Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Generic Model System/Custom Object To Drive (Explosive Barrel).prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

2892 lines
81 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1005738231175524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4081750326646832}
- component: {fileID: 114467284595905166}
m_Layer: 2
m_Name: Events On Driver Getting On
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4081750326646832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1005738231175524}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4437176980117664}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114467284595905166
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1005738231175524}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2f6760227c5775449b0a12c2c3ed74d0, type: 3}
m_Name:
m_EditorClassIdentifier:
remoteEventToCall: Enable Touch External Vehicle Scheme
useAmount: 0
amountValue: 0
useBool: 0
boolValue: 0
useGameObject: 0
gameObjectToUse: {fileID: 0}
useTransform: 0
transformToUse: {fileID: 0}
useRemoveEventInfoList: 0
useSameRemoteEvenToCall: 1
removeEventInfoList: []
assignObjectManually: 0
objectToAssign: {fileID: 0}
searchPlayerOnSceneIfNotAssigned: 0
showDebugPrint: 0
--- !u!1 &1016911631256698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4332492507210610}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4332492507210610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016911631256698}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.841, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4032839109498566}
m_Father: {fileID: 4513197138957936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1039375295902872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4437176980117664}
m_Layer: 2
m_Name: Events On Driver Getting On/Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4437176980117664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1039375295902872}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4081750326646832}
- {fileID: 4635964566697272}
m_Father: {fileID: 4573032741288466}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1060237855954918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4849908790882730}
- component: {fileID: 33731693147386720}
- component: {fileID: 23926365984805614}
- component: {fileID: 54871872287463498}
- component: {fileID: 64187530137970824}
- component: {fileID: 114645747414187174}
- component: {fileID: 114848859855676874}
- component: {fileID: 114016660593925176}
- component: {fileID: 114141698323863454}
- component: {fileID: 114128985371289784}
- component: {fileID: 114170598500277838}
- component: {fileID: 114141364719217792}
m_Layer: 0
m_Name: Custom Object To Drive (Explosive Barrel)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4849908790882730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4517989665239860}
- {fileID: 4444487522170406}
- {fileID: 4573032741288466}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33731693147386720
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Mesh: {fileID: 4300020, guid: 0c29ab07661719447a8aaca6d1c65c6a, type: 3}
--- !u!23 &23926365984805614
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
- {fileID: 2100000, guid: 24a66c19fd78f9649b3890cebe51d237, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &54871872287463498
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!64 &64187530137970824
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300020, guid: 0c29ab07661719447a8aaca6d1c65c6a, type: 3}
--- !u!114 &114645747414187174
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c23d6bae7a883c047961b819ec997d00, type: 3}
m_Name:
m_EditorClassIdentifier:
useHealthAmountOnSpot: 0
healhtAmountOnSpot: 0
killCharacterOnEmtpyHealthAmountOnSpot: 0
removeComponentOnEmptyHealth: 0
ignoreUseHealthAmountOnSpot: 0
eventOnEmtpyHealthAmountOnSpot:
m_PersistentCalls:
m_Calls: []
healthAmountOnSpotEmpty: 0
healthAmount: 2
maxHealthAmount: 100
generalDamageMultiplerEnabled: 1
generalDamageMultiplerActive: 0
generalDamageMultiplier: 1
regenerateHealth: 0
constantRegenerate: 0
regenerateSpeed: 0
regenerateTime: 0
regenerateAmount: 0
invincible: 0
useEventOnDamageReceivedWithTemporalInvincibility: 1
maxDelayBetweenDamageReceivedAndInvincibilityStateActive: 0
eventOnDamageReceivedWithTemporalInvincibility:
m_PersistentCalls:
m_Calls: []
sendAttackerOnEventDamageReceivedWithTemporalInvincibility: 0
eventToSendAttackerOnDamageReceivedWithTemporalInvincibility:
m_PersistentCalls:
m_Calls: []
useEventsOnInvincibleStateChange: 0
eventOnInvicibleOn:
m_PersistentCalls:
m_Calls: []
eventOnInvicibleOff:
m_PersistentCalls:
m_Calls: []
dead: 0
damagePrefab: {fileID: 0}
placeToShoot: {fileID: 0}
placeToShootActive: 0
scorchMarkPrefab: {fileID: 0}
useEventOnDamageEnabled: 1
eventOnDamage:
m_PersistentCalls:
m_Calls: []
useEventOnDamageWithAmount: 0
eventOnDamageWithAmount:
m_PersistentCalls:
m_Calls: []
useEventOnDamageWithAttacker: 0
eventOnDamageWithAttacker:
m_PersistentCalls:
m_Calls: []
useExtraDamageFunctions: 0
delayInDamageFunctions: 0
extraDamageFunctionList: []
useEventOnDamageShield: 0
eventOnDamageShield:
m_PersistentCalls:
m_Calls: []
useEventOnDamageShieldWithAttacker: 0
eventOnDamageShieldWithAttacker:
m_PersistentCalls:
m_Calls: []
deadFuncionCall:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114016660593925176}
m_MethodName: setCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114848859855676874}
m_MethodName: explodeBarrel
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114905484858810322}
m_MethodName: removeNewTemporalObjectFromOverrideControlSystem
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 1060237855954918}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114905484858810322}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
extraDeadFunctionCall:
m_PersistentCalls:
m_Calls: []
resurrectFunctionCall:
m_PersistentCalls:
m_Calls: []
useExtraDeadFunctions: 0
delayInExtraDeadFunctions: 0
useEventWithAttackerOnDeath: 0
eventWithAttackerOnDeath:
m_PersistentCalls:
m_Calls: []
useShield: 0
mainShieldSystem: {fileID: 0}
playerStatsManager: {fileID: 0}
healthStatName: Current Health
maxHealthStatName: Max Health
setHealthBarAsNotVisibleAtStart: 0
settings:
useHealthSlider: 1
enemyHealthSlider: {fileID: 0}
sliderOffset: {x: 0, y: 1, z: 0}
useRaycastToCheckVisible: 0
layer:
serializedVersion: 2
m_Bits: 0
enemyName:
allyName:
enemySliderColor: {r: 1, g: 0, b: 0, a: 1}
allySliderColor: {r: 0, g: 1, b: 0, a: 1}
nameTextColor: {r: 0, g: 0, b: 0, a: 1}
removeHealthBarSliderOnDeath: 1
healthBarSliderActiveOnStart: 0
advancedSettings:
notHuman: 0
useWeakSpots: 0
weakSpots: []
useHealthAmountOnSpotEnabled: 1
haveRagdoll: 0
allowPushCharacterOnExplosions: 1
activateRagdollOnDamageReceived: 1
minDamageToEnableRagdoll: 0
ragdollCanReceiveDamageOnImpact: 0
ragdollEvent:
m_PersistentCalls:
m_Calls: []
showGizmo: 0
labelTextSize: 5
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 0}
alphaColor: 0
gizmoRadius: 0
showWeakSpotsInScannerMode: 0
weakSpotMesh: {fileID: 0}
weakSpotMeshAlphaValue: 0
healthSlider: {fileID: 0}
healthSliderText: {fileID: 0}
useCircleHealthSlider: 0
circleHealthSlider: {fileID: 0}
hideHealthSliderWhenNotDamageReceived: 0
timeToHideHealthSliderAfterDamage: 0
mainHealthSliderParent: {fileID: 0}
hiddenHealthSliderParent: {fileID: 0}
mainHealthSliderTransform: {fileID: 0}
useHealthSlideInfoOnScreen: 0
enemyTag: enemy
friendTag: friend
canBeSedated: 1
awakeOnDamageIfSedated: 0
sedateActive: 0
sedateUntilReceiveDamageState: 0
useEventOnSedate: 0
sedateStartEvent:
m_PersistentCalls:
m_Calls: []
sedateEndEvent:
m_PersistentCalls:
m_Calls: []
showSettings: 0
showAdvancedSettings: 0
showDamageDeadSettings: 1
resurrectAfterDelayEnabled: 0
resurrectDelay: 0
eventToResurrectAfterDelay:
m_PersistentCalls:
m_Calls: []
showDamageReceivedDebugInfo: 0
customDamageReceiverList: []
useEventOnHealthValueList: 0
eventOnHealthValueList: []
useDamageTypeCheck: 0
damageTypeInfoList: []
checkOnlyDamageTypesOnDamageReceived: 0
blockDamageActive: 0
blockDamageProtectionAmount: 0
useEventsOnDamageBlocked: 0
eventOnDamageBlocked:
m_PersistentCalls:
m_Calls: []
useDamageHitReaction: 0
mainDamageHitReactionSystem: {fileID: 0}
debugDamageSourceTransform: {fileID: 0}
eventToSendCurrentHealthAmount:
m_PersistentCalls:
m_Calls: []
objectIsCharacter: 1
sendInfoToCharacterCustomizationOnDamageEnabled: 0
mainInventoryCharacterCustomizationSystem: {fileID: 0}
mainDecalManagerName: Decal Manager
impactDecalList:
- Default Regular Shoot
- Metal Regular Shoot
- Flesh Regular Shoot
- Stone Shoot
- Sand Shoot
- Wood Shoot
-
impactDecalIndex: 1
impactDecalName: Metal Regular Shoot
useImpactSurface: 1
checkDamageReceiverOnChildrenTransform: 0
mainDamageReceiver: {fileID: 0}
ragdollManager: {fileID: 0}
damageInScreenManager: {fileID: 0}
healthAmountToTakeOnEditor: 0
healthAmountToGiveOnEditor: 0
mainManagerName: Health Bar Manager
currentID: 0
currentSedateDuration: 0
receiveDamageEvenDead: 0
damageTypeExplanation: 'Damage Resistance as 0 means the damage received doesn''t
change, and value between 0 and 1 will decrease damage received, being 1 equal
to total resistance, receiving 0 damage.
Between -10 and 0, it will be
weakness, adding to the basedamage, the damage resistance value multiplied for
the damage value, with a maximum of damage equal to damage + damagex10.'
receiveDamageFromCollisionsEnabled: 0
minTimeToReceiveDamageOnImpact: 0
minVelocityToReceiveDamageOnImpact: 0
receiveDamageOnImpactMultiplier: 0
addDamageReceiversToCustomTransformList: 0
customTransformListDamageReceiver: []
--- !u!114 &114848859855676874
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a58029f21749f274b8a8c94ae0b2bae7, type: 3}
m_Name:
m_EditorClassIdentifier:
breakInPieces: 1
canDamageToExplosiveBarrelOwner: 1
explosionForceToBarrelPieces: 5
explosionRadiusToBarrelPieces: 30
forceModeToBarrelPieces: 1
explosionDamage: 20
ignoreShield: 0
damageRadius: 7.98
minVelocityToExplode: 8
explosionDelay: 0
explosionForce: 300
damageTypeID: -1
damageCanBeBlocked: 1
pushCharacters: 1
killObjectsInRadius: 0
explosionForceMode: 0
userLayerMask: 0
layer:
serializedVersion: 2
m_Bits: 0
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
explosionSound: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3}
explosionAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useRemoteEventOnObjectsFound: 1
remoteEventName: Activate All Events On Weak Spots On Explosion
fadeBrokenPieces: 1
removeBrokenPiecesEnabled: 1
timeToRemove: 3
defaultShaderName: Legacy Shaders/Transparent/Diffuse
useCustomShader: 0
customShader: {fileID: 0}
showDebugPrint: 0
canExplode: 1
showGizmo: 0
brokenBarrel: {fileID: 131042, guid: 6743305f6321f0140b2aa79a11c79f6e, type: 3}
explosionParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3}
transparentShader: {fileID: 0}
mainRigidbody: {fileID: 0}
--- !u!114 &114016660593925176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1688134050b0e8a4b86b67ac8cc8f30e, type: 3}
m_Name:
m_EditorClassIdentifier:
externalShakeName: Big Explosion
shakeUsingDistance: 0
minDistanceToShake: 8
layer:
serializedVersion: 2
m_Bits: 4096
useShakeListTriggeredByActions: 0
shakeTriggeredByActionList: []
useShakeEvent: 0
eventAtStart:
m_PersistentCalls:
m_Calls: []
eventAtEnd:
m_PersistentCalls:
m_Calls: []
setPlayerManually: 0
currentPlayer: {fileID: 0}
mainManagerName: External Shake List Manager
showGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
nameIndex: 0
nameList:
- Big Explosion
- Medium Explosion
- Little Explosion
- Big Bullets
- Medium Bullets
- Little Bullets
- Laser
- Big Fall
- Medium Fall
- sfod`fd
externalShakeManager: {fileID: 0}
--- !u!114 &114141698323863454
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!114 &114128985371289784
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0adfc0de6a462d141b0dd5fef223c193, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeOverriden: 1
objectToOverride: {fileID: 1060237855954918}
useRemoteEventsOnObjectOnStart: 0
remoteEventNameListOnObjectOnStart: []
useRemoteEventsOnObjectOnEnd: 0
remoteEventNameListOnObjectOnEnd: []
useRemoteEventsOnPlayerOnStart: 0
remoteEventNameListOnPlayerOnStart: []
useRemoteEventsOnPlayerOnEnd: 0
remoteEventNameListOnPlayerOnEnd: []
--- !u!114 &114170598500277838
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62709d3623aa140479f7331f492884ea, type: 3}
m_Name:
m_EditorClassIdentifier:
objectUsesWeight: 0
objectWeight: 0
useExtraGrabDistance: 0
extraGrabDistance: 0
useCustomMassToThrow: 0
customMassToThrow: 0
customObjectMassDividerOnThrow: 1
useEventsOnGrabObject: 1
eventOnGrabObject:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114848859855676874}
m_MethodName: canExplodeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventsOnDropObject: 1
eventOnDropObject:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114848859855676874}
m_MethodName: canExplodeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useEventToSetPlayer: 1
eventToSetPlayer:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114848859855676874}
m_MethodName: setExplosiveBarrelOwner
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
mainTrigger: {fileID: 0}
--- !u!114 &114141364719217792
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060237855954918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8b1e202681c0f6049a7ba0cb39a6cfae, type: 3}
m_Name:
m_EditorClassIdentifier:
eventToSetDamageOwner:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114848859855676874}
m_MethodName: setExplosiveBarrelOwner
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
currentDamageOwner: {fileID: 0}
--- !u!1 &1077825460718898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4573032741288466}
- component: {fileID: 65783465902664528}
- component: {fileID: 114318975334144750}
- component: {fileID: 82417673318408956}
- component: {fileID: 114162691565399654}
- component: {fileID: 114727116725511240}
- component: {fileID: 114734750671705194}
- component: {fileID: 114676232513894422}
- component: {fileID: 114331035896635364}
- component: {fileID: 114223840031582256}
m_Layer: 2
m_Name: External Rider Controller System
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4573032741288466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4241427245571192}
- {fileID: 4441064245320006}
- {fileID: 4500622290738606}
- {fileID: 4128138535668364}
- {fileID: 4437176980117664}
m_Father: {fileID: 4849908790882730}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65783465902664528
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 4, z: 4}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114318975334144750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3}
m_Name:
m_EditorClassIdentifier:
useOnlyForTrigger: 0
functionToSetPlayer:
activateDeviceOnTriggerEnter: 0
useFreeInteraction: 0
useFreeInteractionEvent: 0
freeInteractionEvent:
m_PersistentCalls:
m_Calls: []
useMoveCameraToDevice: 1
disableDeviceWhenStopUsing: 0
stopUsingDeviceWhenUnlock: 1
disableAndRemoveDeviceWhenUnlock: 0
functionToUseDevice:
m_PersistentCalls:
m_Calls: []
usingDevice: 0
unlockFunctionCall:
m_PersistentCalls:
m_Calls: []
lockFunctionCall:
m_PersistentCalls:
m_Calls: []
currentPlayer: {fileID: 0}
activateEventOnTriggerStay: 0
triggerStayEvent:
m_PersistentCalls:
m_Calls: []
eventOnTriggerStayRate: 0
activateEventOnTriggerEnter: 0
triggerEnterEvent:
m_PersistentCalls:
m_Calls: []
activateEventOnTriggerExit: 0
triggerExitEvent:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerEnter: 0
eventToSendPlayerOnTriggerEnter:
m_PersistentCalls:
m_Calls: []
sendPlayerOnTriggerExit: 0
eventToSendPlayerOnTriggerExit:
m_PersistentCalls:
m_Calls: []
activateEventIfUnableToUseDevice: 0
unableToUseDeviceEvent:
m_PersistentCalls:
m_Calls: []
sendCurrentPlayerOnEvent: 1
setCurrentPlayerEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114331035896635364}
m_MethodName: getRiderGameObject
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnStartUsingDevice: 1
useEventOnStopUsingDevice: 1
eventOnStartUsingDevice:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114331035896635364}
m_MethodName: setRiderState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
eventOnStopUsingDevice:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114331035896635364}
m_MethodName: setRiderState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deviceCanBeUsed: 1
playerInside: 0
cameraMovementManager: {fileID: 0}
deviceMovementManager: {fileID: 0}
disableDeviceInteractionAfterUsingOnce: 0
useConditionSystemToStartDevice: 0
mainGKCConditionInfoToStartDevice: {fileID: 0}
useConditionSystemToStopDevice: 0
mainGKCConditionInfoToStopDevice: {fileID: 0}
showDebugPrint: 0
--- !u!82 &82417673318408956
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1.66
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &114162691565399654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f9a8b31f995e2034892d0ff2804df26f, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraMovementActive: 1
cameraPosition: {fileID: 1808150252611410}
smoothCameraMovement: 1
useFixedLerpMovement: 1
fixedLerpMovementSpeed: 2
cameraMovementSpeedThirdPerson: 1
cameraMovementSpeedFirstPerson: 0.2
secondMoveCameraToDevice: 0
unlockCursor: 0
ignoreHideCursorOnClick: 0
setNewMouseCursorControllerSpeed: 0
newMouseCursroControllerSpeed: 0
disablePlayerMeshGameObject: 0
enablePlayerMeshGameObjectIfFirstPersonActive: 0
ignoreFBAActiveIfDisablePlayerMesh: 0
ignoreCameraPositionAdjusmentOnFBA: 0
disableWeaponsCamera: 0
keepWeaponsIfCarrying: 1
drawWeaponsIfPreviouslyCarrying: 1
keepOnlyIfPlayerIsOnFirstPerson: 0
disableWeaponsDirectlyOnStart: 0
carryWeaponOnLowerPositionActive: 0
setPlayerCameraRotationOnExit: 0
playerPivotTransformThirdPerson: {fileID: 0}
playerCameraTransformThirdPerson: {fileID: 0}
playerPivotTransformFirstPerson: {fileID: 0}
playerCameraTransformFirstPerson: {fileID: 0}
alignPlayerWithCameraPositionOnStartUseDevice: 0
alignPlayerWithCameraPositionOnStopUseDevice: 0
alignPlayerWithCameraRotationOnStartUseDevice: 0
alignPlayerWithCameraRotationOnStopUseDevice: 0
customAlignPlayerTransform: {fileID: 0}
resetPlayerCameraDirection: 0
disableSecondaryPlayerHUD: 1
disableAllPlayerHUD: 1
disableTouchControls: 0
disableAllDynamicUIElements: 1
disableInteractionTouchButtonOnUsingDevice: 0
showGizmo: 0
gizmoRadius: 0.1
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoArrowLength: 0.3
gizmoArrowLineLength: 0.5
gizmoArrowAngle: 20
gizmoArrowColor: {r: 1, g: 1, b: 1, a: 1}
ignoreMoveCameraFunctionEnabled: 1
--- !u!114 &114727116725511240
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Explosive Barrel
deviceAction: Drive
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 1
transformForStringAction: {fileID: 4241427245571192}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 0
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 1
customMinDistanceToUseDevice: 9999999
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 0
customMinAngleToUseDevice: 0
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 0
customIconButtonInfoName:
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 0
customDeviceTransformPosition: {fileID: 0}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!114 &114734750671705194
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 0
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!114 &114676232513894422
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ceb6c90a67d825418766c477c318629, type: 3}
m_Name:
m_EditorClassIdentifier:
followObjectActive: 1
objectToFollow: {fileID: 0}
followPosition: 1
followRotation: 1
mainTransform: {fileID: 4573032741288466}
checkIfObjectToFollowNull: 0
objectToFollowLocated: 0
showDebugPrint: 0
--- !u!114 &114331035896635364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0654b1ab17c9dd74bb458c88e8cb32eb, type: 3}
m_Name:
m_EditorClassIdentifier:
isExternalVehicleController: 1
vehicleOnlyForOnePlayer: 1
vehicleName: Explosive Barrel To Override
playerIsAlwaysDriver: 1
vehicleRadius: 3
playerVisibleInVehicle: 0
hidePlayerWeaponsWhileDriving: 1
drawFireWeaponIfCarryingPreviously: 1
drawMeleeWeaponIfCarryingPreviously: 1
resetCameraRotationWhenGetOff: 0
obstacleLayer:
serializedVersion: 2
m_Bits: 1
checkIfDriverIsOnGroundOnGetOff: 1
resetAnimatorDrivingStateID: 666777
disablePlayerHUDEnabled: 1
vehicleGameObject: {fileID: 1077825460718898}
passengerParent: {fileID: 4500622290738606}
customVehicleGameObject: {fileID: 0}
startGameInThisVehicle: 0
setCurrentPlayerManually: 0
searchPlayerOnSceneIfNotAssigned: 1
playerForVehicle: {fileID: 0}
IKRiderInfo:
Name: Driver
setNewScaleOnPassenger: 0
newScaleOnPassenger: {x: 0, y: 0, z: 0}
showIKPositionsGizmo: 1
useIKOnVehicle: 1
IKDrivingPos:
- Name: Right Hand
limb: 3
position: {fileID: 4460096642153564}
- Name: Left Hand
limb: 2
position: {fileID: 4166548462659078}
- Name: Right Foot
limb: 1
position: {fileID: 4622613882884620}
- Name: Left Foot
limb: 0
position: {fileID: 4125995814790774}
IKDrivingKneePos:
- Name: Right Knee
knee: 1
position: {fileID: 4006739158477538}
- Name: Left Knee
knee: 0
position: {fileID: 4749659174721964}
useSteerDirection: 0
steerDirecion: {fileID: 0}
useHeadLookDirection: 0
headLookDirection: {fileID: 0}
useHeadLookPosition: 0
headLookPosition: {fileID: 0}
vehicleSeatInfo:
currentPassenger: {fileID: 0}
seatIsFree: 1
seatTransform: {fileID: 4374670043241418}
rightGetOffPosition: {fileID: 4836455277912450}
leftGetOffPosition: {fileID: 4084097311043382}
getOffDistance: 3
getOffPlace: 1
checkGetOffPositionOnFrontAndRear: 0
frontGetOffPosition: {fileID: 0}
rearGetOffPosition: {fileID: 0}
isDriverSeat: 1
isPassengerAI: 0
useGrabbingHandID: 0
rightGrabbingHandID: 1
leftGrabbingHandID: 1
currentlyOnFirstPerson: 0
useActionSystemToEnterExitSeat: 0
eventOnActionToEnter:
m_PersistentCalls:
m_Calls: []
eventOnActionToExit:
m_PersistentCalls:
m_Calls: []
eventToCancelActionEnterAndExit:
m_PersistentCalls:
m_Calls: []
actionSystemToEnterVehicle: {fileID: 0}
actionSystemToExitVehicle: {fileID: 0}
actionSystemToJumpOffFromVehicle: {fileID: 0}
remoteEventToCancelActionEnterExitInsideVehicle: Cancel Action Enter Exit Inside
Vehicle
remoteEventToCancelActionEnterExitOutsideVehicle: Cancel Action Enter Exit
Outside Vehicle
cancelActionEnterExitVehicleIfSpeedTooHigh: 1
minSpeedToCancelActionEnterExitVehicle: 40
minSpeedToJumpOffFromVehicle: 30
delayToStartJumpOff: 0.5
enterExitActionInProcess: 0
adjustPassengerPositionActive: 1
disableIKOnPassengerSmoothly: 0
currentDriveIkWeightValue: 1
shakePlayerBodyOnCollision: 0
playerBodyParent: {fileID: 4754865155260048}
currentSeatUpRotation: {x: 0, y: 0, z: 0}
currentSeatShake: {x: 0, y: 0, z: 0}
currentAngularDirection: {x: 0, y: 0, z: 0}
stabilitySpeed: 0
shakeSpeed: 0
shakeFadeSpeed: 0
shakeForceDirectionMinClamp: {x: -6, y: -6, z: -6}
shakeForceDirectionMaxClamp: {x: 6, y: 6, z: 6}
forceDirection: {x: 1, y: 1, z: 1}
useAnimationActionIDOnDriveIdle: 0
animationActionID: 666778
setSteeringWheelAnimationFromInput: 0
horizontalAnimatorName: Horizontal Action
horizontalAnimatorID: -1
currentSteeringWheelInputValue: 0
showGizmo: 1
useEventOnGetOnOff: 0
eventOnGetOn:
m_PersistentCalls:
m_Calls: []
eventOnGetOff:
m_PersistentCalls:
m_Calls: []
useEventOnGetOnOffAI: 0
eventOnGetOnAI:
m_PersistentCalls:
m_Calls: []
eventOnGetOffAI:
m_PersistentCalls:
m_Calls: []
useEventOnGetOnOffPlayer: 0
eventOnGetOnPlayer:
m_PersistentCalls:
m_Calls: []
eventOnGetOffPlayer:
m_PersistentCalls:
m_Calls: []
IKVehiclePassengersList: []
objectUseOverrideSystem: 1
mainObjectToOverrideSystem: {fileID: 114128985371289784}
changeDriverGravityWhenGetsOff: 1
regularGravity: {x: 0, y: 1, z: 0}
currentNormal: {x: 0, y: 1, z: 0}
minAngleDifferenceToRegularGravityToChangeWhenGetOff: 40
checkVehicleUpDirectionForGravityOnGetOff: 0
showDebugPrint: 0
riderActive: 0
currentRiderGameObject: {fileID: 0}
isBeingDriven: 0
passengerIsGettingOn: 0
passengerGameObjectList: []
passengerComponentsList: []
useEventOnDriverGetOn: 1
eventOnDriverGetOn:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114467284595905166}
m_MethodName: callRemoteEvent
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnDriverGetOff: 1
eventOnDriverGetOff:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317654979615320}
m_MethodName: callRemoteEvent
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnStartGame: 0
delayToActivateEventsOnStart: 0
eventOnStartGame:
m_PersistentCalls:
m_Calls: []
useRemoteEventsOnPassengers: 0
remoteEventNameListGetOn: []
remoteEventNameListGetOff: []
mainInputActionManager: {fileID: 114223840031582256}
mainVehicleRigidbody: {fileID: 0}
--- !u!114 &114223840031582256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077825460718898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71bda270592482b46b1333dcb852f081, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: External Vehicle Controller
axes:
- actionName: Get Off
Name: Get Off
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114331035896635364}
m_MethodName: inputGetOffFromVehicle
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Get Off
multiAxesStringIndex: 0
showInControlsMenu: 0
keyButton: None
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 37
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Override Turrets
- Override Regular Object
- Override Explosive Barrel
- Aircraft Controls
- Car Controls
- Flying Vehicle Controls
- Hoverboard Controls
- Hovercraft Controls
- Motorbike Controls
- Sphere Vehicle Controls
- Usable Turret Controls
- Chair Controls
- Photo Mode
- Car Controls (Without Axis)
- Magic System
- Swim System
- Animal Controls
- External Vehicle Controller
inputActivated: 0
input: {fileID: 0}
showDebugActions: 0
inputCurrentlyActive: 1
inputPaused: 0
manualControlActive: 0
manualHorizontalInput: 0
manualVerticalInput: 0
manualMouseHorizontalInput: 0
manualMouseVerticalInput: 0
setAutomaticValuesOnHorizontalInput: 1
setAutomaticValuesOnVerticalInput: 1
setAutomaticValuesOnMouseHorizontalInput: 1
setAutomaticValuesOnVerticalVerticalInput: 1
usingTouchMovementJoystick: 1
enableTouchJoysticks: 1
overrideInputValuesActive: 0
overrideInputAxisValue: {x: 0, y: 0}
movementAxis: {x: 0, y: 0}
mouseAxis: {x: 0, y: 0}
rawMovementAxis: {x: 0, y: 0}
useAxisAsHorizontalMovementInput: 1
useAxisAsVerticalMovementInput: 1
horizontalMovementInputLerpSpeed: 10
verticalMovementInputLerpSpeed: 5
useExternalVehicleTouchControlsEnabled: 0
disableTouchJoysticksOnExternalVehicleEnabled: 0
eventToActivateTouchControlsOnExternalVehicle:
m_PersistentCalls:
m_Calls: []
eventToDeactivateTouchControlsOnExternalVehicle:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1098504830830898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4575448277394842}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4575448277394842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098504830830898}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4517989665239860}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1142909898014684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4836455277912450}
m_Layer: 0
m_Name: Right Get Off Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4836455277912450
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1142909898014684}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.73, y: -0.5199995, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4227954748400292}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1183063082070272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4128138535668364}
m_Layer: 2
m_Name: Seats
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4128138535668364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183063082070272}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4227954748400292}
m_Father: {fileID: 4573032741288466}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1208741280296134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4876862818918838}
m_Layer: 2
m_Name: Player IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4876862818918838
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1208741280296134}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4228880474749068}
- {fileID: 4754865155260048}
m_Father: {fileID: 4227954748400292}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1214598557645506
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4228880474749068}
m_Layer: 2
m_Name: Player IK Leg Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4228880474749068
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1214598557645506}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -1.236, z: 1.093}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4622613882884620}
- {fileID: 4125995814790774}
- {fileID: 4006739158477538}
- {fileID: 4749659174721964}
m_Father: {fileID: 4876862818918838}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1219847637106422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4460096642153564}
m_Layer: 1
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4460096642153564
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1219847637106422}
m_LocalRotation: {x: 0.23472054, y: 0.18027046, z: 0.5818207, w: -0.75755763}
m_LocalPosition: {x: 0.213, y: 0.017, z: -0.077}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4299378363361788}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1281392970582152
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4754865155260048}
m_Layer: 1
m_Name: Player Body Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4754865155260048
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1281392970582152}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.817, z: 0.151}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4374670043241418}
m_Father: {fileID: 4876862818918838}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1283007186004244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4084097311043382}
m_Layer: 0
m_Name: Left Get Off Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4084097311043382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1283007186004244}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.73, y: -0.5199995, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4227954748400292}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1303962827697694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4374670043241418}
m_Layer: 1
m_Name: Player Body Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4374670043241418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303962827697694}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.841, z: -0.03800103}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4754865155260048}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1324421773626242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4925558949258208}
m_Layer: 8
m_Name: Steering
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4925558949258208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324421773626242}
m_LocalRotation: {x: 0.21736558, y: -0.0000000018626454, z: -0, w: 0.9760903}
m_LocalPosition: {x: 0, y: -0.29862976, z: 0.64000773}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4299378363361788}
m_Father: {fileID: 4227954748400292}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1364844532852518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4006739158477538}
m_Layer: 1
m_Name: Right Knee
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4006739158477538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364844532852518}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.158, y: 0.6949996, z: -0.6660019}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4228880474749068}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1391477024435902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4635964566697272}
- component: {fileID: 114317654979615320}
m_Layer: 2
m_Name: Events On Driver Getting Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4635964566697272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1391477024435902}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4437176980117664}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114317654979615320
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1391477024435902}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2f6760227c5775449b0a12c2c3ed74d0, type: 3}
m_Name:
m_EditorClassIdentifier:
remoteEventToCall: Enable Previous Controls Scheme
useAmount: 0
amountValue: 0
useBool: 0
boolValue: 0
useGameObject: 0
gameObjectToUse: {fileID: 0}
useTransform: 0
transformToUse: {fileID: 0}
useRemoveEventInfoList: 0
useSameRemoteEvenToCall: 1
removeEventInfoList: []
assignObjectManually: 0
objectToAssign: {fileID: 0}
searchPlayerOnSceneIfNotAssigned: 0
showDebugPrint: 0
--- !u!1 &1464345141602504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4622613882884620}
m_Layer: 1
m_Name: Right Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4622613882884620
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464345141602504}
m_LocalRotation: {x: 0.22378393, y: 0.083488606, z: 0.019244071, w: -0.97086567}
m_LocalPosition: {x: 0.16, y: 0.26, z: -0.546}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4228880474749068}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1522765109128856
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4166548462659078}
m_Layer: 1
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4166548462659078
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1522765109128856}
m_LocalRotation: {x: -0.23472054, y: 0.18027045, z: 0.58182067, w: 0.75755763}
m_LocalPosition: {x: -0.213, y: 0.017, z: -0.077}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4299378363361788}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1546916645794614
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4513197138957936}
- component: {fileID: 114142522579496930}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4513197138957936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546916645794614}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4332492507210610}
- {fileID: 4221673012409042}
- {fileID: 4099868846792038}
m_Father: {fileID: 4517989665239860}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114142522579496930
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546916645794614}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4517989665239860}
pivotTransform: {fileID: 4332492507210610}
cameraTransform: {fileID: 4032839109498566}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 20
cameraRotationSpeedHorizontal: 20
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 6.67
reapearInCertainPosition: 1
positionToReapear: {fileID: 4221673012409042}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114905484858810322}
--- !u!1 &1546941237277132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4517989665239860}
- component: {fileID: 54749993167258960}
- component: {fileID: 114905484858810322}
- component: {fileID: 114694516902237678}
m_Layer: 2
m_Name: Override Controller
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4517989665239860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546941237277132}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4575448277394842}
- {fileID: 4513197138957936}
m_Father: {fileID: 4849908790882730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54749993167258960
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546941237277132}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114905484858810322
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546941237277132}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Explosive Barrel
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Explode
Name: Explode
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114645747414187174}
m_MethodName: killCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114905484858810322}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 3
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Start Run
Name: Run
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputRunState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 4
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Stop Run
Name: Run
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: inputRunState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 4
axesStringList:
- Jump
- Brake
- Explode
- Impulse
- Run
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 22
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Override Turrets
- Override Regular Object
- Override Explosive Barrel
- Aircraft Controls
- Car Controls
- Flying Vehicle Controls
- Hoverboard Controls
- Hovercraft Controls
- Motorbike Controls
- Sphere Vehicle Controls
- Usable Turret Controls
- Chair Controls
- Photo Mode
- Car Controls (Without Axis)
- Magic System
- Swim System
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114331035896635364}
m_MethodName: stopDriveVehicleExternally
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Override Turrets
- Override Regular Object
- Override Explosive Barrel
- Aircraft Controls
- Car Controls
- Flying Vehicle Controls
- Hoverboard Controls
- Hovercraft Controls
- Motorbike Controls
- Sphere Vehicle Controls
- Usable Turret Controls
- Chair Controls
- Photo Mode
- Car Controls (Without Axis)
- Magic System
- Swim System
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114848859855676874}
m_MethodName: setBarrelRigidbody
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 54749993167258960}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Rigidbody, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114694516902237678}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114848859855676874}
m_MethodName: getBarrelRigidbody
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Explosive Barrel
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114142522579496930}
input: {fileID: 0}
--- !u!114 &114694516902237678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546941237277132}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.3
airControlAmount: 0.2
jumpPower: 500
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 0.8
useAngularVelocity: 1
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 1
forceMultiplierOnAngularVelocity: 1
canRun: 1
runSpeed: 3
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.2
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114905484858810322}
overrideCameraTransform: {fileID: 4513197138957936}
overrideCameraParentTransform: {fileID: 4032839109498566}
controllerMeshParent: {fileID: 4575448277394842}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4099868846792038}
mainRigidbody: {fileID: 0}
--- !u!1 &1700242194107380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4221673012409042}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4221673012409042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700242194107380}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 3.0299988, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4513197138957936}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1780979471620594
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4099868846792038}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4099868846792038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780979471620594}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4513197138957936}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1804780026232368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4749659174721964}
m_Layer: 1
m_Name: Left Knee
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4749659174721964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1804780026232368}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.158, y: 0.6949996, z: -0.6660019}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4228880474749068}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1808150252611410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4441064245320006}
m_Layer: 2
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4441064245320006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808150252611410}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.16, z: -2.84}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4573032741288466}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1843165902765298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4500622290738606}
m_Layer: 2
m_Name: Passengers Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4500622290738606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843165902765298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4573032741288466}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1857344258419394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4032839109498566}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4032839109498566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1857344258419394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4332492507210610}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1902555559059500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4299378363361788}
m_Layer: 2
m_Name: Player IK Hands Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299378363361788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1902555559059500}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4460096642153564}
- {fileID: 4166548462659078}
m_Father: {fileID: 4925558949258208}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1910991404791136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4444487522170406}
m_Layer: 0
m_Name: Place To Shoot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4444487522170406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910991404791136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4849908790882730}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1932390415180616
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4125995814790774}
m_Layer: 1
m_Name: Left Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4125995814790774
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1932390415180616}
m_LocalRotation: {x: 0.22378416, y: -0.08348859, z: -0.019244071, w: -0.9708656}
m_LocalPosition: {x: -0.16, y: 0.26, z: -0.546}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4228880474749068}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1933657571623846
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4241427245571192}
m_Layer: 2
m_Name: String Action Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4241427245571192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1933657571623846}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4573032741288466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1958033682562070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4227954748400292}
m_Layer: 0
m_Name: Driver
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4227954748400292
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1958033682562070}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4876862818918838}
- {fileID: 4925558949258208}
- {fileID: 4836455277912450}
- {fileID: 4084097311043382}
m_Father: {fileID: 4128138535668364}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}