Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/sharedActionZoneEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

43 lines
862 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(sharedActionZone))]
public class sharedActionZoneEditor : Editor
{
sharedActionZone manager;
void OnEnable ()
{
manager = (sharedActionZone)target;
}
public override void OnInspectorGUI ()
{
DrawDefaultInspector ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
GUILayout.Label ("EDITOR BUTTONS", EditorStyles.boldLabel);
EditorGUILayout.Space ();
if (GUILayout.Button ("Spawn Shared Action Object On Scene")) {
manager.spawnSharedActionObjectOnSceneFromEditor ();
}
EditorGUILayout.Space ();
if (GUILayout.Button ("Get Shared Action Manager on Scene")) {
manager.getSharedActionManagerrOnScene ();
}
EditorGUILayout.Space ();
}
}
#endif