ammo
attachmentPlaceEnabled: 1
noAttachmentText: REGULAR
attachmentPlaceInfoList:
- Name: Explosive
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setExplosiveAmmoState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalExplosiveAmmoState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Big explosions!
- Name: Poison
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setDamageOverTimeAmmoState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalDamageOverTimeAmmoState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It will produce damage over time to anyone.
- Name: Antidote
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setRemoveDamageOverTimeAmmoState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalRemoveDamageOverTimeAmmoState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: If you want to remove the poison state, this is your ammo.
- Name: Sedative
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setSedateAmmoState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalSedateAmmoState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: ZZZZZ.....
- Name: Push
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setPushCharacterState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalPushCharacterState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: This ammo push enemies like puppets.
- Name: Dissolve
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setNewWeaponProjectile
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 1014013268605368, guid: 5510eec516a274b4cb13c1b4eb7e0fc1,
type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setProjectileWithAbilityState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalWeaponProjectile
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114478797815030256}
m_MethodName: setOriginalProjectileWithAbilityValue
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: This ammo dissolve anything, be careful with shooting
in your leg.
attachmentPlaceTransform: {fileID: 4276689030919676}
offsetAttachmentPlaceTransform: {fileID: 4136813119582706}
offsetAttachmentPointTransform: {fileID: 4369074259946198}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 7930844776796977465}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
UILinesScaleMultiplier: 0.1
dualWeaponOffsetScale: 0.7
showElementSettings: 0
showGizmo: 0
showDualWeaponsGizmo: 0
disableHUDWhenEditingAttachments: 1
showCurrentAttachmentHoverInfo: 1
showDebugPrint: 0
usingDualWeapon: 0
--- !u!82 &82585993930476418
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020243363524054}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1028942278449836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4177114747249448}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4177114747249448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1028942278449836}
m_LocalRotation: {x: 0.30701527, y: -0.5045806, z: 0.6711001, w: 0.44806778}
m_LocalPosition: {x: -0.31799892, y: 0.987, z: 0.15899855}
m_LocalScale: {x: 1.0000018, y: 1.0000019, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023}
--- !u!1 &1034490214567150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4465084155710224}
m_Layer: 0
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4465084155710224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1034490214567150}
m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801}
m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 4811071021153738}
m_Father: {fileID: 4891644761982586}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1035328171638104
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4509589855578098}
m_Layer: 0
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4509589855578098
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035328171638104}
m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835}
m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 4774190127327510}
m_Father: {fileID: 4384775824867490}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1044948075183760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4451277140445870}
m_Layer: 0
m_Name: Red Dot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4451277140445870
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1044948075183760}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452}
m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017}
m_Children:
- {fileID: 3923890095605426755}
- {fileID: 4221190565226248}
- {fileID: 4033755514939834}
- {fileID: 6291261781242500467}
- {fileID: 5530819819477294227}
- {fileID: 6859811215106353733}
- {fileID: 4255127653997710}
- {fileID: 8673323035524745904}
- {fileID: 4819227391456460}
- {fileID: 4627498287843650}
- {fileID: 4167098445130576}
- {fileID: 4886768434207526}
- {fileID: 4507642394543818}
- {fileID: 4680333526310932}
- {fileID: 4305356808487274}
- {fileID: 4848217208826942}
- {fileID: 4657008766914262}
- {fileID: 4393671895644512}
- {fileID: 4667696622582538}
- {fileID: 4617630294740822}
- {fileID: 507144958425652331}
- {fileID: 8268237045434773821}
- {fileID: 2665083052189772760}
- {fileID: 5077646307409206365}
- {fileID: 4867360058071916}
- {fileID: 4141401447335608}
- {fileID: 4350373545951802}
- {fileID: 4156914598261152}
- {fileID: 4488111492495192}
- {fileID: 4266621097552010}
- {fileID: 4689811798307048}
m_Father: {fileID: 4400403103238078}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1049252102988364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4220529786409488}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4220529786409488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049252102988364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9131417787016639697}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1054336211369972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4030677354519974}
m_Layer: 0
m_Name: Right Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4030677354519974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054336211369972}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4016925811708394}
m_Father: {fileID: 4326997806055072}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1056692950551806
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4617630294740822}
- component: {fileID: 33856221661533180}
- component: {fileID: 23098176655811878}
m_Layer: 0
m_Name: Cube (31)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4617630294740822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1056692950551806}
m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024}
m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015}
m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29}
--- !u!33 &33856221661533180
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1056692950551806}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23098176655811878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1056692950551806}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1057962963532348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224076860601048860}
- component: {fileID: 222068502223571884}
- component: {fileID: 114022834347359186}
m_Layer: 0
m_Name: remainAmmo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224076860601048860
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1057962963532348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441188, y: 0.0018441202, z: 0.0018441197}
m_Children: []
m_Father: {fileID: 224901690645692628}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222068502223571884
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1057962963532348}
m_CullTransparentMesh: 0
--- !u!114 &114022834347359186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1057962963532348}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 20
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 100
--- !u!1 &1058678837028136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4696080368930548}
m_Layer: 0
m_Name: Projectile Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4696080368930548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1058678837028136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4579272749060988}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1087442905587132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4507714568843002}
- component: {fileID: 108993196533856528}
m_Layer: 0
m_Name: Muzzle Flash Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4507714568843002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1087442905587132}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0478, z: 0.1899}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4643104857187370}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &108993196533856528
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1087442905587132}
m_Enabled: 0
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 23.32
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4237680601
m_RenderingLayerMask: 1
m_Lightmapping: 2
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &1093598638009262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4798336675025894}
m_Layer: 0
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4798336675025894
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1093598638009262}
m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637}
m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 4217213146163138}
m_Father: {fileID: 4274446930185738}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1093762940941864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4093945297326274}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4093945297326274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1093762940941864}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.477558e-10, y: 1.5700023, z: 0.5970022}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1099142950556522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4728601142315002}
- component: {fileID: 33773239781661112}
- component: {fileID: 23203174695418562}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4728601142315002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099142950556522}
m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914}
m_LocalPosition: {x: 0, y: 0.0091, z: 0.0321}
m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816}
m_Children: []
m_Father: {fileID: 4911542480210068}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33773239781661112
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099142950556522}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23203174695418562
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099142950556522}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1100274610192760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4215381541304946}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4215381541304946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1100274610192760}
m_LocalRotation: {x: 0.12186898, y: -4.270376e-13, z: -2.2567888e-13, w: -0.9925462}
m_LocalPosition: {x: 0.19, y: 1.609, z: 0.49}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1103550661378714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4245253347710064}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4245253347710064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1103550661378714}
m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408}
m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916}
m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0}
--- !u!1 &1104656622183294
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4209914548376234}
m_Layer: 0
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4209914548376234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1104656622183294}
m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132}
m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4364274526231668}
m_Father: {fileID: 4644483892048982}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1109630302840454
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4671547531955948}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4671547531955948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1109630302840454}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 6709235352107446415}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1113442101551700
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4355116531509402}
m_Layer: 0
m_Name: Clip Drop Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4355116531509402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1113442101551700}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.037, z: -0.024}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4579272749060988}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1115509914815488
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4217213146163138}
m_Layer: 0
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4217213146163138
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1115509914815488}
m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634}
m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4043441436038528}
m_Father: {fileID: 4798336675025894}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1123357093950460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4357681540960778}
m_Layer: 0
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4357681540960778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1123357093950460}
m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032}
m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 4992624983843480}
- {fileID: 4002428891047196}
- {fileID: 4384775824867490}
- {fileID: 4777379911190350}
- {fileID: 4891644761982586}
m_Father: {fileID: 4977711650864630}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1136496306819126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4399431179254716}
m_Layer: 0
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4399431179254716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136496306819126}
m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962}
m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 4022069068181236}
m_Father: {fileID: 4031122782459106}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1142927402034532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4025159319645834}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025159319645834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1142927402034532}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1149524636226082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4205257278473082}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4205257278473082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1149524636226082}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1154164754962288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4335840809281826}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4335840809281826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1154164754962288}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1155343614690198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4136813119582706}
m_Layer: 0
m_Name: Offset Ammo Type Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4136813119582706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1155343614690198}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4030459021302906}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161519112098388
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4962496274457856}
m_Layer: 0
m_Name: First Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4962496274457856
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161519112098388}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 4636564346685998}
- {fileID: 4077755727146126}
- {fileID: 4935367048284224}
m_Father: {fileID: 4609130410714542}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1162834663291932
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4295018854094446}
- component: {fileID: 33764460316224672}
- component: {fileID: 23932588408420374}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4295018854094446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1162834663291932}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4567886540020928}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &33764460316224672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1162834663291932}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23932588408420374
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1162834663291932}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1163241483099358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4301023902549142}
m_Layer: 0
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4301023902549142
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163241483099358}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 4274446930185738}
m_Father: {fileID: 4002611347644844}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1173962662716930
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4578597874678410}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4578597874678410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1173962662716930}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4427515707157058}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1174198433440078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4353615641746276}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4353615641746276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1174198433440078}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1178382721979166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4369074259946198}
m_Layer: 0
m_Name: Offset Ammo Type Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4369074259946198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1178382721979166}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4030459021302906}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1179059173376382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4016925811708394}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4016925811708394
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1179059173376382}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4030677354519974}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1183622483197004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4070294417270688}
m_Layer: 0
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4070294417270688
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183622483197004}
m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347}
m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4507527706928308}
m_Father: {fileID: 4022069068181236}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1187643318161190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4488111492495192}
- component: {fileID: 33702532706264056}
- component: {fileID: 23399678070396988}
m_Layer: 0
m_Name: Cube (37)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4488111492495192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187643318161190}
m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642}
m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!33 &33702532706264056
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187643318161190}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23399678070396988
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1187643318161190}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1189457095638036
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4077755727146126}
m_Layer: 0
m_Name: First Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4077755727146126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189457095638036}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6911402277340840990}
- {fileID: 5581946261196863944}
- {fileID: 7840021819834254630}
- {fileID: 5526571979181891114}
- {fileID: 8774698510105124369}
- {fileID: 2061871581132205907}
- {fileID: 8535173312137043533}
- {fileID: 3702223997629538763}
- {fileID: 1647274399976656063}
- {fileID: 3345541540994769096}
- {fileID: 100707547819974719}
- {fileID: 5642986757843036192}
- {fileID: 4893921363457484152}
- {fileID: 6073234295120275069}
- {fileID: 3877744927000571256}
m_Father: {fileID: 4962496274457856}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1190368828734966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4673256422738408}
m_Layer: 0
m_Name: Offset Fire Selector Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4673256422738408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1190368828734966}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4865014291786360}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1190830984043478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4644483892048982}
m_Layer: 0
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4644483892048982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1190830984043478}
m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474}
m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 4209914548376234}
m_Father: {fileID: 4002428891047196}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1194421329237972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4400403103238078}
m_Layer: 0
m_Name: Sight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4400403103238078
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1194421329237972}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4451277140445870}
- {fileID: 4611948984954678}
- {fileID: 4660549013348706}
- {fileID: 4392508160441340}
- {fileID: 4473866806083014977}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1199051880364252
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224210704837956008}
- component: {fileID: 222832201506810134}
- component: {fileID: 114544555364107032}
m_Layer: 0
m_Name: clipSize
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224210704837956008
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1199051880364252}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.001844119, y: 0.0018441188, z: 0.0018441187}
m_Children: []
m_Father: {fileID: 224901690645692628}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222832201506810134
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1199051880364252}
m_CullTransparentMesh: 0
--- !u!114 &114544555364107032
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1199051880364252}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 27
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 10
--- !u!1 &1201542640939684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4776912694087338}
- component: {fileID: 33496971763806774}
- component: {fileID: 23261327607376532}
m_Layer: 0
m_Name: Cylinder (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4776912694087338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201542640939684}
m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665}
m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859}
m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915}
m_Children: []
m_Father: {fileID: 4326113250818652}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33496971763806774
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201542640939684}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23261327607376532
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201542640939684}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1202150994690048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4299772924607704}
m_Layer: 0
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299772924607704
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1202150994690048}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4308378317906152}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1202270054997028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4439052354750430}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4439052354750430
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1202270054997028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4383264740606352}
- {fileID: 4237190939824008}
- {fileID: 4179732782378744}
- {fileID: 4275136356398042}
- {fileID: 4681906037333262}
- {fileID: 4035640795418958}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1206246342193282
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4621598243934560}
- component: {fileID: 114846909672395882}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4621598243934560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206246342193282}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 4896237595263764}
- {fileID: 4410985927614828}
- {fileID: 4016336775876336}
- {fileID: 4274444530197260}
- {fileID: 4271656077428618}
m_Father: {fileID: 4636564346685998}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114846909672395882
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206246342193282}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 4896237595263764}
- {fileID: 4410985927614828}
- {fileID: 4016336775876336}
- {fileID: 4274444530197260}
- {fileID: 4271656077428618}
selectedIndex: 16
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000057261027, y: -0.018870614, z: 0.09361919}
- {x: 0.00000047683704, y: -0.0919212, z: 0.112951845}
- {x: -0.0000022947784, y: -0.13049196, z: 0.1231595}
- {x: 0.0000021457668, y: -0.17405067, z: 0.080627106}
- {x: 0.00000055134285, y: -0.1735581, z: 0.06774594}
- {x: -0.00001611993, y: -0.16840777, z: -0.066939354}
- {x: 0.011016372, y: -0.18889894, z: -0.21310082}
- {x: 0.00000055134285, y: -0.17475234, z: -0.04059143}
- {x: -0.014000382, y: -0.15677224, z: 0.17866527}
- {x: 0.06083058, y: 0.035554405, z: -0.0029046542}
- {x: 0.06084107, y: 0.03572702, z: 0.019222025}
- {x: 0.06084115, y: 0.035728365, z: 0.019394577}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &1207189591013344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4814676556512012}
- component: {fileID: 33734852506328100}
- component: {fileID: 23468117000201346}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4814676556512012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207189591013344}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.018199999, y: 0.0482, z: 0.03999996}
m_LocalScale: {x: 0.012801967, y: 0.03274975, z: 0.04820604}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33734852506328100
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207189591013344}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23468117000201346
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207189591013344}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1210623623875390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4196211786784346}
m_Layer: 0
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4196211786784346
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1210623623875390}
m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437}
m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 4100246738811218}
m_Father: {fileID: 4047523156790816}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1211388100785622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4336808278946586}
- component: {fileID: 33486490780910278}
- component: {fileID: 23227694786623412}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4336808278946586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211388100785622}
m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316}
m_LocalPosition: {x: 0, y: -0.03889998, z: -0.024599928}
m_LocalScale: {x: 0.04354516, y: 0.13169976, z: 0.056268033}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33486490780910278
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211388100785622}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23227694786623412
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211388100785622}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1212621401850552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4030459021302906}
m_Layer: 0
m_Name: Ammo Type
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4030459021302906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1212621401850552}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4276689030919676}
- {fileID: 4136813119582706}
- {fileID: 4369074259946198}
- {fileID: 7930844776796977465}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1216729348579862
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4276689030919676}
m_Layer: 0
m_Name: Ammo Type Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4276689030919676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216729348579862}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: -0.01, z: 0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4030459021302906}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1221609805623420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4159867312943428}
- component: {fileID: 33283774663963372}
- component: {fileID: 23464744326505244}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4159867312943428
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221609805623420}
m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308}
m_LocalPosition: {x: 0.015499996, y: 0.0466, z: -0.057900008}
m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33283774663963372
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221609805623420}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23464744326505244
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221609805623420}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1223699423859334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4334778368919744}
m_Layer: 0
m_Name: hammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4334778368919744
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1223699423859334}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.0308, z: -0.0621}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4445182985010478}
- {fileID: 4782815433775022}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1228426629474158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4043441436038528}
m_Layer: 0
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4043441436038528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228426629474158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4217213146163138}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1233981901281254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4667696622582538}
- component: {fileID: 33292609175094462}
- component: {fileID: 23207459702983240}
m_Layer: 0
m_Name: Cube (30)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4667696622582538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233981901281254}
m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024}
m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201}
m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29}
--- !u!33 &33292609175094462
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233981901281254}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23207459702983240
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233981901281254}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1236615067207912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4517529616248244}
m_Layer: 0
m_Name: Sight Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4517529616248244
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236615067207912}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.0000018145448, y: 1.695, z: 0.25}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1237891399378096
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4326113250818652}
m_Layer: 0
m_Name: Silencer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4326113250818652
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1237891399378096}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 0, y: -0.0065, z: 0.145}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4776912694087338}
m_Father: {fileID: 4346946187529226}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1244221032190554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4423150383674250}
m_Layer: 0
m_Name: Left Hand Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4423150383674250
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1244221032190554}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6769742589512542226}
m_Father: {fileID: 4006069571669486}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1253809565780802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4909389138468660}
m_Layer: 0
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909389138468660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253809565780802}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077814156725196}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1255235474171440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4410985927614828}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4410985927614828
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255235474171440}
m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4621598243934560}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84}
--- !u!1 &1255873981275154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4364274526231668}
m_Layer: 0
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4364274526231668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255873981275154}
m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566}
m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 4097510684175120}
m_Father: {fileID: 4209914548376234}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1259879600434032
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4522149042448092}
m_Layer: 0
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4522149042448092
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259879600434032}
m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753}
m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4604650364022884}
m_Father: {fileID: 4077814156725196}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1262880214290104
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415296256247702}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415296256247702
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1262880214290104}
m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777}
m_LocalPosition: {x: 5.468055e-10, y: 1.5620015, z: 0.4899999}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0}
--- !u!1 &1266581349028048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4207941435536884}
m_Layer: 0
m_Name: extension
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4207941435536884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1266581349028048}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4337446056483912}
- {fileID: 4853646896058288}
- {fileID: 4353405866737538}
- {fileID: 4382408671669130}
- {fileID: 3958342313558817385}
m_Father: {fileID: 4970422008716908}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1268343390791286
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4571165508532854}
m_Layer: 0
m_Name: slide
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4571165508532854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1268343390791286}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4965334892279554}
- {fileID: 4224211890251438}
- {fileID: 4961154707175764}
- {fileID: 4826330549174912}
- {fileID: 4210993339220690}
- {fileID: 4080849078529342}
- {fileID: 4156732259265366}
- {fileID: 4814676556512012}
- {fileID: 4159867312943428}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1269962573877618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4134657141951650}
m_Layer: 0
m_Name: Third Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4134657141951650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1269962573877618}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4060159837633602}
- {fileID: 4619567673099672}
- {fileID: 4167865310362750}
m_Father: {fileID: 4609130410714542}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1273812000690778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4427515707157058}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4427515707157058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1273812000690778}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6934384728272378239}
- {fileID: 4578597874678410}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1275907373695610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4567886540020928}
m_Layer: 0
m_Name: Fire Mode Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4567886540020928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1275907373695610}
m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000019045544,
w: 1}
m_LocalPosition: {x: -0, y: 0.000023266886, z: -0.00001879814}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4295018854094446}
- {fileID: 8129536246156376952}
m_Father: {fileID: 4970422008716908}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1278050123064830
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4076273799622022}
m_Layer: 0
m_Name: grip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4076273799622022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278050123064830}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4835387302655882}
- {fileID: 4336808278946586}
- {fileID: 4463482223433526}
- {fileID: 4443828643828958}
- {fileID: 4850525317959778}
- {fileID: 4796280713625972}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1282001432988504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4255127653997710}
- component: {fileID: 33680553336452364}
- component: {fileID: 23430203659037478}
m_Layer: 0
m_Name: Cylinder (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4255127653997710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1282001432988504}
m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612}
m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &33680553336452364
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1282001432988504}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23430203659037478
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1282001432988504}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1285193177861028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4443828643828958}
- component: {fileID: 33037044451099396}
- component: {fileID: 23941169401204816}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4443828643828958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285193177861028}
m_LocalRotation: {x: -0.43523115, y: 0, z: 0, w: 0.9003188}
m_LocalPosition: {x: 0, y: 0.0104, z: -0.0452}
m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440386}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33037044451099396
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285193177861028}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23941169401204816
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285193177861028}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1285844636169452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4175910456215122}
- component: {fileID: 137439626117902324}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4175910456215122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285844636169452}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4933474853774974}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137439626117902324
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285844636169452}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 4262394567513088}
- {fileID: 4082088545203840}
- {fileID: 4280303834115338}
- {fileID: 4637188885222794}
- {fileID: 4522149042448092}
- {fileID: 4604650364022884}
- {fileID: 4324445109474216}
- {fileID: 4077814156725196}
- {fileID: 4272467012867094}
- {fileID: 4002611347644844}
- {fileID: 4026783582114440}
- {fileID: 4208669960362694}
- {fileID: 4527862850580056}
- {fileID: 4156027431425414}
- {fileID: 4047523156790816}
- {fileID: 4196211786784346}
- {fileID: 4100246738811218}
- {fileID: 4675535484688268}
- {fileID: 4031122782459106}
- {fileID: 4399431179254716}
- {fileID: 4022069068181236}
- {fileID: 4070294417270688}
- {fileID: 4573267843965518}
- {fileID: 4055277082350338}
- {fileID: 4308378317906152}
- {fileID: 4301023902549142}
- {fileID: 4274446930185738}
- {fileID: 4798336675025894}
- {fileID: 4217213146163138}
- {fileID: 4977711650864630}
- {fileID: 4357681540960778}
- {fileID: 4384775824867490}
- {fileID: 4509589855578098}
- {fileID: 4774190127327510}
- {fileID: 4586217022819508}
- {fileID: 4992624983843480}
- {fileID: 4657463101424348}
- {fileID: 4395407886493538}
- {fileID: 4654394578416600}
- {fileID: 4777379911190350}
- {fileID: 4233248611380446}
- {fileID: 4259326709086686}
- {fileID: 4090390906760698}
- {fileID: 4002428891047196}
- {fileID: 4644483892048982}
- {fileID: 4209914548376234}
- {fileID: 4364274526231668}
- {fileID: 4891644761982586}
- {fileID: 4465084155710224}
- {fileID: 4811071021153738}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4977711650864630}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &1287200494412114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4822307514232288}
m_Layer: 0
m_Name: FirstPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4822307514232288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287200494412114}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4448093675942886}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1287396543944116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4060159837633602}
m_Layer: 0
m_Name: Third Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4060159837633602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287396543944116}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4970574628497376}
- {fileID: 4093945297326274}
- {fileID: 4185629397868296}
- {fileID: 4205257278473082}
- {fileID: 4122403959436100}
- {fileID: 4353615641746276}
- {fileID: 4415296256247702}
- {fileID: 4556518462846216}
- {fileID: 4427515707157058}
- {fileID: 4220529786409488}
- {fileID: 4911239861732636}
- {fileID: 4436829302379286}
- {fileID: 4147312226230304}
- {fileID: 4177114747249448}
- {fileID: 4202903218621784}
- {fileID: 4502547363283354}
- {fileID: 4331103651959064}
- {fileID: 4671547531955948}
- {fileID: 4245253347710064}
- {fileID: 4802425351105328}
- {fileID: 4058699373752996}
m_Father: {fileID: 4134657141951650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1287772895164604
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4141401447335608}
- component: {fileID: 33837055862088676}
- component: {fileID: 23336351749878142}
m_Layer: 0
m_Name: Cube (34)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4141401447335608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287772895164604}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325}
m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33837055862088676
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287772895164604}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23336351749878142
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287772895164604}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1288798089250844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4224211890251438}
- component: {fileID: 33115067609601736}
- component: {fileID: 23751162920336804}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4224211890251438
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288798089250844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.018199999, y: 0.0368, z: 0.03999996}
m_LocalScale: {x: 0.012801966, y: 0.009836272, z: 0.048206087}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33115067609601736
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288798089250844}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23751162920336804
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288798089250844}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1289766199992444
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4076632028808590}
- component: {fileID: 23336347161384732}
- component: {fileID: 33814824579113814}
m_Layer: 0
m_Name: Laser Dot Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4076632028808590
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289766199992444}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058}
m_Children: []
m_Father: {fileID: 4047524761763578}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!23 &23336347161384732
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289766199992444}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33814824579113814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289766199992444}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1292460612206432
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4935367048284224}
m_Layer: 0
m_Name: First Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4935367048284224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1292460612206432}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5477902828835018124}
- {fileID: 5141300960217923945}
- {fileID: 7301561791047020361}
- {fileID: 3796293674189767488}
- {fileID: 6969669202332933282}
- {fileID: 6286427883916872531}
- {fileID: 3804192812075373484}
- {fileID: 4899458387881341202}
- {fileID: 327474309598981252}
- {fileID: 7421510699757716094}
- {fileID: 8554365469826537608}
- {fileID: 7882969235614621565}
- {fileID: 8410962975645292574}
- {fileID: 5381297108418205782}
- {fileID: 2107033039893006402}
m_Father: {fileID: 4962496274457856}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1293509954912216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4436829302379286}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4436829302379286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1293509954912216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1295295878974348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4556518462846216}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4556518462846216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295295878974348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4317655926231000}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1299400177215860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4848217208826942}
- component: {fileID: 33382796183513320}
- component: {fileID: 23798794040662794}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4848217208826942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299400177215860}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627}
m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33382796183513320
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299400177215860}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23798794040662794
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299400177215860}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1303373639892014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4445182985010478}
- component: {fileID: 33386359182440708}
- component: {fileID: 23349382962991408}
m_Layer: 0
m_Name: Cube (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4445182985010478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303373639892014}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.014299855, z: -0.0019180998}
m_LocalScale: {x: 0.013131057, y: 0.029547326, z: 0.009049596}
m_Children: []
m_Father: {fileID: 4334778368919744}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33386359182440708
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303373639892014}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23349382962991408
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303373639892014}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1310761870495378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4016290458637202}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4016290458637202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1310761870495378}
m_LocalRotation: {x: 4.411864e-10, y: 0.0000000073594615, z: 0.00000008940692, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1173470589798795095}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1315337097530958
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4275136356398042}
m_Layer: 0
m_Name: Offset Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4275136356398042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1315337097530958}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.248, z: 0.289}
m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017}
m_Children: []
m_Father: {fileID: 4439052354750430}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1325991048815712
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4329293976694536}
- component: {fileID: 33714306780970882}
- component: {fileID: 23088688134315892}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4329293976694536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325991048815712}
m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442,
w: 1}
m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117}
m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454}
m_Children: []
m_Father: {fileID: 4237190939824008}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33714306780970882
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325991048815712}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23088688134315892
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325991048815712}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1329619946282270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4412841589653594}
- component: {fileID: 108002144415757420}
m_Layer: 0
m_Name: Point light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4412841589653594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329619946282270}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4237190939824008}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &108002144415757420
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329619946282270}
m_Enabled: 1
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 47.27
m_SpotAngle: 77
m_InnerSpotAngle: 59.514893
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &1333233176278724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4650515817879522}
m_Layer: 0
m_Name: Offset Cannon Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4650515817879522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1333233176278724}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4346946187529226}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1341120497956166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4660549013348706}
m_Layer: 0
m_Name: Offset Sight Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4660549013348706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1341120497956166}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0, y: 0.099, z: 0.011}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4400403103238078}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1352849163202148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4353957961370354}
m_Layer: 0
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4353957961370354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1352849163202148}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4637188885222794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1358709239477068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4275938638073090}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4275938638073090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358709239477068}
m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655}
m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &1360551314142070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4237190939824008}
- component: {fileID: 114181900633791048}
m_Layer: 0
m_Name: Flashlight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4237190939824008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1360551314142070}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1608315708830433716}
- {fileID: 4329293976694536}
- {fileID: 1098003806586665316}
- {fileID: 4412841589653594}
- {fileID: 2145030767008786382}
m_Father: {fileID: 4439052354750430}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114181900633791048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1360551314142070}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3}
m_Name:
m_EditorClassIdentifier:
flashlightEnabled: 1
infiniteEnergy: 1
useEnergyRate: 0
amountEnergyUsed: 0
lightRotationSpeed: 10
usedThroughWeaponSystem: 1
useHighIntentity: 0
highIntensityAmount: 0
useSound: 0
turnOnSound: {fileID: 0}
turnOnAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
turnOffSound: {fileID: 0}
turnOffAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useFlashlightIndicatorPanel: 0
mainSlider: {fileID: 0}
flahslightIndicatorPanel: {fileID: 0}
isActivated: 0
reloading: 0
usingFlashlight: 0
flashLightInputPausedState: 0
weaponsManager: {fileID: 0}
weaponManager: {fileID: 114478797815030256}
mainLight: {fileID: 1329619946282270}
mainFlashlight: {fileID: 108002144415757420}
mainAudioSource: {fileID: 0}
flashlightMeshes: {fileID: 0}
--- !u!1 &1362466106588606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4911542480210068}
m_Layer: 0
m_Name: trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4911542480210068
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1362466106588606}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4728601142315002}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1364123136275642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4869355461738768}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4869355461738768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364123136275642}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4395595898490082}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1367852340309768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4689811798307048}
- component: {fileID: 33430294610986854}
- component: {fileID: 23890712974587734}
m_Layer: 0
m_Name: Cube (39)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4689811798307048
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367852340309768}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716}
m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33430294610986854
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367852340309768}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23890712974587734
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367852340309768}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1369665234812776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4826330549174912}
- component: {fileID: 33998367236374382}
- component: {fileID: 23980519951717844}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4826330549174912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369665234812776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.000010001352, y: 0.0482, z: -0.021910097}
m_LocalScale: {x: 0.04918659, y: 0.032749753, z: 0.07561657}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33998367236374382
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369665234812776}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23980519951717844
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369665234812776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1369748573848344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4965334892279554}
- component: {fileID: 33097553037327266}
- component: {fileID: 23787097330519446}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4965334892279554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369748573848344}
m_LocalRotation: {x: 0.10348696, y: 0, z: 0, w: 0.9946308}
m_LocalPosition: {x: -0.015499996, y: 0.0466, z: -0.057900008}
m_LocalScale: {x: 0.017779652, y: 0.03446627, z: 0.011041043}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33097553037327266
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369748573848344}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23787097330519446
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369748573848344}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1383923686230752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4221190565226248}
- component: {fileID: 33400383240442424}
- component: {fileID: 23791086717777504}
m_Layer: 0
m_Name: Cylinder (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4221190565226248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383923686230752}
m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018}
m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &33400383240442424
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383923686230752}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23791086717777504
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383923686230752}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1392570990175172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4002428891047196}
m_Layer: 0
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4002428891047196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1392570990175172}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 4644483892048982}
m_Father: {fileID: 4357681540960778}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1398810711266482
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4933474853774974}
m_Layer: 0
m_Name: FPS ARMS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4933474853774974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398810711266482}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 1.5000001, z: 0.09999871}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4074615227277446}
- {fileID: 4175910456215122}
m_Father: {fileID: 4901631162176170}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1401098028301630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4156914598261152}
- component: {fileID: 33743177819305680}
- component: {fileID: 23438284960937876}
m_Layer: 0
m_Name: Cube (36)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4156914598261152
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1401098028301630}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875,
w: 1}
m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611}
m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33743177819305680
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1401098028301630}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23438284960937876
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1401098028301630}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1401809274227020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4324445109474216}
m_Layer: 0
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4324445109474216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1401809274227020}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 4604650364022884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1413228208283888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4127695563173388}
m_Layer: 0
m_Name: Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4127695563173388
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1413228208283888}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4865014291786360}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1415291918845886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4911239861732636}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4911239861732636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1415291918845886}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1423314657155908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4259326709086686}
m_Layer: 0
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4259326709086686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423314657155908}
m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319}
m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 4090390906760698}
m_Father: {fileID: 4233248611380446}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1429480488442130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4156732259265366}
- component: {fileID: 33040940300793818}
- component: {fileID: 23799690713062918}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4156732259265366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429480488442130}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0674, z: 0.13699995}
m_LocalScale: {x: 0.007420146, y: 0.013632405, z: 0.020534916}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33040940300793818
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429480488442130}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23799690713062918
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429480488442130}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1447099350085546
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4700515477685398}
m_Layer: 0
m_Name: Extended Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4700515477685398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1447099350085546}
m_LocalRotation: {x: 0.00000023841855, y: 0.00000006053596, z: -0.00000018766147,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 172582447383194948}
m_Father: {fileID: 4734284163673796}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1448370229954516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4449805962292336}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4449805962292336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448370229954516}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4932201216167836}
m_Father: {fileID: 4802425351105328}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &1449034582401504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4507642394543818}
- component: {fileID: 33984743449420190}
- component: {fileID: 23761464109104760}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4507642394543818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1449034582401504}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447}
m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33984743449420190
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1449034582401504}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23761464109104760
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1449034582401504}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1457924051389982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4384775824867490}
m_Layer: 0
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4384775824867490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1457924051389982}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 4509589855578098}
m_Father: {fileID: 4357681540960778}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1464058242503984
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4049250816026184}
m_Layer: 0
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4049250816026184
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464058242503984}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4675535484688268}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1466456325522380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4965566677512778}
- component: {fileID: 114122046659420352}
m_Layer: 0
m_Name: Simple Weapon Using Player's Health As Ammo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4965566677512778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1466456325522380}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4579272749060988}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114122046659420352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1466456325522380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6a65d9004915d8e43880effc697a73f4, type: 3}
m_Name:
m_EditorClassIdentifier:
mainPlayerStatsSystem: {fileID: 0}
statToUseName: Current Health
amountToUsePerShoot: 5
--- !u!1 &1466853409497500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4636564346685998}
m_Layer: 0
m_Name: First Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4636564346685998
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1466853409497500}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1720045401658718907}
- {fileID: 2353443440544781915}
- {fileID: 3237924891458054016}
- {fileID: 203876608903814095}
- {fileID: 4106002995531482}
- {fileID: 4159856106384164}
- {fileID: 4215381541304946}
- {fileID: 5363965331067678702}
- {fileID: 4517529616248244}
- {fileID: 4239651887174076}
- {fileID: 4555380890375593247}
- {fileID: 3565978330709298480}
- {fileID: 5476153091015013114}
- {fileID: 4275938638073090}
- {fileID: 4025159319645834}
- {fileID: 6716776747578977571}
- {fileID: 6067590048245183440}
- {fileID: 4621598243934560}
- {fileID: 4461107422263282}
m_Father: {fileID: 4962496274457856}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1467217744376088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4863988294578874}
m_Layer: 0
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4863988294578874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467217744376088}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4586217022819508}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1471154609060176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4951594702095042}
- component: {fileID: 33424896785938334}
- component: {fileID: 23973827867269178}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4951594702095042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471154609060176}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.0483, z: 0.0868}
m_LocalScale: {x: 0.021163598, y: 0.07821196, z: 0.021163637}
m_Children: []
m_Father: {fileID: 4591462343888166}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33424896785938334
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471154609060176}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23973827867269178
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471154609060176}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1474334415496778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4970574628497376}
m_Layer: 0
m_Name: Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4970574628497376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474334415496778}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1475238271110754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4850525317959778}
- component: {fileID: 33002409485073358}
- component: {fileID: 23362532040230956}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4850525317959778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475238271110754}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.024699965, z: 0.030699465}
m_LocalScale: {x: 0.008543885, y: 0.009006186, z: 0.073737405}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33002409485073358
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475238271110754}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23362532040230956
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475238271110754}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1476227951971940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4185629397868296}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4185629397868296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476227951971940}
m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284}
m_LocalPosition: {x: -6.130199e-10, y: 1.0450006, z: 0.4250012}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1480088423034898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4819227391456460}
- component: {fileID: 33740291885451788}
- component: {fileID: 23947187367724668}
m_Layer: 0
m_Name: Cylinder (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4819227391456460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480088423034898}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384}
m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33740291885451788
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480088423034898}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23947187367724668
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480088423034898}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1482783161038164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4853646896058288}
- component: {fileID: 33088810532959502}
- component: {fileID: 23474113510589422}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4853646896058288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482783161038164}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0147, z: 0.1376}
m_LocalScale: {x: 0.05654502, y: 0.025936132, z: 0.12448312}
m_Children: []
m_Father: {fileID: 4207941435536884}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33088810532959502
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482783161038164}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23474113510589422
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482783161038164}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1489888769172564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4058699373752996}
m_Layer: 0
m_Name: Magazine In Hand Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4058699373752996
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489888769172564}
m_LocalRotation: {x: 0.38485378, y: -0.38648075, z: -0.26773405, w: 0.7942535}
m_LocalPosition: {x: -0.023, y: -0.073, z: 0.0875}
m_LocalScale: {x: 0.9999992, y: 0.9999986, z: 0.99999946}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1496724920211078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4891644761982586}
m_Layer: 0
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4891644761982586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496724920211078}
m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844}
m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 4465084155710224}
m_Father: {fileID: 4357681540960778}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1499751711899324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4331103651959064}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4331103651959064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1499751711899324}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -2.9099284e-11, y: 1.2400006, z: 0.10000026}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1500117634159070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4796280713625972}
- component: {fileID: 33843732165255020}
- component: {fileID: 23617546306683208}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4796280713625972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500117634159070}
m_LocalRotation: {x: -0.64812, y: 0, z: 0, w: 0.76153827}
m_LocalPosition: {x: 0, y: -0.001, z: 0.0703}
m_LocalScale: {x: 0.010980742, y: 0.009006186, z: 0.058913264}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33843732165255020
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500117634159070}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23617546306683208
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500117634159070}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1500127774486746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4371199603747548}
- component: {fileID: 33042622368351902}
- component: {fileID: 23571662274565904}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4371199603747548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500127774486746}
m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665}
m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095}
m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976}
m_Children: []
m_Father: {fileID: 4383264740606352}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33042622368351902
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500127774486746}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23571662274565904
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500127774486746}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1503349132451234
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4100246738811218}
m_Layer: 0
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4100246738811218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503349132451234}
m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934}
m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 4675535484688268}
m_Father: {fileID: 4196211786784346}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1504923835363410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4239651887174076}
m_Layer: 0
m_Name: Sight Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4239651887174076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504923835363410}
m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777}
m_LocalPosition: {x: 0, y: 1.7, z: 0.193}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0}
--- !u!1 &1505264771829890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4867360058071916}
- component: {fileID: 33532781235413248}
- component: {fileID: 23387523364101024}
m_Layer: 0
m_Name: Cube (33)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4867360058071916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1505264771829890}
m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658}
m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926}
m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0}
--- !u!33 &33532781235413248
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1505264771829890}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23387523364101024
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1505264771829890}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1510964134995982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4485569420504344}
m_Layer: 0
m_Name: Weapon View Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4485569420504344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1510964134995982}
m_LocalRotation: {x: -0.5261319, y: -0.48852384, z: 0.49206153, w: 0.4923466}
m_LocalPosition: {x: 5.42, y: -0.02, z: 0.15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4643104857187370}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005}
--- !u!1 &1511005420628242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4992624983843480}
m_Layer: 0
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4992624983843480
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1511005420628242}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4657463101424348}
m_Father: {fileID: 4357681540960778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1514476837320310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4097510684175120}
m_Layer: 0
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4097510684175120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514476837320310}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4364274526231668}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1515785087687456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4295988012515406}
- component: {fileID: 33663109122873194}
- component: {fileID: 23465097839094722}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4295988012515406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515785087687456}
m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665}
m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536}
m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996}
m_Children: []
m_Father: {fileID: 4383264740606352}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33663109122873194
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515785087687456}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23465097839094722
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515785087687456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1519284761421628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4147312226230304}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4147312226230304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1519284761421628}
m_LocalRotation: {x: 0.07947352, y: -0.4257806, z: -0.49807388, w: 0.7512106}
m_LocalPosition: {x: 0.33100027, y: 1.4900002, z: 0.52800107}
m_LocalScale: {x: 1, y: 1.0000005, z: 1.0000005}
m_Children:
- {fileID: 4482012080434682}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &1522293724628690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4448093675942886}
m_Layer: 0
m_Name: HUDPositions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4448093675942886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1522293724628690}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4062323470547376}
- {fileID: 4822307514232288}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1534057163601980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4932201216167836}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4932201216167836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1534057163601980}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4178293215665460}
- {fileID: 4839239383364446}
m_Father: {fileID: 4449805962292336}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1538602988703400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4584624231821668}
m_Layer: 21
m_Name: FPS Dual Weapon Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4584624231821668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1538602988703400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1774487876018136586}
- {fileID: 5677713874896296266}
m_Father: {fileID: 4901631162176170}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1542956412968210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4055277082350338}
m_Layer: 0
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4055277082350338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542956412968210}
m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154}
m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 4308378317906152}
m_Father: {fileID: 4573267843965518}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1544386110604962
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4144299035959492}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4144299035959492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1544386110604962}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3770302025448529205}
- {fileID: 4969145659260772656}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1550907607111602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4016336775876336}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4016336775876336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550907607111602}
m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4621598243934560}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4}
--- !u!1 &1556415716705026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4637188885222794}
m_Layer: 0
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4637188885222794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556415716705026}
m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012}
m_LocalPosition: {x: -1.028, y: 2.287, z: -1.241}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4353957961370354}
- {fileID: 4262394567513088}
m_Father: {fileID: 4272467012867094}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1556737688513330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4305356808487274}
- component: {fileID: 33207339452568340}
- component: {fileID: 23790727432515460}
m_Layer: 0
m_Name: Cylinder (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4305356808487274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556737688513330}
m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1}
m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094}
m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33207339452568340
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556737688513330}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23790727432515460
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556737688513330}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1562984432704744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4734284163673796}
m_Layer: 0
m_Name: Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4734284163673796
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1562984432704744}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4700515477685398}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1563687078376332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4350373545951802}
- component: {fileID: 33507184449685594}
- component: {fileID: 23530665471195282}
m_Layer: 0
m_Name: Cube (35)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4350373545951802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1563687078376332}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122}
m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33507184449685594
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1563687078376332}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23530665471195282
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1563687078376332}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1569936955530212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4031122782459106}
m_Layer: 0
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4031122782459106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1569936955530212}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 4399431179254716}
m_Father: {fileID: 4002611347644844}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1570122430523920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4233248611380446}
m_Layer: 0
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4233248611380446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570122430523920}
m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291}
m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 4259326709086686}
m_Father: {fileID: 4777379911190350}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1570789064633718
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4077814156725196}
m_Layer: 0
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4077814156725196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570789064633718}
m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678}
m_LocalPosition: {x: 0.534, y: 2.505, z: -0.88}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4909389138468660}
- {fileID: 4522149042448092}
m_Father: {fileID: 4977711650864630}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1574968097442666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4272467012867094}
m_Layer: 0
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4272467012867094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1574968097442666}
m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041}
m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157}
m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994}
m_Children:
- {fileID: 4002611347644844}
- {fileID: 4637188885222794}
m_Father: {fileID: 4336202710725332}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1583619614477134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4122403959436100}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4122403959436100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1583619614477134}
m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433}
m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &1587381953055502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4006069571669486}
m_Layer: 0
m_Name: Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4006069571669486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587381953055502}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4423150383674250}
m_Father: {fileID: 4326997806055072}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1591297379080730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4104149854691246}
m_Layer: 0
m_Name: Fire Mode Selector (Manual)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4104149854691246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1591297379080730}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3947737670427346623}
- {fileID: 1011148467923927085}
m_Father: {fileID: 4865014291786360}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1596144743850302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4280303834115338}
m_Layer: 0
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4280303834115338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1596144743850302}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 4082088545203840}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1596938644557786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4156027431425414}
m_Layer: 0
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4156027431425414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1596938644557786}
m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264}
m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 4008493937623192}
m_Father: {fileID: 4527862850580056}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1597506767462862
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4022069068181236}
m_Layer: 0
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4022069068181236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1597506767462862}
m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419}
m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 4070294417270688}
m_Father: {fileID: 4399431179254716}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1603425850085916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4802425351105328}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4802425351105328
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1603425850085916}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 9.167934e-11, y: 1.3950013, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4449805962292336}
m_Father: {fileID: 4060159837633602}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &1605801416637142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4777379911190350}
m_Layer: 0
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4777379911190350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605801416637142}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 4233248611380446}
m_Father: {fileID: 4357681540960778}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1616188721566516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4234577369254646}
m_Layer: 0
m_Name: Shell Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4234577369254646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1616188721566516}
m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229}
m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4579272749060988}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1624408588327410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4757686695625840}
m_Layer: 0
m_Name: Offset Magazine Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4757686695625840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1624408588327410}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0, y: -0.132, z: 0.062}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6561413392011777337}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1636151668386954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4675535484688268}
m_Layer: 0
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4675535484688268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1636151668386954}
m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281}
m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 4049250816026184}
m_Father: {fileID: 4100246738811218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1645279165947342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4461107422263282}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4461107422263282
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645279165947342}
m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888}
m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393}
m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1648944099669844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224202274750685048}
m_Layer: 0
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224202274750685048
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1648944099669844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318}
m_Children:
- {fileID: 492785492240321203}
- {fileID: 6099610483764537871}
m_Father: {fileID: 6784644223542408572}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1653832819130044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4090390906760698}
m_Layer: 0
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4090390906760698
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1653832819130044}
m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787}
m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 4731569134251598}
m_Father: {fileID: 4259326709086686}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1654682390034768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4308378317906152}
m_Layer: 0
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4308378317906152
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1654682390034768}
m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918}
m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 4299772924607704}
m_Father: {fileID: 4055277082350338}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1654792507047754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4035640795418958}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4035640795418958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1654792507047754}
m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1}
m_LocalPosition: {x: 0, y: -0.104, z: 0.167}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4439052354750430}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1656200634162288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224901690645692628}
m_Layer: 0
m_Name: ammoInfo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224901690645692628
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656200634162288}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.0000014427351}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224076860601048860}
- {fileID: 224210704837956008}
- {fileID: 224474144134718162}
m_Father: {fileID: 224445653261923008}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.0000006109476, y: 0.0000016763806}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1656821906887512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4008493937623192}
m_Layer: 0
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4008493937623192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656821906887512}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4156027431425414}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1657260761721496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4208669960362694}
m_Layer: 0
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4208669960362694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1657260761721496}
m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526}
m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 4527862850580056}
m_Father: {fileID: 4026783582114440}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1660101346924050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4774190127327510}
m_Layer: 0
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4774190127327510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660101346924050}
m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335}
m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 4586217022819508}
m_Father: {fileID: 4509589855578098}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661273160428764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4919217922616020}
m_Layer: 0
m_Name: Magazine Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4919217922616020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661273160428764}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0, y: -0.06, z: -0.03}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6561413392011777337}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661776150007998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4994965860444958}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4994965860444958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661776150007998}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4326997806055072}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1664324967569050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4502547363283354}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4502547363283354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1664324967569050}
m_LocalRotation: {x: -0.58200616, y: 0.014898217, z: 0.1894814, w: 0.7906603}
m_LocalPosition: {x: -0.026000042, y: 1.4880009, z: 0.4420004}
m_LocalScale: {x: 1.0000023, y: 1.0000046, z: 1.000005}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1665084907511374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4459025411307742}
m_Layer: 0
m_Name: Offset Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4459025411307742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665084907511374}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: -0.053, z: -0.065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4865014291786360}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1666633370803232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4202903218621784}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4202903218621784
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666633370803232}
m_LocalRotation: {x: -0.6072598, y: 0.000000027930566, z: -0.00000003500501, w: 0.7945034}
m_LocalPosition: {x: 0.13400137, y: 1.5580031, z: 0.30399907}
m_LocalScale: {x: 1.0000004, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4060159837633602}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &1669565585979460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4977711650864630}
m_Layer: 0
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4977711650864630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1669565585979460}
m_LocalRotation: {x: 0.0000000894069, y: -0.000000067055176, z: -0.00000005215403,
w: 1}
m_LocalPosition: {x: 0.000044308377, y: 0.0000144457135, z: 0.00001601975}
m_LocalScale: {x: 0.10000018, y: 0.10000016, z: 0.1000001}
m_Children:
- {fileID: 4357681540960778}
- {fileID: 4077814156725196}
m_Father: {fileID: 5988539587087627336}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1675205635351278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4681906037333262}
m_Layer: 0
m_Name: Offset Barrel Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4681906037333262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1675205635351278}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031}
m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018}
m_Children: []
m_Father: {fileID: 4439052354750430}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1702399027214016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4643104857187370}
- component: {fileID: 114582180818517996}
m_Layer: 0
m_Name: meshParts
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4643104857187370
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702399027214016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4571165508532854}
- {fileID: 4076273799622022}
- {fileID: 4334778368919744}
- {fileID: 4911542480210068}
- {fileID: 4591462343888166}
- {fileID: 4734284163673796}
- {fileID: 224445653261923008}
- {fileID: 4448093675942886}
- {fileID: 4336202710725332}
- {fileID: 4970422008716908}
- {fileID: 4178827254047126}
- {fileID: 4507714568843002}
- {fileID: 4144299035959492}
- {fileID: 4221864346546964}
- {fileID: 4661743775682458}
- {fileID: 4485569420504344}
- {fileID: 4326997806055072}
m_Father: {fileID: 4579272749060988}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114582180818517996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702399027214016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3}
m_Name:
m_EditorClassIdentifier:
objectListToRemove:
- {fileID: 1762429431475388}
- {fileID: 1522293724628690}
- {fileID: 1712565596092880}
- {fileID: 1972221190417380}
- {fileID: 1020243363524054}
- {fileID: 1087442905587132}
- {fileID: 1544386110604962}
- {fileID: 1702936016018222}
- {fileID: 1510964134995982}
--- !u!1 &1702936016018222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4221864346546964}
m_Layer: 21
m_Name: FPS Dual Weapon Left Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4221864346546964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702936016018222}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3626268194371111215}
- {fileID: 669532134473509646}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1704399245324162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4134387438324272}
m_Layer: 0
m_Name: Attachment Places
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4134387438324272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1704399245324162}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4439052354750430}
- {fileID: 4346946187529226}
- {fileID: 6561413392011777337}
- {fileID: 4400403103238078}
- {fileID: 4865014291786360}
- {fileID: 4030459021302906}
m_Father: {fileID: 4178827254047126}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1708942487176802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033755514939834}
m_Layer: 0
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033755514939834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708942487176802}
m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319,
w: 1}
m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6784644223542408572}
m_Father: {fileID: 4451277140445870}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1712028242553182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4026783582114440}
m_Layer: 0
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4026783582114440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1712028242553182}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 4208669960362694}
m_Father: {fileID: 4002611347644844}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1712565596092880
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4336202710725332}
m_Layer: 0
m_Name: handsMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4336202710725332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1712565596092880}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5988539587087627336}
- {fileID: 4272467012867094}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1717533882394964
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4167098445130576}
- component: {fileID: 33645334428153136}
- component: {fileID: 23257627822546840}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167098445130576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1717533882394964}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931}
m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33645334428153136
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1717533882394964}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23257627822546840
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1717533882394964}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1718043292144522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393671895644512}
- component: {fileID: 33328795632717916}
- component: {fileID: 23365743286065286}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4393671895644512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1718043292144522}
m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024}
m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627}
m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29}
--- !u!33 &33328795632717916
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1718043292144522}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23365743286065286
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1718043292144522}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1724001248218920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4782815433775022}
- component: {fileID: 33768552294825056}
- component: {fileID: 23913409591833294}
m_Layer: 0
m_Name: Cube (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4782815433775022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724001248218920}
m_LocalRotation: {x: -0.5779289, y: -3.6092746e-20, z: -2.5559824e-20, w: 0.8160871}
m_LocalPosition: {x: -0, y: 0.023199543, z: -0.009360574}
m_LocalScale: {x: 0.011314797, y: 0.014004086, z: 0.0104498}
m_Children: []
m_Father: {fileID: 4334778368919744}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33768552294825056
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724001248218920}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23913409591833294
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724001248218920}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1737299582775194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4619567673099672}
m_Layer: 0
m_Name: Third Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4619567673099672
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1737299582775194}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2588378460797503365}
- {fileID: 7554953141539508459}
- {fileID: 7236790085696803347}
- {fileID: 2208070477671332843}
- {fileID: 1336370177620304641}
- {fileID: 129054074643150124}
- {fileID: 5247499281694982760}
- {fileID: 1850713934873804955}
- {fileID: 4335840809281826}
- {fileID: 2677361454229551657}
- {fileID: 3232784173440295443}
- {fileID: 5734317428939647434}
- {fileID: 8507770723702837844}
- {fileID: 242156866815485735}
m_Father: {fileID: 4134657141951650}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1746880245578402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4346946187529226}
m_Layer: 0
m_Name: Cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4346946187529226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1746880245578402}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4326113250818652}
- {fileID: 4036119285815470}
- {fileID: 4780467563314710}
- {fileID: 4650515817879522}
- {fileID: 826418290015149227}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1751711627735816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224474144134718162}
- component: {fileID: 222292456350258592}
- component: {fileID: 114106228816644162}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224474144134718162
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751711627735816}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224901690645692628}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.00000002978934, y: 4.2049014e-11}
m_SizeDelta: {x: 0.1, y: 0.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222292456350258592
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751711627735816}
m_CullTransparentMesh: 0
--- !u!114 &114106228816644162
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751711627735816}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1753266816641954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4591462343888166}
m_Layer: 0
m_Name: cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4591462343888166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1753266816641954}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4951594702095042}
- {fileID: 4576249366728994}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1755565465563528
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4178293215665460}
m_Layer: 0
m_Name: Weapon Rotation Point Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4178293215665460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755565465563528}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4932201216167836}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1762429431475388
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224445653261923008}
- component: {fileID: 223778788044915402}
- component: {fileID: 114578069776905364}
m_Layer: 0
m_Name: HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &224445653261923008
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762429431475388}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224901690645692628}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.08395915, y: 0.037158847}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223778788044915402
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762429431475388}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114578069776905364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762429431475388}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1765023360618606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4274444530197260}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4274444530197260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1765023360618606}
m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4621598243934560}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0}
--- !u!1 &1767119552658410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4392508160441340}
m_Layer: 0
m_Name: Offset Sight Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4392508160441340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767119552658410}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4400403103238078}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1774523475732366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4047524761763578}
m_Layer: 0
m_Name: Laser Dot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4047524761763578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1774523475732366}
m_LocalRotation: {x: 0.0000000045221493, y: 9.313367e-10, z: -1.05870805e-10, w: 1}
m_LocalPosition: {x: 0, y: 0.008700476, z: 0.016299944}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4076632028808590}
m_Father: {fileID: 4383264740606352}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1776185999585142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4661743775682458}
m_Layer: 0
m_Name: New Weapon Mesh Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4661743775682458
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1776185999585142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4643104857187370}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1788901978279402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4395407886493538}
m_Layer: 0
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4395407886493538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1788901978279402}
m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398}
m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4654394578416600}
m_Father: {fileID: 4657463101424348}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1791842547687394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4002611347644844}
m_Layer: 0
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4002611347644844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1791842547687394}
m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266}
m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 4301023902549142}
- {fileID: 4047523156790816}
- {fileID: 4026783582114440}
- {fileID: 4031122782459106}
- {fileID: 4573267843965518}
m_Father: {fileID: 4272467012867094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1796690897124250
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4811071021153738}
m_Layer: 0
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4811071021153738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796690897124250}
m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663}
m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 4866108278282012}
m_Father: {fileID: 4465084155710224}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1807309018214316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4074615227277446}
m_Layer: 0
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4074615227277446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1807309018214316}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4933474853774974}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1810061910009178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4836424346763882}
m_Layer: 0
m_Name: Fire Mode Selector (Burst)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4836424346763882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810061910009178}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7923500062378823}
- {fileID: 7690122587912581769}
m_Father: {fileID: 4865014291786360}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1814966833867552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4680333526310932}
- component: {fileID: 33813789492308640}
- component: {fileID: 23697753689336192}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4680333526310932
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814966833867552}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365}
m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33813789492308640
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814966833867552}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23697753689336192
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814966833867552}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1815809223539278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4047523156790816}
m_Layer: 0
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4047523156790816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815809223539278}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 4196211786784346}
m_Father: {fileID: 4002611347644844}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1817687269186258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4586217022819508}
m_Layer: 0
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4586217022819508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817687269186258}
m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072}
m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 4863988294578874}
m_Father: {fileID: 4774190127327510}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1821064762020292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4262394567513088}
m_Layer: 0
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4262394567513088
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1821064762020292}
m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545}
m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4082088545203840}
m_Father: {fileID: 4637188885222794}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1824858705150040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4119497161230214}
- component: {fileID: 114483808423603174}
- component: {fileID: 120890916565725694}
m_Layer: 0
m_Name: Laser Beam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4119497161230214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1824858705150040}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4383264740606352}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114483808423603174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1824858705150040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3}
m_Name:
m_EditorClassIdentifier:
scrollSpeed: 0.09
pulseSpeed: 0.28
noiseSize: 0.19
maxWidth: 0.1
minWidth: 0.2
animateLaserEnabled: 1
lRenderer: {fileID: 120890916565725694}
mainRenderer: {fileID: 120890916565725694}
aniDir: 0
laserDistance: 0
layer:
serializedVersion: 2
m_Bits: 9816065
laserEnabled: 0
laserRotationSpeed: 50
alwaysLookInCameraDirection: 0
useLaserDot: 1
useLaserDotIconOnScreen: 0
sendMessageOnContact: 0
contantFunctions:
m_PersistentCalls:
m_Calls: []
sameObjectFound: 0
hittingSurface: 0
laserCanBeUsed: 0
hitPointOffset: {x: 0, y: 0, z: 0}
offsetReference: {fileID: 0}
laserDotActive: 0
weaponsManager: {fileID: 0}
weaponManager: {fileID: 114478797815030256}
IkWeaponManager: {fileID: 114759405847358898}
mainCameraTransform: {fileID: 0}
laserDot: {fileID: 1774523475732366}
mainLaserDotOnScreenSystem: {fileID: 0}
--- !u!120 &120890916565725694
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1824858705150040}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.09
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 0
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!1 &1824952309113588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4167865310362750}
m_Layer: 0
m_Name: Third Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167865310362750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1824952309113588}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7535890411057431052}
- {fileID: 4034804898625256700}
- {fileID: 2302293949099248824}
- {fileID: 4419396875356369749}
- {fileID: 1084237266755889763}
- {fileID: 5809982109510000951}
- {fileID: 9128189271285444476}
- {fileID: 8412096175819914947}
- {fileID: 1700139294947746680}
- {fileID: 5879384235391200614}
- {fileID: 4935715031371470431}
- {fileID: 7352470405106617168}
- {fileID: 7376595291299123333}
- {fileID: 7200204874882168586}
m_Father: {fileID: 4134657141951650}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1827137315478114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4080849078529342}
- component: {fileID: 33907572466712914}
- component: {fileID: 23581525718123650}
m_Layer: 0
m_Name: Cube (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4080849078529342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827137315478114}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.014850004, y: 0.0674, z: -0.04430122}
m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33907572466712914
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827137315478114}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23581525718123650
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827137315478114}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1835458532890176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4337446056483912}
- component: {fileID: 33903792524436164}
- component: {fileID: 23539700537916744}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4337446056483912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835458532890176}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.0003, z: 0.1414}
m_LocalScale: {x: 0.0320918, y: 0.0067624487, z: 0.112548366}
m_Children: []
m_Father: {fileID: 4207941435536884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33903792524436164
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835458532890176}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23539700537916744
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835458532890176}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1838654723354764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4609130410714542}
- component: {fileID: 114759405847358898}
- component: {fileID: 114434168056137914}
- component: {fileID: 114862656130989780}
- component: {fileID: 114795632876984310}
m_Layer: 0
m_Name: P-35
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4609130410714542
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838654723354764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4901631162176170}
- {fileID: 4134657141951650}
- {fileID: 4962496274457856}
- {fileID: 4579272749060988}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114759405847358898
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838654723354764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3}
m_Name:
m_EditorClassIdentifier:
thirdPersonWeaponInfo:
weapon: {fileID: 1909006014711814}
aimPosition: {fileID: 4093945297326274}
walkPosition: {fileID: 4185629397868296}
keepPosition: {fileID: 4205257278473082}
aimRecoilPosition: {fileID: 4415296256247702}
walkRecoilPosition: {fileID: 0}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4122403959436100}
surfaceCollisionRayPosition: {fileID: 4353615641746276}
hideCursorOnCollision: 0
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 0
lowerWeaponPosition: {fileID: 0}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 4
runPosition: {fileID: 4202903218621784}
hideCursorOnRun: 0
useRunSwayInfo: 0
useJumpPositions: 0
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 10
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 0
changeFovSpeed: 0
newFovOnRun: 0
useMeleeAttack: 1
useCustomMeleeAttackLayer: 1
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 1316865
useCapsuleRaycast: 1
meleeAttackPosition: {fileID: 4502547363283354}
meleeAttackStartMovementSpeed: 12
meleeAttackEndMovementSpeed: 8
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 4331103651959064}
meleeAttackRaycastDistance: 0.39
meleeAttackCapsuleDistance: 1.69
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 10
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 10
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 1
meleeAttackActionName: Pistol Melee Attack
ignoreDamageValueOnLayer: 1
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 1048576
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList:
- Activate Parry Counter State If Attack In Process
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 4147312226230304}
attachmentCameraPosition: {fileID: 4482012080434682}
leftHandMesh: {fileID: 1310761870495378}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 4177114747249448}
leftHandParent: {fileID: 1173470589798795095}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath:
- {fileID: 6709235352107446415}
weaponPositionInHandForDeactivateIK: {fileID: 4245253347710064}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 10
weaponHasRecoil: 1
recoilSpeed: 6
endRecoilSpeed: 3
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 4185629397868296}
handsInfo:
- Name: Left Hand
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4016290458637202}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4911239861732636}
wayPoints:
- {fileID: 6934384728272378239}
- {fileID: 4016290458637202}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 0
elbowInfo:
Name: Left Elbow
elbow: 2
position: {fileID: 4869355461738768}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4395595898490082}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4994965860444958}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4436829302379286}
wayPoints:
- {fileID: 4994965860444958}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name: Right Elbow
elbow: 3
position: {fileID: 4016925811708394}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4030677354519974}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useWeaponRotationPoint: 1
weaponRotationPoint: {fileID: 4932201216167836}
weaponRotationPointHolder: {fileID: 4839239383364446}
weaponRotationPointHeadLookTarget: {fileID: 4178293215665460}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 40
useRotationDownClamp: 1
rotationDownClamp: 50
weaponPivotPoint: {fileID: 4802425351105328}
useCrouchPosition: 0
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0.0327
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
usePositionHandle: 0
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 2588378460797503365}
aimRecoilPosition: {fileID: 7554953141539508459}
walkPosition: {fileID: 7236790085696803347}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 2208070477671332843}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 1336370177620304641}
surfaceCollisionRayPosition: {fileID: 129054074643150124}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 2677361454229551657}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 3232784173440295443}
meleeAttackRaycastPosition: {fileID: 5734317428939647434}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 1850713934873804955}
attachmentCameraPosition: {fileID: 4335840809281826}
deactivateIKIfNotAiming: 1
deactivateIKDrawPath:
- {fileID: 8246265950227724056}
weaponPositionInHandForDeactivateIK: {fileID: 242156866815485735}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 7236790085696803347}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4994965860444958}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 5247499281694982760}
wayPoints:
- {fileID: 4994965860444958}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 3
position: {fileID: 4016925811708394}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 7535890411057431052}
aimRecoilPosition: {fileID: 4034804898625256700}
walkPosition: {fileID: 2302293949099248824}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 4419396875356369749}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 1084237266755889763}
surfaceCollisionRayPosition: {fileID: 5809982109510000951}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 5879384235391200614}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 4935715031371470431}
meleeAttackRaycastPosition: {fileID: 7352470405106617168}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 1700139294947746680}
attachmentCameraPosition: {fileID: 8412096175819914947}
deactivateIKIfNotAiming: 1
deactivateIKDrawPath:
- {fileID: 8293678195264984766}
weaponPositionInHandForDeactivateIK: {fileID: 7200204874882168586}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 2302293949099248824}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 2
position: {fileID: 6769742589512542226}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 9128189271285444476}
wayPoints:
- {fileID: 6769742589512542226}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 2
position: {fileID: 4869355461738768}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Pistol
keepWeaponActionName: Keep Pistol
delayToPlaceWeaponOnHandOnDrawAnimation: 0.3
delayToPlaceWeaponOnKeepAnimation: 0.3
FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29}
FBARunRotationOffset: {x: 0, y: -25, z: 0}
FBAAimPositionOffset: {x: 0.154, y: 1.545, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.154, y: 1.54, z: 0.24}
FBAAimRecoilRotationOffset: {x: -2, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245}
FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0}
FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225}
FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0}
FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17}
FBAObstacleRotationOffset: {x: 0, y: -60, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 1
FBARandomRecoilWalkPositionMultiplier: 0.4
FBARandomRecoilAimPositionMultiplier: 0.2
useFBARunPosition: 1
ignoreIKElbowsOnFBA: 0
FBAAimInfoList:
- Name: FBA Sight 1
FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.154, y: 1.515, z: 0.24}
FBAAimRecoilRotationOffset: {x: -1, y: 0, z: 0}
firstPersonWeaponInfo:
weapon: {fileID: 1909006014711814}
aimPosition: {fileID: 1720045401658718907}
walkPosition: {fileID: 2353443440544781915}
keepPosition: {fileID: 3237924891458054016}
aimRecoilPosition: {fileID: 203876608903814095}
walkRecoilPosition: {fileID: 4106002995531482}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4555380890375593247}
surfaceCollisionRayPosition: {fileID: 3565978330709298480}
hideCursorOnCollision: 1
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 1
lowerWeaponPosition: {fileID: 4461107422263282}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 10
runPosition: {fileID: 5476153091015013114}
hideCursorOnRun: 1
useRunSwayInfo: 1
useJumpPositions: 1
jumpStartPosition: {fileID: 4275938638073090}
jumpEndPosition: {fileID: 4025159319645834}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 8
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 1
reloadSpline: {fileID: 114846909672395882}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
useNewFovOnRun: 1
changeFovSpeed: 80
newFovOnRun: 70
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 6716776747578977571}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 6067590048245183440}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 10
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 10
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 5363965331067678702}
attachmentCameraPosition: {fileID: 0}
leftHandMesh: {fileID: 1669565585979460}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 8247022021505471156}
leftHandParent: {fileID: 0}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 0.5
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 1
sightPosition: {fileID: 4517529616248244}
sightRecoilPosition: {fileID: 4239651887174076}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 1
newCarrySpeed: 1
useNewAimSpeed: 1
newAimSpeed: 0.5
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 15
weaponHasRecoil: 1
recoilSpeed: 6
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.01, y: 0.01, z: 0.01}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 2.5, y: 1.25, z: 2.5}
resetWeaponPositionAfterReloadSpeed: 1.5
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useWeaponRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
weaponRotationPointHeadLookTarget: {fileID: 0}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 0}
useCrouchPosition: 1
crouchPosition: {fileID: 4159856106384164}
crouchRecoilPosition: {fileID: 4215381541304946}
crouchMovementSpeed: 7
useHandle: 0
handleRadius: 0.05
handleGizmoColor: {r: 0, g: 1, b: 0, a: 1}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 6911402277340840990}
walkRecoilPosition: {fileID: 5581946261196863944}
keepPosition: {fileID: 7840021819834254630}
crouchPosition: {fileID: 5642986757843036192}
crouchRecoilPosition: {fileID: 4893921363457484152}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 8774698510105124369}
surfaceCollisionRayPosition: {fileID: 2061871581132205907}
lowerWeaponPosition: {fileID: 3877744927000571256}
runPosition: {fileID: 8535173312137043533}
jumpStartPosition: {fileID: 3702223997629538763}
jumpEndPosition: {fileID: 1647274399976656063}
meleeAttackPosition: {fileID: 3345541540994769096}
meleeAttackRaycastPosition: {fileID: 100707547819974719}
firstPersonHandMesh: {fileID: 1009747873005366}
editAttachmentPosition: {fileID: 5526571979181891114}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 2720801178441326208}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
leftHandDualWeaponInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 5477902828835018124}
walkRecoilPosition: {fileID: 5141300960217923945}
keepPosition: {fileID: 7301561791047020361}
crouchPosition: {fileID: 7882969235614621565}
crouchRecoilPosition: {fileID: 8410962975645292574}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 6969669202332933282}
surfaceCollisionRayPosition: {fileID: 6286427883916872531}
lowerWeaponPosition: {fileID: 2107033039893006402}
runPosition: {fileID: 3804192812075373484}
jumpStartPosition: {fileID: 4899458387881341202}
jumpEndPosition: {fileID: 327474309598981252}
meleeAttackPosition: {fileID: 7421510699757716094}
meleeAttackRaycastPosition: {fileID: 8554365469826537608}
firstPersonHandMesh: {fileID: 1538602988703400}
editAttachmentPosition: {fileID: 3796293674189767488}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 2012491252025633529}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Pistol 2
keepWeaponActionName: Keep Pistol 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.3
delayToPlaceWeaponOnKeepAnimation: 0.3
FBAWalkPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0}
FBAObstaclePositionOffset: {x: 0, y: 0, z: 0}
FBAObstacleRotationOffset: {x: 0, y: 0, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 0
FBARandomRecoilWalkPositionMultiplier: 1
FBARandomRecoilAimPositionMultiplier: 1
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 3
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.03, y: 0, z: 0.05}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.3
runFirstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 0}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.04, y: 0, z: 0.05}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -20, y: 20}
minMouseAmountForSway: 0.7
thirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
runThirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
useShotShakeInFirstPerson: 1
useShotShakeInThirdPerson: 1
sameValueBothViews: 0
thirdPersonshotShakeInfo:
shotForce: 60
shakeSmooth: 11
shakeDuration: 0.22
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 1, z: 2}
firstPersonshotShakeInfo:
shotForce: 60
shakeSmooth: 13
shakeDuration: 0.22
shakePosition: {x: 0, y: 0, z: 0.04}
shakeRotation: {x: 1, y: 0.5, z: 1}
thirdPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: -0.1, y: 2, z: 1}
firstPersonMeleeAttackShakeInfo:
shotForce: 50
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: -0.5, y: 2, z: 0.5}
weaponPrefabModel: {fileID: 113756, guid: b5adee6f1d9a46d4392e698a002a141d, type: 3}
inventoryWeaponPrefabObject: {fileID: 1086675229080870, guid: 0283d2f70e1a2bd46aa8f1de06297056,
type: 3}
weaponGameObject: {fileID: 1909006014711814}
firstPersonArms: {fileID: 1398810711266482}
disableOnlyFirstPersonArmsMesh: 0
firstPersonArmsMesh: {fileID: 0}
extraFirstPersonArmsMeshes: []
useWeaponAnimatorFirstPerson: 0
mainWeaponAnimatorSystem: {fileID: 114568795324999754}
headLookWhenAiming: 1
headLookSpeed: 1
headLookTarget: {fileID: 4970574628497376}
canAimInFirstPerson: 1
currentWeapon: 0
aiming: 0
carrying: 0
extraRotation: 0
aimFovValue: 40
aimFovSpeed: 150
weaponEnabled: 0
useWeaponIdle: 1
timeToActiveWeaponIdle: 5
playerMoving: 0
idlePositionAmount: {x: 0, y: 0.02, z: 0}
idleRotationAmount: {x: 5, y: 0, z: 0}
idleSpeed: {x: 1, y: 1, z: 0}
idleActive: 0
showIdleSettings: 0
useLowerRotationSpeedAimed: 1
verticalRotationSpeedAimedInFirstPerson: 2
horizontalRotationSpeedAimedInFirstPerson: 5
useLowerRotationSpeedAimedThirdPerson: 0
verticalRotationSpeedAimedInThirdPerson: 4
horizontalRotationSpeedAimedInThirdPerson: 4
player: {fileID: 0}
moving: 0
weaponSystemManager: {fileID: 114478797815030256}
weaponsManager: {fileID: 0}
weaponTransform: {fileID: 4579272749060988}
relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons
Pickups
emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5,
type: 3}
relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons
relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo
layer:
serializedVersion: 2
m_Bits: 4282241019
surfaceDetected: 0
useShotCameraNoise: 0
verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
useShotCameraNoiseDuration: 0
shotCameraNoiseDuration: 0
hideWeaponIfKeptInThirdPerson: 0
canBeDropped: 1
canUnlockCursor: 0
canUnlockCursorOnThirdPerson: 0
disableHUDWhenCursorUnlocked: 0
weaponInRunPosition: 0
playerRunning: 0
weaponConfiguredAsDualWeapon: 0
linkedDualWeaponName:
rightHandMountPoint: {fileID: 0}
leftHandMountPoint: {fileID: 0}
extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06}
extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31}
mainWeaponAttachmentSystem: {fileID: 114615866925676394}
weaponUsesAttachment: 1
jumpingOnProcess: 0
usingWeaponRotationPoint: 0
currentHeadLookTarget: {fileID: 0}
usingDualWeapon: 0
disablingDualWeapon: 0
usingRightHandDualWeapon: 0
playerOnJumpStart: 0
playerOnJumpEnd: 0
crouchingActive: 0
reloadingWeapon: 0
actionActive: 0
weaponObjectActive: 1
IKPausedOnHandsActive: 0
showThirdPersonGizmo: 0
showFirstPersonGizmo: 0
showMainWeaponPositionsGizmo: 0
showCollisionDetectionGizmo: 0
showEditAttachmentGizmo: 0
showFBAGizmo: 0
showFBAWalkGizmo: 0
showFBAAimGizmo: 0
showFBACrouchGizmo: 0
showFBAJumpGizmo: 0
showFBARunGizmo: 0
showFBAObstacleGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
showHandsWaypointGizmo: 0
showWeaponWaypointGizmo: 0
showPositionGizmo: 1
showThirdPersonSettings: 0
showFirstPersonSettings: 0
showShotShakeSettings: 0
showSettings: 1
showElementSettings: 0
showSwaySettings: 0
showWalkSwaySettings: 1
showRunSwaySettings: 1
showFullBodyAwarernessSettings: 0
showPrefabSettings: 0
showShotCameraNoiseSettings: 0
weaponAmmoMesh: {fileID: 1636767478942136, guid: 34291a4f63014f04cb7afe7e0c2b3203,
type: 3}
weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228,
type: 3}
inventoryAmmoCategoryName: Ammo
ammoAmountPerPickup: 10
inventoryWeaponCategoryName: Weapons
weaponName: New Weapon Name
useDurability: 0
durabilityAmount: 0
maxDurabilityAmount: 0
setNewAnimatorWeaponID: 1
newAnimatorWeaponID: 2
setNewAnimatorDualWeaponID: 1
newAnimatorDualWeaponID: 0
setUpperBodyBendingMultiplier: 1
horizontalBendingMultiplier: 0
verticalBendingMultiplier: 1
followFullRotationPointDirection: 1
followFullRotationClampX: {x: 80, y: 80}
followFullRotationClampY: {x: 40, y: 1}
followFullRotationClampZ: {x: 80, y: 80}
setNewAnimatorCrouchID: 1
newAnimatorCrouchID: -1
ignoreCrouchWhileWeaponActive: 0
pivotPointRotationActive: 1
useNewMaxAngleDifference: 0
horizontalMaxAngleDifference: 90
verticalMaxAngleDifference: 90
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
usingWeaponAsOneHandWield: 0
parentWeaponOutsidePlayerBodyWhenNotActive: 1
--- !u!114 &114434168056137914
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838654723354764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsTransformInfoList:
- Name: Third Person View
objectTransformInfoList:
- {fileID: 4970574628497376}
- {fileID: 4093945297326274}
- {fileID: 4185629397868296}
- {fileID: 4122403959436100}
- {fileID: 4353615641746276}
- {fileID: 4415296256247702}
- {fileID: 4556518462846216}
- {fileID: 4317655926231000}
- {fileID: 4427515707157058}
- {fileID: 6934384728272378239}
- {fileID: 4578597874678410}
- {fileID: 4220529786409488}
- {fileID: 9131417787016639697}
- {fileID: 4911239861732636}
- {fileID: 4436829302379286}
- {fileID: 4147312226230304}
- {fileID: 4482012080434682}
- {fileID: 4177114747249448}
- {fileID: 4202903218621784}
- {fileID: 4502547363283354}
- {fileID: 4331103651959064}
- {fileID: 4671547531955948}
- {fileID: 6709235352107446415}
- {fileID: 4245253347710064}
- {fileID: 4802425351105328}
- {fileID: 4449805962292336}
- {fileID: 4178293215665460}
- Name: First Person View
objectTransformInfoList:
- {fileID: 1720045401658718907}
- {fileID: 2353443440544781915}
- {fileID: 3237924891458054016}
- {fileID: 203876608903814095}
- {fileID: 4106002995531482}
- {fileID: 4159856106384164}
- {fileID: 4215381541304946}
- {fileID: 5363965331067678702}
- {fileID: 4517529616248244}
- {fileID: 4239651887174076}
- {fileID: 4555380890375593247}
- {fileID: 3565978330709298480}
- {fileID: 5476153091015013114}
- {fileID: 4275938638073090}
- {fileID: 4025159319645834}
- {fileID: 6716776747578977571}
- {fileID: 6067590048245183440}
- {fileID: 4621598243934560}
- {fileID: 4896237595263764}
- {fileID: 4410985927614828}
- {fileID: 4016336775876336}
- {fileID: 4274444530197260}
- {fileID: 4271656077428618}
- {fileID: 4461107422263282}
- Name: IK Positions
objectTransformInfoList:
- {fileID: 1173470589798795095}
- {fileID: 4016290458637202}
- {fileID: 4994965860444958}
- {fileID: 4030677354519974}
- {fileID: 4016925811708394}
- {fileID: 4395595898490082}
- {fileID: 4869355461738768}
- {fileID: 4006069571669486}
- {fileID: 4423150383674250}
- {fileID: 6769742589512542226}
mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419,
type: 2}
weaponID: 0
newListToAddName:
newListToAddParent: {fileID: 0}
currentListName:
numberOfElements: 0
mainWeaponTransform: {fileID: 4579272749060988}
mainWeaponPositionsParentThirdPerson:
- {fileID: 4060159837633602}
- {fileID: 4619567673099672}
- {fileID: 4167865310362750}
mainWeaponPositionChildsThirdPerson:
- {fileID: 4970574628497376}
- {fileID: 4093945297326274}
- {fileID: 4185629397868296}
- {fileID: 4205257278473082}
- {fileID: 4122403959436100}
- {fileID: 4353615641746276}
- {fileID: 4415296256247702}
- {fileID: 4317655926231000}
- {fileID: 6934384728272378239}
- {fileID: 4578597874678410}
- {fileID: 9131417787016639697}
- {fileID: 4147312226230304}
- {fileID: 4177114747249448}
- {fileID: 4202903218621784}
- {fileID: 4502547363283354}
- {fileID: 4331103651959064}
- {fileID: 6709235352107446415}
- {fileID: 4802425351105328}
- {fileID: 2588378460797503365}
- {fileID: 7554953141539508459}
- {fileID: 7236790085696803347}
- {fileID: 2208070477671332843}
- {fileID: 1336370177620304641}
- {fileID: 129054074643150124}
- {fileID: 1850713934873804955}
- {fileID: 4335840809281826}
- {fileID: 2677361454229551657}
- {fileID: 3232784173440295443}
- {fileID: 5734317428939647434}
- {fileID: 8246265950227724056}
- {fileID: 7535890411057431052}
- {fileID: 4034804898625256700}
- {fileID: 2302293949099248824}
- {fileID: 4419396875356369749}
- {fileID: 1084237266755889763}
- {fileID: 5809982109510000951}
- {fileID: 8412096175819914947}
- {fileID: 1700139294947746680}
- {fileID: 5879384235391200614}
- {fileID: 4935715031371470431}
- {fileID: 7352470405106617168}
- {fileID: 8293678195264984766}
currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1}
mainWeaponPositionsParentFirstPerson: []
mainWeaponPositionChildsFirstPerson: []
currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0}
--- !u!114 &114862656130989780
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838654723354764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponName: P-35
relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable
Weapons
usableWeaponPrefab: {fileID: 1838654723354764}
layerToPlaceWeaponPrefab:
serializedVersion: 2
m_Bits: 1
mainPlayerWeaponsManager: {fileID: 0}
mainIKWeaponSystem: {fileID: 114759405847358898}
mainPlayerWeaponSystem: {fileID: 114478797815030256}
weaponParent: {fileID: 0}
weaponMeshParent: {fileID: 1702399027214016}
newWeaponMeshParent: {fileID: 4661743775682458}
weaponViewTransform: {fileID: 4485569420504344}
replaceArmsModel: 0
armsParent: {fileID: 4901631162176170}
currentArmsModel: {fileID: 1398810711266482}
newArmsModel: {fileID: 0}
weaponPartInfoList:
- Name: Main Body
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1278050123064830}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Slide
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1268343390791286}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Hammer
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1223699423859334}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Trigger
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1362466106588606}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Magazine
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1562984432704744}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Cannon
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1753266816641954}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Attachments
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4661743775682458}
currentWeaponMesh: {fileID: 1020243363524054}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList:
- {fileID: 1972221190417380}
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
weaponSettingsInfoList:
- Name: Create Inventory Weapon
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114862656130989780}
m_MethodName: setCreateWeaponInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Inventory Ammo
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114862656130989780}
m_MethodName: setCreateWeaponAmmoInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Usable Weapon Prefab
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114862656130989780}
m_MethodName: setCreateUsableWeaponPrefabActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Automatic Fire Type
useBoolState: 1
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setAutomaticFireMode
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Magazine Size
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setMagazineSizeFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Damage
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setProjectileDamageFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Fire Rate
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 0.1
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: setFireRateFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Ammo Amount Per Pickup
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114862656130989780}
m_MethodName: setWeaponAmmoAmountValue
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
weaponPartsNotUsedOnAIList:
- {fileID: 1910238333268472}
- {fileID: 1737299582775194}
- {fileID: 1824952309113588}
- {fileID: 1161519112098388}
- {fileID: 1712565596092880}
- {fileID: 1544386110604962}
- {fileID: 1702936016018222}
weaponPartsToMoveToNewParentList: []
showGizmo: 0
showGizmoLabel: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0
useHandle: 0
buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon
you want to create in the scene window and assign the parts of that object into
the editor.
createWeaponInventoryActive: 1
createWeaponAmmoInventoryActive: 0
createUsableWeaponPrefabActive: 0
weaponAmmoAmountValue: 10
--- !u!114 &114795632876984310
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838654723354764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3}
m_Name:
m_EditorClassIdentifier:
objectName: P-35
maxDurabilityAmount: 50
durabilityAmount: 50
invulnerabilityActive: 0
regenerationSpeed: 4
activateRegenerationAfterDelay: 0
delayToActivateRegeneration: 0
showDebugPrint: 0
objectIsBroken: 0
regenerationActive: 0
regenerationAfterDelayActive: 0
characterLocated: 0
inventoryObjectIndex: -1
useEventOnEmptyDurability: 0
eventOnEmptyDurability:
m_PersistentCalls:
m_Calls: []
useEventOnRefilledDurability: 0
eventOnRefilledDurability:
m_PersistentCalls:
m_Calls: []
useEventOnInvulnerabilityActive: 0
eventOnInvulnerabilityActive:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnEmptyDurability: 1
remoteEventListOnEmptyDurability:
- Activate Fire Weapon Durability Empty Particles
mainCharacterGameObject: {fileID: 0}
--- !u!1 &1843837504899484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4271656077428618}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4271656077428618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843837504899484}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4621598243934560}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1846473646050540
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4353405866737538}
- component: {fileID: 33031101790441340}
- component: {fileID: 23589077060158692}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4353405866737538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846473646050540}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0469, z: 0.1879}
m_LocalScale: {x: 0.05654502, y: 0.039033435, z: 0.0766134}
m_Children: []
m_Father: {fileID: 4207941435536884}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33031101790441340
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846473646050540}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23589077060158692
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846473646050540}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1860004111328418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4835387302655882}
- component: {fileID: 33244507113933104}
- component: {fileID: 23813204807142908}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4835387302655882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860004111328418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0247, z: 0.046799965}
m_LocalScale: {x: 0.050466504, y: 0.01537352, z: 0.22875066}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33244507113933104
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860004111328418}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23813204807142908
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860004111328418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1860774790427610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4266621097552010}
- component: {fileID: 33336835679935350}
- component: {fileID: 23373462886421654}
m_Layer: 0
m_Name: Cube (38)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4266621097552010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860774790427610}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805,
w: 1}
m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718}
m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33336835679935350
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860774790427610}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23373462886421654
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1860774790427610}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1865271575327306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4274446930185738}
m_Layer: 0
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4274446930185738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1865271575327306}
m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235}
m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 4798336675025894}
m_Father: {fileID: 4301023902549142}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1868555390959692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4482012080434682}
m_Layer: 0
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4482012080434682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1868555390959692}
m_LocalRotation: {x: 0.16986686, y: 0.68640023, z: 0.16986686, w: 0.68640023}
m_LocalPosition: {x: -0.333, y: -0.024, z: 0.144}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4147312226230304}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 27.8}
--- !u!1 &1869964622946420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4654394578416600}
m_Layer: 0
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4654394578416600
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869964622946420}
m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114}
m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4018771585236444}
m_Father: {fileID: 4395407886493538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1880934442979976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4961154707175764}
- component: {fileID: 33542733457487590}
- component: {fileID: 23103907563818984}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961154707175764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880934442979976}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0482, z: 0.11260001}
m_LocalScale: {x: 0.049186528, y: 0.03274975, z: 0.097057536}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33542733457487590
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880934442979976}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23103907563818984
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880934442979976}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1888314933759540
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4470903680563896}
m_Layer: 0
m_Name: Offset Magazine Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4470903680563896
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1888314933759540}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6561413392011777337}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1890419208233102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4604650364022884}
m_Layer: 0
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4604650364022884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1890419208233102}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4324445109474216}
m_Father: {fileID: 4522149042448092}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1891241706027078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4326997806055072}
m_Layer: 0
m_Name: IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4326997806055072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1891241706027078}
m_LocalRotation: {x: -0.00000008940692, y: 4.65661e-10, z: -4.65661e-10, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1173470589798795095}
- {fileID: 4994965860444958}
- {fileID: 4030677354519974}
- {fileID: 4395595898490082}
- {fileID: 4006069571669486}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1892014445853626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4179732782378744}
m_Layer: 0
m_Name: Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4179732782378744
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1892014445853626}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.01, z: 0.119}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4439052354750430}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1902595907793938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4657463101424348}
m_Layer: 0
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4657463101424348
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902595907793938}
m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618}
m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4395407886493538}
m_Father: {fileID: 4992624983843480}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1903013171141622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4507527706928308}
m_Layer: 0
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4507527706928308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1903013171141622}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4070294417270688}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1905811131297116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4082088545203840}
m_Layer: 0
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4082088545203840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1905811131297116}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4280303834115338}
m_Father: {fileID: 4262394567513088}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1909006014711814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4579272749060988}
- component: {fileID: 114478797815030256}
- component: {fileID: 82551146427443800}
- component: {fileID: 111432012394292448}
- component: {fileID: 114454912715441240}
- component: {fileID: 114568795324999754}
m_Layer: 0
m_Name: gunModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4579272749060988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500034, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4643104857187370}
- {fileID: 4696080368930548}
- {fileID: 4234577369254646}
- {fileID: 4355116531509402}
- {fileID: 4965566677512778}
m_Father: {fileID: 4609130410714542}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114478797815030256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3}
m_Name:
m_EditorClassIdentifier:
playerControllerGameObject: {fileID: 0}
playerCameraGameObject: {fileID: 0}
weaponSettings:
Name: P-35
numberKey: 1
useRayCastShoot: 1
useInfiniteRaycastDistance: 1
maxRaycastDistance: 200
checkIfSurfacesCloseToWeapon: 0
minDistanceToCheck: 1
useRaycastShootDelay: 1
raycastShootDelay: 0.3
getDelayWithDistance: 1
delayWithDistanceSpeed: 80
maxDelayWithDistance: 0.3
useFakeProjectileTrails: 1
fireWeaponForward: 0
useRaycastCheckingOnRigidbody: 0
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
weaponUsesAmmo: 1
ammoPerClip: 0
removePreviousAmmoOnClip: 0
infiniteAmmo: 0
useRemainAmmoFromInventory: 0
remainAmmo: 400
clipSize: 10
startWithEmptyClip: 0
useAmmoLimit: 0
ammoLimit: 0
auxRemainAmmo: 0
ammoName: P-35 Ammo
ignoreAnyWaitTimeOnReload: 0
shootAProjectile: 1
launchProjectile: 0
projectileWithAbility: 0
weaponWithAbility: 0
setProjectileMeshRotationToFireRotation: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
automatic: 0
useBurst: 0
burstAmount: 3
fireRate: 0.1
projectileDamage: 4
projectileSpeed: 20
projectilesPerShoot: 1
useProjectileSpread: 1
thirdPersonSpreadAmountAiming: 0
thirdPersonSpreadAmountNoAiming: 2
firstPersonSpreadAmountAiming: 0
firstPersonSpreadAmountNoAiming: 0
checkObjectsWithMultipleDamageReceiversEnabled: 0
isImplosive: 0
isExplosive: 0
explosionForce: 10
explosionRadius: 10
useExplosionDelay: 0
explosionDelay: 0
explosionDamage: 20
pushCharacters: 1
canDamageProjectileOwner: 1
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
projectilePosition:
- {fileID: 4696080368930548}
checkCrossingSurfacesOnCameraDirection: 1
applyForceAtShoot: 0
forceDirection: {x: 0, y: 0, z: -1}
forceAmount: 10
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 1
impactForceApplied: 10
forceMode: 1
applyImpactForceToVehicles: 1
impactForceToVehiclesMultiplier: 0.1
forceMassMultiplier: 1
killInOneShot: 0
useDisableTimer: 1
noImpactDisableTimer: 5
impactDisableTimer: 0.8
locatedEnemyIconName: Homing Located Enemy
tagToLocate:
-
-
-
-
-
activateLaunchParableThirdPerson: 0
activateLaunchParableFirstPerson: 0
useParableSpeed: 0
parableDirectionTransform: {fileID: 0}
useMaxDistanceWhenNoSurfaceFound: 0
maxDistanceWhenNoSurfaceFound: 0
checkGravitySystemOnProjectile: 1
checkCircumnavigationValuesOnProjectile: 0
gravityForceForCircumnavigationOnProjectile: 9.8
adhereToSurface: 0
adhereToLimbs: 0
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 0
infiniteNumberOfImpacts: 0
numberOfImpacts: 0
canDamageSameObjectMultipleTimes: 0
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
ignoreNewRotationOnProjectileImpact: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
damageTargetOverTime: 0
damageOverTimeDelay: 1
damageOverTimeDuration: 5
damageOverTimeAmount: 6
damageOverTimeRate: 0.4
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 2
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 5
pushCharacter: 0
pushCharacterForce: 20
pushCharacterRagdollForce: 0.3
useNoise: 1
noiseRadius: 20
noiseExpandSpeed: 50
useNoiseDetection: 1
noiseDetectionLayer:
serializedVersion: 2
m_Bits: 1048576
showNoiseDetectionGizmo: 0
noiseID: -1
useNoiseMesh: 1
noiseDecibels: 1
forceNoiseDetection: 0
autoShootOnTag: 0
layerToAutoShoot:
serializedVersion: 2
m_Bits: 4294836219
autoShootTagList:
- enemy
maxDistanceToRaycast: 100
shootAtLayerToo: 0
avoidShootAtTag: 0
layertToAvoidShoot:
serializedVersion: 2
m_Bits: 0
avoidShootTagList: []
avoidShootMaxDistanceToRaycast: 0
avoidShootAtLayerToo: 0
useLowerPositionOnAvoidShoot: 0
weaponMesh: {fileID: 1702399027214016}
weaponParent: {fileID: 0}
useFireAnimation: 1
animation: gunShoot
animationSpeed: 2
useReloadAnimation: 0
useReloadOnThirdPerson: 1
useReloadOnFirstPerson: 1
reloadAnimationName:
reloadAnimationSpeed: 0
playAnimationBackward: 1
dropClipWhenReload: 1
dropClipWhenReloadFirstPerson: 1
dropClipWhenReloadThirdPerson: 1
positionToDropClip: {fileID: 4355116531509402}
clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1,
type: 3}
autoReloadWhenClipEmpty: 1
delayDropClipWhenReloadThirdPerson: 0
delayDropClipWhenReloadFirstPerson: 0
magazineInHandTransform: {fileID: 4058699373752996}
magazineInHandGameObject: {fileID: 1303896380795754, guid: d50fc12c7f4da204fbd4312c57ea120e,
type: 3}
scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3}
scorchRayCastDistance: 1
reloadTimeThirdPerson: 0
reloadTimeFirstPerson: 1
useReloadDelayThirdPerson: 1
reloadDelayThirdPerson: 1.5
useReloadDelayFirstPerson: 1
reloadDelayFirstPerson: 0.5
usePreReloadDelayThirdPerson: 0
preReloadDelayThirdPerson: 0
usePreReloadDelayFirstPerson: 0
preReloadDelayFirstPerson: 0
shakeUpperBodyWhileShooting: 0
shakeAmount: 0
shakeSpeed: 0
shakeUpperBodyShootingDualWeapons: 1
dualWeaponShakeAmount: 2
dualWeaponShakeSpeed: 10
useShellOnWeaponShootEnabled: 1
shell: {fileID: 185008, guid: 00008202456af4341a9c236c70bf9232, type: 3}
shellPosition:
- {fileID: 4234577369254646}
shellEjectionForce: 100
shellDropSoundList:
- {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3}
- {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3}
- {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3}
- {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3}
- {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3}
- {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3}
shellDropAudioElements: []
useShellDelay: 0
shellDelayThirdPerson: 0
shellDelayFirsPerson: 0
createShellsOnReload: 0
checkToCreateShellsIfNoRemainAmmo: 0
removeDroppedShellsAfterTime: 1
createShellsOnReloadDelayThirdPerson: 0
createShellsOnReloadDelayFirstPerson: 0
maxAmountOfShellsBeforeRemoveThem: 15
useSoundOnDrawKeepWeapon: 1
drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3}
drawWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3}
keepWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMuzzleFlash: 0
muzzleFlahsLight: {fileID: 108993196533856528}
muzzleFlahsDuration: 0.1
reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3}
reloadAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
cockSound: {fileID: 0}
cockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
shootSoundEffect: {fileID: 8300000, guid: 38f38d061296d434b82b25cd6acfee2c, type: 3}
useRandomShootSound: 0
randomShootSoundList: []
shootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
silencerShootEffect: {fileID: 8300000, guid: 4dbbe679ed8c3d84aa4553d40fe934da,
type: 3}
silencerShootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSoundsPool: 0
maxSoundsPoolAmount: 0
weaponEffectSourcePrefab: {fileID: 0}
weaponEffectSourceParent: {fileID: 0}
setShootParticlesLayerOnFirstPerson: 1
shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 0}
weaponIcon: {fileID: 2800000, guid: 567a565949cb3a344bc8b560d1df2665, type: 3}
weaponInventorySlotIcon: {fileID: 2800000, guid: 6c292199aa9832944b14710d746aa20e,
type: 3}
weaponIConHUD: {fileID: 2800000, guid: 29df2c218b07fbf47b816e9a58b6f861, type: 3}
showWeaponNameInHUD: 1
showWeaponIconInHUD: 1
showWeaponAmmoSliderInHUD: 1
showWeaponAmmoTextInHUD: 1
useReticleThirdPerson: 0
useAimReticleThirdPerson: 1
useReticleFirstPerson: 1
useAimReticleFirstPerson: 1
useCustomReticle: 1
regularCustomReticle: {fileID: 2800000, guid: 8c2fc4995bfdd5e42982226a8caa50c1,
type: 3}
useAimCustomReticle: 1
aimCustomReticle: {fileID: 2800000, guid: 3d3df063f80c9494ab232870179d071e, type: 3}
useDynamicReticle: 1
dynamicReticleName: Dynamic Reticle 2
sniperSightThirdPersonEnabled: 0
sniperSightFirstPersonEnabled: 0
useCanvasHUD: 1
clipSizeText: {fileID: 114544555364107032}
remainAmmoText: {fileID: 114022834347359186}
HUD: {fileID: 1762429431475388}
ammoInfoHUD: {fileID: 1656200634162288}
useHUD: 1
changeHUDPosition: 1
disableHUDInFirstPersonAim: 1
HUDTransformInThirdPerson: {fileID: 4062323470547376}
HUDTransformInFirstPerson: {fileID: 4822307514232288}
useHUDOnFBA: 0
useHUDDualWeaponThirdPerson: 0
useHUDDualWeaponFirstPerson: 0
changeHUDPositionDualWeapon: 0
HUDRightHandTransformThirdPerson: {fileID: 0}
HUDLeftHandTransformThirdPerson: {fileID: 0}
HUDRightHandTransformFirstPerson: {fileID: 0}
HUDLeftHandTransformFirstPerson: {fileID: 0}
useDownButton: 0
downButtonAction:
m_PersistentCalls:
m_Calls: []
useHoldButton: 0
holdButtonAction:
m_PersistentCalls:
m_Calls: []
useUpButton: 0
upButtonAction:
m_PersistentCalls:
m_Calls: []
ignoreUpButtonActionOnFBA: 0
useEventOnFireWeapon: 1
eventOnFireWeapon:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114122046659420352}
m_MethodName: useWeaponAmmo
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnInputDown: 0
useEventOnInputUp: 0
eventOnInputDown:
m_PersistentCalls:
m_Calls: []
eventOnInputUp:
m_PersistentCalls:
m_Calls: []
useStartDrawAction: 0
startDrawAction:
m_PersistentCalls:
m_Calls: []
useStopDrawAction: 0
stopDrawAction:
m_PersistentCalls:
m_Calls: []
useStartDrawActionThirdPerson: 0
startDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionThirdPerson: 0
stopDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartDrawActionFirstPerson: 1
startDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114615866925676394}
m_MethodName: checkAttachmentsOnDrawWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStopDrawActionFirstPerson: 1
stopDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114615866925676394}
m_MethodName: checkAttachmentsOnKeepWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionThirdPerson: 1
startAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114615866925676394}
m_MethodName: checkAttachmentsOnDrawWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStopAimActionThirdPerson: 1
stopAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114615866925676394}
m_MethodName: checkAttachmentsOnKeepWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionFirstPerson: 0
startAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useStopAimActionFirstPerson: 0
stopAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useSecondaryAction: 0
secondaryAction:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnDownPress: 0
secondaryActionOnDownPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnUpPress: 0
secondaryActionOnUpPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnHoldPress: 0
secondaryActionOnHoldPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionsOnlyAimingThirdPerson: 0
allowUseSecondaryActionOnFBA: 0
useForwardActionEvent: 0
forwardActionEvent:
m_PersistentCalls:
m_Calls: []
useBackwardActionEvent: 0
backwardActionEvent:
m_PersistentCalls:
m_Calls: []
useReloadEvent: 1
useReloadEventThirdPerson: 1
useReloadEventFirstPerson: 1
reloadSingleWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114759405847358898}
m_MethodName: activateCustomAction
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Reload Pistol
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114454912715441240}
m_MethodName: activateActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
reloadDualWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadSingleWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114759405847358898}
m_MethodName: activateCustomAction
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Reload Pistol FBA
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114454912715441240}
m_MethodName: activateActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
reloadDualWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
useThirdPersonEventOnReloadOnFBAView: 0
useEventOnCancelReload: 1
eventOnCancelReload:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114454912715441240}
m_MethodName: stopCheckActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnWeaponActivated: 0
eventOnWeaponActivated:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponDeactivated: 0
eventOnWeaponDeactivated:
m_PersistentCalls:
m_Calls: []
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 1048577
useBodyPartsSliceList: 0
bodyPartsSliceList:
- Upper Body
maxDistanceToBodyPart: 1
randomSliceDirection: 1
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
showInpuEventSettings: 0
showAbilityEventSettings: 0
showDrawAimFunctionSettings: 0
showReloadEventsSettings: 1
showSecondaryActionEventsSettings: 0
showForwardBackwardEventsSettings: 0
showRemoteEventsSettings: 0
outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3}
outOfAmmoAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
weaponProjectile: {fileID: 1323717650409670, guid: 37ec000facaf92842b7781fb3fc16bcd,
type: 3}
layer:
serializedVersion: 2
m_Bits: 4294835195
projectilesPoolEnabled: 1
maxAmountOfPoolElementsOnWeapon: 30
reloadingWithAnimationActive: 0
reloading: 0
carryingWeaponInThirdPerson: 0
carryingWeaponInFirstPerson: 0
aimingInThirdPerson: 0
aimingInFirstPerson: 0
impactDecalList:
- Default Regular Shoot
- Metal Regular Shoot
- Flesh Regular Shoot
- Stone Shoot
- Sand Shoot
- Wood Shoot
- Default Regular Shoot No Scorch
- Metal Shoot No Scorch
- Shield
-
impactDecalIndex: 0
impactDecalName: Default Regular Shoot
mainDecalManagerName: Decal Manager
mainNoiseMeshManagerName: Noise Mesh Manager
useHumanBodyBonesEnum: 1
weaponParentBone: 2
useMountPointForWeaponParent: 0
mountPointNameForWeaponParent:
canMarkTargets: 1
tagListToMarkTargets:
- enemy
markTargetsLayer:
serializedVersion: 2
m_Bits: 1048576
markTargetName: Located Enemy
maxDistanceToMarkTargets: 50
canMarkTargetsOnFirstPerson: 1
canMarkTargetsOnThirdPerson: 1
aimOnFirstPersonToMarkTarget: 1
useMarkTargetSound: 1
markTargetSound: {fileID: 8300000, guid: 922f03e1dc270804ba6d52f5d3875806, type: 3}
markTargetAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
ignoreTriggerOnRaycastEnabled: 1
IKWeaponManager: {fileID: 114759405847358898}
weaponsManager: {fileID: 0}
parable: {fileID: 0}
playerCollider: {fileID: 0}
FBAWeaponColliderAssigned: 1
FBAWeaponCollider: {fileID: 0}
headColliderOnFBAAssigned: 1
headColliderOnFBA: {fileID: 0}
mainCamera: {fileID: 0}
mainCameraTransform: {fileID: 0}
weaponAnimation: {fileID: 111432012394292448}
weaponEffectsSource: {fileID: 82551146427443800}
useEventOnSetDualWeapon: 0
eventOnSetRightWeapon:
m_PersistentCalls:
m_Calls: []
eventOnSetLeftWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnSetSingleWeapon: 0
eventOnSetSingleWeapon:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
useAbilitiesListToEnableOnWeapon: 0
abilitiesListToEnableOnWeapon: []
useAbilitiesListToDisableOnWeapon: 0
abilitiesListToDisableOnWeapon: []
useObjectDurability: 1
durabilityUsedOnAttack: 1
mainDurabilityInfo: {fileID: 114795632876984310}
weaponCrossingSurface: 0
showAllSettings: 0
showHUDSettings: 0
showWeaponSettings: 0
showProjectileSettings: 1
showAmmoSettings: 0
showEventsSettings: 0
showFireTypeSettings: 0
showSoundAndParticlesSettings: 0
showOtherSettings: 0
weaponObjectActive: 1
currentWeapon: 0
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
checkForExtraCollidersOnWeaponOwnerIfDetected: 0
--- !u!82 &82551146427443800
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!111 &111432012394292448
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114454912715441240
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3}
m_Name:
m_EditorClassIdentifier:
eventInfoEnabled: 1
useDelayEnabled: 1
eventInfoList:
- delayToActivate: 0
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1562984432704744}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114615866925676394}
m_MethodName: checkAttachmentsOnKeepWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114759405847358898}
m_MethodName: setReloadingWithAnimationActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 0.6
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: placeMagazineInPlayerHand
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 1.5
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: placeMagazineInPlayerHand
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 2
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1562984432704744}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 2.7
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: checkWeaponEventsAfterReload
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114759405847358898}
m_MethodName: setActionActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
mainRemoteEventSystem: {fileID: 0}
useSpeedMultiplier: 1
speedMultiplier: 1.5
useAccumulativeDelay: 0
eventInProcess: 0
useEventOnStopCoroutineIfActive: 1
eventOnStopCoroutineIfActive:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114478797815030256}
m_MethodName: placeMagazineInPlayerHand
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1562984432704744}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &114568795324999754
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909006014711814}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponAnimatorEnabled: 1
idleAnimatorName: Idle
walkAnimatorName: Walk
runAnimatorName: Run
shootAnimatorName: Shoot
shootAimAnimatorName: Aim Shoot
reloadWithAmmoAnimatorName: Reload With Ammo
reloadWithoutAmmoAnimatorName: Reload Without Ammo
reloadProjectileCloseAnimatorName: Reload Close
drawAnimatorname: Draw
holsterAnimatorName: Holster
aimInAnimatorName: Aim In
aimOutAnimatorName: Aim Out
meleeAttackAnimatorName: Melee Attack
noAmmoAnimatorName: No Ammo
shootLastProjectileAnimatorName: Shoot Last Projectile
shootDuration: 0.2
reloadWithAmmoDuration: 3
reloadWithoutAmmoDuration: 3.5
drawDuration: 0.8
holsterDuration: 0.7
useMeleeAttackAnimation: 0
meleeAttackAnimationDuration: 1
meleeAttackStartDuration: 0.4
meleeAttackMiddleDuration: 0.3
meleeAttackEndDuration: 0.3
useMultipleMeleeAttacks: 0
meleeAttackAnimatorNameList: []
useReloadPosition: 0
reloadPosition: {fileID: 0}
reloadProjectilesOneByOne: 0
reloadProjectileOpenDuration: 0.5
reloadProjectileCloseDuration: 0.5
useReloadProjectileClose: 0
pauseRegularReloadSound: 0
useIdleAnimation: 1
useWalkAnimation: 1
useRunAnimation: 1
useAimInAnimation: 1
useAimOutAnimation: 1
useAimExtraMovement: 1
useWalkRunExtraMovement: 1
useAnimationForRecoilWithoutAim: 0
useAnimationForRecoilWithAim: 0
checkIfNoAmmoRemain: 0
mainWeaponMeshParent: {fileID: 4661743775682458}
weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0}
weaponMeshPartInfoList: []
showDebugPrint: 0
idleCurrentlyActive: 0
walkCurrentlyActive: 0
runCurrentlyActive: 0
idleActive: 0
walkActive: 0
runActive: 0
shootActive: 0
reloadActive: 0
drawActive: 0
holsterActive: 0
aimActive: 0
aimInActive: 0
aimOutActive: 0
reloadWithoutAmmoActive: 0
aimingPreviously: 0
weaponInFirstPersonStateActive: 0
meleeAttackActive: 0
meleeAttackCurrentlyActive: 0
noAmmoActive: 0
eventOnReloadProjectileOpen:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileOneByone:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileClose:
m_PersistentCalls:
m_Calls: []
mainIKWeaponSystem: {fileID: 114759405847358898}
weaponAnimator: {fileID: 0}
--- !u!1 &1910238333268472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4901631162176170}
m_Layer: 0
m_Name: First Person Arms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4901631162176170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910238333268472}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4933474853774974}
- {fileID: 4007591320100864}
- {fileID: 4584624231821668}
m_Father: {fileID: 4609130410714542}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1915714455189090
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4036119285815470}
m_Layer: 0
m_Name: Cannon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4036119285815470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1915714455189090}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.042, z: 0.246}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4346946187529226}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1920296358126242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4527862850580056}
m_Layer: 0
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4527862850580056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920296358126242}
m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961}
m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 4156027431425414}
m_Father: {fileID: 4208669960362694}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1922220011271680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4382408671669130}
- component: {fileID: 33590259924004322}
- component: {fileID: 23369295995517026}
m_Layer: 0
m_Name: Cube (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4382408671669130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922220011271680}
m_LocalRotation: {x: -0.37751764, y: 0, z: 0, w: 0.92600244}
m_LocalPosition: {x: 0, y: 0.0286, z: 0.1996}
m_LocalScale: {x: 0.052780867, y: 0.039033435, z: 0.03635443}
m_Children: []
m_Father: {fileID: 4207941435536884}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33590259924004322
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922220011271680}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23369295995517026
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922220011271680}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d80f0db911bc6414789a63aa405a290f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1922649149157394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4383264740606352}
m_Layer: 0
m_Name: Laser
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4383264740606352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922649149157394}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2105089924905299091}
- {fileID: 6589677405385434175}
- {fileID: 4047524761763578}
- {fileID: 4119497161230214}
- {fileID: 4371199603747548}
- {fileID: 4295988012515406}
m_Father: {fileID: 4439052354750430}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1929614923917832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4866108278282012}
m_Layer: 0
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4866108278282012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929614923917832}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4811071021153738}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1934713111269284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4395595898490082}
m_Layer: 0
m_Name: Left Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4395595898490082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1934713111269284}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4869355461738768}
m_Father: {fileID: 4326997806055072}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1938463251560060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4018771585236444}
m_Layer: 0
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4018771585236444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938463251560060}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4654394578416600}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1946492989892952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4106002995531482}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4106002995531482
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946492989892952}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1950828085766614
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4896237595263764}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4896237595263764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1950828085766614}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4621598243934560}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1954684064407596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4780467563314710}
m_Layer: 0
m_Name: Offset Cannon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4780467563314710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1954684064407596}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.12, z: 0.373}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4346946187529226}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1958262010066766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611948984954678}
m_Layer: 0
m_Name: Sight Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611948984954678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1958262010066766}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4400403103238078}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1959311263642146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4627498287843650}
- component: {fileID: 33518337634536060}
- component: {fileID: 23298704821958692}
m_Layer: 0
m_Name: Cylinder (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4627498287843650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1959311263642146}
m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1}
m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384}
m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33518337634536060
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1959311263642146}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23298704821958692
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1959311263642146}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1963935994015854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4573267843965518}
m_Layer: 0
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4573267843965518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963935994015854}
m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712}
m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 4055277082350338}
m_Father: {fileID: 4002611347644844}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1972221190417380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4970422008716908}
m_Layer: 0
m_Name: Attachment Objects
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4970422008716908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1972221190417380}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4567886540020928}
- {fileID: 4207941435536884}
m_Father: {fileID: 4643104857187370}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1980474685878576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4317655926231000}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4317655926231000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1980474685878576}
m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.104000166, y: 0.9810004, z: 0.25000006}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4556518462846216}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1981007031624336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4865014291786360}
m_Layer: 0
m_Name: Fire Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4865014291786360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1981007031624336}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4104149854691246}
- {fileID: 4836424346763882}
- {fileID: 4127695563173388}
- {fileID: 4459025411307742}
- {fileID: 4673256422738408}
- {fileID: 6785265265918201869}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1982291186959732
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4731569134251598}
m_Layer: 0
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4731569134251598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1982291186959732}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4090390906760698}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1982715018528098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4839239383364446}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4839239383364446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1982715018528098}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -1.395, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4932201216167836}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1984674973724082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4210993339220690}
- component: {fileID: 33523077259708894}
- component: {fileID: 23715987415812604}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4210993339220690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984674973724082}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.014850004, y: 0.0674, z: -0.044299997}
m_LocalScale: {x: 0.0065272595, y: 0.013632405, z: 0.020534916}
m_Children: []
m_Father: {fileID: 4571165508532854}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33523077259708894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984674973724082}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23715987415812604
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984674973724082}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1988880759358908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4463482223433526}
- component: {fileID: 33068572340416682}
- component: {fileID: 23734484870745246}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4463482223433526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1988880759358908}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.1049, z: -0.0327}
m_LocalScale: {x: 0.04546696, y: 0.013151668, z: 0.06534733}
m_Children: []
m_Father: {fileID: 4076273799622022}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33068572340416682
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1988880759358908}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23734484870745246
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1988880759358908}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &191604180528063606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2069818848889597504}
m_Layer: 21
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2069818848889597504
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 191604180528063606}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 4541639672431887990}
m_Father: {fileID: 6018785263220470039}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &205986387435005612
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4935715031371470431}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4935715031371470431
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 205986387435005612}
m_LocalRotation: {x: -0.582005, y: -0.014895036, z: -0.18947972, w: 0.79066163}
m_LocalPosition: {x: -0.24200039, y: 1.4880006, z: 0.4420005}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: -67.817, y: 31.451, z: -48.388}
--- !u!1 &254450850041026356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3565978330709298480}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3565978330709298480
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 254450850041026356}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010790824, y: 1.4950001, z: -0.0000023841858}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &267459208854580744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6067590048245183440}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6067590048245183440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 267459208854580744}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.753, z: 0.086}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &281931297541800400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3519562748560011048}
m_Layer: 21
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3519562748560011048
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 281931297541800400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6517391428916137026}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &322619787985164792
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8554365469826537608}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8554365469826537608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322619787985164792}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.753, z: 0.086}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &341132282146782518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1173470589798795095}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1173470589798795095
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 341132282146782518}
m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153}
m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4016290458637202}
m_Father: {fileID: 4326997806055072}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &391710424983413241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3429950810612488445}
m_Layer: 21
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3429950810612488445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 391710424983413241}
m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934}
m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 861307409651696181}
m_Father: {fileID: 6428102336400762928}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &402823204132592415
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6641947518409489468}
m_Layer: 21
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6641947518409489468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 402823204132592415}
m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712}
m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 7835888839380209301}
m_Father: {fileID: 7527633372850145972}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &421051977556831441
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4893921363457484152}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4893921363457484152
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 421051977556831441}
m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462}
m_LocalPosition: {x: 0.19000055, y: 1.6090001, z: 0.49000025}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &553334118433998523
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5381297108418205782}
- component: {fileID: 2012491252025633529}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5381297108418205782
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 553334118433998523}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.1900006, y: 1.6399999, z: 0.73000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7402404678563997593}
- {fileID: 437041636813247417}
- {fileID: 4008632009031256580}
- {fileID: 5991540089610455101}
- {fileID: 4728733533287776694}
m_Father: {fileID: 4935367048284224}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2012491252025633529
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 553334118433998523}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 7402404678563997593}
- {fileID: 437041636813247417}
- {fileID: 4008632009031256580}
- {fileID: 5991540089610455101}
- {fileID: 4728733533287776694}
selectedIndex: 13
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000057261027, y: -0.018870614, z: 0.09361919}
- {x: 0.00000047683704, y: -0.0919212, z: 0.112951845}
- {x: -0.0000022947784, y: -0.13049196, z: 0.1231595}
- {x: 0.0000021457668, y: -0.17405067, z: 0.080627106}
- {x: 0.00000055134285, y: -0.1735581, z: 0.06774594}
- {x: -0.00001611993, y: -0.16840777, z: -0.066939354}
- {x: 0.011016372, y: -0.18889894, z: -0.21310082}
- {x: 0.00000055134285, y: -0.17475234, z: -0.04059143}
- {x: -0.014000382, y: -0.15677224, z: 0.17866527}
- {x: -0.03871423, y: 0.035725635, z: 0.019068101}
- {x: -0.06084107, y: 0.03572702, z: 0.019222025}
- {x: -0.085645646, y: 0.035728574, z: 0.019394577}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &668713091028066078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5007115687040698015}
m_Layer: 21
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5007115687040698015
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668713091028066078}
m_LocalRotation: {x: 0.0000000894069, y: -0.000000067055176, z: -0.00000005215403,
w: 1}
m_LocalPosition: {x: 0.000044308377, y: 0.0000144457135, z: 0.00001601975}
m_LocalScale: {x: 0.10000018, y: 0.10000016, z: 0.1000001}
m_Children:
- {fileID: 4591350785926665313}
- {fileID: 2081169416320057749}
m_Father: {fileID: 3770302025448529205}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &669027640186690134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4269493562749004251}
m_Layer: 21
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4269493562749004251
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 669027640186690134}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3640010300481824331}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &725315452991766310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4473866806083014977}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4473866806083014977
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725315452991766310}
m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329,
w: 1}
m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067}
m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4400403103238078}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &789271190449123278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5526571979181891114}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5526571979181891114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 789271190449123278}
m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418}
m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001}
--- !u!1 &961840870230899810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5991540089610455101}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5991540089610455101
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961840870230899810}
m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 5381297108418205782}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0}
--- !u!1 &962253572051400942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8246265950227724056}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8246265950227724056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 962253572051400942}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.23300034, y: 0.9290002, z: 0.058000505}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8507770723702837844}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1035241030527167623
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8415537427780880226}
- component: {fileID: 6993942299439820485}
- component: {fileID: 8842540900538942842}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8415537427780880226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035241030527167623}
m_LocalRotation: {x: -0.00000040095736, y: -0.00000017877271, z: 0.0000002420436,
w: 1}
m_LocalPosition: {x: -0, y: -0.2047, z: -0.0468}
m_LocalScale: {x: 0.029974425, y: 0.008598348, z: 0.0653475}
m_Children: []
m_Father: {fileID: 172582447383194948}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6993942299439820485
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035241030527167623}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8842540900538942842
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035241030527167623}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1060889315406483144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1693921354000308352}
m_Layer: 21
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1693921354000308352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060889315406483144}
m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637}
m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 4418158786440137776}
m_Father: {fileID: 6155455442100426385}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1071235788910777321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2298257386354836146}
m_Layer: 21
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2298257386354836146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1071235788910777321}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 6155455442100426385}
m_Father: {fileID: 969893214259073734}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1112088683645142508
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1150578600907873227}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1150578600907873227
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1112088683645142508}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3770302025448529205}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1145203331727900921
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3515003119486738157}
m_Layer: 21
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3515003119486738157
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145203331727900921}
m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934}
m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 5884762098903654877}
m_Father: {fileID: 850505378556356420}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1146572052821360611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3376534139538731138}
m_Layer: 21
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3376534139538731138
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1146572052821360611}
m_LocalRotation: {x: 0.36498743, y: -0.45219365, z: -0.5196454, w: 0.6263176}
m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 5455767611950306600}
m_Father: {fileID: 6018785263220470039}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -0.731, y: -71.056, z: -78.842}
--- !u!1 &1293158989583754312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8412096175819914947}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8412096175819914947
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1293158989583754312}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1342280794753929779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4541639672431887990}
m_Layer: 21
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4541639672431887990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1342280794753929779}
m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474}
m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 5523912855450530540}
m_Father: {fileID: 2069818848889597504}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1362900428434581411
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1340973258799298188}
m_Layer: 21
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1340973258799298188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1362900428434581411}
m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545}
m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4299595088882653404}
m_Father: {fileID: 3608898328884627718}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1369181404113151886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8578802611681309897}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8578802611681309897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369181404113151886}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6073234295120275069}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1372303232622676501
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4555380890375593247}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4555380890375593247
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1372303232622676501}
m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888}
m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393}
m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1429318191391892771
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8879119388980180473}
m_Layer: 21
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8879119388980180473
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429318191391892771}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5884762098903654877}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1447266165157276186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8025524093651324822}
m_Layer: 21
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8025524093651324822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1447266165157276186}
m_LocalRotation: {x: 0.0000000894069, y: -0.000000067055176, z: -0.00000005215403,
w: 1}
m_LocalPosition: {x: 0.000044308377, y: 0.0000144457135, z: 0.00001601975}
m_LocalScale: {x: 0.10000018, y: 0.10000016, z: 0.1000001}
m_Children:
- {fileID: 6018785263220470039}
- {fileID: 6517391428916137026}
m_Father: {fileID: 3626268194371111215}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1521826284757600117
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1862435401125509261}
m_Layer: 21
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1862435401125509261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1521826284757600117}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 819466334762964681}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1528348604777596394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6589677405385434175}
- component: {fileID: 9197386349828366572}
- component: {fileID: 98844403397111102}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6589677405385434175
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1528348604777596394}
m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665}
m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017}
m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826}
m_Children: []
m_Father: {fileID: 4383264740606352}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &9197386349828366572
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1528348604777596394}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &98844403397111102
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1528348604777596394}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1570324402920207685
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6174227363848260259}
m_Layer: 21
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6174227363848260259
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570324402920207685}
m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012}
m_LocalPosition: {x: -1.028, y: 2.287, z: -1.241}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6517798062261943857}
- {fileID: 6465648599275020181}
m_Father: {fileID: 4969145659260772656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1604951581311086636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 327474309598981252}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &327474309598981252
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604951581311086636}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1618757837523993154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6784644223542408572}
- component: {fileID: 2786775678312326771}
- component: {fileID: 533711154855757747}
- component: {fileID: 8634594083262246821}
m_Layer: 0
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6784644223542408572
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618757837523993154}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224202274750685048}
m_Father: {fileID: 4033755514939834}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &2786775678312326771
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618757837523993154}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &533711154855757747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618757837523993154}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!114 &8634594083262246821
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618757837523993154}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &1665606540550765729
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 861307409651696181}
m_Layer: 21
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &861307409651696181
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665606540550765729}
m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281}
m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 5824405624136986635}
m_Father: {fileID: 3429950810612488445}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683220850297161785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3406238961330973045}
m_Layer: 21
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3406238961330973045
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683220850297161785}
m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114}
m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 3729071000091681949}
m_Father: {fileID: 6643367059628262978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1684468913847262168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8753881532601033618}
m_Layer: 21
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8753881532601033618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1684468913847262168}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9150561401911749694}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1693605525691369832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3479053096461784274}
m_Layer: 21
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3479053096461784274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1693605525691369832}
m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787}
m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 5561333526601104211}
m_Father: {fileID: 1819925459640212540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1730090581184223744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8129536246156376952}
- component: {fileID: 4647501412352869372}
- component: {fileID: 5157762999734433390}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8129536246156376952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730090581184223744}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 4567886540020928}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4647501412352869372
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730090581184223744}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5157762999734433390
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730090581184223744}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1753406584813436956
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3947737670427346623}
- component: {fileID: 8820340456948148632}
- component: {fileID: 3000479221360249217}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3947737670427346623
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1753406584813436956}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4104149854691246}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &8820340456948148632
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1753406584813436956}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3000479221360249217
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1753406584813436956}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1770204068008455174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1700139294947746680}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1700139294947746680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770204068008455174}
m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106}
m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &1808650022343791942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7200204874882168586}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7200204874882168586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808650022343791942}
m_LocalRotation: {x: 0.28834093, y: -0.3196382, z: -0.41460103, w: 0.8017462}
m_LocalPosition: {x: -0.048392475, y: -0.026723884, z: 0.16008443}
m_LocalScale: {x: 1.0000062, y: 1.0000088, z: 1.0000105}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1819846167099376416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6643367059628262978}
m_Layer: 21
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6643367059628262978
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1819846167099376416}
m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398}
m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 3406238961330973045}
m_Father: {fileID: 8117860757658575570}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1909434643387842249
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2665083052189772760}
- component: {fileID: 707725504102264285}
- component: {fileID: 6985686580737761923}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2665083052189772760
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909434643387842249}
m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658}
m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959}
m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0}
--- !u!33 &707725504102264285
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909434643387842249}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6985686580737761923
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909434643387842249}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1925529711976427345
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3232784173440295443}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3232784173440295443
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925529711976427345}
m_LocalRotation: {x: -0.58200616, y: 0.014898219, z: 0.18948147, w: 0.7906603}
m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1975769275967227331
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6061944965265392148}
m_Layer: 21
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6061944965265392148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975769275967227331}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8476804100472808672}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2030129988670933396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3233865312743039038}
m_Layer: 21
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3233865312743039038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030129988670933396}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 2975094884530482255}
m_Father: {fileID: 4591350785926665313}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2072870788863558364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8988017874426174941}
m_Layer: 21
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8988017874426174941
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2072870788863558364}
m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235}
m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 9210782288803125730}
m_Father: {fileID: 4478597372985941903}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2156648306598704618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2302293949099248824}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2302293949099248824
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2156648306598704618}
m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628}
m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2213648440362154791
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5232649464921822742}
m_Layer: 21
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5232649464921822742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2213648440362154791}
m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835}
m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 3165623094510474019}
m_Father: {fileID: 7481564059682568211}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2232304149833566808
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 507144958425652331}
- component: {fileID: 6034998778094729283}
- component: {fileID: 4498752883960361035}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &507144958425652331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2232304149833566808}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945,
w: 1}
m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753}
m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6034998778094729283
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2232304149833566808}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4498752883960361035
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2232304149833566808}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2242181339563230466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8673323035524745904}
- component: {fileID: 857474333989260598}
- component: {fileID: 1121445053613938909}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8673323035524745904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2242181339563230466}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266}
m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &857474333989260598
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2242181339563230466}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1121445053613938909
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2242181339563230466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2300221327160599340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7233927669050829233}
m_Layer: 21
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7233927669050829233
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2300221327160599340}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 1471213036651859929}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2303891783313809588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 969893214259073734}
m_Layer: 21
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &969893214259073734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2303891783313809588}
m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266}
m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 2298257386354836146}
- {fileID: 8205495370933031323}
- {fileID: 4300473390970375701}
- {fileID: 9077892762986334151}
- {fileID: 1502462692728989973}
m_Father: {fileID: 669532134473509646}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2318990203197007486
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6517391428916137026}
m_Layer: 21
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6517391428916137026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2318990203197007486}
m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678}
m_LocalPosition: {x: 0.534, y: 2.505, z: -0.88}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3519562748560011048}
- {fileID: 4845935660968405792}
m_Father: {fileID: 8025524093651324822}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2342274818638983770
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4247576282278661408}
m_Layer: 21
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4247576282278661408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2342274818638983770}
m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844}
m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 7570661280934298973}
m_Father: {fileID: 4591350785926665313}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2360925550690842620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1720045401658718907}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1720045401658718907
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2360925550690842620}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 1.73, z: 0.477}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2447617937283799228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9131417787016639697}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9131417787016639697
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2447617937283799228}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: 0.21300028, y: 1.0470004, z: 0.062000334}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4220529786409488}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2465040505745797924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7554953141539508459}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7554953141539508459
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2465040505745797924}
m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777}
m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0}
--- !u!1 &2514665218828080399
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4034804898625256700}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4034804898625256700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2514665218828080399}
m_LocalRotation: {x: -0.01745245, y: 0, z: 0, w: 0.99984777}
m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -2, y: 0, z: 0}
--- !u!1 &2625344469451244089
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2107033039893006402}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2107033039893006402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2625344469451244089}
m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125}
m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0}
--- !u!1 &2646454288991568849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5979311165525823671}
m_Layer: 21
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5979311165525823671
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2646454288991568849}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 140101497299902768}
m_Father: {fileID: 4905250870159919673}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2686101949342152521
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4299595088882653404}
m_Layer: 21
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299595088882653404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2686101949342152521}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 7554017677339721075}
m_Father: {fileID: 1340973258799298188}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2776812186283133072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2139550490297539901}
m_Layer: 21
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2139550490297539901
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2776812186283133072}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 2299297845241320064}
m_Father: {fileID: 4591350785926665313}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2804411147508460561
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2299297845241320064}
m_Layer: 21
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2299297845241320064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2804411147508460561}
m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835}
m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 8506050624130087338}
m_Father: {fileID: 2139550490297539901}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3043120387394967696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9123066229268686536}
m_Layer: 21
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9123066229268686536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3043120387394967696}
m_LocalRotation: {x: 0.29744726, y: 0.21629077, z: -0.114861846, w: 0.92279476}
m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 8741519983838408088}
m_Father: {fileID: 5455767611950306600}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 36.773003, y: 24.396002, z: -5.9700003}
--- !u!1 &3053790340601425672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3640010300481824331}
m_Layer: 21
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3640010300481824331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3053790340601425672}
m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347}
m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4269493562749004251}
m_Father: {fileID: 8663678553511156340}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3138957121344041088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3626268194371111215}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3626268194371111215
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3138957121344041088}
m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801}
m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8025524093651324822}
- {fileID: 1377522681572243285}
m_Father: {fileID: 4221864346546964}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774}
--- !u!1 &3152689543409346075
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1647274399976656063}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1647274399976656063
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3152689543409346075}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3189786022023421332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3923890095605426755}
- component: {fileID: 1827566985460115007}
- component: {fileID: 2224598413184730066}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3923890095605426755
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3189786022023421332}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988}
m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1827566985460115007
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3189786022023421332}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2224598413184730066
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3189786022023421332}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3264847097705847785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8117860757658575570}
m_Layer: 21
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8117860757658575570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3264847097705847785}
m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618}
m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 6643367059628262978}
m_Father: {fileID: 6197738436697972123}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3289706760891521955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4545601223786713468}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4545601223786713468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3289706760891521955}
m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638,
w: 1}
m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 6561413392011777337}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3351597841760717607
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2677361454229551657}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2677361454229551657
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3351597841760717607}
m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333}
m_LocalPosition: {x: 0.20400035, y: 1.5580021, z: 0.3040011}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &3364116464910375372
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3770302025448529205}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3770302025448529205
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3364116464910375372}
m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254}
m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children:
- {fileID: 5007115687040698015}
- {fileID: 1150578600907873227}
m_Father: {fileID: 4144299035959492}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3370329872532187816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7579558551832205909}
m_Layer: 21
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7579558551832205909
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3370329872532187816}
m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634}
m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 38197641159278586}
m_Father: {fileID: 9210782288803125730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3444179936433629596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 669532134473509646}
m_Layer: 21
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &669532134473509646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3444179936433629596}
m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041}
m_LocalPosition: {x: -0.0307, y: -0.068, z: -0.1282}
m_LocalScale: {x: 0.014958483, y: 0.014958489, z: 0.014958489}
m_Children:
- {fileID: 969893214259073734}
- {fileID: 3608898328884627718}
m_Father: {fileID: 4221864346546964}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3474578183034570444
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4300473390970375701}
m_Layer: 21
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4300473390970375701
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3474578183034570444}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 1942045042509516096}
m_Father: {fileID: 969893214259073734}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3536311116835861161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6286427883916872531}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6286427883916872531
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3536311116835861161}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.169, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3569417776425286071
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8741519983838408088}
m_Layer: 21
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8741519983838408088
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3569417776425286071}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9123066229268686536}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3602113549560238970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6073234295120275069}
- component: {fileID: 2720801178441326208}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6073234295120275069
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3602113549560238970}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.19000056, y: 1.6399999, z: 0.73000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1532578291658576480}
- {fileID: 8201614399716485983}
- {fileID: 2839537084965459662}
- {fileID: 8746825845383221831}
- {fileID: 8578802611681309897}
m_Father: {fileID: 4077755727146126}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2720801178441326208
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3602113549560238970}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 1532578291658576480}
- {fileID: 8201614399716485983}
- {fileID: 2839537084965459662}
- {fileID: 8746825845383221831}
- {fileID: 8578802611681309897}
selectedIndex: 16
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000057261027, y: -0.018870614, z: 0.09361919}
- {x: 0.00000047683704, y: -0.0919212, z: 0.112951845}
- {x: -0.0000022947784, y: -0.13049196, z: 0.1231595}
- {x: 0.0000021457668, y: -0.17405067, z: 0.080627106}
- {x: 0.00000055134285, y: -0.1735581, z: 0.06774594}
- {x: -0.00001611993, y: -0.16840777, z: -0.066939354}
- {x: 0.011016372, y: -0.18889894, z: -0.21310082}
- {x: 0.00000055134285, y: -0.17475234, z: -0.04059143}
- {x: -0.014000382, y: -0.15677224, z: 0.17866527}
- {x: 0.06083058, y: 0.035554405, z: -0.0029046542}
- {x: 0.06084107, y: 0.03572702, z: 0.019222025}
- {x: 0.06084115, y: 0.035728365, z: 0.019394577}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &3606215558922021402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5530819819477294227}
- component: {fileID: 7785273667737020102}
- component: {fileID: 6050169359788285139}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5530819819477294227
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3606215558922021402}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898}
m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7785273667737020102
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3606215558922021402}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6050169359788285139
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3606215558922021402}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3644905504200402075
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7840021819834254630}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7840021819834254630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3644905504200402075}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500186, y: 0.9280005, z: -0.0419997}
m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3656574792568485547
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 140101497299902768}
m_Layer: 21
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &140101497299902768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3656574792568485547}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 5979311165525823671}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3676294115087051841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3165623094510474019}
m_Layer: 21
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3165623094510474019
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676294115087051841}
m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335}
m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 819466334762964681}
m_Father: {fileID: 5232649464921822742}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3692551054479853014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6197738436697972123}
m_Layer: 21
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6197738436697972123
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3692551054479853014}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8117860757658575570}
m_Father: {fileID: 6018785263220470039}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3745608031374529416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3958342313558817385}
- component: {fileID: 4618181870844766696}
- component: {fileID: 4588580279875427738}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3958342313558817385
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3745608031374529416}
m_LocalRotation: {x: 0.70710695, y: -0.0000000034051468, z: 0, w: 0.70710665}
m_LocalPosition: {x: 0, y: 0.048, z: 0.2}
m_LocalScale: {x: 0.021163605, y: 0.029765075, z: 0.02116368}
m_Children: []
m_Father: {fileID: 4207941435536884}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4618181870844766696
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3745608031374529416}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4588580279875427738
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3745608031374529416}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3746227744390399073
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5809982109510000951}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5809982109510000951
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3746227744390399073}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.23000036, y: 1.4950012, z: 0.10000026}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3766064786338488448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8656870022350032042}
m_Layer: 21
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8656870022350032042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3766064786338488448}
m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566}
m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 2437564151161351330}
m_Father: {fileID: 4408851695961975582}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3768186721111222276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5005042105990758617}
m_Layer: 21
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5005042105990758617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3768186721111222276}
m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663}
m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 5761868505822539983}
m_Father: {fileID: 7570661280934298973}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3820254617457877272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9150561401911749694}
m_Layer: 21
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9150561401911749694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3820254617457877272}
m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787}
m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 8753881532601033618}
m_Father: {fileID: 8368101084765915718}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3867784501838202696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7402404678563997593}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7402404678563997593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3867784501838202696}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5381297108418205782}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3881502125040841210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6465648599275020181}
m_Layer: 21
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6465648599275020181
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3881502125040841210}
m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545}
m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1471213036651859929}
m_Father: {fileID: 6174227363848260259}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3881882117441535483
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8476804100472808672}
m_Layer: 21
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8476804100472808672
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3881882117441535483}
m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566}
m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 6061944965265392148}
m_Father: {fileID: 5523912855450530540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3908619821267555508
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7236790085696803347}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7236790085696803347
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3908619821267555508}
m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628}
m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3921468419377117053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2457558885272998229}
m_Layer: 21
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2457558885272998229
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3921468419377117053}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7425448590315641581}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3926538263431097537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4008632009031256580}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4008632009031256580
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3926538263431097537}
m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 5381297108418205782}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4}
--- !u!1 &3934263683066165657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1532578291658576480}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1532578291658576480
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3934263683066165657}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6073234295120275069}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3938404214080621360
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7882969235614621565}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7882969235614621565
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3938404214080621360}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.1900005, y: 1.6149999, z: 0.647}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3959424868599394303
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8774698510105124369}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8774698510105124369
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3959424868599394303}
m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245}
m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0}
--- !u!1 &3990181461417515240
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 242156866815485735}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &242156866815485735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3990181461417515240}
m_LocalRotation: {x: 0.20529772, y: 0.37836733, z: 0.21492338, w: 0.8766408}
m_LocalPosition: {x: 0.03849685, y: -0.00854297, z: 0.1181794}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0}
--- !u!1 &4060511724666633161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6099610483764537871}
- component: {fileID: 1083298426431216246}
- component: {fileID: 14778272668715545}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6099610483764537871
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4060511724666633161}
m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.0028895682}
m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971}
m_Children: []
m_Father: {fileID: 224202274750685048}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.004951477, y: -0.002709031}
m_SizeDelta: {x: 105, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1083298426431216246
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4060511724666633161}
m_CullTransparentMesh: 0
--- !u!114 &14778272668715545
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4060511724666633161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.109}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4108025634832697955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 437041636813247417}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &437041636813247417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4108025634832697955}
m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 5381297108418205782}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84}
--- !u!1 &4138639379941584118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3863491886240109476}
m_Layer: 21
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3863491886240109476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4138639379941584118}
m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419}
m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 5355241997801222628}
m_Father: {fileID: 5443174136946831680}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4140908457253486142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5363965331067678702}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5363965331067678702
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4140908457253486142}
m_LocalRotation: {x: -0.14105013, y: -0.472124, z: -0.2159929, w: 0.8429418}
m_LocalPosition: {x: 0.15, y: 1.77, z: 0.56}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001}
--- !u!1 &4148562148259471296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3729071000091681949}
m_Layer: 21
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3729071000091681949
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4148562148259471296}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3406238961330973045}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4167472220644073387
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5734317428939647434}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5734317428939647434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4167472220644073387}
m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: 0.24700032, y: 1.3230006, z: 0.10000038}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4173966806714828625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2347914942006616861}
m_Layer: 21
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2347914942006616861
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4173966806714828625}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2081169416320057749}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4197948611713049588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5523912855450530540}
m_Layer: 21
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5523912855450530540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4197948611713049588}
m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132}
m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8476804100472808672}
m_Father: {fileID: 4541639672431887990}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4207166853739724208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7527633372850145972}
m_Layer: 21
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7527633372850145972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4207166853739724208}
m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266}
m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 4478597372985941903}
- {fileID: 5777220520261851940}
- {fileID: 4691916839536124390}
- {fileID: 7864355138790326688}
- {fileID: 6641947518409489468}
m_Father: {fileID: 4969145659260772656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4303803817050049135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8205495370933031323}
m_Layer: 21
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8205495370933031323
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4303803817050049135}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 6428102336400762928}
m_Father: {fileID: 969893214259073734}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4304108851567561970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3237924891458054016}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3237924891458054016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4304108851567561970}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500036, y: 0.9280005, z: -0.041999817}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4351571517081764089
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4365649335637872815}
m_Layer: 21
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4365649335637872815
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4351571517081764089}
m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961}
m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 3205283638015398324}
m_Father: {fileID: 1942045042509516096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4364173849215182409
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 819466334762964681}
m_Layer: 21
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &819466334762964681
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4364173849215182409}
m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072}
m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 1862435401125509261}
m_Father: {fileID: 3165623094510474019}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4368831056708879701
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 172582447383194948}
m_Layer: 0
m_Name: Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &172582447383194948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4368831056708879701}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4342275224799609486}
- {fileID: 8415537427780880226}
m_Father: {fileID: 4700515477685398}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4393059549034859326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 38197641159278586}
m_Layer: 21
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &38197641159278586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4393059549034859326}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7579558551832205909}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4406527533939135664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6785265265918201869}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6785265265918201869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4406527533939135664}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: -0.053, z: -0.065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4865014291786360}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4463431123445389295
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7930844776796977465}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7930844776796977465
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4463431123445389295}
m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1}
m_LocalPosition: {x: -0, y: 0.095, z: 0.196}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4030459021302906}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4472505133644168198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2975094884530482255}
m_Layer: 21
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2975094884530482255
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4472505133644168198}
m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291}
m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 8368101084765915718}
m_Father: {fileID: 3233865312743039038}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4526465331769678931
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8506050624130087338}
m_Layer: 21
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8506050624130087338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4526465331769678931}
m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335}
m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 8183055068614960267}
m_Father: {fileID: 2299297845241320064}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4564076422409116817
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4926232402705982752}
m_Layer: 21
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4926232402705982752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4564076422409116817}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7149283757114110311}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4568818469882361879
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1084237266755889763}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1084237266755889763
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4568818469882361879}
m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433}
m_LocalPosition: {x: -0.22600031, y: 1.5060018, z: 0.2590009}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &4614243801761363379
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5677713874896296266}
- component: {fileID: 8193168633003015646}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5677713874896296266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4614243801761363379}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4584624231821668}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &8193168633003015646
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4614243801761363379}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 1340973258799298188}
- {fileID: 4299595088882653404}
- {fileID: 7554017677339721075}
- {fileID: 3608898328884627718}
- {fileID: 4845935660968405792}
- {fileID: 6616712329498594047}
- {fileID: 2015557899889517385}
- {fileID: 6517391428916137026}
- {fileID: 669532134473509646}
- {fileID: 969893214259073734}
- {fileID: 4300473390970375701}
- {fileID: 1942045042509516096}
- {fileID: 4365649335637872815}
- {fileID: 3205283638015398324}
- {fileID: 8205495370933031323}
- {fileID: 6428102336400762928}
- {fileID: 3429950810612488445}
- {fileID: 861307409651696181}
- {fileID: 9077892762986334151}
- {fileID: 5443174136946831680}
- {fileID: 3863491886240109476}
- {fileID: 5355241997801222628}
- {fileID: 1502462692728989973}
- {fileID: 5119451893636730986}
- {fileID: 7425448590315641581}
- {fileID: 2298257386354836146}
- {fileID: 6155455442100426385}
- {fileID: 1693921354000308352}
- {fileID: 4418158786440137776}
- {fileID: 8025524093651324822}
- {fileID: 6018785263220470039}
- {fileID: 7481564059682568211}
- {fileID: 5232649464921822742}
- {fileID: 3165623094510474019}
- {fileID: 819466334762964681}
- {fileID: 6197738436697972123}
- {fileID: 8117860757658575570}
- {fileID: 6643367059628262978}
- {fileID: 3406238961330973045}
- {fileID: 4761061866632158869}
- {fileID: 6274340899214619535}
- {fileID: 1819925459640212540}
- {fileID: 3479053096461784274}
- {fileID: 2069818848889597504}
- {fileID: 4541639672431887990}
- {fileID: 5523912855450530540}
- {fileID: 8476804100472808672}
- {fileID: 3376534139538731138}
- {fileID: 5455767611950306600}
- {fileID: 9123066229268686536}
m_BlendShapeWeights: []
m_RootBone: {fileID: 8025524093651324822}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &4686764393218213333
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1774487876018136586}
m_Layer: 21
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1774487876018136586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4686764393218213333}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4584624231821668}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4687902565624231308
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 850505378556356420}
m_Layer: 21
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &850505378556356420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4687902565624231308}
m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437}
m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 3515003119486738157}
m_Father: {fileID: 5777220520261851940}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4694803503130472132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4969145659260772656}
m_Layer: 21
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4969145659260772656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4694803503130472132}
m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041}
m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157}
m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994}
m_Children:
- {fileID: 7527633372850145972}
- {fileID: 6174227363848260259}
m_Father: {fileID: 4144299035959492}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4827046480993236527
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5476153091015013114}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5476153091015013114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4827046480993236527}
m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137}
m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &4831043453509935309
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5427928759847705060}
m_Layer: 21
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5427928759847705060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4831043453509935309}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4007591320100864}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4867205424291661758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5455767611950306600}
m_Layer: 21
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5455767611950306600
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4867205424291661758}
m_LocalRotation: {x: 0.3514247, y: -0.55203843, z: 0.18845218, w: 0.7322842}
m_LocalPosition: {x: -0.00004772097, y: 0.35428566, z: -0.00001824275}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 9123066229268686536}
m_Father: {fileID: 3376534139538731138}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 46.282, y: -78.01501, z: -9.326}
--- !u!1 &4914314523971499927
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8965044776556452865}
m_Layer: 21
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8965044776556452865
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4914314523971499927}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5355241997801222628}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4939086076184853923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6466100932001317947}
m_Layer: 21
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6466100932001317947
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4939086076184853923}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3205283638015398324}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4992515217118249871
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2311733158335514256}
- component: {fileID: 3751493624591899174}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2311733158335514256
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4992515217118249871}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4007591320100864}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &3751493624591899174
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4992515217118249871}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 6465648599275020181}
- {fileID: 1471213036651859929}
- {fileID: 7233927669050829233}
- {fileID: 6174227363848260259}
- {fileID: 4905250870159919673}
- {fileID: 5979311165525823671}
- {fileID: 140101497299902768}
- {fileID: 2081169416320057749}
- {fileID: 4969145659260772656}
- {fileID: 7527633372850145972}
- {fileID: 4691916839536124390}
- {fileID: 8927133324957639869}
- {fileID: 1100699745400846031}
- {fileID: 1304603535827083778}
- {fileID: 5777220520261851940}
- {fileID: 850505378556356420}
- {fileID: 3515003119486738157}
- {fileID: 5884762098903654877}
- {fileID: 7864355138790326688}
- {fileID: 6861885672524208751}
- {fileID: 8663678553511156340}
- {fileID: 3640010300481824331}
- {fileID: 6641947518409489468}
- {fileID: 7835888839380209301}
- {fileID: 7149283757114110311}
- {fileID: 4478597372985941903}
- {fileID: 8988017874426174941}
- {fileID: 9210782288803125730}
- {fileID: 7579558551832205909}
- {fileID: 5007115687040698015}
- {fileID: 4591350785926665313}
- {fileID: 2139550490297539901}
- {fileID: 2299297845241320064}
- {fileID: 8506050624130087338}
- {fileID: 8183055068614960267}
- {fileID: 5128430638677401958}
- {fileID: 1509096780949517295}
- {fileID: 5247829605738265286}
- {fileID: 6494233252850479028}
- {fileID: 3233865312743039038}
- {fileID: 2975094884530482255}
- {fileID: 8368101084765915718}
- {fileID: 9150561401911749694}
- {fileID: 5085816074991177281}
- {fileID: 5206572867194444064}
- {fileID: 4408851695961975582}
- {fileID: 8656870022350032042}
- {fileID: 4247576282278661408}
- {fileID: 7570661280934298973}
- {fileID: 5005042105990758617}
m_BlendShapeWeights: []
m_RootBone: {fileID: 5007115687040698015}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &5003282609488090348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1819925459640212540}
m_Layer: 21
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1819925459640212540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5003282609488090348}
m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319}
m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 3479053096461784274}
m_Father: {fileID: 6274340899214619535}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5052375882727409648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2353443440544781915}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2353443440544781915
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5052375882727409648}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5146696900797628389
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5247499281694982760}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5247499281694982760
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5146696900797628389}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5162812923044331498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6716776747578977571}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6716776747578977571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5162812923044331498}
m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072}
m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004}
--- !u!1 &5201027335484386698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1304603535827083778}
m_Layer: 21
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1304603535827083778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5201027335484386698}
m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264}
m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 2134821832643967393}
m_Father: {fileID: 1100699745400846031}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5227008641637399990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4478597372985941903}
m_Layer: 21
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4478597372985941903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5227008641637399990}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 8988017874426174941}
m_Father: {fileID: 7527633372850145972}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5238609432514259658
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5879384235391200614}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5879384235391200614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5238609432514259658}
m_LocalRotation: {x: -0.6072598, y: 0.00000002792967, z: -0.000000035004742, w: 0.79450333}
m_LocalPosition: {x: -0.21000034, y: 1.558002, z: 0.30400002}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &5275677790979230714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5988539587087627336}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5988539587087627336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5275677790979230714}
m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254}
m_LocalPosition: {x: -0.036197666, y: -0.069702044, z: -0.12870033}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4977711650864630}
- {fileID: 8247022021505471156}
m_Father: {fileID: 4336202710725332}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5294185902324807073
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8988597277721236146}
m_Layer: 21
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8988597277721236146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5294185902324807073}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4418158786440137776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5324069421130206350
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6969669202332933282}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6969669202332933282
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5324069421130206350}
m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125}
m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0}
--- !u!1 &5376665783992950657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3877744927000571256}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3877744927000571256
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5376665783992950657}
m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245}
m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0}
--- !u!1 &5398078180141970255
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5206572867194444064}
m_Layer: 21
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5206572867194444064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5398078180141970255}
m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474}
m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 4408851695961975582}
m_Father: {fileID: 5085816074991177281}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5464079531216696571
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8268237045434773821}
- component: {fileID: 4763546695816061039}
- component: {fileID: 4921621991143360525}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8268237045434773821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5464079531216696571}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805,
w: 1}
m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026}
m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4763546695816061039
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5464079531216696571}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4921621991143360525
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5464079531216696571}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5538215800899536025
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8746825845383221831}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8746825845383221831
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5538215800899536025}
m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6073234295120275069}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0}
--- !u!1 &5588365960323097819
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8535173312137043533}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8535173312137043533
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5588365960323097819}
m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137}
m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &5644851147765573598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6561413392011777337}
m_Layer: 0
m_Name: Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6561413392011777337
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5644851147765573598}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4919217922616020}
- {fileID: 4757686695625840}
- {fileID: 4470903680563896}
- {fileID: 4545601223786713468}
m_Father: {fileID: 4134387438324272}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5659454644629580316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4728733533287776694}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4728733533287776694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5659454644629580316}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 5381297108418205782}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5681311773019753131
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6709235352107446415}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6709235352107446415
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5681311773019753131}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.058000438}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4671547531955948}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5731818577451008207
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7481564059682568211}
m_Layer: 21
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7481564059682568211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5731818577451008207}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 5232649464921822742}
m_Father: {fileID: 6018785263220470039}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5834771638634509319
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6494233252850479028}
m_Layer: 21
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6494233252850479028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5834771638634509319}
m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114}
m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 1459285836891333263}
m_Father: {fileID: 5247829605738265286}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5866364426109055569
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5561333526601104211}
m_Layer: 21
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5561333526601104211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5866364426109055569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3479053096461784274}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5991933443509089847
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8293678195264984766}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8293678195264984766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5991933443509089847}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.23300034, y: 0.9290003, z: 0.058000624}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7376595291299123333}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6018608036122391319
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3796293674189767488}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3796293674189767488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6018608036122391319}
m_LocalRotation: {x: -0.25783503, y: 0.41989824, z: -0.008290738, w: 0.87013674}
m_LocalPosition: {x: -0.15, y: 1.77, z: 0.56}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: -14.918001}
--- !u!1 &6029393875371530954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2134821832643967393}
m_Layer: 21
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2134821832643967393
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6029393875371530954}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1304603535827083778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6036687160206704470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3804192812075373484}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3804192812075373484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6036687160206704470}
m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137}
m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &6041073314923028475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5128430638677401958}
m_Layer: 21
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5128430638677401958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6041073314923028475}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 1509096780949517295}
m_Father: {fileID: 4591350785926665313}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6050005011031309396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1942045042509516096}
m_Layer: 21
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1942045042509516096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6050005011031309396}
m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526}
m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 4365649335637872815}
m_Father: {fileID: 4300473390970375701}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6064751992940480977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4761061866632158869}
m_Layer: 21
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4761061866632158869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6064751992940480977}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 6274340899214619535}
m_Father: {fileID: 6018785263220470039}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6115839645998887371
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 826418290015149227}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &826418290015149227
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6115839645998887371}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: -0, y: -0.036, z: 0.292}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4346946187529226}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6125533932214004556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1336370177620304641}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1336370177620304641
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6125533932214004556}
m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433}
m_LocalPosition: {x: 0.22000034, y: 1.5060018, z: 0.2590009}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &6131054656141037692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3702223997629538763}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3702223997629538763
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6131054656141037692}
m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655}
m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &6210853665127356056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4691916839536124390}
m_Layer: 21
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4691916839536124390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6210853665127356056}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 8927133324957639869}
m_Father: {fileID: 7527633372850145972}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6260590210272114231
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1459285836891333263}
m_Layer: 21
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1459285836891333263
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6260590210272114231}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6494233252850479028}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6276631437475351904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8368101084765915718}
m_Layer: 21
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8368101084765915718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6276631437475351904}
m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319}
m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 9150561401911749694}
m_Father: {fileID: 2975094884530482255}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6325590121384274762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7864355138790326688}
m_Layer: 21
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7864355138790326688
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6325590121384274762}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 6861885672524208751}
m_Father: {fileID: 7527633372850145972}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6330460820653073026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7425448590315641581}
m_Layer: 21
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7425448590315641581
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6330460820653073026}
m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918}
m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 2457558885272998229}
m_Father: {fileID: 5119451893636730986}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6458165641346289088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1471213036651859929}
m_Layer: 21
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1471213036651859929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6458165641346289088}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 7233927669050829233}
m_Father: {fileID: 6465648599275020181}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6493015294651559622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 129054074643150124}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &129054074643150124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6493015294651559622}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0.22300032, y: 1.4950013, z: 0.10000014}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6498353460760094910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8663678553511156340}
m_Layer: 21
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8663678553511156340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6498353460760094910}
m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419}
m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 3640010300481824331}
m_Father: {fileID: 6861885672524208751}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6515132131749080731
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1011148467923927085}
- component: {fileID: 1484876078943855891}
- component: {fileID: 8663175881963218834}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1011148467923927085
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6515132131749080731}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 4104149854691246}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1484876078943855891
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6515132131749080731}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8663175881963218834
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6515132131749080731}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6537361804717234771
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2061871581132205907}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2061871581132205907
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6537361804717234771}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.169, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6558975860225227851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6018785263220470039}
m_Layer: 21
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6018785263220470039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6558975860225227851}
m_LocalRotation: {x: 0.8490423, y: -0.07442023, z: 0.46871597, w: 0.2321514}
m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 6197738436697972123}
- {fileID: 2069818848889597504}
- {fileID: 7481564059682568211}
- {fileID: 4761061866632158869}
- {fileID: 3376534139538731138}
m_Father: {fileID: 8025524093651324822}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 152.356, y: -59.257996, z: -5.9129944}
--- !u!1 &6680392421417783816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6428102336400762928}
m_Layer: 21
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6428102336400762928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6680392421417783816}
m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437}
m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 3429950810612488445}
m_Father: {fileID: 8205495370933031323}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6767658010280849805
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5355241997801222628}
m_Layer: 21
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5355241997801222628
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6767658010280849805}
m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347}
m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8965044776556452865}
m_Father: {fileID: 3863491886240109476}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6806463560783231611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9210782288803125730}
m_Layer: 21
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9210782288803125730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6806463560783231611}
m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637}
m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 7579558551832205909}
m_Father: {fileID: 8988017874426174941}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6842977923115349848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2839537084965459662}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2839537084965459662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6842977923115349848}
m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6073234295120275069}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4}
--- !u!1 &6871675425567287011
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 492785492240321203}
- component: {fileID: 6943114669414697943}
- component: {fileID: 4823281349203087593}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &492785492240321203
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6871675425567287011}
m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969}
m_Children: []
m_Father: {fileID: 224202274750685048}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 8, y: 8}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6943114669414697943
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6871675425567287011}
m_CullTransparentMesh: 0
--- !u!114 &4823281349203087593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6871675425567287011}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &6898818897431411977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5247829605738265286}
m_Layer: 21
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5247829605738265286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6898818897431411977}
m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398}
m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 6494233252850479028}
m_Father: {fileID: 1509096780949517295}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6934282130090852301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5141300960217923945}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5141300960217923945
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6934282130090852301}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6940846324715557290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7376595291299123333}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7376595291299123333
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6940846324715557290}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 8293678195264984766}
m_Father: {fileID: 4167865310362750}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6959563201385479887
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4418158786440137776}
m_Layer: 21
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4418158786440137776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6959563201385479887}
m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634}
m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8988597277721236146}
m_Father: {fileID: 1693921354000308352}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6963560973234464672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6769742589512542226}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6769742589512542226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6963560973234464672}
m_LocalRotation: {x: -0.000000053843603, y: -0.000000053960854, z: 0.8173419, w: 0.576153}
m_LocalPosition: {x: -0.0446, y: -0.0801, z: -0.1424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4423150383674250}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7008762816204572003
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7923500062378823}
- component: {fileID: 6780680758083926916}
- component: {fileID: 3541290381632952070}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7923500062378823
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008762816204572003}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4836424346763882}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &6780680758083926916
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008762816204572003}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3541290381632952070
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008762816204572003}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7079214085088116976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4408851695961975582}
m_Layer: 21
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4408851695961975582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7079214085088116976}
m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132}
m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8656870022350032042}
m_Father: {fileID: 5206572867194444064}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7084367696955775262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5581946261196863944}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5581946261196863944
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7084367696955775262}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7108134163809196664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7535890411057431052}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7535890411057431052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7108134163809196664}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.14398961, y: 1.5682967, z: 0.6463967}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7151761309670292346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5477902828835018124}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5477902828835018124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7151761309670292346}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7158266557564382440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2208070477671332843}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2208070477671332843
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7158266557564382440}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.2050002, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7173834792401741076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4899458387881341202}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4899458387881341202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7173834792401741076}
m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655}
m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &7176579727253548226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5761868505822539983}
m_Layer: 21
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5761868505822539983
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7176579727253548226}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5005042105990758617}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7229033899263303973
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8201614399716485983}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8201614399716485983
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7229033899263303973}
m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6073234295120275069}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84}
--- !u!1 &7238996746952743342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6274340899214619535}
m_Layer: 21
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6274340899214619535
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7238996746952743342}
m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291}
m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 1819925459640212540}
m_Father: {fileID: 4761061866632158869}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7242779425184532936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1100699745400846031}
m_Layer: 21
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1100699745400846031
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7242779425184532936}
m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961}
m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 1304603535827083778}
m_Father: {fileID: 8927133324957639869}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7332195560815576757
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8927133324957639869}
m_Layer: 21
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8927133324957639869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7332195560815576757}
m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526}
m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 1100699745400846031}
m_Father: {fileID: 4691916839536124390}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7366938814456147347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5777220520261851940}
m_Layer: 21
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5777220520261851940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7366938814456147347}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 850505378556356420}
m_Father: {fileID: 7527633372850145972}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7372820926998190626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7149283757114110311}
m_Layer: 21
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7149283757114110311
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7372820926998190626}
m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918}
m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 4926232402705982752}
m_Father: {fileID: 7835888839380209301}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7405922687816179500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 100707547819974719}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &100707547819974719
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7405922687816179500}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.753, z: 0.086}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7640555684396145369
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5884762098903654877}
m_Layer: 21
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5884762098903654877
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7640555684396145369}
m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281}
m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 8879119388980180473}
m_Father: {fileID: 3515003119486738157}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7720275386040766930
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5085816074991177281}
m_Layer: 21
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5085816074991177281
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7720275386040766930}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 5206572867194444064}
m_Father: {fileID: 4591350785926665313}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7730515384393776569
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1502462692728989973}
m_Layer: 21
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1502462692728989973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7730515384393776569}
m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712}
m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 5119451893636730986}
m_Father: {fileID: 969893214259073734}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7750012355483837024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1509096780949517295}
m_Layer: 21
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1509096780949517295
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7750012355483837024}
m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618}
m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 5247829605738265286}
m_Father: {fileID: 5128430638677401958}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7765604930144614147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3205283638015398324}
m_Layer: 21
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3205283638015398324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7765604930144614147}
m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264}
m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 6466100932001317947}
m_Father: {fileID: 4365649335637872815}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7817808654053757169
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6155455442100426385}
m_Layer: 21
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6155455442100426385
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7817808654053757169}
m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235}
m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 1693921354000308352}
m_Father: {fileID: 2298257386354836146}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7823457758636379141
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7554017677339721075}
m_Layer: 21
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7554017677339721075
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7823457758636379141}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 4299595088882653404}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7939867915399436254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5824405624136986635}
m_Layer: 21
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5824405624136986635
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7939867915399436254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 861307409651696181}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7949777251366168060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7835888839380209301}
m_Layer: 21
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7835888839380209301
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7949777251366168060}
m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154}
m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 7149283757114110311}
m_Father: {fileID: 6641947518409489468}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7960260829811653541
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6911402277340840990}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6911402277340840990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7960260829811653541}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7970230190046702378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5077646307409206365}
- component: {fileID: 3569362739621710624}
- component: {fileID: 7224864807680924002}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5077646307409206365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7970230190046702378}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908}
m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3569362739621710624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7970230190046702378}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7224864807680924002
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7970230190046702378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7982285351637707484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7570661280934298973}
m_Layer: 21
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7570661280934298973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7982285351637707484}
m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801}
m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 5005042105990758617}
m_Father: {fileID: 4247576282278661408}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8017337015884682352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4845935660968405792}
m_Layer: 21
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4845935660968405792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8017337015884682352}
m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753}
m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 6616712329498594047}
m_Father: {fileID: 6517391428916137026}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8058405327861534359
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4905250870159919673}
m_Layer: 21
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4905250870159919673
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8058405327861534359}
m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753}
m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 5979311165525823671}
m_Father: {fileID: 2081169416320057749}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8075181478542789377
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9077892762986334151}
m_Layer: 21
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9077892762986334151
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8075181478542789377}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 5443174136946831680}
m_Father: {fileID: 969893214259073734}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8133525128656110669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5642986757843036192}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5642986757843036192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8133525128656110669}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.19000055, y: 1.6149999, z: 0.647}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8138927261449390436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5443174136946831680}
m_Layer: 21
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5443174136946831680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8138927261449390436}
m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962}
m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 3863491886240109476}
m_Father: {fileID: 9077892762986334151}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8153887322847903622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3597198878049918224}
m_Layer: 21
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3597198878049918224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8153887322847903622}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3608898328884627718}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8195936837517914602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7421510699757716094}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7421510699757716094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8195936837517914602}
m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657}
m_LocalPosition: {x: -0.081, y: 1.749, z: 0.605}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34}
--- !u!1 &8224291738997887748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8247022021505471156}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8247022021505471156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8224291738997887748}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5988539587087627336}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8229602228728850869
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1608315708830433716}
- component: {fileID: 8517483685050157562}
- component: {fileID: 3082098347872693651}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1608315708830433716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8229602228728850869}
m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068}
m_LocalPosition: {x: -0, y: -0, z: -0.00059}
m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363}
m_Children: []
m_Father: {fileID: 4237190939824008}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8517483685050157562
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8229602228728850869}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3082098347872693651
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8229602228728850869}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8244307709402004667
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6517798062261943857}
m_Layer: 21
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6517798062261943857
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8244307709402004667}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6174227363848260259}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8262665405260356241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8507770723702837844}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8507770723702837844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262665405260356241}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.0000003588646, z: 0.0000000014573232}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 8246265950227724056}
m_Father: {fileID: 4619567673099672}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8305919549540017645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8183055068614960267}
m_Layer: 21
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8183055068614960267
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8305919549540017645}
m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072}
m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 2521764630317831738}
m_Father: {fileID: 8506050624130087338}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8382326788771909860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1098003806586665316}
- component: {fileID: 5877701584880405013}
- component: {fileID: 6808837549324455903}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1098003806586665316
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8382326788771909860}
m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677}
m_LocalPosition: {x: -0, y: -0, z: 0.0363}
m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952}
m_Children: []
m_Father: {fileID: 4237190939824008}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5877701584880405013
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8382326788771909860}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6808837549324455903
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8382326788771909860}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8440068849256783471
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9128189271285444476}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9128189271285444476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8440068849256783471}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8469962256615594400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7301561791047020361}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7301561791047020361
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8469962256615594400}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2050019, y: 0.9280005, z: -0.0419997}
m_LocalScale: {x: 0.9999999, y: 1.000001, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8483651392860373671
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 203876608903814095}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &203876608903814095
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8483651392860373671}
m_LocalRotation: {x: -0.11112201, y: 0, z: 0, w: 0.99380684}
m_LocalPosition: {x: 0, y: 1.696, z: 0.432}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4636564346685998}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -12.76, y: 0, z: 0}
--- !u!1 &8515943318981817891
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1850713934873804955}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1850713934873804955
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8515943318981817891}
m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106}
m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &8548934217660735848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6291261781242500467}
- component: {fileID: 210071075563135315}
- component: {fileID: 1372567125908373848}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6291261781242500467
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8548934217660735848}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988}
m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &210071075563135315
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8548934217660735848}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1372567125908373848
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8548934217660735848}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8579037482828284097
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6934384728272378239}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6934384728272378239
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579037482828284097}
m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083}
m_LocalPosition: {x: -0.23800041, y: 0.9690002, z: 0.07400036}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4427515707157058}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8581654506241192560
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1377522681572243285}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1377522681572243285
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8581654506241192560}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3626268194371111215}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8598451755293949643
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4591350785926665313}
m_Layer: 21
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4591350785926665313
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8598451755293949643}
m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032}
m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 5128430638677401958}
- {fileID: 5085816074991177281}
- {fileID: 2139550490297539901}
- {fileID: 3233865312743039038}
- {fileID: 4247576282278661408}
m_Father: {fileID: 5007115687040698015}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8721381762690600778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7352470405106617168}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7352470405106617168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8721381762690600778}
m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0.23500037, y: 1.3230002, z: 0.10000038}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8735864576965817611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2521764630317831738}
m_Layer: 21
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2521764630317831738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8735864576965817611}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8183055068614960267}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8768860460374527347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6616712329498594047}
m_Layer: 21
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6616712329498594047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768860460374527347}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 2015557899889517385}
m_Father: {fileID: 4845935660968405792}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8787723398450425645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5119451893636730986}
m_Layer: 21
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5119451893636730986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8787723398450425645}
m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154}
m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 7425448590315641581}
m_Father: {fileID: 1502462692728989973}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8798489212933557672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2588378460797503365}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2588378460797503365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8798489212933557672}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4619567673099672}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8888757876722787146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6859811215106353733}
- component: {fileID: 3202040773141485546}
- component: {fileID: 9196277471033017750}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6859811215106353733
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8888757876722787146}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988}
m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001}
m_Children: []
m_Father: {fileID: 4451277140445870}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3202040773141485546
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8888757876722787146}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &9196277471033017750
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8888757876722787146}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8903480695487864780
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4342275224799609486}
- component: {fileID: 325690472157060833}
- component: {fileID: 7578593345553485991}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4342275224799609486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903480695487864780}
m_LocalRotation: {x: 0.08976338, y: -0.00000015869274, z: 0.00000026400554, w: 0.9959632}
m_LocalPosition: {x: 0, y: -0.09595, z: -0.035}
m_LocalScale: {x: 0.029461274, y: 0.2241099, z: 0.046139948}
m_Children: []
m_Father: {fileID: 172582447383194948}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &325690472157060833
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903480695487864780}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7578593345553485991
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903480695487864780}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8905925602162392439
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3608898328884627718}
m_Layer: 21
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3608898328884627718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8905925602162392439}
m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012}
m_LocalPosition: {x: -1.028, y: 2.287, z: -1.241}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3597198878049918224}
- {fileID: 1340973258799298188}
m_Father: {fileID: 669532134473509646}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8916497591844462777
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7690122587912581769}
- component: {fileID: 9119300942328881828}
- component: {fileID: 4583538805058491842}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7690122587912581769
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8916497591844462777}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0}
m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005}
m_Children: []
m_Father: {fileID: 4836424346763882}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &9119300942328881828
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8916497591844462777}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4583538805058491842
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8916497591844462777}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8921309137317706410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2145030767008786382}
- component: {fileID: 3336970696626938786}
- component: {fileID: 2187286140727189754}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2145030767008786382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8921309137317706410}
m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: -0.0116}
m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263}
m_Children: []
m_Father: {fileID: 4237190939824008}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3336970696626938786
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8921309137317706410}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2187286140727189754
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8921309137317706410}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8961842109468401936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6861885672524208751}
m_Layer: 21
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6861885672524208751
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8961842109468401936}
m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962}
m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 8663678553511156340}
m_Father: {fileID: 7864355138790326688}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9007383755291972883
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2081169416320057749}
m_Layer: 21
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2081169416320057749
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9007383755291972883}
m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678}
m_LocalPosition: {x: 0.534, y: 2.505, z: -0.88}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2347914942006616861}
- {fileID: 4905250870159919673}
m_Father: {fileID: 5007115687040698015}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9009705541477316272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3345541540994769096}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3345541540994769096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9009705541477316272}
m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072}
m_LocalPosition: {x: 0.081, y: 1.749, z: 0.605}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4077755727146126}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004}
--- !u!1 &9039575138086485695
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2437564151161351330}
m_Layer: 21
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2437564151161351330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9039575138086485695}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8656870022350032042}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9054010252776734383
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2105089924905299091}
- component: {fileID: 7323032286089960461}
- component: {fileID: 20097511166139771}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2105089924905299091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9054010252776734383}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182}
m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983}
m_Children: []
m_Father: {fileID: 4383264740606352}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7323032286089960461
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9054010252776734383}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &20097511166139771
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9054010252776734383}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &9126999031887846233
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4419396875356369749}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4419396875356369749
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9126999031887846233}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.20500027, y: 0.92800057, z: 0.058000565}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4167865310362750}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9139208374039629241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8410962975645292574}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8410962975645292574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9139208374039629241}
m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462}
m_LocalPosition: {x: -0.1900005, y: 1.6090001, z: 0.49000025}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4935367048284224}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9184496605744338312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2015557899889517385}
m_Layer: 21
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2015557899889517385
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9184496605744338312}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 6616712329498594047}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}