Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons/Double Shotgun.prefab
2026-03-29 23:03:14 -07:00

16926 lines
497 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1005034003581204
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4873146525696502}
m_Layer: 0
m_Name: Right Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4873146525696502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1005034003581204}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4746868748195982}
m_Father: {fileID: 4111562170956314}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1009714913564552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4890437980600372}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4890437980600372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009714913564552}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010832227, y: -0.000001937151, z: 0.10000047}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 7719312930014138545}
- {fileID: 174123098510361581}
- {fileID: 8917583103549346795}
- {fileID: 3390870239183801925}
- {fileID: 4802546934290788426}
- {fileID: 3806549458643122976}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1011148626827816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393273308310192}
m_Layer: 0
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4393273308310192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011148626827816}
m_LocalRotation: {x: 0.37177035, y: 0.00561989, z: -0.0062622214, w: 0.9282867}
m_LocalPosition: {x: -0.00025447842, y: 0.268135, z: 0.00025260448}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4223470343448410}
m_Father: {fileID: 4715323543807456}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1019441632331568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4321751649038396}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4321751649038396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1019441632331568}
m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105}
m_LocalPosition: {x: 0.25170064, y: 1.4796801, z: 0.53189486}
m_LocalScale: {x: 1.0000012, y: 1.0000007, z: 1.0000007}
m_Children:
- {fileID: 4318551756435052}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &1020247966063548
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4411786671508726}
m_Layer: 0
m_Name: trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4411786671508726
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020247966063548}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2816887501585718855}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1021701814687364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4031305866795550}
m_Layer: 0
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4031305866795550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021701814687364}
m_LocalRotation: {x: 0.48413685, y: 0.058953203, z: 0.06963064, w: 0.87022275}
m_LocalPosition: {x: -0.0008729473, y: 0.6828817, z: 0.00024983287}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 4672554178773942}
m_Father: {fileID: 4771286192056500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1031117913679160
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4860585146078788}
m_Layer: 0
m_Name: Attachment Places
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4860585146078788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1031117913679160}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4261007447207852}
m_Father: {fileID: 4476368611933796}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1032323371611978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4850900172943922}
m_Layer: 0
m_Name: New Weapon Mesh Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4850900172943922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1032323371611978}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4983451946879484}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1042143406695438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000447548925956}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000447548925956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1042143406695438}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1044419633885254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4018951379977610}
- component: {fileID: 82387762425283216}
m_Layer: 0
m_Name: Hook Active Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4018951379977610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1044419633885254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4928396797902144}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82387762425283216
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1044419633885254}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: f5f30747a5212314e9ffb56d3230e284, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.587
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1045932203511404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4081714140694682}
- component: {fileID: 33040687300974046}
- component: {fileID: 23881634382080664}
m_Layer: 0
m_Name: Cylinder (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4081714140694682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045932203511404}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.06919943}
m_LocalScale: {x: 0.052717794, y: 0.015214936, z: 0.03937015}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33040687300974046
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045932203511404}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23881634382080664
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045932203511404}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1048899706598724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4298811331216734}
- component: {fileID: 120672353739741704}
m_Layer: 0
m_Name: Grappling Hook Effect Origin Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4298811331216734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1048899706598724}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4214547532499732}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!120 &120672353739741704
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1048899706598724}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.05
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 0
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!1 &1054412532241166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4746868748195982}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4746868748195982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054412532241166}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4873146525696502}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1056820294224828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4321485142208398}
m_Layer: 0
m_Name: Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4321485142208398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1056820294224828}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4087093539340378}
- {fileID: 4093512591900136}
m_Father: {fileID: 4111562170956314}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1063365594470094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4177433636741016}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4177433636741016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063365594470094}
m_LocalRotation: {x: -0.29610926, y: 0.012200941, z: -0.008450723, w: 0.9550388}
m_LocalPosition: {x: 0.273, y: 1.495, z: 0.16}
m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -34.429, y: 1.9670001, z: -1.623}
--- !u!1 &1082561156254208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4206215340917626}
m_Layer: 0
m_Name: Weapon Mesh Position On Reloading
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4206215340917626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1082561156254208}
m_LocalRotation: {x: -0.29381558, y: -0.043771148, z: -0.09688368, w: 0.9499316}
m_LocalPosition: {x: -0.0000000027536944, y: -0.00000011940534, z: 0.000000002954792}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: -34.52, y: -1.8240001, z: -11.080001}
--- !u!1 &1086698443675336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4226657341773264}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4226657341773264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086698443675336}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4983451946879484}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1088162744504012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4025902187978830}
m_Layer: 0
m_Name: HUDPositions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025902187978830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1088162744504012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4259655393488912}
- {fileID: 4778534102115398}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1089436317730668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4972156849533090}
m_Layer: 0
m_Name: Third Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4972156849533090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1089436317730668}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8151272674789654455}
- {fileID: 5066059197626403910}
- {fileID: 586409310542747671}
- {fileID: 5785853888348495882}
- {fileID: 7520604816515375181}
- {fileID: 8212705978084478249}
- {fileID: 5754778929896198821}
- {fileID: 444653251581182206}
- {fileID: 4999297498021347318}
- {fileID: 4164008333968036}
- {fileID: 5827691375162162056}
- {fileID: 4323436866587900832}
- {fileID: 7786864860298815436}
- {fileID: 2813814898603509207}
- {fileID: 974255288251058561}
m_Father: {fileID: 4340225543371502}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1090750209897850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4672554178773942}
m_Layer: 0
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4672554178773942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1090750209897850}
m_LocalRotation: {x: 0.27977407, y: 0.0018522666, z: -0.013256976, w: 0.95997256}
m_LocalPosition: {x: -0.0004311595, y: 0.33374384, z: 0.00016513467}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 4352349359256062}
m_Father: {fileID: 4031305866795550}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1094817236607526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4042542550100630}
- component: {fileID: 33055058752097474}
- component: {fileID: 23296508364425564}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4042542550100630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094817236607526}
m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067}
m_LocalPosition: {x: 0, y: -0.1786, z: 0.53}
m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602}
m_Children: []
m_Father: {fileID: 2360860384699272993}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33055058752097474
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094817236607526}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23296508364425564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1094817236607526}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1097123219063154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4099540574974788}
- component: {fileID: 33035239218573896}
- component: {fileID: 23244906318265932}
m_Layer: 0
m_Name: Cylinder (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4099540574974788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1097123219063154}
m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.022100002, y: 0.034799606, z: 0.24330148}
m_LocalScale: {x: 0.044537336, y: 0.30466542, z: 0.04453752}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33035239218573896
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1097123219063154}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23244906318265932
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1097123219063154}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1100957909369854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224987149053906170}
m_Layer: 0
m_Name: ammoInfo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224987149053906170
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1100957909369854}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.00000094924457}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224587356142570026}
- {fileID: 224409249236565416}
- {fileID: 224098598039236638}
m_Father: {fileID: 224257156183946242}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.0000003427267, y: 0.00000081956387}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1105061514580266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4260024339279648}
- component: {fileID: 33350337403103958}
- component: {fileID: 23457848037452932}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4260024339279648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105061514580266}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.0242, z: 0.044}
m_LocalScale: {x: 0.008543884, y: 0.009922957, z: 0.08615784}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33350337403103958
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105061514580266}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23457848037452932
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105061514580266}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1119036907315046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4589187831922792}
- component: {fileID: 114822539373141426}
m_Layer: 0
m_Name: Grappling Hook Effect First Person Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4589187831922792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1119036907315046}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: -0.005, z: 0.501}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4928396797902144}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114822539373141426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1119036907315046}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3}
m_Name:
m_EditorClassIdentifier:
parentTransform: {fileID: 4589187831922792}
resetChildLocalPosition: 1
setParentOnStart: 0
setNullParent: 0
childList:
- {fileID: 4298811331216734}
--- !u!1 &1128682127293736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4273983492362198}
m_Layer: 0
m_Name: Other Sounds
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4273983492362198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1128682127293736}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4826926098099914}
m_Father: {fileID: 4270941355515516}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1135829403910672
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4087075359876946}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4087075359876946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1135829403910672}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.14600016, y: 1.5550017, z: -0.14500058}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1136351671471042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4495198855226684}
m_Layer: 0
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4495198855226684
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136351671471042}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4352349359256062}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1151611571761844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224587356142570026}
- component: {fileID: 222686566041808686}
- component: {fileID: 114565224834119556}
m_Layer: 0
m_Name: clipSize
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224587356142570026
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1151611571761844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441188, y: 0.0018441187, z: 0.0018441188}
m_Children: []
m_Father: {fileID: 224987149053906170}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000000026214934, y: 0.02255024}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222686566041808686
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1151611571761844}
m_CullTransparentMesh: 0
--- !u!114 &114565224834119556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1151611571761844}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 27
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 2
--- !u!1 &1152029585357544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4875818656826232}
m_Layer: 0
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4875818656826232
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1152029585357544}
m_LocalRotation: {x: 0.36498022, y: 0.054062102, z: 0.11140397, w: 0.92274374}
m_LocalPosition: {x: -0.0010739032, y: 0.76253265, z: 0.00033899397}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 4348408871122904}
m_Father: {fileID: 4909913643675496}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1153474389065682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4176168293730474}
- component: {fileID: 33877335095078552}
- component: {fileID: 23386192938686694}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4176168293730474
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153474389065682}
m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.02220001, y: 0.034799643, z: -0.04949966}
m_LocalScale: {x: 0.050388977, y: 0.053581048, z: 0.050389208}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33877335095078552
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153474389065682}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23386192938686694
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153474389065682}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1156069058708270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4968880660082094}
m_Layer: 0
m_Name: shellPosition2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4968880660082094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156069058708270}
m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183}
m_LocalPosition: {x: 0.0317, y: 0.0536, z: -0.0912}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1159802597335708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4880840073391294}
m_Layer: 0
m_Name: Grappling Hook Tip Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4880840073391294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1159802597335708}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4928396797902144}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1169529395895020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4073687419499080}
- component: {fileID: 33331223253762030}
- component: {fileID: 23066567136759062}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4073687419499080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1169529395895020}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0001, y: 0.0131, z: 0.1082}
m_LocalScale: {x: 0.010272383, y: 0.01428955, z: 0.03173113}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33331223253762030
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1169529395895020}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23066567136759062
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1169529395895020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1170669998919896
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928396797902144}
- component: {fileID: 114912938169460362}
m_Layer: 0
m_Name: Grappling Hook System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928396797902144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1170669998919896}
m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4880840073391294}
- {fileID: 4052556765145802}
- {fileID: 4018951379977610}
- {fileID: 4214547532499732}
- {fileID: 4589187831922792}
m_Father: {fileID: 4781918378448634}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114912938169460362
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1170669998919896}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 12e8b09b03a5ec14faa0cfc3861a18fd, type: 3}
m_Name:
m_EditorClassIdentifier:
grapplingHookEnabled: 1
maxRaycastDistance: 500
layerToCheckSurfaces:
serializedVersion: 2
m_Bits: 1310721
minDistanceToAttract: 2
applySpeedOnHookStop: 1
extraSpeedOnHookStopMultiplier: 1
rotatePlayerTowardTargetDirection: 0
rotatePlayerSpeed: 10
minAngleDifferenceToRotatePlayer: 5
extraForceOnHookStopMultiplier: 4
maxForceToApplyOnHookStop: 40
useSwingForcesActive: 0
gravityForceDown: 9.8
gravityForceDownMultiplier2_5d: 0.8
hookPullForceOnGround: 300
hookPullForceOnAir: 300
hookManualExtendForce: 130
hookManualPullForce: 130
hookPullForceMultiplier2_5d: 0.2
hookPullForceMode: 0
swingDamper: 6
swingDamper2_5d: 2
airControlPrecisionRegularSpeed: 3
airControlPrecisionIncreasedSpeed: 7
durationAutoPullOnThrowHookOnGround: 0.5
durationAutoPullOnThrowHookOnAir: 0.5
useMaxSwingLength: 0
maxSwingLength: 0
raycastDistanceToCheckBelowPlayer: 5
jumpOnSwingEnabled: 1
jumpOnSwingForceAmount: {x: 0, y: 0, z: 0}
jumpOnSwingForceAmount2_5d: {x: 0, y: 5, z: 0}
checkIfTooCloseToGroundToStopSwing: 0
minDistanceToStopSwingOnGroundDetected: 0
onlyCheckIfCloseToGroundWhenAutomaticPullNotActive: 0
swingForceMode: 1
maxSwingSpeedClamp: 40
manualPullEnabled: 1
manualExtendEnabled: 1
chainNextSwingIfInputHold: 0
minTimeToKeepSwingBeforeNext: 1
minWaitTimeToThrowNextSwing: 0.5
stopSwingHoldChainIfNotSurfaceLocated: 1
getClosestSurfaceIfNotFoundOnMainRaycast: 0
swingClosestSurfaceAngleSearchRange: {x: -40, y: 40}
probabilityToUseJumpOnSwingEnd: 30
attractObjectsEnabled: 1
regularAttractionForce: 20
increasedAttractionForce: 40
minDistanceToStopAttractObject: 5
addUpForceForAttraction: 1
upForceForAttraction: 10
addUpForceForAttractionDuration: 1
regularMovementSpeed: 30
increasedMovementSpeed: 60
inputMovementMultiplier: 20
airControlAmount: 20
useVerticalMovementOnHook: 0
ignoreBackWardsMovementOnHook: 0
addVerticalFallingSpeed: 0
verticalFallingSpeed: 0
checkIfObjectStuck: 1
timeToStopHookIfStuck: 2
minDistanceToCheckStuck: 1
checkExternalControllerStatesToIgnore: 0
otherExternalControllerInfoList: []
avoidListOfExternalControllerStates: 0
externalControllerToAvoidList: []
customActionCategoryID: -1
regularActionCategoryID: -1
changeCameraStateOnThirdPerson: 1
cameraStateNameOnGrapplingHookActivate: Aerial View Using Weapons
cameraStateNameOnGrapplingHookDeactivate: Third Person Right Side
keepCameraStateActiveWhileOnAir: 1
changeFovOnHookActive: 1
changeFovSpeed: 120
regulaFov: 70
increaseSpeedFov: 80
useCameraShake: 1
regularCameraShakeName: Grappling Hook Regular Shake
increaseCamaraShakeName: Grappling Hook Increase Shake
setAnimatorState: 1
hookStartActionName: Start Swing
hookEndActionName: Moving To Surface
hookStartActionID: 140
hookEndActionID: 141
actionActiveAnimatorName: Action Active
actionIDAnimatorName: Action ID
minDistancePercentageToUseHookEndAction: 0.6
useSwingJumpOnAir: 0
swingJumpOnAirID: 39475
swingMovingPassCenterID: 92783
swingMovingForwardID: 92782
useAnimationToThrowHook: 0
useAnimationToThrowHookOnlyOnGround: 0
throwHookAnimationName:
throwHookAnimationDuration: 0
throwAnimationInProcess: 0
checkIfSurfaceDetectedBeforeAnimation: 0
showDebugPrint: 0
grapplingHookActive: 0
grapplingHookUpdateActive: 0
currentForceToApply: {x: 0, y: 0, z: 0}
movementDirection: {x: 0, y: 0, z: 0}
currentDistance: 0
currentMovementSpeed: 0
currentGrapplingHookTarget: {fileID: 0}
angleToTargetDirection: 0
attractingObjectActive: 0
checkingToRemoveHookActive: 0
manualExtendActive: 0
manualPullActive: 0
automaticPullActive: 0
currentMinDistanceToStopAttractObject: 0
attractPlayerActive: 0
ignoreApplySpeedOnHookStopOnPlayer: 0
resetPlayerSpeedOnHookStop: 0
isCameraTypeFree: 0
isPlayerMovingOn3dWorld: 0
useCustomForceAttractionValues: 0
customMinDistanceToStopAttractObject: 0
customAddUpForceForAttraction: 0
customUpForceForAttraction: 0
customAddUpForceForAttractionDuration: 0
showGizmo: 0
swingGravityForces: {x: 0, y: 0, z: 0}
swingHoldInputActive: 0
angleWithCenter: 0
swingPassCenterChecked: 0
swingMovementDirection: {x: 0, y: 0, z: 0}
useEventsOnGrapplingHook: 1
eventOnGrapplingHookActivate:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82387762425283216}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: changeCameraRotationState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
eventOnGrapplingHookDeactivate:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114564569064782936}
m_MethodName: deactivateGrapplingHookEffect
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: changeCameraRotationState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: setPauseCurrentWeaponSwayMovementInputActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventWithDirectionOnHookActive:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114564569064782936}
m_MethodName: activateGrapplingHookEffect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventsOnChangeCameraView: 1
eventOnSetFirstPersonView:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1048899706598724}
m_MethodName: set_layer
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114822539373141426}
m_MethodName: setObjectsParent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnSetThirdPersonView:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114855818927117280}
m_MethodName: setObjectsParent
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventToSendNewGrapplingHookTipTransform:
m_PersistentCalls:
m_Calls: []
grapplingHookTipTransform: {fileID: 4880840073391294}
playerControllerTransform: {fileID: 0}
mainPlayerController: {fileID: 0}
mainGravitySystem: {fileID: 0}
mainCameraTransform: {fileID: 0}
mainRigidbody: {fileID: 0}
mainPlayerCamera: {fileID: 0}
mainRemoteEventSystem: {fileID: 0}
mainAnimator: {fileID: 0}
mainSwingRigidbody: {fileID: 0}
mainSwingCollider: {fileID: 0}
swingJoint: {fileID: 0}
--- !u!1 &1171356275450592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4027810585711182}
- component: {fileID: 33926073296623282}
- component: {fileID: 23511337992469972}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4027810585711182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171356275450592}
m_LocalRotation: {x: 0.7601226, y: 0, z: 0, w: 0.64977974}
m_LocalPosition: {x: 0, y: 0.0023, z: 0.0862}
m_LocalScale: {x: 0.010980742, y: 0.024857892, z: 0.05396747}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33926073296623282
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171356275450592}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23511337992469972
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171356275450592}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1172765133810796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224409249236565416}
- component: {fileID: 222563307198651716}
- component: {fileID: 114155884166070262}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224409249236565416
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1172765133810796}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224987149053906170}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.2479167e-16, y: 2.2026828e-13}
m_SizeDelta: {x: 0.1, y: 0.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222563307198651716
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1172765133810796}
m_CullTransparentMesh: 0
--- !u!114 &114155884166070262
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1172765133810796}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1176105931731018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4119413531732284}
m_Layer: 0
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4119413531732284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1176105931731018}
m_LocalRotation: {x: -0.08544921, y: -0.47442085, z: -0.5023993, w: 0.7177871}
m_LocalPosition: {x: 0.26992485, y: 0.42977992, z: -0.01208954}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 4750555663157650}
m_Father: {fileID: 4669381632054534}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1177311837372354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4065601335771904}
- component: {fileID: 114712356832808504}
- component: {fileID: 114425468650631748}
- component: {fileID: 114373139157488112}
- component: {fileID: 114758380164820824}
m_Layer: 0
m_Name: Double Shotgun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4065601335771904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1177311837372354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4875044899907410}
- {fileID: 4340225543371502}
- {fileID: 4747130572170094}
- {fileID: 4270941355515516}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114712356832808504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1177311837372354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3}
m_Name:
m_EditorClassIdentifier:
thirdPersonWeaponInfo:
weapon: {fileID: 1681096647548826}
aimPosition: {fileID: 4053382735626596}
walkPosition: {fileID: 4123170046673304}
keepPosition: {fileID: 4087075359876946}
aimRecoilPosition: {fileID: 4177433636741016}
walkRecoilPosition: {fileID: 0}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4033997556529896}
surfaceCollisionRayPosition: {fileID: 4374094728895814}
hideCursorOnCollision: 0
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 0
lowerWeaponPosition: {fileID: 0}
useSwayInfo: 1
useRunPosition: 0
runMovementSpeed: 10
runPosition: {fileID: 0}
hideCursorOnRun: 0
useRunSwayInfo: 0
useJumpPositions: 0
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 10
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 0
changeFovSpeed: 0
newFovOnRun: 0
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 4000399591677600}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 4367680139828656}
meleeAttackRaycastDistance: 1.5
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 4321751649038396}
attachmentCameraPosition: {fileID: 4318551756435052}
leftHandMesh: {fileID: 1879943330095260}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 4177937074970278}
leftHandParent: {fileID: 4514682651720428}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath:
- {fileID: 7719312930014138545}
- {fileID: 174123098510361581}
- {fileID: 8917583103549346795}
- {fileID: 3390870239183801925}
- {fileID: 4802546934290788426}
- {fileID: 3806549458643122976}
weaponPositionInHandForDeactivateIK: {fileID: 4090025036390960}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 10
weaponHasRecoil: 1
recoilSpeed: 10
endRecoilSpeed: 1
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.03, y: 0.1, z: 0.1}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 30, y: 10, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 1
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 6338894620853128931}
- {fileID: 661313316039246309}
- {fileID: 5280934921073465585}
- {fileID: 920499948936468778}
- {fileID: 4123170046673304}
handsInfo:
- Name: Left Hand
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4979230322635042}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4070898909148448}
wayPoints:
- {fileID: 3637501700571812188}
- {fileID: 4979230322635042}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 0
elbowInfo:
Name: Left Elbow
elbow: 2
position: {fileID: 4467496037979700}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4062915363060538}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 2
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4037609164370650}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4000447548925956}
wayPoints:
- {fileID: 4068744585192022}
- {fileID: 4130368362531178}
- {fileID: 4085343019143106}
- {fileID: 4125889707640308}
- {fileID: 4064734869448988}
- {fileID: 4633947528063414}
- {fileID: 4037609164370650}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name: Right Elbow
elbow: 3
position: {fileID: 4746868748195982}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4873146525696502}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 2
handsInPosition: 0
useWeaponRotationPoint: 1
weaponRotationPoint: {fileID: 4690018740095246}
weaponRotationPointHolder: {fileID: 4682681295270602}
weaponRotationPointHeadLookTarget: {fileID: 4275018077833546}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 4283295784084028}
useCrouchPosition: 0
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0
handleGizmoColor: {r: 0, g: 0, b: 0, a: 0}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 8151272674789654455}
aimRecoilPosition: {fileID: 5066059197626403910}
walkPosition: {fileID: 586409310542747671}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 5785853888348495882}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 7520604816515375181}
surfaceCollisionRayPosition: {fileID: 8212705978084478249}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 4323436866587900832}
meleeAttackRaycastPosition: {fileID: 7786864860298815436}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 5827691375162162056}
attachmentCameraPosition: {fileID: 4164008333968036}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 3561338608322660639}
- {fileID: 4556554467051813100}
weaponPositionInHandForDeactivateIK: {fileID: 974255288251058561}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 1599931831251063886}
- {fileID: 7477506664237655331}
- {fileID: 7150132080161036039}
- {fileID: 2514022815076157082}
- {fileID: 586409310542747671}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4037609164370650}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4999297498021347318}
wayPoints:
- {fileID: 7305936601233917970}
- {fileID: 4522087247362388918}
- {fileID: 3639821682445430060}
- {fileID: 4149015319113829536}
- {fileID: 4987319653262138054}
- {fileID: 3342280831553060885}
- {fileID: 4037609164370650}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 3
position: {fileID: 7815698914634277103}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 2
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 4377027552735840585}
aimRecoilPosition: {fileID: 2884890822629332002}
walkPosition: {fileID: 5153223131166137332}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 1200780736619465261}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 5102821059094209250}
surfaceCollisionRayPosition: {fileID: 3697577950214798708}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 6037711919188607636}
meleeAttackRaycastPosition: {fileID: 7540543528398470721}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 2691352004366674953}
attachmentCameraPosition: {fileID: 638424803917377593}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 1424944650955629446}
- {fileID: 4714853245675297843}
weaponPositionInHandForDeactivateIK: {fileID: 1149084425753684155}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 1
weaponRotationPoint: {fileID: 8698295406085487170}
weaponRotationPointHolder: {fileID: 7944819517090065889}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath:
- {fileID: 6182884071938454820}
- {fileID: 1179021007065618593}
- {fileID: 7528099881532176586}
- {fileID: 7599935806599406676}
- {fileID: 5153223131166137332}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 2
position: {fileID: 3444245082489745342}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 9189058360154861693}
wayPoints:
- {fileID: 1216688379089530963}
- {fileID: 1789401436179790017}
- {fileID: 2082525253583153410}
- {fileID: 4789027795601094813}
- {fileID: 4438660974610239261}
- {fileID: 90317537670863040}
- {fileID: 3444245082489745342}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 2
position: {fileID: 3366683416052508762}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 3
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 0
drawWeaponActionName: Draw Rifle 2
keepWeaponActionName: Keep Rifle 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23}
FBAWalkRecoilRotationOffset: {x: -10, y: 0, z: 0}
FBARunPositionOffset: {x: 0.22, y: 1.55, z: 0.14}
FBARunRotationOffset: {x: 0, y: -30, z: 0}
FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24}
FBAAimRecoilRotationOffset: {x: -5, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245}
FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0}
FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225}
FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0}
FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17}
FBAObstacleRotationOffset: {x: 0, y: -60, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 1
FBARandomRecoilWalkPositionMultiplier: 0.4
FBARandomRecoilAimPositionMultiplier: 0.2
useFBARunPosition: 1
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonWeaponInfo:
weapon: {fileID: 1681096647548826}
aimPosition: {fileID: 5969238122165954418}
walkPosition: {fileID: 1255759979637997092}
keepPosition: {fileID: 9145514920039525626}
aimRecoilPosition: {fileID: 8542163513233912867}
walkRecoilPosition: {fileID: 4170380221386402}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4156991939006729728}
surfaceCollisionRayPosition: {fileID: 2754733967246923195}
hideCursorOnCollision: 1
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 1
lowerWeaponPosition: {fileID: 4033733711154312}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 10
runPosition: {fileID: 4083509050757948}
hideCursorOnRun: 1
useRunSwayInfo: 1
useJumpPositions: 1
jumpStartPosition: {fileID: 4097921629597116}
jumpEndPosition: {fileID: 4082576559218902}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 8
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 1
reloadSpline: {fileID: 114747902820884728}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
useNewFovOnRun: 1
changeFovSpeed: 80
newFovOnRun: 70
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 1944366009778848060}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 5604385844434915358}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 8239176260491698274}
attachmentCameraPosition: {fileID: 0}
leftHandMesh: {fileID: 0}
extraLeftHandMesh: {fileID: 1196840061203470}
leftHandEditPosition: {fileID: 2904557154859479513}
leftHandParent: {fileID: 0}
extraLeftHandMeshParent: {fileID: 4984985391296400}
editAttachmentMovementSpeed: 0.5
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 1
newCarrySpeed: 1
useNewAimSpeed: 1
newAimSpeed: 0.5
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
drawWeaponMovementSpeed: 1
aimMovementSpeed: 15
weaponHasRecoil: 1
recoilSpeed: 10
endRecoilSpeed: 1
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.03, y: 0.05, z: 0.05}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 20, y: 5, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useWeaponRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
weaponRotationPointHeadLookTarget: {fileID: 0}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 0}
useCrouchPosition: 1
crouchPosition: {fileID: 4287069073682076}
crouchRecoilPosition: {fileID: 4455228857088374}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0
handleGizmoColor: {r: 0, g: 0, b: 0, a: 0}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 5399424065669719927}
walkRecoilPosition: {fileID: 5742443691615211330}
keepPosition: {fileID: 6784007405419684883}
crouchPosition: {fileID: 2594044496033593446}
crouchRecoilPosition: {fileID: 4115104405941593706}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 5036444729752793149}
surfaceCollisionRayPosition: {fileID: 8292532997045019860}
lowerWeaponPosition: {fileID: 4014143220782715691}
runPosition: {fileID: 7842194745522618264}
jumpStartPosition: {fileID: 775209014018966786}
jumpEndPosition: {fileID: 8951297779597713271}
meleeAttackPosition: {fileID: 6709355978641540804}
meleeAttackRaycastPosition: {fileID: 7115796675027955045}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 9119141199159183652}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 4345174431132623961}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
leftHandDualWeaponInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 8773051587379113504}
walkRecoilPosition: {fileID: 2535121370834517151}
keepPosition: {fileID: 5019083837690011975}
crouchPosition: {fileID: 1395409951463766072}
crouchRecoilPosition: {fileID: 2804424143223564091}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 5799045611427687680}
surfaceCollisionRayPosition: {fileID: 6894523367871423969}
lowerWeaponPosition: {fileID: 4461277465343396428}
runPosition: {fileID: 1959366153548696456}
jumpStartPosition: {fileID: 1156711367429051038}
jumpEndPosition: {fileID: 1053504647364622474}
meleeAttackPosition: {fileID: 1219744581790182851}
meleeAttackRaycastPosition: {fileID: 5531996134295934146}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 7716757515603270383}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 1
reloadSpline: {fileID: 6387157876756604789}
reloadDuration: 1.5
reloadLookDirectionSpeed: 10
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Rifle 3
keepWeaponActionName: Keep Rifle 1
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0}
FBAObstaclePositionOffset: {x: 0, y: 0, z: 0}
FBAObstacleRotationOffset: {x: 0, y: 0, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 0
FBARandomRecoilWalkPositionMultiplier: 1
FBARandomRecoilAimPositionMultiplier: 1
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 3
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.03, y: 0.05, z: 0.01}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 6
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.03, y: 0, z: 0.02}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.512
swayRotationPercentageAiming: 0.488
bobPositionPercentageAiming: 0.264
bobRotationPercentageAiming: 0.288
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -15, y: 15}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -3, y: 3}
minMouseAmountForSway: 0.3
runFirstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.04, y: 0, z: 0.03}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.2
bobRotationRunningMultiplier: 0.12
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.11, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
thirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 10}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.5
bobRotationRunningMultiplier: 1.5
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.5
bobRotationPercentageAiming: 0.5
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
runThirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
useShotShakeInFirstPerson: 1
useShotShakeInThirdPerson: 1
sameValueBothViews: 0
thirdPersonshotShakeInfo:
shotForce: 72
shakeSmooth: 14
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 1, y: 4, z: 10}
firstPersonshotShakeInfo:
shotForce: 65
shakeSmooth: 13
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0.1}
shakeRotation: {x: 0, y: 4, z: 10}
thirdPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
firstPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
weaponPrefabModel: {fileID: 139260, guid: c1fa2bb0b1665e944bdf1d16898e678b, type: 3}
inventoryWeaponPrefabObject: {fileID: 1085498934211630, guid: 143a657cfffeaee4593b51d460d411aa,
type: 3}
weaponGameObject: {fileID: 1681096647548826}
firstPersonArms: {fileID: 0}
disableOnlyFirstPersonArmsMesh: 0
firstPersonArmsMesh: {fileID: 0}
extraFirstPersonArmsMeshes: []
useWeaponAnimatorFirstPerson: 0
mainWeaponAnimatorSystem: {fileID: 114178514013486886}
headLookWhenAiming: 1
headLookSpeed: 1
headLookTarget: {fileID: 4846207027274972}
canAimInFirstPerson: 1
currentWeapon: 0
aiming: 0
carrying: 0
extraRotation: 0
aimFovValue: 40
aimFovSpeed: 150
weaponEnabled: 0
useWeaponIdle: 1
timeToActiveWeaponIdle: 5
playerMoving: 0
idlePositionAmount: {x: 0, y: 0.03, z: 0}
idleRotationAmount: {x: 5, y: 0, z: 0}
idleSpeed: {x: 1, y: 1, z: 0}
idleActive: 0
showIdleSettings: 0
useLowerRotationSpeedAimed: 1
verticalRotationSpeedAimedInFirstPerson: 2
horizontalRotationSpeedAimedInFirstPerson: 5
useLowerRotationSpeedAimedThirdPerson: 0
verticalRotationSpeedAimedInThirdPerson: 4
horizontalRotationSpeedAimedInThirdPerson: 4
player: {fileID: 0}
moving: 0
weaponSystemManager: {fileID: 114999813054614298}
weaponsManager: {fileID: 0}
weaponTransform: {fileID: 4270941355515516}
relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons
Pickups
emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5,
type: 3}
relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons
relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo
layer:
serializedVersion: 2
m_Bits: 4282241019
surfaceDetected: 0
useShotCameraNoise: 1
verticalShotCameraNoiseAmountFirstPerson: {x: 0.5, y: 0.5}
horizontalShotCameraNoiseAmountFirstPerson: {x: -0.05, y: 0.05}
verticalShotCameraNoiseAmountThirdPerson: {x: 0.5, y: 0.5}
horizontalShotCameraNoiseAmountThirdPerson: {x: -0.05, y: 0.05}
useShotCameraNoiseDuration: 0
shotCameraNoiseDuration: 0.3
hideWeaponIfKeptInThirdPerson: 0
canBeDropped: 1
canUnlockCursor: 0
canUnlockCursorOnThirdPerson: 0
disableHUDWhenCursorUnlocked: 0
weaponInRunPosition: 0
playerRunning: 0
weaponConfiguredAsDualWeapon: 0
linkedDualWeaponName:
rightHandMountPoint: {fileID: 0}
leftHandMountPoint: {fileID: 0}
extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1}
extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7}
mainWeaponAttachmentSystem: {fileID: 114458593632442388}
weaponUsesAttachment: 1
ignoreUseAttachmentSystem: 0
jumpingOnProcess: 0
usingWeaponRotationPoint: 0
currentHeadLookTarget: {fileID: 0}
usingDualWeapon: 0
disablingDualWeapon: 0
usingRightHandDualWeapon: 0
playerOnJumpStart: 0
playerOnJumpEnd: 0
crouchingActive: 0
reloadingWeapon: 0
actionActive: 0
weaponObjectActive: 1
IKPausedOnHandsActive: 0
showThirdPersonGizmo: 0
showFirstPersonGizmo: 0
showMainWeaponPositionsGizmo: 0
showCollisionDetectionGizmo: 0
showEditAttachmentGizmo: 0
showFBAGizmo: 0
showFBAWalkGizmo: 0
showFBAAimGizmo: 0
showFBACrouchGizmo: 0
showFBAJumpGizmo: 0
showFBARunGizmo: 0
showFBAObstacleGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
showHandsWaypointGizmo: 1
showWeaponWaypointGizmo: 1
showPositionGizmo: 1
showThirdPersonSettings: 0
showFirstPersonSettings: 0
showShotShakeSettings: 0
showSettings: 0
showElementSettings: 0
showSwaySettings: 0
showWalkSwaySettings: 0
showRunSwaySettings: 0
showFullBodyAwarernessSettings: 0
showPrefabSettings: 0
showShotCameraNoiseSettings: 0
weaponAmmoMesh: {fileID: 1636767478942136, guid: 4787a098ad3162c4381f7bb7abe62d8f,
type: 3}
weaponAmmoIconTexture: {fileID: 2800000, guid: 69ba3f3c79073a949ae0d2528f160228,
type: 3}
inventoryAmmoCategoryName: Ammo
ammoAmountPerPickup: 10
inventoryWeaponCategoryName: Weapons
weaponName: New Weapon Name
useDurability: 0
durabilityAmount: 0
maxDurabilityAmount: 0
setNewAnimatorWeaponID: 1
newAnimatorWeaponID: 1
setNewAnimatorDualWeaponID: 1
newAnimatorDualWeaponID: 0
setUpperBodyBendingMultiplier: 1
horizontalBendingMultiplier: 0
verticalBendingMultiplier: 1
followFullRotationPointDirection: 1
followFullRotationClampX: {x: 80, y: 80}
followFullRotationClampY: {x: 40, y: 1}
followFullRotationClampZ: {x: 80, y: 80}
setNewAnimatorCrouchID: 1
newAnimatorCrouchID: -1
ignoreCrouchWhileWeaponActive: 0
pivotPointRotationActive: 0
useNewMaxAngleDifference: 0
horizontalMaxAngleDifference: 90
verticalMaxAngleDifference: 90
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
usingWeaponAsOneHandWield: 0
parentWeaponOutsidePlayerBodyWhenNotActive: 1
--- !u!114 &114425468650631748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1177311837372354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsTransformInfoList:
- Name: Third Person View
objectTransformInfoList:
- {fileID: 4846207027274972}
- {fileID: 4053382735626596}
- {fileID: 4123170046673304}
- {fileID: 4177433636741016}
- {fileID: 4033997556529896}
- {fileID: 4374094728895814}
- {fileID: 4070898909148448}
- {fileID: 4033301333713860}
- {fileID: 4068744585192022}
- {fileID: 4130368362531178}
- {fileID: 4085343019143106}
- {fileID: 4125889707640308}
- {fileID: 4064734869448988}
- {fileID: 4633947528063414}
- {fileID: 4465103715290514}
- {fileID: 3637501700571812188}
- {fileID: 6350300152222354110}
- {fileID: 2366598488660287767}
- {fileID: 4723099774461870}
- {fileID: 6338894620853128931}
- {fileID: 661313316039246309}
- {fileID: 5280934921073465585}
- {fileID: 920499948936468778}
- {fileID: 4000447548925956}
- {fileID: 4321751649038396}
- {fileID: 4318551756435052}
- {fileID: 4177937074970278}
- {fileID: 4000399591677600}
- {fileID: 4367680139828656}
- {fileID: 4890437980600372}
- {fileID: 7719312930014138545}
- {fileID: 174123098510361581}
- {fileID: 8917583103549346795}
- {fileID: 3390870239183801925}
- {fileID: 4802546934290788426}
- {fileID: 3806549458643122976}
- {fileID: 4090025036390960}
- {fileID: 4283295784084028}
- {fileID: 4719206219406020}
- {fileID: 4275018077833546}
- Name: First Person View
objectTransformInfoList:
- {fileID: 6174946749760892776}
- {fileID: 6281095119579890457}
- {fileID: 951747991577207925}
- {fileID: 6624816898602795481}
- {fileID: 6549775858855907261}
- {fileID: 5969238122165954418}
- {fileID: 1255759979637997092}
- {fileID: 9145514920039525626}
- {fileID: 8542163513233912867}
- {fileID: 4170380221386402}
- {fileID: 8239176260491698274}
- {fileID: 4156991939006729728}
- {fileID: 2754733967246923195}
- {fileID: 4083509050757948}
- {fileID: 4097921629597116}
- {fileID: 4082576559218902}
- {fileID: 1944366009778848060}
- {fileID: 5604385844434915358}
- {fileID: 4287069073682076}
- {fileID: 4455228857088374}
- {fileID: 4668207156723274}
- {fileID: 4828896090567882}
- {fileID: 4006354288685128}
- {fileID: 4893965799875764}
- {fileID: 4927557159274916}
- {fileID: 4697767244836318}
- {fileID: 4033733711154312}
- Name: IK Positions
objectTransformInfoList:
- {fileID: 4037609164370650}
- {fileID: 4873146525696502}
- {fileID: 4746868748195982}
- {fileID: 4062915363060538}
- {fileID: 4467496037979700}
- {fileID: 4321485142208398}
- {fileID: 4087093539340378}
- {fileID: 3444245082489745342}
- {fileID: 4093512591900136}
- {fileID: 7815698914634277103}
- {fileID: 3366683416052508762}
- {fileID: 4514682651720428}
- {fileID: 4979230322635042}
mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419,
type: 2}
weaponID: 10
newListToAddName:
newListToAddParent: {fileID: 0}
currentListName:
numberOfElements: 0
mainWeaponTransform: {fileID: 4270941355515516}
mainWeaponPositionsParentThirdPerson:
- {fileID: 4376563333700676}
- {fileID: 4972156849533090}
- {fileID: 4024413973295966}
mainWeaponPositionChildsThirdPerson:
- {fileID: 4846207027274972}
- {fileID: 4053382735626596}
- {fileID: 4123170046673304}
- {fileID: 4087075359876946}
- {fileID: 4177433636741016}
- {fileID: 4033997556529896}
- {fileID: 4374094728895814}
- {fileID: 4068744585192022}
- {fileID: 4130368362531178}
- {fileID: 4085343019143106}
- {fileID: 4125889707640308}
- {fileID: 4064734869448988}
- {fileID: 4633947528063414}
- {fileID: 3637501700571812188}
- {fileID: 6350300152222354110}
- {fileID: 2366598488660287767}
- {fileID: 6338894620853128931}
- {fileID: 661313316039246309}
- {fileID: 5280934921073465585}
- {fileID: 920499948936468778}
- {fileID: 4321751649038396}
- {fileID: 4177937074970278}
- {fileID: 4000399591677600}
- {fileID: 4367680139828656}
- {fileID: 4890437980600372}
- {fileID: 7719312930014138545}
- {fileID: 174123098510361581}
- {fileID: 8917583103549346795}
- {fileID: 3390870239183801925}
- {fileID: 4802546934290788426}
- {fileID: 3806549458643122976}
- {fileID: 4283295784084028}
- {fileID: 8151272674789654455}
- {fileID: 5066059197626403910}
- {fileID: 586409310542747671}
- {fileID: 5785853888348495882}
- {fileID: 7520604816515375181}
- {fileID: 8212705978084478249}
- {fileID: 7305936601233917970}
- {fileID: 4522087247362388918}
- {fileID: 3639821682445430060}
- {fileID: 4149015319113829536}
- {fileID: 4987319653262138054}
- {fileID: 3342280831553060885}
- {fileID: 1599931831251063886}
- {fileID: 7477506664237655331}
- {fileID: 7150132080161036039}
- {fileID: 2514022815076157082}
- {fileID: 4164008333968036}
- {fileID: 5827691375162162056}
- {fileID: 4323436866587900832}
- {fileID: 7786864860298815436}
- {fileID: 3561338608322660639}
- {fileID: 4556554467051813100}
- {fileID: 974255288251058561}
- {fileID: 4377027552735840585}
- {fileID: 2884890822629332002}
- {fileID: 5153223131166137332}
- {fileID: 1200780736619465261}
- {fileID: 5102821059094209250}
- {fileID: 3697577950214798708}
- {fileID: 6182884071938454820}
- {fileID: 1179021007065618593}
- {fileID: 7528099881532176586}
- {fileID: 7599935806599406676}
- {fileID: 1216688379089530963}
- {fileID: 1789401436179790017}
- {fileID: 2082525253583153410}
- {fileID: 4789027795601094813}
- {fileID: 4438660974610239261}
- {fileID: 90317537670863040}
- {fileID: 638424803917377593}
- {fileID: 2691352004366674953}
- {fileID: 6037711919188607636}
- {fileID: 7540543528398470721}
- {fileID: 1424944650955629446}
- {fileID: 4714853245675297843}
currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1}
mainWeaponPositionsParentFirstPerson: []
mainWeaponPositionChildsFirstPerson: []
currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0}
--- !u!114 &114373139157488112
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1177311837372354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponName: Double Shotgun
relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable
Weapons
usableWeaponPrefab: {fileID: 1177311837372354}
layerToPlaceWeaponPrefab:
serializedVersion: 2
m_Bits: 1
mainPlayerWeaponsManager: {fileID: 0}
mainIKWeaponSystem: {fileID: 114712356832808504}
mainPlayerWeaponSystem: {fileID: 114999813054614298}
weaponParent: {fileID: 0}
weaponMeshParent: {fileID: 1976553459525802}
newWeaponMeshParent: {fileID: 4850900172943922}
weaponViewTransform: {fileID: 4140705255942326}
replaceArmsModel: 0
armsParent: {fileID: 4875044899907410}
currentArmsModel: {fileID: 0}
newArmsModel: {fileID: 0}
weaponPartInfoList:
- Name: Main Body
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4850900172943922}
currentWeaponMesh: {fileID: 1518222776175788}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Trigger
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4850900172943922}
currentWeaponMesh: {fileID: 1020247966063548}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 1
IKPositionsListOnMesh:
- {fileID: 4514682651720428}
- {fileID: 4000822508504650}
- {fileID: 4968880660082094}
- {fileID: 4781918378448634}
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Cannon
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4850900172943922}
currentWeaponMesh: {fileID: 1472535475035518}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Attachments
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4850900172943922}
currentWeaponMesh: {fileID: 1564026748191686}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
weaponSettingsInfoList:
- Name: Create Inventory Weapon
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114373139157488112}
m_MethodName: setCreateWeaponInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Inventory Ammo
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114373139157488112}
m_MethodName: setCreateWeaponAmmoInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Usable Weapon Prefab
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114373139157488112}
m_MethodName: setCreateUsableWeaponPrefabActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Automatic Fire Type
useBoolState: 1
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114999813054614298}
m_MethodName: setAutomaticFireMode
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Magazine Size
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114999813054614298}
m_MethodName: setMagazineSizeFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Damage
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114999813054614298}
m_MethodName: setProjectileDamageFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Fire Rate
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 0.1
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114999813054614298}
m_MethodName: setFireRateFromEditor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
- Name: Ammo Amount Per Pickup
useBoolState: 0
boolState: 0
eventToSetBoolState:
m_PersistentCalls:
m_Calls: []
useFloatValue: 1
floatValue: 10
eventToSetFloatValue:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114373139157488112}
m_MethodName: setWeaponAmmoAmountValue
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
expandElement: 0
weaponPartsNotUsedOnAIList:
- {fileID: 1381602133348992}
- {fileID: 1089436317730668}
- {fileID: 1939381974678170}
- {fileID: 1706055697460038}
- {fileID: 1723799313450506}
- {fileID: 1086698443675336}
- {fileID: 1433388725325748}
weaponPartsToMoveToNewParentList: []
showGizmo: 0
showGizmoLabel: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0
useHandle: 0
buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon
you want to create in the scene window and assign the parts of that object into
the editor.
createWeaponInventoryActive: 1
createWeaponAmmoInventoryActive: 0
createUsableWeaponPrefabActive: 0
weaponAmmoAmountValue: 10
--- !u!114 &114758380164820824
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1177311837372354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3}
m_Name:
m_EditorClassIdentifier:
objectName: Double Shotgun
maxDurabilityAmount: 50
durabilityAmount: 50
invulnerabilityActive: 0
regenerationSpeed: 4
activateRegenerationAfterDelay: 0
delayToActivateRegeneration: 0
showDebugPrint: 0
objectIsBroken: 0
regenerationActive: 0
regenerationAfterDelayActive: 0
characterLocated: 0
inventoryObjectIndex: -1
useEventOnEmptyDurability: 0
eventOnEmptyDurability:
m_PersistentCalls:
m_Calls: []
useEventOnRefilledDurability: 0
eventOnRefilledDurability:
m_PersistentCalls:
m_Calls: []
useEventOnInvulnerabilityActive: 0
eventOnInvulnerabilityActive:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnEmptyDurability: 1
remoteEventListOnEmptyDurability:
- Activate Fire Weapon Durability Empty Particles
mainCharacterGameObject: {fileID: 0}
--- !u!1 &1179017470401736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4283295784084028}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4283295784084028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1179017470401736}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 0.10200033, y: 1.5040015, z: -0.03399861}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4719206219406020}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &1192345372932290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4085343019143106}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4085343019143106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192345372932290}
m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794}
m_LocalPosition: {x: 0.2520004, y: 1.6590016, z: 0.1970005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0}
--- !u!1 &1192685841829462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4682681295270602}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4682681295270602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192685841829462}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4690018740095246}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1192909907874480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4853933524208306}
- component: {fileID: 33832587362248272}
- component: {fileID: 23527717050186406}
m_Layer: 0
m_Name: Cube (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4853933524208306
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192909907874480}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.008000023, y: 0.08360044, z: 0.06759951}
m_LocalScale: {x: 0.008600889, y: 0.018389152, z: 0.02565255}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33832587362248272
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192909907874480}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23527717050186406
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1192909907874480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1196840061203470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4669381632054534}
m_Layer: 0
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4669381632054534
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196840061203470}
m_LocalRotation: {x: 0.38883144, y: 0.7082313, z: 0.52130914, w: -0.27469167}
m_LocalPosition: {x: -0.07709944, y: -0.030501593, z: 0.016797766}
m_LocalScale: {x: 0.099999964, y: 0.099999994, z: 0.099999964}
m_Children:
- {fileID: 4689364712348918}
- {fileID: 4909913643675496}
- {fileID: 4175125541007088}
- {fileID: 4771286192056500}
- {fileID: 4119413531732284}
m_Father: {fileID: 4984985391296400}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1198351110020832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4750555663157650}
m_Layer: 0
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4750555663157650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1198351110020832}
m_LocalRotation: {x: 0.06315064, y: -0.37390906, z: 0.04755027, w: 0.9240904}
m_LocalPosition: {x: 0.0015014485, y: 0.3533296, z: 0.0013360009}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 4303364048808174}
m_Father: {fileID: 4119413531732284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1208679803331014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4137837437446592}
m_Layer: 0
m_Name: First Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4137837437446592
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1208679803331014}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6174946749760892776}
- {fileID: 6624816898602795481}
- {fileID: 5969238122165954418}
- {fileID: 1255759979637997092}
- {fileID: 9145514920039525626}
- {fileID: 8542163513233912867}
- {fileID: 4170380221386402}
- {fileID: 8239176260491698274}
- {fileID: 4156991939006729728}
- {fileID: 2754733967246923195}
- {fileID: 4083509050757948}
- {fileID: 4097921629597116}
- {fileID: 4082576559218902}
- {fileID: 1944366009778848060}
- {fileID: 5604385844434915358}
- {fileID: 4287069073682076}
- {fileID: 4455228857088374}
- {fileID: 4668207156723274}
- {fileID: 4033733711154312}
m_Father: {fileID: 4747130572170094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1217445812320954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4455228857088374}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4455228857088374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217445812320954}
m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256}
m_LocalPosition: {x: 0.1202, y: 1.502, z: 0.4352998}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0}
--- !u!1 &1221210932395236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4140705255942326}
m_Layer: 0
m_Name: Weapon View Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4140705255942326
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1221210932395236}
m_LocalRotation: {x: -0.50916713, y: -0.49066174, z: 0.4906616, w: 0.5091672}
m_LocalPosition: {x: 5.7730756, y: 0.18520856, z: 0.6160367}
m_LocalScale: {x: 1.000001, y: 1.0000002, z: 1.0000013}
m_Children: []
m_Father: {fileID: 4983451946879484}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005}
--- !u!1 &1229067492313724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4800415319648090}
m_Layer: 0
m_Name: First Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4800415319648090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1229067492313724}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8773051587379113504}
- {fileID: 2535121370834517151}
- {fileID: 5019083837690011975}
- {fileID: 7716757515603270383}
- {fileID: 5799045611427687680}
- {fileID: 6894523367871423969}
- {fileID: 1959366153548696456}
- {fileID: 1156711367429051038}
- {fileID: 1053504647364622474}
- {fileID: 1219744581790182851}
- {fileID: 5531996134295934146}
- {fileID: 4461277465343396428}
- {fileID: 1395409951463766072}
- {fileID: 2804424143223564091}
- {fileID: 6471025812191027405}
m_Father: {fileID: 4747130572170094}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1230835585594004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4318551756435052}
m_Layer: 0
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4318551756435052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1230835585594004}
m_LocalRotation: {x: 0.12552476, y: 0.70385593, z: 0.05870462, w: 0.6966952}
m_LocalPosition: {x: -0.39794752, y: 0.12035511, z: 0.3994797}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4321751649038396}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 5.294, y: 91.286, z: 15.047001}
--- !u!1 &1235410386482350
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4037609164370650}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4037609164370650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235410386482350}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0531, y: -0.0458, z: -0.164}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4111562170956314}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1237061268002120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4090025036390960}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4090025036390960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1237061268002120}
m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074}
m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485}
m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1241190839984480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4161572559914468}
- component: {fileID: 33452548827197688}
- component: {fileID: 23979164052400978}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4161572559914468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1241190839984480}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.0296, z: 0.13}
m_LocalScale: {x: 0.06510337, y: 0.028197208, z: 0.09202419}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33452548827197688
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1241190839984480}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23979164052400978
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1241190839984480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1255243567963948
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4422054981250974}
m_Layer: 0
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4422054981250974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255243567963948}
m_LocalRotation: {x: 0.35408393, y: 0.0021835493, z: -0.007491935, w: 0.93518114}
m_LocalPosition: {x: -0.00066011027, y: 0.25521645, z: 0.00023559108}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 4132347381915868}
m_Father: {fileID: 4640341450990718}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1265064399844186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4052556765145802}
- component: {fileID: 114564569064782936}
m_Layer: 0
m_Name: Grappling Hook Effect
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4052556765145802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265064399844186}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4928396797902144}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114564569064782936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265064399844186}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a55238d07af02149ac7ad442bf3acca, type: 3}
m_Name:
m_EditorClassIdentifier:
Speed: 2
SpiralSpeed: 4
DistanceSpeed: 2
Gravity: 0.5
Segments: 100
layerMask:
serializedVersion: 2
m_Bits: 1
Magnitude: {x: 2, y: 2}
Frequency: 1
HorizontalOffset: 0.25
Strength: 0.5
Scale: 1
Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: -2.5509727
outSlope: -2.5509727
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.24862131
value: -0.5047606
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.6992813
value: 0.49873662
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.9963827
value: -0.00088545843
inSlope: -2.4265995
outSlope: -2.4265995
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 1
m_PostInfinity: 1
m_RotationOrder: 0
MagnitudeOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 4.9870033
outSlope: 4.9870033
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.15642372
value: 0.7286927
inSlope: 4.577833
outSlope: 4.577833
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5049521
value: -0.0028322935
inSlope: -8.8639555
outSlope: -8.8639555
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.79342633
value: -0.023265168
inSlope: 4.4673076
outSlope: 4.4673076
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.991272
value: -0.013442993
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
MagnitudeOverDistance:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 11.185779
outSlope: 11.185779
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.2675449
value: 1.0042365
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.99783325
value: -0.010696411
inSlope: -0.089065954
outSlope: -0.089065954
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
GravityOverDistance:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: -2.14729
outSlope: -2.14729
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.50358677
value: -0.9982245
inSlope: -0.02042856
outSlope: -0.02042856
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: -0.0031356812
inSlope: 2.6418808
outSlope: 2.6418808
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
GravityOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.500881
value: 0.9990984
inSlope: 3.125669
outSlope: -20.750956
tangentMode: 1
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.7513724
value: 0.00243077
inSlope: 9.83551
outSlope: 9.83551
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.89151335
value: -0.004947109
inSlope: -2.932807
outSlope: -2.932807
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.0916976
value: 0.05497193
inSlope: -0.0025566055
outSlope: -0.0025566055
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.2153248
value: -0.08850235
inSlope: 0.006267801
outSlope: 0.006267801
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.3283386
value: 0.09001541
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
showGizmo: 0
grapplingHookEffectActive: 0
fixedUpdateActive: 0
lineRenderer: {fileID: 120672353739741704}
mainCameraTransform: {fileID: 0}
lineRendererOriginPositionTransform: {fileID: 4298811331216734}
lineRendererTargetPositionTransform: {fileID: 4880840073391294}
playerControllerTransform: {fileID: 0}
--- !u!1 &1270086633765866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4287069073682076}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4287069073682076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270086633765866}
m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823}
m_LocalPosition: {x: 0.12, y: 1.572, z: 0.525}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1271929657172642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4650911434506664}
- component: {fileID: 33414908478768418}
- component: {fileID: 23646097347635738}
m_Layer: 0
m_Name: Cube (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4650911434506664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1271929657172642}
m_LocalRotation: {x: -0.123341694, y: 0, z: 0, w: 0.9923643}
m_LocalPosition: {x: 0, y: 0.0806, z: 0.0428}
m_LocalScale: {x: 0.030601745, y: 0.014603052, z: 0.031317152}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33414908478768418
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1271929657172642}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23646097347635738
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1271929657172642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1284791009548406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224257156183946242}
- component: {fileID: 223187071667954210}
- component: {fileID: 114744805591133178}
m_Layer: 0
m_Name: HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &224257156183946242
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284791009548406}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224987149053906170}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.08395912, y: 0.03715876}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223187071667954210
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284791009548406}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114744805591133178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284791009548406}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1289909450957582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4698381691029412}
m_Layer: 0
m_Name: Meshes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4698381691029412
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289909450957582}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4613742260493716}
- {fileID: 2162600613466031225}
- {fileID: 5851101385947158251}
m_Father: {fileID: 4781918378448634}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1290052006570626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4723099774461870}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4723099774461870
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1290052006570626}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6338894620853128931}
- {fileID: 661313316039246309}
- {fileID: 5280934921073465585}
- {fileID: 920499948936468778}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1292383919576590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4690018740095246}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4690018740095246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1292383919576590}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4275018077833546}
- {fileID: 4682681295270602}
m_Father: {fileID: 4719206219406020}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1302676787041246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4264239363342804}
- component: {fileID: 33825328102292182}
- component: {fileID: 23961935864143614}
m_Layer: 0
m_Name: Cylinder (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4264239363342804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302676787041246}
m_LocalRotation: {x: -0.00000002986053, y: 0.00000001990702, z: 0.7071069, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.02382168, y: 0.030595934, z: 0.023821823}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33825328102292182
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302676787041246}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23961935864143614
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302676787041246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1306660920016382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4269455463160852}
m_Layer: 0
m_Name: Offset Barrel Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4269455463160852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306660920016382}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.0000004768408, y: 0.020501375, z: 0.33724022}
m_LocalScale: {x: 1.0000014, y: 1.0000002, z: 1.0000018}
m_Children: []
m_Father: {fileID: 4261007447207852}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1325236359056904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4289905228512972}
- component: {fileID: 33041263662110464}
- component: {fileID: 23521805984427030}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4289905228512972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325236359056904}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.004, z: -0.0066}
m_LocalScale: {x: 0.009675279, y: 0.04292312, z: 0.030778049}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33041263662110464
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325236359056904}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23521805984427030
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325236359056904}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1328033379741616
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4927557159274916}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4927557159274916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1328033379741616}
m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4668207156723274}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0}
--- !u!1 &1332576878592582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4347075019684980}
- component: {fileID: 114760619117370412}
m_Layer: 0
m_Name: Reload Animation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4347075019684980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1332576878592582}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4270941355515516}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114760619117370412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1332576878592582}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3}
m_Name:
m_EditorClassIdentifier:
animationName: Reload Double Shotgun (Forward)
forwardSpeed: 2
backwardSpeed: 2
resetAnimationOnEnable: 0
resetAnimationOnDisable: 0
playAnimation: 0
playingAnimation: 0
mainAnimationLocated: 0
playingAnimationForward: 0
mainAnimation: {fileID: 111757371237218044}
useEventOnPlayAnimationForward: 0
eventOnPlayAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationForward: 0
eventOnEndOfAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnPlayAnimationBackward: 0
eventOnPlayAnimationBackward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationBackward: 0
eventOnEndOfAnimationBackward:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1345615229369894
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4177937074970278}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4177937074970278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345615229369894}
m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787}
m_LocalPosition: {x: -0.31800225, y: 0.987, z: 0.15900046}
m_LocalScale: {x: 1.0000015, y: 1.0000014, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023}
--- !u!1 &1347633560528308
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4111562170956314}
m_Layer: 0
m_Name: IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4111562170956314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1347633560528308}
m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4037609164370650}
- {fileID: 4873146525696502}
- {fileID: 4062915363060538}
- {fileID: 4321485142208398}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1348723676734038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4715323543807456}
m_Layer: 0
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4715323543807456
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1348723676734038}
m_LocalRotation: {x: 0.22501466, y: -0.003768615, z: 0.002004441, w: 0.97434604}
m_LocalPosition: {x: -0.00030490756, y: 0.29861942, z: 0.00019683689}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4393273308310192}
m_Father: {fileID: 4374065264235054}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1350836467628256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4833681435095154}
- component: {fileID: 33596920521725092}
- component: {fileID: 23047739774029098}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4833681435095154
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350836467628256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0666, z: -0.1127}
m_LocalScale: {x: 0.0053020366, y: 0.011811873, z: 0.018689906}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33596920521725092
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350836467628256}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23047739774029098
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1350836467628256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1361372845430088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4084294053606434}
m_Layer: 0
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4084294053606434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1361372845430088}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4118500999040360}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1381602133348992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4875044899907410}
m_Layer: 0
m_Name: First Person Arms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4875044899907410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381602133348992}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4065601335771904}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1391266394304932
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4087093539340378}
m_Layer: 0
m_Name: Left Hand Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4087093539340378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1391266394304932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3444245082489745342}
m_Father: {fileID: 4321485142208398}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1394079914992932
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4930249722576524}
- component: {fileID: 108893627859180130}
m_Layer: 0
m_Name: Muzzle Flash Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4930249722576524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394079914992932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.067, z: 0.739}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4983451946879484}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &108893627859180130
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394079914992932}
m_Enabled: 0
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 23.32
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4237680601
m_RenderingLayerMask: 1
m_Lightmapping: 2
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &1402954367419980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033301333713860}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033301333713860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402954367419980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4068744585192022}
- {fileID: 4130368362531178}
- {fileID: 4085343019143106}
- {fileID: 4125889707640308}
- {fileID: 4064734869448988}
- {fileID: 4633947528063414}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1420496757946710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4237729298685198}
- component: {fileID: 33222025935147800}
- component: {fileID: 23876098138394880}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4237729298685198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1420496757946710}
m_LocalRotation: {x: -0.13052624, y: 8.5436215e-12, z: -7.2759567e-12, w: 0.9914449}
m_LocalPosition: {x: -0, y: 0.0698, z: -0.0348}
m_LocalScale: {x: 0.004763344, y: 0.0041231746, z: 0.008908435}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33222025935147800
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1420496757946710}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23876098138394880
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1420496757946710}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1424783321114398
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4465103715290514}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4465103715290514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424783321114398}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3637501700571812188}
- {fileID: 6350300152222354110}
- {fileID: 2366598488660287767}
m_Father: {fileID: 4376563333700676}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1426108612213636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4984985391296400}
m_Layer: 0
m_Name: rotationPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4984985391296400
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426108612213636}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0292, z: 0.1897}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4833681435095154}
- {fileID: 4666310974107942}
- {fileID: 6116300003956100120}
- {fileID: 4258235028063988}
- {fileID: 4935970850728844}
- {fileID: 3246792648121070547}
- {fileID: 4901064366974726}
- {fileID: 4176168293730474}
- {fileID: 4099540574974788}
- {fileID: 4866404868197884}
- {fileID: 6758152886639344290}
- {fileID: 4264239363342804}
- {fileID: 4492571555324104}
- {fileID: 4604261800849670}
- {fileID: 9029763296281499292}
- {fileID: 5755593211635825014}
- {fileID: 4590144824398807670}
- {fileID: 4000822508504650}
- {fileID: 4968880660082094}
- {fileID: 4514682651720428}
- {fileID: 4669381632054534}
- {fileID: 4781918378448634}
- {fileID: 1053041426864186322}
m_Father: {fileID: 4488816562166858}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 76.11, y: 0, z: 0}
--- !u!1 &1426244831595348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4503436411415526}
- component: {fileID: 33950506096294764}
- component: {fileID: 23183038998430192}
m_Layer: 0
m_Name: Cylinder (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4503436411415526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426244831595348}
m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.02030003, y: 0.06400061, z: 0.07810126}
m_LocalScale: {x: 0.055279855, y: 0.0023231292, z: 0.041283563}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33950506096294764
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426244831595348}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23183038998430192
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426244831595348}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1429561022721404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4223470343448410}
m_Layer: 0
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4223470343448410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429561022721404}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4393273308310192}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1430143582626620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4901064366974726}
- component: {fileID: 33648347908041186}
- component: {fileID: 23106187562984094}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4901064366974726
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430143582626620}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: -0.022100002, y: 0.034799606, z: 0.24330065}
m_LocalScale: {x: 0.044537336, y: 0.3046653, z: 0.0445375}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33648347908041186
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430143582626620}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23106187562984094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430143582626620}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1431102505327602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4514682651720428}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4514682651720428
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1431102505327602}
m_LocalRotation: {x: 0.6902849, y: 0.026971877, z: 0.72291577, w: -0.013118625}
m_LocalPosition: {x: -0.110800534, y: -0.062400952, z: 0.17589888}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4979230322635042}
m_Father: {fileID: 4984985391296400}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1433388725325748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4179005023934612}
m_Layer: 0
m_Name: FPS Dual Weapon Left Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4179005023934612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1433388725325748}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4983451946879484}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1443701148356320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224098598039236638}
- component: {fileID: 222665530795325520}
- component: {fileID: 114935258420294412}
m_Layer: 0
m_Name: remainAmmo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224098598039236638
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443701148356320}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441186, y: 0.0018441201, z: 0.0018441199}
m_Children: []
m_Father: {fileID: 224987149053906170}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.00000025460372, y: -0.017660294}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222665530795325520
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443701148356320}
m_CullTransparentMesh: 0
--- !u!114 &114935258420294412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443701148356320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 20
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 30
--- !u!1 &1452657595949508
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4254984012710416}
m_Layer: 0
m_Name: projectilePosition2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4254984012710416
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452657595949508}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.02249989, y: 0.0650013, z: 0.7759995}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4270941355515516}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1452851097746644
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4866404868197884}
- component: {fileID: 33974425560133130}
- component: {fileID: 23820903666382732}
m_Layer: 0
m_Name: Cylinder (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4866404868197884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452851097746644}
m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.022199988, y: 0.034799643, z: -0.049500853}
m_LocalScale: {x: 0.05038897, y: 0.053581074, z: 0.05038923}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33974425560133130
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452851097746644}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23820903666382732
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1452851097746644}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1458484718283858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4633947528063414}
m_Layer: 0
m_Name: 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4633947528063414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1458484718283858}
m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814}
m_LocalPosition: {x: -0.06620009, y: 1.6590022, z: -0.18449986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7}
--- !u!1 &1462339152100318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4700306852415198}
- component: {fileID: 33326539402589396}
- component: {fileID: 23714592451407660}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4700306852415198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462339152100318}
m_LocalRotation: {x: -0.13052621, y: 0, z: 0, w: 0.9914449}
m_LocalPosition: {x: -0, y: 0.0684, z: -0.0043}
m_LocalScale: {x: 0.008478212, y: 0.015509352, z: 0.07378776}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33326539402589396
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462339152100318}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23714592451407660
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462339152100318}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1467169994519828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4781918378448634}
m_Layer: 0
m_Name: Grappling Hook
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4781918378448634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467169994519828}
m_LocalRotation: {x: -0, y: -3.7439403e-15, z: 2.3111762e-13, w: 1}
m_LocalPosition: {x: 0, y: -0.029199762, z: -0.18969989}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4928396797902144}
- {fileID: 4698381691029412}
m_Father: {fileID: 4984985391296400}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1467518017782606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4125889707640308}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4125889707640308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467518017782606}
m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427}
m_LocalPosition: {x: 0.15800013, y: 1.7150022, z: -0.10099995}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0}
--- !u!1 &1472535475035518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4488816562166858}
m_Layer: 0
m_Name: cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4488816562166858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1472535475035518}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4984985391296400}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1486120652678838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4275018077833546}
m_Layer: 0
m_Name: Weapon Rotation Point Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4275018077833546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1486120652678838}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4690018740095246}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1489400308688694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4703351755326154}
m_Layer: 0
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4703351755326154
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489400308688694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4132347381915868}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1493714643478682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4846207027274972}
m_Layer: 0
m_Name: Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4846207027274972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1493714643478682}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.7533322e-10, y: 1.5618331, z: 0.8043197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1503095791191694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4778534102115398}
m_Layer: 0
m_Name: FirstPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4778534102115398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503095791191694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4025902187978830}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1508987612392850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4062915363060538}
m_Layer: 0
m_Name: Left Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4062915363060538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508987612392850}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.217, y: -0.375, z: 0.593}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4467496037979700}
m_Father: {fileID: 4111562170956314}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1518222776175788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4345362357339792}
m_Layer: 0
m_Name: grip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4345362357339792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518222776175788}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4094279291332576}
- {fileID: 4627396085839834}
- {fileID: 4304781592546234}
- {fileID: 4161572559914468}
- {fileID: 4331898158737116}
- {fileID: 4260024339279648}
- {fileID: 4027810585711182}
- {fileID: 4289905228512972}
- {fileID: 4700306852415198}
- {fileID: 6742145356664691868}
- {fileID: 648239205938713768}
- {fileID: 4650911434506664}
- {fileID: 4237729298685198}
- {fileID: 4853933524208306}
- {fileID: 4138557702939788}
- {fileID: 3240899827905396046}
- {fileID: 4073687419499080}
- {fileID: 4986831484907094}
- {fileID: 4736662127449024}
- {fileID: 4426354456499268}
- {fileID: 4437010467439288}
- {fileID: 4725850449524008}
- {fileID: 4081714140694682}
- {fileID: 4199043476947868}
- {fileID: 4107782990871692}
- {fileID: 4503436411415526}
- {fileID: 617224846560338634}
- {fileID: 2804991704146221216}
- {fileID: 4230991960693792}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1535355141127284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4303364048808174}
m_Layer: 0
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4303364048808174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1535355141127284}
m_LocalRotation: {x: 0.07566848, y: 0.031771265, z: -0.017184857, w: 0.9964786}
m_LocalPosition: {x: 0.0016407631, y: 0.42462152, z: -0.00031565782}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 4341583909823710}
m_Father: {fileID: 4750555663157650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1539645137691946
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4064734869448988}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4064734869448988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1539645137691946}
m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814}
m_LocalPosition: {x: 0.0027000029, y: 1.6590023, z: -0.1625005}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7}
--- !u!1 &1540763648219112
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000822508504650}
m_Layer: 0
m_Name: shellPosition1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000822508504650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1540763648219112}
m_LocalRotation: {x: 0.1404302, y: 0.693022, z: 0.14043015, w: 0.69302183}
m_LocalPosition: {x: -0.0317, y: 0.0536, z: -0.0912}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1556143720705438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4426354456499268}
- component: {fileID: 33175010303193420}
- component: {fileID: 23884399176090866}
m_Layer: 0
m_Name: Cylinder (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4426354456499268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556143720705438}
m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.020300046, y: 0.06400061, z: 0.06919776}
m_LocalScale: {x: 0.052717783, y: 0.015214939, z: 0.039370157}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33175010303193420
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556143720705438}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23884399176090866
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556143720705438}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1559314432469764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4097921629597116}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4097921629597116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1559314432469764}
m_LocalRotation: {x: -0.034766782, y: -0.08710269, z: -0.0030417007, w: 0.9955878}
m_LocalPosition: {x: 0.15000051, y: 1.64, z: 0.6}
m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -4, y: -10, z: 0}
--- !u!1 &1564026748191686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4476368611933796}
- component: {fileID: 114458593632442388}
- component: {fileID: 82535510783043690}
m_Layer: 0
m_Name: Attachments System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4476368611933796
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564026748191686}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4860585146078788}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114458593632442388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564026748191686}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsManager: {fileID: 0}
weaponSystem: {fileID: 114999813054614298}
IKWeaponManager: {fileID: 114712356832808504}
editingAttachments: 0
editAttachmentsEnabled: 1
attachmentInfoGameObject: {fileID: 0}
attachmentSlotGameObject: {fileID: 0}
weaponAttachmentsMenu: {fileID: 0}
attachmentHoverInfoPanelGameObject: {fileID: 0}
attachmentHoverInfoText: {fileID: 0}
weaponsCamera: {fileID: 0}
thirdPersonCameraMovementSpeed: 0.8
canChangeAttachmentWithNumberKeys: 1
mainAudioSource: {fileID: 82535510783043690}
removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819,
type: 3}
removeAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSmoothTransitionFreeCamera: 1
useSmoothTransitionLockedCamera: 1
useOffsetPanels: 1
canEditWeaponWithoutAttchments: 1
setPickedAttachments: 1
startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065,
type: 3}
startEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3}
stopEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
attachmentInfoList:
- Name: Barrel
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Grappling Hook
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 1
attachmentGameObject: {fileID: 1467169994519828}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114912938169460362}
m_MethodName: setGrapplingHookEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114912938169460362}
m_MethodName: setGrapplingHookEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 1
eventOnPressDown:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114912938169460362}
m_MethodName: inputThrowGrapplingHook
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnPressUp: 1
eventOnPressUp:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114912938169460362}
m_MethodName: inputRemoveGrapplingHook
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: A grappling hook that can be used to move toward surfaces,
enemies, etc...
attachmentPlaceTransform: {fileID: 4822513029822562}
offsetAttachmentPlaceTransform: {fileID: 4894941870450700}
offsetAttachmentPointTransform: {fileID: 4269455463160852}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4172933298213468}
objectToReplace: []
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
UILinesScaleMultiplier: 0.1
dualWeaponOffsetScale: 0.7
showElementSettings: 0
showGizmo: 0
showDualWeaponsGizmo: 0
disableHUDWhenEditingAttachments: 1
showCurrentAttachmentHoverInfo: 1
showDebugPrint: 0
usingDualWeapon: 0
--- !u!82 &82535510783043690
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564026748191686}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1570943111134352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4083509050757948}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4083509050757948
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1570943111134352}
m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886}
m_LocalPosition: {x: 0.12300007, y: 1.6220019, z: 0.40200174}
m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1574047499711384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4627396085839834}
- component: {fileID: 33379004933690234}
- component: {fileID: 23074786866996890}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4627396085839834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1574047499711384}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0001, y: 0.0583, z: 0.0693}
m_LocalScale: {x: 0.049186576, y: 0.052935425, z: 0.032916166}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33379004933690234
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1574047499711384}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23074786866996890
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1574047499711384}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1582975696188300
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4259655393488912}
m_Layer: 0
m_Name: ThirdPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4259655393488912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582975696188300}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4025902187978830}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1589279068374264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4123170046673304}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4123170046673304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1589279068374264}
m_LocalRotation: {x: 0.30822417, y: -0.5982061, z: -0.06570886, w: 0.73676974}
m_LocalPosition: {x: 0.1405604, y: 1.2397976, z: 0.24677646}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1591330841692196
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4374094728895814}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4374094728895814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1591330841692196}
m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854}
m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005}
--- !u!1 &1595961352941492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4376563333700676}
m_Layer: 0
m_Name: Third Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4376563333700676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1595961352941492}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4846207027274972}
- {fileID: 4053382735626596}
- {fileID: 4123170046673304}
- {fileID: 4087075359876946}
- {fileID: 4177433636741016}
- {fileID: 4033997556529896}
- {fileID: 4374094728895814}
- {fileID: 4070898909148448}
- {fileID: 4033301333713860}
- {fileID: 4465103715290514}
- {fileID: 4723099774461870}
- {fileID: 4000447548925956}
- {fileID: 4321751649038396}
- {fileID: 4177937074970278}
- {fileID: 4000399591677600}
- {fileID: 4367680139828656}
- {fileID: 4890437980600372}
- {fileID: 4090025036390960}
- {fileID: 4283295784084028}
- {fileID: 4206215340917626}
m_Father: {fileID: 4340225543371502}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1605373283833996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4467496037979700}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4467496037979700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605373283833996}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4062915363060538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1609278533693262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4613742260493716}
- component: {fileID: 33850793288759908}
- component: {fileID: 23744601745658374}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4613742260493716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609278533693262}
m_LocalRotation: {x: 0.00000035762787, y: 0.00000017881354, z: -0.00000024867114,
w: 1}
m_LocalPosition: {x: 0, y: 0.03700176, z: 0.62871}
m_LocalScale: {x: 0.022470588, y: 0.024555748, z: 0.073814996}
m_Children: []
m_Father: {fileID: 4698381691029412}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33850793288759908
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609278533693262}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23744601745658374
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609278533693262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1612537821520988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4666310974107942}
- component: {fileID: 33741972906025572}
- component: {fileID: 23527238957666314}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4666310974107942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612537821520988}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.064199515, z: -0.085999146}
m_LocalScale: {x: 0.009728544, y: 0.008358157, z: 0.09740939}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33741972906025572
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612537821520988}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23527238957666314
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612537821520988}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1617023323576450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4725850449524008}
- component: {fileID: 33877559203507568}
- component: {fileID: 23860739950344512}
m_Layer: 0
m_Name: Cylinder (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4725850449524008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617023323576450}
m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.022100002, y: 0.06399965, z: 0.08220051}
m_LocalScale: {x: 0.050388984, y: 0.0041455226, z: 0.050389264}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33877559203507568
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617023323576450}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23860739950344512
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617023323576450}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1622085118478092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4258235028063988}
- component: {fileID: 33248725748855238}
- component: {fileID: 23795211402581314}
m_Layer: 0
m_Name: Cube (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4258235028063988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622085118478092}
m_LocalRotation: {x: 0.022687325, y: 1.7462298e-10, z: 2.0008883e-11, w: 0.9997427}
m_LocalPosition: {x: -0.00030000508, y: 0.051199958, z: 0.10209927}
m_LocalScale: {x: 0.021555448, y: 0.01838915, z: 0.1966775}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33248725748855238
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622085118478092}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23795211402581314
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622085118478092}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1657791223813438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4986831484907094}
- component: {fileID: 33615941042538286}
- component: {fileID: 23467107205647564}
m_Layer: 0
m_Name: Cylinder (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4986831484907094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1657791223813438}
m_LocalRotation: {x: -0.12992054, y: 0, z: 1.4551915e-11, w: 0.99152446}
m_LocalPosition: {x: -0, y: 0.07690001, z: 0.021600593}
m_LocalScale: {x: 0.026010234, y: 0.007389146, z: 0.026010422}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33615941042538286
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1657791223813438}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23467107205647564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1657791223813438}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1660673238094094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4304781592546234}
- component: {fileID: 33346564798119552}
- component: {fileID: 23696532023197220}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4304781592546234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660673238094094}
m_LocalRotation: {x: 0.61221737, y: -1.3147594e-11, z: -4.36155e-11, w: 0.7906895}
m_LocalPosition: {x: -0, y: 0.046499986, z: 0.0119000655}
m_LocalScale: {x: 0.04727377, y: 0.09883032, z: 0.05345974}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33346564798119552
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660673238094094}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23696532023197220
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660673238094094}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1660821216769910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4130368362531178}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4130368362531178
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1660821216769910}
m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223}
m_LocalPosition: {x: 0.24600038, y: 1.4000007, z: 0.2720003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661277308813500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4340225543371502}
m_Layer: 0
m_Name: Third Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4340225543371502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661277308813500}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4376563333700676}
- {fileID: 4972156849533090}
- {fileID: 4024413973295966}
m_Father: {fileID: 4065601335771904}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1671778021537860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4975080743650906}
m_Layer: 0
m_Name: projectilePosition1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4975080743650906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1671778021537860}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0225, y: 0.065, z: 0.776}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4270941355515516}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1673246106874888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4822513029822562}
m_Layer: 0
m_Name: Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4822513029822562
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1673246106874888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.0205, z: 0.3372}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4261007447207852}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1680746278754510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4640341450990718}
m_Layer: 0
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4640341450990718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1680746278754510}
m_LocalRotation: {x: 0.61763644, y: 0.10986585, z: -0.06645272, w: 0.77591157}
m_LocalPosition: {x: -0.00076357834, y: 0.5840549, z: 0.00039183348}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 4422054981250974}
m_Father: {fileID: 4175125541007088}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1681096647548826
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4270941355515516}
- component: {fileID: 114999813054614298}
- component: {fileID: 82156141407779002}
- component: {fileID: 111757371237218044}
- component: {fileID: 114987433991044642}
- component: {fileID: 114178514013486886}
m_Layer: 0
m_Name: gunModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4270941355515516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.14600018, y: 1.5550023, z: -0.14499867}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4983451946879484}
- {fileID: 4975080743650906}
- {fileID: 4254984012710416}
- {fileID: 4273983492362198}
- {fileID: 4347075019684980}
m_Father: {fileID: 4065601335771904}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114999813054614298
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3}
m_Name:
m_EditorClassIdentifier:
playerControllerGameObject: {fileID: 0}
playerCameraGameObject: {fileID: 0}
weaponSettings:
Name: Double Shotgun
numberKey: 5
useRayCastShoot: 1
useInfiniteRaycastDistance: 1
maxRaycastDistance: 200
checkIfSurfacesCloseToWeapon: 0
minDistanceToCheck: 1
useRaycastShootDelay: 1
raycastShootDelay: 0
getDelayWithDistance: 1
delayWithDistanceSpeed: 80
maxDelayWithDistance: 0.3
useFakeProjectileTrails: 1
ignoreUseTrailRenderer: 0
fireWeaponForward: 0
useRaycastCheckingOnRigidbody: 0
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
weaponUsesAmmo: 1
ammoPerClip: 0
removePreviousAmmoOnClip: 0
infiniteAmmo: 0
useRemainAmmoFromInventory: 0
remainAmmo: 30
clipSize: 2
startWithEmptyClip: 0
useAmmoLimit: 0
ammoLimit: 0
auxRemainAmmo: 0
ammoName: Double Shotgun Ammo
ignoreAnyWaitTimeOnReload: 0
shootAProjectile: 1
launchProjectile: 0
projectileWithAbility: 0
weaponWithAbility: 0
setProjectileMeshRotationToFireRotation: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
automatic: 0
useBurst: 0
burstAmount: 0
fireRate: 1
projectileDamage: 4
projectileSpeed: 40
projectilesPerShoot: 6
useProjectileSpread: 1
thirdPersonSpreadAmountAiming: 3
thirdPersonSpreadAmountNoAiming: 3
firstPersonSpreadAmountAiming: 3
firstPersonSpreadAmountNoAiming: 3
checkObjectsWithMultipleDamageReceiversEnabled: 0
isImplosive: 0
isExplosive: 0
explosionForce: 0
explosionRadius: 0
useExplosionDelay: 0
explosionDelay: 0
explosionDamage: 0
pushCharacters: 0
canDamageProjectileOwner: 1
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
projectilePosition:
- {fileID: 4975080743650906}
- {fileID: 4254984012710416}
checkCrossingSurfacesOnCameraDirection: 1
applyForceAtShoot: 0
forceDirection: {x: 0, y: 0, z: 0}
forceAmount: 0
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 0
impactForceApplied: 10
forceMode: 1
applyImpactForceToVehicles: 1
impactForceToVehiclesMultiplier: 0.1
forceMassMultiplier: 1
killInOneShot: 0
useDisableTimer: 1
noImpactDisableTimer: 5
impactDisableTimer: 0.8
locatedEnemyIconName: Homing Located Enemy
tagToLocate: []
activateLaunchParableThirdPerson: 0
activateLaunchParableFirstPerson: 0
useParableSpeed: 0
parableDirectionTransform: {fileID: 0}
useMaxDistanceWhenNoSurfaceFound: 0
maxDistanceWhenNoSurfaceFound: 0
checkGravitySystemOnProjectile: 1
checkCircumnavigationValuesOnProjectile: 0
gravityForceForCircumnavigationOnProjectile: 9.8
adhereToSurface: 0
adhereToLimbs: 0
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 1
infiniteNumberOfImpacts: 0
numberOfImpacts: 2
canDamageSameObjectMultipleTimes: 0
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
ignoreNewRotationOnProjectileImpact: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 0
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 0
pushCharacter: 0
pushCharacterForce: 0
pushCharacterRagdollForce: 0
useNoise: 0
noiseRadius: 0
noiseExpandSpeed: 0
useNoiseDetection: 0
noiseDetectionLayer:
serializedVersion: 2
m_Bits: 0
showNoiseDetectionGizmo: 0
noiseID: -1
useNoiseMesh: 1
noiseDecibels: 1
forceNoiseDetection: 0
autoShootOnTag: 0
layerToAutoShoot:
serializedVersion: 2
m_Bits: 0
autoShootTagList: []
maxDistanceToRaycast: 0
shootAtLayerToo: 0
avoidShootAtTag: 0
layertToAvoidShoot:
serializedVersion: 2
m_Bits: 0
avoidShootTagList: []
avoidShootMaxDistanceToRaycast: 0
avoidShootAtLayerToo: 0
useLowerPositionOnAvoidShoot: 0
weaponMesh: {fileID: 1976553459525802}
weaponParent: {fileID: 0}
useFireAnimation: 0
animation:
animationSpeed: 1.5
useReloadAnimation: 1
useReloadOnThirdPerson: 0
useReloadOnFirstPerson: 1
reloadAnimationName: shotgun
reloadAnimationSpeed: 2
playAnimationBackward: 1
dropClipWhenReload: 0
dropClipWhenReloadFirstPerson: 1
dropClipWhenReloadThirdPerson: 1
positionToDropClip: {fileID: 1053041426864186322}
clipModel: {fileID: 2359882670876900249, guid: db4ebc3ca63d2ee4e9da175c18a33d26,
type: 3}
autoReloadWhenClipEmpty: 1
delayDropClipWhenReloadThirdPerson: 2
delayDropClipWhenReloadFirstPerson: 2
magazineInHandTransform: {fileID: 0}
magazineInHandGameObject: {fileID: 0}
scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3}
scorchRayCastDistance: 2
reloadTimeThirdPerson: 0
reloadTimeFirstPerson: 1
useReloadDelayThirdPerson: 1
reloadDelayThirdPerson: 2.6
useReloadDelayFirstPerson: 1
reloadDelayFirstPerson: 0.5
usePreReloadDelayThirdPerson: 1
preReloadDelayThirdPerson: 0.3
usePreReloadDelayFirstPerson: 1
preReloadDelayFirstPerson: 0.5
shakeUpperBodyWhileShooting: 1
shakeAmount: 15
shakeSpeed: 15
shakeUpperBodyShootingDualWeapons: 1
dualWeaponShakeAmount: 10
dualWeaponShakeSpeed: 15
useShellOnWeaponShootEnabled: 1
shell: {fileID: 161284, guid: ea0e49d76f7097849bc1ee2cfd1855c2, type: 3}
shellPosition:
- {fileID: 4000822508504650}
- {fileID: 4968880660082094}
shellEjectionForce: 150
shellDropSoundList:
- {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3}
- {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3}
- {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3}
- {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3}
- {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3}
- {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3}
shellDropAudioElements: []
useShellDelay: 1
shellDelayThirdPerson: 1.5
shellDelayFirsPerson: 1.5
createShellsOnReload: 0
checkToCreateShellsIfNoRemainAmmo: 1
removeDroppedShellsAfterTime: 1
createShellsOnReloadDelayThirdPerson: 0
createShellsOnReloadDelayFirstPerson: 0
maxAmountOfShellsBeforeRemoveThem: 15
useSoundOnDrawKeepWeapon: 1
drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3}
drawWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3}
keepWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMuzzleFlash: 0
muzzleFlahsLight: {fileID: 108893627859180130}
muzzleFlahsDuration: 0.1
reloadSoundEffect: {fileID: 8300000, guid: 2cc9744a0c6793049ae0a71d2b6ce2ca, type: 3}
reloadAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
cockSound: {fileID: 0}
cockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
shootSoundEffect: {fileID: 8300000, guid: 87b6a0116e24133449659358780920f8, type: 3}
useRandomShootSound: 0
randomShootSoundList: []
shootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
impactSoundEffect: {fileID: 8300000, guid: bb1d3c051c892e449a8a05766c9fbbe3, type: 3}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
silencerShootEffect: {fileID: 0}
silencerShootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSoundsPool: 0
maxSoundsPoolAmount: 0
weaponEffectSourcePrefab: {fileID: 0}
weaponEffectSourceParent: {fileID: 0}
setShootParticlesLayerOnFirstPerson: 0
shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 0}
weaponIcon: {fileID: 2800000, guid: 0d29a0b7e80052740b48089361fd6803, type: 3}
weaponInventorySlotIcon: {fileID: 2800000, guid: 185167f5519f0614f8674e5196bcb94a,
type: 3}
weaponIConHUD: {fileID: 2800000, guid: 775e9065b7a858e4ebbcdf56afc46c6f, type: 3}
showWeaponNameInHUD: 1
showWeaponIconInHUD: 1
showWeaponAmmoSliderInHUD: 1
showWeaponAmmoTextInHUD: 1
useReticleThirdPerson: 0
useAimReticleThirdPerson: 1
useReticleFirstPerson: 1
useAimReticleFirstPerson: 1
useCustomReticle: 0
regularCustomReticle: {fileID: 0}
useAimCustomReticle: 0
aimCustomReticle: {fileID: 0}
useDynamicReticle: 0
dynamicReticleName:
sniperSightThirdPersonEnabled: 0
sniperSightFirstPersonEnabled: 0
useCanvasHUD: 1
clipSizeText: {fileID: 114565224834119556}
remainAmmoText: {fileID: 114935258420294412}
HUD: {fileID: 1284791009548406}
ammoInfoHUD: {fileID: 1100957909369854}
useHUD: 1
changeHUDPosition: 1
disableHUDInFirstPersonAim: 0
HUDTransformInThirdPerson: {fileID: 4259655393488912}
HUDTransformInFirstPerson: {fileID: 4778534102115398}
useHUDOnFBA: 0
useHUDDualWeaponThirdPerson: 0
useHUDDualWeaponFirstPerson: 0
changeHUDPositionDualWeapon: 0
HUDRightHandTransformThirdPerson: {fileID: 0}
HUDLeftHandTransformThirdPerson: {fileID: 0}
HUDRightHandTransformFirstPerson: {fileID: 0}
HUDLeftHandTransformFirstPerson: {fileID: 0}
useDownButton: 0
downButtonAction:
m_PersistentCalls:
m_Calls: []
useHoldButton: 0
holdButtonAction:
m_PersistentCalls:
m_Calls: []
useUpButton: 0
upButtonAction:
m_PersistentCalls:
m_Calls: []
ignoreUpButtonActionOnFBA: 0
useEventOnFireWeapon: 0
eventOnFireWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnInputDown: 0
useEventOnInputUp: 0
eventOnInputDown:
m_PersistentCalls:
m_Calls: []
eventOnInputUp:
m_PersistentCalls:
m_Calls: []
useStartDrawAction: 0
startDrawAction:
m_PersistentCalls:
m_Calls: []
useStopDrawAction: 0
stopDrawAction:
m_PersistentCalls:
m_Calls: []
useStartDrawActionThirdPerson: 0
startDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionThirdPerson: 0
stopDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartDrawActionFirstPerson: 1
startDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: checkAttachmentsOnDrawWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStopDrawActionFirstPerson: 1
stopDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: checkAttachmentsOnKeepWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionThirdPerson: 1
startAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: checkAttachmentsOnDrawWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStopAimActionThirdPerson: 1
stopAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: checkAttachmentsOnKeepWeapon
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionFirstPerson: 0
startAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useStopAimActionFirstPerson: 0
stopAimActionFirstPerson:
m_PersistentCalls:
m_Calls: []
useSecondaryAction: 0
secondaryAction:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnDownPress: 1
secondaryActionOnDownPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: useEventOnPressDown
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionOnUpPress: 1
secondaryActionOnUpPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114458593632442388}
m_MethodName: useEventOnPressUp
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionOnHoldPress: 0
secondaryActionOnHoldPress:
m_PersistentCalls:
m_Calls: []
useSecondaryActionsOnlyAimingThirdPerson: 1
allowUseSecondaryActionOnFBA: 1
useForwardActionEvent: 0
forwardActionEvent:
m_PersistentCalls:
m_Calls: []
useBackwardActionEvent: 0
backwardActionEvent:
m_PersistentCalls:
m_Calls: []
useReloadEvent: 1
useReloadEventThirdPerson: 1
useReloadEventFirstPerson: 1
reloadSingleWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: activateCustomAction
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Reload Double Barrel Shotgun
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114987433991044642}
m_MethodName: activateActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
reloadDualWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadSingleWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: activateCustomAction
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Reload Double Barrel Shotgun FBA
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114987433991044642}
m_MethodName: activateActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
reloadDualWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
useThirdPersonEventOnReloadOnFBAView: 0
useEventOnCancelReload: 1
eventOnCancelReload:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114987433991044642}
m_MethodName: stopCheckActionEventInfoList
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnWeaponActivated: 0
eventOnWeaponActivated:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponDeactivated: 0
eventOnWeaponDeactivated:
m_PersistentCalls:
m_Calls: []
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 0
useBodyPartsSliceList: 0
bodyPartsSliceList: []
maxDistanceToBodyPart: 0
randomSliceDirection: 0
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
showInpuEventSettings: 0
showAbilityEventSettings: 0
showDrawAimFunctionSettings: 0
showReloadEventsSettings: 1
showSecondaryActionEventsSettings: 0
showForwardBackwardEventsSettings: 0
showRemoteEventsSettings: 0
outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3}
outOfAmmoAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
weaponProjectile: {fileID: 1767942179640134, guid: f6d19789bdee1fc4c98db4af8380e8e7,
type: 3}
layer:
serializedVersion: 2
m_Bits: 4294835195
projectilesPoolEnabled: 1
maxAmountOfPoolElementsOnWeapon: 30
reloadingWithAnimationActive: 0
reloading: 0
carryingWeaponInThirdPerson: 0
carryingWeaponInFirstPerson: 0
aimingInThirdPerson: 0
aimingInFirstPerson: 0
impactDecalList: []
impactDecalIndex: 0
impactDecalName:
mainDecalManagerName: Decal Manager
mainNoiseMeshManagerName: Noise Mesh Manager
useHumanBodyBonesEnum: 0
weaponParentBone: 0
useMountPointForWeaponParent: 1
mountPointNameForWeaponParent: Chest
canMarkTargets: 0
tagListToMarkTargets: []
markTargetsLayer:
serializedVersion: 2
m_Bits: 0
markTargetName:
maxDistanceToMarkTargets: 0
canMarkTargetsOnFirstPerson: 0
canMarkTargetsOnThirdPerson: 0
aimOnFirstPersonToMarkTarget: 0
useMarkTargetSound: 0
markTargetSound: {fileID: 0}
markTargetAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
ignoreTriggerOnRaycastEnabled: 1
IKWeaponManager: {fileID: 114712356832808504}
weaponsManager: {fileID: 0}
parable: {fileID: 0}
playerCollider: {fileID: 0}
FBAWeaponColliderAssigned: 1
FBAWeaponCollider: {fileID: 0}
headColliderOnFBAAssigned: 1
headColliderOnFBA: {fileID: 0}
mainCamera: {fileID: 0}
mainCameraTransform: {fileID: 0}
weaponAnimation: {fileID: 111757371237218044}
weaponEffectsSource: {fileID: 82156141407779002}
useEventOnSetDualWeapon: 0
eventOnSetRightWeapon:
m_PersistentCalls:
m_Calls: []
eventOnSetLeftWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnSetSingleWeapon: 0
eventOnSetSingleWeapon:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
useAbilitiesListToEnableOnWeapon: 0
abilitiesListToEnableOnWeapon: []
useAbilitiesListToDisableOnWeapon: 0
abilitiesListToDisableOnWeapon: []
useObjectDurability: 1
durabilityUsedOnAttack: 1
mainDurabilityInfo: {fileID: 114758380164820824}
weaponCrossingSurface: 0
showAllSettings: 0
showHUDSettings: 0
showWeaponSettings: 0
showProjectileSettings: 0
showAmmoSettings: 0
showEventsSettings: 0
showFireTypeSettings: 0
showSoundAndParticlesSettings: 0
showOtherSettings: 0
weaponObjectActive: 1
currentWeapon: 0
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
checkForExtraCollidersOnWeaponOwnerIfDetected: 0
--- !u!82 &82156141407779002
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!111 &111757371237218044
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: 6684327f558eef541b19b873ba4117d5, type: 2}
- {fileID: 7400000, guid: 00f743070a8c5f24e90258dc73db337b, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114987433991044642
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e2cda57c11c67e4e9326b07c20c6521, type: 3}
m_Name:
m_EditorClassIdentifier:
eventInfoEnabled: 1
useDelayEnabled: 1
eventInfoList:
- delayToActivate: 0
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: setReloadingWithAnimationActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 0.7
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: setWeaponSwayPausedState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114712356832808504}
m_MethodName: setWeaponMeshPositionRotation
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 4206215340917626}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 0.49
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114760619117370412}
m_MethodName: playForwardAnimation
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 1.6
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82052295917787084}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 3.6
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114760619117370412}
m_MethodName: playBackwardAnimation
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 3.9
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: setWeaponSwayPausedState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114712356832808504}
m_MethodName: checkIfResetWeaponSway
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
- delayToActivate: 5.1
eventToUse:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114712356832808504}
m_MethodName: setActionActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useRemoteEvent: 0
remoteEventName:
eventTriggered: 0
mainRemoteEventSystem: {fileID: 0}
useSpeedMultiplier: 1
speedMultiplier: 1.3
useAccumulativeDelay: 0
eventInProcess: 0
useEventOnStopCoroutineIfActive: 1
eventOnStopCoroutineIfActive:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114760619117370412}
m_MethodName: playBackwardAnimation
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &114178514013486886
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681096647548826}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponAnimatorEnabled: 1
idleAnimatorName: Idle
walkAnimatorName: Walk
runAnimatorName: Run
shootAnimatorName: Shoot
shootAimAnimatorName: Aim Shoot
reloadWithAmmoAnimatorName: Reload With Ammo
reloadWithoutAmmoAnimatorName: Reload Without Ammo
reloadProjectileCloseAnimatorName: Reload Close
drawAnimatorname: Draw
holsterAnimatorName: Holster
aimInAnimatorName: Aim In
aimOutAnimatorName: Aim Out
meleeAttackAnimatorName: Melee Attack
noAmmoAnimatorName: No Ammo
shootLastProjectileAnimatorName: Shoot Last Projectile
shootDuration: 0.2
reloadWithAmmoDuration: 3
reloadWithoutAmmoDuration: 3.5
drawDuration: 0.8
holsterDuration: 0.7
useMeleeAttackAnimation: 0
meleeAttackAnimationDuration: 1
meleeAttackStartDuration: 0.4
meleeAttackMiddleDuration: 0.3
meleeAttackEndDuration: 0.3
useMultipleMeleeAttacks: 0
meleeAttackAnimatorNameList: []
useReloadPosition: 0
reloadPosition: {fileID: 0}
reloadProjectilesOneByOne: 0
reloadProjectileOpenDuration: 0.5
reloadProjectileCloseDuration: 0.5
useReloadProjectileClose: 0
pauseRegularReloadSound: 0
useIdleAnimation: 1
useWalkAnimation: 1
useRunAnimation: 1
useAimInAnimation: 1
useAimOutAnimation: 1
useAimExtraMovement: 1
useWalkRunExtraMovement: 1
useAnimationForRecoilWithoutAim: 0
useAnimationForRecoilWithAim: 0
checkIfNoAmmoRemain: 0
mainWeaponMeshParent: {fileID: 4850900172943922}
weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0}
weaponMeshPartInfoList: []
showDebugPrint: 0
idleCurrentlyActive: 0
walkCurrentlyActive: 0
runCurrentlyActive: 0
idleActive: 0
walkActive: 0
runActive: 0
shootActive: 0
reloadActive: 0
drawActive: 0
holsterActive: 0
aimActive: 0
aimInActive: 0
aimOutActive: 0
reloadWithoutAmmoActive: 0
aimingPreviously: 0
weaponInFirstPersonStateActive: 0
meleeAttackActive: 0
meleeAttackCurrentlyActive: 0
noAmmoActive: 0
eventOnReloadProjectileOpen:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileOneByone:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileClose:
m_PersistentCalls:
m_Calls: []
mainIKWeaponSystem: {fileID: 114712356832808504}
weaponAnimator: {fileID: 0}
--- !u!1 &1690839373694842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4261007447207852}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4261007447207852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1690839373694842}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4822513029822562}
- {fileID: 4894941870450700}
- {fileID: 4269455463160852}
- {fileID: 4172933298213468}
m_Father: {fileID: 4860585146078788}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1691852215698944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4138557702939788}
- component: {fileID: 33385324975954076}
- component: {fileID: 23931162162466888}
m_Layer: 0
m_Name: Cube (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4138557702939788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691852215698944}
m_LocalRotation: {x: 0.00000007171156, y: -0.18833308, z: 0.000000023885573, w: 0.9821053}
m_LocalPosition: {x: -0.016, y: 0.0377, z: 0.0081}
m_LocalScale: {x: 0.022438738, y: 0.04018934, z: 0.03317345}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33385324975954076
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691852215698944}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23931162162466888
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691852215698944}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1704744580330868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4199043476947868}
- component: {fileID: 33473938634825304}
- component: {fileID: 23947881077722566}
m_Layer: 0
m_Name: Cylinder (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4199043476947868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1704744580330868}
m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.022300005, y: 0.06399965, z: 0.082201704}
m_LocalScale: {x: 0.05038899, y: 0.0041455207, z: 0.050389238}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33473938634825304
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1704744580330868}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23947881077722566
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1704744580330868}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1706055697460038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4747130572170094}
m_Layer: 0
m_Name: First Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4747130572170094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1706055697460038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4137837437446592}
- {fileID: 4648821036810136}
- {fileID: 4800415319648090}
m_Father: {fileID: 4065601335771904}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1714598735696952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4230991960693792}
- component: {fileID: 33201013429168298}
- component: {fileID: 23282657193490114}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4230991960693792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1714598735696952}
m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101}
m_LocalPosition: {x: 0, y: 0.011499883, z: 0.14409839}
m_LocalScale: {x: 0.010272386, y: 0.014289549, z: 0.05320088}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33201013429168298
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1714598735696952}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23282657193490114
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1714598735696952}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1723799313450506
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4218531318743858}
m_Layer: 0
m_Name: handMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4218531318743858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1723799313450506}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5991625013642860121}
- {fileID: 2904557154859479513}
m_Father: {fileID: 4983451946879484}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1729211912736454
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4771286192056500}
m_Layer: 0
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4771286192056500
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729211912736454}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 4031305866795550}
m_Father: {fileID: 4669381632054534}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1730524926945854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4093512591900136}
m_Layer: 0
m_Name: Elbow Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4093512591900136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730524926945854}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7815698914634277103}
- {fileID: 3366683416052508762}
m_Father: {fileID: 4321485142208398}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1730594108714708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4736662127449024}
- component: {fileID: 33916638615992050}
- component: {fileID: 23810198167064862}
m_Layer: 0
m_Name: Cylinder (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4736662127449024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730594108714708}
m_LocalRotation: {x: 0.69423276, y: 0.13431656, z: -0.13431656, w: 0.69423264}
m_LocalPosition: {x: -0.018900022, y: 0.06399965, z: 0.05850159}
m_LocalScale: {x: 0.046949796, y: 0.013550235, z: 0.035062566}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33916638615992050
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730594108714708}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23810198167064862
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730594108714708}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1736815370841504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4341583909823710}
m_Layer: 0
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4341583909823710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736815370841504}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4303364048808174}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1737115597682812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4164008333968036}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4164008333968036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1737115597682812}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1750494843720178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4006354288685128}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4006354288685128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750494843720178}
m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4668207156723274}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5}
--- !u!1 &1760131188918722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4070898909148448}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4070898909148448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1760131188918722}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1798271952387126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000399591677600}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000399591677600
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798271952387126}
m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602}
m_LocalPosition: {x: -0.025998298, y: 1.4880012, z: 0.44200146}
m_LocalScale: {x: 1.0000005, y: 1.0000107, z: 1.0000107}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1798937254209582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4175125541007088}
m_Layer: 0
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4175125541007088
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1798937254209582}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 4640341450990718}
m_Father: {fileID: 4669381632054534}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1806399189203182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4118500999040360}
m_Layer: 0
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4118500999040360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1806399189203182}
m_LocalRotation: {x: 0.17058085, y: -0.002324894, z: 0.012907778, w: 0.98525643}
m_LocalPosition: {x: -0.00023884315, y: 0.29630965, z: 0.00006978214}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 4084294053606434}
m_Father: {fileID: 4348408871122904}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1808829329778774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4648821036810136}
m_Layer: 0
m_Name: First Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4648821036810136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808829329778774}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5399424065669719927}
- {fileID: 5742443691615211330}
- {fileID: 6784007405419684883}
- {fileID: 9119141199159183652}
- {fileID: 5036444729752793149}
- {fileID: 8292532997045019860}
- {fileID: 7842194745522618264}
- {fileID: 775209014018966786}
- {fileID: 8951297779597713271}
- {fileID: 6709355978641540804}
- {fileID: 7115796675027955045}
- {fileID: 4014143220782715691}
- {fileID: 2594044496033593446}
- {fileID: 4115104405941593706}
- {fileID: 7283631102394901851}
m_Father: {fileID: 4747130572170094}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1818821985786268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4068744585192022}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4068744585192022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1818821985786268}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4033301333713860}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1839749679653364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4668207156723274}
- component: {fileID: 114747902820884728}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4668207156723274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1839749679653364}
m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823}
m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4828896090567882}
- {fileID: 4006354288685128}
- {fileID: 4893965799875764}
- {fileID: 4927557159274916}
- {fileID: 4697767244836318}
m_Father: {fileID: 4137837437446592}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114747902820884728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1839749679653364}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 4828896090567882}
- {fileID: 4006354288685128}
- {fileID: 4893965799875764}
- {fileID: 4927557159274916}
- {fileID: 4697767244836318}
selectedIndex: 9
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000055901296, y: 0.012475938, z: 0.07978572}
- {x: 0.00000034086406, y: -0.06057465, z: 0.099118374}
- {x: -0.000002430752, y: -0.09914541, z: 0.10932603}
- {x: 0.000001889653, y: -0.09694183, z: 0.08062737}
- {x: 0.00000029522926, y: -0.096449256, z: 0.0677462}
- {x: -0.000016376043, y: -0.09129892, z: -0.06693909}
- {x: 0.011016357, y: -0.10767105, z: -0.19534758}
- {x: 0.0000005364418, y: -0.093524456, z: -0.022838164}
- {x: -0.014000394, y: -0.07554436, z: 0.19641854}
- {x: 0.060830683, y: -0.07117569, z: -0.0029047157}
- {x: 0.060841173, y: -0.07100307, z: 0.019221963}
- {x: 0.060841255, y: -0.07100172, z: 0.019394515}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &1849474684087910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4367680139828656}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4367680139828656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1849474684087910}
m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.0000010831087, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1851247397879116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4094279291332576}
- component: {fileID: 33839348916263462}
- component: {fileID: 23963736487314338}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4094279291332576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1851247397879116}
m_LocalRotation: {x: 0.35836798, y: 5.4772173e-11, z: 1.8031411e-12, w: 0.9335804}
m_LocalPosition: {x: 0, y: 0.0212, z: -0.0513}
m_LocalScale: {x: 0.04668417, y: 0.0693317, z: 0.039031643}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33839348916263462
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1851247397879116}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23963736487314338
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1851247397879116}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1859626603442922
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4348408871122904}
m_Layer: 0
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4348408871122904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1859626603442922}
m_LocalRotation: {x: 0.40728453, y: 0.00094894035, z: -0.006468476, w: 0.9132779}
m_LocalPosition: {x: -0.000993894, y: 0.37791392, z: 0.00045397878}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4118500999040360}
m_Father: {fileID: 4875818656826232}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1866397671862630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4132347381915868}
m_Layer: 0
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4132347381915868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866397671862630}
m_LocalRotation: {x: 0.013686959, y: -0.006849872, z: 0.0120853605, w: 0.9998098}
m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 4703351755326154}
m_Father: {fileID: 4422054981250974}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1870151707718124
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4604261800849670}
- component: {fileID: 33681598746091670}
- component: {fileID: 23281612581252270}
m_Layer: 0
m_Name: Cylinder (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4604261800849670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870151707718124}
m_LocalRotation: {x: 0.7071069, y: -2.3283064e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: 0.023000032, y: 0.034800544, z: 0.27429757}
m_LocalScale: {x: 0.046623826, y: 0.031438265, z: 0.046624113}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33681598746091670
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870151707718124}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23281612581252270
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870151707718124}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1870686504849584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4894941870450700}
m_Layer: 0
m_Name: Offset Barrel Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4894941870450700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870686504849584}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: -0, y: 0.08, z: 0.337}
m_LocalScale: {x: 1.0000013, y: 1.0000002, z: 1.0000017}
m_Children: []
m_Father: {fileID: 4261007447207852}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1879943330095260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4979230322635042}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4979230322635042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1879943330095260}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4514682651720428}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1880898512530294
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4170380221386402}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4170380221386402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880898512530294}
m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256}
m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0}
--- !u!1 &1884244789529746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033997556529896}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033997556529896
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884244789529746}
m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656}
m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234}
m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002}
--- !u!1 &1888895162462944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4909913643675496}
m_Layer: 0
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909913643675496
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1888895162462944}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 4875818656826232}
m_Father: {fileID: 4669381632054534}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1900653738162906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4437010467439288}
- component: {fileID: 33742424656103552}
- component: {fileID: 23394688069421610}
m_Layer: 0
m_Name: Cylinder (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4437010467439288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900653738162906}
m_LocalRotation: {x: 0.69423276, y: -0.13431653, z: 0.13431656, w: 0.69423264}
m_LocalPosition: {x: 0.018900022, y: 0.06400061, z: 0.058498967}
m_LocalScale: {x: 0.046949796, y: 0.013550231, z: 0.035062555}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33742424656103552
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900653738162906}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23394688069421610
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900653738162906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1911044554129522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4492571555324104}
- component: {fileID: 33371489676964756}
- component: {fileID: 23742121805326536}
m_Layer: 0
m_Name: Cylinder (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4492571555324104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911044554129522}
m_LocalRotation: {x: 0.7071069, y: -1.1641532e-10, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.022999987, y: 0.03479959, z: 0.27430114}
m_LocalScale: {x: 0.04662383, y: 0.03143825, z: 0.04662409}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33371489676964756
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911044554129522}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23742121805326536
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911044554129522}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1919671895558108
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4719206219406020}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4719206219406020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1919671895558108}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4690018740095246}
m_Father: {fileID: 4283295784084028}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &1927843393343884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4214547532499732}
- component: {fileID: 114855818927117280}
m_Layer: 0
m_Name: Grappling Hook Effect Third Person Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4214547532499732
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1927843393343884}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.011300266, z: 0.7276997}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4298811331216734}
m_Father: {fileID: 4928396797902144}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114855818927117280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1927843393343884}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f081a3c1fdb6a0e44baeb0c2e9015baf, type: 3}
m_Name:
m_EditorClassIdentifier:
parentTransform: {fileID: 4214547532499732}
resetChildLocalPosition: 1
setParentOnStart: 0
setNullParent: 0
childList:
- {fileID: 4298811331216734}
--- !u!1 &1929190597996690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033733711154312}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033733711154312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929190597996690}
m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867}
m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1933989464233624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4352349359256062}
m_Layer: 0
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4352349359256062
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1933989464233624}
m_LocalRotation: {x: 0.16832736, y: -0.00042004912, z: 0.026254088, w: 0.9853814}
m_LocalPosition: {x: -0.00040676713, y: 0.28107825, z: 0.00008703768}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 4495198855226684}
m_Father: {fileID: 4672554178773942}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1938092008699278
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4935970850728844}
- component: {fileID: 33718696862313590}
- component: {fileID: 23972959535926830}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4935970850728844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938092008699278}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0010000169, y: 0.034999877, z: 0.25929818}
m_LocalScale: {x: 0.028936997, y: 0.04295685, z: 0.55548376}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33718696862313590
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938092008699278}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23972959535926830
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1938092008699278}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1939381974678170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4024413973295966}
m_Layer: 0
m_Name: Third Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4024413973295966
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1939381974678170}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4377027552735840585}
- {fileID: 2884890822629332002}
- {fileID: 5153223131166137332}
- {fileID: 1200780736619465261}
- {fileID: 5102821059094209250}
- {fileID: 3697577950214798708}
- {fileID: 9189058360154861693}
- {fileID: 8506741707082566887}
- {fileID: 7088330715833582753}
- {fileID: 638424803917377593}
- {fileID: 2691352004366674953}
- {fileID: 6037711919188607636}
- {fileID: 7540543528398470721}
- {fileID: 7059626853133128432}
- {fileID: 1149084425753684155}
- {fileID: 7845894018045191325}
m_Father: {fileID: 4340225543371502}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1951131312330876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4053382735626596}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4053382735626596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1951131312330876}
m_LocalRotation: {x: -0.049824376, y: 0.009721926, z: -0.011214351, w: 0.9986477}
m_LocalPosition: {x: 0.275, y: 1.456, z: 0.293}
m_LocalScale: {x: 1.0000148, y: 1.0000112, z: 1.0000201}
m_Children: []
m_Father: {fileID: 4376563333700676}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7.497, y: -1.8570001, z: -1.0250001}
--- !u!1 &1960355720527384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4374065264235054}
m_Layer: 0
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4374065264235054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1960355720527384}
m_LocalRotation: {x: 0.29468608, y: 0.17111814, z: 0.11467278, w: 0.93312854}
m_LocalPosition: {x: -0.00085505843, y: 0.8160346, z: 0.0007830113}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4715323543807456}
m_Father: {fileID: 4689364712348918}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1961739557091730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4172933298213468}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4172933298213468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1961739557091730}
m_LocalRotation: {x: 0.00000010745636, y: 0.0000001490116, z: -0.00000006111403,
w: 1}
m_LocalPosition: {x: 0.0000008046627, y: 0.08000016, z: 0.33699837}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4261007447207852}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1963041383833162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4689364712348918}
m_Layer: 0
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4689364712348918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963041383833162}
m_LocalRotation: {x: -0.13412945, y: -0.18315619, z: -0.10278242, w: 0.9684518}
m_LocalPosition: {x: 0.11374815, y: 0.35351047, z: -0.0043699406}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4374065264235054}
m_Father: {fileID: 4669381632054534}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1967581707854564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4697767244836318}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4697767244836318
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1967581707854564}
m_LocalRotation: {x: 0, y: 0.004363274, z: 0, w: 0.9999905}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4668207156723274}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0.5, z: 0}
--- !u!1 &1969677638769220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4107782990871692}
- component: {fileID: 33086759471720908}
- component: {fileID: 23467546973358066}
m_Layer: 0
m_Name: Cylinder (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4107782990871692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969677638769220}
m_LocalRotation: {x: 0.7071069, y: 0, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.020299986, y: 0.06399965, z: 0.078099}
m_LocalScale: {x: 0.055279866, y: 0.0023231285, z: 0.041283548}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33086759471720908
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969677638769220}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23467546973358066
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969677638769220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1972198634473596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4893965799875764}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4893965799875764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1972198634473596}
m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4668207156723274}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9}
--- !u!1 &1973149866535118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4826926098099914}
- component: {fileID: 82052295917787084}
m_Layer: 0
m_Name: Shotgun Shell Load
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4826926098099914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1973149866535118}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4273983492362198}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82052295917787084
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1973149866535118}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 566feb0d77cc2d642b2cd170b3a3b367, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1976553459525802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4983451946879484}
- component: {fileID: 114887299550895506}
m_Layer: 0
m_Name: meshParts
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4983451946879484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1976553459525802}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4345362357339792}
- {fileID: 4411786671508726}
- {fileID: 4488816562166858}
- {fileID: 224257156183946242}
- {fileID: 4025902187978830}
- {fileID: 4218531318743858}
- {fileID: 4930249722576524}
- {fileID: 4111562170956314}
- {fileID: 4226657341773264}
- {fileID: 4179005023934612}
- {fileID: 4476368611933796}
- {fileID: 4850900172943922}
- {fileID: 4140705255942326}
m_Father: {fileID: 4270941355515516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114887299550895506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1976553459525802}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3}
m_Name:
m_EditorClassIdentifier:
objectListToRemove:
- {fileID: 1284791009548406}
- {fileID: 1088162744504012}
- {fileID: 1723799313450506}
- {fileID: 1394079914992932}
- {fileID: 1347633560528308}
- {fileID: 1086698443675336}
- {fileID: 1433388725325748}
- {fileID: 1564026748191686}
- {fileID: 1221210932395236}
--- !u!1 &1979341541494250
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4082576559218902}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4082576559218902
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1979341541494250}
m_LocalRotation: {x: -1.3642417e-12, y: -0.08715572, z: 0.000000016316786, w: 0.9961947}
m_LocalPosition: {x: 0.15000051, y: 1.5620003, z: 0.59999996}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1986331233943726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4331898158737116}
- component: {fileID: 33955905451922084}
- component: {fileID: 23705797691293798}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4331898158737116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986331233943726}
m_LocalRotation: {x: 0.08976349, y: 0, z: 0, w: 0.99596316}
m_LocalPosition: {x: -0, y: -0.0375, z: -0.0472}
m_LocalScale: {x: 0.049375765, y: 0.1263156, z: 0.04918781}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33955905451922084
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986331233943726}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23705797691293798
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986331233943726}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1986676050625066
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4828896090567882}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4828896090567882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986676050625066}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4668207156723274}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &21188087749124620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6784007405419684883}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6784007405419684883
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 21188087749124620}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500082, y: 0.9280005, z: -0.041999698}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &120856345084349053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7528099881532176586}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7528099881532176586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120856345084349053}
m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943}
m_LocalPosition: {x: -0.20900041, y: 1.6550016, z: 0.11299991}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8506741707082566887}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0}
--- !u!1 &124590786752095783
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5019083837690011975}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5019083837690011975
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124590786752095783}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2050008, y: 0.9280005, z: -0.041999698}
m_LocalScale: {x: 1.0000001, y: 1.000001, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &207176534405484705
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2535121370834517151}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2535121370834517151
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 207176534405484705}
m_LocalRotation: {x: -0.24625692, y: 0.042273525, z: 0.010751814, w: 0.96822256}
m_LocalPosition: {x: -0.1202, y: 1.55, z: 0.5103}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -28.54, y: 5, z: 0}
--- !u!1 &272831121258467525
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4149015319113829536}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4149015319113829536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 272831121258467525}
m_LocalRotation: {x: -0.5083981, y: -0.3649919, z: -0.25132123, w: 0.7383427}
m_LocalPosition: {x: 0.15800014, y: 1.7150023, z: -0.10099995}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -69.1, y: -52.61, z: 0}
--- !u!1 &276134701487877161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7599935806599406676}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7599935806599406676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 276134701487877161}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.20900036, y: 1.450001, z: 0.29499996}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 8506741707082566887}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &288134232502865470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2813814898603509207}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2813814898603509207
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 288134232502865470}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 3561338608322660639}
- {fileID: 4556554467051813100}
m_Father: {fileID: 4972156849533090}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &386264204882801881
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7845894018045191325}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7845894018045191325
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 386264204882801881}
m_LocalRotation: {x: -2.5011093e-12, y: -1, z: 0.000000029827408, w: 6.994011e-10}
m_LocalPosition: {x: -0.10200162, y: 1.5040035, z: -0.03399849}
m_LocalScale: {x: 1.0000032, y: 1.0000004, z: 1.0000033}
m_Children:
- {fileID: 5686710474782950016}
m_Father: {fileID: 4024413973295966}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &605952939659059068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 90317537670863040}
m_Layer: 0
m_Name: 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &90317537670863040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 605952939659059068}
m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482}
m_LocalPosition: {x: 0.06620007, y: 1.6590023, z: -0.18449986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7}
--- !u!1 &627047493230608393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3561338608322660639}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3561338608322660639
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 627047493230608393}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001372}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2813814898603509207}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &652082223485759138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2904557154859479513}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2904557154859479513
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 652082223485759138}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.345, y: 0, z: -0.262}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4218531318743858}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &656850574291629986
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3444245082489745342}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3444245082489745342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 656850574291629986}
m_LocalRotation: {x: 0, y: 0, z: 0.6593525, w: 0.75183403}
m_LocalPosition: {x: -0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4087093539340378}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82.50101}
--- !u!1 &732294174079265425
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4115104405941593706}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4115104405941593706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 732294174079265425}
m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145}
m_LocalPosition: {x: 0.12020006, y: 1.5020001, z: 0.43529987}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0}
--- !u!1 &740559365038179076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5851101385947158251}
- component: {fileID: 8908340557427530842}
- component: {fileID: 1448427330848231133}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5851101385947158251
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 740559365038179076}
m_LocalRotation: {x: 0.70710707, y: -0.00000009047366, z: 0.0000000040454893, w: 0.7071065}
m_LocalPosition: {x: 0.002, y: 0.0130016655, z: 0.6693}
m_LocalScale: {x: 0.023230335, y: 0.059313502, z: 0.023230324}
m_Children:
- {fileID: 2360860384699272993}
- {fileID: 7675035919934872887}
- {fileID: 2641098074331021211}
m_Father: {fileID: 4698381691029412}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8908340557427530842
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 740559365038179076}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1448427330848231133
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 740559365038179076}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &762667971985683832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4438660974610239261}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4438660974610239261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 762667971985683832}
m_LocalRotation: {x: -0.3081898, y: 0.52634877, z: -0.40040952, w: 0.6838482}
m_LocalPosition: {x: -0.0027000033, y: 1.6590022, z: -0.16250062}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 75.17, z: -60.7}
--- !u!1 &804927807754986653
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2514022815076157082}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2514022815076157082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 804927807754986653}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.20900033, y: 1.4500009, z: 0.29499996}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 444653251581182206}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &834594052047793492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 974255288251058561}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &974255288251058561
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 834594052047793492}
m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394}
m_LocalPosition: {x: 0.03817005, y: -0.006264806, z: 0.2195065}
m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &955194667008748022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1053041426864186322}
m_Layer: 0
m_Name: Shells Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1053041426864186322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 955194667008748022}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.044, z: -0.072}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &994754669281837739
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 174123098510361581}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &174123098510361581
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 994754669281837739}
m_LocalRotation: {x: 0.77503127, y: -0.17595519, z: -0.135094, w: 0.59170604}
m_LocalPosition: {x: 0.0750001, y: 1.708002, z: -0.25399992}
m_LocalScale: {x: 1.0000035, y: 1.0000032, z: 1.0000038}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 60.417004, y: -122.226006, z: -118.801}
--- !u!1 &1025832092457687968
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4987319653262138054}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4987319653262138054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1025832092457687968}
m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814}
m_LocalPosition: {x: 0.0027000029, y: 1.6590018, z: -0.16249943}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7}
--- !u!1 &1029460237793888619
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1200780736619465261}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1200780736619465261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1029460237793888619}
m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067}
m_LocalPosition: {x: 0.14600028, y: 1.5550017, z: -0.14499962}
m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1036236959460575113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6758152886639344290}
- component: {fileID: 301653065957723102}
- component: {fileID: 1318125198107274531}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6758152886639344290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036236959460575113}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.0012, z: 0.0205}
m_LocalScale: {x: 0.04315443, y: 0.029274356, z: 0.063540995}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &301653065957723102
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036236959460575113}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1318125198107274531
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036236959460575113}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1045841416712951301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1959366153548696456}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1959366153548696456
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1045841416712951301}
m_LocalRotation: {x: -0.37950978, y: -0.0017744773, z: -0.019059794, w: 0.9249897}
m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: 0.9, z: -2.73}
--- !u!1 &1071003000774325359
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5102821059094209250}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5102821059094209250
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1071003000774325359}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: -0.22300036, y: 1.5040019, z: 0.26900017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &1163972704007695378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2804424143223564091}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2804424143223564091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163972704007695378}
m_LocalRotation: {x: -0.2464915, y: 0, z: 0, w: 0.969145}
m_LocalPosition: {x: -0.1202001, y: 1.5020001, z: 0.43529987}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -28.54, y: 0, z: 0}
--- !u!1 &1191024481467051809
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7815698914634277103}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7815698914634277103
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191024481467051809}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4093512591900136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1270845363382123854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4156991939006729728}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4156991939006729728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270845363382123854}
m_LocalRotation: {x: -0.059931826, y: -0.5556369, z: 0.11108272, w: 0.8217886}
m_LocalPosition: {x: 0.063998125, y: 1.6570017, z: 0.39299905}
m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1319189910929350945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8773051587379113504}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8773051587379113504
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1319189910929350945}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1330552443210833801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4590144824398807670}
- component: {fileID: 5164856457546006206}
- component: {fileID: 5133350367697602645}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4590144824398807670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1330552443210833801}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.04207, z: -0.10731}
m_LocalScale: {x: 0.010006867, y: 0.03854535, z: 0.007917815}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5164856457546006206
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1330552443210833801}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5133350367697602645
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1330552443210833801}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1430408515888694676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5742443691615211330}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5742443691615211330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430408515888694676}
m_LocalRotation: {x: -0.24625692, y: -0.042273525, z: -0.010751814, w: 0.96822256}
m_LocalPosition: {x: 0.1202, y: 1.55, z: 0.5103}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -28.54, y: -5, z: 0}
--- !u!1 &1460778379738719650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1395409951463766072}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1395409951463766072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1460778379738719650}
m_LocalRotation: {x: 7.432575e-13, y: 0.043619055, z: 0.0000000012244076, w: -0.99904823}
m_LocalPosition: {x: -0.1199998, y: 1.5720001, z: 0.525}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1469380421009900967
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6350300152222354110}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6350300152222354110
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469380421009900967}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.17800021, y: 1.017, z: 0.37200075}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4465103715290514}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1495990578686901638
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7719312930014138545}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7719312930014138545
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1495990578686901638}
m_LocalRotation: {x: 0.665047, y: -0.23875421, z: -0.25465178, w: 0.66019803}
m_LocalPosition: {x: -0.046000045, y: 1.586002, z: -0.19199964}
m_LocalScale: {x: 1.0000145, y: 1.00002, z: 1.0000219}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 49.159004, y: -89.87601, z: -91.25001}
--- !u!1 &1551306125935314467
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5066059197626403910}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5066059197626403910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1551306125935314467}
m_LocalRotation: {x: -0.5638769, y: 0.0044418853, z: 0.028321624, w: 0.82536113}
m_LocalPosition: {x: 0.100000165, y: 1.6590021, z: 0.35100007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -68.6, y: -3.867, z: 6.5690002}
--- !u!1 &1562217899692530820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1789401436179790017}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1789401436179790017
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1562217899692530820}
m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223}
m_LocalPosition: {x: -0.24600035, y: 1.4000008, z: 0.2720003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1577513226115628438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9189058360154861693}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9189058360154861693
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577513226115628438}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1618758248075836380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7675035919934872887}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7675035919934872887
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618758248075836380}
m_LocalRotation: {x: 0, y: -0.86602545, z: 0, w: 0.49999994}
m_LocalPosition: {x: -0.0000025887564, y: 1.3129953, z: -0.000003207265}
m_LocalScale: {x: 0.9999859, y: 0.9999407, z: 0.9999858}
m_Children:
- {fileID: 1471017693854273555}
m_Father: {fileID: 5851101385947158251}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -120, z: 0}
--- !u!1 &1621351605513390270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8951297779597713271}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8951297779597713271
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1621351605513390270}
m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.15, y: 1.562, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0}
--- !u!1 &1694054840934352049
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9065820407480285037}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9065820407480285037
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694054840934352049}
m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 7283631102394901851}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0}
--- !u!1 &1699741051374102505
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5604385844434915358}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5604385844434915358
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1699741051374102505}
m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.0000010830836, y: 1.6090004, z: 0.3840003}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1708258374539527549
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3342280831553060885}
m_Layer: 0
m_Name: 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3342280831553060885
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708258374539527549}
m_LocalRotation: {x: -0.30818987, y: -0.52634877, z: 0.40040952, w: 0.68384814}
m_LocalPosition: {x: -0.0662001, y: 1.659002, z: -0.18449986}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: -75.17, z: 60.7}
--- !u!1 &1731953134640057058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5827691375162162056}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5827691375162162056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1731953134640057058}
m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402}
m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68}
--- !u!1 &1740607550092110118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2594044496033593446}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2594044496033593446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1740607550092110118}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.11999979, y: 1.5720001, z: 0.525}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1759750400420068314
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2884890822629332002}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2884890822629332002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1759750400420068314}
m_LocalRotation: {x: -0.5638769, y: -0.004441941, z: -0.028321702, w: 0.82536113}
m_LocalPosition: {x: -0.10000016, y: 1.6590018, z: 0.35100007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -68.6, y: 3.867, z: -6.569}
--- !u!1 &1776847664571034970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6709355978641540804}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6709355978641540804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1776847664571034970}
m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864}
m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426}
--- !u!1 &1828469426700549070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9145514920039525626}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9145514920039525626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828469426700549070}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1858398399032129550
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7540543528398470721}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7540543528398470721
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1858398399032129550}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1911232548404848760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4789027795601094813}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4789027795601094813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911232548404848760}
m_LocalRotation: {x: -0.5083981, y: 0.3649919, z: 0.2513212, w: 0.73834276}
m_LocalPosition: {x: -0.15800014, y: 1.7150018, z: -0.10100008}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -69.1, y: 52.61, z: 0}
--- !u!1 &1948478314256364059
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9119141199159183652}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9119141199159183652
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1948478314256364059}
m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736}
m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0}
--- !u!1 &1995313361293957032
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2162600613466031225}
- component: {fileID: 5887731609290754109}
- component: {fileID: 5068507381242854564}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2162600613466031225
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995313361293957032}
m_LocalRotation: {x: 0.70710707, y: -0.000000090474146, z: 0.000000004045649, w: 0.7071065}
m_LocalPosition: {x: 0.002, y: 0.013001591, z: 0.62804}
m_LocalScale: {x: 0.043809213, y: 0.06937165, z: 0.043809146}
m_Children: []
m_Father: {fileID: 4698381691029412}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5887731609290754109
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995313361293957032}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5068507381242854564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995313361293957032}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1998893103344046654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3390870239183801925}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3390870239183801925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1998893103344046654}
m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958}
m_LocalPosition: {x: 0.20900036, y: 1.6550016, z: 0.28700057}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0}
--- !u!1 &2078148208559716214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6549775858855907261}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6549775858855907261
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2078148208559716214}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6624816898602795481}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2102632835042003955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8151272674789654455}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8151272674789654455
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2102632835042003955}
m_LocalRotation: {x: 0.049687155, y: -0.0018357892, z: -0.03687599, w: -0.9980822}
m_LocalPosition: {x: 0.18200019, y: 1.5460017, z: 0.5590002}
m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2245237587786640941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3246792648121070547}
- component: {fileID: 5229887667914184166}
- component: {fileID: 3425476438047266594}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3246792648121070547
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2245237587786640941}
m_LocalRotation: {x: -0.011344408, y: 0, z: 9.094947e-12, w: 0.9999357}
m_LocalPosition: {x: 0, y: 0.0047998894, z: 0.20429954}
m_LocalScale: {x: 0.03979817, y: 0.029274352, z: 0.32364392}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5229887667914184166
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2245237587786640941}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3425476438047266594
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2245237587786640941}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2309704027732584552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8212705978084478249}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8212705978084478249
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2309704027732584552}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2311875005101385435
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6624816898602795481}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6624816898602795481
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2311875005101385435}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6549775858855907261}
m_Father: {fileID: 4137837437446592}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2496444833062031616
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 648239205938713768}
- component: {fileID: 351621555049216509}
- component: {fileID: 903872889579562679}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &648239205938713768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2496444833062031616}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.008, y: 0.0836, z: 0.0676}
m_LocalScale: {x: 0.00860089, y: 0.01838915, z: 0.025652554}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &351621555049216509
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2496444833062031616}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &903872889579562679
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2496444833062031616}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2551543245611393665
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7150132080161036039}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7150132080161036039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2551543245611393665}
m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943}
m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 444653251581182206}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0}
--- !u!1 &2579837600565155611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 638424803917377593}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &638424803917377593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2579837600565155611}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &2598039304173702015
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2941363749082319134}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2941363749082319134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2598039304173702015}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6471025812191027405}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2647281903278425702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3240899827905396046}
- component: {fileID: 4529486729378447781}
- component: {fileID: 8935703847923510029}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3240899827905396046
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2647281903278425702}
m_LocalRotation: {x: 0, y: 0.1883336, z: 0, w: 0.98210514}
m_LocalPosition: {x: 0.01600003, y: 0.037700456, z: 0.0080996575}
m_LocalScale: {x: 0.02243874, y: 0.04018934, z: 0.03317345}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4529486729378447781
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2647281903278425702}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8935703847923510029
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2647281903278425702}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2666280844557842952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5686710474782950016}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5686710474782950016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2666280844557842952}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8698295406085487170}
m_Father: {fileID: 7845894018045191325}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &2686056686068015591
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4802546934290788426}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4802546934290788426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2686056686068015591}
m_LocalRotation: {x: -0.03838783, y: 0, z: 0, w: 0.9992629}
m_LocalPosition: {x: 0.2090003, y: 1.380001, z: 0.26600072}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -4.4, y: 0, z: 0}
--- !u!1 &2701040598735994499
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5969238122165954418}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5969238122165954418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2701040598735994499}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 1.69, z: 0.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2747250601741161172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2816887501585718855}
- component: {fileID: 4596040293482564436}
- component: {fileID: 5847730409919795350}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2816887501585718855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2747250601741161172}
m_LocalRotation: {x: -0.14521968, y: 0, z: 0, w: 0.98939943}
m_LocalPosition: {x: 0, y: 0.0066, z: 0.0178}
m_LocalScale: {x: 0.008543885, y: 0.04219292, z: 0.009112816}
m_Children: []
m_Father: {fileID: 4411786671508726}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4596040293482564436
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2747250601741161172}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5847730409919795350
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2747250601741161172}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2806360703404976718
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2641098074331021211}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2641098074331021211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2806360703404976718}
m_LocalRotation: {x: 0, y: 0.86602545, z: 0, w: 0.49999994}
m_LocalPosition: {x: -0.000005154567, y: 1.3129934, z: 0.0000016036325}
m_LocalScale: {x: 0.999986, y: 0.9999407, z: 0.99998593}
m_Children:
- {fileID: 6464138546702228552}
m_Father: {fileID: 5851101385947158251}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 120, z: 0}
--- !u!1 &2836028964216800044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7786864860298815436}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7786864860298815436
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2836028964216800044}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010791506, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2850904553660353919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8506741707082566887}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8506741707082566887
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2850904553660353919}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 6182884071938454820}
- {fileID: 1179021007065618593}
- {fileID: 7528099881532176586}
- {fileID: 7599935806599406676}
m_Father: {fileID: 4024413973295966}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2990485633914520287
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6742145356664691868}
- component: {fileID: 3103416296156186538}
- component: {fileID: 1769270002487648896}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6742145356664691868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2990485633914520287}
m_LocalRotation: {x: 0.059480604, y: 0, z: 0, w: 0.99822944}
m_LocalPosition: {x: 0, y: -0.0454, z: -0.0707}
m_LocalScale: {x: 0.04868904, y: 0.102667466, z: 0.049187858}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3103416296156186538
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2990485633914520287}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1769270002487648896
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2990485633914520287}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2994952313316999463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3637501700571812188}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3637501700571812188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2994952313316999463}
m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083}
m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4465103715290514}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3028894389761095853
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6182884071938454820}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6182884071938454820
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3028894389761095853}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: 0.07400008, y: 1.6630015, z: -0.13200009}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8506741707082566887}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3032521940893794288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5755593211635825014}
- component: {fileID: 1500874077930893968}
- component: {fileID: 3137333096248946586}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5755593211635825014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032521940893794288}
m_LocalRotation: {x: -0.027921628, y: 2.3283064e-10, z: -2.1827873e-11, w: 0.9996101}
m_LocalPosition: {x: -0, y: -0.0146, z: 0.0101}
m_LocalScale: {x: 0.010272386, y: 0.014289548, z: 0.05467363}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1500874077930893968
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032521940893794288}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3137333096248946586
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3032521940893794288}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3176173122776279430
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 920499948936468778}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &920499948936468778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3176173122776279430}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.20900033, y: 1.4500008, z: 0.29500008}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4723099774461870}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3257986530903458387
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3639821682445430060}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3639821682445430060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3257986530903458387}
m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794}
m_LocalPosition: {x: 0.2520004, y: 1.6590015, z: 0.1970005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0}
--- !u!1 &3360597054547796343
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6464138546702228552}
- component: {fileID: 5216677007181335675}
- component: {fileID: 2334701397442278421}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6464138546702228552
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3360597054547796343}
m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067}
m_LocalPosition: {x: 0, y: -0.1785, z: 0.53}
m_LocalScale: {x: 0.45807245, y: 0.48745623, z: 0.9086602}
m_Children: []
m_Father: {fileID: 2641098074331021211}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5216677007181335675
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3360597054547796343}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2334701397442278421
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3360597054547796343}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3369572412806496113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6174946749760892776}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6174946749760892776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3369572412806496113}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6281095119579890457}
- {fileID: 951747991577207925}
m_Father: {fileID: 4137837437446592}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3427709259205190818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7716757515603270383}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7716757515603270383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3427709259205190818}
m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736}
m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0}
--- !u!1 &3518590328073317097
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5036444729752793149}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5036444729752793149
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3518590328073317097}
m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295}
m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001}
--- !u!1 &3676330294362820841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9029763296281499292}
- component: {fileID: 4953711055282280979}
- component: {fileID: 496983216091646252}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9029763296281499292
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676330294362820841}
m_LocalRotation: {x: 0.36146188, y: -5.820766e-11, z: -2.910383e-11, w: 0.9323869}
m_LocalPosition: {x: 0, y: 0.012999555, z: 0.36709958}
m_LocalScale: {x: 0.036307935, y: 0.029274354, z: 0.024817238}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4953711055282280979
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676330294362820841}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &496983216091646252
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676330294362820841}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3699602767489416636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8292532997045019860}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8292532997045019860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3699602767489416636}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3745306213472843473
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6894523367871423969}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6894523367871423969
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3745306213472843473}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3777470764228052624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4323436866587900832}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4323436866587900832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3777470764228052624}
m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602}
m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001}
--- !u!1 &4018325369632559419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7842194745522618264}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7842194745522618264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4018325369632559419}
m_LocalRotation: {x: -0.37950978, y: 0.0017744773, z: 0.019059794, w: 0.9249897}
m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: -0.9, z: 2.73}
--- !u!1 &4327365028559802915
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8698295406085487170}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8698295406085487170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4327365028559802915}
m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7944819517090065889}
m_Father: {fileID: 5686710474782950016}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4338208596021664890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5531996134295934146}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5531996134295934146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4338208596021664890}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.609, z: 0.384}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4354357115339754050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4461277465343396428}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4461277465343396428
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4354357115339754050}
m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754}
m_LocalPosition: {x: -0.27, y: 1.595, z: 0.31}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433}
--- !u!1 &4423221890329603980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6116300003956100120}
- component: {fileID: 2111192341468628373}
- component: {fileID: 7083852949921447972}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6116300003956100120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4423221890329603980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.05579955, z: -0.045601636}
m_LocalScale: {x: 0.028937045, y: 0.018389149, z: 0.12821613}
m_Children: []
m_Father: {fileID: 4984985391296400}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2111192341468628373
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4423221890329603980}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7083852949921447972
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4423221890329603980}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4445124221565420070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6905945505898311249}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6905945505898311249
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4445124221565420070}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 7283631102394901851}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4447805010803613595
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1156711367429051038}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1156711367429051038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4447805010803613595}
m_LocalRotation: {x: -0.082675, y: -0.05649808, z: -0.004694627, w: 0.99496275}
m_LocalPosition: {x: -0.15, y: 1.66, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: -6.5, z: 0}
--- !u!1 &4552615045680892650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4758863257063672333}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4758863257063672333
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4552615045680892650}
m_LocalRotation: {x: -0.09968399, y: 0.010037652, z: 0.09968399, w: 0.9899624}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6471025812191027405}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: 11.5}
--- !u!1 &4568827861701896666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7088330715833582753}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7088330715833582753
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4568827861701896666}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.000001083088, y: -0.00000023881069, z: 0.000000005924875}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 1216688379089530963}
- {fileID: 1789401436179790017}
- {fileID: 2082525253583153410}
- {fileID: 4789027795601094813}
- {fileID: 4438660974610239261}
- {fileID: 90317537670863040}
m_Father: {fileID: 4024413973295966}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4625525152348565252
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1053504647364622474}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1053504647364622474
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4625525152348565252}
m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947}
m_LocalPosition: {x: -0.15, y: 1.562, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: -10, z: 0}
--- !u!1 &4736397409327683953
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1944366009778848060}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1944366009778848060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4736397409327683953}
m_LocalRotation: {x: -0.25519615, y: -0.4843178, z: 0.3831862, w: 0.74396205}
m_LocalPosition: {x: 0.10000127, y: 1.7280006, z: 0.77300036}
m_LocalScale: {x: 1.000001, y: 1.0000007, z: 1.000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823}
--- !u!1 &4737102364922330895
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2082525253583153410}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2082525253583153410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4737102364922330895}
m_LocalRotation: {x: -0.5436872, y: 0, z: 0, w: 0.83928794}
m_LocalPosition: {x: -0.25200033, y: 1.659002, z: 0.1970005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -65.87, y: 0, z: 0}
--- !u!1 &4963329993847818400
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7944819517090065889}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7944819517090065889
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4963329993847818400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8698295406085487170}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4994998470807417462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8259435057455633422}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8259435057455633422
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4994998470807417462}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6471025812191027405}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5130863941412960161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2360860384699272993}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2360860384699272993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5130863941412960161}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 1.313, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4042542550100630}
m_Father: {fileID: 5851101385947158251}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5264517868962851642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5754778929896198821}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5754778929896198821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5264517868962851642}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 7305936601233917970}
- {fileID: 4522087247362388918}
- {fileID: 3639821682445430060}
- {fileID: 4149015319113829536}
- {fileID: 4987319653262138054}
- {fileID: 3342280831553060885}
m_Father: {fileID: 4972156849533090}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5348184662930174009
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3697577950214798708}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3697577950214798708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5348184662930174009}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.1840002, y: 1.495001, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5404258481285763728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1862515565063816965}
m_Layer: 0
m_Name: GameObject (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1862515565063816965
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5404258481285763728}
m_LocalRotation: {x: -0.09968399, y: -0.010037652, z: -0.09968399, w: 0.9899624}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 7283631102394901851}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -11.5, y: 0, z: -11.5}
--- !u!1 &5466242448965210394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5785853888348495882}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5785853888348495882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5466242448965210394}
m_LocalRotation: {x: 0.7071068, y: -1.6607221e-13, z: 1.6077745e-13, w: 0.7071067}
m_LocalPosition: {x: -0.14600022, y: 1.5550017, z: -0.14500058}
m_LocalScale: {x: 1.0000002, y: 0.9999996, z: 0.9999997}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5507962407061017128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3366683416052508762}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3366683416052508762
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5507962407061017128}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.217, y: -0.63, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4093512591900136}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5596844405231428596
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2691352004366674953}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2691352004366674953
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5596844405231428596}
m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534}
m_LocalPosition: {x: -0.32300025, y: 1.3320003, z: 0.5600005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04}
--- !u!1 &5668037423253491943
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7283631102394901851}
- component: {fileID: 4345174431132623961}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7283631102394901851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5668037423253491943}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children:
- {fileID: 6286082849487758937}
- {fileID: 1862515565063816965}
- {fileID: 7281465496040209921}
- {fileID: 9065820407480285037}
- {fileID: 6905945505898311249}
m_Father: {fileID: 4648821036810136}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4345174431132623961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5668037423253491943}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 6286082849487758937}
- {fileID: 1862515565063816965}
- {fileID: 7281465496040209921}
- {fileID: 9065820407480285037}
- {fileID: 6905945505898311249}
selectedIndex: 9
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000055901296, y: 0.012475938, z: 0.07978572}
- {x: 0.00000034086406, y: -0.06057465, z: 0.099118374}
- {x: -0.000002430752, y: -0.09914541, z: 0.10932603}
- {x: 0.000001889653, y: -0.09694183, z: 0.08062737}
- {x: 0.00000029522926, y: -0.096449256, z: 0.0677462}
- {x: -0.000016376043, y: -0.09129892, z: -0.06693909}
- {x: 0.011016357, y: -0.10767105, z: -0.19534758}
- {x: 0.0000005364418, y: -0.093524456, z: -0.022838164}
- {x: -0.014000394, y: -0.07554436, z: 0.19641854}
- {x: 0.060830683, y: -0.07117569, z: -0.0029047157}
- {x: 0.060841173, y: -0.07100307, z: 0.019221963}
- {x: 0.060841255, y: -0.07100172, z: 0.019394515}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &5763612552278551343
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7477506664237655331}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7477506664237655331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5763612552278551343}
m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948}
m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.11400032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 444653251581182206}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0}
--- !u!1 &6015166658109926813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5399424065669719927}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5399424065669719927
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6015166658109926813}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.15, y: 1.63, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6058649097771294464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2754733967246923195}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2754733967246923195
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6058649097771294464}
m_LocalRotation: {x: 6.938894e-18, y: -5.9117156e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.0000010830355, y: 1.4950001, z: -0.0000023841858}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6059849570229455654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4714853245675297843}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4714853245675297843
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6059849570229455654}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.115000665}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7059626853133128432}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &6206393934911676497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 441015439426394006}
m_Layer: 0
m_Name: GameObject (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &441015439426394006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6206393934911676497}
m_LocalRotation: {x: -0.28401542, y: 0, z: 0, w: 0.95881975}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6471025812191027405}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -33, y: 0, z: 0}
--- !u!1 &6210062474246124424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6286082849487758937}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6286082849487758937
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6210062474246124424}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7283631102394901851}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6292047095099171297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 951747991577207925}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &951747991577207925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6292047095099171297}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6174946749760892776}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6749438336331157356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5153223131166137332}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5153223131166137332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6749438336331157356}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: -0.18600023, y: 1.5160017, z: 0.23799992}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &6761166970064060558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 617224846560338634}
- component: {fileID: 3711008760770220416}
- component: {fileID: 7969500223216411985}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &617224846560338634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6761166970064060558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0377, z: 0.0526}
m_LocalScale: {x: 0.06510337, y: 0.044489734, z: 0.06648902}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3711008760770220416
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6761166970064060558}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7969500223216411985
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6761166970064060558}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6801076370814078597
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1255759979637997092}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1255759979637997092
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6801076370814078597}
m_LocalRotation: {x: 0, y: 0.04361905, z: 0, w: -0.99904823}
m_LocalPosition: {x: 0.12, y: 1.62, z: 0.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6911842312108636844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7115796675027955045}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7115796675027955045
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6911842312108636844}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.609, z: 0.384}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6939299497437290803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2366598488660287767}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2366598488660287767
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6939299497437290803}
m_LocalRotation: {x: 0.08984337, y: -0.062247887, z: 0.57128143, w: 0.81344384}
m_LocalPosition: {x: -0.18600018, y: 1.2920003, z: 0.43300068}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4465103715290514}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6974678967293476234
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7281465496040209921}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7281465496040209921
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6974678967293476234}
m_LocalRotation: {x: -0.038019937, y: -0.14238925, z: 0.255159, w: 0.9556012}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 7283631102394901851}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -16.95, z: 29.9}
--- !u!1 &7210533753550450109
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4556554467051813100}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4556554467051813100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7210533753550450109}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000725}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2813814898603509207}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &7274775835332953595
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8917583103549346795}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8917583103549346795
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7274775835332953595}
m_LocalRotation: {x: 0.65672076, y: 0.5697485, z: -0.18854313, w: -0.45667937}
m_LocalPosition: {x: 0.18699996, y: 1.7290032, z: -0.12299833}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -22.642, y: -123.67801, z: 85.878006}
--- !u!1 &7292448808960379070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5799045611427687680}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5799045611427687680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7292448808960379070}
m_LocalRotation: {x: -0.35476145, y: 0.09820797, z: 0.1373231, w: 0.9195879}
m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: 14.433}
--- !u!1 &7384078881449181328
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7305936601233917970}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7305936601233917970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7384078881449181328}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.21300036, y: 1.1190004, z: 0.2510004}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7477930340958324591
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4999297498021347318}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4999297498021347318
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7477930340958324591}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7535781382777724773
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6338894620853128931}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6338894620853128931
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7535781382777724773}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.07400008, y: 1.663002, z: -0.13200009}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4723099774461870}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7658515902059276064
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1219744581790182851}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1219744581790182851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7658515902059276064}
m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864}
m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4800415319648090}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426}
--- !u!1 &7670428989547526133
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 586409310542747671}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &586409310542747671
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7670428989547526133}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: 0.18600015, y: 1.5170013, z: 0.29900086}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &7676944764474213045
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 775209014018966786}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &775209014018966786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7676944764474213045}
m_LocalRotation: {x: -0.08266457, y: 0.058668647, z: 0.0048749875, w: 0.9948371}
m_LocalPosition: {x: 0.15, y: 1.66, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: 6.75, z: 0}
--- !u!1 &7747060375320293567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 661313316039246309}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &661313316039246309
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7747060375320293567}
m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948}
m_LocalPosition: {x: 0.1270002, y: 1.6690019, z: -0.114001274}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4723099774461870}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0}
--- !u!1 &7752029979405802676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6037711919188607636}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6037711919188607636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7752029979405802676}
m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592}
m_LocalPosition: {x: -0.11800021, y: 1.4610007, z: 0.46500027}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077}
--- !u!1 &7806478699620629624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1599931831251063886}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1599931831251063886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7806478699620629624}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.07400008, y: 1.6630019, z: -0.13200009}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 444653251581182206}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7958653212930114708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2804991704146221216}
- component: {fileID: 1369323670068525647}
- component: {fileID: 3818592526083918604}
m_Layer: 0
m_Name: Cube (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2804991704146221216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7958653212930114708}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.028000344, z: 0.17690097}
m_LocalScale: {x: 0.0529461, y: 0.02927436, z: 0.055087697}
m_Children: []
m_Father: {fileID: 4345362357339792}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1369323670068525647
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7958653212930114708}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3818592526083918604
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7958653212930114708}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8008489089508445574
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1471017693854273555}
- component: {fileID: 963410844817508127}
- component: {fileID: 6801423805372460605}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1471017693854273555
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8008489089508445574}
m_LocalRotation: {x: -0.7071068, y: 0.00000004107629, z: -0.00000030632347, w: 0.7071067}
m_LocalPosition: {x: -0, y: -0.1785, z: 0.53}
m_LocalScale: {x: 0.45807177, y: 0.48745626, z: 0.9086602}
m_Children: []
m_Father: {fileID: 7675035919934872887}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &963410844817508127
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8008489089508445574}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6801423805372460605
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8008489089508445574}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8073945030492968773
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3806549458643122976}
m_Layer: 0
m_Name: 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3806549458643122976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8073945030492968773}
m_LocalRotation: {x: 0.23115358, y: 0, z: 0, w: 0.9729173}
m_LocalPosition: {x: 0.18700019, y: 1.1050006, z: 0.34300056}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4890437980600372}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 26.73, y: 0, z: 0}
--- !u!1 &8180101320259847545
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6281095119579890457}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6281095119579890457
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8180101320259847545}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: -0.268, y: 0.889, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6174946749760892776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8271943159728946061
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6471025812191027405}
- component: {fileID: 6387157876756604789}
m_Layer: 0
m_Name: Reload Bezier Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6471025812191027405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8271943159728946061}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.15, y: 1.63, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children:
- {fileID: 2941363749082319134}
- {fileID: 4758863257063672333}
- {fileID: 5228001299024055365}
- {fileID: 441015439426394006}
- {fileID: 8259435057455633422}
m_Father: {fileID: 4800415319648090}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6387157876756604789
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8271943159728946061}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 2941363749082319134}
- {fileID: 4758863257063672333}
- {fileID: 5228001299024055365}
- {fileID: 441015439426394006}
- {fileID: 8259435057455633422}
selectedIndex: 12
directionScale: 0
newPointOffset: 0.2
newPointBezierOffset: 0.2
handleSize: 0.07
pickSize: 0.21
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0, y: 0, z: 0}
- {x: -0.0000013560053, y: -0.006967067, z: 0.049328934}
- {x: 0.0000055901296, y: 0.012475938, z: 0.07978572}
- {x: 0.00000034086406, y: -0.06057465, z: 0.099118374}
- {x: -0.000002430752, y: -0.09914541, z: 0.10932603}
- {x: 0.000001889653, y: -0.09694183, z: 0.08062737}
- {x: 0.00000029522926, y: -0.096449256, z: 0.0677462}
- {x: -0.000016376043, y: -0.09129892, z: -0.06693909}
- {x: 0.011016357, y: -0.10767105, z: -0.19534758}
- {x: 0.0000005364418, y: -0.093524456, z: -0.022838164}
- {x: -0.014000394, y: -0.07554436, z: 0.19641854}
- {x: -0.060840707, y: -0.07100502, z: -0.0029053912}
- {x: -0.06084117, y: -0.07100307, z: 0.019221963}
- {x: -0.06084151, y: -0.07100164, z: 0.035514537}
- {x: -0.00000042940272, y: -0.08331195, z: 0.06870869}
- {x: 0, y: -0.08885323, z: 0.06173785}
- {x: 0.000000566244, y: -0.0961604, z: 0.05254556}
- {x: 0.00000055134285, y: 0.00000023841855, z: -0.02754248}
- {x: 0, y: 0, z: 0}
modes: 00000000000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &8359682282904216841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5280934921073465585}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5280934921073465585
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8359682282904216841}
m_LocalRotation: {x: -0.34365973, y: 0, z: 0, w: 0.9390943}
m_LocalPosition: {x: 0.2090003, y: 1.6550015, z: 0.112999916}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4723099774461870}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -40.2, y: 0, z: 0}
--- !u!1 &8431184177672970349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8239176260491698274}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8239176260491698274
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8431184177672970349}
m_LocalRotation: {x: -0.08035546, y: -0.59126925, z: -0.036735237, w: 0.8016198}
m_LocalPosition: {x: 0.242, y: 1.735, z: 0.685}
m_LocalScale: {x: 1.0000108, y: 1.0000132, z: 1.0000174}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.92, y: -73.007, z: 2.102}
--- !u!1 &8486959241386410744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4014143220782715691}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4014143220782715691
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8486959241386410744}
m_LocalRotation: {x: -0.059932034, y: -0.5556367, z: 0.11108281, w: 0.82178867}
m_LocalPosition: {x: 0.27, y: 1.595, z: 0.31}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4648821036810136}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &8531412511234006694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4522087247362388918}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4522087247362388918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8531412511234006694}
m_LocalRotation: {x: -0.41718352, y: 1.02730775e-10, z: 2.5202701e-11, w: 0.9088223}
m_LocalPosition: {x: 0.2460004, y: 1.4000007, z: 0.2720003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5754778929896198821}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8642511935416645587
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1179021007065618593}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1179021007065618593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8642511935416645587}
m_LocalRotation: {x: -0.71079946, y: 0, z: 0, w: 0.7033948}
m_LocalPosition: {x: -0.12700018, y: 1.669002, z: -0.11400033}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8506741707082566887}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.6, y: 0, z: 0}
--- !u!1 &8667759797654985669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 444653251581182206}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &444653251581182206
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8667759797654985669}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 1599931831251063886}
- {fileID: 7477506664237655331}
- {fileID: 7150132080161036039}
- {fileID: 2514022815076157082}
m_Father: {fileID: 4972156849533090}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8772719242508208857
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8542163513233912867}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8542163513233912867
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8772719242508208857}
m_LocalRotation: {x: 0.22495088, y: 0, z: 0, w: -0.9743701}
m_LocalPosition: {x: 0, y: 1.6977, z: 0.2125}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4137837437446592}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8773195678733050795
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5991625013642860121}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5991625013642860121
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8773195678733050795}
m_LocalRotation: {x: -0.5603238, y: 0.21923167, z: 0.5916182, w: 0.5366217}
m_LocalPosition: {x: -0.07710056, y: -0.0013014972, z: 0.20649873}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4218531318743858}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8890373557026860368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4377027552735840585}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4377027552735840585
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8890373557026860368}
m_LocalRotation: {x: -0.04968742, y: -0.0018358445, z: -0.036877014, w: 0.9980821}
m_LocalPosition: {x: -0.18200013, y: 1.5460017, z: 0.5590001}
m_LocalScale: {x: 1.0000017, y: 1.0000029, z: 1.0000037}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -5.7000003, y: 0, z: -4.232}
--- !u!1 &8959078493270649696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7059626853133128432}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7059626853133128432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8959078493270649696}
m_LocalRotation: {x: -0, y: -0, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830881, y: -0.00000011940534, z: 0.0000000029701255}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 1424944650955629446}
- {fileID: 4714853245675297843}
m_Father: {fileID: 4024413973295966}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9025422036546204429
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1216688379089530963}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1216688379089530963
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9025422036546204429}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.21300036, y: 1.1189998, z: 0.25100034}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7088330715833582753}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9036670624059480571
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7520604816515375181}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7520604816515375181
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9036670624059480571}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4972156849533090}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &9046116517612431754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5228001299024055365}
m_Layer: 0
m_Name: GameObject (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5228001299024055365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9046116517612431754}
m_LocalRotation: {x: -0.038019937, y: 0.14238925, z: -0.255159, w: 0.9556012}
m_LocalPosition: {x: 0.000000566244, y: -0.000000119209275, z: 0.00000023841864}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 1.0000002}
m_Children: []
m_Father: {fileID: 6471025812191027405}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 16.95, z: -29.9}
--- !u!1 &9195641871294019895
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1424944650955629446}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1424944650955629446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9195641871294019895}
m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876}
m_LocalPosition: {x: -0.34900036, y: 1.1120008, z: 0.0030002564}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7059626853133128432}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0}
--- !u!1 &9210389844194871716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1149084425753684155}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1149084425753684155
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9210389844194871716}
m_LocalRotation: {x: 0.2052999, y: -0.3783664, z: -0.21492442, w: 0.8766404}
m_LocalPosition: {x: -0.038494594, y: -0.008543186, z: 0.11818267}
m_LocalScale: {x: 1.0000114, y: 1.0000165, z: 1.0000162}
m_Children: []
m_Father: {fileID: 4024413973295966}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}