29 lines
481 B
C#
29 lines
481 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class grabObjectEventSystem : MonoBehaviour
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{
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public bool useEventOnGrab = true;
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public UnityEvent eventOnGrab;
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public bool useEventOnDrop;
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public UnityEvent eventOnDrop;
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public void callEventOnGrab ()
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{
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if (useEventOnGrab) {
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eventOnGrab.Invoke ();
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}
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}
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public void callEventOnDrop ()
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{
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if (useEventOnDrop) {
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eventOnDrop.Invoke ();
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}
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}
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}
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