Files
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

90 lines
1.5 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class grabObjectProperties : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool objectUsesWeight = true;
public float objectWeight;
public bool useExtraGrabDistance;
public float extraGrabDistance;
[Space]
[Header ("Mass Settings")]
[Space]
public bool useCustomMassToThrow;
public float customMassToThrow;
public float customObjectMassDividerOnThrow = 1;
[Space]
[Header ("Events Settings")]
[Space]
public bool useEventsOnGrabObject;
public UnityEvent eventOnGrabObject;
public bool useEventsOnDropObject;
public UnityEvent eventOnDropObject;
public bool useEventToSetPlayer;
public eventParameters.eventToCallWithGameObject eventToSetPlayer;
[Space]
[Header ("Components")]
[Space]
public Collider mainTrigger;
public float getObjectWeight ()
{
if (objectUsesWeight) {
return objectWeight;
}
return 0;
}
public float getExtraGrabDistance ()
{
if (useExtraGrabDistance) {
return extraGrabDistance;
}
return 0;
}
public void checkEventsOnGrabObject ()
{
if (useEventsOnGrabObject) {
eventOnGrabObject.Invoke ();
}
}
public void checkEventsOnDropObject ()
{
if (useEventsOnDropObject) {
eventOnDropObject.Invoke ();
}
}
public void checkEventToSetPlayer (GameObject newPlayer)
{
if (useEventToSetPlayer) {
eventToSetPlayer.Invoke (newPlayer);
}
}
public Collider getMainTrigger ()
{
return mainTrigger;
}
}