14 lines
292 B
C#
14 lines
292 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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[System.Serializable]
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public class healthElementInfo
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{
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public bool used;
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public GameObject healthElementGameObject;
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public Text healthSpot;
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public Transform target;
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public RectTransform healthElementRectTransform;
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}
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