14 lines
479 B
C#
14 lines
479 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu (fileName = "Character Aspect Template", menuName = "GKC/Create Character Aspect Template", order = 51)]
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public class characterAspectCustomizationTemplate : ScriptableObject
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{
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public string Name;
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public int characterAspectTemplateID = 0;
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[Space]
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public List<characterCustomizationTypeInfo> characterCustomizationTypeInfoList = new List<characterCustomizationTypeInfo> ();
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} |