Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/pressObjectsInOrderSystemEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

192 lines
5.7 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(pressObjectsInOrderSystem))]
public class pressObjectsInOrderSystemEditor : Editor
{
SerializedProperty allPositionsPressedEvent;
SerializedProperty useIncorrectOrderSound;
SerializedProperty incorrectOrderSound;
SerializedProperty incorrectOrderAudioElement;
SerializedProperty pressObjectsWhileMousePressed;
SerializedProperty pressObjectsLayer;
SerializedProperty usingPressedObjectSystem;
SerializedProperty allPositionsPressed;
SerializedProperty correctPressedIndex;
SerializedProperty positionInfoList;
SerializedProperty mainCamera;
SerializedProperty mainAudioSource;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
allPositionsPressedEvent = serializedObject.FindProperty ("allPositionsPressedEvent");
useIncorrectOrderSound = serializedObject.FindProperty ("useIncorrectOrderSound");
incorrectOrderSound = serializedObject.FindProperty ("incorrectOrderSound");
incorrectOrderAudioElement = serializedObject.FindProperty ("incorrectOrderAudioElement");
pressObjectsWhileMousePressed = serializedObject.FindProperty ("pressObjectsWhileMousePressed");
pressObjectsLayer = serializedObject.FindProperty ("pressObjectsLayer");
usingPressedObjectSystem = serializedObject.FindProperty ("usingPressedObjectSystem");
allPositionsPressed = serializedObject.FindProperty ("allPositionsPressed");
correctPressedIndex = serializedObject.FindProperty ("correctPressedIndex");
positionInfoList = serializedObject.FindProperty ("positionInfoList");
mainCamera = serializedObject.FindProperty ("mainCamera");
mainAudioSource = serializedObject.FindProperty ("mainAudioSource");
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (useIncorrectOrderSound);
if (useIncorrectOrderSound.boolValue) {
EditorGUILayout.PropertyField (incorrectOrderSound);
EditorGUILayout.PropertyField (incorrectOrderAudioElement);
}
EditorGUILayout.PropertyField (pressObjectsWhileMousePressed);
if (pressObjectsWhileMousePressed.boolValue) {
EditorGUILayout.PropertyField (pressObjectsLayer);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Current State", "window");
EditorGUILayout.PropertyField (usingPressedObjectSystem);
EditorGUILayout.PropertyField (allPositionsPressed);
EditorGUILayout.PropertyField (correctPressedIndex);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Events State", "window");
EditorGUILayout.PropertyField (allPositionsPressedEvent);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Positions List", "window");
showPositionsList (positionInfoList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Components", "window");
EditorGUILayout.PropertyField (mainCamera);
EditorGUILayout.PropertyField (mainAudioSource);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showPositionInfo (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("positionName"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("positionActive"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("usePositionEvent"));
if (list.FindPropertyRelative ("usePositionEvent").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("positionEvent"));
}
GUILayout.EndVertical ();
}
void showPositionsList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.BeginVertical ();
GUILayout.Label ("Number Of Positions: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Position")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent (list.GetArrayElementAtIndex (i).displayName + " - " + i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showPositionInfo (list.GetArrayElementAtIndex (i));
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
}
#endif