Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Devices/Others/Look At Position By Button.prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

619 lines
17 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1041931781405582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4720104224333938}
- component: {fileID: 114586703118956856}
m_Layer: 0
m_Name: Disable Interaction Timer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4720104224333938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041931781405582}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4071337421076198}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114586703118956856
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041931781405582}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114312643500219904}
m_MethodName: removeDeviceFromListWithoutDisablingDevice
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 65859376506464436}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 6
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 65859376506464436}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList: []
exitEventList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 0
tagNeededToTrigger:
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 1
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 0
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!1 &1136039068570390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4330933575292848}
- component: {fileID: 65859376506464436}
- component: {fileID: 114312643500219904}
- component: {fileID: 114602624385811338}
m_Layer: 2
m_Name: Press Look Action Interaction
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4330933575292848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136039068570390}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4338866011960864}
m_Father: {fileID: 4071337421076198}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65859376506464436
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136039068570390}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2, y: 2, z: 2}
m_Center: {x: 0, y: 1, z: 0}
--- !u!114 &114312643500219904
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136039068570390}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 1
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 0
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 0
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114879463390933536}
m_MethodName: changePlayerState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114586703118956856}
m_MethodName: activateEvent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 0
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls: []
useEventOnStartUsingDevice: 0
useEventOnStopUsingDevice: 0
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls: []
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls: []
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!114 &114602624385811338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136039068570390}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Button
deviceAction: Look At Position
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 1
transformForStringAction: {fileID: 4338866011960864}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 1
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 0
customMinDistanceToUseDevice: 1
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 0
customMinAngleToUseDevice: 20
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 1
customIconButtonInfoName: Default
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 1
customDeviceTransformPosition: {fileID: 4338866011960864}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 2
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1303415845500990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4338866011960864}
m_Layer: 2
m_Name: Device Position Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4338866011960864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303415845500990}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.12, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4330933575292848}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1360509780858612
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4184904328434952}
- component: {fileID: 114879463390933536}
m_Layer: 2
m_Name: Change Player State
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4184904328434952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1360509780858612}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4653159670588774}
m_Father: {fileID: 4071337421076198}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114879463390933536
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1360509780858612}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 415646ac301bfa544b2959ae07c4bef4, type: 3}
m_Name:
m_EditorClassIdentifier:
changePlayerStatesEnabled: 1
disableTriggerAfterEnter: 0
changePlayerMode: 0
playerModeName:
setJumpEnabledState: 0
jumpEnabledState: 0
setDoubleJumpState: 0
doubleJumpState: 0
setCameraViewState: 0
setCameraToFirstPerson: 0
setNewDefaultThirdPersonCameraState: 0
newDefaultThirdPersonCameraStateName:
setActionToChangeBetweenViewsState: 0
actionToChangeBetweenViewsState: 0
setCameraStateName: 0
cameraStateName:
resetCameraRotationState: 0
setPlayerInputActionState: 0
playerInputActionState: 0
multiAxesInputName:
axesInputName:
setIgnoreCheckInputActiveState: 0
ignoreCheckInputActiveState: 0
multiAxesInputNameList: []
drawWeapon: 0
drawCurrentWeapon: 0
drawCertainWeapon: 0
weaponNameToDraw:
keepWeapon: 0
setCarryWeaponOnLowerPositionState: 0
carryWeaponOnLowerPositionState: 0
setCanFireWeaponsState: 0
canFireWeaponsState: 0
setGravityPowerState: 0
gravityPowerState: 0
setZeroGravityModeState: 0
zeroGravityModeState: 0
setGravityDirection: 0
setGravityManager: {fileID: 0}
setFreeFloatingModeState: 0
freeFloatingModeState: 0
setLookAtPointState: 1
lookAtPointState: 1
pointToLook: {fileID: 4653159670588774}
useDurationToLookAtPoint: 1
durationToLookAtPoint: 4
enableLookAtPointStateAfterDuration: 1
setLookAtPointSpeed: 1
lookAtPointSpeed: 0.5
setMaxDistanceToFindTarget: 0
maxDistanceToFindTarget: 0
setUseLookTargetIconState: 1
useLookTargetIconState: 0
setOriginalUseLookTargetIconState: 1
setCameraZoomState: 0
cameraZoomState: 0
useCameraZoomDuration: 0
cameraZoomDuration: 0
enableCameraZoonInputAfterDuration: 0
setTransparentSurfaceDetectionState: 0
transparentSurfaceDetectionState: 0
setWalkSpeedValue: 0
walkSpeedValue: 0
setOriginalWalkSpeedValue: 0
setIncreaseWalkSpeedValue: 0
increaseWalkSpeedValue: 0
setIncreaseWalkSpeedEnabled: 0
increaseWalkSpeedEnabled: 0
setOriginalIncreaseWalkSpeedEnabledValue: 0
setPlayerStatusID: 0
playerStatusID: 0
setOriginalPlayerStatusID: 0
setCrouchState: 0
crouchStateToActivate: 0
setSprintEnabledState: 0
sprintEnabledState: 0
setOriginalSprintEnabledState: 0
setStairsAdherenceValue: 0
stairsMaxValue: 0.25
stairsMinValue: 0.2
stairsGroundAdherence: 8
changeRootMotionActive: 0
useRootMotionActive: 1
activateRagdollState: 0
ragdollPushDirection: {fileID: 0}
ragdollPushForceAmount: 0
setAbility: 0
abilityNameToSet:
useAbilitiesListToEnable: 0
abilitiesListToEnable: []
useAbilitiesListToDisable: 0
abilitiesListToDisable: []
setCurrentPower: 0
currentPowerName:
setCompassEnableValue: 0
compassEnabledValue: 0
useRemoteEventOnObjectsFound: 0
removeEventNameList: []
useEventOnTrigger: 0
eventOnTrigger:
m_PersistentCalls:
m_Calls: []
sendPlayerOnEvent: 0
playerSendEvent:
m_PersistentCalls:
m_Calls: []
setPlayerManually: 0
playerToConfigure: {fileID: 0}
currentPlayer: {fileID: 0}
searchPlayerOnSceneIfNotAssigned: 1
--- !u!1 &1597077854730326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4071337421076198}
m_Layer: 0
m_Name: Look At Position By Button
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4071337421076198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1597077854730326}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4184904328434952}
- {fileID: 4330933575292848}
- {fileID: 4720104224333938}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1784664898570236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4653159670588774}
m_Layer: 2
m_Name: Position To Look
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4653159670588774
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1784664898570236}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.83, y: 14.82, z: -21.26}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4184904328434952}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}