Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Others/SimpleFPSCounter.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

56 lines
977 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SimpleFPSCounter : MonoBehaviour
{
public bool fpsCounterEnabled = true;
public Text fpsText;
float deltaTime = 0.0f;
bool fpsCounterActive;
void Start ()
{
enableOrDisableFPSCounter (fpsCounterEnabled);
}
void Update ()
{
if (!fpsCounterActive) {
return;
}
deltaTime += (Time.unscaledDeltaTime - deltaTime) * 0.1f;
float msec = deltaTime * 1000.0f;
float fps = 1.0f / deltaTime;
fpsText.text = string.Format ("{0:0.0} ms ({1:0.})", msec, fps);
}
void OnEnable ()
{
if (Application.isPlaying) {
enableOrDisableFPSCounter (true);
}
}
void enableOrDisableFPSCounter (bool state)
{
if (fpsCounterActive == state) {
return;
}
fpsCounterActive = state;
if (fpsText != null) {
if (fpsText.gameObject.activeSelf != fpsCounterActive) {
fpsText.gameObject.SetActive (fpsCounterActive);
}
}
}
}