Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Player/Animator IK/OnAnimatorIKComponent.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

56 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OnAnimatorIKComponent : MonoBehaviour
{
public bool updateIKEnabled = true;
public virtual void updateOnAnimatorIKState ()
{
if (!updateIKEnabled) {
return;
}
}
public void setUpdateIKEnabledState (bool state)
{
updateIKEnabled = state;
}
public bool isUpdateIKEnabled ()
{
return updateIKEnabled;
}
public virtual void setActiveState (bool state)
{
}
public virtual void enableBothHands ()
{
enableOrDisableRightOrLeftHand (true, false, true);
}
public virtual void enableOnlyLeftHand ()
{
enableOrDisableRightOrLeftHand (true, false, false);
}
public virtual void enableOnlyRightHand ()
{
enableOrDisableRightOrLeftHand (true, true, false);
}
public virtual void enableOrDisableRightOrLeftHand (bool state, bool isRightHand, bool setStateOnBothHands)
{
}
public virtual void setCharacterElements (GameObject newCharacter)
{
}
}