24 lines
543 B
C#
24 lines
543 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class weaponPartstToRemoveOnPickupCreation : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public List<GameObject> objectListToRemove = new List<GameObject> ();
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public void removeWeaponObjects ()
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{
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for (int i = 0; i < objectListToRemove.Count; i++) {
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if (objectListToRemove [i] != null) {
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print ("destroy " + objectListToRemove [i].name);
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DestroyImmediate (objectListToRemove [i]);
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}
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}
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objectListToRemove.Clear ();
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}
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}
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