Files
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

17812 lines
525 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1007683321053686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4372753073128392}
m_Layer: 0
m_Name: Third Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4372753073128392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1007683321053686}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 237288020942180431}
- {fileID: 4837777839875205587}
- {fileID: 1478484161189366000}
- {fileID: 405536327805924648}
- {fileID: 6906654133910153649}
- {fileID: 2446954798774292162}
- {fileID: 4511440650600629585}
- {fileID: 8819755852199634791}
- {fileID: 7022376692592561715}
- {fileID: 177358369702763476}
- {fileID: 640262632998542411}
- {fileID: 637239016353046295}
- {fileID: 7591063478130836900}
- {fileID: 713407551252004830}
m_Father: {fileID: 4789163637976030}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1009763250108334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4504794818786714}
- component: {fileID: 33484847894502728}
- component: {fileID: 23425019695404480}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4504794818786714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009763250108334}
m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066}
m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: -0.016599985}
m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38}
--- !u!33 &33484847894502728
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009763250108334}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23425019695404480
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009763250108334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1011167545939478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4408166643300714}
- component: {fileID: 114851689906261360}
- component: {fileID: 114869163588563486}
- component: {fileID: 114106492012466050}
- component: {fileID: 114114473008997874}
m_Layer: 0
m_Name: Healer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4408166643300714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011167545939478}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4750663016095312}
- {fileID: 4789163637976030}
- {fileID: 4892538448091000}
- {fileID: 4919153335848948}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114851689906261360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011167545939478}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3}
m_Name:
m_EditorClassIdentifier:
thirdPersonWeaponInfo:
weapon: {fileID: 1570699151104602}
aimPosition: {fileID: 4037549571946650}
walkPosition: {fileID: 4165919625557512}
keepPosition: {fileID: 4096485110263792}
aimRecoilPosition: {fileID: 4350309786681066}
walkRecoilPosition: {fileID: 0}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4014253020176704}
surfaceCollisionRayPosition: {fileID: 4300918753550924}
hideCursorOnCollision: 0
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 0
lowerWeaponPosition: {fileID: 0}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 4
runPosition: {fileID: 4104629176712224}
hideCursorOnRun: 0
useRunSwayInfo: 0
useJumpPositions: 0
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 10
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 0
changeFovSpeed: 0
newFovOnRun: 0
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 4182401567499004}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 4057914748126762}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 4121770153255500}
attachmentCameraPosition: {fileID: 4162721309579490}
leftHandMesh: {fileID: 1562900943965484}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 4634489150092364}
leftHandParent: {fileID: 2755648575396896935}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 1
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath:
- {fileID: 6423584134248512133}
weaponPositionInHandForDeactivateIK: {fileID: 4363389716528250}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 10
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 10, y: 5, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 4165919625557512}
handsInfo:
- Name: Left Hand
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4372096578337826}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4163736817471582}
wayPoints:
- {fileID: 4372096578337826}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name: Left Elbow
elbow: 2
position: {fileID: 4268281423305718}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4931043645743650}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4227994494900722}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4218441806384866}
wayPoints:
- {fileID: 7949556704130074570}
- {fileID: 4227994494900722}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 0
elbowInfo:
Name: Right Elbow
elbow: 3
position: {fileID: 4825511638980398}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4982208991534106}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useWeaponRotationPoint: 1
weaponRotationPoint: {fileID: 4874363605737648}
weaponRotationPointHolder: {fileID: 4870268193673852}
weaponRotationPointHeadLookTarget: {fileID: 4366877379321266}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 40
useRotationDownClamp: 1
rotationDownClamp: 50
weaponPivotPoint: {fileID: 4848422450802466}
useCrouchPosition: 0
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0
handleGizmoColor: {r: 0, g: 0, b: 0, a: 0}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 6667995060948013227}
aimRecoilPosition: {fileID: 8747204575531618168}
walkPosition: {fileID: 3504044417264682166}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 845208878161041418}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 1801052963980341501}
surfaceCollisionRayPosition: {fileID: 7285315555685500448}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 5589131198577884588}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 3635459310143623361}
meleeAttackRaycastPosition: {fileID: 9086604960890729803}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 4023541293184626314}
attachmentCameraPosition: {fileID: 4196127206863152}
deactivateIKIfNotAiming: 1
deactivateIKDrawPath:
- {fileID: 6428111159150334819}
weaponPositionInHandForDeactivateIK: {fileID: 713407551252004830}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 3504044417264682166}
handsInfo:
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 9218361737059212723}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 1882942482053265748}
wayPoints:
- {fileID: 9218361737059212723}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 3
position: {fileID: 4825511638980398}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 237288020942180431}
aimRecoilPosition: {fileID: 4837777839875205587}
walkPosition: {fileID: 1478484161189366000}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 405536327805924648}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 6906654133910153649}
surfaceCollisionRayPosition: {fileID: 2446954798774292162}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 7591063478130836900}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 177358369702763476}
meleeAttackRaycastPosition: {fileID: 640262632998542411}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 8819755852199634791}
attachmentCameraPosition: {fileID: 7022376692592561715}
deactivateIKIfNotAiming: 1
deactivateIKDrawPath:
- {fileID: 1742370509650056714}
weaponPositionInHandForDeactivateIK: {fileID: 713407551252004830}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 1478484161189366000}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4372096578337826}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4511440650600629585}
wayPoints:
- {fileID: 4372096578337826}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 2
position: {fileID: 4268281423305718}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 0
drawWeaponActionName: Draw Pistol Left Hand
keepWeaponActionName: Keep Pistol Left Hand
delayToPlaceWeaponOnHandOnDrawAnimation: 0.3
delayToPlaceWeaponOnKeepAnimation: 0.3
FBAWalkPositionOffset: {x: 0.25, y: 1.56, z: 0.3}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0.25, y: 1.55, z: 0.29}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0.25, y: 1.5, z: 0.29}
FBARunRotationOffset: {x: 0, y: -25, z: 0}
FBAAimPositionOffset: {x: 0.154, y: 1.515, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.154, y: 1.505, z: 0.24}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0.22, y: 1.53, z: 0.255}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.53, z: 0.24}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245}
FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0}
FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225}
FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0}
FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17}
FBAObstacleRotationOffset: {x: 0, y: -60, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 1
FBARandomRecoilWalkPositionMultiplier: 0.4
FBARandomRecoilAimPositionMultiplier: 0.2
useFBARunPosition: 1
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonWeaponInfo:
weapon: {fileID: 1570699151104602}
aimPosition: {fileID: 3524089631993595669}
walkPosition: {fileID: 3542927269476273547}
keepPosition: {fileID: 3799266580236744218}
aimRecoilPosition: {fileID: 8424917245752643576}
walkRecoilPosition: {fileID: 4450781991052568}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 2264794192910084314}
surfaceCollisionRayPosition: {fileID: 2003581336116235783}
hideCursorOnCollision: 1
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 1
lowerWeaponPosition: {fileID: 4447427305285408}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 10
runPosition: {fileID: 9086558643687777923}
hideCursorOnRun: 1
useRunSwayInfo: 1
useJumpPositions: 1
jumpStartPosition: {fileID: 4215867647753036}
jumpEndPosition: {fileID: 4252034849490576}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 3
resetJumpMovementSped: 3
delayAtJumpEnd: 0.4
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 1
changeFovSpeed: 80
newFovOnRun: 70
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 7598076312737209973}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 5160341655975868565}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 0
editAttachmentPosition: {fileID: 0}
attachmentCameraPosition: {fileID: 0}
leftHandMesh: {fileID: 0}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 0}
leftHandParent: {fileID: 0}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 15
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.02, z: 0.02}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 10, y: 5, z: 10}
resetWeaponPositionAfterReloadSpeed: 1.5
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useWeaponRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
weaponRotationPointHeadLookTarget: {fileID: 0}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 0}
useCrouchPosition: 1
crouchPosition: {fileID: 4803924655416960}
crouchRecoilPosition: {fileID: 4001021330647822}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0
handleGizmoColor: {r: 0, g: 0, b: 0, a: 0}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 7783073297349073384}
walkRecoilPosition: {fileID: 7911253388517925314}
keepPosition: {fileID: 1894812236753887818}
crouchPosition: {fileID: 1446056789514291871}
crouchRecoilPosition: {fileID: 6192046151851882363}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 428067420642529313}
surfaceCollisionRayPosition: {fileID: 6563693806893592102}
lowerWeaponPosition: {fileID: 3976707934507445310}
runPosition: {fileID: 6935019518410674813}
jumpStartPosition: {fileID: 4860142707608799011}
jumpEndPosition: {fileID: 6453647676092326163}
meleeAttackPosition: {fileID: 2860978337855609855}
meleeAttackRaycastPosition: {fileID: 4035612395635422091}
firstPersonHandMesh: {fileID: 1450684465443124}
editAttachmentPosition: {fileID: 6479166853337543593}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 84507872924506754}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
leftHandDualWeaponInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 8103171715536013138}
walkRecoilPosition: {fileID: 5752274184191499931}
keepPosition: {fileID: 5055732600755882715}
crouchPosition: {fileID: 6263907385775699}
crouchRecoilPosition: {fileID: 3089152434447893699}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 7763615589341913550}
surfaceCollisionRayPosition: {fileID: 7120218782572671559}
lowerWeaponPosition: {fileID: 7118473822796735337}
runPosition: {fileID: 2555711488270972141}
jumpStartPosition: {fileID: 989628325316092209}
jumpEndPosition: {fileID: 6549333471414067859}
meleeAttackPosition: {fileID: 6472506735635883398}
meleeAttackRaycastPosition: {fileID: 5418589552552191176}
firstPersonHandMesh: {fileID: 1537128947888772}
editAttachmentPosition: {fileID: 4102246106901340813}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 9123131810620219268}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Pistol Left Hand 2
keepWeaponActionName: Keep Pistol Left Hand 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.3
delayToPlaceWeaponOnKeepAnimation: 0.3
FBAWalkPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0}
FBAObstaclePositionOffset: {x: 0, y: 0, z: 0}
FBAObstacleRotationOffset: {x: 0, y: 0, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 0
FBARandomRecoilWalkPositionMultiplier: 1
FBARandomRecoilAimPositionMultiplier: 1
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 3
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.02}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.03, y: 0, z: 0.1}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.528
swayRotationPercentageAiming: 0.488
bobPositionPercentageAiming: 0.176
bobRotationPercentageAiming: 0.216
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -17, y: 17}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -17, y: 17}
minMouseAmountForSway: 0.3
runFirstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 16
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 0}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.04, y: 0, z: 0.05}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.5
bobRotationRunningMultiplier: 1.5
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -20, y: 20}
minMouseAmountForSway: 0.7
thirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
runThirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
useShotShakeInFirstPerson: 1
useShotShakeInThirdPerson: 1
sameValueBothViews: 0
thirdPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 0, z: 4}
firstPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0.04}
shakeRotation: {x: 0, y: 0, z: 10}
thirdPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
firstPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
weaponPrefabModel: {fileID: 1497327642205022, guid: 06817889a5257784a9a961322883716e,
type: 3}
inventoryWeaponPrefabObject: {fileID: 1108217318950852, guid: fe981ecf49b206b4ca532197b673354e,
type: 3}
weaponGameObject: {fileID: 1570699151104602}
firstPersonArms: {fileID: 0}
disableOnlyFirstPersonArmsMesh: 0
firstPersonArmsMesh: {fileID: 0}
extraFirstPersonArmsMeshes: []
useWeaponAnimatorFirstPerson: 0
mainWeaponAnimatorSystem: {fileID: 114777710869423582}
headLookWhenAiming: 1
headLookSpeed: 1
headLookTarget: {fileID: 4782175602627398}
canAimInFirstPerson: 1
currentWeapon: 0
aiming: 0
carrying: 0
extraRotation: 0
aimFovValue: 40
aimFovSpeed: 150
weaponEnabled: 0
useWeaponIdle: 1
timeToActiveWeaponIdle: 5
playerMoving: 0
idlePositionAmount: {x: 0, y: 0.03, z: 0}
idleRotationAmount: {x: 5, y: 0, z: 0}
idleSpeed: {x: 1, y: 1, z: 0}
idleActive: 0
showIdleSettings: 0
useLowerRotationSpeedAimed: 1
verticalRotationSpeedAimedInFirstPerson: 2
horizontalRotationSpeedAimedInFirstPerson: 5
useLowerRotationSpeedAimedThirdPerson: 0
verticalRotationSpeedAimedInThirdPerson: 4
horizontalRotationSpeedAimedInThirdPerson: 4
player: {fileID: 0}
moving: 0
weaponSystemManager: {fileID: 114231806792407356}
weaponsManager: {fileID: 0}
weaponTransform: {fileID: 4919153335848948}
relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons
Pickups
emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5,
type: 3}
relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons
relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo
layer:
serializedVersion: 2
m_Bits: 4282241019
surfaceDetected: 0
useShotCameraNoise: 0
verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
useShotCameraNoiseDuration: 0
shotCameraNoiseDuration: 0
hideWeaponIfKeptInThirdPerson: 0
canBeDropped: 1
canUnlockCursor: 0
canUnlockCursorOnThirdPerson: 0
disableHUDWhenCursorUnlocked: 0
weaponInRunPosition: 0
playerRunning: 0
weaponConfiguredAsDualWeapon: 0
linkedDualWeaponName:
rightHandMountPoint: {fileID: 0}
leftHandMountPoint: {fileID: 0}
extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.06}
extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.31}
mainWeaponAttachmentSystem: {fileID: 279105243168347663}
weaponUsesAttachment: 1
jumpingOnProcess: 0
usingWeaponRotationPoint: 0
currentHeadLookTarget: {fileID: 0}
usingDualWeapon: 0
disablingDualWeapon: 0
usingRightHandDualWeapon: 0
playerOnJumpStart: 0
playerOnJumpEnd: 0
crouchingActive: 0
reloadingWeapon: 0
actionActive: 0
weaponObjectActive: 1
IKPausedOnHandsActive: 0
showThirdPersonGizmo: 0
showFirstPersonGizmo: 0
showMainWeaponPositionsGizmo: 0
showCollisionDetectionGizmo: 0
showEditAttachmentGizmo: 0
showFBAGizmo: 0
showFBAWalkGizmo: 0
showFBAAimGizmo: 0
showFBACrouchGizmo: 0
showFBAJumpGizmo: 0
showFBARunGizmo: 0
showFBAObstacleGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
showHandsWaypointGizmo: 1
showWeaponWaypointGizmo: 1
showPositionGizmo: 1
showThirdPersonSettings: 0
showFirstPersonSettings: 0
showShotShakeSettings: 0
showSettings: 0
showElementSettings: 0
showSwaySettings: 0
showWalkSwaySettings: 0
showRunSwaySettings: 0
showFullBodyAwarernessSettings: 0
showPrefabSettings: 0
showShotCameraNoiseSettings: 0
weaponAmmoMesh: {fileID: 1636767478942136, guid: 242109b53edc3454c80a00b7c547b9e4,
type: 3}
weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228,
type: 3}
inventoryAmmoCategoryName: Ammo
ammoAmountPerPickup: 10
inventoryWeaponCategoryName: Weapons
weaponName: New Weapon Name
useDurability: 0
durabilityAmount: 0
maxDurabilityAmount: 0
setNewAnimatorWeaponID: 1
newAnimatorWeaponID: 2
setNewAnimatorDualWeaponID: 1
newAnimatorDualWeaponID: 0
setUpperBodyBendingMultiplier: 1
horizontalBendingMultiplier: 0
verticalBendingMultiplier: 1
followFullRotationPointDirection: 1
followFullRotationClampX: {x: 80, y: 80}
followFullRotationClampY: {x: 40, y: 1}
followFullRotationClampZ: {x: 80, y: 80}
setNewAnimatorCrouchID: 1
newAnimatorCrouchID: -1
ignoreCrouchWhileWeaponActive: 0
pivotPointRotationActive: 1
useNewMaxAngleDifference: 0
horizontalMaxAngleDifference: 90
verticalMaxAngleDifference: 90
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
usingWeaponAsOneHandWield: 0
parentWeaponOutsidePlayerBodyWhenNotActive: 1
--- !u!114 &114869163588563486
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011167545939478}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsTransformInfoList:
- Name: Third Person View
objectTransformInfoList:
- {fileID: 4782175602627398}
- {fileID: 4037549571946650}
- {fileID: 4165919625557512}
- {fileID: 4014253020176704}
- {fileID: 4300918753550924}
- {fileID: 4350309786681066}
- {fileID: 4745624450060168}
- {fileID: 4065793651140764}
- {fileID: 4527587657686840}
- {fileID: 7949556704130074570}
- {fileID: 4779693070363674}
- {fileID: 4218441806384866}
- {fileID: 4163736817471582}
- {fileID: 4121770153255500}
- {fileID: 4162721309579490}
- {fileID: 4634489150092364}
- {fileID: 4104629176712224}
- {fileID: 4182401567499004}
- {fileID: 4057914748126762}
- {fileID: 4892255884569144}
- {fileID: 6423584134248512133}
- {fileID: 4363389716528250}
- {fileID: 4848422450802466}
- {fileID: 4184507176669218}
- {fileID: 4366877379321266}
- Name: First Person View
objectTransformInfoList:
- {fileID: 3524089631993595669}
- {fileID: 3542927269476273547}
- {fileID: 3799266580236744218}
- {fileID: 8424917245752643576}
- {fileID: 4450781991052568}
- {fileID: 1140651885518319381}
- {fileID: 5814956851122366262}
- {fileID: 4931404509140746}
- {fileID: 5127852397603021714}
- {fileID: 807348252826102770}
- {fileID: 6139593813339946404}
- {fileID: 8191625729399013055}
- {fileID: 3381771513584715490}
- {fileID: 9030093901302610001}
- {fileID: 4161570112699643950}
- {fileID: 4758182436296408}
- {fileID: 4639264856414778}
- {fileID: 2264794192910084314}
- {fileID: 2003581336116235783}
- {fileID: 9086558643687777923}
- {fileID: 4215867647753036}
- {fileID: 4252034849490576}
- {fileID: 7598076312737209973}
- {fileID: 5160341655975868565}
- {fileID: 4803924655416960}
- {fileID: 4001021330647822}
- {fileID: 4447427305285408}
- Name: IK Positions
objectTransformInfoList:
- {fileID: 4227994494900722}
- {fileID: 4372096578337826}
- {fileID: 4982208991534106}
- {fileID: 4825511638980398}
- {fileID: 4931043645743650}
- {fileID: 4268281423305718}
- {fileID: 4364486685505300}
- {fileID: 4044203118298888}
- {fileID: 9218361737059212723}
mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419,
type: 2}
weaponID: 5
newListToAddName:
newListToAddParent: {fileID: 0}
currentListName:
numberOfElements: 0
mainWeaponTransform: {fileID: 4919153335848948}
mainWeaponPositionsParentThirdPerson:
- {fileID: 4342776054712868}
- {fileID: 4501158160276610}
- {fileID: 4372753073128392}
mainWeaponPositionChildsThirdPerson:
- {fileID: 4782175602627398}
- {fileID: 4037549571946650}
- {fileID: 4165919625557512}
- {fileID: 4096485110263792}
- {fileID: 4014253020176704}
- {fileID: 4300918753550924}
- {fileID: 4350309786681066}
- {fileID: 4065793651140764}
- {fileID: 7949556704130074570}
- {fileID: 4779693070363674}
- {fileID: 4162721309579490}
- {fileID: 4634489150092364}
- {fileID: 4104629176712224}
- {fileID: 4182401567499004}
- {fileID: 4057914748126762}
- {fileID: 6423584134248512133}
- {fileID: 4848422450802466}
- {fileID: 6667995060948013227}
- {fileID: 8747204575531618168}
- {fileID: 3504044417264682166}
- {fileID: 845208878161041418}
- {fileID: 1801052963980341501}
- {fileID: 7285315555685500448}
- {fileID: 4196127206863152}
- {fileID: 4023541293184626314}
- {fileID: 3635459310143623361}
- {fileID: 9086604960890729803}
- {fileID: 6428111159150334819}
- {fileID: 5589131198577884588}
- {fileID: 237288020942180431}
- {fileID: 4837777839875205587}
- {fileID: 1478484161189366000}
- {fileID: 405536327805924648}
- {fileID: 6906654133910153649}
- {fileID: 2446954798774292162}
- {fileID: 8819755852199634791}
- {fileID: 7022376692592561715}
- {fileID: 177358369702763476}
- {fileID: 640262632998542411}
- {fileID: 1742370509650056714}
- {fileID: 7591063478130836900}
currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1}
mainWeaponPositionsParentFirstPerson: []
mainWeaponPositionChildsFirstPerson: []
currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0}
--- !u!114 &114106492012466050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011167545939478}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponName: Healer
relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable
Weapons
usableWeaponPrefab: {fileID: 1011167545939478}
layerToPlaceWeaponPrefab:
serializedVersion: 2
m_Bits: 1
mainPlayerWeaponsManager: {fileID: 0}
mainIKWeaponSystem: {fileID: 114851689906261360}
mainPlayerWeaponSystem: {fileID: 114231806792407356}
weaponParent: {fileID: 0}
weaponMeshParent: {fileID: 1855144776302624}
newWeaponMeshParent: {fileID: 4495753116092816}
weaponViewTransform: {fileID: 4922188274972128}
replaceArmsModel: 0
armsParent: {fileID: 4750663016095312}
currentArmsModel: {fileID: 0}
newArmsModel: {fileID: 0}
weaponPartInfoList:
- Name: Main Body
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4495753116092816}
currentWeaponMesh: {fileID: 1062858582343680}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Slide
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4495753116092816}
currentWeaponMesh: {fileID: 1328790523035042}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Trigger
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4495753116092816}
currentWeaponMesh: {fileID: 1873455244604646}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Magazine
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4495753116092816}
currentWeaponMesh: {fileID: 1920793864616352}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Attachments
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4495753116092816}
currentWeaponMesh: {fileID: 8903118791362891793}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList:
- {fileID: 7641316234337670218}
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
weaponSettingsInfoList:
- Name: Create Inventory Weapon
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114106492012466050}
m_MethodName: setCreateWeaponInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Inventory Ammo
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114106492012466050}
m_MethodName: setCreateWeaponAmmoInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Usable Weapon Prefab
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114106492012466050}
m_MethodName: setCreateUsableWeaponPrefabActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Automatic Fire Type
useBoolState: 1
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114231806792407356}
m_MethodName: setAutomaticFireMode
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Magazine Size
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114231806792407356}
m_MethodName: setMagazineSizeFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Damage
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114231806792407356}
m_MethodName: setProjectileDamageFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Fire Rate
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 0.1
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114231806792407356}
m_MethodName: setFireRateFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Ammo Amount Per Pickup
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114106492012466050}
m_MethodName: setWeaponAmmoAmountValue
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
weaponPartsNotUsedOnAIList:
- {fileID: 1246546575334446}
- {fileID: 1585805726322650}
- {fileID: 1007683321053686}
- {fileID: 1663797406967454}
- {fileID: 1706619998853466}
- {fileID: 1450684465443124}
- {fileID: 1537128947888772}
weaponPartsToMoveToNewParentList: []
showGizmo: 0
showGizmoLabel: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0
useHandle: 0
buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon
you want to create in the scene window and assign the parts of that object into
the editor.
createWeaponInventoryActive: 1
createWeaponAmmoInventoryActive: 0
createUsableWeaponPrefabActive: 0
weaponAmmoAmountValue: 10
--- !u!114 &114114473008997874
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011167545939478}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3}
m_Name:
m_EditorClassIdentifier:
objectName: Healer
maxDurabilityAmount: 50
durabilityAmount: 50
invulnerabilityActive: 0
regenerationSpeed: 4
activateRegenerationAfterDelay: 0
delayToActivateRegeneration: 0
showDebugPrint: 0
objectIsBroken: 0
regenerationActive: 0
regenerationAfterDelayActive: 0
characterLocated: 0
inventoryObjectIndex: -1
useEventOnEmptyDurability: 0
eventOnEmptyDurability:
m_PersistentCalls:
m_Calls: []
useEventOnRefilledDurability: 0
eventOnRefilledDurability:
m_PersistentCalls:
m_Calls: []
useEventOnInvulnerabilityActive: 0
eventOnInvulnerabilityActive:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnEmptyDurability: 1
remoteEventListOnEmptyDurability:
- Activate Fire Weapon Durability Empty Particles
mainCharacterGameObject: {fileID: 0}
--- !u!1 &1016862355029526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4163662621156822}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4163662621156822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016862355029526}
m_LocalRotation: {x: 0, y: 0, z: 0.42577925, w: 0.9048271}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 2082857435519435424}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 50.4}
--- !u!1 &1017423026964138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4274442179116596}
- component: {fileID: 33917673372544450}
- component: {fileID: 23511488723533818}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4274442179116596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017423026964138}
m_LocalRotation: {x: -0.37751764, y: -0, z: -0, w: 0.92600244}
m_LocalPosition: {x: 0, y: 0.085945025, z: 0.1717}
m_LocalScale: {x: 0.052780867, y: 0.039033454, z: 0.036354452}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33917673372544450
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017423026964138}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23511488723533818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017423026964138}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1049808457760348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4936841597655850}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4936841597655850
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049808457760348}
m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254}
m_LocalPosition: {x: -0.002, y: 0.0035, z: -0.0307}
m_LocalScale: {x: 0.028282166, y: 0.028282166, z: 0.028282166}
m_Children:
- {fileID: 6316080724839069964}
m_Father: {fileID: 4804629585458756}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1062858582343680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4937514322709792}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4937514322709792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1062858582343680}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4677413093822356}
- {fileID: 4108458208663228}
- {fileID: 4389694297854632}
- {fileID: 4822173907463374}
- {fileID: 4155669758817784}
- {fileID: 4284002170859564}
- {fileID: 4070150428121494}
- {fileID: 4274442179116596}
- {fileID: 4621245415047714}
- {fileID: 4001217777727364}
- {fileID: 4490962372275642}
- {fileID: 7084547299140486451}
- {fileID: 4357984875477644}
- {fileID: 4692948579949616}
- {fileID: 4734963757914664}
- {fileID: 4241047592929190}
- {fileID: 4323399147561660}
- {fileID: 4021160439956530}
- {fileID: 4144197538248414}
- {fileID: 4412321505102796}
- {fileID: 4433063072585800}
- {fileID: 8012546151461335258}
- {fileID: 4504794818786714}
- {fileID: 4907386325792848}
- {fileID: 4234523364022738}
- {fileID: 4526667965516942}
- {fileID: 4522600539841944}
- {fileID: 4994531140386438}
- {fileID: 4944776280826154}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1064922500241660
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4163736817471582}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4163736817471582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1064922500241660}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1076185860025076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224420878908144766}
- component: {fileID: 222004572145577004}
- component: {fileID: 114209579509401310}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224420878908144766
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1076185860025076}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224901950299301614}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.0000000074496174, y: -7.5846066e-12}
m_SizeDelta: {x: 0.1, y: 0.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222004572145577004
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1076185860025076}
m_CullTransparentMesh: 0
--- !u!114 &114209579509401310
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1076185860025076}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1079126264948744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4104629176712224}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4104629176712224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1079126264948744}
m_LocalRotation: {x: -0.6072598, y: 0.000000027962184, z: -0.000000034915974, w: 0.79450333}
m_LocalPosition: {x: 0.1340018, y: 1.5580026, z: 0.30399716}
m_LocalScale: {x: 1.0000005, y: 1.0000007, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &1091371652275072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4162721309579490}
m_Layer: 0
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4162721309579490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1091371652275072}
m_LocalRotation: {x: 0.16986686, y: -0.68640023, z: -0.16986686, w: 0.68640023}
m_LocalPosition: {x: 0.39, y: -0.024, z: 0.11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4121770153255500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: -27.8}
--- !u!1 &1094586701570132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4182401567499004}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4182401567499004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094586701570132}
m_LocalRotation: {x: -0.5820063, y: 0.0148982, z: 0.18948147, w: 0.7906602}
m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146}
m_LocalScale: {x: 1.0000005, y: 1.000011, z: 1.0000108}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1097795525076312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4252034849490576}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4252034849490576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1097795525076312}
m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: 0.19000149, y: 1.5249996, z: 0.72999716}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1099083088472682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4241047592929190}
- component: {fileID: 33732930570819458}
- component: {fileID: 23853052812123804}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4241047592929190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099083088472682}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.11242003, z: 0.16131002}
m_LocalScale: {x: 0.05060318, y: 0.012304605, z: 0.0059632994}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33732930570819458
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099083088472682}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23853052812123804
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1099083088472682}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1100905617897138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4758182436296408}
m_Layer: 0
m_Name: Sight Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4758182436296408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1100905617897138}
m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: 0.0000027316412, y: 1.7040007, z: 0.2499975}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1119979289395200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4870268193673852}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4870268193673852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1119979289395200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -1.395, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4874363605737648}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1124215351698176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4144197538248414}
- component: {fileID: 33086572905802646}
- component: {fileID: 23564725612847792}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4144197538248414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124215351698176}
m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066}
m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: 0.0727}
m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38}
--- !u!33 &33086572905802646
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124215351698176}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23564725612847792
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124215351698176}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1141781305008094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4165919625557512}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4165919625557512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1141781305008094}
m_LocalRotation: {x: 0.49470183, y: 3.2077008e-11, z: 9.9487085e-12, w: 0.86906284}
m_LocalPosition: {x: -6.0540967e-10, y: 1.0450006, z: 0.4250012}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1144168064246012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4323399147561660}
- component: {fileID: 33108451117151018}
- component: {fileID: 23093171477048898}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4323399147561660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144168064246012}
m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066}
m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: 0.1613}
m_LocalScale: {x: 0.020117221, y: 0.030533306, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38}
--- !u!33 &33108451117151018
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144168064246012}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23093171477048898
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144168064246012}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1148183270997662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4389694297854632}
- component: {fileID: 33828115491015564}
- component: {fileID: 23728862856223318}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4389694297854632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1148183270997662}
m_LocalRotation: {x: -0.43523115, y: -0, z: -0, w: 0.9003188}
m_LocalPosition: {x: 0, y: 0.010399977, z: -0.045200016}
m_LocalScale: {x: 0.04187427, y: 0.043435298, z: 0.017440388}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33828115491015564
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1148183270997662}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23728862856223318
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1148183270997662}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1149767180123924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4877761621905380}
m_Layer: 0
m_Name: FirstPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4877761621905380
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1149767180123924}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4405275315806806}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1163900868729146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4786038462015502}
m_Layer: 0
m_Name: Clip Drop Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4786038462015502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163900868729146}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.037, z: -0.024}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4919153335848948}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1171830287083276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4734963757914664}
- component: {fileID: 33332107413075936}
- component: {fileID: 23002041149138826}
m_Layer: 0
m_Name: Cube (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4734963757914664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171830287083276}
m_LocalRotation: {x: -0, y: -0, z: -0.13381323, w: 0.9910066}
m_LocalPosition: {x: -0.019259972, y: 0.10118003, z: 0.1613}
m_LocalScale: {x: 0.020117221, y: 0.030533304, z: 0.0071138735}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.38}
--- !u!33 &33332107413075936
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171830287083276}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23002041149138826
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171830287083276}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1186898369055468
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4412321505102796}
- component: {fileID: 33959096239594304}
- component: {fileID: 23395208936708240}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4412321505102796
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186898369055468}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.11242003, z: 0.07271002}
m_LocalScale: {x: 0.05060319, y: 0.012304611, z: 0.005963296}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33959096239594304
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186898369055468}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23395208936708240
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186898369055468}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1189913242409668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4779693070363674}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4779693070363674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189913242409668}
m_LocalRotation: {x: 0.08903436, y: 0.06339895, z: -0.5714086, w: 0.8133546}
m_LocalPosition: {x: 0.1780006, y: 1.0170004, z: 0.3719988}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4527587657686840}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1211773733811872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4155669758817784}
- component: {fileID: 33080871923969618}
- component: {fileID: 23590541850714690}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4155669758817784
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211773733811872}
m_LocalRotation: {x: -0.3205303, y: -0, z: -0, w: 0.94723827}
m_LocalPosition: {x: 0, y: 0.0067999945, z: 0.07321}
m_LocalScale: {x: 0.032091804, y: 0.05062657, z: 0.020275962}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -37.39, y: 0, z: 0}
--- !u!33 &33080871923969618
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211773733811872}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23590541850714690
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211773733811872}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1230840651403892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4293961478291226}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4293961478291226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1230840651403892}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2082857435519435424}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1246546575334446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4750663016095312}
m_Layer: 0
m_Name: First Person Arms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4750663016095312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1246546575334446}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4408166643300714}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1253136970176498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4218441806384866}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4218441806384866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253136970176498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1258245121968096
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224085635197932536}
- component: {fileID: 222894948390344010}
- component: {fileID: 114421092358335524}
m_Layer: 0
m_Name: remainAmmo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224085635197932536
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1258245121968096}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412}
m_Children: []
m_Father: {fileID: 224901950299301614}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222894948390344010
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1258245121968096}
m_CullTransparentMesh: 0
--- !u!114 &114421092358335524
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1258245121968096}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 20
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 100
--- !u!1 &1278724002601836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4196127206863152}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4196127206863152
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278724002601836}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1289323445040142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4268281423305718}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4268281423305718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289323445040142}
m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4931043645743650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1290691892085282
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4302814148001644}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4302814148001644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1290691892085282}
m_LocalRotation: {x: -0.15158942, y: 0.03757075, z: 0.23761491, w: 0.9587222}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 2082857435519435424}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: 27.84}
--- !u!1 &1307178816876098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4803924655416960}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4803924655416960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1307178816876098}
m_LocalRotation: {x: -1.734725e-18, y: 7.275958e-12, z: -6.82121e-13, w: 1}
m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1311455061133532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4852624171309286}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4852624171309286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1311455061133532}
m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 2082857435519435424}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0}
--- !u!1 &1328790523035042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4749400350130094}
m_Layer: 0
m_Name: slide
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4749400350130094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1328790523035042}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.0013}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4687247018143437332}
- {fileID: 3752793049186675906}
- {fileID: 3330621887742127304}
- {fileID: 4235775427739104}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1334126262141846
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4907386325792848}
- component: {fileID: 33316988755378560}
- component: {fileID: 23977746607187782}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4907386325792848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1334126262141846}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.11242003, z: -0.01658998}
m_LocalScale: {x: 0.05060319, y: 0.012304611, z: 0.005963296}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33316988755378560
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1334126262141846}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23977746607187782
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1334126262141846}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1340590625649198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4782175602627398}
m_Layer: 0
m_Name: Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4782175602627398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1340590625649198}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -1.6149812e-10, y: 1.5618331, z: 0.8043197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1346511870191998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4001217777727364}
- component: {fileID: 33875227841540490}
- component: {fileID: 23183063024585384}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4001217777727364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1346511870191998}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.030280005, z: 0.16506001}
m_LocalScale: {x: 0.056545034, y: 0.16466792, z: 0.0119825695}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33875227841540490
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1346511870191998}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23183063024585384
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1346511870191998}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1377894373562414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4572574323839652}
m_Layer: 0
m_Name: IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4572574323839652
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1377894373562414}
m_LocalRotation: {x: -0.00000014901156, y: -4.6566112e-10, z: 9.3132224e-10, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4227994494900722}
- {fileID: 4372096578337826}
- {fileID: 4982208991534106}
- {fileID: 4931043645743650}
- {fileID: 4364486685505300}
- {fileID: 2755648575396896935}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1387906221811984
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4405275315806806}
m_Layer: 0
m_Name: HUDPositions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4405275315806806
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387906221811984}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4556019516637392}
- {fileID: 4877761621905380}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1388866164275316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4215867647753036}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4215867647753036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1388866164275316}
m_LocalRotation: {x: -0.07523989, y: 8.8758325e-13, z: -1.0099582e-12, w: 0.9971655}
m_LocalPosition: {x: 0.19000149, y: 1.7000008, z: 0.72999716}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &1398343301124612
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4433063072585800}
- component: {fileID: 33543552320858428}
- component: {fileID: 23103959499110354}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4433063072585800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398343301124612}
m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066}
m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: 0.07269999}
m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38}
--- !u!33 &33543552320858428
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398343301124612}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23103959499110354
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398343301124612}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1405181464199374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4044203118298888}
m_Layer: 0
m_Name: Right Hand Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4044203118298888
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1405181464199374}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9218361737059212723}
m_Father: {fileID: 4364486685505300}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1417758026579208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4357984875477644}
- component: {fileID: 33437528735421672}
- component: {fileID: 23931733383792654}
m_Layer: 0
m_Name: Cube (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4357984875477644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1417758026579208}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.064040005, z: 0.11714001}
m_LocalScale: {x: 0.046257038, y: 0.11131435, z: 0.083842486}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33437528735421672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1417758026579208}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23931733383792654
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1417758026579208}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1423434788385834
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4634489150092364}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4634489150092364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423434788385834}
m_LocalRotation: {x: 0.30701306, y: -0.5045806, z: 0.67110217, w: 0.44806626}
m_LocalPosition: {x: 0.31799912, y: 0.98699987, z: 0.15899849}
m_LocalScale: {x: 1.0000012, y: 1.0000015, z: 1.000001}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023}
--- !u!1 &1428315766821694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4108458208663228}
- component: {fileID: 33088988589528146}
- component: {fileID: 23352063426859036}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4108458208663228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1428315766821694}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.104899995, z: 0.032219987}
m_LocalScale: {x: 0.030837197, y: 0.013151669, z: 0.19517758}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33088988589528146
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1428315766821694}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23352063426859036
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1428315766821694}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1429508911912194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4685720756087626}
- component: {fileID: 33400671262306032}
- component: {fileID: 23741803787908498}
m_Layer: 0
m_Name: Cylinder (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4685720756087626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429508911912194}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.090500005, z: -0.092600025}
m_LocalScale: {x: 0.03963459, y: 0.0030354448, z: 0.03963459}
m_Children: []
m_Father: {fileID: 4171946467319214}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33400671262306032
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429508911912194}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23741803787908498
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429508911912194}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1434008674125752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4001021330647822}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4001021330647822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434008674125752}
m_LocalRotation: {x: 0.121869, y: -8.641385e-12, z: -8.9010326e-13, w: -0.9925462}
m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1438846693210310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4639264856414778}
m_Layer: 0
m_Name: Sight Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4639264856414778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1438846693210310}
m_LocalRotation: {x: -0.12022357, y: 3.1271596e-12, z: -3.61806e-12, w: 0.99274683}
m_LocalPosition: {x: 0.0000027316482, y: 1.709, z: 0.19299841}
m_LocalScale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -13.81, y: 0, z: 0}
--- !u!1 &1445591069228736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224901950299301614}
m_Layer: 0
m_Name: ammoInfo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224901950299301614
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1445591069228736}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.0000010730582}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224217870350093074}
- {fileID: 224420878908144766}
- {fileID: 224085635197932536}
m_Father: {fileID: 224649048653610890}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.0000007748604, y: -0.0000015348196}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1449702496194342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4931043645743650}
m_Layer: 0
m_Name: Left Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4931043645743650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1449702496194342}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.217, y: -0.159, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4268281423305718}
m_Father: {fileID: 4572574323839652}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1450684465443124
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4804629585458756}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4804629585458756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1450684465443124}
m_LocalRotation: {x: -0.0000002980232, y: 0.0000000135041756, z: -0.000000007916241,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4936841597655850}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1473095070676422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4892255884569144}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4892255884569144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473095070676422}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 6423584134248512133}
m_Father: {fileID: 4342776054712868}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1476414375306220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4363389716528250}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4363389716528250
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476414375306220}
m_LocalRotation: {x: 0.20529772, y: 0.3783673, z: 0.2149234, w: 0.8766408}
m_LocalPosition: {x: 0.038495217, y: -0.00854235, z: 0.118180916}
m_LocalScale: {x: 1.0000019, y: 1.0000023, z: 1.0000023}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 56.36, z: 0}
--- !u!1 &1482653546446802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4096485110263792}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4096485110263792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482653546446802}
m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436}
m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1487518402484680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4366877379321266}
m_Layer: 0
m_Name: Weapon Rotation Point Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4366877379321266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1487518402484680}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: 0.16683257, z: 0.7043192}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4874363605737648}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1497205205254742
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4284002170859564}
- component: {fileID: 33292584387695548}
- component: {fileID: 23784375357414426}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4284002170859564
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497205205254742}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.029289989, z: 0.11714001}
m_LocalScale: {x: 0.05654502, y: 0.07535025, z: 0.08384241}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33292584387695548
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497205205254742}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23784375357414426
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497205205254742}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1508609690837446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4542090578896418}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4542090578896418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508609690837446}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 2082857435519435424}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1517435888783940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4065793651140764}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4065793651140764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1517435888783940}
m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.1040002, y: 0.9810004, z: 0.25000006}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4745624450060168}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1520825475610076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4490962372275642}
- component: {fileID: 33737998003609302}
- component: {fileID: 23665289062181210}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4490962372275642
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1520825475610076}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.07196001, z: 0.1613}
m_LocalScale: {x: 0.066006295, y: 0.034331206, z: 0.0071138623}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33737998003609302
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1520825475610076}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23665289062181210
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1520825475610076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1529105801447886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4994531140386438}
- component: {fileID: 33348075249608792}
- component: {fileID: 23141832075160138}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4994531140386438
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529105801447886}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.048299987, z: 0.20111}
m_LocalScale: {x: 0.04061838, y: 0.006981138, z: 0.040618386}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33348075249608792
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529105801447886}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23141832075160138
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529105801447886}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1537128947888772
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4860914816585502}
m_Layer: 21
m_Name: FPS Dual Weapon Left Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4860914816585502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1537128947888772}
m_LocalRotation: {x: -0.08445102, y: -0.000000033993274, z: 0.00000004353933, w: 0.9964277}
m_LocalPosition: {x: 0.000044357017, y: 0.010050161, z: -0.0014806595}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8913057234020465975}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 97.70398, y: -167.471, z: -167.276}
--- !u!1 &1551114663570646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224649048653610890}
- component: {fileID: 223627545586744340}
- component: {fileID: 114594812276010040}
m_Layer: 0
m_Name: HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &224649048653610890
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1551114663570646}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224901950299301614}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.08395915, y: 0.037158847}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223627545586744340
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1551114663570646}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114594812276010040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1551114663570646}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1562900943965484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4227994494900722}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4227994494900722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1562900943965484}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4572574323839652}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1567975437812992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4822173907463374}
- component: {fileID: 33703345181324188}
- component: {fileID: 23454426426597636}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4822173907463374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1567975437812992}
m_LocalRotation: {x: 0.08976349, y: -0, z: -0, w: 0.99596316}
m_LocalPosition: {x: 0, y: -0.03552001, z: -0.04320001}
m_LocalScale: {x: 0.0395204, y: 0.13169979, z: 0.018459767}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33703345181324188
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1567975437812992}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23454426426597636
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1567975437812992}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1570699151104602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4919153335848948}
- component: {fileID: 114231806792407356}
- component: {fileID: 82012273997696800}
- component: {fileID: 111513401448614870}
- component: {fileID: 114135171257269062}
- component: {fileID: 114777710869423582}
m_Layer: 0
m_Name: gunModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4919153335848948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_LocalRotation: {x: 0.6997487, y: -0.0060093855, z: -0.00537777, w: 0.7143436}
m_LocalPosition: {x: -0.20500037, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4808306806450504}
- {fileID: 4368554523902398}
- {fileID: 4306083324588090}
- {fileID: 4786038462015502}
m_Father: {fileID: 4408166643300714}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114231806792407356
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3}
m_Name:
m_EditorClassIdentifier:
playerControllerGameObject: {fileID: 0}
playerCameraGameObject: {fileID: 0}
weaponSettings:
Name: Healer
numberKey: 2
useRayCastShoot: 1
useInfiniteRaycastDistance: 1
maxRaycastDistance: 200
checkIfSurfacesCloseToWeapon: 0
minDistanceToCheck: 2
useRaycastShootDelay: 0
raycastShootDelay: 0
getDelayWithDistance: 0
delayWithDistanceSpeed: 0
maxDelayWithDistance: 0
useFakeProjectileTrails: 0
fireWeaponForward: 0
useRaycastCheckingOnRigidbody: 0
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
weaponUsesAmmo: 1
ammoPerClip: 0
removePreviousAmmoOnClip: 0
infiniteAmmo: 0
useRemainAmmoFromInventory: 0
remainAmmo: 0
clipSize: 50
startWithEmptyClip: 1
useAmmoLimit: 0
ammoLimit: 0
auxRemainAmmo: 0
ammoName: Healer Ammo
ignoreAnyWaitTimeOnReload: 0
shootAProjectile: 1
launchProjectile: 0
projectileWithAbility: 0
weaponWithAbility: 1
setProjectileMeshRotationToFireRotation: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
automatic: 1
useBurst: 0
burstAmount: 0
fireRate: 0.1
projectileDamage: 10
projectileSpeed: 20
projectilesPerShoot: 1
useProjectileSpread: 0
thirdPersonSpreadAmountAiming: 0
thirdPersonSpreadAmountNoAiming: 0
firstPersonSpreadAmountAiming: 0
firstPersonSpreadAmountNoAiming: 0
checkObjectsWithMultipleDamageReceiversEnabled: 0
isImplosive: 0
isExplosive: 0
explosionForce: 0
explosionRadius: 0
useExplosionDelay: 0
explosionDelay: 0
explosionDamage: 0
pushCharacters: 0
canDamageProjectileOwner: 1
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
projectilePosition: []
checkCrossingSurfacesOnCameraDirection: 1
applyForceAtShoot: 0
forceDirection: {x: 0, y: 0, z: 0}
forceAmount: 0
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 0
impactForceApplied: 10
forceMode: 1
applyImpactForceToVehicles: 0
impactForceToVehiclesMultiplier: 1
forceMassMultiplier: 1
killInOneShot: 0
useDisableTimer: 1
noImpactDisableTimer: 5
impactDisableTimer: 0.8
locatedEnemyIconName: Homing Located Enemy
tagToLocate: []
activateLaunchParableThirdPerson: 0
activateLaunchParableFirstPerson: 0
useParableSpeed: 0
parableDirectionTransform: {fileID: 0}
useMaxDistanceWhenNoSurfaceFound: 0
maxDistanceWhenNoSurfaceFound: 0
checkGravitySystemOnProjectile: 1
checkCircumnavigationValuesOnProjectile: 0
gravityForceForCircumnavigationOnProjectile: 9.8
adhereToSurface: 0
adhereToLimbs: 0
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 1
infiniteNumberOfImpacts: 0
numberOfImpacts: 4
canDamageSameObjectMultipleTimes: 1
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
ignoreNewRotationOnProjectileImpact: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 0
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 0
pushCharacter: 0
pushCharacterForce: 0
pushCharacterRagdollForce: 0
useNoise: 0
noiseRadius: 0
noiseExpandSpeed: 0
useNoiseDetection: 0
noiseDetectionLayer:
serializedVersion: 2
m_Bits: 0
showNoiseDetectionGizmo: 0
noiseID: -1
useNoiseMesh: 1
noiseDecibels: 1
forceNoiseDetection: 0
autoShootOnTag: 0
layerToAutoShoot:
serializedVersion: 2
m_Bits: 0
autoShootTagList: []
maxDistanceToRaycast: 0
shootAtLayerToo: 0
avoidShootAtTag: 0
layertToAvoidShoot:
serializedVersion: 2
m_Bits: 0
avoidShootTagList: []
avoidShootMaxDistanceToRaycast: 0
avoidShootAtLayerToo: 0
useLowerPositionOnAvoidShoot: 0
weaponMesh: {fileID: 1855144776302624}
weaponParent: {fileID: 0}
useFireAnimation: 1
animation: gunShoot
animationSpeed: 1
useReloadAnimation: 0
useReloadOnThirdPerson: 1
useReloadOnFirstPerson: 1
reloadAnimationName:
reloadAnimationSpeed: 0
playAnimationBackward: 1
dropClipWhenReload: 1
dropClipWhenReloadFirstPerson: 1
dropClipWhenReloadThirdPerson: 1
positionToDropClip: {fileID: 4786038462015502}
clipModel: {fileID: 1303896380795754, guid: 0309ccbb9b8ef254ea3761b16e510dc1,
type: 3}
autoReloadWhenClipEmpty: 0
delayDropClipWhenReloadThirdPerson: 0
delayDropClipWhenReloadFirstPerson: 0
magazineInHandTransform: {fileID: 0}
magazineInHandGameObject: {fileID: 0}
scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3}
scorchRayCastDistance: 1
reloadTimeThirdPerson: 1
reloadTimeFirstPerson: 1
useReloadDelayThirdPerson: 0
reloadDelayThirdPerson: 0
useReloadDelayFirstPerson: 0
reloadDelayFirstPerson: 0
usePreReloadDelayThirdPerson: 0
preReloadDelayThirdPerson: 0
usePreReloadDelayFirstPerson: 0
preReloadDelayFirstPerson: 0
shakeUpperBodyWhileShooting: 0
shakeAmount: 0
shakeSpeed: 0
shakeUpperBodyShootingDualWeapons: 0
dualWeaponShakeAmount: 0
dualWeaponShakeSpeed: 0
useShellOnWeaponShootEnabled: 1
shell: {fileID: 0}
shellPosition:
- {fileID: 4306083324588090}
shellEjectionForce: 100
shellDropSoundList:
- {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3}
- {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3}
- {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3}
- {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3}
- {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3}
- {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3}
shellDropAudioElements: []
useShellDelay: 0
shellDelayThirdPerson: 0
shellDelayFirsPerson: 0
createShellsOnReload: 0
checkToCreateShellsIfNoRemainAmmo: 0
removeDroppedShellsAfterTime: 1
createShellsOnReloadDelayThirdPerson: 0
createShellsOnReloadDelayFirstPerson: 0
maxAmountOfShellsBeforeRemoveThem: 15
useSoundOnDrawKeepWeapon: 1
drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3}
drawWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3}
keepWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMuzzleFlash: 0
muzzleFlahsLight: {fileID: 0}
muzzleFlahsDuration: 0
reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3}
reloadAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
cockSound: {fileID: 0}
cockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
shootSoundEffect: {fileID: 8300000, guid: 9d2c5aecc1a007141b669eed6cf61e3c, type: 3}
useRandomShootSound: 0
randomShootSoundList: []
shootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
silencerShootEffect: {fileID: 0}
silencerShootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSoundsPool: 0
maxSoundsPoolAmount: 0
weaponEffectSourcePrefab: {fileID: 0}
weaponEffectSourceParent: {fileID: 0}
setShootParticlesLayerOnFirstPerson: 0
shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 0}
weaponIcon: {fileID: 2800000, guid: 8cba421657df0b24b8a9019be5fe0606, type: 3}
weaponInventorySlotIcon: {fileID: 2800000, guid: 509fc817a8b031a40ab76b7c8eae22a5,
type: 3}
weaponIConHUD: {fileID: 2800000, guid: 8d18a6fd7c3c15a4093243fb1b65d924, type: 3}
showWeaponNameInHUD: 1
showWeaponIconInHUD: 1
showWeaponAmmoSliderInHUD: 1
showWeaponAmmoTextInHUD: 1
useReticleThirdPerson: 0
useAimReticleThirdPerson: 1
useReticleFirstPerson: 1
useAimReticleFirstPerson: 1
useCustomReticle: 0
regularCustomReticle: {fileID: 0}
useAimCustomReticle: 0
aimCustomReticle: {fileID: 0}
useDynamicReticle: 0
dynamicReticleName:
sniperSightThirdPersonEnabled: 0
sniperSightFirstPersonEnabled: 0
useCanvasHUD: 1
clipSizeText: {fileID: 114640348905505524}
remainAmmoText: {fileID: 114421092358335524}
HUD: {fileID: 1551114663570646}
ammoInfoHUD: {fileID: 1445591069228736}
useHUD: 1
changeHUDPosition: 1
disableHUDInFirstPersonAim: 1
HUDTransformInThirdPerson: {fileID: 4556019516637392}
HUDTransformInFirstPerson: {fileID: 4877761621905380}
useHUDOnFBA: 0
useHUDDualWeaponThirdPerson: 0
useHUDDualWeaponFirstPerson: 0
changeHUDPositionDualWeapon: 0
HUDRightHandTransformThirdPerson: {fileID: 0}
HUDLeftHandTransformThirdPerson: {fileID: 0}
HUDRightHandTransformFirstPerson: {fileID: 0}
HUDLeftHandTransformFirstPerson: {fileID: 0}
useDownButton: 1
downButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: downButtonAction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useHoldButton: 0
holdButtonAction:
m_PersistentCalls:
m_Calls: []
useUpButton: 1
upButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: upButtonAction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ignoreUpButtonActionOnFBA: 0
useEventOnFireWeapon: 0
eventOnFireWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnInputDown: 0
useEventOnInputUp: 0
eventOnInputDown:
m_PersistentCalls:
m_Calls: []
eventOnInputUp:
m_PersistentCalls:
m_Calls: []
useStartDrawAction: 0
startDrawAction:
m_PersistentCalls:
m_Calls: []
useStopDrawAction: 0
stopDrawAction:
m_PersistentCalls:
m_Calls: []
useStartDrawActionThirdPerson: 0
startDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionThirdPerson: 0
stopDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartDrawActionFirstPerson: 0
startDrawActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionFirstPerson: 0
stopDrawActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useStartAimActionThirdPerson: 0
startAimActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopAimActionThirdPerson: 0
stopAimActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartAimActionFirstPerson: 0
startAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useStopAimActionFirstPerson: 0
stopAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useSecondaryAction: 1
secondaryAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: changeMode
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionOnDownPress: 0
secondaryActionOnDownPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnUpPress: 0
secondaryActionOnUpPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnHoldPress: 0
secondaryActionOnHoldPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionsOnlyAimingThirdPerson: 0
allowUseSecondaryActionOnFBA: 0
useForwardActionEvent: 0
forwardActionEvent:
m_PersistentCalls:
m_Calls: []
useBackwardActionEvent: 0
backwardActionEvent:
m_PersistentCalls:
m_Calls: []
useReloadEvent: 0
useReloadEventThirdPerson: 0
useReloadEventFirstPerson: 0
reloadSingleWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadSingleWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
useThirdPersonEventOnReloadOnFBAView: 1
useEventOnCancelReload: 0
eventOnCancelReload:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponActivated: 0
eventOnWeaponActivated:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponDeactivated: 0
eventOnWeaponDeactivated:
m_PersistentCalls:
m_Calls: []
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 0
useBodyPartsSliceList: 0
bodyPartsSliceList: []
maxDistanceToBodyPart: 0
randomSliceDirection: 0
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
showInpuEventSettings: 0
showAbilityEventSettings: 0
showDrawAimFunctionSettings: 0
showReloadEventsSettings: 0
showSecondaryActionEventsSettings: 0
showForwardBackwardEventsSettings: 0
showRemoteEventsSettings: 0
outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3}
outOfAmmoAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
weaponProjectile: {fileID: 153968, guid: 4a72ac82e34bc0348b72642d8afd532e, type: 3}
layer:
serializedVersion: 2
m_Bits: 4294835195
projectilesPoolEnabled: 1
maxAmountOfPoolElementsOnWeapon: 30
reloadingWithAnimationActive: 0
reloading: 0
carryingWeaponInThirdPerson: 0
carryingWeaponInFirstPerson: 0
aimingInThirdPerson: 0
aimingInFirstPerson: 0
impactDecalList: []
impactDecalIndex: 0
impactDecalName:
mainDecalManagerName: Decal Manager
mainNoiseMeshManagerName: Noise Mesh Manager
useHumanBodyBonesEnum: 1
weaponParentBone: 1
useMountPointForWeaponParent: 0
mountPointNameForWeaponParent:
canMarkTargets: 0
tagListToMarkTargets: []
markTargetsLayer:
serializedVersion: 2
m_Bits: 0
markTargetName:
maxDistanceToMarkTargets: 0
canMarkTargetsOnFirstPerson: 0
canMarkTargetsOnThirdPerson: 0
aimOnFirstPersonToMarkTarget: 0
useMarkTargetSound: 0
markTargetSound: {fileID: 0}
markTargetAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
ignoreTriggerOnRaycastEnabled: 1
IKWeaponManager: {fileID: 114851689906261360}
weaponsManager: {fileID: 0}
parable: {fileID: 0}
playerCollider: {fileID: 0}
FBAWeaponColliderAssigned: 1
FBAWeaponCollider: {fileID: 0}
headColliderOnFBAAssigned: 1
headColliderOnFBA: {fileID: 0}
mainCamera: {fileID: 0}
mainCameraTransform: {fileID: 0}
weaponAnimation: {fileID: 111513401448614870}
weaponEffectsSource: {fileID: 82012273997696800}
useEventOnSetDualWeapon: 0
eventOnSetRightWeapon:
m_PersistentCalls:
m_Calls: []
eventOnSetLeftWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnSetSingleWeapon: 0
eventOnSetSingleWeapon:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
useAbilitiesListToEnableOnWeapon: 0
abilitiesListToEnableOnWeapon: []
useAbilitiesListToDisableOnWeapon: 0
abilitiesListToDisableOnWeapon: []
useObjectDurability: 1
durabilityUsedOnAttack: 1
mainDurabilityInfo: {fileID: 114114473008997874}
weaponCrossingSurface: 0
showAllSettings: 0
showHUDSettings: 0
showWeaponSettings: 0
showProjectileSettings: 0
showAmmoSettings: 0
showEventsSettings: 0
showFireTypeSettings: 0
showSoundAndParticlesSettings: 0
showOtherSettings: 0
weaponObjectActive: 1
currentWeapon: 0
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
checkForExtraCollidersOnWeaponOwnerIfDetected: 0
--- !u!82 &82012273997696800
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!111 &111513401448614870
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: 48511a0e665e51b43be0907bcccebefb, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114135171257269062
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f1c002ea53029eb4e864fa39b9fdcd48, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 4290628603
canHeal: 0
healRate: 0.1
healtAmount: 3
canDamage: 1
damageRate: 0.1
damageAmount: 3
canRefillEnergy: 0
energyRate: 0.1
energyAmount: 3
canRefillFuel: 0
fuelRate: 0.1
fuelAmount: 3
canGatherHealth: 0
canGatherEnergy: 0
canGatherFuel: 0
useWithVehicles: 1
useWithCharacters: 1
ignoreShield: 0
damageTypeID: -1
damageCanBeBlocked: 1
canActivateReactionSystemTemporally: 0
damageReactionID: -1
showDebugPrint: 0
currentObjectToCheck: {fileID: 0}
currentHealthElement: {fileID: 0}
targetFound: 0
searchingTargets: 0
healModeActive: 0
mainCameraTransform: {fileID: 0}
weaponManager: {fileID: 114231806792407356}
--- !u!114 &114777710869423582
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570699151104602}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponAnimatorEnabled: 1
idleAnimatorName: Idle
walkAnimatorName: Walk
runAnimatorName: Run
shootAnimatorName: Shoot
shootAimAnimatorName: Aim Shoot
reloadWithAmmoAnimatorName: Reload With Ammo
reloadWithoutAmmoAnimatorName: Reload Without Ammo
reloadProjectileCloseAnimatorName: Reload Close
drawAnimatorname: Draw
holsterAnimatorName: Holster
aimInAnimatorName: Aim In
aimOutAnimatorName: Aim Out
meleeAttackAnimatorName: Melee Attack
noAmmoAnimatorName: No Ammo
shootLastProjectileAnimatorName: Shoot Last Projectile
shootDuration: 0.2
reloadWithAmmoDuration: 3
reloadWithoutAmmoDuration: 3.5
drawDuration: 0.8
holsterDuration: 0.7
useMeleeAttackAnimation: 0
meleeAttackAnimationDuration: 1
meleeAttackStartDuration: 0.4
meleeAttackMiddleDuration: 0.3
meleeAttackEndDuration: 0.3
useMultipleMeleeAttacks: 0
meleeAttackAnimatorNameList: []
useReloadPosition: 0
reloadPosition: {fileID: 0}
reloadProjectilesOneByOne: 0
reloadProjectileOpenDuration: 0.5
reloadProjectileCloseDuration: 0.5
useReloadProjectileClose: 0
pauseRegularReloadSound: 0
useIdleAnimation: 1
useWalkAnimation: 1
useRunAnimation: 1
useAimInAnimation: 1
useAimOutAnimation: 1
useAimExtraMovement: 1
useWalkRunExtraMovement: 1
useAnimationForRecoilWithoutAim: 0
useAnimationForRecoilWithAim: 0
checkIfNoAmmoRemain: 0
mainWeaponMeshParent: {fileID: 4495753116092816}
weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0}
weaponMeshPartInfoList: []
showDebugPrint: 0
idleCurrentlyActive: 0
walkCurrentlyActive: 0
runCurrentlyActive: 0
idleActive: 0
walkActive: 0
runActive: 0
shootActive: 0
reloadActive: 0
drawActive: 0
holsterActive: 0
aimActive: 0
aimInActive: 0
aimOutActive: 0
reloadWithoutAmmoActive: 0
aimingPreviously: 0
weaponInFirstPersonStateActive: 0
meleeAttackActive: 0
meleeAttackCurrentlyActive: 0
noAmmoActive: 0
eventOnReloadProjectileOpen:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileOneByone:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileClose:
m_PersistentCalls:
m_Calls: []
mainIKWeaponSystem: {fileID: 114851689906261360}
weaponAnimator: {fileID: 0}
--- !u!1 &1575559448961740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4556019516637392}
m_Layer: 0
m_Name: ThirdPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4556019516637392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1575559448961740}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.08395915, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4405275315806806}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1581178068044024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4070150428121494}
- component: {fileID: 33251071173794606}
- component: {fileID: 23584102078845656}
m_Layer: 0
m_Name: Cube (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4070150428121494
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1581178068044024}
m_LocalRotation: {x: -0.37751764, y: -0, z: -0, w: 0.92600244}
m_LocalPosition: {x: 0, y: -0.08990502, z: 0.17040002}
m_LocalScale: {x: 0.04088599, y: 0.039033443, z: 0.036354434}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33251071173794606
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1581178068044024}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23584102078845656
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1581178068044024}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1585805726322650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4501158160276610}
m_Layer: 0
m_Name: Third Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4501158160276610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1585805726322650}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6667995060948013227}
- {fileID: 8747204575531618168}
- {fileID: 3504044417264682166}
- {fileID: 845208878161041418}
- {fileID: 1801052963980341501}
- {fileID: 7285315555685500448}
- {fileID: 1882942482053265748}
- {fileID: 4196127206863152}
- {fileID: 4023541293184626314}
- {fileID: 3635459310143623361}
- {fileID: 9086604960890729803}
- {fileID: 3465046756338446606}
- {fileID: 5589131198577884588}
- {fileID: 4566712722718676891}
m_Father: {fileID: 4789163637976030}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1587351621222646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4300918753550924}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4300918753550924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587351621222646}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.0388249e-10, y: 1.495001, z: 0.10000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1591522799409586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4014253020176704}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4014253020176704
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1591522799409586}
m_LocalRotation: {x: -0.5890038, y: 0.018783586, z: -0.027484769, w: 0.80744433}
m_LocalPosition: {x: 0.059995778, y: 1.5060017, z: 0.2590009}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &1601978462991050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4447427305285408}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4447427305285408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1601978462991050}
m_LocalRotation: {x: -0.059932083, y: -0.5556366, z: 0.11108282, w: 0.8217888}
m_LocalPosition: {x: 0.064, y: 1.657, z: 0.393}
m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000011}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1613051338269596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4922188274972128}
m_Layer: 0
m_Name: Weapon View Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4922188274972128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1613051338269596}
m_LocalRotation: {x: -0.50013703, y: -0.4913562, z: 0.4894281, w: 0.51854813}
m_LocalPosition: {x: 5.8311214, y: -0.021800213, z: -0.10529107}
m_LocalScale: {x: 1.0000008, y: 1.0000002, z: 1.000001}
m_Children: []
m_Father: {fileID: 4808306806450504}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005}
--- !u!1 &1619085320962884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4874363605737648}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4874363605737648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1619085320962884}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4366877379321266}
- {fileID: 4870268193673852}
m_Father: {fileID: 4184507176669218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1630603919832188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4039999002523570}
m_Layer: 0
m_Name: First Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4039999002523570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1630603919832188}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8103171715536013138}
- {fileID: 5752274184191499931}
- {fileID: 5055732600755882715}
- {fileID: 4102246106901340813}
- {fileID: 7763615589341913550}
- {fileID: 7120218782572671559}
- {fileID: 2555711488270972141}
- {fileID: 989628325316092209}
- {fileID: 6549333471414067859}
- {fileID: 6472506735635883398}
- {fileID: 5418589552552191176}
- {fileID: 6263907385775699}
- {fileID: 3089152434447893699}
- {fileID: 3498727344085490165}
- {fileID: 7118473822796735337}
m_Father: {fileID: 4892538448091000}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1640538148859440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4184507176669218}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4184507176669218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1640538148859440}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4874363605737648}
m_Father: {fileID: 4848422450802466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &1649427024194374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4235775427739104}
- component: {fileID: 33605806256088576}
- component: {fileID: 23865708340295934}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4235775427739104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649427024194374}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.024699992, z: 0.046799958}
m_LocalScale: {x: 0.050466508, y: 0.015373521, z: 0.22875066}
m_Children: []
m_Father: {fileID: 4749400350130094}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33605806256088576
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649427024194374}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23865708340295934
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649427024194374}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1658087099994244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4982208991534106}
m_Layer: 0
m_Name: Right Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4982208991534106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658087099994244}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.159, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4825511638980398}
m_Father: {fileID: 4572574323839652}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661595841136408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4825511638980398}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4825511638980398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661595841136408}
m_LocalRotation: {x: -0.00000014901161, y: 9.313226e-10, z: 0.0000000013969839,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4982208991534106}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1663797406967454
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4892538448091000}
m_Layer: 0
m_Name: First Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4892538448091000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663797406967454}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4567572649278522}
- {fileID: 4609976297092662}
- {fileID: 4039999002523570}
m_Father: {fileID: 4408166643300714}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1667918360217258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4609976297092662}
m_Layer: 0
m_Name: First Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4609976297092662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1667918360217258}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7783073297349073384}
- {fileID: 7911253388517925314}
- {fileID: 1894812236753887818}
- {fileID: 6479166853337543593}
- {fileID: 428067420642529313}
- {fileID: 6563693806893592102}
- {fileID: 6935019518410674813}
- {fileID: 4860142707608799011}
- {fileID: 6453647676092326163}
- {fileID: 2860978337855609855}
- {fileID: 4035612395635422091}
- {fileID: 1446056789514291871}
- {fileID: 6192046151851882363}
- {fileID: 2082857435519435424}
- {fileID: 3976707934507445310}
m_Father: {fileID: 4892538448091000}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1688526981807296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4944776280826154}
- component: {fileID: 33780329593442324}
- component: {fileID: 23889588550364170}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4944776280826154
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688526981807296}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.08640002, z: 0.0708}
m_LocalScale: {x: 0.06086145, y: 0.0884305, z: 0.06086148}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33780329593442324
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688526981807296}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23889588550364170
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688526981807296}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1693501024321040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4734269937728938}
- component: {fileID: 33480567889388804}
- component: {fileID: 23566250994037630}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4734269937728938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1693501024321040}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.090500005, z: -0.052099984}
m_LocalScale: {x: 0.047458578, y: 0.04054873, z: 0.047458578}
m_Children: []
m_Father: {fileID: 4171946467319214}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33480567889388804
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1693501024321040}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23566250994037630
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1693501024321040}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1700071552099494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4350309786681066}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4350309786681066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700071552099494}
m_LocalRotation: {x: 0.08715529, y: 5.0282438e-11, z: 1.1562207e-10, w: -0.9961948}
m_LocalPosition: {x: 5.560669e-10, y: 1.5620015, z: 0.4899999}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1706619998853466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4871513090488146}
m_Layer: 0
m_Name: handsMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4871513090488146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1706619998853466}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4808306806450504}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1730908330174144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4745624450060168}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4745624450060168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730908330174144}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4065793651140764}
m_Father: {fileID: 4342776054712868}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1745444214416434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4567572649278522}
m_Layer: 0
m_Name: First Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4567572649278522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1745444214416434}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3524089631993595669}
- {fileID: 3542927269476273547}
- {fileID: 3799266580236744218}
- {fileID: 8424917245752643576}
- {fileID: 4450781991052568}
- {fileID: 1140651885518319381}
- {fileID: 4931404509140746}
- {fileID: 6139593813339946404}
- {fileID: 8191625729399013055}
- {fileID: 3381771513584715490}
- {fileID: 4161570112699643950}
- {fileID: 4758182436296408}
- {fileID: 4639264856414778}
- {fileID: 2264794192910084314}
- {fileID: 2003581336116235783}
- {fileID: 9086558643687777923}
- {fileID: 4215867647753036}
- {fileID: 4252034849490576}
- {fileID: 7598076312737209973}
- {fileID: 5160341655975868565}
- {fileID: 4803924655416960}
- {fileID: 4001021330647822}
- {fileID: 4447427305285408}
m_Father: {fileID: 4892538448091000}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1762999581472600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4621245415047714}
- component: {fileID: 33874883082989942}
- component: {fileID: 23087869218929114}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4621245415047714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762999581472600}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.039020013, z: 0.18519}
m_LocalScale: {x: 0.056545034, y: 0.09423781, z: 0.028278396}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33874883082989942
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762999581472600}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23087869218929114
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762999581472600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1780684154164210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224217870350093074}
- component: {fileID: 222757656617299574}
- component: {fileID: 114640348905505524}
m_Layer: 0
m_Name: clipSize
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224217870350093074
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780684154164210}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189}
m_Children: []
m_Father: {fileID: 224901950299301614}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000000033664552, y: 0.02255024}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222757656617299574
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780684154164210}
m_CullTransparentMesh: 0
--- !u!114 &114640348905505524
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780684154164210}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 27
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 14
--- !u!1 &1785159014194864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4372096578337826}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4372096578337826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1785159014194864}
m_LocalRotation: {x: -0.0049827364, y: 0.0038008725, z: 0.7400878, w: 0.6724812}
m_LocalPosition: {x: -0.0495, y: -0.0688, z: -0.1061}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4572574323839652}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -0.70600003, y: -0.13000001, z: 95.481}
--- !u!1 &1799453173574490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4677413093822356}
- component: {fileID: 33925546351882378}
- component: {fileID: 23483963539306010}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4677413093822356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1799453173574490}
m_LocalRotation: {x: 0.08976349, y: -0, z: -0, w: 0.99596316}
m_LocalPosition: {x: 0, y: -0.04048003, z: -0.015919998}
m_LocalScale: {x: 0.043545164, y: 0.13169977, z: 0.03861733}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33925546351882378
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1799453173574490}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23483963539306010
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1799453173574490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1810141227430632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4306083324588090}
m_Layer: 0
m_Name: shellPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4306083324588090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810141227430632}
m_LocalRotation: {x: 0, y: 0, z: 0.3885612, w: 0.9214229}
m_LocalPosition: {x: 0, y: 0.0735, z: 0.0389}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4919153335848948}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1815860044081290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4368554523902398}
m_Layer: 0
m_Name: Projectile Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4368554523902398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815860044081290}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0653, z: 0.2541}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4919153335848948}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1817941970343460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4522600539841944}
- component: {fileID: 33965730147008278}
- component: {fileID: 23035442757592798}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4522600539841944
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817941970343460}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0.048299987, z: 0.20670001}
m_LocalScale: {x: 0.0211636, y: 0.0074980706, z: 0.02116363}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33965730147008278
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817941970343460}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23035442757592798
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817941970343460}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1844295760286740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4364486685505300}
m_Layer: 0
m_Name: Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4364486685505300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844295760286740}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4044203118298888}
m_Father: {fileID: 4572574323839652}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1853258080266740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4854237528625460}
- component: {fileID: 33133629075355778}
- component: {fileID: 23655454643448690}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4854237528625460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853258080266740}
m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914}
m_LocalPosition: {x: 0, y: 0.0085, z: 0.0265}
m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816}
m_Children: []
m_Father: {fileID: 4454358251896390}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33133629075355778
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853258080266740}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23655454643448690
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853258080266740}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1855144776302624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4808306806450504}
- component: {fileID: 114208514771591476}
m_Layer: 0
m_Name: meshParts
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4808306806450504
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1855144776302624}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4171946467319214}
- {fileID: 4937514322709792}
- {fileID: 4749400350130094}
- {fileID: 4454358251896390}
- {fileID: 224649048653610890}
- {fileID: 4405275315806806}
- {fileID: 4871513090488146}
- {fileID: 4804629585458756}
- {fileID: 4860914816585502}
- {fileID: 4495753116092816}
- {fileID: 4922188274972128}
- {fileID: 4572574323839652}
- {fileID: 7082311948986673927}
- {fileID: 3170215927987898888}
m_Father: {fileID: 4919153335848948}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114208514771591476
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1855144776302624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3}
m_Name:
m_EditorClassIdentifier:
objectListToRemove:
- {fileID: 1551114663570646}
- {fileID: 1387906221811984}
- {fileID: 1706619998853466}
- {fileID: 1450684465443124}
- {fileID: 1537128947888772}
- {fileID: 1613051338269596}
--- !u!1 &1873455244604646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4454358251896390}
m_Layer: 0
m_Name: trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4454358251896390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873455244604646}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4854237528625460}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1873731308187924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4121770153255500}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4121770153255500
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1873731308187924}
m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116}
m_LocalPosition: {x: -0.33100188, y: 1.4900001, z: 0.52800184}
m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000007}
m_Children:
- {fileID: 4162721309579490}
m_Father: {fileID: 4342776054712868}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953}
--- !u!1 &1879928283471342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4848422450802466}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4848422450802466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1879928283471342}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 7.83985e-12, y: 1.3950019, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4184507176669218}
m_Father: {fileID: 4342776054712868}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &1880097026300832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4495753116092816}
m_Layer: 0
m_Name: New Weapon Mesh Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4495753116092816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880097026300832}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4808306806450504}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1883664449377628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4234523364022738}
- component: {fileID: 33323966517984290}
- component: {fileID: 23917990526841122}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4234523364022738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883664449377628}
m_LocalRotation: {x: -0, y: -0, z: 0.13381323, w: 0.9910066}
m_LocalPosition: {x: 0.019259972, y: 0.10118003, z: -0.016599985}
m_LocalScale: {x: 0.020117223, y: 0.030533308, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15.38}
--- !u!33 &33323966517984290
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883664449377628}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23917990526841122
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883664449377628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1884854821980004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4527587657686840}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4527587657686840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884854821980004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7949556704130074570}
- {fileID: 4779693070363674}
m_Father: {fileID: 4342776054712868}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1893421126192332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4037549571946650}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4037549571946650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893421126192332}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.585852e-10, y: 1.5700023, z: 0.5970022}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1914021381308520
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4342776054712868}
m_Layer: 0
m_Name: Third Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4342776054712868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1914021381308520}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4782175602627398}
- {fileID: 4037549571946650}
- {fileID: 4165919625557512}
- {fileID: 4096485110263792}
- {fileID: 4014253020176704}
- {fileID: 4300918753550924}
- {fileID: 4350309786681066}
- {fileID: 4745624450060168}
- {fileID: 4527587657686840}
- {fileID: 4218441806384866}
- {fileID: 4163736817471582}
- {fileID: 4121770153255500}
- {fileID: 4634489150092364}
- {fileID: 4104629176712224}
- {fileID: 4182401567499004}
- {fileID: 4057914748126762}
- {fileID: 4892255884569144}
- {fileID: 4363389716528250}
- {fileID: 4848422450802466}
m_Father: {fileID: 4789163637976030}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1917998464780818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4789163637976030}
m_Layer: 0
m_Name: Third Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4789163637976030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1917998464780818}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4342776054712868}
- {fileID: 4501158160276610}
- {fileID: 4372753073128392}
m_Father: {fileID: 4408166643300714}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1920793864616352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4171946467319214}
m_Layer: 0
m_Name: Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4171946467319214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920793864616352}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4734269937728938}
- {fileID: 4685720756087626}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1925566969843376
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4931404509140746}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4931404509140746
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925566969843376}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5127852397603021714}
- {fileID: 807348252826102770}
m_Father: {fileID: 4567572649278522}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1929271621990638
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4450781991052568}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4450781991052568
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929271621990638}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1974822067776128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4057914748126762}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4057914748126762
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974822067776128}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010831054, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4342776054712868}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1977810652238810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4692948579949616}
- component: {fileID: 33540288287232740}
- component: {fileID: 23835504875728334}
m_Layer: 0
m_Name: Cube (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4692948579949616
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1977810652238810}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.085153, z: 0.16506001}
m_LocalScale: {x: 0.04876025, y: 0.06619885, z: 0.011982568}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33540288287232740
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1977810652238810}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23835504875728334
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1977810652238810}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1989170423084936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4021160439956530}
- component: {fileID: 33118576602069548}
- component: {fileID: 23043972022488462}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4021160439956530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989170423084936}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.07196001, z: 0.07269999}
m_LocalScale: {x: 0.066006295, y: 0.0343312, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33118576602069548
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989170423084936}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23043972022488462
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989170423084936}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1999606740201634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4526667965516942}
- component: {fileID: 33893083993182778}
- component: {fileID: 23240505072018992}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4526667965516942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1999606740201634}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.050169975, z: 0.073180005}
m_LocalScale: {x: 0.04625704, y: 0.13906416, z: 0.0040684748}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33893083993182778
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1999606740201634}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23240505072018992
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1999606740201634}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &10471804015411945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6012236037918033567}
- component: {fileID: 2901663938872275025}
- component: {fileID: 2544208412981587482}
m_Layer: 0
m_Name: Cube (31)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6012236037918033567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 10471804015411945}
m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024}
m_LocalPosition: {x: 0.01557873, y: -0.003962351, z: 0.062702015}
m_LocalScale: {x: 0.016950011, y: 0.005099999, z: 0.018049994}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29}
--- !u!33 &2901663938872275025
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 10471804015411945}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2544208412981587482
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 10471804015411945}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &58184222966496575
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 637239016353046295}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &637239016353046295
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 58184222966496575}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 1742370509650056714}
m_Father: {fileID: 4372753073128392}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &79648875241952923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2937708907645408813}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2937708907645408813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 79648875241952923}
m_LocalRotation: {x: 0, y: 0, z: -0.42577925, w: 0.9048271}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 3498727344085490165}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -50.4}
--- !u!1 &154248478783056808
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7911253388517925314}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7911253388517925314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154248478783056808}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: -0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &211695706571486128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6479166853337543593}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6479166853337543593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 211695706571486128}
m_LocalRotation: {x: -0.14104775, y: 0.47212178, z: 0.21599346, w: 0.8429434}
m_LocalPosition: {x: -0.279, y: 1.703, z: 0.751}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -26.215002, y: 55.013, z: 14.918}
--- !u!1 &215259499611436980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7598076312737209973}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7598076312737209973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 215259499611436980}
m_LocalRotation: {x: -0.67575043, y: -0.12573598, z: 0.063945435, w: 0.7235073}
m_LocalPosition: {x: 0.08100023, y: 1.7489998, z: 0.60499716}
m_LocalScale: {x: 1.0000005, y: 1.0000014, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004}
--- !u!1 &236971518762754790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5589131198577884588}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5589131198577884588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 236971518762754790}
m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333}
m_LocalPosition: {x: 0.13400176, y: 1.5580027, z: 0.30399525}
m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &238756126168572935
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8454654309497307955}
- component: {fileID: 4817122191995242140}
- component: {fileID: 6285740814109943736}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8454654309497307955
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 238756126168572935}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.00945, y: -0.00774, z: 0.002447}
m_LocalScale: {x: 0.0053327437, y: 0.010019999, z: 0.011824447}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4817122191995242140
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 238756126168572935}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6285740814109943736
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 238756126168572935}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &268385881643207659
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2048300728125615862}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2048300728125615862
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 268385881643207659}
m_LocalRotation: {x: -0.25173146, y: 0, z: 0, w: 0.96779716}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 3498727344085490165}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -29.16, y: 0, z: 0}
--- !u!1 &302764502867889706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9086558643687777923}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9086558643687777923
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 302764502867889706}
m_LocalRotation: {x: -0.4893254, y: -1.01487874e-10, z: 7.313178e-11, w: 0.8721013}
m_LocalPosition: {x: 0.18999767, y: 1.6400005, z: 0.6419998}
m_LocalScale: {x: 1.0000005, y: 1.0000008, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &647603080945138292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6699191975464524448}
- component: {fileID: 8527819242382905230}
- component: {fileID: 3810988517584467259}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6699191975464524448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 647603080945138292}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 3073312075676206634}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &8527819242382905230
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 647603080945138292}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3810988517584467259
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 647603080945138292}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &689082298663627170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5160341655975868565}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5160341655975868565
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 689082298663627170}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: 0.0000027316632, y: 1.7530016, z: 0.085999966}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &785370127776129330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8734844979332452994}
m_Layer: 0
m_Name: Cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &8734844979332452994
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 785370127776129330}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9125796891185904056}
- {fileID: 4625385920756488663}
- {fileID: 4059510095410062864}
- {fileID: 6422158325408062506}
- {fileID: 6410412005801347999}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &790122237701209489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7022376692592561715}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7022376692592561715
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 790122237701209489}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &794751125512086927
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3089152434447893699}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3089152434447893699
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 794751125512086927}
m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462}
m_LocalPosition: {x: 0.1899995, y: 1.6090002, z: 0.49000025}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &848710674966423409
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2275364317826094579}
- component: {fileID: 1739604025796735999}
- component: {fileID: 422205029735060601}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2275364317826094579
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 848710674966423409}
m_LocalRotation: {x: 0, y: 0, z: 0.6244932, w: 0.78103024}
m_LocalPosition: {x: -0.01557, y: 0.01102, z: 0.0627}
m_LocalScale: {x: 0.016945476, y: 0.0050999993, z: 0.018049477}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.29}
--- !u!33 &1739604025796735999
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 848710674966423409}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &422205029735060601
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 848710674966423409}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &932543238850923241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6549333471414067859}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6549333471414067859
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 932543238850923241}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.525, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &955245143873180336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5924841275457475826}
- component: {fileID: 3910653688209331557}
- component: {fileID: 5617467341230787840}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5924841275457475826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 955245143873180336}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.03079, y: -0.04152, z: 0.00908}
m_LocalScale: {x: 0.0060716514, y: 0.009931184, z: 0.040771164}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3910653688209331557
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 955245143873180336}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5617467341230787840
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 955245143873180336}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1048555877659786450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3202382936412446516}
- component: {fileID: 2920790945051966348}
- component: {fileID: 1376140667144318605}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3202382936412446516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1048555877659786450}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.02695, z: -0.0182}
m_LocalScale: {x: 0.031920422, y: 0.018648677, z: 0.05866983}
m_Children: []
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2920790945051966348
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1048555877659786450}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1376140667144318605
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1048555877659786450}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1077820201724577194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4652225230269369025}
m_Layer: 0
m_Name: Offset Ammo Type Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4652225230269369025
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077820201724577194}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: 0.0953, z: 0.2228}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4501120493982737284}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1113032658854195223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6263907385775699}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6263907385775699
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1113032658854195223}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.1899995, y: 1.615, z: 0.647}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1148010267572831485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8191625729399013055}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8191625729399013055
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1148010267572831485}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1179941564976668184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7054880709624720421}
- component: {fileID: 7686370420505214399}
- component: {fileID: 50854811435857625}
m_Layer: 0
m_Name: Cube (34)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7054880709624720421
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1179941564976668184}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.03078, y: -0.08271, z: 0.08325}
m_LocalScale: {x: 0.0060716514, y: 0.015796885, z: 0.024899546}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7686370420505214399
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1179941564976668184}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &50854811435857625
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1179941564976668184}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1210711403188863002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 881047242431050042}
m_Layer: 0
m_Name: Offset Sight Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &881047242431050042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1210711403188863002}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3222160134676639190}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1233069349637315076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6563693806893592102}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6563693806893592102
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233069349637315076}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.169, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1325985771029013393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4625385920756488663}
m_Layer: 0
m_Name: Cannon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4625385920756488663
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325985771029013393}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.042, z: 0.246}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8734844979332452994}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1343710675076545191
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8493706335083948934}
m_Layer: 0
m_Name: Fire Mode Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8493706335083948934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343710675076545191}
m_LocalRotation: {x: 0.00000017881392, y: 0.00000006146728, z: -0.00000019045544,
w: 1}
m_LocalPosition: {x: -0, y: 0.000023266886, z: -0.00001879814}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3102249258934857108}
- {fileID: 5858418598874065226}
m_Father: {fileID: 7082311948986673927}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1356037910635299693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 186715339548648764}
- component: {fileID: 3552229941618759968}
- component: {fileID: 1034320290286034976}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &186715339548648764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1356037910635299693}
m_LocalRotation: {x: 0.7071068, y: 0.000000016388864, z: 0.00000027848938, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: -0.0116}
m_LocalScale: {x: 0.032972626, y: 0.014931711, z: 0.03297263}
m_Children: []
m_Father: {fileID: 3635833884529066800}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3552229941618759968
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1356037910635299693}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1034320290286034976
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1356037910635299693}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1364827099169616849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2755648575396896935}
m_Layer: 0
m_Name: Right Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2755648575396896935
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364827099169616849}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4572574323839652}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1515426813330631892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6428111159150334819}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6428111159150334819
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515426813330631892}
m_LocalRotation: {x: 0.72029495, y: -0.010133861, z: -0.010763524, w: 0.6935104}
m_LocalPosition: {x: 0.23300034, y: 0.92900014, z: 0.0580005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3465046756338446606}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 92.75299, y: 37.987, z: 37.93597}
--- !u!1 &1675628553834201290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3635459310143623361}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3635459310143623361
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1675628553834201290}
m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602}
m_LocalPosition: {x: 0.20700036, y: 1.4880006, z: 0.4420005}
m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1769857599459707305
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8622276550965592654}
- component: {fileID: 8788144179767563015}
- component: {fileID: 5889850333528454567}
m_Layer: 0
m_Name: Laser Dot Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8622276550965592654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1769857599459707305}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.0038899062, y: 0.0038899058, z: 0.0038899058}
m_Children: []
m_Father: {fileID: 418722156259179174}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!23 &8788144179767563015
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1769857599459707305}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 61c4b00e667d4fa4893053a067086217, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &5889850333528454567
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1769857599459707305}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1816859211541289230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6885692416370238136}
- component: {fileID: 7025119535787458871}
- component: {fileID: 7765522246366219828}
m_Layer: 0
m_Name: Cube (37)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6885692416370238136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816859211541289230}
m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
m_LocalPosition: {x: -0.027163, y: -0.091287, z: 0.062642}
m_LocalScale: {x: 0.010369197, y: 0.00844846, z: 0.06307304}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!33 &7025119535787458871
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816859211541289230}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7765522246366219828
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816859211541289230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1826792693780409203
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4655513567256544141}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4655513567256544141
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1826792693780409203}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8913057234020465975}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1879512655895828256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7673216172089081340}
m_Layer: 0
m_Name: Ammo Type Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7673216172089081340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1879512655895828256}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: -0.01, z: 0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4501120493982737284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1912335811325698659
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6316080724839069964}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6316080724839069964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1912335811325698659}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4936841597655850}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1938066870923889567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5127852397603021714}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5127852397603021714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938066870923889567}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: -0.268, y: 0.889, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4931404509140746}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1944445857718298634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8819755852199634791}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8819755852199634791
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944445857718298634}
m_LocalRotation: {x: 0.07947614, y: 0.42577806, z: 0.49807405, w: 0.7512116}
m_LocalPosition: {x: -0.3310006, y: 1.4900001, z: 0.52800184}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -17.742, y: 49.005, z: 58.953}
--- !u!1 &1963445713051437412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3060581334892426002}
- component: {fileID: 5717096675999592261}
- component: {fileID: 569829020247342901}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3060581334892426002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963445713051437412}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0.009450183, y: -0.00773988, z: 0.0024481365}
m_LocalScale: {x: 0.005330001, y: 0.010019999, z: 0.011820002}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5717096675999592261
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963445713051437412}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &569829020247342901
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963445713051437412}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1995324388556166826
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 372469317154041253}
- component: {fileID: 5123048528730427953}
- component: {fileID: 3842190724695075025}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &372469317154041253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995324388556166826}
m_LocalRotation: {x: -0.000000021073415, y: 0.00000005960461, z: 0.000000021073442,
w: 1}
m_LocalPosition: {x: -0, y: 0.01962, z: -0.0117}
m_LocalScale: {x: 0.024307562, y: 0.04509751, z: 0.025407454}
m_Children: []
m_Father: {fileID: 3635833884529066800}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5123048528730427953
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995324388556166826}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3842190724695075025
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995324388556166826}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2134558327068606382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4511440650600629585}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4511440650600629585
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2134558327068606382}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2201312576600813324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2487872184892941407}
- component: {fileID: 6374950546198140914}
- component: {fileID: 8743662366408512881}
m_Layer: 0
m_Name: Cylinder (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2487872184892941407
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2201312576600813324}
m_LocalRotation: {x: 0.000000030881928, y: 0.00000006363828, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.017612, y: -0.02481, z: -0.006018}
m_LocalScale: {x: 0.0062282598, y: 0.0019215571, z: 0.0062282667}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &6374950546198140914
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2201312576600813324}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8743662366408512881
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2201312576600813324}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2257425187575243591
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3498727344085490165}
- component: {fileID: 9123131810620219268}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3498727344085490165
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2257425187575243591}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 5863929783791816966}
- {fileID: 1543570669601511506}
- {fileID: 2937708907645408813}
- {fileID: 2048300728125615862}
- {fileID: 6156774685968002034}
m_Father: {fileID: 4039999002523570}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9123131810620219268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2257425187575243591}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 5863929783791816966}
- {fileID: 1543570669601511506}
- {fileID: 2937708907645408813}
- {fileID: 2048300728125615862}
- {fileID: 6156774685968002034}
selectedIndex: 16
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000057261027, y: -0.018870614, z: 0.09361919}
- {x: 0.00000047683704, y: -0.0919212, z: 0.112951845}
- {x: -0.0000022947784, y: -0.13049196, z: 0.1231595}
- {x: 0.0000021457668, y: -0.17405067, z: 0.080627106}
- {x: 0.00000055134285, y: -0.1735581, z: 0.06774594}
- {x: -0.00001611993, y: -0.16840777, z: -0.066939354}
- {x: 0.011016372, y: -0.18889894, z: -0.21310082}
- {x: 0.00000055134285, y: -0.17475234, z: -0.04059143}
- {x: -0.014000382, y: -0.15677224, z: 0.17866527}
- {x: 0.06083058, y: 0.035554405, z: -0.0029046542}
- {x: 0.06084107, y: 0.03572702, z: 0.019222025}
- {x: 0.06084115, y: 0.035728365, z: 0.019394577}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &2270953014491645289
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418722156259179174}
m_Layer: 0
m_Name: Laser Dot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &418722156259179174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2270953014491645289}
m_LocalRotation: {x: 0.0000000045221493, y: 9.313367e-10, z: -1.05870805e-10, w: 1}
m_LocalPosition: {x: 0, y: 0.008700476, z: 0.016299944}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8622276550965592654}
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2317665090259838199
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 845208878161041418}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &845208878161041418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2317665090259838199}
m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437}
m_LocalPosition: {x: 0.20500045, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2464202987002674498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3212859474297254266}
- component: {fileID: 7558297747179269554}
- component: {fileID: 8771891634258742555}
m_Layer: 0
m_Name: Cylinder (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3212859474297254266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2464202987002674498}
m_LocalRotation: {x: 0.00000009048656, y: 0.00000012324293, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.0176, y: -0.0248, z: 0.0612}
m_LocalScale: {x: 0.0062300074, y: 0.0019200003, z: 0.0062300013}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &7558297747179269554
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2464202987002674498}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8771891634258742555
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2464202987002674498}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2481069355372133335
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4566712722718676891}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4566712722718676891
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2481069355372133335}
m_LocalRotation: {x: 0.20529756, y: 0.37836707, z: 0.21492341, w: 0.8766409}
m_LocalPosition: {x: 0.038491745, y: -0.008544585, z: 0.11818597}
m_LocalScale: {x: 1.0000058, y: 1.0000066, z: 1.0000076}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2482745693671967339
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3905948651143058743}
- component: {fileID: 565700828217534181}
- component: {fileID: 6924028762779947937}
m_Layer: 0
m_Name: Cylinder (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3905948651143058743
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2482745693671967339}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.0129, z: 0.0384}
m_LocalScale: {x: 0.02879698, y: 0.0061665424, z: 0.028796926}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &565700828217534181
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2482745693671967339}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6924028762779947937
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2482745693671967339}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2499975023392291183
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2920627814353164959}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2920627814353164959
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2499975023392291183}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: -0.053, z: -0.065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2524358553197591908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2555711488270972141}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2555711488270972141
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2524358553197591908}
m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137}
m_LocalPosition: {x: 0.19, y: 1.55, z: 0.642}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &2536701659692820260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1742370509650056714}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1742370509650056714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2536701659692820260}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.23300034, y: 0.929, z: 0.05800062}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 637239016353046295}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2574547468078548564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6472506735635883398}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6472506735635883398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2574547468078548564}
m_LocalRotation: {x: -0.67575055, y: -0.12573598, z: 0.06394543, w: 0.7235072}
m_LocalPosition: {x: 0.1, y: 1.754, z: 0.607}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.100006, y: -78.397, z: 73.340004}
--- !u!1 &2633423802082731536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7242317527587415316}
- component: {fileID: 358100059217764146}
- component: {fileID: 3231794629084361437}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7242317527587415316
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2633423802082731536}
m_LocalRotation: {x: 0.7071068, y: 0.000000015968967, z: 0.00000027907652, w: 0.7071068}
m_LocalPosition: {x: -0, y: -0, z: -0.00059}
m_LocalScale: {x: 0.024649352, y: 0.03602209, z: 0.024649363}
m_Children: []
m_Father: {fileID: 3635833884529066800}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &358100059217764146
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2633423802082731536}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3231794629084361437
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2633423802082731536}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2707932122841963297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6156774685968002034}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6156774685968002034
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2707932122841963297}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 3498727344085490165}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2780830685758011084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2003581336116235783}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2003581336116235783
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2780830685758011084}
m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2804818239472778906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1392012867085955258}
- component: {fileID: 1331706308255738991}
- component: {fileID: 8075295941786629063}
m_Layer: 0
m_Name: Cube (36)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1392012867085955258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2804818239472778906}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000051718034, z: -0.000000085513875,
w: 1}
m_LocalPosition: {x: 0, y: -0.0879, z: 0.0611}
m_LocalScale: {x: 0.038441733, y: 0.00844846, z: 0.06611388}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1331706308255738991
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2804818239472778906}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8075295941786629063
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2804818239472778906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2819767450399895421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3876506575702073667}
- component: {fileID: 1127091400473677222}
- component: {fileID: 8018977261687685062}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3876506575702073667
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2819767450399895421}
m_LocalRotation: {x: 0.7071069, y: -0, z: 0.00000017881389, w: 0.70710665}
m_LocalPosition: {x: 0.002, y: 0.0087, z: -0.017}
m_LocalScale: {x: 0.039559834, y: 0.034169916, z: 0.039559826}
m_Children: []
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1127091400473677222
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2819767450399895421}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8018977261687685062
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2819767450399895421}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2874767341004201500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6906654133910153649}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6906654133910153649
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2874767341004201500}
m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433}
m_LocalPosition: {x: -0.20700034, y: 1.5060018, z: 0.2590009}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &3019982903110250950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1446056789514291871}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1446056789514291871
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3019982903110250950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.1899995, y: 1.615, z: 0.647}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3127305459901404999
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4023541293184626314}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4023541293184626314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3127305459901404999}
m_LocalRotation: {x: 0.07947353, y: -0.42578062, z: -0.49807388, w: 0.7512106}
m_LocalPosition: {x: 0.33100048, y: 1.4900007, z: 0.5280019}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &3128308835956462393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5858418598874065226}
- component: {fileID: 5692870901190106734}
- component: {fileID: 1309197088488520870}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5858418598874065226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3128308835956462393}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: 0.00363}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 8493706335083948934}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5692870901190106734
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3128308835956462393}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1309197088488520870
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3128308835956462393}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3144984674538889364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3524089631993595669}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3524089631993595669
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3144984674538889364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 1.67, z: 0.477}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3184103591390938141
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1894812236753887818}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1894812236753887818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3184103591390938141}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.20499915, y: 0.92800033, z: -0.041999638}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3198743125561577356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4161570112699643950}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4161570112699643950
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3198743125561577356}
m_LocalRotation: {x: -0.14105012, y: -0.47212404, z: -0.2159929, w: 0.8429418}
m_LocalPosition: {x: 0.15000051, y: 1.7700006, z: 0.5599991}
m_LocalScale: {x: 1.0000006, y: 1.0000004, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013004, z: -14.918001}
--- !u!1 &3201231882208319621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7924507163482389527}
- component: {fileID: 5131162807566684080}
m_Layer: 0
m_Name: Point light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7924507163482389527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3201231882208319621}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3635833884529066800}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &5131162807566684080
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3201231882208319621}
m_Enabled: 1
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 47.27
m_SpotAngle: 77
m_InnerSpotAngle: 59.514893
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &3294740855790256517
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9030093901302610001}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9030093901302610001
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3294740855790256517}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3381771513584715490}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3329515287657916256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1553831494050234119}
- component: {fileID: 7752343374558519052}
- component: {fileID: 3342398671906493102}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1553831494050234119
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3329515287657916256}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805,
w: 1}
m_LocalPosition: {x: -0.03079, y: -0.06363, z: 0.05026}
m_LocalScale: {x: 0.0060716826, y: 0.05413934, z: 0.04159352}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7752343374558519052
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3329515287657916256}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3342398671906493102
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3329515287657916256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3329969625557257693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 508651232811005640}
m_Layer: 0
m_Name: Sight Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &508651232811005640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3329969625557257693}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0.00000031722786, y: 0.08570267, z: 0.082992315}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3222160134676639190}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3339248713935607625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9218361737059212723}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9218361737059212723
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3339248713935607625}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4044203118298888}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3368362699541114332
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2082857435519435424}
- component: {fileID: 84507872924506754}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2082857435519435424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3368362699541114332}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.19000167, y: 1.64, z: 0.7300002}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 4293961478291226}
- {fileID: 4302814148001644}
- {fileID: 4163662621156822}
- {fileID: 4852624171309286}
- {fileID: 4542090578896418}
m_Father: {fileID: 4609976297092662}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &84507872924506754
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3368362699541114332}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 4293961478291226}
- {fileID: 4302814148001644}
- {fileID: 4163662621156822}
- {fileID: 4852624171309286}
- {fileID: 4542090578896418}
selectedIndex: 13
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000057261027, y: -0.018870614, z: 0.09361919}
- {x: 0.00000047683704, y: -0.0919212, z: 0.112951845}
- {x: -0.0000022947784, y: -0.13049196, z: 0.1231595}
- {x: 0.0000021457668, y: -0.17405067, z: 0.080627106}
- {x: 0.00000055134285, y: -0.1735581, z: 0.06774594}
- {x: -0.00001611993, y: -0.16840777, z: -0.066939354}
- {x: 0.011016372, y: -0.18889894, z: -0.21310082}
- {x: 0.00000055134285, y: -0.17475234, z: -0.04059143}
- {x: -0.014000382, y: -0.15677224, z: 0.17866527}
- {x: -0.03871423, y: 0.035725635, z: 0.019068101}
- {x: -0.06084107, y: 0.03572702, z: 0.019222025}
- {x: -0.085645646, y: 0.035728574, z: 0.019394577}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &3403228237661396499
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 989628325316092209}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &989628325316092209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3403228237661396499}
m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655}
m_LocalPosition: {x: 0.19, y: 1.7, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &3478651667086646958
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2091686389711466457}
- component: {fileID: 8483842871531022931}
- component: {fileID: 5456327209035256249}
m_Layer: 0
m_Name: Cube (30)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2091686389711466457
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478651667086646958}
m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024}
m_LocalPosition: {x: 0.01557111, y: 0.011020822, z: 0.06270201}
m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29}
--- !u!33 &8483842871531022931
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478651667086646958}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5456327209035256249
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478651667086646958}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3481955837704350040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3799266580236744218}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3799266580236744218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3481955837704350040}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2050004, y: 0.9280005, z: -0.041999817}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3489217519066647652
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9118111430554630094}
- component: {fileID: 1808235874436964633}
- component: {fileID: 3105911372443428357}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9118111430554630094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3489217519066647652}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0}
m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005}
m_Children: []
m_Father: {fileID: 3073312075676206634}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1808235874436964633
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3489217519066647652}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3105911372443428357
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3489217519066647652}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3498194811276885029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8994304852534767312}
m_Layer: 0
m_Name: Magazine Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8994304852534767312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3498194811276885029}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0, y: -0.06, z: -0.03}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1341830411823902425}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3499498862016883941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4929813540516848952}
- component: {fileID: 1076932257765280849}
- component: {fileID: 3064669435586975696}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4929813540516848952
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3499498862016883941}
m_LocalRotation: {x: 0.00000012435068, y: 0.00000020861621, z: -0.0000000021072606,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.0028895682}
m_LocalScale: {x: 1.0018971, y: 1.0018966, z: 1.0018971}
m_Children: []
m_Father: {fileID: 1361658860254599847}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.004951477, y: -0.002709031}
m_SizeDelta: {x: 105, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1076932257765280849
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3499498862016883941}
m_CullTransparentMesh: 0
--- !u!114 &3064669435586975696
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3499498862016883941}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.109}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &3559793789604495820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7084547299140486451}
- component: {fileID: 2392693459708633357}
- component: {fileID: 2494236605413164743}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7084547299140486451
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3559793789604495820}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.055218004, z: 0.18519}
m_LocalScale: {x: 0.04380073, y: 0.09423782, z: 0.028278403}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2392693459708633357
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3559793789604495820}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2494236605413164743
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3559793789604495820}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c72d7078dd9eab84684393c555e1657d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3588106163235640707
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5814956851122366262}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5814956851122366262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3588106163235640707}
m_LocalRotation: {x: 0.7202941, y: 0.010132372, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.104, y: 0.981, z: 0.15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1140651885518319381}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3608158296913064138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6667995060948013227}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6667995060948013227
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3608158296913064138}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0.14398953, y: 1.5682967, z: 0.64639705}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3685116951622014662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 969599941579455040}
- component: {fileID: 7994400644727779193}
- component: {fileID: 1534419577014429098}
- component: {fileID: 2323907225662816985}
m_Layer: 0
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &969599941579455040
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3685116951622014662}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1361658860254599847}
m_Father: {fileID: 2057811966947605093}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &7994400644727779193
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3685116951622014662}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &1534419577014429098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3685116951622014662}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!114 &2323907225662816985
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3685116951622014662}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &3869537838349248707
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 135480432247487224}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &135480432247487224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3869537838349248707}
m_LocalRotation: {x: -0, y: 0.00000006100162, z: -0.00000004144385, w: 1}
m_LocalPosition: {x: 0, y: -0.104, z: 0.167}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3873332295825312197
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8879940397430915312}
m_Layer: 0
m_Name: Offset Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8879940397430915312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3873332295825312197}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.248, z: 0.289}
m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017}
m_Children: []
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3885285003999524550
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7783073297349073384}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7783073297349073384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3885285003999524550}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3970901447111992234
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9086604960890729803}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9086604960890729803
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3970901447111992234}
m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: 0.18200016, y: 1.3230008, z: 0.10000026}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4017963206256125437
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4059510095410062864}
m_Layer: 0
m_Name: Offset Cannon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4059510095410062864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4017963206256125437}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.172, z: 0.296}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8734844979332452994}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4047646987269883370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7128319644506642427}
- component: {fileID: 6466950570179886607}
- component: {fileID: 4538074772315737309}
m_Layer: 0
m_Name: Cube (33)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7128319644506642427
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4047646987269883370}
m_LocalRotation: {x: -0.24953513, y: 6.816482e-10, z: 9.604724e-10, w: 0.9683658}
m_LocalPosition: {x: -0.030784, y: -0.06006, z: 0.070926}
m_LocalScale: {x: 0.005143124, y: 0.05109299, z: 0.028504642}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0}
--- !u!33 &6466950570179886607
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4047646987269883370}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4538074772315737309
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4047646987269883370}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4103063494197237521
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 990344983809957889}
m_Layer: 0
m_Name: Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &990344983809957889
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4103063494197237521}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.01, z: 0.119}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4115597657629816758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3102249258934857108}
- component: {fileID: 7970570028000097431}
- component: {fileID: 2928854479690973804}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3102249258934857108
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4115597657629816758}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 8493706335083948934}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &7970570028000097431
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4115597657629816758}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2928854479690973804
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4115597657629816758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4116358038105528837
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5418589552552191176}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5418589552552191176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4116358038105528837}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.753, z: 0.086}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4181311167941141510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5647719145666559547}
- component: {fileID: 6820543466393673379}
- component: {fileID: 1332927581723801472}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5647719145666559547
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4181311167941141510}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000010764859, z: -0.000000085657945,
w: 1}
m_LocalPosition: {x: -0.00817, y: -0.03367, z: 0.00753}
m_LocalScale: {x: 0.051300336, y: 0.005740214, z: 0.037656657}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6820543466393673379
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4181311167941141510}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1332927581723801472
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4181311167941141510}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4236467816563295663
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6935019518410674813}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6935019518410674813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4236467816563295663}
m_LocalRotation: {x: -0.4893254, y: -4.9112703e-11, z: 6.889421e-11, w: 0.87210137}
m_LocalPosition: {x: -0.19, y: 1.55, z: 0.642}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -58.592003, y: 0, z: 0}
--- !u!1 &4280540400765976283
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102246106901340813}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102246106901340813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4280540400765976283}
m_LocalRotation: {x: -0.14104772, y: -0.47212183, z: -0.21599346, w: 0.84294325}
m_LocalPosition: {x: 0.279, y: 1.703, z: 0.751}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -26.215002, y: -55.013, z: -14.918}
--- !u!1 &4367766540707837815
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7591063478130836900}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7591063478130836900
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4367766540707837815}
m_LocalRotation: {x: -0.6072598, y: 0.000000027956503, z: -0.0000000349209, w: 0.79450333}
m_LocalPosition: {x: -0.2440004, y: 1.5580018, z: 0.30400097}
m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -74.783005, y: 0, z: 0}
--- !u!1 &4430311700198427806
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3635833884529066800}
- component: {fileID: 7907441340644814933}
m_Layer: 0
m_Name: Flashlight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3635833884529066800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4430311700198427806}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: 0, y: -0.0111, z: 0.1148}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7242317527587415316}
- {fileID: 372469317154041253}
- {fileID: 153641187472940315}
- {fileID: 7924507163482389527}
- {fileID: 186715339548648764}
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7907441340644814933
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4430311700198427806}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 050620af76d73374d8e2a8dd20482d64, type: 3}
m_Name:
m_EditorClassIdentifier:
flashlightEnabled: 1
infiniteEnergy: 1
useEnergyRate: 0
amountEnergyUsed: 0
lightRotationSpeed: 10
usedThroughWeaponSystem: 1
useHighIntentity: 0
highIntensityAmount: 0
useSound: 0
turnOnSound: {fileID: 0}
turnOnAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
turnOffSound: {fileID: 0}
turnOffAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useFlashlightIndicatorPanel: 0
mainSlider: {fileID: 0}
flahslightIndicatorPanel: {fileID: 0}
isActivated: 0
reloading: 0
usingFlashlight: 0
flashLightInputPausedState: 0
weaponsManager: {fileID: 0}
weaponManager: {fileID: 114231806792407356}
mainLight: {fileID: 3201231882208319621}
mainFlashlight: {fileID: 5131162807566684080}
mainAudioSource: {fileID: 0}
flashlightMeshes: {fileID: 0}
--- !u!1 &4524669839419702647
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7285315555685500448}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7285315555685500448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4524669839419702647}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0.1650002, y: 1.495001, z: 0.10000026}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4545598594342781773
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6410412005801347999}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6410412005801347999
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4545598594342781773}
m_LocalRotation: {x: -0, y: -0, z: -4.6566123e-10, w: 1}
m_LocalPosition: {x: -0, y: -0.036, z: 0.292}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 8734844979332452994}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4614101641689957351
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3465046756338446606}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3465046756338446606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4614101641689957351}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.0000007177292, z: 0.0000000028992986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 6428111159150334819}
m_Father: {fileID: 4501158160276610}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4651287303981354157
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1478484161189366000}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1478484161189366000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4651287303981354157}
m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628}
m_LocalPosition: {x: -0.20600036, y: 1.0450004, z: 0.25100052}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4851096051807352711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8848900657903648465}
- component: {fileID: 1758034247958129809}
- component: {fileID: 1313458750666507494}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8848900657903648465
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4851096051807352711}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.00001, y: -0.01024, z: 0.06266}
m_LocalScale: {x: 0.032380044, y: 0.0051037846, z: 0.016785406}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1758034247958129809
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4851096051807352711}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1313458750666507494
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4851096051807352711}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4938460034273833129
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5863929783791816966}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5863929783791816966
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4938460034273833129}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3498727344085490165}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4943580332220345988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405536327805924648}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405536327805924648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4943580332220345988}
m_LocalRotation: {x: 0.6997486, y: -0.006009385, z: -0.005377769, w: 0.7143437}
m_LocalPosition: {x: -0.20500048, y: 0.9280007, z: 0.058000565}
m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000004}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5001684795219738955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3330621887742127304}
- component: {fileID: 7893871743812042660}
- component: {fileID: 7191165906240250647}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3330621887742127304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5001684795219738955}
m_LocalRotation: {x: -0.42522645, y: 0, z: 0, w: 0.905087}
m_LocalPosition: {x: 0, y: 0.0401, z: -0.0399}
m_LocalScale: {x: 0.04838042, y: 0.018550558, z: 0.03650581}
m_Children: []
m_Father: {fileID: 4749400350130094}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -50.33, y: 0, z: 0}
--- !u!33 &7893871743812042660
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5001684795219738955}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7191165906240250647
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5001684795219738955}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5092572899962796227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8012546151461335258}
- component: {fileID: 7345160043909593722}
- component: {fileID: 4508862080268830020}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8012546151461335258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092572899962796227}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.07196001, z: -0.016599985}
m_LocalScale: {x: 0.066006295, y: 0.0343312, z: 0.0071138702}
m_Children: []
m_Father: {fileID: 4937514322709792}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7345160043909593722
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092572899962796227}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4508862080268830020
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092572899962796227}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5145593517373752043
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1140651885518319381}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1140651885518319381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5145593517373752043}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5814956851122366262}
m_Father: {fileID: 4567572649278522}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5169705782082929242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4035612395635422091}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4035612395635422091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5169705782082929242}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.753, z: 0.086}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5227274477252034804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4837777839875205587}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4837777839875205587
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5227274477252034804}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: -0.14400016, y: 1.5650015, z: 0.62700105}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
--- !u!1 &5321559520478718325
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2057811966947605093}
m_Layer: 0
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2057811966947605093
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5321559520478718325}
m_LocalRotation: {x: 0.00000006321989, y: 0.00000035762778, z: 0.000000021072319,
w: 1}
m_LocalPosition: {x: 0, y: 0.0035, z: 0.0615}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 969599941579455040}
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5363080501852781522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2390918140811041615}
m_Layer: 0
m_Name: Red Dot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2390918140811041615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5363080501852781522}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: 0, y: 0.1023, z: 0.0452}
m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017}
m_Children:
- {fileID: 6365828644071384563}
- {fileID: 2487872184892941407}
- {fileID: 2057811966947605093}
- {fileID: 6971021328688781094}
- {fileID: 3984374541797653814}
- {fileID: 8079904908310026633}
- {fileID: 3212859474297254266}
- {fileID: 8848900657903648465}
- {fileID: 3905948651143058743}
- {fileID: 104317409980914869}
- {fileID: 4118028358126056207}
- {fileID: 8218422680694576429}
- {fileID: 8454654309497307955}
- {fileID: 3060581334892426002}
- {fileID: 8547629396348680919}
- {fileID: 1325128771032001586}
- {fileID: 2275364317826094579}
- {fileID: 1523105127362209994}
- {fileID: 2091686389711466457}
- {fileID: 6012236037918033567}
- {fileID: 5647719145666559547}
- {fileID: 1553831494050234119}
- {fileID: 2891717416124377635}
- {fileID: 5924841275457475826}
- {fileID: 7128319644506642427}
- {fileID: 7054880709624720421}
- {fileID: 8348451924341747287}
- {fileID: 1392012867085955258}
- {fileID: 6885692416370238136}
- {fileID: 6182463099475598605}
- {fileID: 8908696426995158567}
m_Father: {fileID: 3222160134676639190}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5396691822952952470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 237288020942180431}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &237288020942180431
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5396691822952952470}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.14398956, y: 1.5682967, z: 0.6463967}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5403732864055853782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3189305053296482248}
m_Layer: 0
m_Name: Attachment Places
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3189305053296482248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5403732864055853782}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2863327888332435619}
- {fileID: 8734844979332452994}
- {fileID: 1341830411823902425}
- {fileID: 3222160134676639190}
- {fileID: 7848218251123989259}
- {fileID: 4501120493982737284}
m_Father: {fileID: 3170215927987898888}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5403982206857283027
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8079904908310026633}
- component: {fileID: 5398186250863009112}
- component: {fileID: 2809952152683654303}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8079904908310026633
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5403982206857283027}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: -0.01407, z: 0.02988}
m_LocalScale: {x: 0.03238158, y: 0.0025572274, z: 0.08235001}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5398186250863009112
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5403982206857283027}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2809952152683654303
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5403982206857283027}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5432872370599577481
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8800986686992998598}
m_Layer: 0
m_Name: Offset Magazine Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8800986686992998598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5432872370599577481}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0.00000018177168, y: -0.060008157, z: -0.030001074}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1341830411823902425}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5445840085472488444
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8348451924341747287}
- component: {fileID: 6449518724247351196}
- component: {fileID: 8992871488485253984}
m_Layer: 0
m_Name: Cube (35)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8348451924341747287
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5445840085472488444}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: -0.0020563, y: -0.093718, z: 0.061122}
m_LocalScale: {x: 0.04885551, y: 0.0084484145, z: 0.066113845}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6449518724247351196
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5445840085472488444}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8992871488485253984
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5445840085472488444}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5488653300368604147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6837403829703249519}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6837403829703249519
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5488653300368604147}
m_LocalRotation: {x: -0, y: 0.00000011688097, z: -0.00000006379559, w: 1}
m_LocalPosition: {x: -0, y: 0.095, z: 0.196}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4501120493982737284}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5507496071052874569
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6423584134248512133}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6423584134248512133
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5507496071052874569}
m_LocalRotation: {x: 0.7202941, y: 0.0101323705, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2330003, y: 0.92900014, z: 0.0580005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4892255884569144}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5550295781720415051
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6422158325408062506}
m_Layer: 0
m_Name: Offset Cannon Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6422158325408062506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5550295781720415051}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.000000061873614, y: 0.04199585, z: 0.24599129}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8734844979332452994}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5596013054384333991
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 104317409980914869}
- component: {fileID: 3503838947349224346}
- component: {fileID: 5434674812261647006}
m_Layer: 0
m_Name: Cylinder (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &104317409980914869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5596013054384333991}
m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1}
m_LocalPosition: {x: 0, y: -0.0072, z: 0.0384}
m_LocalScale: {x: 0.02268212, y: 0.003947165, z: 0.02268212}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3503838947349224346
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5596013054384333991}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5434674812261647006
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5596013054384333991}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5615414836458785699
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3542927269476273547}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3542927269476273547
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5615414836458785699}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5658722912211469537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1047098091615537205}
- component: {fileID: 6005573302095515167}
- component: {fileID: 2409004208212221672}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1047098091615537205
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5658722912211469537}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4734407127970154188}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &6005573302095515167
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5658722912211469537}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2409004208212221672
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5658722912211469537}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5699792289831335427
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428067420642529313}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &428067420642529313
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5699792289831335427}
m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125}
m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0}
--- !u!1 &5723381450224109533
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8747204575531618168}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8747204575531618168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5723381450224109533}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.14400013, y: 1.5650017, z: 0.6270011}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
--- !u!1 &5731455810398346921
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4439204723837468200}
- component: {fileID: 3981327326345155916}
- component: {fileID: 1868371091126195376}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4439204723837468200
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5731455810398346921}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 4734407127970154188}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3981327326345155916
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5731455810398346921}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1868371091126195376
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5731455810398346921}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5830686101944923985
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6453647676092326163}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6453647676092326163
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5830686101944923985}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.525, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5861983575128920352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3960318478002388467}
- component: {fileID: 5791707011849563946}
- component: {fileID: 8468969121963469101}
m_Layer: 0
m_Name: Cylinder (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3960318478002388467
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5861983575128920352}
m_LocalRotation: {x: 0.7071069, y: 0.00000029802317, z: 0.00000014901158, w: 0.70710665}
m_LocalPosition: {x: -0.0001, y: 0.054, z: 0.09859}
m_LocalScale: {x: 0.03592914, y: 0.07794903, z: 0.03592915}
m_Children: []
m_Father: {fileID: 9125796891185904056}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5791707011849563946
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5861983575128920352}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8468969121963469101
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5861983575128920352}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5908410310249617358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2860978337855609855}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2860978337855609855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5908410310249617358}
m_LocalRotation: {x: -0.67575157, y: 0.12573472, z: -0.06394443, w: 0.72350657}
m_LocalPosition: {x: -0.111, y: 1.757, z: 0.608}
m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.0000017}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -74.100006, y: 78.397, z: -73.34}
--- !u!1 &6029418659703076955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8218422680694576429}
- component: {fileID: 2678477603602423214}
- component: {fileID: 7638916813348776718}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8218422680694576429
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6029418659703076955}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0, y: -0.00774, z: -0.01347}
m_LocalScale: {x: 0.024234317, y: 0.010017558, z: 0.020010132}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2678477603602423214
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6029418659703076955}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7638916813348776718
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6029418659703076955}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6077188183691669230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4687247018143437332}
- component: {fileID: 5933407969563321446}
- component: {fileID: 4609288297556049105}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4687247018143437332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6077188183691669230}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0482, z: 0.06231}
m_LocalScale: {x: 0.04918652, y: 0.03274975, z: 0.19763876}
m_Children: []
m_Father: {fileID: 4749400350130094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5933407969563321446
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6077188183691669230}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4609288297556049105
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6077188183691669230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6109980516302301667
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4860142707608799011}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4860142707608799011
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6109980516302301667}
m_LocalRotation: {x: -0.075239755, y: 0, z: 0, w: 0.9971655}
m_LocalPosition: {x: -0.19, y: 1.7, z: 0.73}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -8.63, y: 0, z: 0}
--- !u!1 &6147322589063953141
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5055732600755882715}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5055732600755882715
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6147322589063953141}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.2049991, y: 0.92800033, z: -0.041999638}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6272893294642170369
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1325128771032001586}
- component: {fileID: 1616262947341651416}
- component: {fileID: 6588702141412212819}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1325128771032001586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272893294642170369}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: 0.0173, z: 0.0627}
m_LocalScale: {x: 0.03238, y: 0.0050999993, z: 0.01679}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1616262947341651416
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272893294642170369}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6588702141412212819
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272893294642170369}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6342568298932644822
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6971021328688781094}
- component: {fileID: 1188774844168777646}
- component: {fileID: 3486059827808291452}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6971021328688781094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6342568298932644822}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0.01533, y: -0.02388, z: 0.02988}
m_LocalScale: {x: 0.004296414, y: 0.01385964, z: 0.082350045}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1188774844168777646
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6342568298932644822}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3486059827808291452
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6342568298932644822}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6384190391211215031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1378331457230463794}
m_Layer: 0
m_Name: Offset Magazine Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1378331457230463794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6384190391211215031}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: -0, y: -0.132, z: 0.062}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1341830411823902425}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6499523339041891903
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4296491662330894488}
m_Layer: 0
m_Name: Laser
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4296491662330894488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6499523339041891903}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: -0.0127, z: 0.1357}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3202382936412446516}
- {fileID: 3876506575702073667}
- {fileID: 418722156259179174}
- {fileID: 1744553377841592417}
- {fileID: 8546856925245977101}
- {fileID: 5907906201058596235}
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6695595802492898639
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8949788718680833950}
m_Layer: 0
m_Name: Offset Fire Selector Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8949788718680833950
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6695595802492898639}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6703571366963692814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7949556704130074570}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7949556704130074570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6703571366963692814}
m_LocalRotation: {x: -0.4903101, y: 0.15036175, z: 0.3586506, w: -0.7799725}
m_LocalPosition: {x: 0.22200032, y: 0.9640004, z: 0.059000015}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4527587657686840}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6718734013569092969
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3504044417264682166}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3504044417264682166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6718734013569092969}
m_LocalRotation: {x: 0.4947018, y: 3.2059688e-11, z: 1.1368684e-11, w: 0.8690628}
m_LocalPosition: {x: 0.20600028, y: 1.0450002, z: 0.2510004}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6719239669365045663
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8913057234020465975}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8913057234020465975
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6719239669365045663}
m_LocalRotation: {x: -0.53467053, y: -0.07102679, z: 0.4748991, w: 0.6953801}
m_LocalPosition: {x: -0.0362, y: -0.0448, z: -0.1282}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4655513567256544141}
m_Father: {fileID: 4860914816585502}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -42.543003, y: -55.420002, z: 91.774}
--- !u!1 &6745438314109634225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7120218782572671559}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7120218782572671559
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6745438314109634225}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.169, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6789242149847487765
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3381771513584715490}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3381771513584715490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6789242149847487765}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9030093901302610001}
m_Father: {fileID: 4567572649278522}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6792959534672147684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2461392685428295059}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2461392685428295059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6792959534672147684}
m_LocalRotation: {x: 0.00000017881392, y: 0.000000058673315, z: -0.00000014668329,
w: 1}
m_LocalPosition: {x: -0.0000014617108, y: 0.098998375, z: 0.011000067}
m_LocalScale: {x: 1.0000001, y: 1.0000006, z: 1.0000005}
m_Children: []
m_Father: {fileID: 3222160134676639190}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6952269845097950884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 153641187472940315}
- component: {fileID: 2996384788810795919}
- component: {fileID: 1107889006880198300}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &153641187472940315
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6952269845097950884}
m_LocalRotation: {x: 0.7071068, y: 0.000000015968961, z: 0.00000021947184, w: 0.70710677}
m_LocalPosition: {x: -0, y: -0, z: 0.0363}
m_LocalScale: {x: 0.035079923, y: 0.019109491, z: 0.035079952}
m_Children: []
m_Father: {fileID: 3635833884529066800}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2996384788810795919
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6952269845097950884}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1107889006880198300
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6952269845097950884}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7002679794560574621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1361658860254599847}
m_Layer: 0
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1361658860254599847
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7002679794560574621}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.00030941318, y: 0.00030941318, z: 0.00030941318}
m_Children:
- {fileID: 5169414713919123247}
- {fileID: 4929813540516848952}
m_Father: {fileID: 969599941579455040}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7070193753883066484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4118028358126056207}
- component: {fileID: 2730898950044786568}
- component: {fileID: 4765287553419963976}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4118028358126056207
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7070193753883066484}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0, y: -0.0102, z: 0.00931}
m_LocalScale: {x: 0.032380015, y: 0.005099999, z: 0.025560614}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2730898950044786568
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7070193753883066484}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4765287553419963976
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7070193753883066484}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7110294494627746650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 177358369702763476}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &177358369702763476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7110294494627746650}
m_LocalRotation: {x: -0.5820063, y: 0.014898188, z: 0.18948145, w: 0.7906602}
m_LocalPosition: {x: -0.22200032, y: 1.4880009, z: 0.4420004}
m_LocalScale: {x: 1.0000002, y: 1.00001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &7132865278522693132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3073312075676206634}
m_Layer: 0
m_Name: Fire Mode Selector (Burst)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3073312075676206634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7132865278522693132}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6699191975464524448}
- {fileID: 9118111430554630094}
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7160937578179458100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4734407127970154188}
m_Layer: 0
m_Name: Fire Mode Selector (Manual)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4734407127970154188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7160937578179458100}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1047098091615537205}
- {fileID: 4439204723837468200}
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7206548244236987307
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 640262632998542411}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &640262632998542411
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7206548244236987307}
m_LocalRotation: {x: 1.7347235e-18, y: -7.275958e-12, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0.20900036, y: 1.3230007, z: 0.10000038}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7261843440133319676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8103171715536013138}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8103171715536013138
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7261843440133319676}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.73}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7262332010168739905
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9152545398676559324}
m_Layer: 0
m_Name: Offset Barrel Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9152545398676559324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7262332010168739905}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.000000028436574, y: -0.009992959, z: 0.11904031}
m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018}
m_Children: []
m_Father: {fileID: 2863327888332435619}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7291338323985316742
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2891717416124377635}
- component: {fileID: 2881898580826065423}
- component: {fileID: 2871219685160345533}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2891717416124377635
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7291338323985316742}
m_LocalRotation: {x: -0.2495351, y: 0, z: 0, w: 0.9683658}
m_LocalPosition: {x: -0.03079, y: -0.06144, z: 0.02959}
m_LocalScale: {x: 0.005143124, y: 0.051092945, z: 0.028504608}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: -28.9, y: 0, z: 0}
--- !u!33 &2881898580826065423
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7291338323985316742}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2871219685160345533
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7291338323985316742}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7299336511671240794
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1543570669601511506}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1543570669601511506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7299336511671240794}
m_LocalRotation: {x: -0.15158942, y: -0.03757075, z: -0.23761491, w: 0.9587222}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 3498727344085490165}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -17.97, y: 0, z: -27.84}
--- !u!1 &7329669505201999121
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1882942482053265748}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1882942482053265748
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7329669505201999121}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7386805054197025220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8546856925245977101}
- component: {fileID: 6918618257027927048}
- component: {fileID: 7523393448347795105}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8546856925245977101
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7386805054197025220}
m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665}
m_LocalPosition: {x: 0.002, y: 0.0087, z: 0.0095}
m_LocalScale: {x: 0.031647876, y: 0.011142284, z: 0.031647976}
m_Children: []
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6918618257027927048
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7386805054197025220}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7523393448347795105
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7386805054197025220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7480504693260986080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3976707934507445310}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3976707934507445310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7480504693260986080}
m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245}
m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0}
--- !u!1 &7576769619435399875
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1523105127362209994}
- component: {fileID: 8160868419574049615}
- component: {fileID: 7711610454630074123}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1523105127362209994
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576769619435399875}
m_LocalRotation: {x: 0, y: 0, z: -0.6244932, w: 0.78103024}
m_LocalPosition: {x: -0.01558, y: -0.0039629, z: 0.0627}
m_LocalScale: {x: 0.016950008, y: 0.005099998, z: 0.018049994}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.29}
--- !u!33 &8160868419574049615
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576769619435399875}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7711610454630074123
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7576769619435399875}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7589755370345423831
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8424917245752643576}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8424917245752643576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7589755370345423831}
m_LocalRotation: {x: -0.21817574, y: -8.086087e-12, z: 3.6630525e-11, w: 0.97590953}
m_LocalPosition: {x: -0, y: 1.627, z: 0.357}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7641316234337670218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7082311948986673927}
m_Layer: 0
m_Name: Attachment Objects
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7082311948986673927
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7641316234337670218}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8493706335083948934}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7732553710050869399
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5169414713919123247}
- component: {fileID: 3525762090487417282}
- component: {fileID: 5332712086144417243}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5169414713919123247
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7732553710050869399}
m_LocalRotation: {x: 0.00000006113027, y: 0.00000014901156, z: 0.000000018966384,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0018969, y: 1.0018966, z: 1.0018969}
m_Children: []
m_Father: {fileID: 1361658860254599847}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 8, y: 8}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3525762090487417282
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7732553710050869399}
m_CullTransparentMesh: 0
--- !u!114 &5332712086144417243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7732553710050869399}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7913570944048402451
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3984374541797653814}
- component: {fileID: 7487793442369483664}
- component: {fileID: 6265717076541609822}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3984374541797653814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7913570944048402451}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: 0.01533071, y: -0.023879848, z: 0.029880898}
m_LocalScale: {x: 0.0043000006, y: 0.013859998, z: 0.08235001}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7487793442369483664
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7913570944048402451}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6265717076541609822
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7913570944048402451}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7915674172333509011
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1460810958651887908}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1460810958651887908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7915674172333509011}
m_LocalRotation: {x: 0.00000008940696, y: 0.000000062398605, z: -0.00000008195638,
w: 1}
m_LocalPosition: {x: 0.00000094796997, y: -0.13199843, z: 0.062000066}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 1341830411823902425}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7961360421927129775
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2680532045187967252}
m_Layer: 0
m_Name: Offset Ammo Type Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2680532045187967252
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7961360421927129775}
m_LocalRotation: {x: -0.000000029802308, y: 0.000000116880926, z: -0.00000006332991,
w: 1}
m_LocalPosition: {x: 0, y: -0.0002, z: 0.0307}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4501120493982737284}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8003249606796141908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1801052963980341501}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1801052963980341501
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8003249606796141908}
m_LocalRotation: {x: -0.58900386, y: 0.018783584, z: -0.027484767, w: 0.80744433}
m_LocalPosition: {x: 0.23200037, y: 1.4950013, z: 0.25900066}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4501158160276610}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -71.831, y: 11.602, z: -12.316001}
--- !u!1 &8049951215778393166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3222160134676639190}
m_Layer: 0
m_Name: Sight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3222160134676639190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8049951215778393166}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2390918140811041615}
- {fileID: 508651232811005640}
- {fileID: 4197296573379104391}
- {fileID: 881047242431050042}
- {fileID: 2461392685428295059}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8076334795087647828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2446954798774292162}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2446954798774292162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8076334795087647828}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.19900039, y: 1.4950012, z: 0.10000026}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8111203206132361730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6192046151851882363}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6192046151851882363
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8111203206132361730}
m_LocalRotation: {x: 0.121869, y: -1.3365322e-12, z: -6.804262e-13, w: -0.9925462}
m_LocalPosition: {x: -0.1899995, y: 1.6090002, z: 0.49000025}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4609976297092662}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8177646919151423554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1280569873604139479}
m_Layer: 0
m_Name: Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1280569873604139479
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8177646919151423554}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8294919655598675775
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1341830411823902425}
m_Layer: 0
m_Name: Magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1341830411823902425
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8294919655598675775}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8994304852534767312}
- {fileID: 1378331457230463794}
- {fileID: 8800986686992998598}
- {fileID: 1460810958651887908}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8324135413869686278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4197296573379104391}
m_Layer: 0
m_Name: Offset Sight Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4197296573379104391
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8324135413869686278}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: -0, y: 0.099, z: 0.011}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3222160134676639190}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8366795785761483588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5752274184191499931}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5752274184191499931
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8366795785761483588}
m_LocalRotation: {x: 0.12186904, y: 0, z: 0, w: -0.9925462}
m_LocalPosition: {x: 0.19, y: 1.64, z: 0.65}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999976}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8399745437270905112
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3752793049186675906}
- component: {fileID: 6856173613847935550}
- component: {fileID: 1369240054329515917}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3752793049186675906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399745437270905112}
m_LocalRotation: {x: 0.37622422, y: 0, z: 0, w: 0.92652863}
m_LocalPosition: {x: 0, y: 0.04456, z: -0.04804}
m_LocalScale: {x: 0.04632692, y: 0.04469915, z: 0.011041049}
m_Children: []
m_Father: {fileID: 4749400350130094}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 44.2, y: 0, z: 0}
--- !u!33 &6856173613847935550
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399745437270905112}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1369240054329515917
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399745437270905112}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8411834269444071159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7848218251123989259}
m_Layer: 0
m_Name: Fire Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7848218251123989259
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8411834269444071159}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4734407127970154188}
- {fileID: 3073312075676206634}
- {fileID: 1280569873604139479}
- {fileID: 3531744044968628969}
- {fileID: 8949788718680833950}
- {fileID: 2920627814353164959}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8416523719669543911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5907906201058596235}
- component: {fileID: 8017327164074496215}
- component: {fileID: 5138387742024629634}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5907906201058596235
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8416523719669543911}
m_LocalRotation: {x: 0.7071069, y: -7.475261e-11, z: 0.000000176415, w: 0.70710665}
m_LocalPosition: {x: 0.0019993957, y: 0.0087202955, z: -0.017010536}
m_LocalScale: {x: 0.039559852, y: 0.034170013, z: 0.03955996}
m_Children: []
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8017327164074496215
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8416523719669543911}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5138387742024629634
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8416523719669543911}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8513834264396590737
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7118473822796735337}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7118473822796735337
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8513834264396590737}
m_LocalRotation: {x: 0.1504453, y: 0.4768384, z: -0.08322164, w: 0.8620125}
m_LocalPosition: {x: -0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 19.8, y: 57.9, z: 0}
--- !u!1 &8521017592529304682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 713407551252004830}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &713407551252004830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8521017592529304682}
m_LocalRotation: {x: 0.29360148, y: -0.37405667, z: -0.31531343, w: 0.8212535}
m_LocalPosition: {x: -0.043854408, y: -0.0144048305, z: 0.14464703}
m_LocalScale: {x: 1.000002, y: 1.0000024, z: 1.0000038}
m_Children: []
m_Father: {fileID: 4372753073128392}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8684617814758162993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8547629396348680919}
- component: {fileID: 5075978960046054413}
- component: {fileID: 8955416380390690972}
m_Layer: 0
m_Name: Cylinder (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8547629396348680919
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8684617814758162993}
m_LocalRotation: {x: -0, y: -0, z: 2.6954272e-16, w: 1}
m_LocalPosition: {x: 0, y: -0.0148, z: -0.0094}
m_LocalScale: {x: 0.022680001, y: 0.0039499993, z: 0.022680001}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5075978960046054413
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8684617814758162993}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8955416380390690972
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8684617814758162993}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8697370860891346588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7763615589341913550}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7763615589341913550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8697370860891346588}
m_LocalRotation: {x: 0.15044528, y: -0.47683844, z: 0.083221644, w: 0.86201245}
m_LocalPosition: {x: 0.2033011, y: 1.6947004, z: 0.25820088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4039999002523570}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 19.8, y: -57.9, z: 0}
--- !u!1 &8726669556009026038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1744553377841592417}
- component: {fileID: 8796082530785703216}
- component: {fileID: 8192811208692809604}
m_Layer: 0
m_Name: Laser Beam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1744553377841592417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8726669556009026038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0087, z: 0.0163}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4296491662330894488}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8796082530785703216
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8726669556009026038}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 140e5806eadf9b54c8c381955a4411c0, type: 3}
m_Name:
m_EditorClassIdentifier:
scrollSpeed: 0.09
pulseSpeed: 0.28
noiseSize: 0.19
maxWidth: 0.1
minWidth: 0.2
animateLaserEnabled: 1
lRenderer: {fileID: 8192811208692809604}
mainRenderer: {fileID: 8192811208692809604}
aniDir: 0
laserDistance: 0
layer:
serializedVersion: 2
m_Bits: 9816065
laserEnabled: 0
laserRotationSpeed: 50
alwaysLookInCameraDirection: 0
useLaserDot: 1
useLaserDotIconOnScreen: 0
sendMessageOnContact: 0
contantFunctions:
m_PersistentCalls:
m_Calls: []
sameObjectFound: 0
hittingSurface: 0
laserCanBeUsed: 0
hitPointOffset: {x: 0, y: 0, z: 0}
offsetReference: {fileID: 0}
laserDotActive: 0
weaponsManager: {fileID: 0}
weaponManager: {fileID: 114231806792407356}
IkWeaponManager: {fileID: 114851689906261360}
mainCameraTransform: {fileID: 0}
laserDot: {fileID: 2270953014491645289}
mainLaserDotOnScreenSystem: {fileID: 0}
--- !u!120 &8192811208692809604
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8726669556009026038}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1bd04a3405777af419ad14801a46da82, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.09
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 0
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!1 &8807825268736545089
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 807348252826102770}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &807348252826102770
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8807825268736545089}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4931404509140746}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8819616720292346338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9125796891185904056}
m_Layer: 0
m_Name: Silencer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9125796891185904056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8819616720292346338}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 0, y: -0.0065, z: 0.145}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3960318478002388467}
m_Father: {fileID: 8734844979332452994}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8832848798996293553
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8908696426995158567}
- component: {fileID: 7545033778420117495}
- component: {fileID: 7972982064523814068}
m_Layer: 0
m_Name: Cube (39)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8908696426995158567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8832848798996293553}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000038135664, z: -0.00000008555503,
w: 1}
m_LocalPosition: {x: 0.011066, y: -0.033677, z: 0.048716}
m_LocalScale: {x: 0.012827341, y: 0.005740239, z: 0.044714816}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7545033778420117495
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8832848798996293553}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7972982064523814068
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8832848798996293553}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8868529712050701455
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2863327888332435619}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2863327888332435619
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8868529712050701455}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4296491662330894488}
- {fileID: 3635833884529066800}
- {fileID: 990344983809957889}
- {fileID: 8879940397430915312}
- {fileID: 9152545398676559324}
- {fileID: 135480432247487224}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8903118791362891793
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3170215927987898888}
- component: {fileID: 279105243168347663}
- component: {fileID: 3794555095265896982}
m_Layer: 0
m_Name: Attachments System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3170215927987898888
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903118791362891793}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3189305053296482248}
m_Father: {fileID: 4808306806450504}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &279105243168347663
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903118791362891793}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsManager: {fileID: 0}
weaponSystem: {fileID: 114231806792407356}
IKWeaponManager: {fileID: 114851689906261360}
editingAttachments: 0
attachmentInfoGameObject: {fileID: 0}
attachmentSlotGameObject: {fileID: 0}
weaponAttachmentsMenu: {fileID: 0}
attachmentHoverInfoPanelGameObject: {fileID: 0}
attachmentHoverInfoText: {fileID: 0}
weaponsCamera: {fileID: 0}
thirdPersonCameraMovementSpeed: 0.8
canChangeAttachmentWithNumberKeys: 1
mainAudioSource: {fileID: 3794555095265896982}
removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819,
type: 3}
removeAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSmoothTransitionFreeCamera: 1
useSmoothTransitionLockedCamera: 1
useOffsetPanels: 1
canEditWeaponWithoutAttchments: 1
setPickedAttachments: 1
startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065,
type: 3}
startEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3}
stopEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
attachmentInfoList:
- Name: Cannon
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Gather Ammo From Health
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 8819616720292346338}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanGatherHealthState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanGatherHealthState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It converts health into ammo for this weapon from the
object that you are "shooting"
- Name: Gather Ammo From Energy
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 8819616720292346338}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanGatherEnergyState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanGatherEnergyState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It converts energy into ammo for this weapon from the
object that you are "shooting"
- Name: Gather Ammo From Fuel
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 8819616720292346338}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanGatherFuelState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanRefillFuelState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It converts fuel into ammo for this weapon from the object
that you are "shooting"
attachmentPlaceTransform: {fileID: 4625385920756488663}
offsetAttachmentPlaceTransform: {fileID: 4059510095410062864}
offsetAttachmentPointTransform: {fileID: 6422158325408062506}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 6410412005801347999}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Fire Selector
attachmentPlaceEnabled: 1
noAttachmentText: MANUAL
attachmentPlaceInfoList:
- Name: Activate Heal
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 7160937578179458100}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanHealState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanHealState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Heal the object that the weapon is "shooting"
- Name: Activate Damage
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 7132865278522693132}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanDamageState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanDamageState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Damage the object that the weapon is "shooting"
- Name: Activate Energy
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 7132865278522693132}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanRefillEnergyState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanRefillEnergyState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Refills energy to the object that the weapon is "shooting"
- Name: Activate Fuel
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 7132865278522693132}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanRefillFuelState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setCanRefillFuelState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Refills fuel to the object that the weapon is "shooting"
attachmentPlaceTransform: {fileID: 1280569873604139479}
offsetAttachmentPlaceTransform: {fileID: 3531744044968628969}
offsetAttachmentPointTransform: {fileID: 8949788718680833950}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2920627814353164959}
objectToReplace:
- {fileID: 1343710675076545191}
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Shoot Mode
attachmentPlaceEnabled: 1
noAttachmentText: REGULAR
attachmentPlaceInfoList:
- Name: Ammo Refiller
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setHealModeActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114135171257269062}
m_MethodName: setHealModeActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It toggles the state to refill energy or health, or fuel
to objects or extra those elements from them to convert them into ammo
attachmentPlaceTransform: {fileID: 7673216172089081340}
offsetAttachmentPlaceTransform: {fileID: 4652225230269369025}
offsetAttachmentPointTransform: {fileID: 2680532045187967252}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 6837403829703249519}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Barrel
attachmentPlaceEnabled: 0
noAttachmentText:
attachmentPlaceInfoList:
- Name: Laser
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 1
attachmentGameObject: {fileID: 6499523339041891903}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8796082530785703216}
m_MethodName: setLaserEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8796082530785703216}
m_MethodName: setLaserEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: An useful laser that helps to know where the projectiles
will impact.
- Name: Flashlight
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 1
attachmentGameObject: {fileID: 4430311700198427806}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7907441340644814933}
m_MethodName: setFlashlightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7907441340644814933}
m_MethodName: setFlashlightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: A very needed object when you are in a dark place.
attachmentPlaceTransform: {fileID: 990344983809957889}
offsetAttachmentPlaceTransform: {fileID: 8879940397430915312}
offsetAttachmentPointTransform: {fileID: 9152545398676559324}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 135480432247487224}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Magazine
attachmentPlaceEnabled: 0
noAttachmentText: STANDARD
attachmentPlaceInfoList:
- Name: Extended Magazine
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 0}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_MethodName: setMagazineSize
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 100
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_MethodName: setOriginalMagazineSize
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: It increases the magazine size of the weapon to 100 projectiles.
attachmentPlaceTransform: {fileID: 8994304852534767312}
offsetAttachmentPlaceTransform: {fileID: 1378331457230463794}
offsetAttachmentPointTransform: {fileID: 8800986686992998598}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 1460810958651887908}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
- Name: Sight
attachmentPlaceEnabled: 0
noAttachmentText: ANALOGIC
attachmentPlaceInfoList:
- Name: Red Dot
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 5363080501852781522}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 5363080501852781522}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: setUsingSightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 5363080501852781522}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: setUsingSightState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: A simple yet useful red dot sight.
attachmentPlaceTransform: {fileID: 508651232811005640}
offsetAttachmentPlaceTransform: {fileID: 4197296573379104391}
offsetAttachmentPointTransform: {fileID: 881047242431050042}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 2461392685428295059}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
UILinesScaleMultiplier: 0.1
dualWeaponOffsetScale: 0.7
showElementSettings: 0
showGizmo: 0
showDualWeaponsGizmo: 0
disableHUDWhenEditingAttachments: 1
showCurrentAttachmentHoverInfo: 1
showDebugPrint: 0
usingDualWeapon: 0
--- !u!82 &3794555095265896982
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8903118791362891793}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &8909492066855103762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4501120493982737284}
m_Layer: 0
m_Name: Ammo Type
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4501120493982737284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8909492066855103762}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7673216172089081340}
- {fileID: 4652225230269369025}
- {fileID: 2680532045187967252}
- {fileID: 6837403829703249519}
m_Father: {fileID: 3189305053296482248}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8959020929340332675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6139593813339946404}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6139593813339946404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8959020929340332675}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9034927379104930299
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3531744044968628969}
m_Layer: 0
m_Name: Offset Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3531744044968628969
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9034927379104930299}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: -0.053, z: -0.065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7848218251123989259}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9080399027067696448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6182463099475598605}
- component: {fileID: 1087632074483214605}
- component: {fileID: 4914171746268943572}
m_Layer: 0
m_Name: Cube (38)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6182463099475598605
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9080399027067696448}
m_LocalRotation: {x: 0.00000018333591, y: -0.0000000026817006, z: -0.000000085369805,
w: 1}
m_LocalPosition: {x: -0.019205, y: -0.03367, z: 0.048718}
m_LocalScale: {x: 0.029221099, y: 0.005740239, z: 0.04471476}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1087632074483214605
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9080399027067696448}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4914171746268943572
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9080399027067696448}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &9119414306062890188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2264794192910084314}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2264794192910084314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9119414306062890188}
m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886}
m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905}
m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4567572649278522}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &9181556569774907298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6365828644071384563}
- component: {fileID: 3649689465483259778}
- component: {fileID: 366506991000218438}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6365828644071384563
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181556569774907298}
m_LocalRotation: {x: 0.00000021073399, y: 2.8421703e-14, z: -0.000000084294705,
w: 1}
m_LocalPosition: {x: -0, y: -0.02105, z: 0.02988}
m_LocalScale: {x: 0.026375296, y: 0.011400448, z: 0.0823518}
m_Children: []
m_Father: {fileID: 2390918140811041615}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3649689465483259778
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181556569774907298}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &366506991000218438
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181556569774907298}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0