Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/EditorGUIHelper.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

138 lines
3.6 KiB
C#

using UnityEditor;
using UnityEngine;
using System;
using System.IO;
namespace GameKitController.Editor
{
public class EditorGUIHelper
{
public static void showAudioElementList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
var buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number of " + list.type + ": " + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add " + list.type)) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
bool expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
if (list.type == typeof (audioSourceInfo).Name)
showAudioSourceInfoListElement (list.GetArrayElementAtIndex (i));
else
showAudioElementListElement (list.GetArrayElementAtIndex (i));
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
} else {
GUILayout.BeginHorizontal ();
}
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
if (expanded) {
GUILayout.EndVertical ();
} else {
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
private static void showAudioElementListElement (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioPlayMethod"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioEventName"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("clip"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioSourceName"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioSource"));
GUILayout.EndVertical ();
}
private static void showAudioSourceInfoListElement (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioSourceName"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("audioSource"));
GUILayout.EndVertical ();
}
}
}