Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/hoverBoardWayPointsEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

303 lines
9.0 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
//a simple editor to add some buttons in the vehicle weapon script inspector
[CustomEditor (typeof(hoverBoardWayPoints))]
public class hoverBoardWayPointsEditor : Editor
{
SerializedProperty wayPointElement;
SerializedProperty movementSpeed;
SerializedProperty moveInOneDirection;
SerializedProperty triggerRadius;
SerializedProperty forceAtEnd;
SerializedProperty railsOffset;
SerializedProperty extraScale;
SerializedProperty vehicleTag;
SerializedProperty modifyMovementSpeedEnabled;
SerializedProperty maxMovementSpeed;
SerializedProperty minMovementSpeed;
SerializedProperty modifyMovementSpeed;
SerializedProperty showGizmo;
SerializedProperty gizmoLabelColor;
SerializedProperty gizmoRadius;
SerializedProperty useHandleForVertex;
SerializedProperty handleRadius;
SerializedProperty handleGizmoColor;
SerializedProperty showVertexHandles;
SerializedProperty wayPoints;
SerializedProperty allowMovementOnBothDirections;
hoverBoardWayPoints points;
GUIStyle style = new GUIStyle ();
Quaternion currentWaypointRotation;
Vector3 oldPoint;
Vector3 newPoint;
Transform currentWaypoint;
bool expanded;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
wayPointElement = serializedObject.FindProperty ("wayPointElement");
movementSpeed = serializedObject.FindProperty ("movementSpeed");
moveInOneDirection = serializedObject.FindProperty ("moveInOneDirection");
triggerRadius = serializedObject.FindProperty ("triggerRadius");
forceAtEnd = serializedObject.FindProperty ("forceAtEnd");
railsOffset = serializedObject.FindProperty ("railsOffset");
extraScale = serializedObject.FindProperty ("extraScale");
vehicleTag = serializedObject.FindProperty ("vehicleTag");
modifyMovementSpeedEnabled = serializedObject.FindProperty ("modifyMovementSpeedEnabled");
maxMovementSpeed = serializedObject.FindProperty ("maxMovementSpeed");
minMovementSpeed = serializedObject.FindProperty ("minMovementSpeed");
modifyMovementSpeed = serializedObject.FindProperty ("modifyMovementSpeed");
showGizmo = serializedObject.FindProperty ("showGizmo");
gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
gizmoRadius = serializedObject.FindProperty ("gizmoRadius");
useHandleForVertex = serializedObject.FindProperty ("useHandleForVertex");
handleRadius = serializedObject.FindProperty ("handleRadius");
handleGizmoColor = serializedObject.FindProperty ("handleGizmoColor");
showVertexHandles = serializedObject.FindProperty ("showVertexHandles");
wayPoints = serializedObject.FindProperty ("wayPoints");
allowMovementOnBothDirections = serializedObject.FindProperty ("allowMovementOnBothDirections");
points = (hoverBoardWayPoints)target;
}
void OnSceneGUI ()
{
if (points.showGizmo) {
style.normal.textColor = points.gizmoLabelColor;
style.alignment = TextAnchor.MiddleCenter;
for (int i = 0; i < points.wayPoints.Count; i++) {
if (points.wayPoints [i].wayPoint != null) {
currentWaypoint = points.wayPoints [i].wayPoint;
Handles.Label (currentWaypoint.position + Vector3.up, (i + 1).ToString (), style);
if (points.useHandleForVertex) {
Handles.color = points.handleGizmoColor;
EditorGUI.BeginChangeCheck ();
oldPoint = currentWaypoint.position;
var fmh_90_52_638979118401552573 = Quaternion.identity; newPoint = Handles.FreeMoveHandle (oldPoint, points.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (currentWaypoint, "move Hover Board Way Point Free Handle" + i);
currentWaypoint.position = newPoint;
}
}
if (points.showVertexHandles) {
currentWaypointRotation = Tools.pivotRotation == PivotRotation.Local ? currentWaypoint.rotation : Quaternion.identity;
EditorGUI.BeginChangeCheck ();
oldPoint = currentWaypoint.position;
oldPoint = Handles.DoPositionHandle (oldPoint, currentWaypointRotation);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (currentWaypoint, "move Hover Board Way Point Position Handle" + i);
currentWaypoint.position = oldPoint;
}
}
}
}
}
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (wayPointElement);
EditorGUILayout.PropertyField (movementSpeed);
EditorGUILayout.PropertyField (moveInOneDirection);
EditorGUILayout.PropertyField (triggerRadius);
EditorGUILayout.PropertyField (forceAtEnd);
EditorGUILayout.PropertyField (railsOffset);
EditorGUILayout.PropertyField (extraScale);
EditorGUILayout.PropertyField (vehicleTag);
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (allowMovementOnBothDirections);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Modify Speed Settings", "window");
EditorGUILayout.PropertyField (modifyMovementSpeedEnabled);
if (modifyMovementSpeedEnabled.boolValue) {
EditorGUILayout.PropertyField (maxMovementSpeed);
EditorGUILayout.PropertyField (minMovementSpeed);
EditorGUILayout.PropertyField (modifyMovementSpeed);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Gizmo Settings", "window");
EditorGUILayout.PropertyField (showGizmo);
EditorGUILayout.PropertyField (gizmoLabelColor);
EditorGUILayout.PropertyField (gizmoRadius);
EditorGUILayout.PropertyField (useHandleForVertex);
EditorGUILayout.PropertyField (handleRadius);
EditorGUILayout.PropertyField (handleGizmoColor);
EditorGUILayout.PropertyField (showVertexHandles);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("WayPoints List", "window");
showUpperList (wayPoints);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showListElementInfo (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("wayPoint"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("direction"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("trigger"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("railMesh"));
GUILayout.EndVertical ();
}
void showUpperList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Point")) {
points.addNewWayPoint ();
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Rename Waypoints")) {
points.renameAllWaypoints ();
}
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
expanded = true;
showListElementInfo (list.GetArrayElementAtIndex (i));
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
} else {
GUILayout.BeginHorizontal ();
}
if (GUILayout.Button ("x")) {
points.removeWaypoint (i);
}
if (GUILayout.Button ("+")) {
points.addNewWayPointAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
if (GUILayout.Button ("o", buttonStyle)) {
if (!Application.isPlaying) {
points.selectObjectByIndex (i);
return;
}
}
if (expanded) {
GUILayout.EndVertical ();
} else {
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
}
#endif