Files
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

163 lines
4.8 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class pathInfoValues : MonoBehaviour
{
public static string getMainInventoryManagerPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Main Inventory Manager (Inventory, Bank and Vendor).prefab";
}
public static string getMeleeWeaponObjectPath ()
{
return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Weapons/";
}
public static string getPhysicalObjectsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Templates/Regular Objects Templates/";
}
public static string getInventoryMeshShieldPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Melee Shields";
}
public static string getMeleeShieldObjectPath ()
{
return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Shields";
}
public static string getMeleeShieldObjectPrefabPath ()
{
return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Shield Object Template.prefab";
}
public static string getInventoryInfoCapturesPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Captures";
}
public static string getTransparentInventoryCaptureToolScenePath ()
{
return "Assets/Game Kit Controller/Scenes/Inventory Icon Creator/Create Inventory Transparent Icon.unity";
}
public static string getSliceObjectsPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Others/Slice System";
}
public static string getUsableWeaponsPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons";
}
public static string getPrefabsManagerPrefabPath ()
{
return "Assets/Game Kit Controller/Prefabs/Prefabs Manager/Prefabs Manager.prefab";
}
public static string getWeaponPickupsPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups";
}
public static string getWeaponMeshInventoryPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons";
}
public static string getWeaponAmmoMeshInventoryPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo";
}
public static string getGenericCharacterPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Generic Model System/Generic Model Controllers Prefabs/";
}
public static string getVehiclePrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Vehicles/Vehicles/";
}
public static string getGenericCharacterToRidePrefabPath ()
{
return "Assets/Game Kit Controller/Prefabs/Vehicles/Vehicles/Animals/Template/Generic Model Vehicle Template.prefab";
}
public static string getRegularActionSystemPrefabPath ()
{
return "Assets/Game Kit Controller/Prefabs/Action System/Regular Action System Template.prefab";
}
public static string getMeleeActionSystemPrefabPath ()
{
return "Assets/Game Kit Controller/Prefabs/Action System/Melee Attack Action System Template.prefab";
}
public static string getArmorClothPrefabPath ()
{
return "Assets/Game Kit Controller/Scriptable Objects/Character Customization/Armor Cloth Templates/";
}
public static string getFullSetsCharacterCreationTemplatesPrefabPath ()
{
return "Assets/Game Kit Controller/Scriptable Objects/Character Customization/Character Creation Templates/Full Sets/";
}
public static string getArmorClothMeshInventoryPrefabsPath ()
{
return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Armor Cloth Pieces";
}
public static string getCraftingBlueprintPrefabsPath ()
{
return "Assets/Game Kit Controller/Scriptable Objects/Crafting System";
}
public static string getCraftingBlueprintDataPrefabsPath ()
{
return "Assets/Game Kit Controller/Scriptable Objects/Crafting System/Main Blueprint List";
}
public static string getMainPrefabsFolderPath ()
{
return "Assets/Game Kit Controller/Prefabs/";
}
public static string getMainPlayerPrefabSubFolderPath ()
{
return "Player Controller/";
}
public static string getMainPlayerPrefabName ()
{
return "Player And Game Management";
}
public static string getMainAIPrefabSubFolderPath ()
{
return "AI/";
}
public static string getMainAIPrefabName ()
{
return "AI Main Template Prefab";
}
public static string getEditorResourcesPath ()
{
return "Assets/Game Kit Controller/Scripts/Editor/Resources/";
}
public static string getMainScriptsPath ()
{
return "Assets/Game Kit Controller/Scripts/";
}
}