Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Player/States/Examples/freezeCharacterState.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

21 lines
434 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class freezeCharacterState : characterStateAffectedInfo
{
[Header ("Custom Settings")]
[Space]
public playerController mainPlayerController;
public int pauseCharacterPriority = 2;
public override void activateStateAffected (bool state)
{
GKC_Utils.pauseOrResumeCharacter (state, mainPlayerController, pauseCharacterPriority);
}
}