Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/checkpointSystemEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

198 lines
6.0 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(checkpointSystem))]
public class checkpointSystemEditor : Editor
{
SerializedProperty checkpointSystemEnabled;
SerializedProperty checkpointSceneID;
SerializedProperty checkPointPrefab;
SerializedProperty layerToPlaceNewCheckpoints;
SerializedProperty checkpointsPositionOffset;
SerializedProperty triggerScale;
SerializedProperty deathLoackCheckpointType;
SerializedProperty layerToRespawn;
SerializedProperty currentCheckpointElement;
SerializedProperty showGizmo;
SerializedProperty gizmoLabelColor;
SerializedProperty gizmoRadius;
SerializedProperty useHandleForVertex;
SerializedProperty handleRadius;
SerializedProperty handleGizmoColor;
SerializedProperty checkPointList;
checkpointSystem manager;
GUIStyle style = new GUIStyle ();
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
checkpointSystemEnabled = serializedObject.FindProperty ("checkpointSystemEnabled");
checkpointSceneID = serializedObject.FindProperty ("checkpointSceneID");
checkPointPrefab = serializedObject.FindProperty ("checkPointPrefab");
layerToPlaceNewCheckpoints = serializedObject.FindProperty ("layerToPlaceNewCheckpoints");
checkpointsPositionOffset = serializedObject.FindProperty ("checkpointsPositionOffset");
triggerScale = serializedObject.FindProperty ("triggerScale");
deathLoackCheckpointType = serializedObject.FindProperty ("deathLoackCheckpointType");
layerToRespawn = serializedObject.FindProperty ("layerToRespawn");
currentCheckpointElement = serializedObject.FindProperty ("currentCheckpointElement");
showGizmo = serializedObject.FindProperty ("showGizmo");
gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
gizmoRadius = serializedObject.FindProperty ("gizmoRadius");
useHandleForVertex = serializedObject.FindProperty ("useHandleForVertex");
handleRadius = serializedObject.FindProperty ("handleRadius");
handleGizmoColor = serializedObject.FindProperty ("handleGizmoColor");
checkPointList = serializedObject.FindProperty ("checkPointList");
manager = (checkpointSystem)target;
}
void OnSceneGUI ()
{
if (manager.showGizmo) {
style.normal.textColor = manager.gizmoLabelColor;
style.alignment = TextAnchor.MiddleCenter;
for (int i = 0; i < manager.checkPointList.Count; i++) {
if (manager.checkPointList [i] != null) {
Handles.Label (manager.checkPointList [i].position, (i + 1).ToString (), style);
if (manager.useHandleForVertex) {
Handles.color = manager.handleGizmoColor;
EditorGUI.BeginChangeCheck ();
Vector3 oldPoint = manager.checkPointList [i].position;
var fmh_71_60_638979118401552807 = Quaternion.identity; Vector3 newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (manager.checkPointList [i], "move Checkpoint Handle " + i);
manager.checkPointList [i].position = newPoint;
}
}
}
}
}
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (checkpointSystemEnabled);
EditorGUILayout.PropertyField (checkpointSceneID);
EditorGUILayout.PropertyField (checkPointPrefab);
EditorGUILayout.PropertyField (layerToPlaceNewCheckpoints);
EditorGUILayout.PropertyField (checkpointsPositionOffset);
EditorGUILayout.PropertyField (triggerScale);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Respawn Settings", "window");
EditorGUILayout.PropertyField (deathLoackCheckpointType);
EditorGUILayout.PropertyField (layerToRespawn);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Debug", "window");
EditorGUILayout.PropertyField (currentCheckpointElement);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Gizmo Options", "window");
EditorGUILayout.PropertyField (showGizmo);
if (showGizmo.boolValue) {
EditorGUILayout.PropertyField (gizmoLabelColor);
EditorGUILayout.PropertyField (gizmoRadius);
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (useHandleForVertex);
if (useHandleForVertex.boolValue) {
EditorGUILayout.PropertyField (handleRadius);
EditorGUILayout.PropertyField (handleGizmoColor);
}
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Checkpoints List", "window");
showCheckpointsList (checkPointList);
GUILayout.EndVertical ();
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showCheckpointsList (SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Checkpoint")) {
manager.addNewCheckpoint ();
}
if (GUILayout.Button ("Clear")) {
manager.removeAllCheckpoints ();
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
}
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
manager.removeCheckpoint (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
GUILayout.EndHorizontal ();
}
}
}
}
#endif