Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Override System/Custom Override Object (Custom Mesh).prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

732 lines
20 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1119456847221116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4167677064114650}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167677064114650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1119456847221116}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4122742792529308}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1381638603468786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4684975001072854}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4684975001072854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381638603468786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 4.42, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4598885064039556}
m_Father: {fileID: 4122742792529308}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1384975393584364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4598885064039556}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598885064039556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384975393584364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -10.46}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4684975001072854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1682039818115386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593871281718706}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593871281718706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1682039818115386}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 3.0299988, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4122742792529308}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1826463427317264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4820353521059268}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4820353521059268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1826463427317264}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4415054211109244}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1894080386505866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4324966554663238}
m_Layer: 0
m_Name: Custom Override Object (Custom Mesh)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4324966554663238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894080386505866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 991795792209535752}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1969782134248746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415054211109244}
- component: {fileID: 54903196908244902}
- component: {fileID: 114956020966075442}
- component: {fileID: 114146090493455054}
m_Layer: 2
m_Name: Override Controller
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415054211109244
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.3974497, y: 0.39744976, z: 0.3974497}
m_Children:
- {fileID: 4820353521059268}
- {fileID: 4122742792529308}
m_Father: {fileID: 991795792209535752}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54903196908244902
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114956020966075442
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Regular Object
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 22
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114956020966075442}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Rigidbody
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114154823162721956}
input: {fileID: 0}
--- !u!114 &114146090493455054
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.3
airControlAmount: 0.3
jumpPower: 400
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 3
useAngularVelocity: 1
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 1
forceMultiplierOnAngularVelocity: 1
canRun: 1
runSpeed: 2
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.2
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114956020966075442}
overrideCameraTransform: {fileID: 4122742792529308}
overrideCameraParentTransform: {fileID: 4598885064039556}
controllerMeshParent: {fileID: 4820353521059268}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4167677064114650}
mainRigidbody: {fileID: 0}
--- !u!1 &1991098193387100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4122742792529308}
- component: {fileID: 114154823162721956}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4122742792529308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991098193387100}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4684975001072854}
- {fileID: 4593871281718706}
- {fileID: 4167677064114650}
m_Father: {fileID: 4415054211109244}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114154823162721956
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991098193387100}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4415054211109244}
pivotTransform: {fileID: 4684975001072854}
cameraTransform: {fileID: 4598885064039556}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 20
cameraRotationSpeedHorizontal: 20
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 6.67
reapearInCertainPosition: 1
positionToReapear: {fileID: 4593871281718706}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114956020966075442}
--- !u!1 &993736598734145220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 991795792209535752}
- component: {fileID: 987608653677834992}
- component: {fileID: 981562375697962316}
- component: {fileID: 940417907306077592}
- component: {fileID: 950170171214395330}
- component: {fileID: 890069022276785744}
m_Layer: 0
m_Name: Custom Override Object
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &991795792209535752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5160422, y: 2.5160413, z: 2.5160422}
m_Children:
- {fileID: 4415054211109244}
m_Father: {fileID: 4324966554663238}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &987608653677834992
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Mesh: {fileID: 4300000, guid: d9225a4a753188941a0ba6827e9c1348, type: 3}
--- !u!23 &981562375697962316
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ce4b77858ec6c0f469b07b034c21a85f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &940417907306077592
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!64 &950170171214395330
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: d9225a4a753188941a0ba6827e9c1348, type: 3}
--- !u!114 &890069022276785744
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0adfc0de6a462d141b0dd5fef223c193, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeOverriden: 1
objectToOverride: {fileID: 993736598734145220}
useRemoteEventsOnObjectOnStart: 0
remoteEventNameListOnObjectOnStart: []
useRemoteEventsOnObjectOnEnd: 0
remoteEventNameListOnObjectOnEnd: []
useRemoteEventsOnPlayerOnStart: 0
remoteEventNameListOnPlayerOnStart: []
useRemoteEventsOnPlayerOnEnd: 0
remoteEventNameListOnPlayerOnEnd: []