Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons/Gravity Gun.prefab
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

15652 lines
463 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1014341412524458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4405173583100286}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4405173583100286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014341412524458}
m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1}
m_LocalPosition: {x: 0.23700082, y: 1.1300001, z: 0.34400105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1018454113547212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4933885808137586}
- component: {fileID: 33864034340207334}
- component: {fileID: 23449347265180190}
m_Layer: 0
m_Name: Cylinder (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4933885808137586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: -0.1018, y: 0.009, z: 0.187}
m_LocalScale: {x: 0.029690154, y: 0.06790084, z: 0.029690158}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90}
--- !u!33 &33864034340207334
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23449347265180190
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1028136617471490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4226011819545286}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4226011819545286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1028136617471490}
m_LocalRotation: {x: -0.13400152, y: -0.02877809, z: -0.014945908, w: 0.99045044}
m_LocalPosition: {x: 0.298, y: 1.307, z: 0.202}
m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -15.444001, y: -3.1520002, z: -1.302}
--- !u!1 &1036824735307600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4158336405674360}
- component: {fileID: 33684506708702452}
- component: {fileID: 23061258231675918}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4158336405674360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0, y: 0.062703684, z: 0.32400027}
m_LocalScale: {x: 0.012300219, y: 0.0049715526, z: 0.1521201}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33684506708702452
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23061258231675918
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1037164968401824
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102773722411636}
- component: {fileID: 33192637574507814}
- component: {fileID: 23820602160750808}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102773722411636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.004, z: 0.0062}
m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33192637574507814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23820602160750808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1049138180322302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4742366494244510}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4742366494244510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049138180322302}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3507974263758859039}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1055080761993470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4996635551624538}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4996635551624538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1055080761993470}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4100905578905624}
- {fileID: 4463494005370922}
- {fileID: 4500498360149266}
- {fileID: 4102773722411636}
- {fileID: 4585796724950392}
- {fileID: 4494163865918444}
- {fileID: 4527883763957134}
- {fileID: 4910657653485468}
- {fileID: 4381824238387772}
- {fileID: 4064732821903832}
- {fileID: 4066428047876840}
- {fileID: 4089074439583808}
- {fileID: 4813841238939894}
- {fileID: 4998126915673204}
- {fileID: 4793178714008076}
- {fileID: 4299068823649802}
- {fileID: 4566762372111014}
- {fileID: 4659229612968996}
- {fileID: 6924612123656719520}
- {fileID: 4003465397689490}
- {fileID: 4583922411408288}
- {fileID: 4092567495187106}
- {fileID: 4320959502908440}
- {fileID: 4536264104739032}
- {fileID: 4003204915837498}
- {fileID: 4044971683872590}
- {fileID: 4106213328959170}
- {fileID: 4877398188631662}
- {fileID: 4001372379508508}
- {fileID: 1770263890451065097}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1060044295466210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611954024871538}
m_Layer: 0
m_Name: Fire Mode Selector (Burst)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611954024871538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060044295466210}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8555100989760706510}
- {fileID: 9126053442111480013}
m_Father: {fileID: 4582182556687656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1075790342032182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4217969323529970}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4217969323529970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075790342032182}
m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471}
m_LocalPosition: {x: 0.11919517, y: 1.218796, z: 0.24701016}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002}
--- !u!1 &1084940183276828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4335655995934002}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4335655995934002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084940183276828}
m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385,
w: 1}
m_LocalPosition: {x: 0.000000074051655, y: 0.14599988, z: 0.11120152}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1113585369410422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4449418293578070}
m_Layer: 0
m_Name: Push Objects Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4449418293578070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1113585369410422}
m_LocalRotation: {x: 0.00000008638303, y: 0.000000119209275, z: 0.0000000021064286,
w: 1}
m_LocalPosition: {x: 0, y: -0, z: 4.02}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1127456043464448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4066784219553276}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4066784219553276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127456043464448}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1138465548223852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4983791384961470}
m_Layer: 0
m_Name: Center (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4983791384961470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1138465548223852}
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000007, y: 1.0000005, z: 1.0000005}
m_Children:
- {fileID: 5771583381197417130}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1139100584128152
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102571274628946}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102571274628946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1139100584128152}
m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602}
m_LocalPosition: {x: -0.02599829, y: 1.4880004, z: 0.44200146}
m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1147101628605526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415836629833160}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415836629833160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1147101628605526}
m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656}
m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234}
m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002}
--- !u!1 &1181660841716692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4791837563233084}
- component: {fileID: 33584748250206104}
- component: {fileID: 23522098631510528}
m_Layer: 0
m_Name: Cylinder (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4791837563233084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_LocalRotation: {x: 0.49999997, y: -0.50000006, z: 0.50000006, w: 0.50000006}
m_LocalPosition: {x: -0.05030003, y: 0.009000119, z: 0.18699981}
m_LocalScale: {x: 0.04234739, y: 0.014640897, z: 0.042347357}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90}
--- !u!33 &33584748250206104
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23522098631510528
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1185902040110188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4915709547423550}
m_Layer: 0
m_Name: FirstPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4915709547423550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185902040110188}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4670067086709638}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1189358112185458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033655268343916}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033655268343916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189358112185458}
m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105}
m_LocalPosition: {x: 0.25170055, y: 1.4796798, z: 0.53189486}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005}
m_Children:
- {fileID: 4071086908260742}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &1193514476900018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4597248451572236}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4597248451572236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1193514476900018}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3040193620003428943}
- {fileID: 8092971659887151743}
- {fileID: 6213355970927103391}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1211197388489176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224507388860254776}
m_Layer: 0
m_Name: Fill Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224507388860254776
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211197388489176}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224125037573191064}
m_Father: {fileID: 224444932250477892}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1216715127954850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4249963971547692}
- component: {fileID: 82774859154066698}
m_Layer: 0
m_Name: Object Found Audio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4249963971547692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216715127954850}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82774859154066698
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216715127954850}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1227128869847386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4248140162741162}
m_Layer: 0
m_Name: Projectile Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4248140162741162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1227128869847386}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.054, z: 0.477}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1228772290479072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593827169821678}
m_Layer: 0
m_Name: Center
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593827169821678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228772290479072}
m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066}
m_LocalPosition: {x: 0, y: -0, z: 0.08950046}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8893694058454305873}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &1228973558908080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4598562159639914}
- component: {fileID: 114555656982407668}
m_Layer: 0
m_Name: meshParts
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598562159639914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228973558908080}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4076342283137640}
- {fileID: 4996635551624538}
- {fileID: 4928328283385884}
- {fileID: 4800113615515644}
- {fileID: 224191407435777752}
- {fileID: 224601656268197580}
- {fileID: 4670067086709638}
- {fileID: 4114737409453350}
- {fileID: 4314753331685492}
- {fileID: 4820183244431778}
- {fileID: 4266298061369454}
- {fileID: 4885753812789006}
- {fileID: 4447708966205512}
- {fileID: 4029571858371316}
m_Father: {fileID: 4471508982345356}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114555656982407668
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228973558908080}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3}
m_Name:
m_EditorClassIdentifier:
objectListToRemove:
- {fileID: 1770805168065764}
- {fileID: 1722263649890122}
- {fileID: 1242266306802186}
- {fileID: 1984252607236648}
- {fileID: 1751589065701306}
- {fileID: 1502473616386850}
- {fileID: 1922017998301342}
- {fileID: 1931376890604118}
- {fileID: 1869258744926148}
--- !u!1 &1233494491231088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4494163865918444}
- component: {fileID: 33634518746787566}
- component: {fileID: 23734587750036136}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4494163865918444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_LocalRotation: {x: 0.29487422, y: 0, z: 0, w: 0.9555361}
m_LocalPosition: {x: -0, y: -0.07363, z: -0.08928}
m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1435579}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 34.3, y: 0, z: 0}
--- !u!33 &33634518746787566
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23734587750036136
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1237466447841810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4429781935024368}
m_Layer: 0
m_Name: Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4429781935024368
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1237466447841810}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -1.5590135e-10, y: 1.5618331, z: 0.8043197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1242266306802186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4670067086709638}
m_Layer: 0
m_Name: HUDPositions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4670067086709638
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242266306802186}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4258983953992116}
- {fileID: 4915709547423550}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1249909716064816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224382781511225678}
- component: {fileID: 222672882290155168}
- component: {fileID: 114065831484785720}
m_Layer: 0
m_Name: clipSize
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224382781511225678
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222672882290155168
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_CullTransparentMesh: 0
--- !u!114 &114065831484785720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 27
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 40
--- !u!1 &1262585524847256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4029884070966696}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4029884070966696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1262585524847256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3491526299357998296}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1278426540288978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4668444823326956}
- component: {fileID: 33836963868397416}
- component: {fileID: 23844737734179400}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4668444823326956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246,
w: 1}
m_LocalPosition: {x: 0.05169954, y: 0.009405762, z: 0.30058047}
m_LocalScale: {x: 0.00799519, y: 0.023458479, z: 0.19895567}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33836963868397416
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23844737734179400
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1285225208247558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224080719145806962}
- component: {fileID: 222610140822390950}
- component: {fileID: 114526634327509204}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224080719145806962
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17}
m_SizeDelta: {x: 0.1, y: 0.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222610140822390950
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_CullTransparentMesh: 0
--- !u!114 &114526634327509204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1299797432591888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4759648454064202}
- component: {fileID: 114543095779289610}
- component: {fileID: 114059775097175242}
- component: {fileID: 114123919181462876}
- component: {fileID: 114897343343654998}
m_Layer: 0
m_Name: Gravity Gun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4759648454064202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_LocalRotation: {x: 2.0816682e-17, y: -5.9117156e-12, z: 2.728484e-12, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4759911951901172}
- {fileID: 4390559718661634}
- {fileID: 4410463186763952}
- {fileID: 4471508982345356}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114543095779289610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3}
m_Name:
m_EditorClassIdentifier:
thirdPersonWeaponInfo:
weapon: {fileID: 1663485877268944}
aimPosition: {fileID: 4087650016154508}
walkPosition: {fileID: 4152288277433680}
keepPosition: {fileID: 4057419531888336}
aimRecoilPosition: {fileID: 4226011819545286}
walkRecoilPosition: {fileID: 0}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4415836629833160}
surfaceCollisionRayPosition: {fileID: 4067913666762920}
hideCursorOnCollision: 0
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 0
lowerWeaponPosition: {fileID: 0}
useSwayInfo: 1
useRunPosition: 0
runMovementSpeed: 10
runPosition: {fileID: 0}
hideCursorOnRun: 0
useRunSwayInfo: 0
useJumpPositions: 0
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 10
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 0
changeFovSpeed: 0
newFovOnRun: 0
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 4102571274628946}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 4160528014215018}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 4033655268343916}
attachmentCameraPosition: {fileID: 4071086908260742}
leftHandMesh: {fileID: 1049138180322302}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 4499677711507834}
leftHandParent: {fileID: 3507974263758859039}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath:
- {fileID: 4001175824336698924}
- {fileID: 202400779662447940}
weaponPositionInHandForDeactivateIK: {fileID: 4463522086707678}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 10
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 1
spline: {fileID: 114363323240698490}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 3040193620003428943}
- {fileID: 8092971659887151743}
- {fileID: 6213355970927103391}
- {fileID: 4152288277433680}
handsInfo:
- Name: Left Hand
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4742366494244510}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4066784219553276}
wayPoints:
- {fileID: 3491526299357998296}
- {fileID: 4742366494244510}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 0
elbowInfo:
Name: Left Elbow
elbow: 2
position: {fileID: 4611516454253354}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4906475834481936}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 4
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4841857167368352}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4425767652745278}
wayPoints:
- {fileID: 4841857167368352}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name: Right Elbow
elbow: 3
position: {fileID: 4059055240267574}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4847612694183226}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useWeaponRotationPoint: 1
weaponRotationPoint: {fileID: 4640228543314390}
weaponRotationPointHolder: {fileID: 4317694196042724}
weaponRotationPointHeadLookTarget: {fileID: 4125993263040512}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 30
useRotationDownClamp: 1
rotationDownClamp: 5
weaponPivotPoint: {fileID: 4915429564960558}
useCrouchPosition: 0
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0.037
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 6530456689028143399}
aimRecoilPosition: {fileID: 3779985814522614554}
walkPosition: {fileID: 5143952304100924584}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 2766135765178996778}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 1767184137793403310}
surfaceCollisionRayPosition: {fileID: 5555569027469763740}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 2861176049142915980}
meleeAttackRaycastPosition: {fileID: 5544424063061938910}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 8356902713962516910}
attachmentCameraPosition: {fileID: 4129868141754372}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 6440845379116048797}
- {fileID: 2156042311936304742}
weaponPositionInHandForDeactivateIK: {fileID: 4135985239248254517}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 1
spline: {fileID: 4737653000864728606}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 4308309154059774334}
- {fileID: 7179418695156592208}
- {fileID: 6865355767972538596}
- {fileID: 5143952304100924584}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4841857167368352}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 7694232926025722452}
wayPoints:
- {fileID: 4841857167368352}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 3
position: {fileID: 2473895531171741963}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 1484216232648369524}
aimRecoilPosition: {fileID: 1870373801745405215}
walkPosition: {fileID: 1474487260502905445}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 1589396252817509798}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 2768871605125021720}
surfaceCollisionRayPosition: {fileID: 6442404420803918810}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 4254730409223258668}
meleeAttackRaycastPosition: {fileID: 3962169543271636900}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 92790111264437603}
attachmentCameraPosition: {fileID: 1674031953515236483}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 6676186477830955773}
- {fileID: 3104085454864450643}
weaponPositionInHandForDeactivateIK: {fileID: 5853311931438278616}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 1
weaponRotationPoint: {fileID: 4983889827529405432}
weaponRotationPointHolder: {fileID: 8135164945874328061}
useBezierCurve: 1
spline: {fileID: 8472477065817604401}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 2343956481353483140}
- {fileID: 3677508117718734688}
- {fileID: 5367929575668170554}
- {fileID: 1474487260502905445}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 2
position: {fileID: 677523500395203048}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 8037715088060430281}
wayPoints:
- {fileID: 677523500395203048}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 2
position: {fileID: 6909261322391851326}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 3
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 0
drawWeaponActionName: Draw Rifle 2
keepWeaponActionName: Keep Rifle 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245}
FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0}
FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225}
FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0}
FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17}
FBAObstacleRotationOffset: {x: 0, y: -60, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 1
FBARandomRecoilWalkPositionMultiplier: 0.4
FBARandomRecoilAimPositionMultiplier: 0.2
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonWeaponInfo:
weapon: {fileID: 1663485877268944}
aimPosition: {fileID: 8974975241231772536}
walkPosition: {fileID: 3019458971285842880}
keepPosition: {fileID: 7877719239108113513}
aimRecoilPosition: {fileID: 2740736056863493048}
walkRecoilPosition: {fileID: 4296495158786514}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 6200498940933627013}
surfaceCollisionRayPosition: {fileID: 6520084169961602367}
hideCursorOnCollision: 1
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 1
lowerWeaponPosition: {fileID: 4433820963179114}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 10
runPosition: {fileID: 4541812005639262}
hideCursorOnRun: 1
useRunSwayInfo: 1
useJumpPositions: 1
jumpStartPosition: {fileID: 4078184633961588}
jumpEndPosition: {fileID: 4005995132169926}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 8
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 1
changeFovSpeed: 80
newFovOnRun: 70
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 1796163759767690187}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 2369269138389904942}
meleeAttackRaycastDistance: 1.5
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 362964737986945107}
attachmentCameraPosition: {fileID: 0}
leftHandMesh: {fileID: 0}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 845316897956180003}
leftHandParent: {fileID: 0}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 0.5
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 1
newCarrySpeed: 1
useNewAimSpeed: 1
newAimSpeed: 0.5
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 15
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 2, y: 5, z: 10}
resetWeaponPositionAfterReloadSpeed: 1.5
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useWeaponRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
weaponRotationPointHeadLookTarget: {fileID: 0}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 0}
useCrouchPosition: 1
crouchPosition: {fileID: 4239305358465204}
crouchRecoilPosition: {fileID: 4068129457746384}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0.0728
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 2716002262400405740}
walkRecoilPosition: {fileID: 5677117904830192226}
keepPosition: {fileID: 3532054763976853392}
crouchPosition: {fileID: 3301385476698991294}
crouchRecoilPosition: {fileID: 5970141246365315114}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 4671639175394951300}
surfaceCollisionRayPosition: {fileID: 2880840566005942880}
lowerWeaponPosition: {fileID: 643834870053497172}
runPosition: {fileID: 1757933230953506131}
jumpStartPosition: {fileID: 3138585302813031083}
jumpEndPosition: {fileID: 5328308100145918859}
meleeAttackPosition: {fileID: 2221599073890129964}
meleeAttackRaycastPosition: {fileID: 5680044139186125890}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 5917506341288838398}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 4801965938497251466}
walkRecoilPosition: {fileID: 3764967529800533808}
keepPosition: {fileID: 4616623580155775002}
crouchPosition: {fileID: 1568695403587420307}
crouchRecoilPosition: {fileID: 11097922457545807}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 6286586612847463133}
surfaceCollisionRayPosition: {fileID: 5504722983035840016}
lowerWeaponPosition: {fileID: 2232446696626537663}
runPosition: {fileID: 5261372751339912882}
jumpStartPosition: {fileID: 6963359161583852939}
jumpEndPosition: {fileID: 1092971027378389424}
meleeAttackPosition: {fileID: 1632342896151547666}
meleeAttackRaycastPosition: {fileID: 8611863353601551274}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 5364018338759979854}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Rifle 2
keepWeaponActionName: Keep Rifle 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0}
FBAObstaclePositionOffset: {x: 0, y: 0, z: 0}
FBAObstacleRotationOffset: {x: 0, y: 0, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 0
FBARandomRecoilWalkPositionMultiplier: 1
FBARandomRecoilAimPositionMultiplier: 1
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 3
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 5
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.03, y: 0, z: 0.02}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.504
swayRotationPercentageAiming: 0.504
bobPositionPercentageAiming: 0.4
bobRotationPercentageAiming: 0.4
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.3
runFirstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 5
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 5
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.04, y: 0, z: 0.03}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.2
bobRotationRunningMultiplier: 1.2
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
thirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 10}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0.1, y: 0, z: 0.03}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.5
bobRotationRunningMultiplier: 1.5
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.5
bobRotationPercentageAiming: 0.5
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
runThirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
useShotShakeInFirstPerson: 0
useShotShakeInThirdPerson: 0
sameValueBothViews: 0
thirdPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0.6, y: 0.3, z: 2.3}
firstPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0.04}
shakeRotation: {x: 1, y: 0.6, z: 2.7}
thirdPersonMeleeAttackShakeInfo:
shotForce: 50
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
firstPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
weaponPrefabModel: {fileID: 1658102398726566, guid: 566804b976f60bd4eb6e51fcf92aaa57,
type: 3}
inventoryWeaponPrefabObject: {fileID: 1437419087039372, guid: c6a834d59e37a07428b193610b380b57,
type: 3}
weaponGameObject: {fileID: 1663485877268944}
firstPersonArms: {fileID: 0}
disableOnlyFirstPersonArmsMesh: 0
firstPersonArmsMesh: {fileID: 0}
extraFirstPersonArmsMeshes: []
useWeaponAnimatorFirstPerson: 0
mainWeaponAnimatorSystem: {fileID: 114646027572860326}
headLookWhenAiming: 1
headLookSpeed: 1
headLookTarget: {fileID: 4429781935024368}
canAimInFirstPerson: 0
currentWeapon: 0
aiming: 0
carrying: 0
extraRotation: 0
aimFovValue: 40
aimFovSpeed: 150
weaponEnabled: 0
useWeaponIdle: 1
timeToActiveWeaponIdle: 5
playerMoving: 0
idlePositionAmount: {x: 0, y: 0.03, z: 0}
idleRotationAmount: {x: 5, y: 0, z: 0}
idleSpeed: {x: 1, y: 1, z: 0}
idleActive: 0
showIdleSettings: 0
useLowerRotationSpeedAimed: 1
verticalRotationSpeedAimedInFirstPerson: 2
horizontalRotationSpeedAimedInFirstPerson: 5
useLowerRotationSpeedAimedThirdPerson: 0
verticalRotationSpeedAimedInThirdPerson: 4
horizontalRotationSpeedAimedInThirdPerson: 4
player: {fileID: 0}
moving: 0
weaponSystemManager: {fileID: 114105229210530934}
weaponsManager: {fileID: 0}
weaponTransform: {fileID: 4471508982345356}
relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons
Pickups
emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5,
type: 3}
relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons
relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo
layer:
serializedVersion: 2
m_Bits: 4282241019
surfaceDetected: 0
useShotCameraNoise: 0
verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
useShotCameraNoiseDuration: 0
shotCameraNoiseDuration: 0
hideWeaponIfKeptInThirdPerson: 0
canBeDropped: 1
canUnlockCursor: 0
canUnlockCursorOnThirdPerson: 0
disableHUDWhenCursorUnlocked: 0
weaponInRunPosition: 0
playerRunning: 0
weaponConfiguredAsDualWeapon: 0
linkedDualWeaponName:
rightHandMountPoint: {fileID: 0}
leftHandMountPoint: {fileID: 0}
extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1}
extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7}
mainWeaponAttachmentSystem: {fileID: 114248467583472366}
weaponUsesAttachment: 1
jumpingOnProcess: 0
usingWeaponRotationPoint: 0
currentHeadLookTarget: {fileID: 0}
usingDualWeapon: 0
disablingDualWeapon: 0
usingRightHandDualWeapon: 0
playerOnJumpStart: 0
playerOnJumpEnd: 0
crouchingActive: 0
reloadingWeapon: 0
actionActive: 0
weaponObjectActive: 1
IKPausedOnHandsActive: 0
showThirdPersonGizmo: 0
showFirstPersonGizmo: 0
showMainWeaponPositionsGizmo: 0
showCollisionDetectionGizmo: 0
showEditAttachmentGizmo: 0
showFBAGizmo: 0
showFBAWalkGizmo: 0
showFBAAimGizmo: 0
showFBACrouchGizmo: 0
showFBAJumpGizmo: 0
showFBARunGizmo: 0
showFBAObstacleGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
showHandsWaypointGizmo: 1
showWeaponWaypointGizmo: 1
showPositionGizmo: 1
showThirdPersonSettings: 0
showFirstPersonSettings: 0
showShotShakeSettings: 0
showSettings: 0
showElementSettings: 0
showSwaySettings: 0
showWalkSwaySettings: 0
showRunSwaySettings: 0
showFullBodyAwarernessSettings: 0
showPrefabSettings: 0
showShotCameraNoiseSettings: 0
weaponAmmoMesh: {fileID: 0}
weaponAmmoIconTexture: {fileID: 0}
inventoryAmmoCategoryName: Ammo
ammoAmountPerPickup: 10
inventoryWeaponCategoryName: Weapons
weaponName: New Weapon Name
useDurability: 0
durabilityAmount: 0
maxDurabilityAmount: 0
setNewAnimatorWeaponID: 1
newAnimatorWeaponID: 1
setNewAnimatorDualWeaponID: 1
newAnimatorDualWeaponID: 0
setUpperBodyBendingMultiplier: 1
horizontalBendingMultiplier: 0
verticalBendingMultiplier: 1
followFullRotationPointDirection: 1
followFullRotationClampX: {x: 80, y: 80}
followFullRotationClampY: {x: 40, y: 1}
followFullRotationClampZ: {x: 80, y: 80}
setNewAnimatorCrouchID: 1
newAnimatorCrouchID: -1
ignoreCrouchWhileWeaponActive: 0
pivotPointRotationActive: 0
useNewMaxAngleDifference: 0
horizontalMaxAngleDifference: 90
verticalMaxAngleDifference: 90
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
usingWeaponAsOneHandWield: 0
parentWeaponOutsidePlayerBodyWhenNotActive: 1
--- !u!114 &114059775097175242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsTransformInfoList:
- Name: Third Person View
objectTransformInfoList:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
- {fileID: 4029884070966696}
- {fileID: 3491526299357998296}
- {fileID: 4066784219553276}
- {fileID: 4425767652745278}
- {fileID: 4597248451572236}
- {fileID: 3040193620003428943}
- {fileID: 8092971659887151743}
- {fileID: 6213355970927103391}
- {fileID: 4033655268343916}
- {fileID: 4071086908260742}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 4150678870491654}
- {fileID: 4001175824336698924}
- {fileID: 202400779662447940}
- {fileID: 4463522086707678}
- {fileID: 4915429564960558}
- {fileID: 4110773672664270}
- {fileID: 4125993263040512}
- Name: First Person View
objectTransformInfoList:
- {fileID: 5542170068283692353}
- {fileID: 4674828749311325882}
- {fileID: 3708828605824650948}
- {fileID: 4435714344833352}
- {fileID: 8143318908419705836}
- {fileID: 8974975241231772536}
- {fileID: 3019458971285842880}
- {fileID: 7877719239108113513}
- {fileID: 2740736056863493048}
- {fileID: 4296495158786514}
- {fileID: 362964737986945107}
- {fileID: 6200498940933627013}
- {fileID: 6520084169961602367}
- {fileID: 4541812005639262}
- {fileID: 4078184633961588}
- {fileID: 4005995132169926}
- {fileID: 1796163759767690187}
- {fileID: 2369269138389904942}
- {fileID: 4239305358465204}
- {fileID: 4068129457746384}
- {fileID: 4433820963179114}
- Name: IK Positions
objectTransformInfoList:
- {fileID: 3507974263758859039}
- {fileID: 4742366494244510}
- {fileID: 4841857167368352}
- {fileID: 4847612694183226}
- {fileID: 4059055240267574}
- {fileID: 4906475834481936}
- {fileID: 4611516454253354}
- {fileID: 4869334062584002}
- {fileID: 4741218520036866}
- {fileID: 677523500395203048}
- {fileID: 4921479686966558}
- {fileID: 2473895531171741963}
- {fileID: 6909261322391851326}
mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419,
type: 2}
weaponID: 9
newListToAddName:
newListToAddParent: {fileID: 0}
currentListName:
numberOfElements: 0
mainWeaponTransform: {fileID: 4471508982345356}
mainWeaponPositionsParentThirdPerson:
- {fileID: 4367681770591908}
- {fileID: 4860577105147432}
- {fileID: 4384299106772140}
mainWeaponPositionChildsThirdPerson:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4057419531888336}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
- {fileID: 3491526299357998296}
- {fileID: 3040193620003428943}
- {fileID: 8092971659887151743}
- {fileID: 6213355970927103391}
- {fileID: 4033655268343916}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 4001175824336698924}
- {fileID: 202400779662447940}
- {fileID: 4915429564960558}
- {fileID: 6530456689028143399}
- {fileID: 3779985814522614554}
- {fileID: 5143952304100924584}
- {fileID: 2766135765178996778}
- {fileID: 1767184137793403310}
- {fileID: 5555569027469763740}
- {fileID: 5195446329026305973}
- {fileID: 4086229126458447593}
- {fileID: 6675768933255962117}
- {fileID: 4337759686643818374}
- {fileID: 4305235154871446094}
- {fileID: 5825493488225955769}
- {fileID: 8329258140414243593}
- {fileID: 4308309154059774334}
- {fileID: 7179418695156592208}
- {fileID: 6865355767972538596}
- {fileID: 4129868141754372}
- {fileID: 8356902713962516910}
- {fileID: 2861176049142915980}
- {fileID: 5544424063061938910}
- {fileID: 6440845379116048797}
- {fileID: 2156042311936304742}
- {fileID: 1484216232648369524}
- {fileID: 1870373801745405215}
- {fileID: 1474487260502905445}
- {fileID: 1589396252817509798}
- {fileID: 2768871605125021720}
- {fileID: 6442404420803918810}
- {fileID: 7358522373469587433}
- {fileID: 3332364306963407247}
- {fileID: 1306009317981819317}
- {fileID: 1627843340725505082}
- {fileID: 5637144968604721306}
- {fileID: 768723743107410836}
- {fileID: 6641927758569935297}
- {fileID: 2343956481353483140}
- {fileID: 3677508117718734688}
- {fileID: 5367929575668170554}
- {fileID: 1674031953515236483}
- {fileID: 92790111264437603}
- {fileID: 4254730409223258668}
- {fileID: 3962169543271636900}
- {fileID: 6676186477830955773}
- {fileID: 3104085454864450643}
currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1}
mainWeaponPositionsParentFirstPerson: []
mainWeaponPositionChildsFirstPerson: []
currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0}
--- !u!114 &114123919181462876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponName: Gravity Gun
relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable
Weapons
usableWeaponPrefab: {fileID: 1299797432591888}
layerToPlaceWeaponPrefab:
serializedVersion: 2
m_Bits: 1
mainPlayerWeaponsManager: {fileID: 0}
mainIKWeaponSystem: {fileID: 114543095779289610}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
weaponParent: {fileID: 0}
weaponMeshParent: {fileID: 1228973558908080}
newWeaponMeshParent: {fileID: 4447708966205512}
weaponViewTransform: {fileID: 4029571858371316}
replaceArmsModel: 0
armsParent: {fileID: 4759911951901172}
currentArmsModel: {fileID: 0}
newArmsModel: {fileID: 0}
weaponPartInfoList:
- Name: Main Body
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1055080761993470}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Sight
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1306076104438418}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Trigger
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1323749585605276}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Cannon
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1969049190226512}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Attachments
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1984252607236648}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
weaponSettingsInfoList:
- Name: Create Inventory Weapon
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateWeaponInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Inventory Ammo
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateWeaponAmmoInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Usable Weapon Prefab
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateUsableWeaponPrefabActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
weaponPartsNotUsedOnAIList:
- {fileID: 1811497611117980}
- {fileID: 1841921822972546}
- {fileID: 1418830397391120}
- {fileID: 1882633962406970}
- {fileID: 1751589065701306}
- {fileID: 1922017998301342}
- {fileID: 1931376890604118}
weaponPartsToMoveToNewParentList: []
showGizmo: 0
showGizmoLabel: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0
useHandle: 0
buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon
you want to create in the scene window and assign the parts of that object into
the editor.
createWeaponInventoryActive: 1
createWeaponAmmoInventoryActive: 0
createUsableWeaponPrefabActive: 0
weaponAmmoAmountValue: 10
--- !u!114 &114897343343654998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3}
m_Name:
m_EditorClassIdentifier:
objectName: Gravity Gun
maxDurabilityAmount: 50
durabilityAmount: 50
invulnerabilityActive: 0
regenerationSpeed: 4
activateRegenerationAfterDelay: 0
delayToActivateRegeneration: 0
showDebugPrint: 0
objectIsBroken: 0
regenerationActive: 0
regenerationAfterDelayActive: 0
characterLocated: 0
inventoryObjectIndex: -1
useEventOnEmptyDurability: 0
eventOnEmptyDurability:
m_PersistentCalls:
m_Calls: []
useEventOnRefilledDurability: 0
eventOnRefilledDurability:
m_PersistentCalls:
m_Calls: []
useEventOnInvulnerabilityActive: 0
eventOnInvulnerabilityActive:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnEmptyDurability: 1
remoteEventListOnEmptyDurability:
- Activate Fire Weapon Durability Empty Particles
mainCharacterGameObject: {fileID: 0}
--- !u!1 &1303771559784586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4089074439583808}
- component: {fileID: 33119001138829494}
- component: {fileID: 23107865581934872}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4089074439583808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.1018, z: 0.0326}
m_LocalScale: {x: 0.057179015, y: 0.03942034, z: 0.13530454}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33119001138829494
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23107865581934872
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1306076104438418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4800113615515644}
m_Layer: 0
m_Name: Sight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4800113615515644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306076104438418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0086, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4451762390974352925}
- {fileID: 9219844038220830571}
- {fileID: 837352757001967300}
- {fileID: 2631371108108777269}
- {fileID: 3674512332051255716}
- {fileID: 2176185686156932636}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1306414902896338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092696547912974}
m_Layer: 0
m_Name: Offset Fire Selector Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092696547912974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306414902896338}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1323749585605276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928328283385884}
m_Layer: 0
m_Name: trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928328283385884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323749585605276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3385346455605399286}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1324831989951938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4998126915673204}
- component: {fileID: 33384077536815002}
- component: {fileID: 23790861547090216}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4998126915673204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_LocalRotation: {x: -0.38107026, y: 0, z: 0, w: 0.92454606}
m_LocalPosition: {x: -0, y: 0.00938, z: 0.08387}
m_LocalScale: {x: 0.06050051, y: 0.045062345, z: 0.027810792}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -44.8, y: 0, z: 0}
--- !u!33 &33384077536815002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23790861547090216
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1344104948061558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4872979025524722}
m_Layer: 0
m_Name: Attachment Places
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4872979025524722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1344104948061558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4582182556687656}
m_Father: {fileID: 4114737409453350}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1355286962745646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4078184633961588}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4078184633961588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1355286962745646}
m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733}
m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0}
--- !u!1 &1361497817786868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4447708966205512}
m_Layer: 0
m_Name: New Weapon Mesh Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4447708966205512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1361497817786868}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4598562159639914}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1364953986635136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224125037573191064}
- component: {fileID: 222555688059565680}
- component: {fileID: 114475353229007504}
m_Layer: 0
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224125037573191064
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224507388860254776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222555688059565680
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_CullTransparentMesh: 0
--- !u!114 &114475353229007504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 1, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1365184093382272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4367681770591908}
m_Layer: 0
m_Name: Third Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4367681770591908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365184093382272}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4057419531888336}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4029884070966696}
- {fileID: 4066784219553276}
- {fileID: 4425767652745278}
- {fileID: 4597248451572236}
- {fileID: 4033655268343916}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 4150678870491654}
- {fileID: 4463522086707678}
- {fileID: 4915429564960558}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1365514647665758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4793178714008076}
- component: {fileID: 33102869233251732}
- component: {fileID: 23963466022430794}
m_Layer: 0
m_Name: Cube (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4793178714008076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_LocalRotation: {x: 0.3965071, y: 0, z: 0, w: 0.9180317}
m_LocalPosition: {x: 0, y: -0.0265, z: 0.3121}
m_LocalScale: {x: 0.036164064, y: 0.052189827, z: 0.043448087}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 46.72, y: 0, z: 0}
--- !u!33 &33102869233251732
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23963466022430794
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1379718573858904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906113540171606}
- component: {fileID: 33602757466400266}
- component: {fileID: 23691519903506590}
m_Layer: 0
m_Name: Cylinder (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906113540171606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: -0, z: 0.08150199}
m_LocalScale: {x: 0.09334476, y: 0.007664447, z: 0.09334615}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33602757466400266
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23691519903506590
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1386630709430206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4198364448371906}
m_Layer: 0
m_Name: Center (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4198364448371906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386630709430206}
m_LocalRotation: {x: 0.000000019452186, y: -0.000000114442024, z: -0.4999999, w: 0.86602545}
m_LocalPosition: {x: 0, y: -0, z: 0.08949855}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4975926398867583331}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60}
--- !u!1 &1399241202120200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4582182556687656}
m_Layer: 0
m_Name: Fire Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4582182556687656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399241202120200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4281488003791100}
- {fileID: 4611954024871538}
- {fileID: 4462598454292932}
- {fileID: 4202708999068786}
- {fileID: 4092696547912974}
- {fileID: 4335655995934002}
m_Father: {fileID: 4872979025524722}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1399781511966562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4818081525343176}
m_Layer: 0
m_Name: shellPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4818081525343176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399781511966562}
m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857}
m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1410348258014490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4044971683872590}
- component: {fileID: 33298736788942336}
- component: {fileID: 23961153046281808}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4044971683872590
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246,
w: 1}
m_LocalPosition: {x: 0.051702, y: 0.009403903, z: 0.16710016}
m_LocalScale: {x: 0.007995181, y: 0.026725749, z: 0.05004146}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33298736788942336
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23961153046281808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1412973296548776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4064732821903832}
- component: {fileID: 33228320424525172}
- component: {fileID: 23957073005091126}
m_Layer: 0
m_Name: Cube (36)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4064732821903832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.02077, z: -0.1523}
m_LocalScale: {x: 0.051289037, y: 0.12540294, z: 0.035280127}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33228320424525172
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23957073005091126
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3a271468a47c8304096f01713ac35621, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1416501592475462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4068129457746384}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4068129457746384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416501592475462}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.5559999, z: 0.4789999}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1418830397391120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4384299106772140}
m_Layer: 0
m_Name: Third Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4384299106772140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418830397391120}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830427, y: -0.00000059508085, z: 0.000000037056047}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 1484216232648369524}
- {fileID: 1870373801745405215}
- {fileID: 1474487260502905445}
- {fileID: 1589396252817509798}
- {fileID: 2768871605125021720}
- {fileID: 6442404420803918810}
- {fileID: 8037715088060430281}
- {fileID: 7358522373469587433}
- {fileID: 5606511980670059664}
- {fileID: 1674031953515236483}
- {fileID: 92790111264437603}
- {fileID: 4254730409223258668}
- {fileID: 3962169543271636900}
- {fileID: 7483806502666194940}
- {fileID: 5853311931438278616}
- {fileID: 7544693531321567714}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1429036294584296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4620619445511342}
m_Layer: 0
m_Name: Center (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4620619445511342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429036294584296}
m_LocalRotation: {x: 0, y: 0, z: -0.5, w: 0.8660254}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012}
m_Children:
- {fileID: 8440751725729609895}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60}
--- !u!1 &1431044777673782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4057419531888336}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4057419531888336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1431044777673782}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000033, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1434280813992892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4435714344833352}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4435714344833352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434280813992892}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8143318908419705836}
m_Father: {fileID: 4794219864173204}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1448299723862618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4527883763957134}
- component: {fileID: 33287589424411898}
- component: {fileID: 23194584676481194}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4527883763957134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.00395, z: -0.12763}
m_LocalScale: {x: 0.04539571, y: 0.087021105, z: 0.026746063}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33287589424411898
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23194584676481194
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1477063272217216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224444932250477892}
- component: {fileID: 114287718420021050}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224444932250477892
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1477063272217216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.00038669875, y: 0.00038669896, z: 0.00038669896}
m_Children:
- {fileID: 224855843840324628}
- {fileID: 224507388860254776}
m_Father: {fileID: 224601656268197580}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &114287718420021050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1477063272217216}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 0}
m_FillRect: {fileID: 224125037573191064}
m_HandleRect: {fileID: 0}
m_Direction: 0
m_MinValue: 0
m_MaxValue: 3000
m_WholeNumbers: 0
m_Value: 0
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1481641250107086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4428130921686982}
- component: {fileID: 33410549755375484}
- component: {fileID: 23091148859653286}
m_Layer: 0
m_Name: Cylinder (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4428130921686982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: -0, z: 0.08950141}
m_LocalScale: {x: 0.0782155, y: 0.009793852, z: 0.078216776}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33410549755375484
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23091148859653286
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1482350939848406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4152288277433680}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4152288277433680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482350939848406}
m_LocalRotation: {x: 0.2340387, y: -0.40140966, z: 0.08827811, w: 0.8810807}
m_LocalPosition: {x: -0.000000054756246, y: 1.1460005, z: 0.27900028}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 28.900002, y: -49.532, z: -2.1160002}
--- !u!1 &1491869419599228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4296495158786514}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4296495158786514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491869419599228}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1497113706803870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4583922411408288}
- component: {fileID: 33924813609000184}
- component: {fileID: 23096912385921204}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4583922411408288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_LocalRotation: {x: 0, y: 0, z: 0.53043723, w: 0.84772426}
m_LocalPosition: {x: -0.03366, y: 0.03654, z: 0.1676}
m_LocalScale: {x: 0.048866075, y: 0.024465019, z: 0.034663178}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07}
--- !u!33 &33924813609000184
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23096912385921204
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1498205826037670
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4659229612968996}
- component: {fileID: 33292449106243250}
- component: {fileID: 23820388792087776}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4659229612968996
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: 0.04266, z: 0.09708}
m_LocalScale: {x: 0.049186636, y: 0.020799445, z: 0.3091061}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33292449106243250
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23820388792087776
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1502473616386850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4820183244431778}
m_Layer: 0
m_Name: IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4820183244431778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1502473616386850}
m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3507974263758859039}
- {fileID: 4841857167368352}
- {fileID: 4847612694183226}
- {fileID: 4906475834481936}
- {fileID: 4869334062584002}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1550660411224020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4066428047876840}
- component: {fileID: 33624631898246886}
- component: {fileID: 23307891696676180}
m_Layer: 0
m_Name: Cube (37)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4066428047876840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_LocalRotation: {x: 0.5976252, y: 0, z: 0, w: 0.80177563}
m_LocalPosition: {x: -0.0001, y: 0.01112, z: -0.14202}
m_LocalScale: {x: 0.04792051, y: 0.026316315, z: 0.07935357}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 73.4, y: 0, z: 0}
--- !u!33 &33624631898246886
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23307891696676180
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1560301803195876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4001372379508508}
- component: {fileID: 33256325543171776}
- component: {fileID: 23721126248873372}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4001372379508508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 0, y: 0.0566, z: 0.217}
m_LocalScale: {x: 0.06796669, y: 0.012082718, z: 0.050017573}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33256325543171776
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23721126248873372
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1564257792387404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4463494005370922}
- component: {fileID: 33376505696282612}
- component: {fileID: 23247169529296328}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4463494005370922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213}
m_LocalPosition: {x: -0, y: -0.03824, z: -0.0244}
m_LocalScale: {x: 0.042035367, y: 0.13031146, z: 0.056268085}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33376505696282612
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23247169529296328
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1567749369490414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4005995132169926}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4005995132169926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1567749369490414}
m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947}
m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1577483935288786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224785037044904182}
m_Layer: 0
m_Name: ammoInfo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224785037044904182
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577483935288786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224382781511225678}
- {fileID: 224080719145806962}
- {fileID: 224393849015620350}
m_Father: {fileID: 224191407435777752}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1577920628181482
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4999825190992378}
- component: {fileID: 33619335782058466}
- component: {fileID: 23288760666801202}
m_Layer: 0
m_Name: Cylinder (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4999825190992378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.102350704, y: 0.08169381, z: 0.10235215}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33619335782058466
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23288760666801202
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1ffadee7713528e46b5b4b871aa131f1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1605751341989324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4350432933487214}
m_Layer: 0
m_Name: Rotor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4350432933487214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605751341989324}
m_LocalRotation: {x: 0.00000014960231, y: 0.0000001490116, z: -0.000000018967866,
w: 1}
m_LocalPosition: {x: 0, y: 0.009416223, z: 0.3290018}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4428130921686982}
- {fileID: 4906113540171606}
- {fileID: 4999825190992378}
- {fileID: 4593827169821678}
- {fileID: 4867499218746664}
- {fileID: 4198364448371906}
- {fileID: 4592232713604630}
- {fileID: 4620619445511342}
- {fileID: 4983791384961470}
m_Father: {fileID: 4076342283137640}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1609397067841224
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4381824238387772}
- component: {fileID: 33988804223551954}
- component: {fileID: 23633730296990716}
m_Layer: 0
m_Name: Cube (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4381824238387772
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_LocalRotation: {x: -0.51951903, y: 0, z: 0, w: 0.8544589}
m_LocalPosition: {x: 0, y: 0.04976, z: -0.11033}
m_LocalScale: {x: 0.047391627, y: 0.07709313, z: 0.042874303}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0}
--- !u!33 &33988804223551954
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23633730296990716
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1609672819261890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4208518828098728}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4208518828098728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609672819261890}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.1263986e-10, y: -0.0000016987324, z: 0.100000456}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1612644710172642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092567495187106}
- component: {fileID: 33501869515878620}
- component: {fileID: 23925718269698462}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092567495187106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_LocalRotation: {x: -0, y: 0.000000029802312, z: 0.53043723, w: 0.8477242}
m_LocalPosition: {x: -0.0243, y: 0.0257, z: 0.17311}
m_LocalScale: {x: 0.048866227, y: 0.024465056, z: 0.15523562}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07}
--- !u!33 &33501869515878620
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23925718269698462
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1618108328899706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4150678870491654}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4150678870491654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618108328899706}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 4001175824336698924}
- {fileID: 202400779662447940}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1627057834146978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4125993263040512}
m_Layer: 0
m_Name: Weapon Rotation Point Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4125993263040512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1627057834146978}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4640228543314390}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1634984542864208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224855843840324628}
- component: {fileID: 222096420702056172}
- component: {fileID: 114746494112223604}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224855843840324628
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224444932250477892}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222096420702056172
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_CullTransparentMesh: 0
--- !u!114 &114746494112223604
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1636213066503468
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4915429564960558}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4915429564960558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1636213066503468}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4110773672664270}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &1640890891208394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4062438096578214}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4062438096578214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1640890891208394}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500115}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1643437589165510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4590280851801962}
m_Layer: 0
m_Name: Grab Zone Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4590280851801962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1643437589165510}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.507}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1645096338358980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4003204915837498}
- component: {fileID: 33525222669469456}
- component: {fileID: 23479470472671240}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4003204915837498
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243}
m_LocalPosition: {x: 0.03366183, y: 0.036542647, z: 0.16760014}
m_LocalScale: {x: 0.04886616, y: 0.02446506, z: 0.03466328}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07}
--- !u!33 &33525222669469456
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23479470472671240
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1645797028030892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4425767652745278}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4425767652745278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645797028030892}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1647100542327416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4202708999068786}
m_Layer: 0
m_Name: Offset Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4202708999068786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1647100542327416}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.146, z: 0.1112}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1652848141069386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4841857167368352}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4841857167368352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1652848141069386}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4820183244431778}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1663485877268944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4471508982345356}
- component: {fileID: 114105229210530934}
- component: {fileID: 82339522846939456}
- component: {fileID: 111683199039436966}
- component: {fileID: 114489958751075998}
- component: {fileID: 114349836476161716}
- component: {fileID: 114317129919609218}
- component: {fileID: 114721480907401654}
- component: {fileID: 114646027572860326}
- component: {fileID: 3892429632744755970}
m_Layer: 0
m_Name: gunModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4471508982345356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4598562159639914}
- {fileID: 4248140162741162}
- {fileID: 4818081525343176}
- {fileID: 4590280851801962}
- {fileID: 4449418293578070}
- {fileID: 4249963971547692}
- {fileID: 4095542687305582}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114105229210530934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3}
m_Name:
m_EditorClassIdentifier:
playerControllerGameObject: {fileID: 0}
playerCameraGameObject: {fileID: 0}
weaponSettings:
Name: Gravity Gun
numberKey: 4
useRayCastShoot: 0
useInfiniteRaycastDistance: 1
maxRaycastDistance: 200
checkIfSurfacesCloseToWeapon: 0
minDistanceToCheck: 2
useRaycastShootDelay: 0
raycastShootDelay: 0
getDelayWithDistance: 0
delayWithDistanceSpeed: 0
maxDelayWithDistance: 0
useFakeProjectileTrails: 0
fireWeaponForward: 0
useRaycastCheckingOnRigidbody: 1
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
weaponUsesAmmo: 0
ammoPerClip: 0
removePreviousAmmoOnClip: 0
infiniteAmmo: 0
useRemainAmmoFromInventory: 0
remainAmmo: 200
clipSize: 40
startWithEmptyClip: 0
useAmmoLimit: 0
ammoLimit: 0
auxRemainAmmo: 0
ammoName:
ignoreAnyWaitTimeOnReload: 0
shootAProjectile: 0
launchProjectile: 0
projectileWithAbility: 0
weaponWithAbility: 1
setProjectileMeshRotationToFireRotation: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
automatic: 0
useBurst: 0
burstAmount: 0
fireRate: 0.2
projectileDamage: 0
projectileSpeed: 20
projectilesPerShoot: 1
useProjectileSpread: 0
thirdPersonSpreadAmountAiming: 0
thirdPersonSpreadAmountNoAiming: 0
firstPersonSpreadAmountAiming: 0
firstPersonSpreadAmountNoAiming: 0
checkObjectsWithMultipleDamageReceiversEnabled: 0
isImplosive: 0
isExplosive: 0
explosionForce: 10
explosionRadius: 8
useExplosionDelay: 1
explosionDelay: 3
explosionDamage: 10
pushCharacters: 1
canDamageProjectileOwner: 1
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
projectilePosition: []
checkCrossingSurfacesOnCameraDirection: 1
applyForceAtShoot: 0
forceDirection: {x: 0, y: 0, z: 0}
forceAmount: 0
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 0.1
impactForceApplied: 15
forceMode: 1
applyImpactForceToVehicles: 0
impactForceToVehiclesMultiplier: 0.1
forceMassMultiplier: 1
killInOneShot: 0
useDisableTimer: 0
noImpactDisableTimer: 5
impactDisableTimer: 0.8
locatedEnemyIconName: Homing Located Enemy
tagToLocate:
- enemy
- friend
activateLaunchParableThirdPerson: 0
activateLaunchParableFirstPerson: 0
useParableSpeed: 0
parableDirectionTransform: {fileID: 0}
useMaxDistanceWhenNoSurfaceFound: 0
maxDistanceWhenNoSurfaceFound: 0
checkGravitySystemOnProjectile: 1
checkCircumnavigationValuesOnProjectile: 0
gravityForceForCircumnavigationOnProjectile: 9.8
adhereToSurface: 0
adhereToLimbs: 1
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 0
infiniteNumberOfImpacts: 0
numberOfImpacts: 0
canDamageSameObjectMultipleTimes: 0
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
ignoreNewRotationOnProjectileImpact: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 0
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 0
pushCharacter: 0
pushCharacterForce: 0
pushCharacterRagdollForce: 0
useNoise: 0
noiseRadius: 0
noiseExpandSpeed: 0
useNoiseDetection: 0
noiseDetectionLayer:
serializedVersion: 2
m_Bits: 0
showNoiseDetectionGizmo: 0
noiseID: -1
useNoiseMesh: 1
noiseDecibels: 1
forceNoiseDetection: 0
autoShootOnTag: 0
layerToAutoShoot:
serializedVersion: 2
m_Bits: 0
autoShootTagList: []
maxDistanceToRaycast: 0
shootAtLayerToo: 0
avoidShootAtTag: 0
layertToAvoidShoot:
serializedVersion: 2
m_Bits: 0
avoidShootTagList: []
avoidShootMaxDistanceToRaycast: 0
avoidShootAtLayerToo: 0
useLowerPositionOnAvoidShoot: 0
weaponMesh: {fileID: 1228973558908080}
weaponParent: {fileID: 0}
useFireAnimation: 0
animation:
animationSpeed: 10
useReloadAnimation: 0
useReloadOnThirdPerson: 1
useReloadOnFirstPerson: 1
reloadAnimationName:
reloadAnimationSpeed: 0
playAnimationBackward: 1
dropClipWhenReload: 0
dropClipWhenReloadFirstPerson: 1
dropClipWhenReloadThirdPerson: 1
positionToDropClip: {fileID: 0}
clipModel: {fileID: 0}
autoReloadWhenClipEmpty: 0
delayDropClipWhenReloadThirdPerson: 0
delayDropClipWhenReloadFirstPerson: 0
magazineInHandTransform: {fileID: 0}
magazineInHandGameObject: {fileID: 0}
scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3}
scorchRayCastDistance: 1
reloadTimeThirdPerson: 1
reloadTimeFirstPerson: 1
useReloadDelayThirdPerson: 0
reloadDelayThirdPerson: 0
useReloadDelayFirstPerson: 0
reloadDelayFirstPerson: 0
usePreReloadDelayThirdPerson: 0
preReloadDelayThirdPerson: 0
usePreReloadDelayFirstPerson: 0
preReloadDelayFirstPerson: 0
shakeUpperBodyWhileShooting: 1
shakeAmount: 10
shakeSpeed: 20
shakeUpperBodyShootingDualWeapons: 1
dualWeaponShakeAmount: 7
dualWeaponShakeSpeed: 18
useShellOnWeaponShootEnabled: 1
shell: {fileID: 0}
shellPosition:
- {fileID: 4818081525343176}
shellEjectionForce: 100
shellDropSoundList:
- {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3}
- {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3}
- {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3}
- {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3}
- {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3}
- {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3}
shellDropAudioElements: []
useShellDelay: 0
shellDelayThirdPerson: 0
shellDelayFirsPerson: 0
createShellsOnReload: 0
checkToCreateShellsIfNoRemainAmmo: 0
removeDroppedShellsAfterTime: 1
createShellsOnReloadDelayThirdPerson: 0
createShellsOnReloadDelayFirstPerson: 0
maxAmountOfShellsBeforeRemoveThem: 15
useSoundOnDrawKeepWeapon: 1
drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3}
drawWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3}
keepWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMuzzleFlash: 0
muzzleFlahsLight: {fileID: 0}
muzzleFlahsDuration: 0
reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3}
reloadAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
cockSound: {fileID: 0}
cockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3}
useRandomShootSound: 0
randomShootSoundList: []
shootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
silencerShootEffect: {fileID: 0}
silencerShootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSoundsPool: 0
maxSoundsPoolAmount: 0
weaponEffectSourcePrefab: {fileID: 0}
weaponEffectSourceParent: {fileID: 0}
setShootParticlesLayerOnFirstPerson: 0
shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3}
weaponIcon: {fileID: 2800000, guid: 9d0c4b53513620b47943a0b38291c8a1, type: 3}
weaponInventorySlotIcon: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8,
type: 3}
weaponIConHUD: {fileID: 2800000, guid: 14a307d6afa61644897c2bdb8de87e47, type: 3}
showWeaponNameInHUD: 1
showWeaponIconInHUD: 1
showWeaponAmmoSliderInHUD: 1
showWeaponAmmoTextInHUD: 1
useReticleThirdPerson: 0
useAimReticleThirdPerson: 1
useReticleFirstPerson: 1
useAimReticleFirstPerson: 1
useCustomReticle: 1
regularCustomReticle: {fileID: 2800000, guid: e5f5b305b7ef2fb41bac309a655ce723,
type: 3}
useAimCustomReticle: 1
aimCustomReticle: {fileID: 2800000, guid: 45e5164faf36ea14f92ed2bce86f637e, type: 3}
useDynamicReticle: 0
dynamicReticleName:
sniperSightThirdPersonEnabled: 0
sniperSightFirstPersonEnabled: 0
useCanvasHUD: 0
clipSizeText: {fileID: 114065831484785720}
remainAmmoText: {fileID: 114620452560319596}
HUD: {fileID: 1770805168065764}
ammoInfoHUD: {fileID: 1577483935288786}
useHUD: 0
changeHUDPosition: 1
disableHUDInFirstPersonAim: 1
HUDTransformInThirdPerson: {fileID: 4258983953992116}
HUDTransformInFirstPerson: {fileID: 4915709547423550}
useHUDOnFBA: 0
useHUDDualWeaponThirdPerson: 0
useHUDDualWeaponFirstPerson: 0
changeHUDPositionDualWeapon: 0
HUDRightHandTransformThirdPerson: {fileID: 0}
HUDLeftHandTransformThirdPerson: {fileID: 0}
HUDRightHandTransformFirstPerson: {fileID: 0}
HUDLeftHandTransformFirstPerson: {fileID: 0}
useDownButton: 1
downButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputGrabObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useHoldButton: 1
holdButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputHoldToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useUpButton: 1
upButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ignoreUpButtonActionOnFBA: 1
useEventOnFireWeapon: 0
eventOnFireWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnInputDown: 0
useEventOnInputUp: 0
eventOnInputDown:
m_PersistentCalls:
m_Calls: []
eventOnInputUp:
m_PersistentCalls:
m_Calls: []
useStartDrawAction: 0
startDrawAction:
m_PersistentCalls:
m_Calls: []
useStopDrawAction: 0
stopDrawAction:
m_PersistentCalls:
m_Calls: []
useStartDrawActionThirdPerson: 0
startDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionThirdPerson: 0
stopDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartDrawActionFirstPerson: 1
startDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopDrawActionFirstPerson: 1
stopDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionThirdPerson: 1
startAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopAimActionThirdPerson: 1
stopAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionFirstPerson: 0
startAimActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputSetRotateObjectState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopAimActionFirstPerson: 0
stopAimActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputSetRotateObjectState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryAction: 0
secondaryAction:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnDownPress: 1
secondaryActionOnDownPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPressDown
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useSecondaryActionOnUpPress: 1
secondaryActionOnUpPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPressUp
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionOnHoldPress: 1
secondaryActionOnHoldPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPress
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionsOnlyAimingThirdPerson: 0
allowUseSecondaryActionOnFBA: 0
useForwardActionEvent: 0
forwardActionEvent:
m_PersistentCalls:
m_Calls: []
useBackwardActionEvent: 0
backwardActionEvent:
m_PersistentCalls:
m_Calls: []
useReloadEvent: 0
useReloadEventThirdPerson: 0
useReloadEventFirstPerson: 0
reloadSingleWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadSingleWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
useThirdPersonEventOnReloadOnFBAView: 1
useEventOnCancelReload: 0
eventOnCancelReload:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponActivated: 0
eventOnWeaponActivated:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponDeactivated: 0
eventOnWeaponDeactivated:
m_PersistentCalls:
m_Calls: []
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 0
useBodyPartsSliceList: 0
bodyPartsSliceList: []
maxDistanceToBodyPart: 0
randomSliceDirection: 0
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
showInpuEventSettings: 0
showAbilityEventSettings: 0
showDrawAimFunctionSettings: 0
showReloadEventsSettings: 0
showSecondaryActionEventsSettings: 0
showForwardBackwardEventsSettings: 0
showRemoteEventsSettings: 0
outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3}
outOfAmmoAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d,
type: 3}
layer:
serializedVersion: 2
m_Bits: 4294835195
projectilesPoolEnabled: 1
maxAmountOfPoolElementsOnWeapon: 30
reloadingWithAnimationActive: 0
reloading: 0
carryingWeaponInThirdPerson: 0
carryingWeaponInFirstPerson: 0
aimingInThirdPerson: 0
aimingInFirstPerson: 0
impactDecalList:
- Default Regular Shoot
- Metal Regular Shoot
- Flesh Regular Shoot
- Stone Shoot
- Sand Shoot
- Wood Shoot
-
impactDecalIndex: 0
impactDecalName: Default Regular Shoot
mainDecalManagerName: Decal Manager
mainNoiseMeshManagerName: Noise Mesh Manager
useHumanBodyBonesEnum: 0
weaponParentBone: 0
useMountPointForWeaponParent: 0
mountPointNameForWeaponParent:
canMarkTargets: 0
tagListToMarkTargets: []
markTargetsLayer:
serializedVersion: 2
m_Bits: 0
markTargetName:
maxDistanceToMarkTargets: 0
canMarkTargetsOnFirstPerson: 0
canMarkTargetsOnThirdPerson: 0
aimOnFirstPersonToMarkTarget: 0
useMarkTargetSound: 0
markTargetSound: {fileID: 0}
markTargetAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
ignoreTriggerOnRaycastEnabled: 1
IKWeaponManager: {fileID: 114543095779289610}
weaponsManager: {fileID: 0}
parable: {fileID: 0}
playerCollider: {fileID: 0}
FBAWeaponColliderAssigned: 1
FBAWeaponCollider: {fileID: 0}
headColliderOnFBAAssigned: 1
headColliderOnFBA: {fileID: 0}
mainCamera: {fileID: 0}
mainCameraTransform: {fileID: 0}
weaponAnimation: {fileID: 111683199039436966}
weaponEffectsSource: {fileID: 82339522846939456}
useEventOnSetDualWeapon: 0
eventOnSetRightWeapon:
m_PersistentCalls:
m_Calls: []
eventOnSetLeftWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnSetSingleWeapon: 0
eventOnSetSingleWeapon:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
useAbilitiesListToEnableOnWeapon: 0
abilitiesListToEnableOnWeapon: []
useAbilitiesListToDisableOnWeapon: 0
abilitiesListToDisableOnWeapon: []
useObjectDurability: 1
durabilityUsedOnAttack: 1
mainDurabilityInfo: {fileID: 114897343343654998}
weaponCrossingSurface: 0
showAllSettings: 0
showHUDSettings: 0
showWeaponSettings: 0
showProjectileSettings: 0
showAmmoSettings: 0
showEventsSettings: 0
showFireTypeSettings: 0
showSoundAndParticlesSettings: 0
showOtherSettings: 0
weaponObjectActive: 1
currentWeapon: 0
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
checkForExtraCollidersOnWeaponOwnerIfDetected: 0
--- !u!82 &82339522846939456
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!111 &111683199039436966
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: ae6a522c8034a5641b30008f6fb1720a, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114489958751075998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3}
m_Name:
m_EditorClassIdentifier:
animationName: Gravity Gun Object Detection
forwardSpeed: 1
backwardSpeed: 1
resetAnimationOnEnable: 0
resetAnimationOnDisable: 0
playAnimation: 0
playingAnimation: 0
mainAnimationLocated: 0
playingAnimationForward: 0
mainAnimation: {fileID: 111683199039436966}
useEventOnPlayAnimationForward: 0
eventOnPlayAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationForward: 0
eventOnEndOfAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnPlayAnimationBackward: 0
eventOnPlayAnimationBackward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationBackward: 0
eventOnEndOfAnimationBackward:
m_PersistentCalls:
m_Calls: []
--- !u!114 &114349836476161716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c0aa790bce1c533499283fa87d92dd8c, type: 3}
m_Name:
m_EditorClassIdentifier:
holdDistance: 3
maxDistanceHeld: 4
maxDistanceGrab: 150
holdSpeed: 10
rotationSpeed: 10
currentGrabMode: 0
grabbedObjectTag: Untagged
grabbedObjectLayer: Ignore Raycast
layer:
serializedVersion: 2
m_Bits: 1310721
gravityObjectsLayer:
serializedVersion: 2
m_Bits: 512
layerForCustomGravityObject: gravityObjects
changeGravityObjectsEnabled: 1
ableToGrabTags:
- box
- friend
- enemy
rotorRotationSpeed: 200
rotorRotationSpeedOnThrowCharge: 500
minTimeToIncreaseThrowForce: 300
increaseThrowForceSpeed: 1500
extraThorwForce: 10
maxThrowForce: 3500
powerForceMode: 0
useThrowObjectsLayer: 1
throwObjectsLayerToCheck:
serializedVersion: 2
m_Bits: 1
throwPower: 5000
realisticForceMode: 0
grabInFixedPosition: 0
rotateToCameraInFixedPosition: 0
rotateToCameraInFreePosition: 0
closestHoldDistanceInFixedPosition: 6
useRemoteEventOnObjectsFound: 1
remoteEventNameListOnGrabObject:
- Grab Character
remoteEventNameListOnDropObject:
- Drop Character
useForceWhenObjectDropped: 0
useForceWhenObjectDroppedOnFirstPerson: 0
useForceWhenObjectDroppedOnThirdPerson: 0
forceWhenObjectDroppedOnFirstPerson: 0
forceWhenObjectDroppedOnThirdPerson: 0
alphaTransparency: 0.5
enableTransparency: 0
pickableShader: {fileID: 30, guid: 0000000000000000f000000000000000, type: 3}
launchedObjectsCanMakeNoise: 0
minObjectSpeedToActivateNoise: 0
showDebugPrint: 0
canUseWeapon: 1
objectIsVehicle: 0
objectFocus: 0
grabbed: 0
currentMaxDistanceHeld: 0
currentDistanceToGrabbedObject: 0
chargingThrowObject: 0
objectHeld: {fileID: 0}
currentObjectToGrabFound: {fileID: 0}
weaponActive: 0
useEventOnObjectFound: 1
eventOnObjectFound:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82774859154066698}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnObjectLost:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82701484325146404}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnObjectGrabbedDropped: 1
eventOnObjectGrabbed:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setWeaponHasRecoilState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnObjectDropped:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setWeaponHasRecoilState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useEventOnLaunchObjects: 1
eventOnLaunchObjects:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114105229210530934}
m_MethodName: checkWeaponCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnChangeGravityGunActiveState: 1
eventOnGravityGunActive:
m_PersistentCalls:
m_Calls: []
eventOnGravityGunDeactivate:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: dropObjects
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPressDown:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: activatePower
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputGrabObjects
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputHoldToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: rotateRotor
m_Mode: 4
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 1000
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPressUp:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114105229210530934}
m_MethodName: checkWeaponCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
playerControllerManager: {fileID: 0}
playerCameraManager: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
mainCameraTransform: {fileID: 0}
animationSystem: {fileID: 114489958751075998}
powerSlider: {fileID: 114287718420021050}
useRotor: 1
rotor: {fileID: 4350432933487214}
grabZoneTransform: {fileID: 4590280851801962}
highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c,
type: 2}
--- !u!114 &114317129919609218
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3}
m_Name:
m_EditorClassIdentifier:
powerEnabled: 1
pushObjectsFromCenterPosition: 1
pushObjectsFromPlayerForwardDirection: 0
layer:
serializedVersion: 2
m_Bits: 1314817
ignoreTagList: []
useMessageToPushCharactersFound: 1
messageNameToSend: pushCharacter
applyDamageOnFoundObjects: 0
damageToApply: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
forceToApply: 35
forceMode: 1
canApplyForceToVehicles: 1
applyForceToVehiclesMultiplier: 0.5
applyForceToFoundObjectsOnlyOnce: 0
checkRagdollsDetected: 0
ragdollMultiplierForce: 1
useCustomPushCenterDistance: 1
pushCenterDistance: 10
searchForObjectsOnUpdate: 0
checkIfObjectInFrontOfPlayer: 0
useRemoteEventOnObjectsFound: 0
remoteEventNameList:
- Explode Character
- Break Object
callRemoteEventsBeforeApplyingForce: 0
showDebugPrint: 0
useOfPowerPaused: 0
vehiclesRigidbodyFoundList: []
gameObjectsFoundList: []
mainPlayerWeaponSystem: {fileID: 114105229210530934}
playerGameObject: {fileID: 0}
centerPosition: {fileID: 0}
powersManager: {fileID: 0}
pushObjectsCenter: {fileID: 4449418293578070}
mainCameraTransform: {fileID: 0}
--- !u!114 &114721480907401654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c4ed1378b9b48f4baad80588ea81c88, type: 3}
m_Name:
m_EditorClassIdentifier:
attractionEnabled: 0
attractionApplyForce: 0
attractionActive: 0
attractionRadius: 20
layerToSearch:
serializedVersion: 2
m_Bits: 1
attractionVelocity: 10
attractionForce: 1000
forceMode: 0
maxThrowForce: 3500
increaseThrowForceSpeed: 1500
tagToLocate:
- box
layerToDamage:
serializedVersion: 2
m_Bits: 1
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnGrabObject: []
remoteEventNameListOnDropObject: []
carryingObjects: 0
eventsOnActivateAttraction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnDeactivateAttraction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
powerSlider: {fileID: 114287718420021050}
mainCameraTransform: {fileID: 0}
attractionPosition: {fileID: 4449418293578070}
playerCollider: {fileID: 0}
playerGameObject: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
--- !u!114 &114646027572860326
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponAnimatorEnabled: 1
idleAnimatorName: Idle
walkAnimatorName: Walk
runAnimatorName: Run
shootAnimatorName: Shoot
shootAimAnimatorName: Aim Shoot
reloadWithAmmoAnimatorName: Reload With Ammo
reloadWithoutAmmoAnimatorName: Reload Without Ammo
reloadProjectileCloseAnimatorName: Reload Close
drawAnimatorname: Draw
holsterAnimatorName: Holster
aimInAnimatorName: Aim In
aimOutAnimatorName: Aim Out
meleeAttackAnimatorName: Melee Attack
noAmmoAnimatorName: No Ammo
shootLastProjectileAnimatorName: Shoot Last Projectile
shootDuration: 0.2
reloadWithAmmoDuration: 3
reloadWithoutAmmoDuration: 3.5
drawDuration: 0.8
holsterDuration: 0.7
useMeleeAttackAnimation: 0
meleeAttackAnimationDuration: 1
meleeAttackStartDuration: 0.4
meleeAttackMiddleDuration: 0.3
meleeAttackEndDuration: 0.3
useMultipleMeleeAttacks: 0
meleeAttackAnimatorNameList: []
useReloadPosition: 0
reloadPosition: {fileID: 0}
reloadProjectilesOneByOne: 0
reloadProjectileOpenDuration: 0.5
reloadProjectileCloseDuration: 0.5
useReloadProjectileClose: 0
pauseRegularReloadSound: 0
useIdleAnimation: 1
useWalkAnimation: 1
useRunAnimation: 1
useAimInAnimation: 1
useAimOutAnimation: 1
useAimExtraMovement: 1
useWalkRunExtraMovement: 1
useAnimationForRecoilWithoutAim: 0
useAnimationForRecoilWithAim: 0
checkIfNoAmmoRemain: 0
mainWeaponMeshParent: {fileID: 4447708966205512}
weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0}
weaponMeshPartInfoList: []
showDebugPrint: 0
idleCurrentlyActive: 0
walkCurrentlyActive: 0
runCurrentlyActive: 0
idleActive: 0
walkActive: 0
runActive: 0
shootActive: 0
reloadActive: 0
drawActive: 0
holsterActive: 0
aimActive: 0
aimInActive: 0
aimOutActive: 0
reloadWithoutAmmoActive: 0
aimingPreviously: 0
weaponInFirstPersonStateActive: 0
meleeAttackActive: 0
meleeAttackCurrentlyActive: 0
noAmmoActive: 0
eventOnReloadProjectileOpen:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileOneByone:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileClose:
m_PersistentCalls:
m_Calls: []
mainIKWeaponSystem: {fileID: 114543095779289610}
weaponAnimator: {fileID: 0}
--- !u!114 &3892429632744755970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fbd2c141967e2f242ac26019a57a7652, type: 3}
m_Name:
m_EditorClassIdentifier:
vacuumEnabled: 0
layerToDetect:
serializedVersion: 2
m_Bits: 1
ignoreObjectsTag: 0
tagsToIgnore: []
layerToSetOnObjectsFound: Ignore Raycast
maxDistanceGrab: 200
storeObjectsOnInventory: 1
minDistanceToStoreObjects: 6
vacuumSpeed: 10
holdDistance: 3
destroyAllObjectsOnReachPosition: 1
expelEnabled: 0
expelTransformPosition: {fileID: 4248140162741162}
expelRate: 0.5
expelForce: 20
expelObjectsOneByOne: 0
ignoreInventoryObjectListToExpel: 1
ignoreInventoryObjectListToExpelList:
- Gravity Gun
ignoreInventoryObjectCategoryListToExpel: 0
ignoreInventoryObjectCategoryListToExpelList:
- Weapons
useRotor: 1
rotor: {fileID: 4350432933487214}
rotorRotationSpeed: 10
expelActive: 0
vacuumActive: 0
rigidbodyList: []
rigidbodyInfoList: []
useRemoteEvents: 1
removeEventNameList:
- Break Object
mainInventoryManager: {fileID: 0}
playerControllerManager: {fileID: 0}
playerCameraManager: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
mainCameraTransform: {fileID: 0}
--- !u!1 &1683481122153246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4317694196042724}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4317694196042724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683481122153246}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4640228543314390}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1695439998025100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4071086908260742}
m_Layer: 0
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4071086908260742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1695439998025100}
m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462}
m_LocalPosition: {x: -0.47, y: -0.033, z: 0.195}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4033655268343916}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26}
--- !u!1 &1722263649890122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224601656268197580}
- component: {fileID: 223043884720671002}
- component: {fileID: 114381581871292040}
m_Layer: 0
m_Name: Weapon Info HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224601656268197580
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_LocalRotation: {x: 0.42617399, y: 0, z: 0, w: 0.9046413}
m_LocalPosition: {x: 0, y: 0, z: -0.094}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children:
- {fileID: 224444932250477892}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 50.45, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0.086}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223043884720671002
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114381581871292040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1726547783536934
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906475834481936}
m_Layer: 0
m_Name: Left Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906475834481936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1726547783536934}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.497, y: -0.375, z: 0.289}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4611516454253354}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1727649895768992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4129868141754372}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129868141754372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1727649895768992}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1730570047787946
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4500498360149266}
- component: {fileID: 33478702699092900}
- component: {fileID: 23518683441435584}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4500498360149266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489}
m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456}
m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33478702699092900
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23518683441435584
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1730883295421150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4741218520036866}
m_Layer: 0
m_Name: Left Hand Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4741218520036866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730883295421150}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 677523500395203048}
m_Father: {fileID: 4869334062584002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1744376240303752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4877398188631662}
- component: {fileID: 33700276001206366}
- component: {fileID: 23741732432056582}
m_Layer: 0
m_Name: Cube (31)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4877398188631662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_LocalRotation: {x: 0, y: 0, z: 0.5772877, w: 0.81654084}
m_LocalPosition: {x: -0.01930316, y: 0.031371128, z: 0.017874017}
m_LocalScale: {x: 0.037291154, y: 0.024465175, z: 0.15523699}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.52}
--- !u!33 &33700276001206366
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23741732432056582
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1747654662032898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4281488003791100}
m_Layer: 0
m_Name: Fire Mode Selector (Manual)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4281488003791100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1747654662032898}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4689319366046046}
- {fileID: 7889042110832394002}
m_Father: {fileID: 4582182556687656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1751589065701306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4314753331685492}
m_Layer: 0
m_Name: handMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4314753331685492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751589065701306}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1319488919031281532}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1755044729254702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4689319366046046}
- component: {fileID: 33651987937618722}
- component: {fileID: 23809878635577710}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4689319366046046
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4281488003791100}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &33651987937618722
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23809878635577710
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1756563497160888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4239305358465204}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4239305358465204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756563497160888}
m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.15, y: 1.561, z: 0.529}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1756699851830420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4122211940064120}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4122211940064120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756699851830420}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000038, y: 1.1300006, z: -0.07099934}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1767116590506630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4592232713604630}
m_Layer: 0
m_Name: Center (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4592232713604630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767116590506630}
m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012}
m_Children:
- {fileID: 2419082183736909196}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &1770805168065764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224191407435777752}
- component: {fileID: 223885731718406178}
- component: {fileID: 114087771905943704}
m_Layer: 0
m_Name: HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &224191407435777752
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224785037044904182}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.08395912, y: 0.03715876}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223885731718406178
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114087771905943704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1781051677802230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4433820963179114}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4433820963179114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1781051677802230}
m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867}
m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1786857005106310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4059055240267574}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4059055240267574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1786857005106310}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4847612694183226}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1787328259568868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4640228543314390}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4640228543314390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1787328259568868}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4125993263040512}
- {fileID: 4317694196042724}
m_Father: {fileID: 4110773672664270}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1790202104770604
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4869334062584002}
m_Layer: 0
m_Name: Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4869334062584002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790202104770604}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4741218520036866}
- {fileID: 4921479686966558}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1796501729777776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4320959502908440}
- component: {fileID: 33537902143731804}
- component: {fileID: 23764911111618818}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4320959502908440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_LocalRotation: {x: -0.51951915, y: -0, z: 0.00000005960463, w: 0.85445887}
m_LocalPosition: {x: -0, y: 0.04985, z: -0.04183}
m_LocalScale: {x: 0.04739172, y: 0.04858569, z: 0.025716199}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0}
--- !u!33 &33537902143731804
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23764911111618818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1796667553231122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4100905578905624}
- component: {fileID: 33909091697279928}
- component: {fileID: 23818747234793790}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4100905578905624
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.0219, z: 0.06659}
m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.36218628}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33909091697279928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23818747234793790
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1802859980954254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4847612694183226}
m_Layer: 0
m_Name: Right Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4847612694183226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802859980954254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4059055240267574}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1808162069938878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4813841238939894}
- component: {fileID: 33658676519381056}
- component: {fileID: 23162791980613736}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4813841238939894
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.08168, z: 0.0721}
m_LocalScale: {x: 0.036163896, y: 0.028338907, z: 0.04848048}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33658676519381056
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23162791980613736
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1811119716251456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4463522086707678}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4463522086707678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1811119716251456}
m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074}
m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485}
m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1811497611117980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4759911951901172}
m_Layer: 0
m_Name: First Person Arms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4759911951901172
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1811497611117980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4759648454064202}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1812919969381998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4258983953992116}
m_Layer: 0
m_Name: ThirdPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4258983953992116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1812919969381998}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4670067086709638}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1817866555878920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4867499218746664}
m_Layer: 0
m_Name: Center (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4867499218746664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817866555878920}
m_LocalRotation: {x: -0.00000029802322, y: 0.000000254971, z: 1, w: -0.0000000400414}
m_LocalPosition: {x: 0, y: -0, z: 0.0894995}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5885498229189080451}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1826318654536918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4921479686966558}
m_Layer: 0
m_Name: Elbow Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4921479686966558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1826318654536918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2473895531171741963}
- {fileID: 6909261322391851326}
m_Father: {fileID: 4869334062584002}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1829117762146714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4851572883138724}
m_Layer: 0
m_Name: First Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4851572883138724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829117762146714}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4801965938497251466}
- {fileID: 3764967529800533808}
- {fileID: 4616623580155775002}
- {fileID: 5364018338759979854}
- {fileID: 6286586612847463133}
- {fileID: 5504722983035840016}
- {fileID: 5261372751339912882}
- {fileID: 6963359161583852939}
- {fileID: 1092971027378389424}
- {fileID: 1632342896151547666}
- {fileID: 8611863353601551274}
- {fileID: 2232446696626537663}
- {fileID: 1568695403587420307}
- {fileID: 11097922457545807}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1841665075265716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4110773672664270}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4110773672664270
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841665075265716}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4640228543314390}
m_Father: {fileID: 4915429564960558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &1841921822972546
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4860577105147432}
m_Layer: 0
m_Name: Third Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4860577105147432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841921822972546}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6530456689028143399}
- {fileID: 3779985814522614554}
- {fileID: 5143952304100924584}
- {fileID: 2766135765178996778}
- {fileID: 1767184137793403310}
- {fileID: 5555569027469763740}
- {fileID: 7694232926025722452}
- {fileID: 5195446329026305973}
- {fileID: 2889973394320323276}
- {fileID: 4129868141754372}
- {fileID: 8356902713962516910}
- {fileID: 2861176049142915980}
- {fileID: 5544424063061938910}
- {fileID: 4393852014043583939}
- {fileID: 4135985239248254517}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1844601778739556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4003465397689490}
- component: {fileID: 33855528664645958}
- component: {fileID: 23374448039013398}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4003465397689490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.03208, z: 0.1676}
m_LocalScale: {x: 0.067966565, y: 0.06356002, z: 0.036628935}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33855528664645958
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23374448039013398
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1852066865858594
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4794219864173204}
m_Layer: 0
m_Name: First Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4794219864173204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852066865858594}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5542170068283692353}
- {fileID: 4435714344833352}
- {fileID: 8974975241231772536}
- {fileID: 3019458971285842880}
- {fileID: 7877719239108113513}
- {fileID: 2740736056863493048}
- {fileID: 4296495158786514}
- {fileID: 362964737986945107}
- {fileID: 6200498940933627013}
- {fileID: 6520084169961602367}
- {fileID: 4541812005639262}
- {fileID: 4078184633961588}
- {fileID: 4005995132169926}
- {fileID: 1796163759767690187}
- {fileID: 2369269138389904942}
- {fileID: 4239305358465204}
- {fileID: 4068129457746384}
- {fileID: 4433820963179114}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1853916223325254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4585796724950392}
- component: {fileID: 33977819450570492}
- component: {fileID: 23153697129246000}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4585796724950392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.05235, z: -0.09015}
m_LocalScale: {x: 0.049186528, y: 0.040175084, z: 0.06534492}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33977819450570492
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23153697129246000
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1869258744926148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4029571858371316}
m_Layer: 0
m_Name: Weapon View Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4029571858371316
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869258744926148}
m_LocalRotation: {x: -0.000000051405845, y: 0.018506434, z: -0.00000017782516, w: 0.99982876}
m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.427077}
m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000013}
m_Children: []
m_Father: {fileID: 4598562159639914}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005}
--- !u!1 &1876916569198316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4095542687305582}
- component: {fileID: 82701484325146404}
m_Layer: 0
m_Name: Object Lost Audio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4095542687305582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1876916569198316}
m_LocalRotation: {x: 0.00000008638076, y: 0.000000119209275, z: 0.0000000021064215,
w: 1}
m_LocalPosition: {x: 5.400125e-13, y: 0, z: 0.00000026822093}
m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82701484325146404
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1876916569198316}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: a835da3b9b76b534982f70b5e25a7c6c, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1882633962406970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4410463186763952}
m_Layer: 0
m_Name: First Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4410463186763952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1882633962406970}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4794219864173204}
- {fileID: 4632426618939464}
- {fileID: 4851572883138724}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1883109660224384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4318592001874942}
- component: {fileID: 114363323240698490}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4318592001874942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883109660224384}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: 0.2000002, y: 1.1300006, z: -0.07099934}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114363323240698490
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883109660224384}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
selectedIndex: 0
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.00071804423, y: -0.018376712, z: -0.02653025}
- {x: 0.00938933, y: -0.018377513, z: -0.117895}
- {x: 0.019638883, y: -0.018376613, z: -0.14030358}
- {x: 0.03587751, y: -0.018375188, z: -0.17580608}
- {x: 0.053606547, y: -0.0011438455, z: -0.18573487}
- {x: 0.1378096, y: -0.019160748, z: -0.20041001}
- {x: 0.20057523, y: -0.03259069, z: -0.21134898}
- {x: 0.2638031, y: -0.080063984, z: -0.19182038}
- {x: 0.29270965, y: -0.029343605, z: -0.16778696}
- {x: 0.32194433, y: 0.02195251, z: -0.14348072}
- {x: 0.35524178, y: 0.023712635, z: -0.097370684}
- {x: 0.35745472, y: 0.06415868, z: -0.039431155}
- {x: 0.359562, y: 0.102673836, z: 0.015742354}
- {x: 0.34573102, y: 0.08732928, z: 0.05509603}
- {x: 0.3195431, y: 0.072029725, z: 0.100835264}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &1884035881213188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4299068823649802}
- component: {fileID: 33776082517442388}
- component: {fileID: 23213533776962546}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299068823649802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 9.075962e-10, y: -0.027600901, z: 0.2715}
m_LocalScale: {x: 0.062185273, y: 0.06552561, z: 0.076357484}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33776082517442388
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23213533776962546
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1885534107095892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4566762372111014}
- component: {fileID: 33582841869784044}
- component: {fileID: 23866617367774530}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4566762372111014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: 0, y: -0.08, z: 0.18798}
m_LocalScale: {x: 0.054599687, y: 0.06460215, z: 0.19499405}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33582841869784044
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23866617367774530
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0aa92196c371fe24d8f62400906c31cb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1911074933773354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224393849015620350}
- component: {fileID: 222482385220482010}
- component: {fileID: 114620452560319596}
m_Layer: 0
m_Name: remainAmmo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224393849015620350
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222482385220482010
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_CullTransparentMesh: 0
--- !u!114 &114620452560319596
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 20
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 200
--- !u!1 &1912955497194746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4499677711507834}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4499677711507834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1912955497194746}
m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787}
m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900046}
m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023}
--- !u!1 &1922017998301342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4266298061369454}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4266298061369454
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922017998301342}
m_LocalRotation: {x: 0.00000025497044, y: 0.00000020861623, z: -0.00000012433556,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4457340273954147128}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1925585463812470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4632426618939464}
m_Layer: 0
m_Name: First Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4632426618939464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925585463812470}
m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1}
m_LocalPosition: {x: -0.0000001293684, y: -0.00000011681105, z: 0.000000032645787}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 2716002262400405740}
- {fileID: 5677117904830192226}
- {fileID: 3532054763976853392}
- {fileID: 5917506341288838398}
- {fileID: 4671639175394951300}
- {fileID: 2880840566005942880}
- {fileID: 1757933230953506131}
- {fileID: 3138585302813031083}
- {fileID: 5328308100145918859}
- {fileID: 2221599073890129964}
- {fileID: 5680044139186125890}
- {fileID: 643834870053497172}
- {fileID: 3301385476698991294}
- {fileID: 5970141246365315114}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1928602788592276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4106213328959170}
- component: {fileID: 33547366934529596}
- component: {fileID: 23672655312239878}
m_Layer: 0
m_Name: Cube (30)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4106213328959170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_LocalRotation: {x: 0, y: 0, z: -0.5772877, w: 0.81654084}
m_LocalPosition: {x: 0.019305, y: 0.031368, z: 0.017874}
m_LocalScale: {x: 0.037291046, y: 0.02446513, z: 0.1552365}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -70.52}
--- !u!33 &33547366934529596
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23672655312239878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1931376890604118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4885753812789006}
m_Layer: 0
m_Name: FPS Dual Weapon Left Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4885753812789006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1931376890604118}
m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4598562159639914}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1939048360082644
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4160528014215018}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4160528014215018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1939048360082644}
m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.00000108304, y: 1.3230004, z: 0.09999752}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1943304410617496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611516454253354}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611516454253354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943304410617496}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4906475834481936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1953339498434990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4390559718661634}
m_Layer: 0
m_Name: Third Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4390559718661634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1953339498434990}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4367681770591908}
- {fileID: 4860577105147432}
- {fileID: 4384299106772140}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1962508549250088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4067913666762920}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4067913666762920
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962508549250088}
m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854}
m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005}
--- !u!1 &1964887405190838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4319285323364272}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4319285323364272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1964887405190838}
m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255}
m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999922}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0}
--- !u!1 &1969049190226512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4076342283137640}
m_Layer: 0
m_Name: Cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4076342283137640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969049190226512}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4158336405674360}
- {fileID: 4668444823326956}
- {fileID: 1920286809764879458}
- {fileID: 4141491008080418}
- {fileID: 4933885808137586}
- {fileID: 4791837563233084}
- {fileID: 4350432933487214}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1974583040012928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4141491008080418}
- component: {fileID: 33049080783240690}
- component: {fileID: 23445952368867570}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4141491008080418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_LocalRotation: {x: 0.00000002980231, y: 0.00000002980231, z: 0.25881907, w: 0.9659259}
m_LocalPosition: {x: -0.043671828, y: -0.015166506, z: 0.3321903}
m_LocalScale: {x: 0.007995188, y: 0.0342665, z: 0.12763155}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!33 &33049080783240690
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23445952368867570
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1975551747955990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4536264104739032}
- component: {fileID: 33965368936314592}
- component: {fileID: 23272246921486102}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4536264104739032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243}
m_LocalPosition: {x: 0.02430204, y: 0.02570332, z: 0.17311013}
m_LocalScale: {x: 0.048866317, y: 0.024465097, z: 0.15523599}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07}
--- !u!33 &33965368936314592
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23272246921486102
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1978586846079274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4541812005639262}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4541812005639262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978586846079274}
m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867}
m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1979681852514336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4462598454292932}
m_Layer: 0
m_Name: Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4462598454292932
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1979681852514336}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1983375625476152
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4910657653485468}
- component: {fileID: 33364299126949320}
- component: {fileID: 23357390229919638}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4910657653485468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.0337, z: 0.0905}
m_LocalScale: {x: 0.031048011, y: 0.12177272, z: 0.017378872}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33364299126949320
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23357390229919638
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1984252607236648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4114737409453350}
- component: {fileID: 114248467583472366}
- component: {fileID: 82519695362469284}
m_Layer: 0
m_Name: Attachments System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4114737409453350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_LocalRotation: {x: 0.00000014960116, y: 0.0000001490116, z: -0.000000018967858,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4872979025524722}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114248467583472366
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsManager: {fileID: 0}
weaponSystem: {fileID: 114105229210530934}
IKWeaponManager: {fileID: 114543095779289610}
editingAttachments: 0
attachmentInfoGameObject: {fileID: 0}
attachmentSlotGameObject: {fileID: 0}
weaponAttachmentsMenu: {fileID: 0}
attachmentHoverInfoPanelGameObject: {fileID: 0}
attachmentHoverInfoText: {fileID: 0}
weaponsCamera: {fileID: 0}
thirdPersonCameraMovementSpeed: 0.8
canChangeAttachmentWithNumberKeys: 1
mainAudioSource: {fileID: 82519695362469284}
removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819,
type: 3}
removeAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSmoothTransitionFreeCamera: 1
useSmoothTransitionLockedCamera: 1
useOffsetPanels: 1
canEditWeaponWithoutAttchments: 1
setPickedAttachments: 1
startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065,
type: 3}
startEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3}
stopEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
attachmentInfoList:
- Name: Secondary Action Selector
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Push Objects
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1747654662032898}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Push objects in front of the weapon with a big force.
- Name: Attract Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: setAttractionEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: setAttractionEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Attract objects found in frong of the weapon.
- Name: Explode Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseRemoteEventOnObjectsFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseMessageToPushCharactersFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseRemoteEventOnObjectsFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseOfPowerPausedState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseMessageToPushCharactersFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Explode Objects located in front of the weapon.
- Name: Vacuum Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setVacuumEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setVacuumEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Vacuum pickups and other objects.
- Name: Expel Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setExpelEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setExpelEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Expel inventory objects from player's inventory.
attachmentPlaceTransform: {fileID: 4462598454292932}
offsetAttachmentPlaceTransform: {fileID: 4202708999068786}
offsetAttachmentPointTransform: {fileID: 4092696547912974}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4335655995934002}
objectToReplace:
- {fileID: 0}
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
UILinesScaleMultiplier: 0.1
dualWeaponOffsetScale: 0.7
showElementSettings: 0
showGizmo: 0
showDualWeaponsGizmo: 0
disableHUDWhenEditingAttachments: 1
showCurrentAttachmentHoverInfo: 1
showDebugPrint: 0
usingDualWeapon: 0
--- !u!82 &82519695362469284
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1986888748633564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4087650016154508}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4087650016154508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986888748633564}
m_LocalRotation: {x: 0.0011654191, y: -0.030534845, z: -0.010917031, w: 0.99947345}
m_LocalPosition: {x: 0.295, y: 1.307, z: 0.248}
m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0.095000006, y: -3.5010002, z: -1.2550001}
--- !u!1 &162238823854538446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4337759686643818374}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4337759686643818374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162238823854538446}
m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255}
m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999937}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0}
--- !u!1 &167524006456571510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2880840566005942880}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2880840566005942880
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167524006456571510}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &212013475337941175
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7694232926025722452}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7694232926025722452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 212013475337941175}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &230126249282598740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3332364306963407247}
- component: {fileID: 8472477065817604401}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3332364306963407247
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230126249282598740}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: -0.2000001, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8472477065817604401
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230126249282598740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 1306009317981819317}
- {fileID: 1627843340725505082}
- {fileID: 5637144968604721306}
- {fileID: 768723743107410836}
- {fileID: 6641927758569935297}
selectedIndex: 14
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.0135878455, y: -0.03751265, z: 0.059636198}
- {x: -0.003981691, y: -0.018377658, z: 0.11884185}
- {x: 0.011847274, y: -0.018376445, z: 0.1377268}
- {x: 0.028086023, y: -0.018375201, z: 0.15710065}
- {x: 0.052478157, y: -0.029935926, z: 0.17125884}
- {x: 0.13780981, y: -0.019160658, z: 0.1751635}
- {x: 0.20148887, y: -0.011119575, z: 0.17807736}
- {x: 0.26380384, y: -0.020997267, z: 0.11583093}
- {x: 0.2927103, y: 0.029723272, z: 0.07584816}
- {x: 0.31879422, y: 0.075491235, z: 0.039769493}
- {x: 0.33625755, y: 0.12917292, z: 0.030311942}
- {x: 0.33547315, y: 0.19553447, z: 0.02792516}
- {x: 0.3344654, y: 0.28079033, z: 0.024858817}
- {x: 0.33266178, y: 0.30342567, z: 0.00439772}
- {x: 0.2931924, y: 0.385033, z: -0.021878839}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &234141766894948008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4308309154059774334}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4308309154059774334
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 234141766894948008}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2889973394320323276}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &265348554574474106
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7889042110832394002}
- component: {fileID: 879137772057911586}
- component: {fileID: 7347906622924065318}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7889042110832394002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 265348554574474106}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 4281488003791100}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &879137772057911586
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 265348554574474106}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7347906622924065318
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 265348554574474106}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &329441436362385232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4451762390974352925}
- component: {fileID: 8481413817562801967}
- component: {fileID: 4547918031769422338}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4451762390974352925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 329441436362385232}
m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677}
m_LocalPosition: {x: 0.00003, y: 0.07738, z: 0.05747}
m_LocalScale: {x: 0.042942096, y: 0.25062335, z: 0.012132389}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8481413817562801967
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 329441436362385232}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4547918031769422338
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 329441436362385232}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &330936195129971886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1568695403587420307}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1568695403587420307
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330936195129971886}
m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: -0.1500004, y: 1.5610001, z: 0.529}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0}
--- !u!1 &376316646211395689
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 837352757001967300}
- component: {fileID: 2467528539924036708}
- component: {fileID: 5932348602168930023}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &837352757001967300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 376316646211395689}
m_LocalRotation: {x: 0.7071069, y: 0.00000017881388, z: 0.0000002384185, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0.05456, z: 0.15013}
m_LocalScale: {x: 0.042942192, y: 0.06530344, z: 0.033502888}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2467528539924036708
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 376316646211395689}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5932348602168930023
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 376316646211395689}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &556295288563055022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2861176049142915980}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2861176049142915980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 556295288563055022}
m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602}
m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001}
--- !u!1 &559390810639654158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393852014043583939}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4393852014043583939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 559390810639654158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6440845379116048797}
- {fileID: 2156042311936304742}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &586379789735861029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9126053442111480013}
- component: {fileID: 7174712005832370282}
- component: {fileID: 1566846128824683378}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9126053442111480013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 586379789735861029}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0}
m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005}
m_Children: []
m_Father: {fileID: 4611954024871538}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7174712005832370282
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 586379789735861029}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1566846128824683378
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 586379789735861029}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &595937120486879952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2156042311936304742}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2156042311936304742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 595937120486879952}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: 0.23600034, y: 1.0470009, z: 0.115000725}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4393852014043583939}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &620770320365752579
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5917506341288838398}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5917506341288838398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 620770320365752579}
m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736}
m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0}
--- !u!1 &622312909964670952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6675768933255962117}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6675768933255962117
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 622312909964670952}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.070999235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &684241764054057710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3764967529800533808}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3764967529800533808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 684241764054057710}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: -0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &808786378536716584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6442404420803918810}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6442404420803918810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 808786378536716584}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.1840002, y: 1.4950008, z: 0.100000225}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &889028752369495061
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1767184137793403310}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1767184137793403310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 889028752369495061}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &993828699791072958
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5143952304100924584}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5143952304100924584
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993828699791072958}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &1108553674214915579
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7877719239108113513}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7877719239108113513
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1108553674214915579}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1140534296940810615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4254730409223258668}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4254730409223258668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1140534296940810615}
m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592}
m_LocalPosition: {x: -0.1180002, y: 1.4610007, z: 0.46500024}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077}
--- !u!1 &1161308288780604012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8555100989760706510}
- component: {fileID: 502682773642641040}
- component: {fileID: 375122425396440404}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8555100989760706510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161308288780604012}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4611954024871538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &502682773642641040
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161308288780604012}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &375122425396440404
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161308288780604012}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1241403763147494945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6440845379116048797}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6440845379116048797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1241403763147494945}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001402}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4393852014043583939}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1290121412068816471
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3104085454864450643}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3104085454864450643
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1290121412068816471}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500069}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7483806502666194940}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &1662009071369371305
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8611863353601551274}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8611863353601551274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1662009071369371305}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1668097441877212875
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3674512332051255716}
- component: {fileID: 5122871198346790008}
- component: {fileID: 3917808915406701869}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3674512332051255716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1668097441877212875}
m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958}
m_LocalPosition: {x: 0, y: 0.060037, z: -0.080888}
m_LocalScale: {x: 0.0417139, y: 0.029086087, z: 0.045016915}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0}
--- !u!33 &5122871198346790008
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1668097441877212875}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3917808915406701869
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1668097441877212875}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1709088269655332783
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5637144968604721306}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5637144968604721306
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1709088269655332783}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: -0.32100043, y: 1.0930004, z: 0.21500099}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1723471410199424699
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4674828749311325882}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4674828749311325882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1723471410199424699}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: -0.268, y: 0.889, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5542170068283692353}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1743391644430880638
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3532054763976853392}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3532054763976853392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1743391644430880638}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1928984013576716615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4135985239248254517}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4135985239248254517
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928984013576716615}
m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394}
m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591}
m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1962488905517292226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7179418695156592208}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7179418695156592208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962488905517292226}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2889973394320323276}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2004906979487659992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4975926398867583331}
- component: {fileID: 3873213147773875521}
- component: {fileID: 108634928511597854}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4975926398867583331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2004906979487659992}
m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4198364448371906}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0}
--- !u!33 &3873213147773875521
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2004906979487659992}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &108634928511597854
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2004906979487659992}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2040825528014550182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2768871605125021720}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2768871605125021720
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2040825528014550182}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: -0.22300035, y: 1.5040015, z: 0.26900014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &2149256716151140893
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5195446329026305973}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5195446329026305973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2149256716151140893}
m_LocalRotation: {x: -2.0816683e-17, y: 5.9117156e-12, z: -2.9558578e-12, w: 1}
m_LocalPosition: {x: -0.0000010832216, y: -0.000001937151, z: 0.10000047}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 4086229126458447593}
- {fileID: 6675768933255962117}
- {fileID: 4337759686643818374}
- {fileID: 4305235154871446094}
- {fileID: 5825493488225955769}
- {fileID: 8329258140414243593}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2159616249781405334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1627843340725505082}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1627843340725505082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2159616249781405334}
m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841}
m_LocalPosition: {x: -0.34900025, y: 1.1120002, z: -0.034999013}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0}
--- !u!1 &2185494010322675143
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6530456689028143399}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6530456689028143399
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2185494010322675143}
m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216}
m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449997}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2277327337305654774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4801965938497251466}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4801965938497251466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2277327337305654774}
m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0}
--- !u!1 &2348401194550835819
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6865355767972538596}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6865355767972538596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2348401194550835819}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2889973394320323276}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2457272487015480543
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6924612123656719520}
- component: {fileID: 2376320466649243931}
- component: {fileID: 7961891983681309424}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6924612123656719520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2457272487015480543}
m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221,
w: 1}
m_LocalPosition: {x: -0.0517, y: 0.0094, z: 0.1671}
m_LocalScale: {x: 0.007995181, y: 0.026725728, z: 0.05004132}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2376320466649243931
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2457272487015480543}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7961891983681309424
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2457272487015480543}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2505275688465155016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2473895531171741963}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2473895531171741963
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2505275688465155016}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4921479686966558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2650497033928435179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1757933230953506131}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1757933230953506131
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2650497033928435179}
m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844}
m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001}
--- !u!1 &2810431814945287346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4671639175394951300}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4671639175394951300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2810431814945287346}
m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295}
m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001}
--- !u!1 &2900101232670855278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1474487260502905445}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1474487260502905445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2900101232670855278}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: -0.18600021, y: 1.5160018, z: 0.23800084}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &2905547035857417424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5364018338759979854}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5364018338759979854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2905547035857417424}
m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736}
m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0}
--- !u!1 &2914967890173359147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1319488919031281532}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1319488919031281532
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2914967890173359147}
m_LocalRotation: {x: -0.76445836, y: 0.44556844, z: -0.22567269, w: 0.40760767}
m_LocalPosition: {x: -0.1365, y: -0.045, z: 0.114}
m_LocalScale: {x: 0.09999996, y: 0.09999998, z: 0.09999998}
m_Children:
- {fileID: 845316897956180003}
m_Father: {fileID: 4314753331685492}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63}
--- !u!1 &2967878764048522608
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 362964737986945107}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &362964737986945107
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2967878764048522608}
m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683}
m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982}
m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0}
--- !u!1 &3191569580192550599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2343956481353483140}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2343956481353483140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3191569580192550599}
m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876}
m_LocalPosition: {x: -0.3490004, y: 1.1120005, z: 0.06300064}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5606511980670059664}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0}
--- !u!1 &3307832368577356076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3493797908168227419}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3493797908168227419
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3307832368577356076}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4983889827529405432}
m_Father: {fileID: 7544693531321567714}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &3379577454358030063
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1092971027378389424}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1092971027378389424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3379577454358030063}
m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947}
m_LocalPosition: {x: -0.1500005, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0}
--- !u!1 &3473979908364066693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8974975241231772536}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8974975241231772536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3473979908364066693}
m_LocalRotation: {x: -0.0636615, y: 0, z: 0, w: 0.9979716}
m_LocalPosition: {x: 0.000011697403, y: 1.67, z: 0.2}
m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -7.3, y: 0, z: 0}
--- !u!1 &3478385155010661748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1770263890451065097}
- component: {fileID: 1186644841242000613}
- component: {fileID: 4443417761714886516}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1770263890451065097
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478385155010661748}
m_LocalRotation: {x: 0.0000002549698, y: 0.00000017881392, z: -0.00000016648193,
w: 1}
m_LocalPosition: {x: 0, y: -0.00607, z: 0.188}
m_LocalScale: {x: 0.0645194, y: 0.02526861, z: 0.19499029}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1186644841242000613
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478385155010661748}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4443417761714886516
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3478385155010661748}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3510337580778730760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2889973394320323276}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2889973394320323276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3510337580778730760}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4308309154059774334}
- {fileID: 7179418695156592208}
- {fileID: 6865355767972538596}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3553190047242586206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3019458971285842880}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3019458971285842880
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553190047242586206}
m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3558324015584411723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7544693531321567714}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7544693531321567714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3558324015584411723}
m_LocalRotation: {x: -5.229593e-12, y: -1, z: 0.000000029827408, w: 6.975821e-10}
m_LocalPosition: {x: -0.10200056, y: 1.5040044, z: -0.033998527}
m_LocalScale: {x: 1.0000033, y: 1.0000005, z: 1.0000033}
m_Children:
- {fileID: 3493797908168227419}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &3672360161109120542
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4616623580155775002}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4616623580155775002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3672360161109120542}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3751237118024526773
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5367929575668170554}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5367929575668170554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3751237118024526773}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2370003, y: 1.1300001, z: 0.34400085}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5606511980670059664}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3991740173556828190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6520084169961602367}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6520084169961602367
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3991740173556828190}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4079527274487483407
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6200498940933627013}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6200498940933627013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4079527274487483407}
m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867}
m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &4081093152301898333
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2766135765178996778}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2766135765178996778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4081093152301898333}
m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623}
m_LocalPosition: {x: 0.19999999, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4107916249564941393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8037715088060430281}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8037715088060430281
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4107916249564941393}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4171281416905394260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3677508117718734688}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3677508117718734688
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4171281416905394260}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: -0.30600035, y: 0.95500046, z: -0.0039997473}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5606511980670059664}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4248726611804806723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 11097922457545807}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &11097922457545807
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4248726611804806723}
m_LocalRotation: {x: -0.043577887, y: 0.043577887, z: 0.0019026523, w: 0.99809736}
m_LocalPosition: {x: -0.1680001, y: 1.5559999, z: 0.479}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -5, y: 5, z: 0}
--- !u!1 &4284103156396128700
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3507974263758859039}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3507974263758859039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4284103156396128700}
m_LocalRotation: {x: 0.13604903, y: -0.21998866, z: -0.0731747, w: -0.96319324}
m_LocalPosition: {x: -0.183, y: 0.011, z: 0.117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4742366494244510}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -17.114, y: 24.998001, z: 4.868}
--- !u!1 &4306328251671668230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5885498229189080451}
- component: {fileID: 5752618927730919877}
- component: {fileID: 1831705141143684573}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5885498229189080451
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4306328251671668230}
m_LocalRotation: {x: -0.098860815, y: 0.00000014901595, z: -0.00000014529054, w: 0.99510133}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4867499218746664}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.347, y: 0, z: 0}
--- !u!33 &5752618927730919877
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4306328251671668230}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1831705141143684573
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4306328251671668230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4440056908696954800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2631371108108777269}
- component: {fileID: 350341750832481787}
- component: {fileID: 6399466391456766453}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2631371108108777269
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4440056908696954800}
m_LocalRotation: {x: 0.70710695, y: 0.0000002384185, z: 0.0000002384185, w: 0.70710665}
m_LocalPosition: {x: 0.00003, y: 0.05456, z: -0.01186}
m_LocalScale: {x: 0.04294227, y: 0.11253248, z: 0.033502966}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &350341750832481787
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4440056908696954800}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6399466391456766453
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4440056908696954800}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4442308211507007410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1589396252817509798}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1589396252817509798
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4442308211507007410}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.20000115, y: 1.1300013, z: -0.0709993}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
--- !u!1 &4557327557048178684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2232446696626537663}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2232446696626537663
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4557327557048178684}
m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754}
m_LocalPosition: {x: -0.2700005, y: 1.5950005, z: 0.30999994}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433}
--- !u!1 &4604557924453916187
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1870373801745405215}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1870373801745405215
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4604557924453916187}
m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542}
m_LocalPosition: {x: -0.18200013, y: 1.5180016, z: 0.2890006}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004}
--- !u!1 &4621073611838874785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 845316897956180003}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &845316897956180003
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4621073611838874785}
m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: -3.12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1319488919031281532}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63}
--- !u!1 &4736099260008533016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 768723743107410836}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &768723743107410836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4736099260008533016}
m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1}
m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100054}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4750873690161501679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7483806502666194940}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7483806502666194940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4750873690161501679}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6676186477830955773}
- {fileID: 3104085454864450643}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4872406819365362693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5853311931438278616}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5853311931438278616
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4872406819365362693}
m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246}
m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591}
m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831}
--- !u!1 &5166506159685822981
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8356902713962516910}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8356902713962516910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5166506159685822981}
m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402}
m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68}
--- !u!1 &5373729432833902288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9219844038220830571}
- component: {fileID: 2231265399876931527}
- component: {fileID: 6009384635464222452}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9219844038220830571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5373729432833902288}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.016000478, y: 0.084700964, z: 0.172}
m_LocalScale: {x: 0.0077702007, y: 0.015167576, z: 0.013995659}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2231265399876931527
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5373729432833902288}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6009384635464222452
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5373729432833902288}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5379848230518685045
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1306009317981819317}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1306009317981819317
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5379848230518685045}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.20000032, y: 1.1300006, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
--- !u!1 &5461015667892877357
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5680044139186125890}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5680044139186125890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5461015667892877357}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5585215109524288510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6676186477830955773}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6676186477830955773
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5585215109524288510}
m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876}
m_LocalPosition: {x: -0.3490003, y: 1.1120008, z: 0.0030003416}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7483806502666194940}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0}
--- !u!1 &5643490880220277138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3138585302813031083}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3138585302813031083
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5643490880220277138}
m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703}
m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0}
--- !u!1 &5691382650841159421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8893694058454305873}
- component: {fileID: 545733644885096810}
- component: {fileID: 6040961930663156145}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8893694058454305873
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5691382650841159421}
m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4593827169821678}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0}
--- !u!33 &545733644885096810
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5691382650841159421}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6040961930663156145
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5691382650841159421}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5800686785010278274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8440751725729609895}
- component: {fileID: 7520471979628178669}
- component: {fileID: 8131760876031224338}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8440751725729609895
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800686785010278274}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4620619445511342}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7520471979628178669
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800686785010278274}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8131760876031224338
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5800686785010278274}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5828479385394748764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3962169543271636900}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3962169543271636900
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5828479385394748764}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010790843, y: 1.3230008, z: 0.09999748}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5938793957217566723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4983889827529405432}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4983889827529405432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5938793957217566723}
m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8135164945874328061}
m_Father: {fileID: 3493797908168227419}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5941790091171692855
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5677117904830192226}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5677117904830192226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5941790091171692855}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5997251556144369776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5970141246365315114}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5970141246365315114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5997251556144369776}
m_LocalRotation: {x: -0.043577887, y: -0.043577887, z: -0.0019026523, w: 0.99809736}
m_LocalPosition: {x: 0.1680002, y: 1.5560002, z: 0.47899997}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -5, y: -5, z: 0}
--- !u!1 &6020487465155849087
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9173795663775274967}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9173795663775274967
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6020487465155849087}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4457340273954147128}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6152444344602624115
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 92790111264437603}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &92790111264437603
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6152444344602624115}
m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534}
m_LocalPosition: {x: -0.32300022, y: 1.3320007, z: 0.5600003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04}
--- !u!1 &6164593825520711532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3385346455605399286}
- component: {fileID: 146197717114646583}
- component: {fileID: 7263944003242708868}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3385346455605399286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6164593825520711532}
m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914}
m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197}
m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947}
m_Children: []
m_Father: {fileID: 4928328283385884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &146197717114646583
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6164593825520711532}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7263944003242708868
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6164593825520711532}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6246224386998941312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5771583381197417130}
- component: {fileID: 2706629050310333120}
- component: {fileID: 8956133336863646280}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5771583381197417130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6246224386998941312}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4983791384961470}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2706629050310333120
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6246224386998941312}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8956133336863646280
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6246224386998941312}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6257104020527054480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1484216232648369524}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1484216232648369524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6257104020527054480}
m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216}
m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449994}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6263257848868083897
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2369269138389904942}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2369269138389904942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6263257848868083897}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6308842756714384783
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1632342896151547666}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1632342896151547666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6308842756714384783}
m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864}
m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426}
--- !u!1 &6373848501438087059
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3491526299357998296}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3491526299357998296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6373848501438087059}
m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083}
m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4029884070966696}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6499245225291855519
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4305235154871446094}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4305235154871446094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6499245225291855519}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500102}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6514745862079371056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 677523500395203048}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &677523500395203048
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6514745862079371056}
m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966}
m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4741218520036866}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82}
--- !u!1 &6559522062388220518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2221599073890129964}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2221599073890129964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6559522062388220518}
m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864}
m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426}
--- !u!1 &6574535413135347721
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5606511980670059664}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5606511980670059664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6574535413135347721}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2343956481353483140}
- {fileID: 3677508117718734688}
- {fileID: 5367929575668170554}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6586349782751310864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4086229126458447593}
- component: {fileID: 4737653000864728606}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4086229126458447593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6586349782751310864}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.070999235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4737653000864728606
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6586349782751310864}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 6675768933255962117}
- {fileID: 4337759686643818374}
- {fileID: 4305235154871446094}
- {fileID: 5825493488225955769}
- {fileID: 8329258140414243593}
selectedIndex: 15
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.00071804423, y: -0.018376712, z: -0.02653025}
- {x: 0.00938933, y: -0.018377513, z: -0.117895}
- {x: 0.019638883, y: -0.018376613, z: -0.14030358}
- {x: 0.03587751, y: -0.018375188, z: -0.17580608}
- {x: 0.052478075, y: -0.00090223923, z: -0.17906865}
- {x: 0.13780981, y: -0.019160658, z: -0.17516352}
- {x: 0.20057566, y: -0.032590657, z: -0.1722911}
- {x: 0.26380375, y: -0.020997114, z: -0.09988159}
- {x: 0.2927103, y: 0.029723272, z: -0.07584816}
- {x: 0.32194498, y: 0.0810194, z: -0.051541924}
- {x: 0.3362573, y: 0.12917297, z: -0.052283145}
- {x: 0.33547315, y: 0.19553447, z: -0.027925164}
- {x: 0.3345268, y: 0.27562165, z: 0.0014708303}
- {x: 0.31938067, y: 0.3277613, z: -0.00797236}
- {x: 0.29319233, y: 0.38503265, z: 0.01038304}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &6629369000934861176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8143318908419705836}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8143318908419705836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6629369000934861176}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4435714344833352}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6637979982271001303
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6909261322391851326}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6909261322391851326
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6637979982271001303}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4921479686966558}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6776364573713586489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7358522373469587433}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7358522373469587433
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6776364573713586489}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.23049e-12, y: -0.0000016996983, z: 0.10000046}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3332364306963407247}
- {fileID: 1306009317981819317}
- {fileID: 1627843340725505082}
- {fileID: 5637144968604721306}
- {fileID: 768723743107410836}
- {fileID: 6641927758569935297}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6776636648195113669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6286586612847463133}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6286586612847463133
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6776636648195113669}
m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295}
m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433}
--- !u!1 &6932645793742858392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8329258140414243593}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8329258140414243593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6932645793742858392}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &7000323428104699201
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 202400779662447940}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &202400779662447940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7000323428104699201}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000695}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4150678870491654}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &7098371847653855162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2419082183736909196}
- component: {fileID: 1527516676281527825}
- component: {fileID: 6767842192486818705}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2419082183736909196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7098371847653855162}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4592232713604630}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1527516676281527825
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7098371847653855162}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6767842192486818705
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7098371847653855162}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7149886174806808698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1920286809764879458}
- component: {fileID: 4794709735390506746}
- component: {fileID: 8671352758701556288}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1920286809764879458
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7149886174806808698}
m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221,
w: 1}
m_LocalPosition: {x: -0.05170172, y: 0.009403438, z: 0.3005802}
m_LocalScale: {x: 0.007995179, y: 0.023458475, z: 0.19895513}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4794709735390506746
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7149886174806808698}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8671352758701556288
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7149886174806808698}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7158507618611598758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3708828605824650948}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3708828605824650948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7158507618611598758}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5542170068283692353}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7160681051044658999
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1796163759767690187}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1796163759767690187
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7160681051044658999}
m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205}
m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036}
m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823}
--- !u!1 &7252247415972345578
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5544424063061938910}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5544424063061938910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7252247415972345578}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010791416, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7308858951557321218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5825493488225955769}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5825493488225955769
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7308858951557321218}
m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1}
m_LocalPosition: {x: 0.23700033, y: 1.2840002, z: 0.30100074}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5195446329026305973}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7390088066690614612
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3040193620003428943}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3040193620003428943
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7390088066690614612}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7535967387367958214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 643834870053497172}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &643834870053497172
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7535967387367958214}
m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867}
m_LocalPosition: {x: 0.27000046, y: 1.5950005, z: 0.30999994}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &7601377245177632414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6213355970927103391}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6213355970927103391
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7601377245177632414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7696338294200761633
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2740736056863493048}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2740736056863493048
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7696338294200761633}
m_LocalRotation: {x: -0.09732239, y: 0, z: 0, w: 0.9952529}
m_LocalPosition: {x: 0, y: 1.6851, z: 0.1244}
m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -11.17, y: 0, z: 0}
--- !u!1 &7789239780098227168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5542170068283692353}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5542170068283692353
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7789239780098227168}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4674828749311325882}
- {fileID: 3708828605824650948}
m_Father: {fileID: 4794219864173204}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8090614464668385668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8092971659887151743}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8092971659887151743
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8090614464668385668}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8171822213997516675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5504722983035840016}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5504722983035840016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8171822213997516675}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8185604264338912623
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2716002262400405740}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2716002262400405740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8185604264338912623}
m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0}
--- !u!1 &8271849341433316207
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3301385476698991294}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3301385476698991294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8271849341433316207}
m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: 0.15000056, y: 1.5610005, z: 0.5289999}
m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0}
--- !u!1 &8355277003792578796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4001175824336698924}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4001175824336698924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8355277003792578796}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.003000109}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4150678870491654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8382466151968556204
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5328308100145918859}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5328308100145918859
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8382466151968556204}
m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947}
m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8453739892289245589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8135164945874328061}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8135164945874328061
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8453739892289245589}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4983889827529405432}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8518492606901672302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5261372751339912882}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5261372751339912882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8518492606901672302}
m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844}
m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433}
--- !u!1 &8578098617619279618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4457340273954147128}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4457340273954147128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8578098617619279618}
m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254}
m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children:
- {fileID: 9173795663775274967}
m_Father: {fileID: 4266298061369454}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8606868205184766898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6641927758569935297}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6641927758569935297
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8606868205184766898}
m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628}
m_LocalPosition: {x: -0.18600023, y: 1.5160016, z: 0.23800087}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 7358522373469587433}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564}
--- !u!1 &8856385723867854078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6963359161583852939}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6963359161583852939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8856385723867854078}
m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703}
m_LocalPosition: {x: -0.1500005, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0}
--- !u!1 &8895377987487046068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2176185686156932636}
- component: {fileID: 7703783351293854196}
- component: {fileID: 4912614850382171938}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2176185686156932636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8895377987487046068}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: -0.016, y: 0.0847, z: 0.172}
m_LocalScale: {x: 0.0077702007, y: 0.0151675865, z: 0.013995702}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7703783351293854196
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8895377987487046068}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4912614850382171938
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8895377987487046068}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &9066438742906387212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1674031953515236483}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1674031953515236483
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9066438742906387212}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316148, z: 0.25054643}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &9133131359061084754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5555569027469763740}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5555569027469763740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9133131359061084754}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9189625733242675457
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3779985814522614554}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3779985814522614554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9189625733242675457}
m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542}
m_LocalPosition: {x: 0.18200019, y: 1.5180016, z: 0.28900063}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004}