50 lines
632 B
C#
50 lines
632 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class templateAbilitySystem : abilityInfo
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{
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public override void updateAbilityState ()
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{
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}
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public override void enableAbility ()
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{
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}
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public override void disableAbility ()
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{
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}
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public override void deactivateAbility ()
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{
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}
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public override void activateSecondaryActionOnAbility ()
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{
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}
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public override void useAbilityPressDown ()
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{
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//base.useAbilityPressDown ();
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checkUseEventOnUseAbility ();
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}
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public override void useAbilityPressHold ()
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{
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}
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public override void useAbilityPressUp ()
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{
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}
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}
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