Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/vehicleBuilderEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

482 lines
14 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(vehicleBuilder))]
public class vehicleBuilderEditor : Editor
{
SerializedProperty vehicleName;
SerializedProperty layerToPlaceVehicle;
SerializedProperty placeVehicleOffset;
SerializedProperty vehicle;
SerializedProperty vehicleCamera;
SerializedProperty mainVehicleHUDManager;
SerializedProperty vehicleViewTransform;
SerializedProperty vehiclePartInfoList;
SerializedProperty vehicleSettingsInfoList;
SerializedProperty buildVehicleExplanation;
SerializedProperty showGizmo;
SerializedProperty showGizmoLabel;
SerializedProperty gizmoLabelColor;
SerializedProperty gizmoRadius;
SerializedProperty useHandle;
vehicleBuilder manager;
Vector3 curretPositionHandle;
Quaternion currentRotationHandle;
vehicleBuilder.vehiclePartInfo currentVehiclePartInfo;
GUIStyle style = new GUIStyle ();
Transform currentTransform;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
vehicleName = serializedObject.FindProperty ("vehicleName");
layerToPlaceVehicle = serializedObject.FindProperty ("layerToPlaceVehicle");
placeVehicleOffset = serializedObject.FindProperty ("placeVehicleOffset");
vehicle = serializedObject.FindProperty ("vehicle");
vehicleCamera = serializedObject.FindProperty ("vehicleCamera");
mainVehicleHUDManager = serializedObject.FindProperty ("mainVehicleHUDManager");
vehicleViewTransform = serializedObject.FindProperty ("vehicleViewTransform");
vehiclePartInfoList = serializedObject.FindProperty ("vehiclePartInfoList");
vehicleSettingsInfoList = serializedObject.FindProperty ("vehicleSettingsInfoList");
buildVehicleExplanation = serializedObject.FindProperty ("buildVehicleExplanation");
showGizmo = serializedObject.FindProperty ("showGizmo");
showGizmoLabel = serializedObject.FindProperty ("showGizmoLabel");
gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
gizmoRadius = serializedObject.FindProperty ("gizmoRadius");
useHandle = serializedObject.FindProperty ("useHandle");
manager = (vehicleBuilder)target;
}
void OnSceneGUI ()
{
if (manager.showGizmo && manager.useHandle) {
if (!Application.isPlaying) {
style.normal.textColor = manager.gizmoLabelColor;
style.alignment = TextAnchor.MiddleCenter;
for (int i = 0; i < manager.vehiclePartInfoList.Count; i++) {
currentVehiclePartInfo = manager.vehiclePartInfoList [i];
if (currentVehiclePartInfo.temporalVehicleMesh != null) {
currentTransform = currentVehiclePartInfo.temporalVehicleMesh.transform;
if (currentVehiclePartInfo.moveMeshParentInsteadOfPart) {
if (currentVehiclePartInfo.vehicleMeshParent != null) {
currentTransform = currentVehiclePartInfo.vehicleMeshParent;
}
}
if (manager.showGizmoLabel) {
Handles.Label (currentTransform.position, currentVehiclePartInfo.Name, style);
}
showPositionHandle (currentTransform, "move temporal Vehicle Mesh" + i);
}
if (currentVehiclePartInfo.showHandleTool) {
if (currentVehiclePartInfo.currentVehicleMesh != null) {
currentTransform = currentVehiclePartInfo.currentVehicleMesh.transform;
if (currentVehiclePartInfo.moveMeshParentInsteadOfPart) {
if (currentVehiclePartInfo.vehicleMeshParent != null) {
currentTransform = currentVehiclePartInfo.vehicleMeshParent;
}
}
if (manager.showGizmoLabel) {
Handles.Label (currentTransform.position, currentVehiclePartInfo.Name, style);
}
showPositionHandle (currentTransform.transform, "move current Vehicle Mesh" + i);
}
}
}
}
}
}
public void showPositionHandle (Transform currentTransform, string handleName)
{
currentRotationHandle = Tools.pivotRotation == PivotRotation.Local ? currentTransform.rotation : Quaternion.identity;
EditorGUI.BeginChangeCheck ();
curretPositionHandle = currentTransform.position;
if (Tools.current == Tool.Move) {
curretPositionHandle = Handles.DoPositionHandle (curretPositionHandle, currentRotationHandle);
}
currentRotationHandle = currentTransform.rotation;
if (Tools.current == Tool.Rotate) {
currentRotationHandle = Handles.DoRotationHandle (currentRotationHandle, curretPositionHandle);
}
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (currentTransform, handleName);
currentTransform.position = curretPositionHandle;
currentTransform.rotation = currentRotationHandle;
}
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (50));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window", GUILayout.Height (30));
EditorGUILayout.PropertyField (vehicleName);
EditorGUILayout.PropertyField (layerToPlaceVehicle);
EditorGUILayout.PropertyField (placeVehicleOffset);
EditorGUILayout.PropertyField (vehicle);
EditorGUILayout.PropertyField (vehicleCamera);
EditorGUILayout.PropertyField (mainVehicleHUDManager);
EditorGUILayout.PropertyField (vehicleViewTransform);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Vehicle Parts Info List", "window");
showVehiclePartInfoList (vehiclePartInfoList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Vehicle Settings List", "window");
showVehicleSettingsInfoList (vehicleSettingsInfoList);
EditorGUILayout.Space ();
if (GUILayout.Button ("Set Current Settings")) {
manager.adjustVehicleSettingsFromEditor ();
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Align View To Vehicle")) {
manager.alignViewWithVehicleCameraPosition ();
}
EditorGUILayout.Space ();
if (GUILayout.Button ("Open Vehicle Creator Wizard")) {
vehicleCreatorEditor.createNewVehicle ();
}
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Explanation", "window", GUILayout.Height (30));
EditorGUILayout.PropertyField (buildVehicleExplanation);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Gizmo Settings", "window", GUILayout.Height (30));
EditorGUILayout.PropertyField (showGizmo);
EditorGUILayout.PropertyField (showGizmoLabel);
EditorGUILayout.PropertyField (gizmoLabelColor);
EditorGUILayout.PropertyField (gizmoRadius);
EditorGUILayout.PropertyField (useHandle);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
EditorGUILayout.Space ();
}
void showVehiclePartInfoList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number Of Parts: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Part")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showVehiclePartInfoListElement (list.GetArrayElementAtIndex (i), true);
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showVehiclePartInfoListElement (SerializedProperty list, bool showListNames)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useVehiclePart"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("moveMeshParentInsteadOfPart"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("vehicleMeshParent"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentVehicleMesh"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("objectAlwaysUsed"));
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Extra Vehicle Part Meshes List", "window");
showSimpleList (list.FindPropertyRelative ("extraVehiclePartMeshesList"));
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Events Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventOnUseVehiclePartEnabled"));
if (list.FindPropertyRelative ("useEventOnUseVehiclePartEnabled").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnUseVehiclePartEnabled"));
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventOnUseVehiclePartDisabled"));
if (list.FindPropertyRelative ("useEventOnUseVehiclePartDisabled").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnUseVehiclePartDisabled"));
}
GUILayout.EndVertical ();
GUILayout.EndVertical ();
}
void showVehicleSettingsInfoList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number Of Settings: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Settings")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showVehicleSettingsInfoListElement (list.GetArrayElementAtIndex (i), true);
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showVehicleSettingsInfoListElement (SerializedProperty list, bool showListNames)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
GUILayout.BeginVertical ("Bool Values Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useBoolState"));
if (list.FindPropertyRelative ("useBoolState").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("boolState"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetBoolState"));
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Float Values Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useFloatValue"));
if (list.FindPropertyRelative ("useFloatValue").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("floatValue"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetFloatValue"));
}
GUILayout.EndVertical ();
GUILayout.EndVertical ();
}
void showSimpleList (SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.BeginVertical ("box");
EditorGUILayout.Space ();
GUILayout.Label ("Amount: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
}
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
}
GUILayout.EndVertical ();
}
}
}
#endif