50 lines
908 B
C#
50 lines
908 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class setCanvasParentSystem : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public bool setNewPanelScale;
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public Vector3 newPanelScale;
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[Space]
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[Header ("Events Settings")]
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[Space]
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public bool useEventOnParentChanged;
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public UnityEvent eventOnParentChanged;
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[Space]
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[Header ("Components")]
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[Space]
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public RectTransform panelToChange;
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public RectTransform newPanelParent;
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public void activateParentChange ()
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{
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panelToChange.SetParent (newPanelParent);
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panelToChange.localPosition = Vector3.zero;
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panelToChange.localRotation = Quaternion.identity;
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if (setNewPanelScale) {
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panelToChange.localScale = newPanelScale;
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} else {
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panelToChange.localScale = Vector3.one;
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}
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if (useEventOnParentChanged) {
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eventOnParentChanged.Invoke ();
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}
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}
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}
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