39 lines
719 B
C#
39 lines
719 B
C#
using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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//a simple editor to add button in the scanElementInfo script inspector
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[CustomEditor (typeof(scanElementInfo))]
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public class scanELementInfoEditor : Editor
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{
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scanElementInfo manager;
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void OnEnable ()
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{
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manager = (scanElementInfo)target;
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}
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public override void OnInspectorGUI ()
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{
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DrawDefaultInspector ();
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EditorGUILayout.Space ();
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GUILayout.Label ("EDITOR BUTTONS", EditorStyles.boldLabel);
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Save Element")) {
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manager.saveElement ();
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}
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if (GUILayout.Button ("Remove Element")) {
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manager.removeELement ();
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}
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}
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}
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#endif |