Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Action System/Examples/Objects In Place/Action System Trigger (Climb Over Obstacle Breaking Glass Button).prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

10718 lines
306 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1017592542471092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928812217509078}
- component: {fileID: 33633956047091588}
- component: {fileID: 23711376268960304}
- component: {fileID: 64407369914862474}
- component: {fileID: 54327832449988434}
m_Layer: 2
m_Name: Cube_cell.010
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928812217509078
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017592542471092}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 4.9234796, y: -0.05511837, z: 4.73216}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33633956047091588
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017592542471092}
m_Mesh: {fileID: 4300078, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23711376268960304
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017592542471092}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64407369914862474
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017592542471092}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300078, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54327832449988434
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017592542471092}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1035632040137940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4052649086978200}
- component: {fileID: 33625333348921524}
- component: {fileID: 23329600509581740}
- component: {fileID: 64236132406733052}
- component: {fileID: 54663321731254286}
m_Layer: 2
m_Name: Cube_cell.043
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4052649086978200
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035632040137940}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.079656, y: 0.036936354, z: 0.8887818}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 43
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33625333348921524
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035632040137940}
m_Mesh: {fileID: 4300012, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23329600509581740
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035632040137940}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64236132406733052
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035632040137940}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300012, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54663321731254286
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035632040137940}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1046480507730642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4723759202298820}
- component: {fileID: 33028476073968164}
- component: {fileID: 23459770632642514}
- component: {fileID: 64872604519270440}
m_Layer: 2
m_Name: Cube_cell.017
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4723759202298820
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046480507730642}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 2.123439, y: 0.019961221, z: -5.3208914}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33028476073968164
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046480507730642}
m_Mesh: {fileID: 4300064, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23459770632642514
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046480507730642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64872604519270440
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046480507730642}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300064, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1055431552825020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4327348909787370}
- component: {fileID: 82912004770502696}
m_Layer: 2
m_Name: Glass Break Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4327348909787370
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1055431552825020}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.579, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4662559557042304}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82912004770502696
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1055431552825020}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b95df3e97dbff284e9450fa538a61443, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1075533185693736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4273730783896808}
- component: {fileID: 33041890910046538}
- component: {fileID: 23029319878277180}
- component: {fileID: 64444518117544682}
- component: {fileID: 54273044851008072}
m_Layer: 2
m_Name: Cube_cell.014
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4273730783896808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075533185693736}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -4.2487574, y: -0.016224612, z: 0.30245838}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33041890910046538
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075533185693736}
m_Mesh: {fileID: 4300070, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23029319878277180
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075533185693736}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64444518117544682
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075533185693736}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300070, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54273044851008072
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075533185693736}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1094533248530542
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4873849367972124}
- component: {fileID: 33898750524936098}
- component: {fileID: 23790754509988430}
- component: {fileID: 64895346406193196}
- component: {fileID: 54887615583947730}
m_Layer: 2
m_Name: Cube_cell.045
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4873849367972124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094533248530542}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 2.5044162, y: 0, z: 3.8873186}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 45
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33898750524936098
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094533248530542}
m_Mesh: {fileID: 4300008, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23790754509988430
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094533248530542}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64895346406193196
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094533248530542}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300008, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54887615583947730
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094533248530542}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1096251872746146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4027330860190452}
m_Layer: 0
m_Name: Broken Glass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4027330860190452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1096251872746146}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0000271, y: 1.0000279, z: 1.0000279}
m_Children:
- {fileID: 4541221714608864}
- {fileID: 4025370906726022}
- {fileID: 4621163980731908}
- {fileID: 4787147467684894}
- {fileID: 4764695222664958}
- {fileID: 4681034193676730}
- {fileID: 4743551683986936}
- {fileID: 4976937495474236}
- {fileID: 4334662542875648}
- {fileID: 4252138227530582}
- {fileID: 4928812217509078}
- {fileID: 4230858199303178}
- {fileID: 4967603636658900}
- {fileID: 4049273762361742}
- {fileID: 4273730783896808}
- {fileID: 4083446509753680}
- {fileID: 4166327061599344}
- {fileID: 4723759202298820}
- {fileID: 4931322689460736}
- {fileID: 4595046552861406}
- {fileID: 4827008141596092}
- {fileID: 4692590597881198}
- {fileID: 4702530725945064}
- {fileID: 4261492640301296}
- {fileID: 4393896153443360}
- {fileID: 4011226791285852}
- {fileID: 4376144868927306}
- {fileID: 4423654728003310}
- {fileID: 4669044352746196}
- {fileID: 4204761936101596}
- {fileID: 4025049395574388}
- {fileID: 4254455996488718}
- {fileID: 4312988347531262}
- {fileID: 4992136793406868}
- {fileID: 4490038978884756}
- {fileID: 4876392109769908}
- {fileID: 4123089036900906}
- {fileID: 4684698124814944}
- {fileID: 4872313458002102}
- {fileID: 4681541235199248}
- {fileID: 4030738233226962}
- {fileID: 4673475312009648}
- {fileID: 4273287834347576}
- {fileID: 4052649086978200}
- {fileID: 4362544646857666}
- {fileID: 4873849367972124}
- {fileID: 4846282262792598}
- {fileID: 4772823592365066}
- {fileID: 4491763776118632}
- {fileID: 4928613943105006}
m_Father: {fileID: 4257894655776366}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1114127360813768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4702530725945064}
- component: {fileID: 33880976383477888}
- component: {fileID: 23323920419316398}
- component: {fileID: 64143156841447306}
- component: {fileID: 54015901278519832}
m_Layer: 2
m_Name: Cube_cell.022
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4702530725945064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114127360813768}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.2565155, y: -0.03125239, z: -3.7086377}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33880976383477888
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114127360813768}
m_Mesh: {fileID: 4300054, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23323920419316398
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114127360813768}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64143156841447306
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114127360813768}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300054, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54015901278519832
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114127360813768}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1114764919407240
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4265171727231026}
m_Layer: 2
m_Name: Device Position Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4265171727231026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1114764919407240}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.994, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4482179339550314}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1122828316980814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4490038978884756}
- component: {fileID: 33449490668952538}
- component: {fileID: 23065975987134196}
- component: {fileID: 64781367234085558}
- component: {fileID: 54053513413382778}
m_Layer: 2
m_Name: Cube_cell.034
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4490038978884756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122828316980814}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.908411, y: 0.08639419, z: 4.552671}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 34
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33449490668952538
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122828316980814}
m_Mesh: {fileID: 4300030, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23065975987134196
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122828316980814}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64781367234085558
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122828316980814}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300030, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54053513413382778
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122828316980814}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1128593927251462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393896153443360}
- component: {fileID: 33729241650649254}
- component: {fileID: 23935272776367386}
- component: {fileID: 64550398324907778}
m_Layer: 2
m_Name: Cube_cell.024
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4393896153443360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128593927251462}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -3.4497433, y: -0, z: -5.6142154}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33729241650649254
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128593927251462}
m_Mesh: {fileID: 4300050, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23935272776367386
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128593927251462}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64550398324907778
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128593927251462}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300050, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1160223082192206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4166327061599344}
- component: {fileID: 33792145894878264}
- component: {fileID: 23741463013666564}
- component: {fileID: 64704976335795744}
- component: {fileID: 54129432667851734}
m_Layer: 2
m_Name: Cube_cell.016
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4166327061599344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1160223082192206}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -11.126335, y: 0.0027303929, z: 1.611733}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33792145894878264
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1160223082192206}
m_Mesh: {fileID: 4300066, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23741463013666564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1160223082192206}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64704976335795744
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1160223082192206}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300066, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54129432667851734
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1160223082192206}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1181485056561518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4931322689460736}
- component: {fileID: 33153867350309004}
- component: {fileID: 23045471153414048}
- component: {fileID: 64634808587917288}
- component: {fileID: 54049935892819876}
m_Layer: 2
m_Name: Cube_cell.018
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4931322689460736
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181485056561518}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 1.1202401, y: -0.026552312, z: 1.4699057}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33153867350309004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181485056561518}
m_Mesh: {fileID: 4300062, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23045471153414048
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181485056561518}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64634808587917288
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181485056561518}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300062, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54049935892819876
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181485056561518}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1192807683469272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4741864873813484}
- component: {fileID: 33263811565717976}
- component: {fileID: 65671858917096986}
- component: {fileID: 23401764403512294}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4741864873813484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192807683469272}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: -2.3496, y: 2.1414, z: 0}
m_LocalScale: {x: 0.18455009, y: 4.422745, z: 0.69998217}
m_Children: []
m_Father: {fileID: 4508016546695236}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33263811565717976
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192807683469272}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65671858917096986
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192807683469272}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23401764403512294
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192807683469272}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1217432736569460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4673475312009648}
- component: {fileID: 33975419607352624}
- component: {fileID: 23203166092031088}
- component: {fileID: 64749030000392030}
m_Layer: 2
m_Name: Cube_cell.041
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4673475312009648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217432736569460}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.812809, y: -0, z: -5.367297}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 41
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33975419607352624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217432736569460}
m_Mesh: {fileID: 4300016, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23203166092031088
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217432736569460}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64749030000392030
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217432736569460}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300016, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1236569737632464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4772823592365066}
- component: {fileID: 33768782878032672}
- component: {fileID: 23629588009944366}
- component: {fileID: 64211172575736518}
- component: {fileID: 54300957937370894}
m_Layer: 2
m_Name: Cube_cell.047
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4772823592365066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236569737632464}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 4.1707225, y: -0.0065786783, z: 6.7698116}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 47
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33768782878032672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236569737632464}
m_Mesh: {fileID: 4300004, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23629588009944366
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236569737632464}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64211172575736518
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236569737632464}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300004, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54300957937370894
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1236569737632464}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1245560263899314
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4011226791285852}
- component: {fileID: 33690613901856272}
- component: {fileID: 23740685363172320}
- component: {fileID: 64497354723778154}
- component: {fileID: 54747989772160406}
m_Layer: 2
m_Name: Cube_cell.025
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4011226791285852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245560263899314}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -2.9796312, y: 0.009969422, z: -2.7159839}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33690613901856272
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245560263899314}
m_Mesh: {fileID: 4300048, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23740685363172320
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245560263899314}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64497354723778154
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245560263899314}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300048, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54747989772160406
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245560263899314}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1245963879950184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4849026256427366}
- component: {fileID: 33148568796627670}
- component: {fileID: 23884535041796076}
- component: {fileID: 65728538962358612}
- component: {fileID: 114161663003518174}
- component: {fileID: 114264960432063802}
- component: {fileID: 114091607997041810}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4849026256427366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100.00002, z: 100.00002}
m_Children: []
m_Father: {fileID: 4428953821606180}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33148568796627670
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Mesh: {fileID: 4300100, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23884535041796076
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &65728538962358612
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.23331639, y: 0.14135116, z: 0.008126866}
m_Center: {x: -0.00000001490116, y: 0.000000014901161, z: -4.656615e-10}
--- !u!114 &114161663003518174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3}
m_Name:
m_EditorClassIdentifier:
useHealthAmountOnSpot: 0
healhtAmountOnSpot: 0
killCharacterOnEmtpyHealthAmountOnSpot: 0
removeComponentOnEmptyHealth: 0
ignoreUseHealthAmountOnSpot: 0
eventOnEmtpyHealthAmountOnSpot:
m_PersistentCalls:
m_Calls: []
healthAmountOnSpotEmpty: 0
healthAmount: 1
maxHealthAmount: 1
generalDamageMultiplerEnabled: 1
generalDamageMultiplerActive: 0
generalDamageMultiplier: 1
regenerateHealth: 0
constantRegenerate: 0
regenerateSpeed: 0
regenerateTime: 0
regenerateAmount: 0
invincible: 0
useEventOnDamageReceivedWithTemporalInvincibility: 0
maxDelayBetweenDamageReceivedAndInvincibilityStateActive: 0
eventOnDamageReceivedWithTemporalInvincibility:
m_PersistentCalls:
m_Calls: []
sendAttackerOnEventDamageReceivedWithTemporalInvincibility: 0
eventToSendAttackerOnDamageReceivedWithTemporalInvincibility:
m_PersistentCalls:
m_Calls: []
useEventsOnInvincibleStateChange: 0
eventOnInvicibleOn:
m_PersistentCalls:
m_Calls: []
eventOnInvicibleOff:
m_PersistentCalls:
m_Calls: []
dead: 0
damagePrefab: {fileID: 0}
placeToShoot: {fileID: 0}
placeToShootActive: 1
scorchMarkPrefab: {fileID: 0}
useEventOnDamageEnabled: 1
eventOnDamage:
m_PersistentCalls:
m_Calls: []
useEventOnDamageWithAmount: 0
eventOnDamageWithAmount:
m_PersistentCalls:
m_Calls: []
useEventOnDamageWithAttacker: 0
eventOnDamageWithAttacker:
m_PersistentCalls:
m_Calls: []
useExtraDamageFunctions: 0
delayInDamageFunctions: 0
extraDamageFunctionList: []
useEventOnDamageShield: 0
eventOnDamageShield:
m_PersistentCalls:
m_Calls: []
useEventOnDamageShieldWithAttacker: 0
eventOnDamageShieldWithAttacker:
m_PersistentCalls:
m_Calls: []
deadFuncionCall:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114960590953096368}
m_MethodName: activateEvent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
extraDeadFunctionCall:
m_PersistentCalls:
m_Calls: []
resurrectFunctionCall:
m_PersistentCalls:
m_Calls: []
useExtraDeadFunctions: 0
delayInExtraDeadFunctions: 0
useEventWithAttackerOnDeath: 0
eventWithAttackerOnDeath:
m_PersistentCalls:
m_Calls: []
useShield: 0
mainShieldSystem: {fileID: 0}
playerStatsManager: {fileID: 0}
healthStatName: Current Health
maxHealthStatName: Max Health
setHealthBarAsNotVisibleAtStart: 0
settings:
useHealthSlider: 1
enemyHealthSlider: {fileID: 0}
sliderOffset: {x: 0, y: 1, z: 0}
useRaycastToCheckVisible: 0
layer:
serializedVersion: 2
m_Bits: 0
enemyName:
allyName:
enemySliderColor: {r: 1, g: 0, b: 0, a: 1}
allySliderColor: {r: 0, g: 1, b: 0, a: 1}
nameTextColor: {r: 0, g: 0, b: 0, a: 1}
removeHealthBarSliderOnDeath: 1
healthBarSliderActiveOnStart: 0
advancedSettings:
notHuman: 0
useWeakSpots: 0
weakSpots: []
useHealthAmountOnSpotEnabled: 1
haveRagdoll: 0
allowPushCharacterOnExplosions: 1
activateRagdollOnDamageReceived: 1
minDamageToEnableRagdoll: 0
ragdollCanReceiveDamageOnImpact: 0
ragdollEvent:
m_PersistentCalls:
m_Calls: []
showGizmo: 0
labelTextSize: 5
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0}
alphaColor: 0
gizmoRadius: 0
showWeakSpotsInScannerMode: 0
weakSpotMesh: {fileID: 0}
weakSpotMeshAlphaValue: 0
healthSlider: {fileID: 0}
healthSliderText: {fileID: 0}
useCircleHealthSlider: 0
circleHealthSlider: {fileID: 0}
hideHealthSliderWhenNotDamageReceived: 0
timeToHideHealthSliderAfterDamage: 0
mainHealthSliderParent: {fileID: 0}
hiddenHealthSliderParent: {fileID: 0}
mainHealthSliderTransform: {fileID: 0}
useHealthSlideInfoOnScreen: 0
enemyTag: enemy
friendTag: friend
canBeSedated: 1
awakeOnDamageIfSedated: 0
sedateActive: 0
sedateUntilReceiveDamageState: 0
useEventOnSedate: 0
sedateStartEvent:
m_PersistentCalls:
m_Calls: []
sedateEndEvent:
m_PersistentCalls:
m_Calls: []
showSettings: 0
showAdvancedSettings: 0
showDamageDeadSettings: 1
resurrectAfterDelayEnabled: 0
resurrectDelay: 0
eventToResurrectAfterDelay:
m_PersistentCalls:
m_Calls: []
showDamageReceivedDebugInfo: 0
customDamageReceiverList: []
useEventOnHealthValueList: 0
eventOnHealthValueList: []
useDamageTypeCheck: 0
damageTypeInfoList: []
checkOnlyDamageTypesOnDamageReceived: 0
blockDamageActive: 0
blockDamageProtectionAmount: 0
useEventsOnDamageBlocked: 0
eventOnDamageBlocked:
m_PersistentCalls:
m_Calls: []
useDamageHitReaction: 0
mainDamageHitReactionSystem: {fileID: 0}
debugDamageSourceTransform: {fileID: 0}
eventToSendCurrentHealthAmount:
m_PersistentCalls:
m_Calls: []
objectIsCharacter: 1
sendInfoToCharacterCustomizationOnDamageEnabled: 0
mainInventoryCharacterCustomizationSystem: {fileID: 0}
mainDecalManagerName: Decal Manager
impactDecalList: []
impactDecalIndex: 0
impactDecalName:
useImpactSurface: 0
checkDamageReceiverOnChildrenTransform: 0
mainDamageReceiver: {fileID: 0}
ragdollManager: {fileID: 0}
damageInScreenManager: {fileID: 0}
healthAmountToTakeOnEditor: 0
healthAmountToGiveOnEditor: 0
mainManagerName: Health Bar Manager
currentID: 0
currentSedateDuration: 0
receiveDamageEvenDead: 0
damageTypeExplanation: 'Damage Resistance as 0 means the damage received doesn''t
change, and value between 0 and 1 will decrease damage received, being 1 equal
to total resistance, receiving 0 damage.
Between -10 and 0, it will be
weakness, adding to the basedamage, the damage resistance value multiplied for
the damage value, with a maximum of damage equal to damage + damagex10.'
receiveDamageFromCollisionsEnabled: 0
minTimeToReceiveDamageOnImpact: 0
minVelocityToReceiveDamageOnImpact: 0
receiveDamageOnImpactMultiplier: 0
addDamageReceiversToCustomTransformList: 0
customTransformListDamageReceiver: []
--- !u!114 &114264960432063802
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2cec7c39aa79403439d39056901585f4, type: 3}
m_Name:
m_EditorClassIdentifier:
mainManagerName: Decal Manager
impactDecalList:
- Default Regular Shoot
- Metal Regular Shoot
- Flesh Regular Shoot
- Stone Shoot
- Sand Shoot
- Wood Shoot
- Default Regular Shoot No Scorch
-
impactDecalIndex: 6
impactDecalName: Default Regular Shoot No Scorch
parentScorchOnThisObject: 0
decalSurfaceActive: 1
showGizmo: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0}
impactDecalManager: {fileID: 0}
--- !u!114 &114091607997041810
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245963879950184}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62b07e78566b1a3448770560282b75de, type: 3}
m_Name:
m_EditorClassIdentifier:
remoteEventsEnabled: 1
activateRemoteEventsOnStart: 0
remoteEventsOnStartList: []
eventInfoList:
- Name: Break Object
eventEnabled: 1
disableEventAfterActivation: 0
useRegularEvent: 1
eventToActive:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114161663003518174}
m_MethodName: killCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useAmountOnEvent: 0
eventToActiveAmount:
m_PersistentCalls:
m_Calls: []
useBoolOnEvent: 0
eventToActiveBool:
m_PersistentCalls:
m_Calls: []
useGameObjectOnEvent: 0
eventToActiveGameObject:
m_PersistentCalls:
m_Calls: []
useTransformOnEvent: 0
eventToActiveTransform:
m_PersistentCalls:
m_Calls: []
pauseVisibleOnEditor: 0
showDebugPrint: 0
objectSearchResultList: []
objectSearcherName:
searchObjectsActive: 0
--- !u!1 &1253414838489620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4541221714608864}
- component: {fileID: 33154246753813364}
- component: {fileID: 23473780473298992}
- component: {fileID: 64733880926307024}
- component: {fileID: 54349084473258270}
m_Layer: 2
m_Name: Cube_cell
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4541221714608864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253414838489620}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.787275, y: -0.2209575, z: -1.0933042}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33154246753813364
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253414838489620}
m_Mesh: {fileID: 4300098, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23473780473298992
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253414838489620}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64733880926307024
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253414838489620}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300098, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54349084473258270
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253414838489620}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1260858824966188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4482179339550314}
- component: {fileID: 65732962194201844}
- component: {fileID: 114205029402563144}
- component: {fileID: 114301473548588728}
- component: {fileID: 114768020118456646}
- component: {fileID: 114246236214350178}
m_Layer: 2
m_Name: Action System Trigger (Climb Over Obstacle Inside Button)
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4482179339550314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4969971600968548}
- {fileID: 4265171727231026}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65732962194201844
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 1, z: 0.3254738}
m_Center: {x: 0, y: 0, z: -0.42190742}
--- !u!114 &114205029402563144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList: []
enterEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114301473548588728}
m_MethodName: setPlayerActionActive
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
exitEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114301473548588728}
m_MethodName: setPlayerActionDeactivate
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 2
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!114 &114301473548588728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3}
m_Name:
m_EditorClassIdentifier:
useMinDistanceToActivateAction: 1
minDistanceToActivateAction: 6
useMinAngleToActivateAction: 1
minAngleToActivateAction: 20
checkOppositeAngle: 0
canStopPreviousAction: 0
canForceToPlayCustomAction: 0
currentActionInfoIndex: 0
actionInfoList:
- Name: Jump Over Obstacle
useActionName: 0
actionName: Jump Over Obstacle
useActionID: 1
actionID: 33333
removeActionIDValueImmediately: 0
useCrossFadeAnimation: 1
pausePlayerActionsInput: 1
pausePlayerMovementInput: 1
resetPlayerMovementInput: 0
resetPlayerMovementInputSmoothly: 0
removePlayerMovementInputValues: 1
enablePlayerCanMoveAfterAction: 0
allowDownVelocityDuringAction: 0
pauseInteractionButton: 0
pauseInputListDuringActionActive: 0
ignorePauseInputListDuringAction: 0
pausePlayerCameraRotationInput: 0
pausePlayerCameraActionsInput: 0
pausePlayerCameraViewChange: 1
pausePlayerCameraMouseWheel: 1
disableHeadBob: 0
pauseHeadBob: 0
ignoreCameraDirectionOnMovement: 1
ignoreCameraDirectionOnStrafeMovement: 0
pauseStrafeState: 1
useNewCameraStateOnActionStart: 0
newCameraStateNameOnActionStart:
setPreviousCameraStateOnActionEnd: 0
useNewCameraStateOnActionEnd: 0
newCameraStateNameOnActionEnd:
ignorePivotCameraCollision: 0
useExtraFollowTransformPositionOffsetActiveFBA: 0
currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0}
ignorePlayerRotationToCameraOnFBA: 1
ignoreHorizontalCameraRotationOnFBA: 0
ignoreVerticalCameraRotationOnFBA: 0
resetCameraRotationForwardOnFBA: 0
setCustomHeadTrackTargetToLook: 0
customHeadTrackTargetToLook: {fileID: 0}
useCustomHeadTrackTolook: 0
customHeadTrackToLookName:
disablePlayerGravity: 1
disablePlayerOnGroundState: 0
disablePlayerCollider: 1
disablePlayerColliderComponent: 0
enablePlayerColliderComponentOnActionEnd: 0
ignoreSetLastTimeFallingOnActionEnd: 0
reloadMainColliderOnCharacterOnActionEnd: 0
changePlayerColliderScale: 0
disableIKOnHands: 1
disableIKOnFeet: 1
pauseHeadTrack: 1
usCustomPauseHeadTrackOnFBA: 0
customPauseHeadTrackOnFBA: 0
setNoFrictionOnCollider: 1
forceRootMotionDuringAction: 1
actionCanHappenOnAir: 0
jumpCanResumePlayer: 0
useMovementInput: 0
useInteractionButtonToActivateAnimation: 1
animationTriggeredByExternalEvent: 0
resumePlayerAfterAction: 1
increaseActionIndexAfterComplete: 0
waitForNextPlayerInteractionButtonPress: 0
stayInState: 0
resetActionIndexAfterComplete: 0
animationDuration: 1.4
animationSpeed: 1
actionDurationOnFirstPerson: 1
actionUsesMovement: 0
adjustRotationDuringMovement: 0
delayToPlayAnimation: 0
usePositionToAdjustPlayer: 0
positionToAdjustPlayer: {fileID: 0}
adjustPlayerPositionSpeed: 0
usePositionToAdjustPlayerOnlyOnFBA: 0
movePlayerOnDirection: 0
movePlayerOnDirectionRaycastDistance: 0
movePlayerOnDirectionSpeed: 0
movePlayerDirection: {x: 0, y: 0, z: 0}
movePlayerOnDirectionLayermask:
serializedVersion: 2
m_Bits: 0
usePhysicsForceOnMovePlayer: 0
physicsForceOnMovePlayer: 0
physicsForceOnMovePlayerDuration: 0
checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0
mainAvatarTarget: 0
matchTargetTransform: {fileID: 4969971600968548}
matchTargetPositionWeightMask: {x: 0, y: 0, z: 1}
matchTargetRotationWeightMask: 0
matchPlayerRotation: 0
matchPlayerRotationSpeed: 11
playerTargetTransform: {fileID: 0}
adjustPlayerPositionRotationDuring: 1
matchStartValue: 0
matchEndValue: 0.3
usePlayerWalkTarget: 0
useWalkAtTheEndOfAction: 0
playerWalkTarget: {fileID: 0}
pausePlayerInputDuringWalk: 0
maxWalkSpeed: 1
activateDynamicObstacleDetection: 0
setPlayerFacingDirection: 0
playerFacingDirectionTransform: {fileID: 4969971600968548}
maxRotationAmount: 1
minRotationAmount: 0.3
minRotationAngle: 8
adjustFacingDirectionBasedOnPlayerPosition: 0
facingDirectionPositionTransform: {fileID: 0}
adjustRotationAtOnce: 0
useMovingPlayerToPositionTarget: 0
movingPlayerToPositionTargetSpeed: 5
movingPlayerToPositionTargetDelay: 0
ignoreSetPlayerFacingDirectionOnFBA: 0
destroyActionOnEnd: 0
removeActionOnEnd: 0
setActionState: 0
actionStateName:
actionStateToConfigure: 0
setObjectParent: 0
boneParent: 0
objectToSetParent: {fileID: 0}
bonePositionReference: {fileID: 0}
waitTimeToParentObject: 0
setObjectParentSpeed: 0
useMountPoint: 0
mountPointName:
resetObjectPositionAndParentAfterAction: 1
useEventInfoList: 1
useAccumulativeDelay: 0
eventInfoList:
- delayToActivate: 0.1
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114960590953096368}
m_MethodName: activateEvent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114397797322635374}
m_MethodName: setEventAsTriggered
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
firstPersonEventInfoList: []
disableHUDOnAction: 0
showGizmo: 0
keepWeaponsDuringAction: 0
drawWeaponsAfterAction: 0
disableIKWeaponsDuringAction: 1
stopAimOnFireWeapons: 0
stopShootOnFireWeapons: 0
hideMeleWeaponMeshOnAction: 0
setInvincibilityStateActive: 0
invincibilityStateDuration: 0
checkEventsOnTemporalInvincibilityActive: 0
disableDamageReactionDuringAction: 0
addHealthAmountOnAction: 0
healthAmountToAdd: 0
removeHealthAmountOnAction: 0
healthAmountToRemove: 0
checkIfPlayerOnGround: 1
checkConditionsToStartActionOnUpdate: 0
playerMovingToStartAction: 0
checkPlayerToNotCrouch: 0
stopActionIfPlayerIsOnAir: 0
delayToStopActionIfPlayerIsOnAir: 0
getUpIfPlayerCrouching: 1
crouchOnActionEnd: 0
setPreviousCrouchStateOnActionEnd: 0
checkIfPlayerCanGetUpFromCrouch: 0
dropGrabbedObjectsOnAction: 1
dropOnlyIfNotGrabbedPhysically: 1
dropIfGrabbedPhysicallyWithIK: 1
keepGrabbedObjectOnActionIfNotDropped: 0
keepMeleeWeaponGrabbed: 0
drawMeleeWeaponGrabbedOnActionEnd: 0
stopCurrentMeleeAttackInProcess: 0
useEventIfActionStopped: 0
eventIfActionStopped:
m_PersistentCalls:
m_Calls: []
pauseCustomInputListDuringActionActive: 0
customInputToPauseOnActionInfoList: []
layerForRaycast:
serializedVersion: 2
m_Bits: 0
useRaycastToAdjustMatchTransform: 0
useRaycastToAdjustTargetTransform: 0
useRaycastToAdjustPositionToAdjustPlayer: 0
useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the
matchTargetTransform transform to the ground, used to match the player position
to the animation position.
useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the
playerWalkTarget transform to the ground, used to make the player to walk to
a certain position during the action.
useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust
the positionToAdjustPlayer transform to the ground, used to move the player
to the exact zone to play the animation.
pauseAIOnActionStart: 0
resumeAIOnActionEnd: 0
assignPartnerOnActionEnd: 0
checkUseMinAngleToActivateAction: 0
checkUseMinDistanceToActivateAction: 0
setMoveNavMeshPaused: 0
ignoreAnimationTransitionCheck: 0
pauseActivationOfOtherCustomActions: 0
disableAnyStateConfiguredWithExitTime: 0
playerList: []
useEventsOnPlayerInsideOutside: 0
eventOnPlayerInside:
m_PersistentCalls:
m_Calls: []
eventOnPlayerOutside:
m_PersistentCalls:
m_Calls: []
useEventsOnStartEndAction: 0
eventOnStartAction:
m_PersistentCalls:
m_Calls: []
eventOnEndAction:
m_PersistentCalls:
m_Calls: []
useEventAfterResumePlayer: 0
eventAfterResumePlayer:
m_PersistentCalls:
m_Calls: []
actionTransform: {fileID: 0}
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
useEventBeforeStartAction: 0
eventBeforeStartAction:
m_PersistentCalls:
m_Calls: []
mainTrigger: {fileID: 0}
activateCustomActionAfterActionComplete: 0
customActionToActiveAfterActionComplete:
addActionToListStoredToPlay: 0
playActionAutomaticallyIfStoredAtEnd: 0
clearAddActionToListStoredToPlay: 0
useEventsToEnableDisableActionObject: 0
eventToEnableActionObject:
m_PersistentCalls:
m_Calls: []
eventToDisableActionObject:
m_PersistentCalls:
m_Calls: []
categoryName:
canInterruptOtherActionActive: 0
actionListToInterrupt: []
useCategoryToCheckInterrupt: 0
actionCategoryListToInterrupt: []
eventOnInterrupOtherActionActive:
m_PersistentCalls:
m_Calls: []
useEventOnInterruptedAction: 0
eventOnInterruptedAction:
m_PersistentCalls:
m_Calls: []
useProbabilityToActivateAction: 0
probablityToActivateAction: 0
animationUsedOnUpperBody: 0
disableRegularActionActiveState: 0
disableRegularActionActiveStateOnEnd: 0
changeCameraViewToThirdPersonOnAction: 1
changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0
keepCameraRotationToHeadOnFullBodyAwareness: 0
actionsCanBeUsedOnFirstPerson: 0
ignoreChangeToThirdPerson: 0
disableIgnorePlayerListChange: 0
showDebugPrint: 0
showGizmo: 1
showAllGizmo: 1
mainAnimator: {fileID: 0}
newAnimationClip: {fileID: 0}
enableAnimatorLayerOnAction: 0
animatorLayerToEnableName:
actionNameToReplace:
animationLayerName: Base Layer
newAnimationSpeed: 1
activateAnimationReplace: 0
newAnimationIsMirror: 0
setPlayerParentDuringActionActive: 0
playerParentDuringAction: {fileID: 0}
--- !u!114 &114768020118456646
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 1
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 0
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 0
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls: []
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 0
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls: []
useEventOnStartUsingDevice: 0
useEventOnStopUsingDevice: 0
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls: []
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls: []
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!114 &114246236214350178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1260858824966188}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Obstacle
deviceAction: Jump
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 4482179339550314}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 2
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 1
customMinDistanceToUseDevice: 6
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 1
customMinAngleToUseDevice: 20
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 1
customIconButtonInfoName: Simple With Action Name
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 1
customDeviceTransformPosition: {fileID: 4265171727231026}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1265217653790336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415302487015966}
- component: {fileID: 114397797322635374}
m_Layer: 2
m_Name: Break Glass Event (Outside)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415302487015966
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265217653790336}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4310094531126930}
- {fileID: 4914170822926420}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!114 &114397797322635374
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265217653790336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82941627827606470}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0.2
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1334158885791006}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1096251872746146}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114318716646994272}
m_MethodName: addExplosiveForce
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 4310094531126930}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList: []
exitEventList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 0
tagNeededToTrigger:
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 1
callFunctionEveryTimeTriggered: 0
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 0
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!1 &1313978031530222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4621163980731908}
- component: {fileID: 33361725641870166}
- component: {fileID: 23653885132736476}
- component: {fileID: 64078836390943468}
- component: {fileID: 54312490825109616}
m_Layer: 2
m_Name: Cube_cell.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4621163980731908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313978031530222}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -1.6187288, y: -0.080921955, z: -0.6299349}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33361725641870166
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313978031530222}
m_Mesh: {fileID: 4300094, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23653885132736476
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313978031530222}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64078836390943468
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313978031530222}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300094, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54312490825109616
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313978031530222}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1314748340004472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4252138227530582}
- component: {fileID: 33982025137222176}
- component: {fileID: 23848497570859104}
- component: {fileID: 64457405709808164}
- component: {fileID: 54901341915803186}
m_Layer: 2
m_Name: Cube_cell.009
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4252138227530582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314748340004472}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -6.835685, y: 0, z: 4.6432915}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33982025137222176
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314748340004472}
m_Mesh: {fileID: 4300080, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23848497570859104
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314748340004472}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64457405709808164
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314748340004472}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300080, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54901341915803186
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314748340004472}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1322215365960712
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4764695222664958}
- component: {fileID: 33765873896427504}
- component: {fileID: 23483415591147012}
- component: {fileID: 64730431468447318}
m_Layer: 2
m_Name: Cube_cell.004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4764695222664958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322215365960712}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 11.21575, y: 0, z: 6.446251}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33765873896427504
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322215365960712}
m_Mesh: {fileID: 4300090, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23483415591147012
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322215365960712}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64730431468447318
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322215365960712}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300090, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1322429711543864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4993842302774794}
m_Layer: 2
m_Name: Device Position Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4993842302774794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322429711543864}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.994, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4662559557042304}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1326714543765222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4770646588525140}
m_Layer: 2
m_Name: Match Target Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4770646588525140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1326714543765222}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.05, z: -0.436}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4546960225391070}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1334158885791006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4428953821606180}
m_Layer: 0
m_Name: Complete Glass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4428953821606180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1334158885791006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4849026256427366}
m_Father: {fileID: 4257894655776366}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1358785478593490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4681541235199248}
- component: {fileID: 33017844628508828}
- component: {fileID: 23041865093368058}
- component: {fileID: 64034657640614664}
m_Layer: 2
m_Name: Cube_cell.039
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4681541235199248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358785478593490}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 10.189311, y: -0, z: -6.4976788}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 39
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33017844628508828
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358785478593490}
m_Mesh: {fileID: 4300020, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23041865093368058
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358785478593490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64034657640614664
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358785478593490}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300020, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1382585648043094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4684698124814944}
- component: {fileID: 33424460944746928}
- component: {fileID: 23051264851011878}
- component: {fileID: 64528592171817504}
- component: {fileID: 54178178245746324}
m_Layer: 2
m_Name: Cube_cell.037
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4684698124814944
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1382585648043094}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -10.823304, y: 0, z: 4.04928}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 37
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33424460944746928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1382585648043094}
m_Mesh: {fileID: 4300024, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23051264851011878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1382585648043094}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64528592171817504
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1382585648043094}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300024, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54178178245746324
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1382585648043094}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1384002537189520
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4083446509753680}
- component: {fileID: 33972097912197746}
- component: {fileID: 23321088555368718}
- component: {fileID: 64701030391637668}
- component: {fileID: 54166364052960692}
m_Layer: 2
m_Name: Cube_cell.015
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4083446509753680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384002537189520}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -9.623373, y: 0, z: 5.6898293}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33972097912197746
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384002537189520}
m_Mesh: {fileID: 4300068, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23321088555368718
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384002537189520}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64701030391637668
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384002537189520}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300068, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54166364052960692
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384002537189520}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1386815977333116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4312988347531262}
- component: {fileID: 33502277668551102}
- component: {fileID: 23388361366893384}
- component: {fileID: 64462395785832694}
- component: {fileID: 54859877124378086}
m_Layer: 2
m_Name: Cube_cell.032
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4312988347531262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386815977333116}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 7.307811, y: 0.10849329, z: 4.7322865}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 32
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33502277668551102
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386815977333116}
m_Mesh: {fileID: 4300034, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23388361366893384
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386815977333116}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64462395785832694
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386815977333116}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300034, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54859877124378086
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386815977333116}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1387623842942674
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4123089036900906}
- component: {fileID: 33301619666403740}
- component: {fileID: 23104057891084946}
- component: {fileID: 64781665917579340}
- component: {fileID: 54080802744405280}
m_Layer: 2
m_Name: Cube_cell.036
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4123089036900906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387623842942674}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 7.364698, y: -0.02709028, z: -5.6903596}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 36
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33301619666403740
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387623842942674}
m_Mesh: {fileID: 4300026, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23104057891084946
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387623842942674}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64781665917579340
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387623842942674}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300026, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54080802744405280
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387623842942674}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1398180990158076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4692590597881198}
- component: {fileID: 33475970891340580}
- component: {fileID: 23936983766156324}
- component: {fileID: 64840251069619464}
- component: {fileID: 54083323832449480}
m_Layer: 2
m_Name: Cube_cell.021
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4692590597881198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398180990158076}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 2.337716, y: 0.06052321, z: -2.5804353}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33475970891340580
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398180990158076}
m_Mesh: {fileID: 4300056, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23936983766156324
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398180990158076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64840251069619464
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398180990158076}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300056, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54083323832449480
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1398180990158076}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1419146024161472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4967603636658900}
- component: {fileID: 33393168945572680}
- component: {fileID: 23309062750232694}
- component: {fileID: 64128682668775648}
- component: {fileID: 54318872751059036}
m_Layer: 2
m_Name: Cube_cell.012
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4967603636658900
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419146024161472}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.45054, y: 0.054939862, z: -1.6367924}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33393168945572680
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419146024161472}
m_Mesh: {fileID: 4300074, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23309062750232694
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419146024161472}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64128682668775648
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419146024161472}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300074, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54318872751059036
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419146024161472}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1424691871150730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4261492640301296}
- component: {fileID: 33142637395679802}
- component: {fileID: 23379579383318160}
- component: {fileID: 64858848340072534}
- component: {fileID: 54211079690421434}
m_Layer: 2
m_Name: Cube_cell.023
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4261492640301296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424691871150730}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -1.1024265, y: 0, z: 6.1029477}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33142637395679802
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424691871150730}
m_Mesh: {fileID: 4300052, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23379579383318160
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424691871150730}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64858848340072534
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424691871150730}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300052, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54211079690421434
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424691871150730}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1426220176819974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4025370906726022}
- component: {fileID: 33019349968209852}
- component: {fileID: 23474239006249862}
- component: {fileID: 64540064550940056}
- component: {fileID: 54127536714621614}
m_Layer: 2
m_Name: Cube_cell.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025370906726022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426220176819974}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -7.207867, y: 0, z: -0.07723217}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33019349968209852
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426220176819974}
m_Mesh: {fileID: 4300096, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23474239006249862
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426220176819974}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64540064550940056
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426220176819974}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300096, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54127536714621614
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426220176819974}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1436560253900366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4810674692253686}
- component: {fileID: 65063373059995228}
- component: {fileID: 114364684259453640}
- component: {fileID: 114703646766554392}
- component: {fileID: 114108006151480214}
- component: {fileID: 114299797633405988}
m_Layer: 2
m_Name: Action System Trigger (Break Glass Outside Button)
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4810674692253686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4142096938009510}
- {fileID: 4808879256632864}
- {fileID: 4529965016524200}
- {fileID: 4617675923458140}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!65 &65063373059995228
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 1, z: 0.3254738}
m_Center: {x: 0, y: 0, z: -0.42190742}
--- !u!114 &114364684259453640
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList: []
enterEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114703646766554392}
m_MethodName: setPlayerActionActive
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
exitEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114703646766554392}
m_MethodName: setPlayerActionDeactivate
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 2
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!114 &114703646766554392
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3}
m_Name:
m_EditorClassIdentifier:
useMinDistanceToActivateAction: 1
minDistanceToActivateAction: 6
useMinAngleToActivateAction: 1
minAngleToActivateAction: 20
checkOppositeAngle: 0
canStopPreviousAction: 0
canForceToPlayCustomAction: 0
currentActionInfoIndex: 0
actionInfoList:
- Name: Hit Object
useActionName: 0
actionName: Hit Object
useActionID: 1
actionID: 44444
removeActionIDValueImmediately: 0
useCrossFadeAnimation: 1
pausePlayerActionsInput: 1
pausePlayerMovementInput: 1
resetPlayerMovementInput: 0
resetPlayerMovementInputSmoothly: 0
removePlayerMovementInputValues: 1
enablePlayerCanMoveAfterAction: 0
allowDownVelocityDuringAction: 0
pauseInteractionButton: 0
pauseInputListDuringActionActive: 0
ignorePauseInputListDuringAction: 0
pausePlayerCameraRotationInput: 0
pausePlayerCameraActionsInput: 0
pausePlayerCameraViewChange: 1
pausePlayerCameraMouseWheel: 1
disableHeadBob: 0
pauseHeadBob: 0
ignoreCameraDirectionOnMovement: 1
ignoreCameraDirectionOnStrafeMovement: 0
pauseStrafeState: 1
useNewCameraStateOnActionStart: 0
newCameraStateNameOnActionStart:
setPreviousCameraStateOnActionEnd: 0
useNewCameraStateOnActionEnd: 0
newCameraStateNameOnActionEnd:
ignorePivotCameraCollision: 0
useExtraFollowTransformPositionOffsetActiveFBA: 0
currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0}
ignorePlayerRotationToCameraOnFBA: 1
ignoreHorizontalCameraRotationOnFBA: 0
ignoreVerticalCameraRotationOnFBA: 0
resetCameraRotationForwardOnFBA: 0
setCustomHeadTrackTargetToLook: 0
customHeadTrackTargetToLook: {fileID: 0}
useCustomHeadTrackTolook: 0
customHeadTrackToLookName:
disablePlayerGravity: 1
disablePlayerOnGroundState: 0
disablePlayerCollider: 0
disablePlayerColliderComponent: 0
enablePlayerColliderComponentOnActionEnd: 0
ignoreSetLastTimeFallingOnActionEnd: 0
reloadMainColliderOnCharacterOnActionEnd: 0
changePlayerColliderScale: 0
disableIKOnHands: 1
disableIKOnFeet: 1
pauseHeadTrack: 1
usCustomPauseHeadTrackOnFBA: 0
customPauseHeadTrackOnFBA: 0
setNoFrictionOnCollider: 1
forceRootMotionDuringAction: 1
actionCanHappenOnAir: 0
jumpCanResumePlayer: 0
useMovementInput: 0
useInteractionButtonToActivateAnimation: 1
animationTriggeredByExternalEvent: 0
resumePlayerAfterAction: 1
increaseActionIndexAfterComplete: 0
waitForNextPlayerInteractionButtonPress: 0
stayInState: 0
resetActionIndexAfterComplete: 0
animationDuration: 1
animationSpeed: 1
actionDurationOnFirstPerson: 1
actionUsesMovement: 0
adjustRotationDuringMovement: 0
delayToPlayAnimation: 0
usePositionToAdjustPlayer: 0
positionToAdjustPlayer: {fileID: 4142096938009510}
adjustPlayerPositionSpeed: 0
usePositionToAdjustPlayerOnlyOnFBA: 0
movePlayerOnDirection: 0
movePlayerOnDirectionRaycastDistance: 0
movePlayerOnDirectionSpeed: 0
movePlayerDirection: {x: 0, y: 0, z: 0}
movePlayerOnDirectionLayermask:
serializedVersion: 2
m_Bits: 0
usePhysicsForceOnMovePlayer: 0
physicsForceOnMovePlayer: 0
physicsForceOnMovePlayerDuration: 0
checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0
mainAvatarTarget: 0
matchTargetTransform: {fileID: 4142096938009510}
matchTargetPositionWeightMask: {x: 0, y: 0, z: 0}
matchTargetRotationWeightMask: 1
matchPlayerRotation: 0
matchPlayerRotationSpeed: 11
playerTargetTransform: {fileID: 0}
adjustPlayerPositionRotationDuring: 1
matchStartValue: 0
matchEndValue: 1
usePlayerWalkTarget: 0
useWalkAtTheEndOfAction: 0
playerWalkTarget: {fileID: 0}
pausePlayerInputDuringWalk: 0
maxWalkSpeed: 1
activateDynamicObstacleDetection: 0
setPlayerFacingDirection: 0
playerFacingDirectionTransform: {fileID: 4142096938009510}
maxRotationAmount: 1
minRotationAmount: 0.3
minRotationAngle: 8
adjustFacingDirectionBasedOnPlayerPosition: 0
facingDirectionPositionTransform: {fileID: 0}
adjustRotationAtOnce: 0
useMovingPlayerToPositionTarget: 0
movingPlayerToPositionTargetSpeed: 5
movingPlayerToPositionTargetDelay: 0
ignoreSetPlayerFacingDirectionOnFBA: 0
destroyActionOnEnd: 0
removeActionOnEnd: 0
setActionState: 0
actionStateName:
actionStateToConfigure: 0
setObjectParent: 0
boneParent: 0
objectToSetParent: {fileID: 0}
bonePositionReference: {fileID: 0}
waitTimeToParentObject: 0
setObjectParentSpeed: 0
useMountPoint: 0
mountPointName:
resetObjectPositionAndParentAfterAction: 1
useEventInfoList: 1
useAccumulativeDelay: 0
eventInfoList:
- delayToActivate: 0
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 65063373059995228}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114108006151480214}
m_MethodName: removeDeviceFromList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 65400895081722088}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.35
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82488128172296196}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.5
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1334158885791006}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1096251872746146}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114126254654692662}
m_MethodName: addExplosiveForce
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 4808879256632864}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114916475947513602}
m_MethodName: setCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.95
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 65732962194201844}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 65161995713726976}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
firstPersonEventInfoList: []
disableHUDOnAction: 0
showGizmo: 0
keepWeaponsDuringAction: 0
drawWeaponsAfterAction: 0
disableIKWeaponsDuringAction: 1
stopAimOnFireWeapons: 0
stopShootOnFireWeapons: 0
hideMeleWeaponMeshOnAction: 0
setInvincibilityStateActive: 0
invincibilityStateDuration: 0
checkEventsOnTemporalInvincibilityActive: 0
disableDamageReactionDuringAction: 0
addHealthAmountOnAction: 0
healthAmountToAdd: 0
removeHealthAmountOnAction: 0
healthAmountToRemove: 0
checkIfPlayerOnGround: 1
checkConditionsToStartActionOnUpdate: 0
playerMovingToStartAction: 0
checkPlayerToNotCrouch: 0
stopActionIfPlayerIsOnAir: 0
delayToStopActionIfPlayerIsOnAir: 0
getUpIfPlayerCrouching: 1
crouchOnActionEnd: 0
setPreviousCrouchStateOnActionEnd: 0
checkIfPlayerCanGetUpFromCrouch: 0
dropGrabbedObjectsOnAction: 1
dropOnlyIfNotGrabbedPhysically: 1
dropIfGrabbedPhysicallyWithIK: 1
keepGrabbedObjectOnActionIfNotDropped: 0
keepMeleeWeaponGrabbed: 0
drawMeleeWeaponGrabbedOnActionEnd: 0
stopCurrentMeleeAttackInProcess: 0
useEventIfActionStopped: 0
eventIfActionStopped:
m_PersistentCalls:
m_Calls: []
pauseCustomInputListDuringActionActive: 0
customInputToPauseOnActionInfoList: []
layerForRaycast:
serializedVersion: 2
m_Bits: 0
useRaycastToAdjustMatchTransform: 0
useRaycastToAdjustTargetTransform: 0
useRaycastToAdjustPositionToAdjustPlayer: 0
useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the
matchTargetTransform transform to the ground, used to match the player position
to the animation position.
useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the
playerWalkTarget transform to the ground, used to make the player to walk to
a certain position during the action.
useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust
the positionToAdjustPlayer transform to the ground, used to move the player
to the exact zone to play the animation.
pauseAIOnActionStart: 0
resumeAIOnActionEnd: 0
assignPartnerOnActionEnd: 0
checkUseMinAngleToActivateAction: 0
checkUseMinDistanceToActivateAction: 0
setMoveNavMeshPaused: 0
ignoreAnimationTransitionCheck: 0
pauseActivationOfOtherCustomActions: 0
disableAnyStateConfiguredWithExitTime: 0
playerList: []
useEventsOnPlayerInsideOutside: 0
eventOnPlayerInside:
m_PersistentCalls:
m_Calls: []
eventOnPlayerOutside:
m_PersistentCalls:
m_Calls: []
useEventsOnStartEndAction: 0
eventOnStartAction:
m_PersistentCalls:
m_Calls: []
eventOnEndAction:
m_PersistentCalls:
m_Calls: []
useEventAfterResumePlayer: 0
eventAfterResumePlayer:
m_PersistentCalls:
m_Calls: []
actionTransform: {fileID: 0}
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
useEventBeforeStartAction: 0
eventBeforeStartAction:
m_PersistentCalls:
m_Calls: []
mainTrigger: {fileID: 0}
activateCustomActionAfterActionComplete: 0
customActionToActiveAfterActionComplete:
addActionToListStoredToPlay: 0
playActionAutomaticallyIfStoredAtEnd: 0
clearAddActionToListStoredToPlay: 0
useEventsToEnableDisableActionObject: 0
eventToEnableActionObject:
m_PersistentCalls:
m_Calls: []
eventToDisableActionObject:
m_PersistentCalls:
m_Calls: []
categoryName:
canInterruptOtherActionActive: 0
actionListToInterrupt: []
useCategoryToCheckInterrupt: 0
actionCategoryListToInterrupt: []
eventOnInterrupOtherActionActive:
m_PersistentCalls:
m_Calls: []
useEventOnInterruptedAction: 0
eventOnInterruptedAction:
m_PersistentCalls:
m_Calls: []
useProbabilityToActivateAction: 0
probablityToActivateAction: 0
animationUsedOnUpperBody: 0
disableRegularActionActiveState: 0
disableRegularActionActiveStateOnEnd: 0
changeCameraViewToThirdPersonOnAction: 1
changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0
keepCameraRotationToHeadOnFullBodyAwareness: 0
actionsCanBeUsedOnFirstPerson: 0
ignoreChangeToThirdPerson: 0
disableIgnorePlayerListChange: 0
showDebugPrint: 0
showGizmo: 1
showAllGizmo: 1
mainAnimator: {fileID: 0}
newAnimationClip: {fileID: 0}
enableAnimatorLayerOnAction: 0
animatorLayerToEnableName:
actionNameToReplace:
animationLayerName: Base Layer
newAnimationSpeed: 1
activateAnimationReplace: 0
newAnimationIsMirror: 0
setPlayerParentDuringActionActive: 0
playerParentDuringAction: {fileID: 0}
--- !u!114 &114108006151480214
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 1
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 0
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 0
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls: []
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 0
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls: []
useEventOnStartUsingDevice: 0
useEventOnStopUsingDevice: 0
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls: []
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls: []
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!114 &114299797633405988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1436560253900366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Glass
deviceAction: Break
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 4810674692253686}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 2
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 1
customMinDistanceToUseDevice: 6
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 1
customMinAngleToUseDevice: 20
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 1
customIconButtonInfoName: Simple With Action Name
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 1
customDeviceTransformPosition: {fileID: 4617675923458140}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1447887660530148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4142096938009510}
m_Layer: 2
m_Name: Match Target Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4142096938009510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1447887660530148}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.918, z: 0.003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4810674692253686}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1452916373658418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4030738233226962}
- component: {fileID: 33914788591427832}
- component: {fileID: 23637125306858934}
- component: {fileID: 64566895111939946}
- component: {fileID: 54842778547267678}
m_Layer: 2
m_Name: Cube_cell.040
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4030738233226962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452916373658418}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -0.5511013, y: -0, z: -6.0868454}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 40
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33914788591427832
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452916373658418}
m_Mesh: {fileID: 4300018, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23637125306858934
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452916373658418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64566895111939946
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452916373658418}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300018, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54842778547267678
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452916373658418}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1496192321586298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4049273762361742}
- component: {fileID: 33342892660876612}
- component: {fileID: 23310912876590820}
- component: {fileID: 64722473272296690}
m_Layer: 2
m_Name: Cube_cell.013
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4049273762361742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496192321586298}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.937572, y: 0, z: 6.1642785}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33342892660876612
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496192321586298}
m_Mesh: {fileID: 4300072, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23310912876590820
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496192321586298}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64722473272296690
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496192321586298}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300072, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1506350716485864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4773288789742794}
m_Layer: 2
m_Name: Meshes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4773288789742794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1506350716485864}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4257894655776366}
- {fileID: 4508016546695236}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1514795226723206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4661337383254960}
m_Layer: 2
m_Name: Device Position Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4661337383254960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514795226723206}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 0.994, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4546960225391070}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1515796058233796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4840633088894420}
m_Layer: 2
m_Name: Action System Trigger (Climb Over Obstacle Breaking Glass Button)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4840633088894420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515796058233796}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4662559557042304}
- {fileID: 4810674692253686}
- {fileID: 4482179339550314}
- {fileID: 4546960225391070}
- {fileID: 4773288789742794}
- {fileID: 4790052606314482}
- {fileID: 4651568397662144}
- {fileID: 4415302487015966}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1518402499819452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4273287834347576}
- component: {fileID: 33539834230196644}
- component: {fileID: 23824667505468956}
- component: {fileID: 64022730759875390}
- component: {fileID: 54819004364222732}
m_Layer: 2
m_Name: Cube_cell.042
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4273287834347576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518402499819452}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 8.06529, y: -0.10538123, z: 4.6897316}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 42
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33539834230196644
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518402499819452}
m_Mesh: {fileID: 4300014, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23824667505468956
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518402499819452}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64022730759875390
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518402499819452}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300014, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54819004364222732
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518402499819452}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1549218556934340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4362544646857666}
- component: {fileID: 33425000877125734}
- component: {fileID: 23498556208618830}
- component: {fileID: 64837769783647706}
m_Layer: 2
m_Name: Cube_cell.044
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4362544646857666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1549218556934340}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 3.5357678, y: -0, z: -6.2917514}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 44
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33425000877125734
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1549218556934340}
m_Mesh: {fileID: 4300010, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23498556208618830
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1549218556934340}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64837769783647706
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1549218556934340}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300010, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1581574564216786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4286034486311000}
m_Layer: 2
m_Name: Match Target Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4286034486311000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1581574564216786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.918, z: 0.003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4662559557042304}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1592579087737278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4508016546695236}
m_Layer: 0
m_Name: Frame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4508016546695236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592579087737278}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4548965472029058}
- {fileID: 4741864873813484}
- {fileID: 4942809113138180}
- {fileID: 4472767794559010}
m_Father: {fileID: 4773288789742794}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1594283443377366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4662559557042304}
- component: {fileID: 65400895081722088}
- component: {fileID: 114482013428720024}
- component: {fileID: 114991813077851086}
- component: {fileID: 114057031207653102}
- component: {fileID: 114095051743139254}
m_Layer: 2
m_Name: Action System Trigger (Break Glass Inside Button)
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4662559557042304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4286034486311000}
- {fileID: 4055980528247516}
- {fileID: 4327348909787370}
- {fileID: 4993842302774794}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65400895081722088
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 1, z: 0.3254738}
m_Center: {x: 0, y: 0, z: -0.42190742}
--- !u!114 &114482013428720024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList: []
enterEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114991813077851086}
m_MethodName: setPlayerActionActive
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
exitEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114991813077851086}
m_MethodName: setPlayerActionDeactivate
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 2
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!114 &114991813077851086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3}
m_Name:
m_EditorClassIdentifier:
useMinDistanceToActivateAction: 1
minDistanceToActivateAction: 6
useMinAngleToActivateAction: 1
minAngleToActivateAction: 20
checkOppositeAngle: 0
canStopPreviousAction: 0
canForceToPlayCustomAction: 0
currentActionInfoIndex: 0
actionInfoList:
- Name: Hit Object
useActionName: 0
actionName: Hit Object
useActionID: 1
actionID: 44444
removeActionIDValueImmediately: 0
useCrossFadeAnimation: 1
pausePlayerActionsInput: 1
pausePlayerMovementInput: 1
resetPlayerMovementInput: 0
resetPlayerMovementInputSmoothly: 0
removePlayerMovementInputValues: 1
enablePlayerCanMoveAfterAction: 0
allowDownVelocityDuringAction: 0
pauseInteractionButton: 0
pauseInputListDuringActionActive: 0
ignorePauseInputListDuringAction: 0
pausePlayerCameraRotationInput: 0
pausePlayerCameraActionsInput: 0
pausePlayerCameraViewChange: 1
pausePlayerCameraMouseWheel: 1
disableHeadBob: 0
pauseHeadBob: 0
ignoreCameraDirectionOnMovement: 1
ignoreCameraDirectionOnStrafeMovement: 0
pauseStrafeState: 1
useNewCameraStateOnActionStart: 0
newCameraStateNameOnActionStart:
setPreviousCameraStateOnActionEnd: 0
useNewCameraStateOnActionEnd: 0
newCameraStateNameOnActionEnd:
ignorePivotCameraCollision: 0
useExtraFollowTransformPositionOffsetActiveFBA: 0
currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0}
ignorePlayerRotationToCameraOnFBA: 1
ignoreHorizontalCameraRotationOnFBA: 0
ignoreVerticalCameraRotationOnFBA: 0
resetCameraRotationForwardOnFBA: 0
setCustomHeadTrackTargetToLook: 0
customHeadTrackTargetToLook: {fileID: 0}
useCustomHeadTrackTolook: 0
customHeadTrackToLookName:
disablePlayerGravity: 1
disablePlayerOnGroundState: 0
disablePlayerCollider: 0
disablePlayerColliderComponent: 0
enablePlayerColliderComponentOnActionEnd: 0
ignoreSetLastTimeFallingOnActionEnd: 0
reloadMainColliderOnCharacterOnActionEnd: 0
changePlayerColliderScale: 0
disableIKOnHands: 1
disableIKOnFeet: 1
pauseHeadTrack: 1
usCustomPauseHeadTrackOnFBA: 0
customPauseHeadTrackOnFBA: 0
setNoFrictionOnCollider: 1
forceRootMotionDuringAction: 1
actionCanHappenOnAir: 0
jumpCanResumePlayer: 0
useMovementInput: 0
useInteractionButtonToActivateAnimation: 1
animationTriggeredByExternalEvent: 0
resumePlayerAfterAction: 1
increaseActionIndexAfterComplete: 0
waitForNextPlayerInteractionButtonPress: 0
stayInState: 0
resetActionIndexAfterComplete: 0
animationDuration: 1
animationSpeed: 1
actionDurationOnFirstPerson: 1
actionUsesMovement: 0
adjustRotationDuringMovement: 0
delayToPlayAnimation: 0
usePositionToAdjustPlayer: 0
positionToAdjustPlayer: {fileID: 4286034486311000}
adjustPlayerPositionSpeed: 0
usePositionToAdjustPlayerOnlyOnFBA: 0
movePlayerOnDirection: 0
movePlayerOnDirectionRaycastDistance: 0
movePlayerOnDirectionSpeed: 0
movePlayerDirection: {x: 0, y: 0, z: 0}
movePlayerOnDirectionLayermask:
serializedVersion: 2
m_Bits: 0
usePhysicsForceOnMovePlayer: 0
physicsForceOnMovePlayer: 0
physicsForceOnMovePlayerDuration: 0
checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0
mainAvatarTarget: 0
matchTargetTransform: {fileID: 4286034486311000}
matchTargetPositionWeightMask: {x: 0, y: 0, z: 0}
matchTargetRotationWeightMask: 1
matchPlayerRotation: 0
matchPlayerRotationSpeed: 11
playerTargetTransform: {fileID: 0}
adjustPlayerPositionRotationDuring: 1
matchStartValue: 0
matchEndValue: 1
usePlayerWalkTarget: 0
useWalkAtTheEndOfAction: 0
playerWalkTarget: {fileID: 0}
pausePlayerInputDuringWalk: 0
maxWalkSpeed: 1
activateDynamicObstacleDetection: 0
setPlayerFacingDirection: 0
playerFacingDirectionTransform: {fileID: 4286034486311000}
maxRotationAmount: 1
minRotationAmount: 0.3
minRotationAngle: 8
adjustFacingDirectionBasedOnPlayerPosition: 0
facingDirectionPositionTransform: {fileID: 0}
adjustRotationAtOnce: 0
useMovingPlayerToPositionTarget: 0
movingPlayerToPositionTargetSpeed: 5
movingPlayerToPositionTargetDelay: 0
ignoreSetPlayerFacingDirectionOnFBA: 0
destroyActionOnEnd: 0
removeActionOnEnd: 0
setActionState: 0
actionStateName:
actionStateToConfigure: 0
setObjectParent: 0
boneParent: 0
objectToSetParent: {fileID: 0}
bonePositionReference: {fileID: 0}
waitTimeToParentObject: 0
setObjectParentSpeed: 0
useMountPoint: 0
mountPointName:
resetObjectPositionAndParentAfterAction: 1
useEventInfoList: 1
useAccumulativeDelay: 0
eventInfoList:
- delayToActivate: 0
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 65400895081722088}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114057031207653102}
m_MethodName: removeDeviceFromList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 65063373059995228}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.35
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82912004770502696}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.5
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1334158885791006}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1096251872746146}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114549472805091012}
m_MethodName: addExplosiveForce
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 4055980528247516}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114916475947513602}
m_MethodName: setCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
- delayToActivate: 0.95
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 65732962194201844}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 65161995713726976}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
firstPersonEventInfoList: []
disableHUDOnAction: 0
showGizmo: 0
keepWeaponsDuringAction: 0
drawWeaponsAfterAction: 0
disableIKWeaponsDuringAction: 1
stopAimOnFireWeapons: 0
stopShootOnFireWeapons: 0
hideMeleWeaponMeshOnAction: 0
setInvincibilityStateActive: 0
invincibilityStateDuration: 0
checkEventsOnTemporalInvincibilityActive: 0
disableDamageReactionDuringAction: 0
addHealthAmountOnAction: 0
healthAmountToAdd: 0
removeHealthAmountOnAction: 0
healthAmountToRemove: 0
checkIfPlayerOnGround: 1
checkConditionsToStartActionOnUpdate: 0
playerMovingToStartAction: 0
checkPlayerToNotCrouch: 0
stopActionIfPlayerIsOnAir: 0
delayToStopActionIfPlayerIsOnAir: 0
getUpIfPlayerCrouching: 1
crouchOnActionEnd: 0
setPreviousCrouchStateOnActionEnd: 0
checkIfPlayerCanGetUpFromCrouch: 0
dropGrabbedObjectsOnAction: 1
dropOnlyIfNotGrabbedPhysically: 1
dropIfGrabbedPhysicallyWithIK: 1
keepGrabbedObjectOnActionIfNotDropped: 0
keepMeleeWeaponGrabbed: 0
drawMeleeWeaponGrabbedOnActionEnd: 0
stopCurrentMeleeAttackInProcess: 0
useEventIfActionStopped: 0
eventIfActionStopped:
m_PersistentCalls:
m_Calls: []
pauseCustomInputListDuringActionActive: 0
customInputToPauseOnActionInfoList: []
layerForRaycast:
serializedVersion: 2
m_Bits: 0
useRaycastToAdjustMatchTransform: 0
useRaycastToAdjustTargetTransform: 0
useRaycastToAdjustPositionToAdjustPlayer: 0
useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the
matchTargetTransform transform to the ground, used to match the player position
to the animation position.
useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the
playerWalkTarget transform to the ground, used to make the player to walk to
a certain position during the action.
useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust
the positionToAdjustPlayer transform to the ground, used to move the player
to the exact zone to play the animation.
pauseAIOnActionStart: 0
resumeAIOnActionEnd: 0
assignPartnerOnActionEnd: 0
checkUseMinAngleToActivateAction: 0
checkUseMinDistanceToActivateAction: 0
setMoveNavMeshPaused: 0
ignoreAnimationTransitionCheck: 0
pauseActivationOfOtherCustomActions: 0
disableAnyStateConfiguredWithExitTime: 0
playerList: []
useEventsOnPlayerInsideOutside: 0
eventOnPlayerInside:
m_PersistentCalls:
m_Calls: []
eventOnPlayerOutside:
m_PersistentCalls:
m_Calls: []
useEventsOnStartEndAction: 0
eventOnStartAction:
m_PersistentCalls:
m_Calls: []
eventOnEndAction:
m_PersistentCalls:
m_Calls: []
useEventAfterResumePlayer: 0
eventAfterResumePlayer:
m_PersistentCalls:
m_Calls: []
actionTransform: {fileID: 0}
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
useEventBeforeStartAction: 0
eventBeforeStartAction:
m_PersistentCalls:
m_Calls: []
mainTrigger: {fileID: 0}
activateCustomActionAfterActionComplete: 0
customActionToActiveAfterActionComplete:
addActionToListStoredToPlay: 0
playActionAutomaticallyIfStoredAtEnd: 0
clearAddActionToListStoredToPlay: 0
useEventsToEnableDisableActionObject: 0
eventToEnableActionObject:
m_PersistentCalls:
m_Calls: []
eventToDisableActionObject:
m_PersistentCalls:
m_Calls: []
categoryName:
canInterruptOtherActionActive: 0
actionListToInterrupt: []
useCategoryToCheckInterrupt: 0
actionCategoryListToInterrupt: []
eventOnInterrupOtherActionActive:
m_PersistentCalls:
m_Calls: []
useEventOnInterruptedAction: 0
eventOnInterruptedAction:
m_PersistentCalls:
m_Calls: []
useProbabilityToActivateAction: 0
probablityToActivateAction: 0
animationUsedOnUpperBody: 0
disableRegularActionActiveState: 0
disableRegularActionActiveStateOnEnd: 0
changeCameraViewToThirdPersonOnAction: 1
changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0
keepCameraRotationToHeadOnFullBodyAwareness: 0
actionsCanBeUsedOnFirstPerson: 0
ignoreChangeToThirdPerson: 0
disableIgnorePlayerListChange: 0
showDebugPrint: 0
showGizmo: 1
showAllGizmo: 1
mainAnimator: {fileID: 0}
newAnimationClip: {fileID: 0}
enableAnimatorLayerOnAction: 0
animatorLayerToEnableName:
actionNameToReplace:
animationLayerName: Base Layer
newAnimationSpeed: 1
activateAnimationReplace: 0
newAnimationIsMirror: 0
setPlayerParentDuringActionActive: 0
playerParentDuringAction: {fileID: 0}
--- !u!114 &114057031207653102
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 1
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 0
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 0
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls: []
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 0
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls: []
useEventOnStartUsingDevice: 0
useEventOnStopUsingDevice: 0
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls: []
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls: []
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!114 &114095051743139254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594283443377366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Glass
deviceAction: Break
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 4662559557042304}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 2
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 1
customMinDistanceToUseDevice: 6
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 1
customMinAngleToUseDevice: 20
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 1
customIconButtonInfoName: Simple With Action Name
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 1
customDeviceTransformPosition: {fileID: 4993842302774794}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1595628179438632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4204761936101596}
- component: {fileID: 33259445033293588}
- component: {fileID: 23089617368271158}
- component: {fileID: 64796348632167154}
m_Layer: 2
m_Name: Cube_cell.029
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4204761936101596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1595628179438632}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -11.25705, y: 0.0032561095, z: -0.1284727}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33259445033293588
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1595628179438632}
m_Mesh: {fileID: 4300040, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23089617368271158
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1595628179438632}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64796348632167154
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1595628179438632}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300040, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1622142071313566
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4669044352746196}
- component: {fileID: 33973991752238392}
- component: {fileID: 23583234711958188}
- component: {fileID: 64015485466755934}
- component: {fileID: 54340092306632444}
m_Layer: 2
m_Name: Cube_cell.028
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4669044352746196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622142071313566}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0.28477076, y: -0.036242872, z: -3.524253}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33973991752238392
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622142071313566}
m_Mesh: {fileID: 4300042, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23583234711958188
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622142071313566}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64015485466755934
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622142071313566}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300042, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54340092306632444
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622142071313566}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1625364830311354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4914170822926420}
- component: {fileID: 82941627827606470}
m_Layer: 2
m_Name: Glass Break Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4914170822926420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1625364830311354}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.579, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4415302487015966}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82941627827606470
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1625364830311354}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b95df3e97dbff284e9450fa538a61443, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1649909502844354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4546960225391070}
- component: {fileID: 65161995713726976}
- component: {fileID: 114370488116564738}
- component: {fileID: 114678528405332788}
- component: {fileID: 114433870871514112}
- component: {fileID: 114793824271348826}
m_Layer: 2
m_Name: Action System Trigger (Climb Over Obstacle Outside Button)
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4546960225391070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4770646588525140}
- {fileID: 4661337383254960}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!65 &65161995713726976
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 1, z: 0.3254738}
m_Center: {x: 0, y: 0, z: -0.42190742}
--- !u!114 &114370488116564738
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList: []
enterEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114678528405332788}
m_MethodName: setPlayerActionActive
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
exitEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114678528405332788}
m_MethodName: setPlayerActionDeactivate
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 2
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!114 &114678528405332788
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc1db0794fd4b9e4ebf007f9e3afdf44, type: 3}
m_Name:
m_EditorClassIdentifier:
useMinDistanceToActivateAction: 1
minDistanceToActivateAction: 6
useMinAngleToActivateAction: 1
minAngleToActivateAction: 20
checkOppositeAngle: 0
canStopPreviousAction: 0
canForceToPlayCustomAction: 0
currentActionInfoIndex: 0
actionInfoList:
- Name: Jump Over Obstacle
useActionName: 0
actionName: Jump Over Obstacle
useActionID: 1
actionID: 33333
removeActionIDValueImmediately: 0
useCrossFadeAnimation: 1
pausePlayerActionsInput: 1
pausePlayerMovementInput: 1
resetPlayerMovementInput: 0
resetPlayerMovementInputSmoothly: 0
removePlayerMovementInputValues: 1
enablePlayerCanMoveAfterAction: 0
allowDownVelocityDuringAction: 0
pauseInteractionButton: 0
pauseInputListDuringActionActive: 0
ignorePauseInputListDuringAction: 0
pausePlayerCameraRotationInput: 0
pausePlayerCameraActionsInput: 0
pausePlayerCameraViewChange: 1
pausePlayerCameraMouseWheel: 1
disableHeadBob: 0
pauseHeadBob: 0
ignoreCameraDirectionOnMovement: 1
ignoreCameraDirectionOnStrafeMovement: 0
pauseStrafeState: 1
useNewCameraStateOnActionStart: 0
newCameraStateNameOnActionStart:
setPreviousCameraStateOnActionEnd: 0
useNewCameraStateOnActionEnd: 0
newCameraStateNameOnActionEnd:
ignorePivotCameraCollision: 0
useExtraFollowTransformPositionOffsetActiveFBA: 0
currentExtraFollowTransformPositionOffsetFBA: {x: 0, y: 0, z: 0}
ignorePlayerRotationToCameraOnFBA: 1
ignoreHorizontalCameraRotationOnFBA: 0
ignoreVerticalCameraRotationOnFBA: 0
resetCameraRotationForwardOnFBA: 0
setCustomHeadTrackTargetToLook: 0
customHeadTrackTargetToLook: {fileID: 0}
useCustomHeadTrackTolook: 0
customHeadTrackToLookName:
disablePlayerGravity: 1
disablePlayerOnGroundState: 0
disablePlayerCollider: 1
disablePlayerColliderComponent: 0
enablePlayerColliderComponentOnActionEnd: 0
ignoreSetLastTimeFallingOnActionEnd: 0
reloadMainColliderOnCharacterOnActionEnd: 0
changePlayerColliderScale: 0
disableIKOnHands: 1
disableIKOnFeet: 1
pauseHeadTrack: 1
usCustomPauseHeadTrackOnFBA: 0
customPauseHeadTrackOnFBA: 0
setNoFrictionOnCollider: 1
forceRootMotionDuringAction: 1
actionCanHappenOnAir: 0
jumpCanResumePlayer: 0
useMovementInput: 0
useInteractionButtonToActivateAnimation: 1
animationTriggeredByExternalEvent: 0
resumePlayerAfterAction: 1
increaseActionIndexAfterComplete: 0
waitForNextPlayerInteractionButtonPress: 0
stayInState: 0
resetActionIndexAfterComplete: 0
animationDuration: 1.4
animationSpeed: 1
actionDurationOnFirstPerson: 1
actionUsesMovement: 0
adjustRotationDuringMovement: 0
delayToPlayAnimation: 0
usePositionToAdjustPlayer: 0
positionToAdjustPlayer: {fileID: 0}
adjustPlayerPositionSpeed: 0
usePositionToAdjustPlayerOnlyOnFBA: 0
movePlayerOnDirection: 0
movePlayerOnDirectionRaycastDistance: 0
movePlayerOnDirectionSpeed: 0
movePlayerDirection: {x: 0, y: 0, z: 0}
movePlayerOnDirectionLayermask:
serializedVersion: 2
m_Bits: 0
usePhysicsForceOnMovePlayer: 0
physicsForceOnMovePlayer: 0
physicsForceOnMovePlayerDuration: 0
checkIfPositionReachedOnPhysicsForceOnMovePlayer: 0
mainAvatarTarget: 0
matchTargetTransform: {fileID: 4770646588525140}
matchTargetPositionWeightMask: {x: 0, y: 0, z: 1}
matchTargetRotationWeightMask: 0
matchPlayerRotation: 0
matchPlayerRotationSpeed: 11
playerTargetTransform: {fileID: 0}
adjustPlayerPositionRotationDuring: 1
matchStartValue: 0
matchEndValue: 0.3
usePlayerWalkTarget: 0
useWalkAtTheEndOfAction: 0
playerWalkTarget: {fileID: 0}
pausePlayerInputDuringWalk: 0
maxWalkSpeed: 1
activateDynamicObstacleDetection: 0
setPlayerFacingDirection: 0
playerFacingDirectionTransform: {fileID: 4770646588525140}
maxRotationAmount: 1
minRotationAmount: 0.3
minRotationAngle: 8
adjustFacingDirectionBasedOnPlayerPosition: 0
facingDirectionPositionTransform: {fileID: 0}
adjustRotationAtOnce: 0
useMovingPlayerToPositionTarget: 0
movingPlayerToPositionTargetSpeed: 5
movingPlayerToPositionTargetDelay: 0
ignoreSetPlayerFacingDirectionOnFBA: 0
destroyActionOnEnd: 0
removeActionOnEnd: 0
setActionState: 0
actionStateName:
actionStateToConfigure: 0
setObjectParent: 0
boneParent: 0
objectToSetParent: {fileID: 0}
bonePositionReference: {fileID: 0}
waitTimeToParentObject: 0
setObjectParentSpeed: 0
useMountPoint: 0
mountPointName:
resetObjectPositionAndParentAfterAction: 1
useEventInfoList: 1
useAccumulativeDelay: 0
eventInfoList:
- delayToActivate: 0.1
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114960590953096368}
m_MethodName: setEventAsTriggered
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114397797322635374}
m_MethodName: activateEvent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
callThisEventIfActionStopped: 0
firstPersonEventInfoList: []
disableHUDOnAction: 0
showGizmo: 0
keepWeaponsDuringAction: 0
drawWeaponsAfterAction: 0
disableIKWeaponsDuringAction: 1
stopAimOnFireWeapons: 0
stopShootOnFireWeapons: 0
hideMeleWeaponMeshOnAction: 0
setInvincibilityStateActive: 0
invincibilityStateDuration: 0
checkEventsOnTemporalInvincibilityActive: 0
disableDamageReactionDuringAction: 0
addHealthAmountOnAction: 0
healthAmountToAdd: 0
removeHealthAmountOnAction: 0
healthAmountToRemove: 0
checkIfPlayerOnGround: 1
checkConditionsToStartActionOnUpdate: 0
playerMovingToStartAction: 0
checkPlayerToNotCrouch: 0
stopActionIfPlayerIsOnAir: 0
delayToStopActionIfPlayerIsOnAir: 0
getUpIfPlayerCrouching: 1
crouchOnActionEnd: 0
setPreviousCrouchStateOnActionEnd: 0
checkIfPlayerCanGetUpFromCrouch: 0
dropGrabbedObjectsOnAction: 1
dropOnlyIfNotGrabbedPhysically: 1
dropIfGrabbedPhysicallyWithIK: 1
keepGrabbedObjectOnActionIfNotDropped: 0
keepMeleeWeaponGrabbed: 0
drawMeleeWeaponGrabbedOnActionEnd: 0
stopCurrentMeleeAttackInProcess: 0
useEventIfActionStopped: 0
eventIfActionStopped:
m_PersistentCalls:
m_Calls: []
pauseCustomInputListDuringActionActive: 0
customInputToPauseOnActionInfoList: []
layerForRaycast:
serializedVersion: 2
m_Bits: 0
useRaycastToAdjustMatchTransform: 0
useRaycastToAdjustTargetTransform: 0
useRaycastToAdjustPositionToAdjustPlayer: 0
useRaycastToAdjustMatchTransformExplanation: This is the option to adjust the
matchTargetTransform transform to the ground, used to match the player position
to the animation position.
useRaycastToAdjustTargetTransformExplanation: This is the option to adjust the
playerWalkTarget transform to the ground, used to make the player to walk to
a certain position during the action.
useRaycastToAdjustPositionToAdjustPlayerExplanation: This is the option to adjust
the positionToAdjustPlayer transform to the ground, used to move the player
to the exact zone to play the animation.
pauseAIOnActionStart: 0
resumeAIOnActionEnd: 0
assignPartnerOnActionEnd: 0
checkUseMinAngleToActivateAction: 0
checkUseMinDistanceToActivateAction: 0
setMoveNavMeshPaused: 0
ignoreAnimationTransitionCheck: 0
pauseActivationOfOtherCustomActions: 0
disableAnyStateConfiguredWithExitTime: 0
playerList: []
useEventsOnPlayerInsideOutside: 0
eventOnPlayerInside:
m_PersistentCalls:
m_Calls: []
eventOnPlayerOutside:
m_PersistentCalls:
m_Calls: []
useEventsOnStartEndAction: 0
eventOnStartAction:
m_PersistentCalls:
m_Calls: []
eventOnEndAction:
m_PersistentCalls:
m_Calls: []
useEventAfterResumePlayer: 0
eventAfterResumePlayer:
m_PersistentCalls:
m_Calls: []
actionTransform: {fileID: 0}
sendCurrentPlayerOnEvent: 0
eventToSendCurrentPlayer:
m_PersistentCalls:
m_Calls: []
useEventBeforeStartAction: 0
eventBeforeStartAction:
m_PersistentCalls:
m_Calls: []
mainTrigger: {fileID: 0}
activateCustomActionAfterActionComplete: 0
customActionToActiveAfterActionComplete:
addActionToListStoredToPlay: 0
playActionAutomaticallyIfStoredAtEnd: 0
clearAddActionToListStoredToPlay: 0
useEventsToEnableDisableActionObject: 0
eventToEnableActionObject:
m_PersistentCalls:
m_Calls: []
eventToDisableActionObject:
m_PersistentCalls:
m_Calls: []
categoryName:
canInterruptOtherActionActive: 0
actionListToInterrupt: []
useCategoryToCheckInterrupt: 0
actionCategoryListToInterrupt: []
eventOnInterrupOtherActionActive:
m_PersistentCalls:
m_Calls: []
useEventOnInterruptedAction: 0
eventOnInterruptedAction:
m_PersistentCalls:
m_Calls: []
useProbabilityToActivateAction: 0
probablityToActivateAction: 0
animationUsedOnUpperBody: 0
disableRegularActionActiveState: 0
disableRegularActionActiveStateOnEnd: 0
changeCameraViewToThirdPersonOnAction: 1
changeCameraViewToThirdPersonOnActionOnFullBodyAwareness: 0
keepCameraRotationToHeadOnFullBodyAwareness: 0
actionsCanBeUsedOnFirstPerson: 0
ignoreChangeToThirdPerson: 0
disableIgnorePlayerListChange: 0
showDebugPrint: 0
showGizmo: 1
showAllGizmo: 1
mainAnimator: {fileID: 0}
newAnimationClip: {fileID: 0}
enableAnimatorLayerOnAction: 0
animatorLayerToEnableName:
actionNameToReplace:
animationLayerName: Base Layer
newAnimationSpeed: 1
activateAnimationReplace: 0
newAnimationIsMirror: 0
setPlayerParentDuringActionActive: 0
playerParentDuringAction: {fileID: 0}
--- !u!114 &114433870871514112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 1
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 0
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 0
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls: []
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 0
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls: []
useEventOnStartUsingDevice: 0
useEventOnStopUsingDevice: 0
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls: []
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls: []
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!114 &114793824271348826
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649909502844354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Obstacle
deviceAction: Jump
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 4546960225391070}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 2
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 1
customMinDistanceToUseDevice: 6
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 1
customMinAngleToUseDevice: 20
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 1
customIconButtonInfoName: Simple With Action Name
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 1
customDeviceTransformPosition: {fileID: 4661337383254960}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1653096954968266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4310094531126930}
- component: {fileID: 114318716646994272}
m_Layer: 2
m_Name: Push Broken Glass From Outside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4310094531126930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1653096954968266}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.87, z: -0.37000084}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4415302487015966}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!114 &114318716646994272
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1653096954968266}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 212700bf45418874a8e71cff30477549, type: 3}
m_Name:
m_EditorClassIdentifier:
forceMode: 1
forceAmount: 2
explosionRadius: 4
explosioUpwardAmount: 0
checkToAddRigidbodyIfNotFound: 0
unparentRigidbody: 0
rigidbodyList:
- {fileID: 1253414838489620}
- {fileID: 1426220176819974}
- {fileID: 1313978031530222}
- {fileID: 1715710118266286}
- {fileID: 1920432661150568}
- {fileID: 1900888135471454}
- {fileID: 1676134912856412}
- {fileID: 1314748340004472}
- {fileID: 1017592542471092}
- {fileID: 1813316041929034}
- {fileID: 1419146024161472}
- {fileID: 1075533185693736}
- {fileID: 1384002537189520}
- {fileID: 1160223082192206}
- {fileID: 1181485056561518}
- {fileID: 1913930690465164}
- {fileID: 1658770865456916}
- {fileID: 1398180990158076}
- {fileID: 1114127360813768}
- {fileID: 1424691871150730}
- {fileID: 1245560263899314}
- {fileID: 1962860409182242}
- {fileID: 1666510712400070}
- {fileID: 1622142071313566}
- {fileID: 1952240397808480}
- {fileID: 1386815977333116}
- {fileID: 1802368029391368}
- {fileID: 1122828316980814}
- {fileID: 1387623842942674}
- {fileID: 1382585648043094}
- {fileID: 1757963830530632}
- {fileID: 1452916373658418}
- {fileID: 1518402499819452}
- {fileID: 1035632040137940}
- {fileID: 1094533248530542}
- {fileID: 1814675142085168}
- {fileID: 1236569737632464}
- {fileID: 1762556874751642}
- {fileID: 1900507751219172}
--- !u!1 &1658770865456916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4827008141596092}
- component: {fileID: 33120814875403730}
- component: {fileID: 23664409129321818}
- component: {fileID: 64181231311386894}
- component: {fileID: 54381527333125930}
m_Layer: 2
m_Name: Cube_cell.020
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4827008141596092
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658770865456916}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 1.8250618, y: 0, z: 5.73136}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33120814875403730
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658770865456916}
m_Mesh: {fileID: 4300058, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23664409129321818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658770865456916}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64181231311386894
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658770865456916}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300058, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54381527333125930
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658770865456916}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1662466048382834
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4529965016524200}
- component: {fileID: 82488128172296196}
m_Layer: 2
m_Name: Glass Break Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4529965016524200
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1662466048382834}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.579, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4810674692253686}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82488128172296196
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1662466048382834}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b95df3e97dbff284e9450fa538a61443, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1666510712400070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4423654728003310}
- component: {fileID: 33414286658527126}
- component: {fileID: 23510793298616512}
- component: {fileID: 64292018666045760}
- component: {fileID: 54768461037145002}
m_Layer: 2
m_Name: Cube_cell.027
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4423654728003310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666510712400070}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -3.9860525, y: 0, z: 4.411487}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33414286658527126
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666510712400070}
m_Mesh: {fileID: 4300044, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23510793298616512
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666510712400070}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64292018666045760
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666510712400070}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300044, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54768461037145002
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666510712400070}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1676134912856412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4334662542875648}
- component: {fileID: 33298317322351536}
- component: {fileID: 23624485686310098}
- component: {fileID: 64239565657457738}
- component: {fileID: 54605953388875076}
m_Layer: 2
m_Name: Cube_cell.008
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4334662542875648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676134912856412}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -8.876568, y: 0, z: 3.2224233}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33298317322351536
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676134912856412}
m_Mesh: {fileID: 4300082, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23624485686310098
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676134912856412}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64239565657457738
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676134912856412}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300082, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54605953388875076
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676134912856412}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1708225042324292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4472767794559010}
- component: {fileID: 33401969366600916}
- component: {fileID: 65457330272177502}
- component: {fileID: 23278116161450554}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4472767794559010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708225042324292}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0.0003891, y: 3.859, z: 0}
m_LocalScale: {x: 0.18455006, y: 1, z: 4.000002}
m_Children: []
m_Father: {fileID: 4508016546695236}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33401969366600916
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708225042324292}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65457330272177502
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708225042324292}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23278116161450554
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708225042324292}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1715710118266286
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4787147467684894}
- component: {fileID: 33278173951957528}
- component: {fileID: 23742213506859944}
- component: {fileID: 64714639092358932}
- component: {fileID: 54691534542974778}
m_Layer: 2
m_Name: Cube_cell.003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4787147467684894
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715710118266286}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.709822, y: 0.030278543, z: -0.27023706}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33278173951957528
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715710118266286}
m_Mesh: {fileID: 4300092, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23742213506859944
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715710118266286}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64714639092358932
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715710118266286}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300092, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54691534542974778
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715710118266286}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1726481792901576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4257894655776366}
m_Layer: 0
m_Name: Glass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4257894655776366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1726481792901576}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 2.137, z: 0}
m_LocalScale: {x: 0.17045538, y: 0.17045537, z: 0.17045537}
m_Children:
- {fileID: 4428953821606180}
- {fileID: 4027330860190452}
m_Father: {fileID: 4773288789742794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1757963830530632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4872313458002102}
- component: {fileID: 33200732804340888}
- component: {fileID: 23812493672146710}
- component: {fileID: 64990732661855048}
- component: {fileID: 54844119896811650}
m_Layer: 2
m_Name: Cube_cell.038
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4872313458002102
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1757963830530632}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -9.972572, y: 0, z: -0.23890248}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 38
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33200732804340888
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1757963830530632}
m_Mesh: {fileID: 4300022, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23812493672146710
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1757963830530632}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64990732661855048
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1757963830530632}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300022, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54844119896811650
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1757963830530632}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1762556874751642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4491763776118632}
- component: {fileID: 33011659367157582}
- component: {fileID: 23152785247690468}
- component: {fileID: 64295154039949240}
- component: {fileID: 54188218155162564}
m_Layer: 2
m_Name: Cube_cell.048
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4491763776118632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762556874751642}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 9.138221, y: 0.034631595, z: 2.7987204}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 48
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33011659367157582
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762556874751642}
m_Mesh: {fileID: 4300002, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23152785247690468
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762556874751642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64295154039949240
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762556874751642}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300002, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54188218155162564
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1762556874751642}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1766172342672784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4617675923458140}
m_Layer: 2
m_Name: Device Position Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4617675923458140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766172342672784}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 0.994, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4810674692253686}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1802368029391368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4992136793406868}
- component: {fileID: 33866887987793930}
- component: {fileID: 23558456268198468}
- component: {fileID: 64252373086170382}
- component: {fileID: 54073085617668610}
m_Layer: 2
m_Name: Cube_cell.033
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4992136793406868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802368029391368}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 1.3916507, y: 0.13044553, z: -5.45279}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 33
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33866887987793930
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802368029391368}
m_Mesh: {fileID: 4300032, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23558456268198468
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802368029391368}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64252373086170382
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802368029391368}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300032, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54073085617668610
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802368029391368}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1813316041929034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4230858199303178}
- component: {fileID: 33801912692307922}
- component: {fileID: 23342312538724030}
- component: {fileID: 64646248738990144}
- component: {fileID: 54012650981211566}
m_Layer: 2
m_Name: Cube_cell.011
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4230858199303178
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813316041929034}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 7.0396004, y: -0.012733731, z: -1.1605875}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33801912692307922
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813316041929034}
m_Mesh: {fileID: 4300076, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23342312538724030
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813316041929034}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64646248738990144
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813316041929034}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300076, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54012650981211566
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813316041929034}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1814675142085168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4846282262792598}
- component: {fileID: 33760474550812938}
- component: {fileID: 23007748035461094}
- component: {fileID: 64301918296819770}
- component: {fileID: 54053457133393018}
m_Layer: 2
m_Name: Cube_cell.046
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4846282262792598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814675142085168}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -4.9461718, y: -0.03576173, z: -2.2608962}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 46
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33760474550812938
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814675142085168}
m_Mesh: {fileID: 4300006, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23007748035461094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814675142085168}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64301918296819770
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814675142085168}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300006, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54053457133393018
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814675142085168}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1851376905417928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4412998349700188}
- component: {fileID: 114184422826187308}
m_Layer: 2
m_Name: Push Broken Glass From Outside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4412998349700188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1851376905417928}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.87, z: -0.37000084}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4651568397662144}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!114 &114184422826187308
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1851376905417928}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 212700bf45418874a8e71cff30477549, type: 3}
m_Name:
m_EditorClassIdentifier:
forceMode: 1
forceAmount: 2
explosionRadius: 4
explosioUpwardAmount: 0
checkToAddRigidbodyIfNotFound: 0
unparentRigidbody: 0
rigidbodyList:
- {fileID: 1253414838489620}
- {fileID: 1426220176819974}
- {fileID: 1313978031530222}
- {fileID: 1715710118266286}
- {fileID: 1920432661150568}
- {fileID: 1900888135471454}
- {fileID: 1676134912856412}
- {fileID: 1314748340004472}
- {fileID: 1017592542471092}
- {fileID: 1813316041929034}
- {fileID: 1419146024161472}
- {fileID: 1075533185693736}
- {fileID: 1384002537189520}
- {fileID: 1160223082192206}
- {fileID: 1181485056561518}
- {fileID: 1913930690465164}
- {fileID: 1658770865456916}
- {fileID: 1398180990158076}
- {fileID: 1114127360813768}
- {fileID: 1424691871150730}
- {fileID: 1245560263899314}
- {fileID: 1962860409182242}
- {fileID: 1666510712400070}
- {fileID: 1622142071313566}
- {fileID: 1952240397808480}
- {fileID: 1386815977333116}
- {fileID: 1802368029391368}
- {fileID: 1122828316980814}
- {fileID: 1387623842942674}
- {fileID: 1382585648043094}
- {fileID: 1757963830530632}
- {fileID: 1452916373658418}
- {fileID: 1518402499819452}
- {fileID: 1035632040137940}
- {fileID: 1094533248530542}
- {fileID: 1814675142085168}
- {fileID: 1236569737632464}
- {fileID: 1762556874751642}
- {fileID: 1900507751219172}
--- !u!1 &1866150255655510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4876392109769908}
- component: {fileID: 33948623569544032}
- component: {fileID: 23591675610906326}
- component: {fileID: 64668600802909226}
m_Layer: 2
m_Name: Cube_cell.035
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4876392109769908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866150255655510}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -9.789602, y: -0, z: -5.5770845}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 35
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33948623569544032
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866150255655510}
m_Mesh: {fileID: 4300028, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23591675610906326
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866150255655510}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64668600802909226
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866150255655510}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300028, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1900507751219172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928613943105006}
- component: {fileID: 33138382659311612}
- component: {fileID: 23570185490392050}
- component: {fileID: 64650069098781106}
- component: {fileID: 54134236189380994}
m_Layer: 2
m_Name: Cube_cell.049
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928613943105006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900507751219172}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -0.72339606, y: 0, z: 3.6225672}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 49
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33138382659311612
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900507751219172}
m_Mesh: {fileID: 4300000, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23570185490392050
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900507751219172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64650069098781106
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900507751219172}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54134236189380994
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900507751219172}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1900888135471454
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4976937495474236}
- component: {fileID: 33289874818516804}
- component: {fileID: 23126129745701124}
- component: {fileID: 64290227410252758}
- component: {fileID: 54560408108277054}
m_Layer: 2
m_Name: Cube_cell.007
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4976937495474236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900888135471454}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -7.0149617, y: -0, z: -5.7043347}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33289874818516804
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900888135471454}
m_Mesh: {fileID: 4300084, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23126129745701124
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900888135471454}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64290227410252758
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900888135471454}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300084, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54560408108277054
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900888135471454}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1902481953603978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4942809113138180}
- component: {fileID: 33215703192642410}
- component: {fileID: 65016028234055030}
- component: {fileID: 23426596764672910}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4942809113138180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902481953603978}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 2.35, y: 2.1414, z: 0}
m_LocalScale: {x: 0.18455006, y: 4.4227405, z: 0.6999809}
m_Children: []
m_Father: {fileID: 4508016546695236}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33215703192642410
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902481953603978}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65016028234055030
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902481953603978}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23426596764672910
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902481953603978}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1906982133697138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4945669776964290}
- component: {fileID: 82704210373626088}
m_Layer: 2
m_Name: Glass Break Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4945669776964290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1906982133697138}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.579, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4651568397662144}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82704210373626088
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1906982133697138}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b95df3e97dbff284e9450fa538a61443, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1907464504945596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4055980528247516}
- component: {fileID: 114549472805091012}
m_Layer: 2
m_Name: Push Broken Glass From Outside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4055980528247516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1907464504945596}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.87, z: -0.37}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4662559557042304}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!114 &114549472805091012
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1907464504945596}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 212700bf45418874a8e71cff30477549, type: 3}
m_Name:
m_EditorClassIdentifier:
forceMode: 1
forceAmount: 2
explosionRadius: 4
explosioUpwardAmount: 0
checkToAddRigidbodyIfNotFound: 0
unparentRigidbody: 0
rigidbodyList:
- {fileID: 1253414838489620}
- {fileID: 1426220176819974}
- {fileID: 1313978031530222}
- {fileID: 1715710118266286}
- {fileID: 1920432661150568}
- {fileID: 1900888135471454}
- {fileID: 1676134912856412}
- {fileID: 1314748340004472}
- {fileID: 1017592542471092}
- {fileID: 1813316041929034}
- {fileID: 1419146024161472}
- {fileID: 1075533185693736}
- {fileID: 1384002537189520}
- {fileID: 1160223082192206}
- {fileID: 1181485056561518}
- {fileID: 1913930690465164}
- {fileID: 1658770865456916}
- {fileID: 1398180990158076}
- {fileID: 1114127360813768}
- {fileID: 1424691871150730}
- {fileID: 1245560263899314}
- {fileID: 1962860409182242}
- {fileID: 1666510712400070}
- {fileID: 1622142071313566}
- {fileID: 1952240397808480}
- {fileID: 1386815977333116}
- {fileID: 1802368029391368}
- {fileID: 1122828316980814}
- {fileID: 1387623842942674}
- {fileID: 1382585648043094}
- {fileID: 1757963830530632}
- {fileID: 1452916373658418}
- {fileID: 1518402499819452}
- {fileID: 1035632040137940}
- {fileID: 1094533248530542}
- {fileID: 1814675142085168}
- {fileID: 1236569737632464}
- {fileID: 1762556874751642}
- {fileID: 1900507751219172}
--- !u!1 &1913930690465164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4595046552861406}
- component: {fileID: 33415741990958786}
- component: {fileID: 23313884694341542}
- component: {fileID: 64429610580941400}
- component: {fileID: 54820453623538450}
m_Layer: 2
m_Name: Cube_cell.019
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4595046552861406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1913930690465164}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 4.6906276, y: 0.03125169, z: -4.39042}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33415741990958786
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1913930690465164}
m_Mesh: {fileID: 4300060, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23313884694341542
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1913930690465164}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64429610580941400
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1913930690465164}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300060, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54820453623538450
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1913930690465164}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1920432661150568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4681034193676730}
- component: {fileID: 33935029477607296}
- component: {fileID: 23254340246357304}
- component: {fileID: 64050729571143380}
- component: {fileID: 54574857353478976}
m_Layer: 2
m_Name: Cube_cell.005
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4681034193676730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920432661150568}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -8.927703, y: -0, z: -3.0866153}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33935029477607296
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920432661150568}
m_Mesh: {fileID: 4300088, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23254340246357304
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920432661150568}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64050729571143380
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920432661150568}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300088, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54574857353478976
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1920432661150568}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1931454784113770
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4651568397662144}
- component: {fileID: 114960590953096368}
m_Layer: 2
m_Name: Break Glass Event (Inside)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4651568397662144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1931454784113770}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4412998349700188}
- {fileID: 4945669776964290}
m_Father: {fileID: 4840633088894420}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114960590953096368
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1931454784113770}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82704210373626088}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0.2
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1334158885791006}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1096251872746146}
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114184422826187308}
m_MethodName: addExplosiveForce
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 4412998349700188}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList: []
exitEventList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 0
tagNeededToTrigger:
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 1
callFunctionEveryTimeTriggered: 0
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 0
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!1 &1944672916332500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4254455996488718}
- component: {fileID: 33606883431621284}
- component: {fileID: 23259093486364898}
- component: {fileID: 64652839350701640}
m_Layer: 2
m_Name: Cube_cell.031
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4254455996488718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944672916332500}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -9.293665, y: 0, z: 6.5374856}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33606883431621284
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944672916332500}
m_Mesh: {fileID: 4300036, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23259093486364898
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944672916332500}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64652839350701640
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944672916332500}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300036, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1945649892740326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4743551683986936}
- component: {fileID: 33085302704107756}
- component: {fileID: 23304739127983120}
- component: {fileID: 64767656741723208}
m_Layer: 2
m_Name: Cube_cell.006
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4743551683986936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945649892740326}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: -11.015448, y: -0, z: -1.7671028}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33085302704107756
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945649892740326}
m_Mesh: {fileID: 4300086, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23304739127983120
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945649892740326}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64767656741723208
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945649892740326}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300086, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!1 &1945851177312708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4548965472029058}
- component: {fileID: 33200815263897760}
- component: {fileID: 65267681859924516}
- component: {fileID: 23009536446009446}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4548965472029058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945851177312708}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0.43, z: 0}
m_LocalScale: {x: 0.1845494, y: 1, z: 4}
m_Children: []
m_Father: {fileID: 4508016546695236}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33200815263897760
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945851177312708}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65267681859924516
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945851177312708}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23009536446009446
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945851177312708}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1952240397808480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4025049395574388}
- component: {fileID: 33096941544978764}
- component: {fileID: 23533645582692668}
- component: {fileID: 64675802388209070}
- component: {fileID: 54511597647466280}
m_Layer: 2
m_Name: Cube_cell.030
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025049395574388
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952240397808480}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 5.517616, y: -0.03519054, z: 1.8237025}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33096941544978764
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952240397808480}
m_Mesh: {fileID: 4300038, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23533645582692668
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952240397808480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64675802388209070
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952240397808480}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300038, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54511597647466280
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952240397808480}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1952642333774312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4969971600968548}
m_Layer: 2
m_Name: Match Target Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4969971600968548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1952642333774312}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.05, z: -0.436}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4482179339550314}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1962514231875558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4790052606314482}
- component: {fileID: 114916475947513602}
m_Layer: 2
m_Name: Camera Shake
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4790052606314482
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962514231875558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4840633088894420}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114916475947513602
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962514231875558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3}
m_Name:
m_EditorClassIdentifier:
externalShakeName: Hit Object
shakeUsingDistance: 0
minDistanceToShake: 10
layer:
serializedVersion: 2
m_Bits: 4096
useShakeListTriggeredByActions: 0
shakeTriggeredByActionList: []
useShakeEvent: 0
eventAtStart:
m_PersistentCalls:
m_Calls: []
eventAtEnd:
m_PersistentCalls:
m_Calls: []
setPlayerManually: 0
currentPlayer: {fileID: 0}
mainManagerName: External Shake List Manager
showGizmo: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
nameIndex: 16
nameList:
- Big Explosion
- Medium Explosion
- Little Explosion
- Big Bullets
- Medium Bullets
- Little Bullets
- Laser
- Big Fall
- Medium Fall
- Core Activation
- Jump Scare
- Big Door Opening
- Foot Stomp Test
- Kick Combo
- Punch Combo
- Rotating Kick
- Hit Object
externalShakeManager: {fileID: 0}
--- !u!1 &1962860409182242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4376144868927306}
- component: {fileID: 33985539719743310}
- component: {fileID: 23764747943333384}
- component: {fileID: 64051061743263064}
- component: {fileID: 54873107582552414}
m_Layer: 2
m_Name: Cube_cell.026
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4376144868927306
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962860409182242}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 5.6642637, y: 0, z: 6.438908}
m_LocalScale: {x: 99.9973, y: 99.997246, z: 99.997246}
m_Children: []
m_Father: {fileID: 4027330860190452}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33985539719743310
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962860409182242}
m_Mesh: {fileID: 4300046, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!23 &23764747943333384
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962860409182242}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e89dea8b95e5ee3468fdc07a36151161, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &64051061743263064
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962860409182242}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300046, guid: 0832d9f2a3895344d9c22d19e53257fa, type: 3}
--- !u!54 &54873107582552414
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962860409182242}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1994254021220166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4808879256632864}
- component: {fileID: 114126254654692662}
m_Layer: 2
m_Name: Push Broken Glass From Outside
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4808879256632864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1994254021220166}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.87, z: -0.37}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4810674692253686}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!114 &114126254654692662
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1994254021220166}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 212700bf45418874a8e71cff30477549, type: 3}
m_Name:
m_EditorClassIdentifier:
forceMode: 1
forceAmount: 2
explosionRadius: 4
explosioUpwardAmount: 0
checkToAddRigidbodyIfNotFound: 0
unparentRigidbody: 0
rigidbodyList:
- {fileID: 1253414838489620}
- {fileID: 1426220176819974}
- {fileID: 1313978031530222}
- {fileID: 1715710118266286}
- {fileID: 1920432661150568}
- {fileID: 1900888135471454}
- {fileID: 1676134912856412}
- {fileID: 1314748340004472}
- {fileID: 1017592542471092}
- {fileID: 1813316041929034}
- {fileID: 1419146024161472}
- {fileID: 1075533185693736}
- {fileID: 1384002537189520}
- {fileID: 1160223082192206}
- {fileID: 1181485056561518}
- {fileID: 1913930690465164}
- {fileID: 1658770865456916}
- {fileID: 1398180990158076}
- {fileID: 1114127360813768}
- {fileID: 1424691871150730}
- {fileID: 1245560263899314}
- {fileID: 1962860409182242}
- {fileID: 1666510712400070}
- {fileID: 1622142071313566}
- {fileID: 1952240397808480}
- {fileID: 1386815977333116}
- {fileID: 1802368029391368}
- {fileID: 1122828316980814}
- {fileID: 1387623842942674}
- {fileID: 1382585648043094}
- {fileID: 1757963830530632}
- {fileID: 1452916373658418}
- {fileID: 1518402499819452}
- {fileID: 1035632040137940}
- {fileID: 1094533248530542}
- {fileID: 1814675142085168}
- {fileID: 1236569737632464}
- {fileID: 1762556874751642}
- {fileID: 1900507751219172}