Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Others/Slice System/Buzzsaw To Launch.prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

595 lines
17 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1215794492306034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4602325823107572}
m_Layer: 0
m_Name: Cut Direction Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4602325823107572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1215794492306034}
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4743088753906620}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1408106169017138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4743088753906620}
- component: {fileID: 114360666561684488}
- component: {fileID: 65445759068764542}
- component: {fileID: 114793117753698408}
m_Layer: 2
m_Name: Slice Object Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4743088753906620
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1408106169017138}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.56, y: 0.29, z: 1.58}
m_Children:
- {fileID: 4602325823107572}
- {fileID: 4884568141911416}
- {fileID: 4442467095851108}
- {fileID: 4306469985610176}
- {fileID: 4241927872538216}
m_Father: {fileID: 4916536830511108}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114360666561684488
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1408106169017138}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4fb9e2e7524b1794fb3ce4954555c88b, type: 3}
m_Name:
m_EditorClassIdentifier:
sliceActive: 0
disableSliceAfterFirstCutEnabled: 0
defaultSliceMaterial: {fileID: 2100000, guid: 3e712d1b46d3b4b61b90928342616387,
type: 2}
cutOverlapBoxSize: {x: 5, y: 0.1, z: 5}
minDelayToSliceSameObject: 0.3
activateRigidbodiesOnNewObjects: 1
activateDamageOnSlice: 0
damageAmountToApplyOnSlice: 0
ignoreShieldOnDamage: 1
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
updateLastObjectSpeed: 1
forceToApplyToCutPart: 2
forceMode: 1
forceRadius: 2
forceUp: 0.5
disableTimeAfterCollision: 2
targetToDamageLayer:
serializedVersion: 2
m_Bits: 1048577
applyForcesOnObjectsDetected: 0
addForceMultiplier: 0
applyImpactForceToVehicles: 0
impactForceToVehiclesMultiplier: 0
checkObjectLayerAndTagToApplyForces: 0
targetToApplyForceLayer:
serializedVersion: 2
m_Bits: 0
tagetToApplyForceTagList: []
cutMultipleTimesActive: 1
ignoreObjectsAlreadySlice: 1
minWaitTimeToActivateSlice: 0.4
ignoreTimeBulletOnRegularSlice: 1
showDebugPrint: 0
objectsDetected: []
collidersToIgnoreList: []
showGizmo: 0
gizmoColor: {r: 1, g: 0, b: 0, a: 1}
mainCollider: {fileID: 0}
triggerCollider: {fileID: 65445759068764542}
cutPositionTransform: {fileID: 4602325823107572}
cutDirectionTransform: {fileID: 4602325823107572}
planeDefiner1: {fileID: 4442467095851108}
planeDefiner2: {fileID: 4306469985610176}
planeDefiner3: {fileID: 4241927872538216}
--- !u!65 &65445759068764542
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1408106169017138}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114793117753698408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1408106169017138}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfeddfd571ebd674fbb1463d11a09afd, type: 3}
m_Name:
m_EditorClassIdentifier:
checkCollisionsEnabled: 1
onCollisionEnter: 1
onCollisionExit: 0
onTriggerEnter: 0
onTriggerExit: 0
onTriggerStay: 0
parent: {fileID: 0}
objectToCollide: {fileID: 0}
active: 0
onCollisionEnterFunctionName:
onCollisionExitFunctionName:
onTriggerEnterFunctionName:
onTriggerExitFunctionName:
onTriggerStayFunctionName:
useEvents: 1
onCollisionEnterEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114360666561684488}
m_MethodName: setSliceActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onCollisionExitEvent:
m_PersistentCalls:
m_Calls: []
onTriggerEnterEvent:
m_PersistentCalls:
m_Calls: []
onTriggerExitEvent:
m_PersistentCalls:
m_Calls: []
onTriggerStayEvent:
m_PersistentCalls:
m_Calls: []
useOnCollisionEnterEventWithObject: 0
onCollisionEnterEventWithObject:
m_PersistentCalls:
m_Calls: []
useOnCollisionExitEventWithObject: 0
onCollisionExitEventWithObject:
m_PersistentCalls:
m_Calls: []
useOnTriggerEnterEventWithObject: 0
onTriggerEnterEventWithObject:
m_PersistentCalls:
m_Calls: []
useOnTriggerExitEventWithObject: 0
onTriggerExitEventWithObject:
m_PersistentCalls:
m_Calls: []
useOnTriggerStayEventWithObject: 0
onTriggerStayEventWithObject:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1711202497624022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4442467095851108}
m_Layer: 0
m_Name: Plane Definer 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4442467095851108
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1711202497624022}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.502}
m_LocalScale: {x: 1.0000007, y: 1.0000085, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4743088753906620}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1733655444826552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4241927872538216}
m_Layer: 0
m_Name: Plane Definer 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4241927872538216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733655444826552}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.5, y: 0, z: 0.5}
m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4743088753906620}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1817356064853134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4884568141911416}
- component: {fileID: 33205735885749700}
- component: {fileID: 23537869083907206}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4884568141911416
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817356064853134}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4743088753906620}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33205735885749700
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817356064853134}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23537869083907206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817356064853134}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4a9bb53cbf24c3144b0016344685ca3c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1849597377546660
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4306469985610176}
m_Layer: 0
m_Name: Plane Definer 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4306469985610176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1849597377546660}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.5, y: 0, z: 0.5}
m_LocalScale: {x: 1.0000081, y: 1.0000087, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4743088753906620}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1893142552751558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4916536830511108}
- component: {fileID: 33674001040802888}
- component: {fileID: 54841221899185760}
- component: {fileID: 114831648145161468}
- component: {fileID: 5794641837915920024}
m_Layer: 0
m_Name: Buzzsaw To Launch
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4916536830511108
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893142552751558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4743088753906620}
- {fileID: 5627338099596421200}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33674001040802888
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893142552751558}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &54841221899185760
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893142552751558}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114831648145161468
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893142552751558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 954ba14e89980b34facff3e7b8c97e76, type: 3}
m_Name:
m_EditorClassIdentifier:
removeComponentOnDropObject: 0
insideZeroGravityRoom: 0
grabbed: 0
carryingObjectPhysically: 0
currentHolder: {fileID: 0}
useEventsOnGrabbedState: 1
eventOnGrabObject:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114360666561684488}
m_MethodName: setSliceActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnDropObject:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114360666561684488}
m_MethodName: setSliceActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114360666561684488}
m_MethodName: disableSliceActiveWithDelay
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
currentZeroGravityRoom: {fileID: 0}
--- !u!65 &5794641837915920024
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893142552751558}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.3, y: 0.18, z: 1.3}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &5624886474112765330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5627338099596421200}
- component: {fileID: 5656107633733379100}
- component: {fileID: 5645519113642409772}
m_Layer: 0
m_Name: Mesh
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5627338099596421200
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5624886474112765330}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.3604999, y: 0.08924999, z: 1.3604997}
m_Children: []
m_Father: {fileID: 4916536830511108}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5656107633733379100
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5624886474112765330}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5645519113642409772
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5624886474112765330}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0