24 lines
340 B
C#
24 lines
340 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class inventoryObjectToEquipInfo : MonoBehaviour
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{
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public virtual bool setObjectEquippedState (bool state)
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{
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return false;
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}
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public virtual bool isObjectEquipped ()
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{
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return false;
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}
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public virtual void updateObjectState ()
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{
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}
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}
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