Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/weaponAnimatorSystemEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

36 lines
705 B
C#

using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(weaponAnimatorSystem))]
public class weaponAnimatorSystemEditor : Editor
{
weaponAnimatorSystem manager;
void OnEnable ()
{
manager = (weaponAnimatorSystem)target;
}
public override void OnInspectorGUI ()
{
DrawDefaultInspector ();
EditorGUILayout.Space ();
GUILayout.Label ("EDITOR BUTTONS", EditorStyles.boldLabel);
EditorGUILayout.Space ();
if (GUILayout.Button ("Enable Weapon Animator")) {
manager.enableOrDisableWeaponAnimator (true);
}
EditorGUILayout.Space ();
if (GUILayout.Button ("Disable Weapon Animator")) {
manager.enableOrDisableWeaponAnimator (false);
}
}
}